TakaRikka
40cf316c3e
Merge pull request #342 from TwilitRealm/feat/move-link-tool
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Add Move Link tool from decompgz
2026-04-12 16:23:05 -07:00
Pheenoh
d668017fbb
Address PR feedback for Move Link tool
2026-04-12 16:01:22 -06:00
Pheenoh
77014b8cde
Address PR feedback for Move Link tool
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- Gate on developmentMode instead of dedicated setting
- Simplify combo check to getHoldL + getHoldR + getTrigY
- Use #if TARGET_PC ifdefs, preserve original #if DEBUG code
- Remove enableMoveLink ConfigVar and menu checkbox
2026-04-12 15:46:36 -06:00
TakaRikka
bee81fd967
Merge pull request #340 from TwilitRealm/letters-fix
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Fix Letters Menu on Widescreen
2026-04-12 13:43:52 -07:00
TakaRikka
ddfc8f7789
Merge pull request #339 from TwilitRealm/feature/restore-dolby-for-builds
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Restore Warning Screen behind Toggle
2026-04-12 13:43:21 -07:00
TakaRikka
9d656b04b6
Merge pull request #338 from TwilitRealm/feature/no-heart-drops
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No Heart Drops Feature
2026-04-12 13:42:16 -07:00
Lurs
6d17a86f29
Let's replace the hack through a hack? Should fix the double swapping of #208 (and maybe more)
2026-04-12 22:39:05 +02:00
Luke Street
a38a78bea4
Update aurora
2026-04-12 13:15:52 -06:00
MelonSpeedruns
5c11637b19
remove unused code
2026-04-12 14:50:28 -04:00
Pheenoh
283d4a506c
Add Move Link tool from decompgz
2026-04-12 12:32:27 -06:00
Irastris
bd496e5662
Frame interp: Refactor JUTFader
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Now works regardless of interpolation being on/off
2026-04-12 13:56:00 -04:00
Irastris
ff64071db8
Frame interp: Fix stars
2026-04-12 13:20:04 -04:00
SuperDude88
9fc0cf1dab
Fix Letters Menu on Widescreen
2026-04-12 13:13:06 -04:00
MelonSpeedruns
d5a388d323
added skip warning screen toggle
2026-04-12 12:33:05 -04:00
MelonSpeedruns
1d1adefbb0
replaced wrong NULLs with error process id
2026-04-12 12:21:06 -04:00
MelonSpeedruns
b3d1079ea0
Restore Warning screen for Release Builds WIP
2026-04-12 12:03:09 -04:00
MelonSpeedruns
f36610d4b4
Allow hearts to spawn from girls in castle town & yeti love cutscene
2026-04-12 11:39:56 -04:00
MelonSpeedruns
8e822112b2
No Heart Drops
2026-04-12 11:22:16 -04:00
CraftyBoss
b28ca94153
fix clang compilation error
2026-04-12 03:34:14 -07:00
Luke Street
e7af33d0cc
Add "Enable Water Refraction" toggle & cleanup
2026-04-11 20:13:39 -06:00
Luke Street
4879f2d340
BE swap J3DMaterialFactory::newIndTexMtx/newFog
2026-04-11 20:13:39 -06:00
Irastris
2b95ce7444
Frame interp: Fix Epona's reins
2026-04-11 21:45:54 -04:00
MelonSpeedruns
950b543f0f
Shadow Quality Enhancement ( #311 )
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* Shadow Quality Enhancement
* added 1 space because we like consistency here
* Addressed encounter comments
* Renamed description of shadow resolution
* added period at the end of shadow resolution description
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Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net >
2026-04-11 17:52:08 -06:00
MelonSpeedruns
d1003faacc
Third Dusk Preset ( #331 )
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* fix aspect ratio not changing when applying the sd preset
* Added a third preset, and renamed SD preset to Classic
* show preset menu before setting the iso
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Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net >
2026-04-11 17:51:37 -06:00
Luke Street
943ac05f16
Use Limiter class in waitForTick ( #330 )
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This uses the existing `Limiter` class (stolen from Metaforce) in `JFWDisplay::waitForTick`.
The limiter also now uses `SDL_DelayPrecise` internally on non-Windows platforms.
On Windows, the existing `NanoSleep` logic is untouched, as it appears to provide a
more stable framerate for the folks testing it on Windows than `SDL_DelayPrecise` does.
On Linux, however, `SDL_DelayPrecise` is plenty accurate.
