Implement unlocked framerates via interpolation (#315)

* Disable waitForTick and waitBlanking

* Initial frame interpolation implementation

* Initial batch of speed fixes

* Fix Iron Boots

* Strip dead code once used for debugging

* Interpolate shadows

* Revert overzealous/redundant lookups

* Fix JUTFader

* Fix field map cursor

* Fix various particle effects

* Fix Midna when riding Wolf Link

* Fix title logo

* Title Logo 2: Electric Boogaloo

* Fixed grass and flowers

* "Unlock Framerate" config option (WIP)

* Wrap more things in TARGET_PC

* Finish wrapping things in TARGET_PC

* Missed one

* Disable dComIfGd_drawXluListInvisible when interpolating

---------

Co-authored-by: Luke Street <luke@street.dev>
This commit is contained in:
Irastris
2026-04-11 03:06:25 -04:00
committed by GitHub
parent 8c07d8bb8e
commit fb9178cac9
33 changed files with 1039 additions and 147 deletions
+1
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@@ -1340,6 +1340,7 @@ set(DUSK_FILES
src/dusk/config.cpp
src/dusk/settings.cpp
src/dusk/logging.cpp
src/dusk/frame_interpolation.cpp
src/dusk/layout.cpp
src/dusk/stubs.cpp
src/dusk/endian.cpp
+8 -1
View File
@@ -4833,7 +4833,14 @@ inline void dComIfGd_drawXluListDark() {
inline void dComIfGd_drawXluListInvisible() {
ZoneScoped;
g_dComIfG_gameInfo.drawlist.drawXluListInvisible();
#ifdef TARGET_PC
// FIXME: Water rendering hack for frame interpolation
if (!dusk::getSettings().game.enableFrameInterpolation) {
#endif
g_dComIfG_gameInfo.drawlist.drawXluListInvisible();
#ifdef TARGET_PC
}
#endif
}
inline void dComIfGd_drawOpaListInvisible() {
+34
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@@ -0,0 +1,34 @@
#ifndef DUSK_FRAME_INTERP_H
#define DUSK_FRAME_INTERP_H
#include <dolphin/mtx.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#ifdef __cplusplus
namespace dusk {
namespace frame_interp {
void ensure_initialized();
void begin_record();
void end_record();
void interpolate(float step);
void notify_sim_tick_complete();
uint32_t begin_presentation_ui_pass();
uint32_t get_presentation_ui_advance_ticks();
void end_presentation_ui_pass();
void open_child(const void* key, int32_t id);
void close_child();
void record_final_mtx_raw(const Mtx* dest, const Mtx src);
bool lookup_replacement(const void* source, Mtx out);
bool lookup_concat_replacement(const void* lhs, const void* rhs, Mtx out);
} // namespace frame_interp
} // namespace dusk
#endif
#endif
+1
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@@ -53,6 +53,7 @@ struct UserSettings {
// Graphics
ConfigVar<bool> enableBloom;
ConfigVar<bool> useWaterProjectionOffset;
ConfigVar<bool> enableFrameInterpolation;
// Audio
ConfigVar<bool> noLowHpSound;
+1
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@@ -237,6 +237,7 @@ public:
static void* getZbufferTex() { return mZbufferTex; }
static void setFadeRate(f32 rate) { mFadeRate = rate; }
static f32 getFadeRate() { return mFadeRate; }
static f32 getFadeSpeed() { return mFadeSpeed; }
static bloom_c* getBloom() { return &m_bloom; }
static GXColor& getFadeColor() { return mFadeColor; }
static GXColor& getBackColor() { return mBackColor; }
@@ -3,6 +3,7 @@
#include "JSystem/J3DGraphAnimator/J3DSkinDeform.h"
#include "JSystem/J3DGraphBase/J3DPacket.h"
#include "dusk/frame_interpolation.h"
#include <types.h>
enum J3DMdlFlag {
@@ -101,7 +102,14 @@ public:
void setUserArea(uintptr_t area) { mUserArea = area; }
uintptr_t getUserArea() const { return mUserArea; }
Vec* getBaseScale() { return &mBaseScale; }
void setAnmMtx(int jointNo, Mtx m) { mMtxBuffer->setAnmMtx(jointNo, m); }
void setAnmMtx(int jointNo, Mtx m) {
mMtxBuffer->setAnmMtx(jointNo, m);
#ifdef TARGET_PC
dusk::frame_interp::record_final_mtx_raw(
reinterpret_cast<const Mtx*>(mMtxBuffer->getAnmMtx(jointNo)),
mMtxBuffer->getAnmMtx(jointNo));
#endif
}
MtxP getAnmMtx(int jointNo) { return mMtxBuffer->getAnmMtx(jointNo); }
MtxP getWeightAnmMtx(int i) { return mMtxBuffer->getWeightAnmMtx(i); }
J3DSkinDeform* getSkinDeform() { return mSkinDeform; }
@@ -6,6 +6,7 @@
#include "JSystem/J3DAssert.h"
#include "JSystem/JMath/JMath.h"
#include "dusk/frame_interpolation.h"
#include "dusk/endian.h"
enum J3DSysDrawBuf {
@@ -188,7 +189,15 @@ struct J3DSys {
Mtx& getModelDrawMtx(u16 no) { return mModelDrawMtx[no]; }
J3DShapePacket* getShapePacket() { return mShapePacket; }
void setViewMtx(const Mtx m) { MTXCopy(m, mViewMtx); }
void setViewMtx(const Mtx m) {
#ifdef TARGET_PC
Mtx patched;
if (dusk::frame_interp::lookup_replacement(m, patched)) {
m = patched;
}
#endif
MTXCopy(m, mViewMtx);
}
J3DModel* getModel() { return mModel; }
@@ -101,6 +101,10 @@ public:
void setDrawDoneMethod(EDrawDone drawDone) { mDrawDoneMethod = drawDone; }
void setFader(JUTFader* fader) { mFader = fader; }
#ifdef TARGET_PC
// For frame interpolation
void setFaderSimSteps(u32 steps);
#endif
void resetFader() { setFader(NULL); }
JUTFader* getFader() const { return mFader; }
void setClearColor(JUtility::TColor color) { mClearColor = color; }
@@ -8,6 +8,7 @@
#include "JSystem/J3DGraphBase/J3DShapeMtx.h"
#include "JSystem/J3DGraphBase/J3DSys.h"
#include "JSystem/JKernel/JKRHeap.h"
#include "dusk/frame_interpolation.h"
#define J3D_ASSERTMSG(LINE, COND, MSG) JUT_ASSERT_MSG(LINE, (COND) != 0, MSG)
#define J3D_WARN1(LINE, MSG, ARG1) JUT_WARN(LINE, MSG, ARG1)
@@ -448,6 +449,16 @@ void J3DModel::calc() {
if (mCalcCallBack != NULL) {
mCalcCallBack(this, 0);
}
#ifdef TARGET_PC
for (u16 i = 0; i < mModelData->getJointNum(); ++i) {
dusk::frame_interp::record_final_mtx_raw(reinterpret_cast<const Mtx*>(getAnmMtx(i)), getAnmMtx(i));
}
for (u16 i = 0; i < mModelData->getWEvlpMtxNum(); ++i) {
dusk::frame_interp::record_final_mtx_raw(reinterpret_cast<const Mtx*>(getWeightAnmMtx(i)), getWeightAnmMtx(i));
}
#endif
}
void J3DModel::entry() {
@@ -484,11 +495,17 @@ void J3DModel::viewCalc() {
if (getMtxCalcMode() == 2) {
J3DCalcViewBaseMtx(j3dSys.getViewMtx(), mBaseScale, mBaseTransformMtx,
(MtxP)&mInternalView);
#ifdef TARGET_PC
dusk::frame_interp::record_final_mtx_raw(&mInternalView, mInternalView);
#endif
}
} else if (isCpuSkinningOn()) {
if (getMtxCalcMode() == 2) {
J3DCalcViewBaseMtx(j3dSys.getViewMtx(), mBaseScale, mBaseTransformMtx,
(MtxP)&mInternalView);
#ifdef TARGET_PC
dusk::frame_interp::record_final_mtx_raw(&mInternalView, mInternalView);
#endif
}
} else if (checkFlag(J3DMdlFlag_SkinPosCpu)) {
mMtxBuffer->calcDrawMtx(getMtxCalcMode(), mBaseScale, mBaseTransformMtx);
@@ -509,6 +526,12 @@ void J3DModel::viewCalc() {
DCStoreRange(getNrmMtxPtr(), mModelData->getDrawMtxNum() * sizeof(Mtx33));
}
#ifdef TARGET_PC
for (u16 i = 0; i < mModelData->getDrawMtxNum(); ++i) {
dusk::frame_interp::record_final_mtx_raw(&getDrawMtxPtr()[i], getDrawMtxPtr()[i]);
}
#endif
prepareShapePackets();
}
+24 -9
View File
@@ -6,9 +6,20 @@
#include "JSystem/J3DGraphBase/J3DMatBlock.h"
#include "JSystem/J3DGraphBase/J3DSys.h"
#include "JSystem/J3DGraphBase/J3DTexture.h"
#include "dusk/frame_interpolation.h"
u16 J3DShapeMtx::sMtxLoadCache[10];
#ifdef TARGET_PC
static void J3DFrameInterpConcat(MtxP lhs, MtxP rhs, Mtx out) {
