PJB3005
40aad8929e
Couple names in dMeterMap_c
2026-04-01 01:11:28 +02:00
PJB3005
9b3872ca3a
More GX debug groups
2026-04-01 01:11:28 +02:00
TakaRikka
28d5136fb7
Merge pull request #184 from TakaRikka/feature/axis-mapping
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Implement controller axis remapping
2026-03-31 15:50:03 -07:00
Max Roncace
a89168f93b
Implement controller axis remapping
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This utilizes new functionality in encounter/aurora#73 .
2026-03-31 18:48:02 -04:00
Max Roncace
e0038041ff
Fix compile error in ImGuiHeapOverlay due to invalid static keyword
2026-03-31 18:46:39 -04:00
Max Roncace
f225957f3e
Update Aurora for input changes
2026-03-31 18:46:05 -04:00
PJB3005
9e298f9228
Expand heap debug ImGui
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Now allows seeing all blocks in ExpHeaps and running heap integrity checks.
2026-03-31 21:18:25 +02:00
PJB3005
14db71187b
Allow OSReport to *really* be forced on via menu.
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There's a ton of stuff that's slipping under the radar because OSReport_system keeps disabling OSReport.
2026-03-31 21:14:02 +02:00
PJB3005
094d43c84f
Heap allocation failure logs free blocks, always crashes even without DEBUG
2026-03-31 21:13:13 +02:00
PJB3005
d24d78f354
Fix heap corruption caused by JKRExpHeap::do_freeAll
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Caused by a size that should've been sizeof(CMemBlock).
Simple way to repro was to open and close the full map on dpad, afterwards heap check would fail.
2026-03-31 21:11:19 +02:00
Lurs
b95c4d8c28
Fix also the big map
2026-03-31 13:14:08 +02:00
TakaRikka
e912403918
Merge pull request #165 from TakaRikka/26-03-31-suspicious-assert
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Disable suspicious assert causing cutscene crashes
2026-03-31 03:53:09 -07:00
Lurs
c1e905ee74
Minimap fixes (needs change for intensityI8 in aurora) and some other BE fixes
2026-03-31 11:38:59 +02:00
TakaRikka
487c9b030e
remove unneeded ospanic
2026-03-31 01:08:11 -07:00
TakaRikka
9599a84e4b
enable hyrule field speedhack for now
2026-03-31 00:47:41 -07:00
TakaRikka
329b2d1cab
Merge pull request #172 from TakaRikka/arrays
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Update GXSetArray usages (fixes & `le` arg)
2026-03-31 00:11:07 -07:00
Luke Street
2ce83d3026
Update GXSetArray usages (fixes & le arg)
2026-03-31 01:06:36 -06:00
Irastris
253bdd2919
Should have done this too, don't commit when tired kids
2026-03-31 00:49:43 -04:00
Irastris
599fae78f4
Change fullscreen checkbox to menu item, add F11 keybind
2026-03-31 00:47:24 -04:00
Luke Street
2a61dea5a6
Use <aurora/main.h> for SDL_main
2026-03-30 22:14:42 -06:00
PJB3005
0245ebf9b3
Disable suspicious assert causing cutscene crashes
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From my reading of the code this assert is likely incorrect. This throws on cases where usize has a sane-looking value (the length of the pContent null-terminated string), and from my understanding of how the data is parsed, this length is needed to figure out the location of the next "paragraph".
2026-03-31 04:36:33 +02:00
YunataSavior
f0b9979d50
gitignore: raw, gci, and zip
2026-03-30 19:24:13 -07:00
TakaRikka
487378c697
Merge pull request #162 from TakaRikka/26-03-31-fast-iron-boots
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Fast iron boots tweak
2026-03-30 18:22:53 -07:00
PJB3005
b7a69c6986
Fast iron boots tweak
2026-03-31 03:17:56 +02:00
PJB3005
63a2c8db9f
Fix d_a_obj_stone bound crashing due to accessing a field improperly
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Different vtable layout on mwerks made this direct pointer cast not work. access the field instead.
