Pieter-Jan Briers
4328a1bb5d
Set default PAD mapping to fix Z ( #297 )
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* Set default PAD mapping to fix Z
Requires https://github.com/encounter/aurora/pull/111
* Update to new API
2026-04-09 19:24:25 -06:00
qwertyquerty
229c8ed88f
CI/CD, CMake improvements, more targets, fix gcc ( #258 )
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* CI attempt
* syntax
* fix cmake for linux
* fix include directories and merge main
* fix PDB fighting
* fix gcc compiling
* fix SSCACHE for windows
* try and fix gcc
* more CI presets
* remove the android target for now
* bump cmake minimum to fix debug information format
* yet another attempt at fixing gcc
* yet another attempt at fixing gcc
* better CI matrixing
* yet another attempt at fixing GCC
* fix arm
* fix CI
* placeholder icons
* compile dawn from source for windows arm64
* fix icons and linker warnings
* fix cmake
* fetch libjpegturbo
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Co-authored-by: Luke Street <luke@street.dev >
2026-04-09 19:22:53 -06:00
TakaRikka
365718a5a9
Merge pull request #298 from TwilitRealm/fix/wide-fixes
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Fix Shop Cursor Positions
2026-04-09 16:06:09 -07:00
MelonSpeedruns
c8628b6799
Fix shop cursor positions
2026-04-09 13:50:30 -04:00
PJB3005
a2d008ab09
Add Tracy stuff
2026-04-09 18:47:34 +02:00
madeline
3e12ff92fa
get rid of half width in drawDepth2
2026-04-07 23:45:43 -07:00
madeline
7b4d9ce807
frame usage debug info
2026-04-07 22:11:50 -07:00
MelonSpeedruns
3456496ff3
Merge remote-tracking branch 'origin/main' into 26-04-05-locked-aspect-ratio
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# Conflicts:
# include/dusk/settings.h
# src/dusk/settings.cpp
# src/m_Do/m_Do_main.cpp
2026-04-07 18:20:45 -04:00
PJB3005
393bf7b77a
Fix Aurora draw call display in performance overlay
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It was getting reset at the start of the frame... Just cache the values.
2026-04-07 22:17:48 +02:00
PJB3005
208f2aba9f
Cleanly shut down JKRDecomp thread
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Properly join the thread to ensure it's shut down before we try to exit.
Fixes #268
2026-04-07 20:06:52 +02:00
TakaRikka
8c0fd7d860
Merge pull request #243 from TwilitRealm/runtime-data-asset-loader
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Runtime rel/dol asset loader
2026-04-06 23:22:41 -07:00
Luke Street
462001d398
Add vsync toggle & honor fullscreen setting
2026-04-06 23:07:48 -06:00
madeline
d6d5c318ae
runtime data asset loader
2026-04-06 20:37:39 -07:00
Luke Street
7d9d041b7d
Update aurora & fixes for OS header changes
2026-04-06 21:25:50 -06:00
MelonSpeedruns
96ab109b97
Merge remote-tracking branch 'origin/main' into feature/dynamic-aspect-ratio
2026-04-06 13:16:38 -04:00
Max Roncace
f2be41355c
Reapply settings changes on top of #209
2026-04-05 23:49:31 +02:00
bdamja
d2ce53d5d4
button to restore default window size and position ( #234 )
2026-04-05 17:04:40 -04:00
CraftyBoss
9e5fe7df3f
update HUD positions in updateOnWide instead of when drawing
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this change makes it so positions will properly update when resizing the window, instead of only updating on room load
2026-04-05 17:04:39 -04:00
MelonSpeedruns
79dc5de912
Fix underwater effect + Fading to work at any aspect ratio
2026-04-05 16:56:35 -04:00
MelonSpeedruns
f5703925d6
scale bloom depending on the window size
2026-04-05 16:55:52 -04:00
MelonSpeedruns
0ef5eadea2
initial commit with working 3D view at all times
2026-04-05 16:55:48 -04:00
PJB3005
8edcfb2052
Add "lock aspect ratio" setting
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Uses new Aurora functionality: https://github.com/encounter/aurora/pull/97
Fixes #138
2026-04-05 22:46:38 +02:00
PJB3005
3f652f17d5
appname.hpp -> app_info.hpp
2026-04-05 19:20:10 +02:00
PJB3005
0b04ef6463
Set Aurora config path
2026-04-05 19:03:26 +02:00
PJB3005
4235a5fddc
Merge remote-tracking branch 'origin/main' into 26-04-04-config
2026-04-05 00:12:17 +02:00
PJB3005
a00fb1c05c
Config system v1
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Roughly inspired by what I've learned from my work on Space Station 14, without some of the unnecessary cruft and complexity.