if (!dusk::frame_interp::lookup_concat_replacement(lhs, rhs, out)) {
MTXConcat(lhs, rhs, out);
}
}
#else
#define J3DFrameInterpConcat MTXConcat
#endif
void J3DShapeMtx::resetMtxLoadCache() {
sMtxLoadCache[0] =
sMtxLoadCache[1] =
@@ -290,7 +301,7 @@ void J3DDifferedTexMtx::loadExecute(f32 const (*param_0)[4]) {
void J3DShapeMtxConcatView::loadMtxConcatView_PNGP(int slot, u16 drw) const {
Mtx m;
MTXConcat(*j3dSys.getShapePacket()->getBaseMtxPtr(), j3dSys.getModelDrawMtx(drw), m);
J3DFrameInterpConcat(*j3dSys.getShapePacket()->getBaseMtxPtr(), j3dSys.getModelDrawMtx(drw), m);
J3DDifferedTexMtx::load(m);
J3DFifoLoadPosMtxImm(m, slot * 3);
loadNrmMtx(slot, drw, m);
@@ -298,7 +309,7 @@ void J3DShapeMtxConcatView::loadMtxConcatView_PNGP(int slot, u16 drw) const {
void J3DShapeMtxConcatView::loadMtxConcatView_PCPU(int slot, u16 drw) const {
Mtx m;
MTXConcat(*j3dSys.getShapePacket()->getBaseMtxPtr(), j3dSys.getModelDrawMtx(drw), m);
J3DFrameInterpConcat(*j3dSys.getShapePacket()->getBaseMtxPtr(), j3dSys.getModelDrawMtx(drw), m);
J3DDifferedTexMtx::load(m);
J3DFifoLoadPosMtxImm(*j3dSys.getShapePacket()->getBaseMtxPtr(), slot * 3);
loadNrmMtx(slot, drw, m);
@@ -306,7 +317,7 @@ void J3DShapeMtxConcatView::loadMtxConcatView_PCPU(int slot, u16 drw) const {
void J3DShapeMtxConcatView::loadMtxConcatView_NCPU(int slot, u16 drw) const {
Mtx m;
MTXConcat(*j3dSys.getShapePacket()->getBaseMtxPtr(), j3dSys.getModelDrawMtx(drw), m);
J3DFrameInterpConcat(*j3dSys.getShapePacket()->getBaseMtxPtr(), j3dSys.getModelDrawMtx(drw), m);
J3DDifferedTexMtx::load(m);
J3DFifoLoadPosMtxImm(m, slot * 3);
J3DFifoLoadNrmMtxImm(*j3dSys.getShapePacket()->getBaseMtxPtr(), slot * 3);
@@ -318,7 +329,7 @@ void J3DShapeMtxConcatView::loadMtxConcatView_NCPU(int slot, u16 drw) const {
void J3DShapeMtxConcatView::loadMtxConcatView_PNCPU(int slot, u16 drw) const {
if (J3DDifferedTexMtx::sTexGenBlock != NULL) {
Mtx m;
MTXConcat(*j3dSys.getShapePacket()->getBaseMtxPtr(), j3dSys.getModelDrawMtx(drw), m);
J3DFrameInterpConcat(*j3dSys.getShapePacket()->getBaseMtxPtr(), j3dSys.getModelDrawMtx(drw), m);
J3DDifferedTexMtx::loadExecute(m);
}
@@ -331,7 +342,7 @@ void J3DShapeMtxConcatView::loadMtxConcatView_PNCPU(int slot, u16 drw) const {
void J3DShapeMtxConcatView::loadMtxConcatView_PNGP_LOD(int slot, u16 drw) const {
Mtx m;
MTXConcat(*j3dSys.getShapePacket()->getBaseMtxPtr(), j3dSys.getModelDrawMtx(drw), m);
J3DFrameInterpConcat(*j3dSys.getShapePacket()->getBaseMtxPtr(), j3dSys.getModelDrawMtx(drw), m);
Mtx copy;
j3dSys.getModel()->getModelData()->getInvJointMtx(drw).to_host(copy);
MTXConcat(m, copy, m);
@@ -490,9 +501,11 @@ void J3DShapeMtxBBoardConcatView::load() const {
u16 draw_mtx_index = j3dSys.getModel()->getModelData()->getDrawMtxIndex(mUseMtxIndex);
if (j3dSys.getModel()->getModelData()->getDrawMtxFlag(mUseMtxIndex) == 0) {
MTXConcat(j3dSys.getViewMtx(), j3dSys.getModel()->getMtxBuffer()->getUserAnmMtx(draw_mtx_index), mtx);
J3DFrameInterpConcat(j3dSys.getViewMtx(),
j3dSys.getModel()->getMtxBuffer()->getUserAnmMtx(draw_mtx_index), mtx);
} else {
MTXConcat(j3dSys.getViewMtx(), j3dSys.getModel()->getWeightAnmMtx(draw_mtx_index), mtx);
J3DFrameInterpConcat(j3dSys.getViewMtx(),
j3dSys.getModel()->getWeightAnmMtx(draw_mtx_index), mtx);
}
J3DCalcBBoardMtx(mtx);
@@ -521,9 +534,11 @@ void J3DShapeMtxYBBoardConcatView::load() const {
u16 draw_mtx_index = j3dSys.getModel()->getModelData()->getDrawMtxIndex(mUseMtxIndex);
if (j3dSys.getModel()->getModelData()->getDrawMtxFlag(mUseMtxIndex) == 0) {
MTXConcat(j3dSys.getViewMtx(), j3dSys.getModel()->getMtxBuffer()->getUserAnmMtx(draw_mtx_index), mtx1);
J3DFrameInterpConcat(j3dSys.getViewMtx(),
j3dSys.getModel()->getMtxBuffer()->getUserAnmMtx(draw_mtx_index), mtx1);
} else {
MTXConcat(j3dSys.getViewMtx(), j3dSys.getModel()->getWeightAnmMtx(draw_mtx_index), mtx1);
J3DFrameInterpConcat(j3dSys.getViewMtx(),
j3dSys.getModel()->getWeightAnmMtx(draw_mtx_index), mtx1);
}
J3DCalcYBBoardMtx(mtx1);
+33 -3
View File
@@ -201,6 +201,14 @@ void JFWDisplay::preGX() {
}
}
#ifdef TARGET_PC
static s32 s_faderSimSteps = -1;
void JFWDisplay::setFaderSimSteps(u32 steps) {
s_faderSimSteps = static_cast<s32>(steps);
}
#endif
void JFWDisplay::endGX() {
s32 bufferNum = JUTXfb::getManager()->getBufferNum();
u16 width = JUTVideo::getManager()->getFbWidth();
@@ -211,7 +219,26 @@ void JFWDisplay::endGX() {
if (mFader != NULL) {
ortho.setPort();
#ifdef TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation) {
u32 advance_count = 1;
if (s_faderSimSteps >= 0) {
advance_count = static_cast<u32>(s_faderSimSteps);
s_faderSimSteps = -1;
}
for (u32 i = 0; i < advance_count; i++) {
mFader->control();
}
if (mFader->getStatus() != 1) {
mFader->draw();
}
} else {
mFader->control();
mFader->draw();
}
#else
mFader->control();
#endif
}
ortho.setPort();
JUTDbPrint::getManager()->flush();
@@ -351,13 +378,16 @@ void JFWDisplay::waitBlanking(int param_0) {
}
static void waitForTick(u32 p1, u16 p2) {
ZoneScopedC(tracy::Color::DimGray);
#if TARGET_PC
#if TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation) {
return;
}
if (dusk::getTransientSettings().skipFrameRateLimit) {
p1 = OS_TIMER_CLOCK / 120;
}
#endif
#endif
ZoneScopedC(tracy::Color::DimGray);
if (p1 != 0)
{
static OSTime nextTick = OSGetTime();
+16 -12
View File
@@ -19,24 +19,24 @@ JUTFader::JUTFader(int x, int y, int width, int height, JUtility::TColor pColor)
void JUTFader::control() {
if (0 <= mEStatus && mEStatus-- == 0) {
mStatus = field_0x24;
}
mStatus = field_0x24;
}
if (mStatus == 1) {
return;
}
if (mStatus == 1) {
return;
}
switch (mStatus) {
switch (mStatus) {
case 0:
mColor.a = 0xFF;
break;
case 2:
#if AVOID_UB
#if AVOID_UB
if (field_0x8 == 0) {
mStatus = 1;
break;
}
#endif
#endif
mColor.a = 0xFF - ((++field_0xa * 0xFF) / field_0x8);
if (field_0xa >= field_0x8) {
@@ -45,12 +45,12 @@ void JUTFader::control() {
break;
case 3:
#if AVOID_UB
#if AVOID_UB
if (field_0x8 == 0) {
mStatus = 0;
break;
}
#endif
#endif
mColor.a = ((++field_0xa * 0xFF) / field_0x8);
if (field_0xa >= field_0x8) {
@@ -58,8 +58,12 @@ void JUTFader::control() {
}
break;
}
draw();
}
#ifndef TARGET_PC
// Frame interpolation: draw call moved to JFWDisplay
draw();
#endif
}
void JUTFader::draw() {
+24 -10
View File
@@ -850,7 +850,7 @@ daAlink_FaceTexData const daAlink_c::m_faceTexDataTable[] = {
{dRes_ID_ALANM_BTP_FDAM01_e, dRes_ID_ALANM_BTK_FFINISHA_e},
{dRes_ID_ALANM_BTP_FFINISHA_e, dRes_ID_ALANM_BTK_FFINISHED_e},
{dRes_ID_ALANM_BTP_FARELORD_e, dRes_ID_ALANM_BTK_FARELORD_e},
{dRes_ID_ALANM_BTP_FARELORDTAME_e, dRes_ID_ALANM_BTK_FARELORDTAME_e},
{dRes_ID_ALANM_BTP_FARELORDTAME_e, dRes_ID_ALANM_BTK_FARELORDTAME_e},
{dRes_ID_ALANM_BTP_FPUSHW_e, dRes_ID_ALANM_BTK_FPUSHW_e},
{dRes_ID_ALANM_BTP_FPULLW_e, dRes_ID_ALANM_BTK_FPULLW_e},
{dRes_ID_ALANM_BTP_FWAITST_e, dRes_ID_ALANM_BTK_FWAITST_e},
@@ -1001,7 +1001,7 @@ daAlink_FaceTexData const daAlink_c::m_faceTexDataTable[] = {
{dRes_ID_ALANM_BTP_WL_FSWIMDIEA_e, dRes_ID_ALANM_BTK_WL_FA_e},
{dRes_ID_ALANM_BTP_WL_FSWIMDIEP_e, dRes_ID_ALANM_BTK_WL_FA_e},
{dRes_ID_ALANM_BTP_WL_FMDSHOCK_e, dRes_ID_ALANM_BTK_WL_FMDSHOCK_e},