Also I went searching if there's any other cases of this bug, didn't find any but did find something else to clean up.
2026-03-31 03:17:31 +02:00
TakaRikka
0678c31c39
unstub map rendering
2026-03-30 17:52:19 -07:00
PJB3005
01e88fbd85
Fix JUTGamePad stopPatternedRumbleAtThePeriod division by zero
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Happens for me when loading a save in Death Mountain Twilight. Confirmed in Dolphin with the same save file.
PowerPC does not raise an exception on division by zero, so I assume this is an original game "bug"
2026-03-31 01:12:45 +02:00
TakaRikka
f361be6dd6
fix pad rumble
2026-03-30 14:44:40 -07:00
TakaRikka
52111b6699
the rest of maddie's flower stuff
2026-03-30 13:08:29 -07:00
TakaRikka
e3df42e393
fix camera shake
2026-03-30 03:33:15 -07:00
TakaRikka
adfa259ccb
Merge https://github.com/zeldaret/tp
2026-03-30 02:21:28 -07:00
TakaRikka
885fad3312
Z2Audio player debug work / fix actor method returns ( #3140 )
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* Z2Audio player debug work
* fix actor method returns
* wii build fix
2026-03-30 02:10:42 -07:00
Lurs
cda8f5dc67
Fix softlock when entering Faron cave (and maybe others) in Release
2026-03-30 09:33:54 +02:00
TakaRikka
3f3f70f164
bg obj sfx fix
2026-03-30 00:18:57 -07:00
TakaRikka
f9a986cf28
fix flowers
2026-03-30 00:08:07 -07:00
Irastris
9bca40c062
Revert "Increase shadow resolution"
2026-03-30 02:26:12 -04:00
Irastris
23a8f30801
Update Aurora submodule
2026-03-30 02:25:52 -04:00
Luke Street
a2b69d1e52
Avoid allocating RAM for shadow textures
2026-03-29 23:08:53 -06:00
Luke Street
7ea9bb1ec4
Increase shadow resolution
2026-03-29 23:03:00 -06:00
Max Roncace
eed5df6912
Fix Clang compile error due to introduction of PCH
2026-03-29 22:23:44 -04:00
TakaRikka
76c9548e4a
d_path / d_vibration debug work ( #3138 )
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* dpath debug
* dvibration debug
* d_meter2_info debug
* gcyl/gpsh debug
2026-03-29 16:43:00 -07:00
Luzagar
84fcdf22a0
E ws work ( #3137 )
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* e_ws work
* more doc
* add debug message
* move declaration
* more match
* test
* Revert "more match"
This reverts commit 3d910e6e913d84685aa40fe993a50402b3ee27a1.
* fix
* cleanup
* fix
* rename mIsHome
2026-03-29 16:27:52 -07:00
Luke Street
f2c0ad8ab2
Update aurora
2026-03-29 15:42:26 -06:00
Luke Street
e24de866f0
Update aurora
2026-03-29 15:08:27 -06:00
Luke Street
e298f04e0d
d_a_obj_brg: Fix out-of-bounds brg_init_pos
2026-03-29 14:59:27 -06:00
PJB3005
253196510f
Fix Midna portal spawning after boss
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#140
2026-03-29 18:22:45 +02:00
PJB3005
bafde816eb
Fix bad DSP assert
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Fixes #150
Fixes #133
2026-03-29 18:22:12 +02:00
PJB3005
d0d906fab4
Add fullscreen checkbox to game menu
2026-03-29 18:21:36 +02:00
PJB3005
4091e3d155
Fix stub log memory leaking if imgui rendering is disabled
2026-03-29 18:21:27 +02:00
TakaRikka
2711229946
Merge pull request #145 from TakaRikka/26-03-29-pch
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Use PCH to massively speed up compile time
2026-03-29 04:36:46 -07:00