PJB3005
066fcd0b2b
Un-duplicate togglefullscreen code again
2026-04-05 23:09:51 +02:00
PJB3005
1b0ef861ac
Merge branch 'main' into 26-04-04-config
2026-04-05 23:08:03 +02:00
Max Roncace
31c7c84c5f
Build "game" as a static library ( #236 )
...
* Build "game" as a static library
This effectively renames the "game" lib to game_base, builds it and
game_debug as object libraries, and links both into a single static
library. There is also some refactoring done to remove the game_base's
dependencies on game_debug's compile-time parameters which have now
been moved into shared buildscript variables.
* Fix build
---------
Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com >
2026-04-05 22:48:44 +02:00
madeline
8a9d800384
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-04-05 11:48:20 -07:00
madeline
ad50d549a8
turbo keybind tool
2026-04-05 11:47:49 -07:00
Irastris
9a0986535f
Use int for audio sliders, show current value ( #235 )
2026-04-05 12:31:45 -06:00
MelonSpeedruns
bc62b66740
Resize ImGui windows automatically + Move "Tools" menu after "Enhancements" ( #232 )
...
* Resize ImGui windows automatically + Move "Tools" menu after "Enhancements"
* Oops, forgot one of those
* Always resize Tools menu
* Moved hotkeys to allow fullscreen & reset to be done without the menu open
2026-04-05 12:30:48 -06:00
Jeffrey Crowell
0bfbe97850
force scale of 1.0 ( #230 )
...
combine with https://github.com/encounter/aurora/pull/54
to have aurora actually handle the scaling properly instead of doing it
hackily in dusk.
2026-04-05 12:30:03 -06:00
Max Roncace
5a8d327e77
Revert "Get rid of separate game dylib"
...
This reverts commit 68fff3feeb .
2026-04-05 14:21:14 -04:00
madeline
cda2094d72
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-04-05 11:05:38 -07:00
madeline
029fcf0941
fix trimming issue closes #201
2026-04-05 11:05:31 -07:00
PJB3005
68fff3feeb
Get rid of separate game dylib
...
Just link that shit into the exe. Means we can turn off CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS and save file size.
2026-04-05 19:32:04 +02:00
PJB3005
7368b052a1
Remove and tighten down on some unused stubs
2026-04-05 19:29:06 +02:00
PJB3005
3f652f17d5
appname.hpp -> app_info.hpp
2026-04-05 19:20:10 +02:00
PJB3005
a06a1a72ee
Fix destructible bridges by removing a STUB_RET
...
Fixes #127
2026-04-05 19:15:45 +02:00
PJB3005
bbcd8e7fed
Fix bad snprintf in ImGuiHeapOverlay.cpp
2026-04-05 19:10:42 +02:00
PJB3005
758619c257
DUSK_SELECTED_OPT applies to freeverb
...
Fixes audio stuttering on debug builds
2026-04-05 19:09:33 +02:00
PJB3005
0b04ef6463
Set Aurora config path
2026-04-05 19:03:26 +02:00
PJB3005
08038240e0
Merge remote-tracking branch 'origin/main' into 26-04-04-config
2026-04-05 15:13:04 +02:00
TakaRikka
0b9ceffce0
Merge pull request #228 from TwilitRealm/fix-sand
...
Find proper distance initialization for particles (fix for #207 )
2026-04-04 23:43:07 -07:00
Irastris
cef767ccaa
Fix enhancements menu v3_reallyforreal_final_v02
2026-04-05 02:23:55 -04:00
madeline
6462b97413
make the reverb sound slightly more accurate
2026-04-04 23:04:08 -07:00
Lurs
c00123c06b
Fixes #207 (A bug I brought myself in :( )
2026-04-05 07:46:28 +02:00
madeline
5650842c64
no longer needed
2026-04-04 22:45:35 -07:00
madeline
02770d8cf6
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-04-04 22:45:05 -07:00
madeline
4614a0c642
fix clangd for vscode and remove win platform variants since thats done through environment on windows
2026-04-04 22:45:00 -07:00
Irastris
afdd3034d8
I hate you VS
2026-04-05 01:24:20 -04:00
madeline
0188dc6d3e
a
2026-04-04 22:22:34 -07:00
madeline
a9a71331d6
fix .clangd on vscode
2026-04-04 22:22:18 -07:00
Irastris
8fd43b2cbf
Fix building again & minor reformatting
2026-04-05 01:19:53 -04:00
TakaRikka
4e91608fe8
Merge pull request #215 from TwilitRealm/reverb-wip
...
Audio FX reverb proof of concept
2026-04-04 21:38:01 -07:00
TakaRikka
852298e550
Merge pull request #219 from TakaRikka/feature/no-low-hp-sound
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No Low HP Sound Enhancement
2026-04-04 19:02:32 -07:00
MelonSpeedruns
94460a763f
Merge branch 'main' into feature/no-low-hp-sound
2026-04-04 21:50:00 -04:00
madeline
52fed2b693
dump audio and bigger room size
2026-04-04 17:14:09 -07:00
madeline
9e050ccea9
h
2026-04-04 16:07:36 -07:00
madeline
ed7263ee11
better reverb
2026-04-04 15:59:18 -07:00
TakaRikka
eaa32f894d
Merge pull request #218 from TakaRikka/feature/transform-anywhere
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Can transform Anywhere + Refactored checks to see if you can Quick Transform
2026-04-04 15:59:12 -07:00
TakaRikka
5bc6aa1c95
Merge pull request #217 from TakaRikka/feature/no-miss-animation
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No Climbing Miss Animation toggle, similar to TPHD
2026-04-04 15:54:57 -07:00
TakaRikka
c669613cc4
Merge pull request #216 from TakaRikka/feature/MDH-no-cut
...
Non-Stop Midna's Lament Audio Enhancement
2026-04-04 15:54:01 -07:00
PJB3005
4235a5fddc
Merge remote-tracking branch 'origin/main' into 26-04-04-config
2026-04-05 00:12:17 +02:00
PJB3005
ae42e75e1b
Implicit conversion operator is probably a good idea tbh.
2026-04-04 23:00:33 +02:00
PJB3005
63422ecdd1
I realize that's an important comment for C++
2026-04-04 22:49:51 +02:00
PJB3005
a00fb1c05c
Config system v1
...
Roughly inspired by what I've learned from my work on Space Station 14, without some of the unnecessary cruft and complexity.
Implementation is relatively simple once I figured out all the template order shenanigans.
2026-04-04 22:47:48 +02:00
MelonSpeedruns
9f08b7054f
No Low HP Sound Enhancement
2026-04-04 14:47:39 -04:00
MelonSpeedruns
be2a4e4e03
removed period in description
2026-04-04 14:31:40 -04:00
MelonSpeedruns
845939d8b4
removed period in description
2026-04-04 14:31:16 -04:00
MelonSpeedruns
afbb41bd37
Can transform anywhere + Refactored checks to see if you can Quick Transform
2026-04-04 14:30:42 -04:00
MelonSpeedruns
f0d6d2de68
No Climbing Miss Animation toggle, similar to TPHD
2026-04-04 11:59:08 -04:00
MelonSpeedruns
b4daecaab3
oops, forgot to check the box
2026-04-04 11:57:42 -04:00
MelonSpeedruns
cf022a9a55
Non-Stop Midna's Lament Audio Enhancement
2026-04-04 11:36:15 -04:00