{dRes_ID_ALANM_BTP_WL_FENTRANCE_e, dRes_ID_ALANM_BTK_WL_FENTRANCE_e},
{dRes_ID_ALANM_BTP_WL_FENTRANCE_e, dRes_ID_ALANM_BTK_WL_FENTRANCE_e},
{dRes_ID_ALANM_BTP_WL_FHOWLC_e, dRes_ID_ALANM_BTK_WL_FA_e},
{dRes_ID_ALANM_BTP_WL_FC_e, dRes_ID_ALANM_BTK_WL_FA_e},
};
@@ -4943,7 +4943,7 @@ int daAlink_c::create() {
if (dComIfG_resLoad(&mShieldPhaseReq, mShieldArcName, mpShieldArcHeap) != cPhs_COMPLEATE_e) {
return cPhs_INIT_e;
}
u32 heapSize = 0x3E930;
heapSize |= 0x80000000;
heapSize |= 0x40000000;
@@ -5885,7 +5885,7 @@ void daAlink_c::setItemMatrix(int param_0) {
|| (mProcID == PROC_CUT_REVERSE && mProcVar2.field_0x300c != 0)
|| mProcID == PROC_GUARD_BREAK
|| (mEquipItem == 0x103 && !checkEndResetFlg1(ERFLG1_SHIELD_BACKBONE) && !checkModeFlg(0x400))
)
)
{
mShieldModel->setBaseTRMtx(mpLinkModel->getAnmMtx(mRightItemJntNo));
@@ -5949,9 +5949,23 @@ void daAlink_c::setItemMatrix(int param_0) {
mpLinkBootModels[0]->setAnmMtx(3, mpLinkModel->getAnmMtx(0x15));
mDoMtx_stack_c::XrotS(-0x8000);
mDoMtx_concat(mpLinkModel->getAnmMtx(0x18), mDoMtx_stack_c::get(), mpLinkBootModels[1]->getAnmMtx(1));
mDoMtx_concat(mpLinkModel->getAnmMtx(0x19), mDoMtx_stack_c::get(), mpLinkBootModels[1]->getAnmMtx(2));
mDoMtx_concat(mpLinkModel->getAnmMtx(0x1A), mDoMtx_stack_c::get(), mpLinkBootModels[1]->getAnmMtx(3));
#ifdef TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation) {
Mtx boot_mtx;
mDoMtx_concat(mpLinkModel->getAnmMtx(0x18), mDoMtx_stack_c::get(), boot_mtx);
mpLinkBootModels[1]->setAnmMtx(1, boot_mtx);
mDoMtx_concat(mpLinkModel->getAnmMtx(0x19), mDoMtx_stack_c::get(), boot_mtx);
mpLinkBootModels[1]->setAnmMtx(2, boot_mtx);
mDoMtx_concat(mpLinkModel->getAnmMtx(0x1A), mDoMtx_stack_c::get(), boot_mtx);
mpLinkBootModels[1]->setAnmMtx(3, boot_mtx);
} else {
#endif
mDoMtx_concat(mpLinkModel->getAnmMtx(0x18), mDoMtx_stack_c::get(), mpLinkBootModels[1]->getAnmMtx(1));
mDoMtx_concat(mpLinkModel->getAnmMtx(0x19), mDoMtx_stack_c::get(), mpLinkBootModels[1]->getAnmMtx(2));
mDoMtx_concat(mpLinkModel->getAnmMtx(0x1A), mDoMtx_stack_c::get(), mpLinkBootModels[1]->getAnmMtx(3));
#ifdef TARGET_PC
}
#endif
}
if (!checkNoResetFlg2(FLG2_STATUS_WINDOW_DRAW)) {
@@ -6279,7 +6293,7 @@ void daAlink_c::setWolfAtCollision() {
void daAlink_c::resetAtCollision(BOOL param_0) {
if (checkNoResetFlg0(FLG0_CUT_AT_FLG)) {
if (param_0
if (param_0
&& !setSwordHitVibration(&mAtCps[0])
&& !setSwordHitVibration(&mAtCps[1])
&& !setSwordHitVibration(&mAtCps[2])
@@ -14055,7 +14069,7 @@ void daAlink_c::setMetamorphoseModel(BOOL i_isChangeToWolf) {
JKRHeap* heap = setItemHeap();
mHeldItemModel = initModel(loadAramBmd(dRes_ID_ALANM_BMD_AL_WF_e, 0x6000), 0);
if (!mItemBck.init(bck, FALSE, 2, 1.0f, 0, -1, false)) {
JUT_ASSERT(20842, FALSE);
}
@@ -16727,7 +16741,7 @@ int daAlink_c::procAutoJump() {
#if VERSION == VERSION_SHIELD_DEBUG
if (!checkStageName("F_SP115") && mGrabItemAcKeep.getActor() != NULL) {
if ((fopAcM_GetName(mGrabItemAcKeep.getActor()) == fpcNm_NI_e && ((ni_class*)mGrabItemAcKeep.getActor())->checkGold() != TRUE) ||
(fopAcM_GetName(mGrabItemAcKeep.getActor()) == fpcNm_NPC_TKJ2_e))
(fopAcM_GetName(mGrabItemAcKeep.getActor()) == fpcNm_NPC_TKJ2_e))
{
mMaxSpeed = mpHIO->mAutoJump.m.mCuccoJumpMaxSpeed;
field_0x3478 = mpHIO->mAutoJump.m.mCuccoFallMaxSpeed;
+7
View File
@@ -14,6 +14,7 @@
#include "d/d_msg_object.h"
#include "d/d_s_play.h"
#include "d/d_debug_viewer.h"
#include "dusk/frame_interpolation.h"
static f32 dummy_lit_3777(int idx, u8 foo) {
Vec dummy_vec = {0.0f, 0.0f, 0.0f};
@@ -1052,6 +1053,12 @@ void daMidna_c::setBodyPartMatrix() {
mpModel->setAnmMtx(i, mpShadowModel->getAnmMtx(i));
}
mpModel->calcWeightEnvelopeMtx();
#ifdef TARGET_PC
// Frame interpolation: Record weight envelopes for Midna here, as they are otherwise missed causing distortion
for (u16 i = 0; i < mpModel->getModelData()->getWEvlpMtxNum(); i++) {
dusk::frame_interp::record_final_mtx_raw(reinterpret_cast<const Mtx*>(mpModel->getWeightAnmMtx(i)), mpModel->getWeightAnmMtx(i));
}
#endif
}
mDoMtx_stack_c::transS(mpShadowModel->getAnmMtx(JNT_BACKBONE1)[0][3],
+13 -7
View File
@@ -122,7 +122,7 @@ static procFunc daTitleProc[6] = {
int daTitle_c::create() {
fopAcM_ct(this, daTitle_c);
int phase_state = dComIfG_resLoad(&mPhaseReq, l_arcName);
if (phase_state != cPhs_COMPLEATE_e) {
return phase_state;
@@ -152,15 +152,21 @@ int daTitle_c::createHeapCallBack(fopAc_ac_c* actor) {
}
int daTitle_c::Execute() {
#if PLATFORM_WII || PLATFORM_SHIELD
#if PLATFORM_WII || PLATFORM_SHIELD
mDoGph_gInf_c::resetDimming();
#endif
#endif
if (fopOvlpM_IsPeek()) {
return 1;
}
dMenu_Collect3D_c::setViewPortOffsetY(0.0f);
#ifdef TARGET_PC
if (!dusk::getSettings().game.enableFrameInterpolation) {
#endif
dMenu_Collect3D_c::setViewPortOffsetY(0.0f);
#ifdef TARGET_PC
}
#endif
if (mDoRst::isReset()) {
return 1;
@@ -169,9 +175,9 @@ int daTitle_c::Execute() {
(this->*daTitleProc[mProcID])();
KeyWaitAnm();
#if VERSION == VERSION_SHIELD_DEBUG
#if VERSION == VERSION_SHIELD_DEBUG
KeyWaitPosMove();
#endif
#endif
return 1;
}
@@ -390,7 +396,7 @@ int daTitle_c::Delete() {
dComIfG_resDelete(&mPhaseReq, l_arcName);
JKR_DELETE(mTitle.Scr);
JKR_DELETE(field_0x600);
mpMount->getArchive()->removeResourceAll();
JKRUnmountArchive(mpMount->getArchive());
mpMount->destroy();
+25 -2
View File
@@ -5,6 +5,8 @@
#include "JSystem/J3DGraphBase/J3DDrawBuffer.h"
#include "SSystem/SComponent/c_counter.h"
#include "dusk/frame_interpolation.h"
#if TARGET_PC
const u16 l_J_Ohana00_64TEX__width = 64;
const u16 l_J_Ohana00_64TEX__height = 64;
@@ -695,7 +697,16 @@ void dFlower_packet_c::draw() {
GXSetChanAmbColor(GX_COLOR0A0, sp64);
if (!cLib_checkBit<u8>(sp44->m_state, 4) && !cLib_checkBit<u8>(sp44->m_state, 0x40)) {
GXLoadPosMtxImm(sp44->m_modelMtx, 0);
#ifdef TARGET_PC
Mtx flower_mtx;
if (dusk::frame_interp::lookup_replacement(reinterpret_cast<const void*>(&sp44->m_modelMtx), flower_mtx)) {
GXLoadPosMtxImm(flower_mtx, 0);
} else {
#endif
GXLoadPosMtxImm(sp44->m_modelMtx, 0);
#ifdef TARGET_PC
}
#endif
GXLoadNrmMtxImm(j3dSys.getViewMtx(), 0);
#if TARGET_PC
@@ -841,7 +852,16 @@ void dFlower_packet_c::draw() {
sp30++;
if (!cLib_checkBit<u8>(sp34->m_state, 4) && cLib_checkBit<u8>(sp34->m_state, 0x40)) {
GXLoadPosMtxImm(sp34->m_modelMtx, 0);
#ifdef TARGET_PC
Mtx flower_mtx;
if (dusk::frame_interp::lookup_replacement(reinterpret_cast<const void*>(&sp34->m_modelMtx), flower_mtx)) {
GXLoadPosMtxImm(flower_mtx, 0);
} else {
#endif
GXLoadPosMtxImm(sp34->m_modelMtx, 0);
#ifdef TARGET_PC
}
#endif
GXLoadNrmMtxImm(j3dSys.getViewMtx(), 0);
#if TARGET_PC
@@ -973,6 +993,9 @@ void dFlower_packet_c::update() {
mDoMtx_stack_c::copy(temp_r28);
mDoMtx_stack_c::scaleM(temp_f31, temp_f31, temp_f31);
cMtx_concat(j3dSys.getViewMtx(), temp_r28, data_p->m_modelMtx);
#ifdef TARGET_PC
dusk::frame_interp::record_final_mtx_raw(reinterpret_cast<const Mtx*>(&data_p->m_modelMtx), data_p->m_modelMtx);
#endif
}
}
+15 -1
View File
@@ -11,6 +11,8 @@
#include "d/d_camera.h"
#include "f_op/f_op_camera_mng.h"
#include "dusk/frame_interpolation.h"
const u16 l_M_Hijiki00TEX__width = 31;
const u16 l_M_Hijiki00TEX__height = 31;
const u16 l_M_kusa05_RGBATEX__width = 31;
