PJB3005
d762e1d8ec
Make it build with 100% Aurora dolphin headers
2026-03-02 13:26:35 +01:00
PJB3005
8c52a386d5
Merge remote-tracking branch 'decomp/main' into 26-02-27-pjb-dev-2
2026-03-02 12:36:59 +01:00
PJB3005
883ba38bb8
Switch to Aurora headers for GX/VI
...
Replace GXSetArray() with GXSETARRAY() taking in size everywhere
Fix a ton of structs/enums being referred to with underscore name.
2026-03-02 12:00:53 +01:00
Jasper St. Pierre
fe21abb1ec
misc cleanup
2026-03-01 15:37:08 -08:00
Luke Street
4df8ccc871
Reorganize library code into libs/ ( #3119 )
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* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}
* Update configure.py and project.py for new libs structure
* Refactor `#include <dolphin/x.h>` -> `<x.h>`
* Remove `__REVOLUTION_SDK__` forwards from dolphin
* Fix dolphin/ references in revolution
* Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__`
* Always build TRK against dolphin headers
* Resolve revolution SDK header resolution issues
2026-03-01 14:35:36 -08:00
TakaRikka
c9a46bd65b
d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup ( #3116 )
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* d_a_kago cleanup
* d_s_logo wii/shield work
* d_s_logo / d_s_play debug work
* fix missing profile class sizeof's
* fix phase->id values
* build fixes
* fix dCamera_c and camera profile
2026-03-01 13:19:48 -08:00
PJB3005
3750e7cfee
Merge remote-tracking branch 'origin/main' into 26-02-27-pjb-dev-2
2026-03-01 15:08:52 +01:00
Luke Street
3b8300d0d2
Merge decomp/main into dusk
...
Merges 44 upstream commits from zeldaret/tp decomp/main.
Conflict resolutions:
- .github/workflows/build.yml: keep deleted (not needed for PC port)
- README.md: keep PC port README
- J3DAnimation.h: keep OFFSET_PTR macro + add upstream forward decl
- J3DModelLoader.h: keep BE(u32) mBlockNum + add field_0x1c
- d_com_inf_game.h: keep PC port inlines + add upstream declarations
- global.h: keep MULTI_CHAR macro + add FABSF macro
- JUTConsole.cpp: keep uintptr_t cast for 64-bit
- JUTDbPrint.cpp: keep PC enter_() helper + add cstring include
- JUTResFont.cpp: take upstream loop/struct improvements with BE types
- JUTCacheFont.cpp: take upstream decomp fix
- float.h: use upstream !PLATFORM_GCN guard
- d_a_npc_bouS/theB.cpp: keep MULTI_CHAR() for PC portability
- d_a_npc_henna.cpp: keep uintptr_t + use upstream var name
- d_demo.cpp: keep near_/far_ field renames for PC
- d_resorce.cpp: keep uintptr_t + fix var name to res
- d_s_room.cpp, m_Do_graphic.cpp: keep dusk includes + add cstring
- m_Do_main.cpp: keep JHIComPortManager + use JAS_GLOBAL_INSTANCE_INIT
- angle_utils.h: remove redundant types.h include
2026-02-28 13:33:16 -07:00
Luke Street
29c96f5c65
Some GCC compilation fixes ( #3114 )
...
* Fix 6-byte multichar literals
* Add `struct` to `e_ga_class::ga_s`
* Fix remaining wrong forward declares (struct/class)
* Replace `#include <string>` with `#include <cstring>`
* Guard FLT_EPSILON define to prevent redefinition
* Add missing `#include <cstring>` for direct cstring function usage
2026-02-28 12:11:00 -08:00
PJB3005
b598f856b4
Make stage loading work on LE & 64-bit
2026-02-28 13:17:05 +01:00
PJB3005
288cd84a64
Disable the audio engine for now
2026-02-27 23:54:50 +01:00
Pieter-Jan Briers
af7ab981e6
Fix MORE wrong forward declares (struct/class) ( #3110 )
2026-02-24 14:20:45 -08:00
PJB3005
fcf1f4bed1
Fix wrong forward declares (struct/class)
...
Requires removing the now-matching symbols from jsystem_stubs.cpp
2026-02-24 16:58:12 +01:00
PJB3005
449900d2bf
Fix compile with Dusk's mtx lib
...
Move Mtx33 and similar types to JMath
Rename mtx.h in decomp to _mtx.h so Aurora's header is used instead.
2026-02-24 13:15:21 +01:00
Pieter-Jan Briers
a2dcb7251b
Fix incorrect forward declare keywords ( #3107 )
...
Mixups of class/struct keyword in forward declares. Doesn't seem to matter on MWCC, but causes name mangling mismatching on modern platforms.
2026-02-23 11:13:00 -08:00
Lurs
8599684fae
First pink screen!