Implementation is relatively simple once I figured out all the template order shenanigans.
2026-04-04 22:47:48 +02:00
Irastris
6966f33a8b
Remove AuroraConfig configPath
2026-04-04 01:52:48 -04:00
Max Roncace
3b895609d3
Refactor Dusk settings out to common interface used by game and UI code
2026-04-04 00:16:44 -04:00
Luke Street
82425d9bf6
Add pipeline progress overlay
2026-04-03 17:28:32 -06:00
Luke Street
1e2e40c52a
Rescale imgui on display scale change
2026-04-03 17:09:29 -06:00
Luke Street
4216165dfb
Copy more imgui stuff from Metaforce
2026-04-03 17:04:22 -06:00
TakaRikka
a3d661cf95
Merge pull request #210 from TakaRikka/offscreen
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Update aurora & use new frame buffer API
2026-04-02 22:20:00 -07:00
Luke Street
6cbb8ffc8b
Update aurora & use new frame buffer API
2026-04-02 23:08:00 -06:00
TakaRikka
f432cc8969
fix
2026-04-02 19:15:41 -07:00
TakaRikka
08268eb015
add mirror mode toggle
2026-04-02 19:08:30 -07:00
TakaRikka
2019cabece
add enhancements menu tab
2026-04-02 03:11:58 -07:00
Luke Street
2e920d510d
Allow threads to gracefully shutdown
2026-04-01 18:30:12 -06:00
Luke Street
c027b6ef6a
Update aurora & increase map resolution
2026-04-01 00:53:08 -06:00
PJB3005
1146c30ec0
More GX debug groups
2026-04-01 01:11:28 +02:00
PJB3005
ab7e34975e
Allow OSReport to *really* be forced on via menu.
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There's a ton of stuff that's slipping under the radar because OSReport_system keeps disabling OSReport.
2026-03-31 21:14:02 +02:00
Luke Street
b109aa0273
Update GXSetArray usages (fixes & le arg)
2026-03-31 01:06:36 -06:00
TakaRikka
984cf000d4
unstub map rendering
2026-03-30 17:52:19 -07:00
Max Roncace
d2c5614a47
Use separate heap for DVD decompression
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This fixes crashes when first entering North Faaron cave and
Renado's Sanctuary due to system heap exhaustion resulting from
multiple threads allocating on the heap at once.
There's some sort of weird contention going on - for some reason the
game gobbles up seemingly any amount of memory you throw at it when
the two threads are competing for heap space. Using a separate heap
in the async thread sidesteps the issue.
2026-03-29 01:20:25 -04:00
PJB3005
248f3945b4
Merge branch 'main' into pjb-audio
2026-03-27 17:18:11 +01:00
PJB3005
e2923d3745
Fix shutdown crash
2026-03-26 15:03:48 +01:00
PJB3005
7ac96d0251
Merge branch 'main' into pjb-audio
2026-03-25 16:43:59 +01:00
madeline
d6f2b1c899
fix trimming viewport scissoring fixes #121
2026-03-24 18:25:01 -07:00
madeline
ed27528728
turn on background input
2026-03-23 23:17:26 -07:00
TakaRikka
b0e3a4e0d2
enable cs fades again
2026-03-22 00:20:37 -07:00
TakaRikka
9bc74b0226
various crash fixes
2026-03-21 05:07:51 -07:00