@@ -751,7 +753,16 @@ void dGrass_packet_c::draw() {
GXSetChanAmbColor(GX_COLOR0A0, sp38);
if (!cLib_checkBit<u8>(var_r29->field_0x01, 2)) {
GXLoadPosMtxImm(var_r29->m_modelMtx, 0);
#ifdef TARGET_PC
Mtx grass_mtx;
if (dusk::frame_interp::lookup_replacement(reinterpret_cast<const void*>(&var_r29->m_modelMtx), grass_mtx)) {
GXLoadPosMtxImm(grass_mtx, 0);
} else {
#endif
GXLoadPosMtxImm(var_r29->m_modelMtx, 0);
#ifdef TARGET_PC
}
#endif
GXLoadNrmMtxImm(j3dSys.getViewMtx(), 0);
if (var_r29->field_0x05 <= 3 || var_r29->field_0x05 >= 10) {
if (var_r29->field_0x02 < -1) {
@@ -1006,6 +1017,9 @@ void dGrass_packet_c::update() {
mDoMtx_stack_c::scaleM(scale, scale, scale);
cMtx_concat(j3dSys.getViewMtx(), mDoMtx_stack_c::get(), data_p->m_modelMtx);
}
#ifdef TARGET_PC
dusk::frame_interp::record_final_mtx_raw(reinterpret_cast<const Mtx*>(&data_p->m_modelMtx), data_p->m_modelMtx);
#endif
}
}
data_p++;
+8 -3
View File
@@ -20,6 +20,7 @@
#include "m_Do/m_Do_controller_pad.h"
#include "m_Do/m_Do_graphic.h"
#include "m_Do/m_Do_lib.h"
#include "dusk/frame_interpolation.h"
#include <cmath>
#include <cstring>
@@ -11030,16 +11031,20 @@ static int camera_draw(camera_process_class* i_this) {
int trim_height = body->TrimHeight();
#if TARGET_PC
#if TARGET_PC
trim_height *= viewport->height / FB_HEIGHT;
window->setScissor(0.0f, trim_height, viewport->width, viewport->height - trim_height * 2.0f);
#else
#else
window->setScissor(0.0f, trim_height, FB_WIDTH, FB_HEIGHT - trim_height * 2.0f);
#endif
#endif
C_MTXPerspective(process->view.projMtx, process->view.fovy, process->view.aspect, process->view.near_, process->view.far_);
mDoMtx_lookAt(process->view.viewMtx, &process->view.lookat.eye, &process->view.lookat.center,
&process->view.lookat.up, process->view.bank);
#ifdef TARGET_PC
dusk::frame_interp::record_final_mtx_raw(reinterpret_cast<const Mtx*>(process->view.viewMtx),
process->view.viewMtx);
#endif
#if WIDESCREEN_SUPPORT
mDoGph_gInf_c::setWideZoomProjection(process->view.projMtx);
+49 -4
View File
@@ -11,6 +11,7 @@
#include "d/d_com_inf_game.h"
#include "d/d_drawlist.h"
#include "d/d_s_play.h"
#include "dusk/frame_interpolation.h"
#include "dusk/gx_helper.h"
#include "dusk/logging.h"
#include "m_Do/m_Do_graphic.h"
@@ -1089,7 +1090,16 @@ void dDlst_shadowReal_c::draw() {
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
GXSetCurrentMtx(GX_PNMTX0);
GXLoadTexMtxImm(mReceiverProjMtx, GX_TEXMTX0, GX_MTX3x4);
#ifdef TARGET_PC
Mtx receiver_proj_mtx;
if (dusk::frame_interp::lookup_replacement(&mReceiverProjMtx, receiver_proj_mtx)) {
GXLoadTexMtxImm(receiver_proj_mtx, GX_TEXMTX0, GX_MTX3x4);
} else {
#endif
GXLoadTexMtxImm(mReceiverProjMtx, GX_TEXMTX0, GX_MTX3x4);
#ifdef TARGET_PC
}
#endif
mShadowRealPoly.draw();
}
@@ -1247,6 +1257,10 @@ u8 dDlst_shadowReal_c::setShadowRealMtx(cXyz* param_0, cXyz* param_1, f32 param_
C_MTXOrtho(mRenderProjMtx, param_2, -param_2, -param_2, param_2, 1.0f, 10000.0f);
C_MTXLightOrtho(mReceiverProjMtx, param_2, -param_2, -param_2, param_2, 0.5f, -0.5f, 0.5f, 0.5f);
cMtx_concat(mReceiverProjMtx, mViewMtx, mReceiverProjMtx);
#ifdef TARGET_PC
dusk::frame_interp::record_final_mtx_raw(&mViewMtx, mViewMtx);
dusk::frame_interp::record_final_mtx_raw(&mReceiverProjMtx, mReceiverProjMtx);
#endif
return r29;
}
@@ -1309,13 +1323,31 @@ void dDlst_shadowSimple_c::draw() {
GXSetTevColor(GX_TEVREG0, l_color);
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS, GX_INDEX8);
GXLoadPosMtxImm(mVolumeMtx, GX_PNMTX0);
#ifdef TARGET_PC
Mtx volume_mtx;
if (dusk::frame_interp::lookup_replacement(&mVolumeMtx, volume_mtx)) {
GXLoadPosMtxImm(volume_mtx, GX_PNMTX0);
} else {
#endif
GXLoadPosMtxImm(mVolumeMtx, GX_PNMTX0);
#ifdef TARGET_PC
}
#endif
GXSetCurrentMtx(GX_PNMTX0);
GXCallDisplayList(l_frontMat, 0x40);
GXCallDisplayList(l_shadowVolumeDL, 0x40);
GXCallDisplayList(l_backSubMat, 0x20);
GXCallDisplayList(l_shadowVolumeDL, 0x40);
GXLoadPosMtxImm(mMtx, GX_PNMTX1);
#ifdef TARGET_PC
Mtx shadow_mtx;
if (dusk::frame_interp::lookup_replacement(&mMtx, shadow_mtx)) {
GXLoadPosMtxImm(shadow_mtx, GX_PNMTX1);
} else {
#endif
GXLoadPosMtxImm(mMtx, GX_PNMTX1);
#ifdef TARGET_PC
}
#endif
GXSetCurrentMtx(GX_PNMTX1);
if (mpTexObj != NULL) {
@@ -1394,6 +1426,10 @@ void dDlst_shadowSimple_c::set(cXyz* param_0, f32 param_1, f32 param_2, cXyz* pa
mDoMtx_stack_c::YrotM(param_4);
mDoMtx_stack_c::scaleM(param_2, 1.0f, param_2 * param_5);
cMtx_concat(j3dSys.getViewMtx(), mDoMtx_stack_c::get(), mMtx);
#ifdef TARGET_PC
dusk::frame_interp::record_final_mtx_raw(&mVolumeMtx, mVolumeMtx);
dusk::frame_interp::record_final_mtx_raw(&mMtx, mMtx);
#endif
mpTexObj = param_6;
}
@@ -1541,7 +1577,16 @@ void dDlst_shadowControl_c::draw(Mtx param_0) {
GXSetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX3x4, GX_TG_POS, GX_TEXMTX0);
GXSetNumTevStages(1);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
GXLoadPosMtxImm(param_0, GX_PNMTX0);
#ifdef TARGET_PC
Mtx draw_mtx;
if (dusk::frame_interp::lookup_replacement(param_0, draw_mtx)) {
GXLoadPosMtxImm(draw_mtx, GX_PNMTX0);
} else {
#endif
GXLoadPosMtxImm(param_0, GX_PNMTX0);
#ifdef TARGET_PC
}
#endif
GXColor matColor = {0, 0, 0, 0x20};
GXSetChanMatColor(GX_ALPHA0, matColor);
+10 -3
View File
@@ -17,6 +17,7 @@
#include "d/d_msg_scrn_explain.h"
#include "m_Do/m_Do_graphic.h"
#include "d/actor/d_a_midna.h"
#include "dusk/frame_interpolation.h"
#include <cstring>
dMenu_Fmap2DBack_c::dMenu_Fmap2DBack_c() {
@@ -390,11 +391,17 @@ void dMenu_Fmap2DBack_c::draw() {
(mArrowPos3DZ + control_ypos + fVar3) - fVar5, &mArrowPos2DX,
&mArrowPos2DY);
field_0x11e0 -= g_fmapHIO.mCursorSpeed;
#ifdef TARGET_PC
for (u32 i = 0; i < dusk::frame_interp::get_presentation_ui_advance_ticks(); ++i) {
#endif
field_0x11e0 -= g_fmapHIO.mCursorSpeed;
if (field_0x11e0 < 0.0f) {
field_0x11e0 += 360.0f;
if (field_0x11e0 < 0.0f) {
field_0x11e0 += 360.0f;
}
#ifdef TARGET_PC
}
#endif
mpPointParent->getPanePtr()->rotate(mpPointParent->getSizeX() / 2.0f,
mpPointParent->getSizeY() / 2.0f, ROTATE_Z,
+53 -34
View File
@@ -20,6 +20,7 @@
#include "d/d_msg_class.h"
#include "d/d_msg_object.h"
#include "d/d_pane_class.h"
#include "dusk/frame_interpolation.h"
#include <cstring>
dMeter2Draw_c::dMeter2Draw_c(JKRExpHeap* mp_heap) {
@@ -636,38 +637,49 @@ void dMeter2Draw_c::draw() {
if (field_0x756 >= 0) {
var_f29 = g_drawHIO.mLightDrop.mDropPikariAnimSpeed_Completed;
int temp_r5_2 = g_drawHIO.mLightDrop.mPikariInterval * 15;
#ifdef TARGET_PC
// Set even if not advancing
var_f28 = g_drawHIO.mLightDrop.mPikariScaleComplete;
if (field_0x756 <= temp_r5_2) {
int temp_r4 = (field_0x756 % g_drawHIO.mLightDrop.mPikariInterval);
int temp_r3_5 = field_0x756 / g_drawHIO.mLightDrop.mPikariInterval;
const u32 ui_advance_ticks = dusk::frame_interp::get_presentation_ui_advance_ticks();
for (u32 tick = 0; tick < ui_advance_ticks; ++tick) {
#endif
if (field_0x756 <= temp_r5_2) {
int temp_r4 = (field_0x756 % g_drawHIO.mLightDrop.mPikariInterval);
int temp_r3_5 = field_0x756 / g_drawHIO.mLightDrop.mPikariInterval;
if (temp_r4 == 0 && field_0x62c[temp_r3_5] == 0.0f) {
field_0x62c[temp_r3_5] = 18.0f;
}