2026-02-21 22:15:39 +01:00
Max Roncace
ba2700248e
d_cursor_mng mostly matching ( #3101 )
2026-02-17 22:58:52 -08:00
Max Roncace
ca94ab6a92
m_Re_controller_pad mostly matching ( #3099 )
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* Move m_Re_controller_pad to m_Re/
* m_Re_controller_pad mostly matching
2026-02-13 15:15:42 -08:00
Jcw87
c6b361575e
d_jnt_col debug ( #3088 )
2026-02-11 00:05:16 -08:00
Jcw87
dbee7c8f1f
d_com_inf_game debug ( #3075 )
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* d_com_inf_game debug
* inline sorting
2026-01-29 18:58:59 -08:00
kipcode66
d82453292a
Merge remote-tracking branch 'decomp/main' into compile
2026-01-26 18:11:18 -05:00
TakaRikka
c9e2a73dda
general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug ( #3065 )
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* typedef for cPhs_Step
* make sdk includes consistent
* d_menu_quit / d_msg_scrn_explain debug
* d_a_obj_testcube mostly done
* d_debug_pad mostly done
* jstudio tool library headers
* some JStudioCameraEditor headers
* d_jcam_editor mostly done
* try fixing some shield regressions
* d_bg_parts mostly done
* fix merge errors
* debug fix
2026-01-24 23:36:23 -08:00
kipcode66
02ba53f72e
Merge commit '46da46b152472c668875d67c336f59ded62d3ecc' into compile
2026-01-23 17:04:18 -05:00
Jcw87
0440061c10
m_Do debug ( #3052 )
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* m_Do debug
* m_Do wii data
2026-01-18 17:59:57 -08:00
TakaRikka
ccdb3fbd2a
d_a_alink cleanup / debug work ( #3045 )
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* start d_a_alink debug cleanup
* d_a_alink_damage debug
* d_a_alink_guard debug
* d_a_alink_bow debug
* d_a_alink_boom debug
* d_a_alink_copyrod debug
* d_a_alink_hvyboots debug
* d_a_alink_grab debug
* d_a_alink_sumou debug
* d_a_alink_horse debug
* d_a_alink_canoe debug
* d_a_alink_crawl / d_a_alink_hang debug
* d_a_alink_swim debug
* d_a_alink_hook / d_a_alink_iceleaf debug
* d_a_alink_bottle debug
* d_a_alink_whistle / d_a_alink_kandelaar / d_a_alink_ironball debug
* d_a_alink_demo debug
* d_a_alink_effect debug
* d_a_alink_wolf debug
* d_a_alink debug / cleanup
* cleanup button status enums
2026-01-17 15:44:37 +02:00
kipcode66
dd67314902
Merge branch 'main' of https://github.com/zeldaret/tp into compile
2026-01-13 21:53:54 -05:00
roeming
37ec227b3f
first round of constants cleanup ( #3021 )
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* first round of constants cleanup
* move m_PI_D definition
* remove compatibility comment
* add future version of angle subtracting with/without cast
* whitespace change to run builds again
2026-01-10 23:38:04 +02:00
Max Roncace
c1aeec67aa
f_pc mostly linked for Wii/Shield ( #3015 )
2026-01-06 04:45:15 -08:00
TakaRikka
eb089801c6
Merge https://www.github.com/zeldaret/tp
2026-01-05 13:46:27 -08:00
kipcode66
ea53712c30
Add guards around std library headers ( #3013 )
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* Last fix for standard compiler error
* adding define guards around headers
* rename cmath.h and climits.h to cmath and climits respectively
* renaming cstdarg.h to cstdarg
* renaming cstdlib.h to cstdlib
* renaming cstring.h to cstring
* renaming cstdio.h to cstdio
* renaming cmath locale ctype
* renaming stdarg string and va_list
* renaming cstddef
* renaming stdio stddef stdlib
* renaming algorithm, functional, iterator, memory, and utility
* renaming bitset, cstdint, limits, and stdint
* renaming new and type_traits
* update quote includes for standard library headers to angle bracket includes
2026-01-05 03:50:45 -08:00
Jcw87
8561613852
m_Do debug ( #3017 )
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* m_Do debug
* d_particle fix
2026-01-05 02:19:14 -08:00
Max Roncace
124eb12f13
m_Do_ext retail linked + debug improvements ( #3009 )
2026-01-04 17:20:35 -08:00
Max Roncace
59fa5deb80
d_particle debug improvements ( #3010 )
2026-01-02 08:24:40 -08:00
Niklas Bauer
b3803dfa74
f_op work ( #3008 )
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* f_op debug 1
* f_op debug 2
* f_op debug 3
* f_op debug 4
* f_op debug 5
* f_op_debug fix build
* f_op linking
* remove goto in fopac_create
* fix regressions
* fix regressions
* pr comments
* f_op debug 6
* f_op debug 7
* f_op debug 8
* f_op debug 9
* f_op debug 10
* f_op work, linking, symbols, heap
* regressions 1
* regressions 2
* pr comments
2025-12-30 14:22:38 +02:00
hatal175
798ba743a0
Work on d_cc_d debug ( #3002 )
2025-12-29 04:12:01 -08:00
Niklas Bauer
df0ffcd87c
f_op debug work ( #2991 )
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* f_op debug 1
* f_op debug 2
* f_op debug 3
* f_op debug 4
* f_op debug 5
* f_op_debug fix build
* f_op linking
* remove goto in fopac_create
* fix regressions
* fix regressions
* pr comments
2025-12-26 13:17:51 -08:00
LagoLunatic
e8c70fb18f
Clean up code, remove fakematches, add UNUSED, enable warnings ( #2992 )
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* Remove NDEBUG_DEFINED fakematch, clean up getName temps
* Fix ifdef
* Fix bad JSystem pch ifdef breaking decomp.me
* Remove Acch Chk fakematches
* Private Acch fields
* Fix some clangd errors in headers
* Add UNUSED macro for matching debug parameters
* Enable clangd unused-parameter warning
* Remove extern from initializers
Probably added by dol2asm?
