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https://github.com/TwilitRealm/dusklight
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@@ -2146,6 +2146,7 @@ int mDoGph_Painter() {
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// FRAME INTERP NOTE: Call setViewMtx earlier so that it's interpolated in time for draw_info to use it
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j3dSys.setViewMtx(camera_p->view.viewMtx);
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JPADrawInfo draw_info(j3dSys.getViewMtx(), camera_p->view.fovy, camera_p->view.aspect);
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mDoGph_gInf_c::setWideZoomLightProjection(draw_info.mPrjMtx);
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#else
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JPADrawInfo draw_info(camera_p->view.viewMtx, camera_p->view.fovy, camera_p->view.aspect);
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#endif
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