var_f28 = g_drawHIO.mLightDrop.mPikariScaleComplete;
field_0x756++;
} else {
int temp_r5_3 = temp_r5_2 + 1;
if (field_0x756 == temp_r5_3) {
if (field_0x62c[15] == 0.0f) {
field_0x756++;
if (temp_r4 == 0 && field_0x62c[temp_r3_5] == 0.0f) {
field_0x62c[temp_r3_5] = 18.0f;
}
var_f28 = g_drawHIO.mLightDrop.mPikariScaleComplete;
} else if (field_0x756 >= g_drawHIO.mLightDrop.field_0x54 + temp_r5_3) {
for (int i = 0; i < 16; i++) {
field_0x62c[i] = 18.0f - var_f29;
field_0x66c[i] = 18.0f - g_drawHIO.mLightDrop.mPikariLoopAnimSpeed;
}
field_0x756 = -1;
} else {
field_0x756++;
} else {
int temp_r5_3 = temp_r5_2 + 1;
if (field_0x756 == temp_r5_3) {
if (field_0x62c[15] == 0.0f) {
field_0x756++;
}
var_f28 = g_drawHIO.mLightDrop.mPikariScaleComplete;
} else if (field_0x756 >= g_drawHIO.mLightDrop.field_0x54 + temp_r5_3) {
for (int i = 0; i < 16; i++) {
field_0x62c[i] = 18.0f - var_f29;
field_0x66c[i] = 18.0f - g_drawHIO.mLightDrop.mPikariLoopAnimSpeed;
}
field_0x756 = -1;
#ifdef TARGET_PC
break;
#endif
} else {
field_0x756++;
}
}
}
#ifdef TARGET_PC
}
#endif
for (int i = 0; i < 16; i++) {
if (field_0x66c[i] > 0.0f) {
@@ -1336,20 +1348,27 @@ void dMeter2Draw_c::drawPikari(f32 i_posX, f32 i_posY, f32* i_framep, f32 i_scal
if (param_9 != 3 && param_9 != 4 && param_9 != 5 && dMsgObject_isTalkNowCheck()) {
*i_framep = 0.0f;
} else {
*i_framep += param_8;
if (*i_framep > var_f31) {
if (param_9 == 1 || param_9 == 2 || param_9 == 3) {
*i_framep = 18.0f;
} else {
*i_framep = 0.0f;
#ifdef TARGET_PC
const u32 ui_advance_ticks = dusk::frame_interp::get_presentation_ui_advance_ticks();
for (u32 i = 0; i < ui_advance_ticks; ++i) {
#endif
*i_framep += param_8;
if (*i_framep > var_f31) {
if (param_9 == 1 || param_9 == 2 || param_9 == 3) {
*i_framep = 18.0f;
} else {
*i_framep = 0.0f;
}
}
}
if (*i_framep == 18.0f && param_9 == 1) {
mDoAud_seStart(Z2SE_NAVI_BLINK, NULL, 0, 0);
} else if (*i_framep == 18.0f && param_9 == 2) {
mDoAud_seStart(Z2SE_SY_ITEM_COMBINE_ICON, NULL, 0, 0);
if (*i_framep == 18.0f && param_9 == 1) {
mDoAud_seStart(Z2SE_NAVI_BLINK, NULL, 0, 0);
} else if (*i_framep == 18.0f && param_9 == 2) {
mDoAud_seStart(Z2SE_SY_ITEM_COMBINE_ICON, NULL, 0, 0);
}
#ifdef TARGET_PC
}
#endif
playPikariBckAnimation(*i_framep);
playPikariBpkAnimation(*i_framep);
+21 -6
View File
@@ -6,6 +6,7 @@
#include "JSystem/J2DGraph/J2DScreen.h"
#include "d/d_com_inf_game.h"
#include "d/d_pane_class.h"
#include "dusk/frame_interpolation.h"
class dMsgScrnLight_HIO_c {
public:
@@ -202,10 +203,17 @@ void dMsgScrnLight_c::draw(f32* i_anmFrame, f32 i_posX, f32 i_posY, f32 i_scaleX
}
if (mPlayAnim) {
*i_anmFrame += 1.0f;
if (*i_anmFrame >= mpBck->getFrameMax()) {
*i_anmFrame = 0.0f;
#ifdef TARGET_PC
const u32 ui_advance_ticks = dusk::frame_interp::get_presentation_ui_advance_ticks();
for (u32 i = 0; i < ui_advance_ticks; ++i) {
#endif
*i_anmFrame += 1.0f;
if (*i_anmFrame >= mpBck->getFrameMax()) {
*i_anmFrame = 0.0f;
}
#ifdef TARGET_PC
}
#endif
mBckFrame = *i_anmFrame;
mBpkFrame = *i_anmFrame;
@@ -220,11 +228,18 @@ void dMsgScrnLight_c::draw(f32* i_anmFrame, f32 i_posX, f32 i_posY, f32 i_scaleX
mpParent_c->setBlackWhite(i_black, i_white);
if (mPlayAnim) {
*i_anmFrame += i_anmRate;
#ifdef TARGET_PC
const u32 ui_advance_ticks = dusk::frame_interp::get_presentation_ui_advance_ticks();
for (u32 i = 0; i < ui_advance_ticks; ++i) {
#endif
*i_anmFrame += i_anmRate;
if (*i_anmFrame >= mpBck->getFrameMax()) {
*i_anmFrame = 0.0f;
if (*i_anmFrame >= mpBck->getFrameMax()) {
*i_anmFrame = 0.0f;
}
#ifdef TARGET_PC
}
#endif
mBckFrame = *i_anmFrame;
mBpkFrame = *i_anmFrame;
+48 -19
View File
@@ -5,6 +5,7 @@
#include "d/d_com_inf_game.h"
#include "JSystem/J2DGraph/J2DAnimation.h"
#include "JSystem/J2DGraph/J2DAnmLoader.h"
#include "dusk/frame_interpolation.h"
#include <cstring>
dSelect_cursorHIO_c::dSelect_cursorHIO_c() {
@@ -270,15 +271,22 @@ void dSelect_cursor_c::update() {
if (mUpdateFlag) {
if (field_0x30) {
if (chkPlayAnime(0)) {
if (mNameIdx == 1) {
field_0x44 += mpCursorHIO->field_0x8 * fVar1;
} else {
field_0x44 += fVar1;
}
#ifdef TARGET_PC
const u32 ui_advance_ticks = dusk::frame_interp::get_presentation_ui_advance_ticks();
for (u32 tick = 0; tick < ui_advance_ticks; ++tick) {
#endif
if (mNameIdx == 1) {
field_0x44 += mpCursorHIO->field_0x8 * fVar1;
} else {
field_0x44 += fVar1;
}
if (field_0x44 >= field_0x30->getFrameMax()) {
field_0x44 -= field_0x30->getFrameMax();
if (field_0x44 >= field_0x30->getFrameMax()) {
field_0x44 -= field_0x30->getFrameMax();
}
#ifdef TARGET_PC
}
#endif
field_0x30->setFrame(field_0x44);
setBpkAnimation(field_0x30);
@@ -294,14 +302,21 @@ void dSelect_cursor_c::update() {
for (int i = 0; i < 2; i++) {
if (field_0x34[i]) {
if ((i == 0 && chkPlayAnime(2)) || (i == 1 && chkPlayAnime(3))) {
if (mNameIdx == 1) {
field_0x48[i] += mpCursorHIO->field_0x8 * fVar1;
} else {
field_0x48[i] += fVar1;
}
if (field_0x48[i] >= field_0x34[i]->getFrameMax()) {
field_0x48[i] -= field_0x34[i]->getFrameMax();
#ifdef TARGET_PC
const u32 ui_advance_ticks = dusk::frame_interp::get_presentation_ui_advance_ticks();
for (u32 tick = 0; tick < ui_advance_ticks; ++tick) {
#endif
if (mNameIdx == 1) {
field_0x48[i] += mpCursorHIO->field_0x8 * fVar1;
} else {
field_0x48[i] += fVar1;
}
if (field_0x48[i] >= field_0x34[i]->getFrameMax()) {
field_0x48[i] -= field_0x34[i]->getFrameMax();
}
#ifdef TARGET_PC
}
#endif
field_0x34[i]->setFrame(field_0x48[i]);
}
@@ -310,7 +325,11 @@ void dSelect_cursor_c::update() {
}
if (field_0x2C && chkPlayAnime(1)) {
if (mNameIdx == 1) {
#ifdef TARGET_PC
const u32 ui_advance_ticks = dusk::frame_interp::get_presentation_ui_advance_ticks();
for (u32 tick = 0; tick < ui_advance_ticks; ++tick) {
#endif
if (mNameIdx == 1) {
field_0x40 += mpCursorHIO->field_0x8 * fVar1;
} else {
field_0x40 += fVar1;
@@ -318,14 +337,24 @@ void dSelect_cursor_c::update() {
if (field_0x40 >= field_0x2C->getFrameMax()) {
field_0x40 -= field_0x2C->getFrameMax();
}
field_0x2C->setFrame(field_0x40);
setBckAnimation(field_0x2C);
#ifdef TARGET_PC
}
#endif
field_0x2C->setFrame(field_0x40);
setBckAnimation(field_0x2C);
}
if (chkPlayAnime(1) && mNameIdx == 0) {
setCursorAnimation();
#ifdef TARGET_PC
const u32 ui_advance_ticks = dusk::frame_interp::get_presentation_ui_advance_ticks();
for (u32 tick = 0; tick < ui_advance_ticks; ++tick) {
#endif
setCursorAnimation();
#ifdef TARGET_PC
}
#endif
}
mpScreen->animation();
+18 -8
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@@ -2,21 +2,31 @@
#include "d/d_select_icon.h"
#include "JSystem/J2DGraph/J2DAnimation.h"
#include "dusk/frame_interpolation.h"
dSi_HIO_c::dSi_HIO_c() {}
void dSelect_icon_c::animation() {
if (field_0x10->getAlpha() != 0) {
field_0x20 += field_0x2c;
if (field_0x20 >= field_0x1c->getFrameMax()) {
field_0x20 = 0.0f;
}
field_0x1c->setFrame(field_0x20);
#ifdef TARGET_PC
const u32 ui_advance_ticks = dusk::frame_interp::get_presentation_ui_advance_ticks();
for (u32 i = 0; i < ui_advance_ticks; ++i) {
#endif
field_0x20 += field_0x2c;
if (field_0x20 >= field_0x1c->getFrameMax()) {
field_0x20 = 0.0f;
}
field_0x1c->setFrame(field_0x20);
field_0x28 += field_0x2c;
