* Fix RB channels + Remove mipmaps for now
* Remove loading most Layout files from a TPHD dump
* Fixes the main map crashing
* added folder picker to pre-launch options
* reduced tears of light needed count to 12 instead of 16
* first tphd wip
* fix CMakeLists.txt after rebase
* fix mipmapping (I hope) thanks to decaf-emu. Skipped a few textures in favor of GC assets and added new HD asset file formats
* added third hook into dusk for second JKRMemArchive constructor (e.g. for sign textures). skip texture load for textures with imageoffset = 0 to get STG.arc loaded instead. And small refactorings/rebasings. added a few parameters in logging