* Fix process profile definitions
* Remove leftover dol2asm address comments
* Remove some unnecessary double casts
* Enable some more clangd warnings
* Fix missing usages of fopAcM_ct
* Fix wrong enum usage
* Fix more fakematches
2025-12-23 15:53:10 -08:00
Jcw87
758f83dda5
JAHostIO, JAWExtSystem debug ( #2985 )
2025-12-22 12:27:31 -08:00
Pheenoh
b2b64e6ed0
Merge branch 'main' of github.com:pheenoh/dusk
2025-12-21 15:42:42 -07:00
TakaRikka
7476c5f8fb
m_Do_MemCard/d_file_select wii/debug work ( #2976 )
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* m_Do_MemCard/d_file_select wii/debug work
* fix builds
2025-12-20 18:30:04 -08:00
Jcw87
86729e6597
m_Do_main debug ( #2965 )
2025-12-19 21:22:03 +02:00
TakaRikka
08f0789ae7
copy homebuttonLib from oot-vc ( #2960 )
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* initial copy of hbm from sdk_2009-12-11
* some more nw4hbm cleanup
* nw4hbm db mostly done
* nw4hbm snd copied from oot-vc
* nw4hbm ut copied
* nw4hbm lyt copied
* nw4hbm copied, mostly matching usa 1.0
* setup nw4hbm debug define
* fix HBMDataInfo struct
* add rvl sdk card lib
2025-12-16 16:55:07 +02:00
Carco_21
9c0a57db60
d_particle debug work ( #2944 )
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* misc work
* more work
* fixed error
* more work
* PR cleanup
* missed cleanup
* error fix
* wii fix
2025-12-12 20:54:42 -08:00
Max Roncace
4fa301a6da
Clean up conditional compilation a bit ( #2943 )
2025-12-11 15:34:16 -08:00
TakaRikka
214a78acdb
Merge branch 'main' of https://github.com/zeldaret/tp
2025-12-06 21:12:18 -08:00
Max Roncace
cf492884ea
Various debug conditional compilation cleanup ( #2915 )
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* Global: Define DEBUG as 0 if not already defined
* Clean up DEBUG-guarded code
2025-12-06 13:34:47 -08:00
TakaRikka
0456fb861c
Merge branch 'main' of https://github.com/zeldaret/tp
2025-12-05 21:14:19 -08:00
kipcode66
13cc824dc2
updating variable argument headers & minor fixes for register statement and header file placement
2025-12-05 23:01:52 -05:00
LagoLunatic
f3b67150aa
Work on weak function ordering ( #2917 )
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* Fix functionvalue weak func order
* Add script to help diffing weak function order
* Improve alink weak func order (44 -> 15)
* Improve m_Do_ext weak order (12 -> 7)
* Remove old hack
* Fix d_a_tbox weak func order
* Fix d_a_npc_ks weak func order
* Fix error when trying to diff weak func order for ShieldD due to hidden function alignment gap symbols
2025-12-05 18:46:58 -08:00
LagoLunatic
b51274a3dd
Debug+retail matches and clean up some fakematches ( #2910 )
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* Debug matches
* Match daAlink_c::procGrassWhistleWait
* Match JASAramStream::channelProc
* More debug matches
* Match JAUStreamStaticAramMgr_::deleteStreamAram and bitset inlines
* Fix some fakematches
* Fix gameinfo player info not being a struct
* Update bug comments
* Fix procids in alink
* d_a_scene_exit OK
2025-12-03 15:09:56 -08:00