if (field_0x28 >= field_0x24->getFrameMax()) {
field_0x28 = 0.0f;
field_0x28 += field_0x2c;
if (field_0x28 >= field_0x24->getFrameMax()) {
field_0x28 = 0.0f;
}
#ifdef TARGET_PC
}
// Set even if not advancing
field_0x1c->setFrame(field_0x20);
#endif
field_0x24->setFrame(field_0x28);
field_0x8->animation();
+398
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@@ -0,0 +1,398 @@
#include "dusk/frame_interpolation.h"
#include <algorithm>
#include <cmath>
#include <cstdint>
#include <memory>
#include <unordered_map>
#include <vector>
namespace {
enum class Op : uint8_t {
OpenChild,
FinalMtx,
};
struct Label {
const void* key = nullptr;
int32_t id = 0;
bool operator==(const Label& other) const {
return key == other.key && id == other.id;
}
};
struct Data {
Label child_label{};
size_t child_index = 0;
Mtx matrix{};
const Mtx* dest = nullptr;
};
struct Path;
struct ChildBucket {
Label label{};
std::vector<std::unique_ptr<Path>> nodes;
};
struct OpBucket {
Op op = Op::OpenChild;
std::vector<Data> values;
};
struct Path {
std::vector<ChildBucket> children;
std::vector<OpBucket> ops;
std::vector<std::pair<Op, size_t>> items;
};
struct Recording {
Path root;
};
struct MatrixValue {
Mtx value;
};
using FinalMtxLookup = std::unordered_map<const Mtx*, const Data*>;
bool s_initialized = false;
bool g_enabled = false;
bool g_recording = false;
bool g_interpolating = false;
float g_step = 0.0f;
uint32_t g_pending_presentation_ui_ticks = 0;
uint32_t g_current_presentation_ui_ticks = 0;
Recording g_current_recording;
Recording g_previous_recording;
std::vector<Path*> g_current_path;
std::unordered_map<const Mtx*, MatrixValue> g_replacements;
inline void copy_matrix(const Mtx src, Mtx dst) {
MTXCopy(src, dst);
}
inline void concat_matrix(const Mtx lhs, const Mtx rhs, Mtx out) {
MTXConcat(lhs, rhs, out);
}
inline void lerp_matrix(Mtx out, const Mtx lhs, const Mtx rhs, float step) {
const float old_weight = 1.0f - step;
for (size_t row = 0; row < 3; ++row) {
for (size_t col = 0; col < 4; ++col) {
out[row][col] = lhs[row][col] * old_weight + rhs[row][col] * step;
}
}
}
inline bool matrix_differs(const Mtx lhs, const Mtx rhs, float epsilon = 0.0001f) {
for (size_t row = 0; row < 3; ++row) {
for (size_t col = 0; col < 4; ++col) {
if (std::abs(lhs[row][col] - rhs[row][col]) > epsilon) {
return true;
}
}
}
return false;
}
Data& append_op(Op op) {
auto& items = g_current_path.back()->items;
auto& buckets = g_current_path.back()->ops;
auto it = std::find_if(buckets.begin(), buckets.end(),
[op](const OpBucket& bucket) { return bucket.op == op; });
if (it == buckets.end()) {
buckets.push_back({op, {}});
it = buckets.end() - 1;
}
items.emplace_back(op, it->values.size());
return it->values.emplace_back();
}
const Data* find_matching_data(const Path& path, Op op, size_t index) {
auto it = std::find_if(path.ops.begin(), path.ops.end(),
[op](const OpBucket& bucket) { return bucket.op == op; });
if (it == path.ops.end() || index >= it->values.size()) {
return nullptr;
}
return &it->values[index];
}
const OpBucket* find_op_bucket(const Path& path, Op op) {
auto it = std::find_if(path.ops.begin(), path.ops.end(),
[op](const OpBucket& bucket) { return bucket.op == op; });
if (it == path.ops.end()) {
return nullptr;
}
return &*it;
}
void build_final_mtx_lookup(const Path& path, FinalMtxLookup& lookup) {
lookup.clear();
const OpBucket* bucket = find_op_bucket(path, Op::FinalMtx);
if (bucket == nullptr) {
return;
}
for (const Data& data : bucket->values) {
if (data.dest == nullptr) {
continue;
}
lookup[data.dest] = &data;
}
}
const Data* find_matching_final_mtx(const FinalMtxLookup& lookup, const Data& new_data) {
if (new_data.dest == nullptr) {
return nullptr;
}
auto it = lookup.find(new_data.dest);
if (it == lookup.end()) {
return nullptr;
}
return it->second;
}
ChildBucket& get_child_bucket(Path& path, const Label& label) {
auto it = std::find_if(path.children.begin(), path.children.end(),
[&label](const ChildBucket& bucket) { return bucket.label == label; });
if (it == path.children.end()) {
path.children.push_back({});
it = path.children.end() - 1;
it->label = label;
}
return *it;
}
const ChildBucket* find_child_bucket(const Path& path, const Label& label) {
auto it = std::find_if(path.children.begin(), path.children.end(),
[&label](const ChildBucket& bucket) { return bucket.label == label; });
if (it == path.children.end()) {
return nullptr;
}
return &*it;
}
void store_replacement(const Data& old_data, const Data& new_data, float step) {
if (new_data.dest == nullptr) {
return;
}
auto& replacement = g_replacements[new_data.dest];
lerp_matrix(replacement.value, old_data.matrix, new_data.matrix, step);
}
void interpolate_branch(const Path& old_path, const Path& new_path, float step) {
FinalMtxLookup old_final_mtx_lookup;
build_final_mtx_lookup(old_path, old_final_mtx_lookup);
for (const auto& item : new_path.items) {
const Op op = item.first;
const size_t index = item.second;
const Data* new_data = find_matching_data(new_path, op, index);
if (new_data == nullptr) {
continue;
}
if (op == Op::OpenChild) {
const ChildBucket* new_children = find_child_bucket(new_path, new_data->child_label);
if (new_children == nullptr || new_data->child_index >= new_children->nodes.size())
{
continue;
}
const Path& new_child = *new_children->nodes[new_data->child_index];
const ChildBucket* old_children = find_child_bucket(old_path, new_data->child_label);
if (old_children != nullptr && new_data->child_index < old_children->nodes.size())
{
interpolate_branch(*old_children->nodes[new_data->child_index], new_child, step);
} else {
interpolate_branch(new_child, new_child, step);
}
continue;
}
const Data* indexed_old_data = find_matching_data(old_path, op, index);
const Data* old_data = op == Op::FinalMtx ? find_matching_final_mtx(old_final_mtx_lookup, *new_data) : indexed_old_data;
if (op == Op::FinalMtx) {
store_replacement(old_data != nullptr ? *old_data : *new_data, *new_data, step);
}
}
}
const Mtx* resolve_replacement(const Mtx* source, Mtx* scratch) {
if (!g_interpolating || source == nullptr) {
return source;
}
auto it = g_replacements.find(source);
if (it == g_replacements.end()) {
return source;
}
copy_matrix(it->second.value, *scratch);
return scratch;
}
bool has_recording_data(const Recording& recording) {
return !recording.root.items.empty() || !recording.root.children.empty();
}
void clear_replacements() {
g_replacements.clear();
}
} // namespace
namespace dusk {
namespace frame_interp {
void ensure_initialized() {
g_enabled = getSettings().game.enableFrameInterpolation;
s_initialized = true;
}
void begin_record() {
ensure_initialized();
if (!g_enabled) {
g_interpolating = false;
g_previous_recording = {};
g_current_recording = {};
g_current_path.clear();
clear_replacements();
return;
}
g_previous_recording = std::move(g_current_recording);
g_current_recording = {};
g_current_path.clear();
g_current_path.push_back(&g_current_recording.root);
g_recording = true;
g_interpolating = false;
clear_replacements();
}
void end_record() {
g_recording = false;
}
void interpolate(float step) {
