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https://github.com/TwilitRealm/dusklight
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Fix setBusConnect OOB for "dolby mode" channels
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@@ -704,6 +704,15 @@ void JASDsp::TChannel::setDistFilter(s16 param_0) {
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void JASDsp::TChannel::setBusConnect(u8 outputChannel, u8 param_1) {
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JUT_ASSERT(973, dspMutex);
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OutputChannelConfig& tmp = mOutputChannels[outputChannel];
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#if AVOID_UB
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if (param_1 == 255) {
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// Seems to happen for "dolby mode" where the mix config is 0xFFFF.
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// Probably UB without side effect in the base game as afaict the DSP
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// doesn't look at mix config when "dolby mode" is active.
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return;
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}
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JUT_ASSERT(0, param_1 < 12);
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#endif
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static u16 const connect_table[12] = {
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0x0000, 0x0D00, 0x0D60, 0x0DC0, 0x0E20, 0x0E80,
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0x0EE0, 0x0CA0, 0x0F40, 0x0FA0, 0x0B00, 0x09A0,
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