2026-04-11 17:50:52 -06:00
Irastris
c3fb8da1c8
Frame interp: Fix fmap scroll arrows
2026-04-11 18:19:09 -04:00
Irastris
87f748b3a9
Frame interp: Fix d_kankyo lights
2026-04-11 17:50:44 -04:00
MelonSpeedruns
5973581dc3
yes i pushed into main like a mad man for a single space
2026-04-11 17:38:42 -04:00
TakaRikka
4eca64656a
Merge pull request #329 from TwilitRealm/presets
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Fix preset oddities
2026-04-11 14:25:49 -07:00
MelonSpeedruns
2a34b42480
fix oddities
2026-04-11 17:23:44 -04:00
TakaRikka
4a5a378782
Merge pull request #240 from TwilitRealm/presets
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First run config presets
2026-04-11 14:23:24 -07:00
TakaRikka
154893c69f
Merge pull request #328 from TwilitRealm/feat/save-editor-collection
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Fill out Collection tab and Inventory slot defaults to save editor
2026-04-11 14:21:48 -07:00
Pheenoh
e1aee905ff
Group Collection tab sections into collapsible tree nodes
2026-04-11 15:18:22 -06:00
MelonSpeedruns
90944a8607
Only 2 presets for now, Standard and HD
2026-04-11 17:16:40 -04:00
MelonSpeedruns
ee4b5388c8
removed unused variables and includes
2026-04-11 16:55:55 -04:00
MelonSpeedruns
d32adeeba7
Merge remote-tracking branch 'origin/main' into presets
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# Conflicts:
# files.cmake
# src/d/actor/d_a_title.cpp
# src/dusk/config.cpp
# src/dusk/imgui/ImGuiConsole.cpp
# src/dusk/imgui/ImGuiEngine.cpp
2026-04-11 16:53:04 -04:00
Pheenoh
2a625598ca
Add Collection tab and Inventory slot defaults to save editor
2026-04-11 14:43:08 -06:00
TakaRikka
5da48bf5a4
Merge pull request #327 from TwilitRealm/26-04-11-dynamiclink-gone
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Stub out most of DynamicLink.cpp and more of c_dylink.cpp
2026-04-11 13:07:21 -07:00
TakaRikka
a2f985ab70
Merge pull request #318 from TwilitRealm/fix/quick-transform-fix
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Don't allow quick transform while in the STAR tent
2026-04-11 13:07:02 -07:00
TakaRikka
3160bfeb61
Merge pull request #317 from TwilitRealm/26-04-11-render-opts
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UI render opts
2026-04-11 13:06:22 -07:00
PJB3005
22adf477a4
Fix JUTResFont duplicating texture data
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I misunderstood the way this code works the first time.
2026-04-11 21:46:14 +02:00
Lurs
3dfe493211
Fixes dominion rod camera #176
2026-04-11 21:33:46 +02:00
PJB3005
842c74f940
Merge branch 'main' into 26-04-11-render-opts
2026-04-11 20:36:46 +02:00
PJB3005
71a8642f19
Merge remote-tracking branch 'decomp/main'
2026-04-11 19:59:09 +02:00
Howard Luck
93f7c0ab1a
Fix dMsgFlow_c::event027 aParam8 buffer size ( #326 )
2026-04-11 19:53:03 +02:00
Howard Luck
32468db69d
Fix daE_VA_c::mRopeCutStatus and va_tag_* array sizes ( #325 )
2026-04-11 19:49:52 +02:00
Howard Luck
2ca35905a3
Fix daE_FB_c::mKeys array size on PC ( #324 )
2026-04-11 19:49:17 +02:00
Howard Luck
5c39c04937
Fix obj_maki_class::field_0x6f8 array size ( #322 )
2026-04-11 19:48:47 +02:00
PJB3005
cd09e872ee
Stub out most of DynamicLink.cpp and more of c_dylink.cpp
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This code wasn't used (no dynamic linking) and was causing various compiler warnings that don't make sense to clean up. Get rid of it.
2026-04-11 19:46:22 +02:00
Pieter-Jan Briers
9b900a1a55
UB fixes ( #3150 )
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* Fix incorrect size for J2DTevBlock8::insertTexture local_38
* Fix dMeter_drawOptionHIO_c mOptionTypeBGPosX/Y size
* dMeter_drawLightDropHIO_c mVesselAlpha fix
* d_a_mg_rod array size fixes
* Fix e_tk2_class mActionTimer array size
* daObjTOMBO_c field_0x714 array size fix
2026-04-11 11:28:01 -06:00