ensure_initialized();
clear_replacements();
g_step = std::clamp(step, 0.0f, 1.0f);
g_interpolating = g_enabled && !g_recording && has_recording_data(g_current_recording);
if (!g_interpolating) {
return;
}
if (!has_recording_data(g_previous_recording)) {
interpolate_branch(g_current_recording.root, g_current_recording.root, g_step);
return;
}
interpolate_branch(g_previous_recording.root, g_current_recording.root, g_step);
}
void notify_sim_tick_complete() {
ensure_initialized();
g_pending_presentation_ui_ticks++;
}
uint32_t begin_presentation_ui_pass() {
ensure_initialized();
g_current_presentation_ui_ticks = g_pending_presentation_ui_ticks;
g_pending_presentation_ui_ticks = 0;
return g_current_presentation_ui_ticks;
}
uint32_t get_presentation_ui_advance_ticks() {
if (!s_initialized) {
return 0;
}
if (!g_enabled) {
return 1;
}
return g_current_presentation_ui_ticks;
}
void end_presentation_ui_pass() {
if (!s_initialized) {
return;
}
g_current_presentation_ui_ticks = 0;
}
void open_child(const void* key, int32_t id) {
if (!s_initialized || !g_recording) {
return;
}
Label label{key, id};
auto& siblings = get_child_bucket(*g_current_path.back(), label).nodes;
Data& data = append_op(Op::OpenChild);
data.child_label = label;
data.child_index = siblings.size();
siblings.emplace_back(std::make_unique<Path>());
g_current_path.push_back(siblings.back().get());
}
void close_child() {
if (!s_initialized || !g_recording || g_current_path.size() <= 1) {
return;
}
g_current_path.pop_back();
}
void record_final_mtx_raw(const Mtx* dest, const Mtx src) {
if (!s_initialized || !g_recording || dest == nullptr) {
return;
}
Data& data = append_op(Op::FinalMtx);
data.dest = dest;
copy_matrix(src, data.matrix);
}
bool lookup_replacement(const void* source, Mtx out) {
if (!s_initialized || !g_interpolating || source == nullptr) {
return false;
}
auto it = g_replacements.find(reinterpret_cast<const Mtx*>(source));
if (it == g_replacements.end()) {
return false;
}
copy_matrix(it->second.value, out);
return true;
}
bool lookup_concat_replacement(const void* lhs, const void* rhs, Mtx out) {
if (!s_initialized || !g_interpolating || lhs == nullptr || rhs == nullptr) {
return false;
}
Mtx lhs_scratch;
Mtx rhs_scratch;
const Mtx* resolved_lhs = resolve_replacement(reinterpret_cast<const Mtx*>(lhs), &lhs_scratch);
const Mtx* resolved_rhs = resolve_replacement(reinterpret_cast<const Mtx*>(rhs), &rhs_scratch);
if (resolved_lhs == reinterpret_cast<const Mtx*>(lhs) &&
resolved_rhs == reinterpret_cast<const Mtx*>(rhs))
{
return false;
}
concat_matrix(*resolved_lhs, *resolved_rhs, out);
return true;
}
} // namespace frame_interp
} // namespace dusk
+10 -6
View File
@@ -52,7 +52,7 @@ namespace dusk {
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("Hides the TV calibration screen shown when loading a save");
}
config::ImGuiCheckbox("Instant Saves", getSettings().game.instantSaves);
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("Skip the delay when writing to the Memory Card");
@@ -73,12 +73,16 @@ namespace dusk {
}
if (ImGui::BeginMenu("Graphics")) {
config::ImGuiCheckbox("Native Bloom", getSettings().game.enableBloom);
config::ImGuiCheckbox("Unlock Framerate", getSettings().game.enableFrameInterpolation);
const bool frameInterpolationHovered = ImGui::IsItemHovered();
config::ImGuiCheckbox("Water Projection Offset", getSettings().game.useWaterProjectionOffset);
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("Adds GC-specific -0.01 transS offset\n"
"that causes ~6px ghost artifacts in water reflections");
ImGui::SameLine();
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 0.72f, 0.2f, 1.0f));
ImGui::TextUnformatted("[EXPERIMENTAL]");
ImGui::PopStyleColor();
if (frameInterpolationHovered || ImGui::IsItemHovered()) {
ImGui::SetTooltip("Uses inter-frame interpolation to enable higher frame rates.\nVisual artifacts, animation glitches, or instability may occur.");
}
ImGui::EndMenu();
+8
View File
@@ -62,6 +62,14 @@ namespace dusk {
config::Save();
}
config::ImGuiCheckbox("Native Bloom", getSettings().game.enableBloom);
config::ImGuiCheckbox("Water Projection Offset", getSettings().game.useWaterProjectionOffset);
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("Adds GC-specific -0.01 transS offset\n"
"that causes ~6px ghost artifacts in water reflections");
}
ImGui::EndMenu();
}
+2
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@@ -41,6 +41,7 @@ UserSettings g_userSettings = {
// Graphics
.enableBloom {"game.enableBloom", true},
.useWaterProjectionOffset {"game.useWaterProjectionOffset", false},
.enableFrameInterpolation = {"game.enableFrameInterpolation", false},
// Audio
.noLowHpSound {"game.noLowHpSound", false},
@@ -110,6 +111,7 @@ void registerSettings() {
Register(g_userSettings.game.midnasLamentNonStop);
Register(g_userSettings.game.enableTurboKeybind);
Register(g_userSettings.game.fastSpinner);
Register(g_userSettings.game.enableFrameInterpolation);
Register(g_userSettings.backend.isoPath);
Register(g_userSettings.backend.graphicsBackend);
+17 -1
View File
@@ -14,6 +14,7 @@
#include "d/actor/d_a_midna.h"
#include "d/d_model.h"
#include "d/d_tresure.h"
#include "dusk/frame_interpolation.h"
#include "dusk/logging.h"
#include "f_op/f_op_camera_mng.h"
#include "f_op/f_op_draw_tag.h"
@@ -722,6 +723,17 @@ void fapGm_After() {
fopCamM_Management();
}
#ifdef TARGET_PC
static void fapGm_Before() {
dusk::frame_interp::begin_record();
}
static void fapGm_AfterRecord() {
dusk::frame_interp::end_record();
fapGm_After();
}
#endif
void fapGm_Execute() {
ZoneScoped;
static u32 sExecCount = 0;
@@ -752,7 +764,11 @@ void fapGm_Execute() {
}
#endif
fpcM_Management(NULL, fapGm_After);
#ifdef TARGET_PC
fpcM_Management(fapGm_Before, fapGm_AfterRecord);
#else
fpcM_ManagementFunc(NULL, fapGm_After);
#endif
cCt_Counter(0);
}
+7
View File
@@ -8,6 +8,7 @@
#include "f_pc/f_pc_leaf.h"
#include "f_pc/f_pc_node.h"
#include "f_pc/f_pc_pause.h"
#include "dusk/frame_interpolation.h"
#include <cstdio>
#include "dusk/logging.h"
@@ -25,7 +26,13 @@ int fpcDw_Execute(base_process_class* i_proc) {
}
fpcLy_SetCurrentLayer(i_proc->layer_tag.layer);
#ifdef TARGET_PC
dusk::frame_interp::open_child(i_proc, 0);
#endif
ret = draw_func(i_proc);
#ifdef TARGET_PC
dusk::frame_interp::close_child();
#endif
fpcLy_SetCurrentLayer(save_layer);
return ret;
}
+8 -3
View File
@@ -20,7 +20,6 @@
#include "f_pc/f_pc_pause.h"
#include "f_pc/f_pc_priority.h"
#include "m_Do/m_Do_controller_pad.h"
#include <cstdio>
#include "tracy/Tracy.hpp"
@@ -64,7 +63,14 @@ void fpcM_Management(fpcM_ManagementFunc i_preExecuteFn, fpcM_ManagementFunc i_p
l_dvdError = false;
}
cAPIGph_Painter();
#ifdef TARGET_PC
// Frame interpolation: call moved to m_Do_main
if (!dusk::getSettings().game.enableFrameInterpolation) {
#endif
cAPIGph_Painter();
#ifdef TARGET_PC
}
#endif
if (!dPa_control_c::isStatus(1)) {
fpcDt_Handler();
@@ -153,4 +159,3 @@ void* fpcM_JudgeInLayer(fpc_ProcID i_layerID, fpcCtIt_JudgeFunc i_judgeFunc, voi
return NULL;
}
+101 -2
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@@ -32,11 +32,14 @@
#include "dusk/gx_helper.h"
#include "dusk/logging.h"
#include "f_ap/f_ap_game.h"
#include "f_op/f_op_actor_mng.h"
#include "f_op/f_op_camera_mng.h"
#include "f_pc/f_pc_name.h"
#include "m_Do/m_Do_controller_pad.h"
#include "m_Do/m_Do_graphic.h"
#include "m_Do/m_Do_machine.h"
#include "m_Do/m_Do_main.h"
#include "dusk/frame_interpolation.h"
#include "tracy/Tracy.hpp"
#if PLATFORM_WII || PLATFORM_SHIELD
@@ -465,6 +468,51 @@ void darwFilter(GXColor matColor) {
GXEnd();
}
#ifdef TARGET_PC
static void mDoGph_AdvanceFadeState() {
if (mDoGph_gInf_c::isFade() != 0) {
f32 fade_rate = mDoGph_gInf_c::getFadeRate() + mDoGph_gInf_c::getFadeSpeed();
if (fade_rate < 0.0f) {
fade_rate = 0.0f;
mDoGph_gInf_c::offFade();
} else if (fade_rate > 1.0f) {
fade_rate = 1.0f;
}
mDoGph_gInf_c::setFadeRate(fade_rate);
mDoGph_gInf_c::getFadeColor().a = 255.0f * fade_rate;
} else {
GXColor& fade_color = mDoGph_gInf_c::getFadeColor();
if (dComIfG_getBrightness() != 255) {
fade_color.r = 0;
fade_color.g = 0;
fade_color.b = 0;
fade_color.a = 255 - dComIfG_getBrightness();
} else {
fade_color.a = 0;
}
}
}
static void mDoGph_AdvanceFadeState(u32 tick_count) {
for (u32 i = 0; i < tick_count; ++i) {
mDoGph_AdvanceFadeState();
}
}
static void mDoGph_DrawStoredFade() {
GXColor& fade_color = mDoGph_gInf_c::getFadeColor();
if (fade_color.a != 0) {
darwFilter(fade_color);
}
}
void mDoGph_gInf_c::calcFade() {
mDoGph_AdvanceFadeState();
mDoGph_DrawStoredFade();
}
#else
void mDoGph_gInf_c::calcFade() {
if (mDoGph_gInf_c::mFade != 0) {
mFadeRate += mFadeSpeed;
@@ -493,6 +541,7 @@ void mDoGph_gInf_c::calcFade() {
darwFilter(mFadeColor);
}
}
#endif
#if PLATFORM_WII || PLATFORM_SHIELD
u32 mDoGph_gInf_c::csr_c::m_blurID;
@@ -819,6 +868,9 @@ int mDoGph_AfterOfDraw() {
JUTVideo::getManager()->setRenderMode(mDoMch_render_c::getRenderModeObj());
mDoGph_gInf_c::endFrame();
#ifdef TARGET_PC
dusk::frame_interp::notify_sim_tick_complete();
#endif
return 1;
}
@@ -1661,6 +1713,15 @@ static void captureScreenPerspDrawInfo(JPADrawInfo& info) {
static void drawItem3D() {
ZoneScoped;
#ifdef TARGET_PC
// Frame interpolation: Title screen needs 0.0f while everything else that runs through this is -100.0f.
// Running presentation faster than logic revealed the problem. Thanks, Nintendo.
if (fopAcM_SearchByName(fpcNm_TITLE_e) != nullptr) {
dMenu_Collect3D_c::setViewPortOffsetY(0.0f);
} else {
dMenu_Collect3D_c::setViewPortOffsetY(-100.0f);
}
#endif
Mtx item_mtx;
dMenu_Collect3D_c::setupItem3D(item_mtx);
@@ -1688,13 +1749,21 @@ int mDoGph_Painter() {
#if TARGET_PC
dusk::g_imguiConsole.PreDraw();
const u32 pending_ui_ticks = dusk::frame_interp::begin_presentation_ui_pass();
#endif
#if DEBUG
drawHeapMap();
#endif
dComIfGp_particle_calcMenu();
#ifdef TARGET_PC
for (u32 i = 0; i < pending_ui_ticks; ++i) {
#endif
dComIfGp_particle_calcMenu();
#ifdef TARGET_PC
}
#endif
JFWDisplay::getManager()->setFader(mDoGph_gInf_c::getFader());
mDoGph_gInf_c::setClearColor(mDoGph_gInf_c::getBackColor());
@@ -1780,7 +1849,13 @@ int mDoGph_Painter() {
GXSetScissor(view_port->x_orig, view_port->y_orig, view_port->width,
view_port->height);
#ifdef TARGET_PC
// Frame interpolation: Call setViewMtx earlier so that it's interpolated in time for draw_info to use it
j3dSys.setViewMtx(camera_p->view.viewMtx);
JPADrawInfo draw_info(j3dSys.getViewMtx(), camera_p->view.fovy, camera_p->view.aspect);
#else
JPADrawInfo draw_info(camera_p->view.viewMtx, camera_p->view.fovy, camera_p->view.aspect);
#endif
#if WIDESCREEN_SUPPORT
if (mDoGph_gInf_c::isWideZoom()) {
@@ -1818,7 +1893,9 @@ int mDoGph_Painter() {
PPCSync();
#ifndef TARGET_PC
j3dSys.setViewMtx(camera_p->view.viewMtx);
#endif
dKy_setLight();
GX_DEBUG_GROUP(dComIfGd_drawOpaListSky);
GX_DEBUG_GROUP(dComIfGd_drawXluListSky);
@@ -2159,7 +2236,12 @@ int mDoGph_Painter() {
if (strcmp(dComIfGp_getStartStageName(), "F_SP127") != 0 &&
(mDoGph_gInf_c::isFade() & 0x80) == 0)
{
#ifdef TARGET_PC
mDoGph_AdvanceFadeState(pending_ui_ticks);
mDoGph_DrawStoredFade();
#else
mDoGph_gInf_c::calcFade();
#endif
}
#if DEBUG
@@ -2224,7 +2306,13 @@ int mDoGph_Painter() {
#endif
GXSetClipMode(GX_CLIP_ENABLE);
dDlst_list_c::calcWipe();
#ifdef TARGET_PC
for (u32 i = 0; i < pending_ui_ticks; ++i) {
#endif
dDlst_list_c::calcWipe();
#ifdef TARGET_PC
}
#endif
j3dSys.reinitGX();
ortho.setOrtho(mDoGph_gInf_c::getMinXF(), mDoGph_gInf_c::getMinYF(),
@@ -2274,7 +2362,12 @@ int mDoGph_Painter() {
if (strcmp(dComIfGp_getStartStageName(), "F_SP127") == 0 || (mDoGph_gInf_c::isFade() & 0x80) != 0)
{
#ifdef TARGET_PC
mDoGph_AdvanceFadeState(pending_ui_ticks);
mDoGph_DrawStoredFade();
#else
mDoGph_gInf_c::calcFade();
#endif
}
GX_DEBUG_GROUP(dComIfGp_particle_draw2DmenuFore, &draw_info3);
@@ -2307,10 +2400,16 @@ int mDoGph_Painter() {
#if TARGET_PC
dusk::g_imguiConsole.PostDraw();
JFWDisplay::getManager()->setFaderSimSteps(pending_ui_ticks);
#endif
mDoGph_gInf_c::endRender();
#ifdef TARGET_PC
dusk::frame_interp::end_presentation_ui_pass();
#endif
#if WIDESCREEN_SUPPORT
mDoGph_gInf_c::offWideZoom();
#endif
+33 -11
View File
@@ -20,6 +20,7 @@
#include "JSystem/JUtility/JUTProcBar.h"
#include "JSystem/JUtility/JUTReport.h"
#include "SSystem/SComponent/c_counter.h"
#include "SSystem/SComponent/c_API_graphic.h"
#include "Z2AudioLib/Z2WolfHowlMgr.h"
#include "c/c_dylink.h"
#include "d/d_com_inf_game.h"
@@ -46,6 +47,7 @@
#include "SSystem/SComponent/c_API.h"
#include "dusk/app_info.hpp"
#include "dusk/dusk.h"
#include "dusk/frame_interpolation.h"
#include "dusk/imgui/ImGuiEngine.hpp"
#include "dusk/logging.h"
#include "dusk/main.h"
@@ -197,6 +199,11 @@ void main01(void) {
if (preLaunchUIWindowSize.width != 0)
mDoGph_gInf_c::setWindowSize(preLaunchUIWindowSize);
using clock = std::chrono::steady_clock;
constexpr double kSimStepSeconds = 1.0 / 30.0;
auto previous_time = clock::now();
double accumulator = kSimStepSeconds;
do {
// 1. Update Window Events
const AuroraEvent* event = aurora_update();
@@ -219,27 +226,42 @@ void main01(void) {
eventsDone:;
static u32 frame = 0;
frame++;
// Game Inputs
mDoCPd_c::read();
auto current_time = clock::now();
double frame_seconds = std::chrono::duration<double>(current_time - previous_time).count();
previous_time = current_time;
accumulator += frame_seconds;
VIWaitForRetrace();
#if TARGET_PC
dusk::lastFrameAuroraStats = *aurora_get_stats();
if (!aurora_begin_frame()) {
DuskLog.debug("aurora_begin_frame returned false, skipping draw this frame");
continue;
}
#endif
// EXECUTE GAME LOGIC & RENDER
// This calls mDoGph_Painter -> JFWDisplay -> GX Functions
fapGm_Execute();
if (dusk::getSettings().game.enableFrameInterpolation) {
while (accumulator >= kSimStepSeconds) {
mDoCPd_c::read();
fapGm_Execute();
mDoAud_Execute();
accumulator -= kSimStepSeconds;
}
mDoAud_Execute();
float interp_alpha = static_cast<float>(accumulator / kSimStepSeconds);
dusk::frame_interp::interpolate(interp_alpha);
cAPIGph_Painter();
} else {
accumulator = 0.0;
// Game Inputs
mDoCPd_c::read();
// EXECUTE GAME LOGIC & RENDER
// This calls mDoGph_Painter -> JFWDisplay -> GX Functions
fapGm_Execute();
mDoAud_Execute();
}
aurora_end_frame();