MelonSpeedruns
5356b36caf
Gamepad Color Implementation
2026-04-15 14:36:20 -04:00
TakaRikka
4dd858b0ac
Merge pull request #380 from TwilitRealm/feature/disable-main-hud
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Disable Main HUD Feature
2026-04-14 20:03:23 -07:00
TakaRikka
574f870724
Merge pull request #379 from TwilitRealm/minigame-wide-hud
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Widescreen Minigame Counters
2026-04-14 20:02:41 -07:00
Irastris
1bed728d08
Frame interp: Howl 2 Electric Boogaloo
2026-04-14 17:17:29 -04:00
Irastris
34de4ea392
Frame interp: Stable keying for simple shadows
2026-04-14 16:55:24 -04:00
MelonSpeedruns
0f32b444a1
Disable Main HUD Feature
2026-04-14 15:43:52 -04:00
MelonSpeedruns
925df48e72
Widescreen minigame counters
2026-04-14 15:10:28 -04:00
Luke Street
5c9af2ea64
Patch Twilight Hack
2026-04-14 11:33:14 -06:00
madeline
d1d85d90b2
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-04-14 07:07:23 -07:00
madeline
5e9657d223
redo keybinds for debug tab
2026-04-14 07:07:19 -07:00
TakaRikka
07114962ad
Merge pull request #360 from TwilitRealm/26-04-13-font-opts
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Text Rendering optimizations
2026-04-14 02:38:59 -07:00
TakaRikka
3f8b474d75
Merge pull request #359 from TwilitRealm/feature/time-stones
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Sun's Song
2026-04-14 02:38:10 -07:00
Luke Street
08105650c5
Create log files under configDir/logs; seed initial pipeline cache
2026-04-14 01:32:58 -06:00
Luke Street
c6d58afd94
Integrate Sentry crash reporting for public builds
2026-04-14 00:43:56 -06:00
Irastris
235949e452
Frame interp: Initial presentation sync implementation
2026-04-14 02:41:11 -04:00
Irastris
701986389d
Frame interp: Initial presentation sync implementation
2026-04-14 02:33:44 -04:00
madeline
6015fdb2b7
state share feature
2026-04-13 21:55:55 -07:00
Jasper St. Pierre
16e78b7d2d
d_drawlist: shadow fix
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dDlst_shadowControl_c::reset() is called every frame, dDlst_shadowControl_c::init() is not. Fix up dDlst_shadowControl_c::init() to not leak and reset its own data when needed, and remove texture reset calls which tear down the texobj.
2026-04-13 19:34:25 -07:00
Jasper St. Pierre
49d18c54af
d_drawlist: naming cleanup
2026-04-13 19:34:25 -07:00
MelonSpeedruns
6e542c21cd
Added howling anywhere (R+X)
2026-04-13 18:08:05 -04:00
Lurs
04dd045c17
Add slider for bloom brightness
2026-04-13 23:35:21 +02:00
MelonSpeedruns
5c5ef31bdf
Merge branch 'main' into feature/time-stones
2026-04-13 16:44:00 -04:00
Luke Street
9a2e83b87e
Add "Bloom Mode" config option (Off, Classic, Dusk)
2026-04-13 13:06:14 -06:00
MelonSpeedruns
e1844d55da
Time Stones now with Song of Time
2026-04-13 13:03:28 -04:00
MelonSpeedruns
48bdaaa3dd
Time Stones Feature
2026-04-13 10:46:09 -04:00
PJB3005
0a95a9e538
Enable some draw call merging in text rendering
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Don't set state between characters if possible.
Next step is page merging so it can do full lines of text at once.
2026-04-13 13:27:21 +02:00
TakaRikka
9466b34627
Merge https://github.com/zeldaret/tp
2026-04-13 01:44:04 -07:00
TakaRikka
def29adbab
cat door cleanup ( #3155 )
2026-04-13 01:42:10 -07:00
Jasper St. Pierre
129dbf2458
bloom2 wip
2026-04-13 01:29:21 -07:00
TakaRikka
ba9c170976
Merge pull request #352 from TwilitRealm/more-gyro-options
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Per-Axis Gyro Sensitivity
2026-04-13 00:49:05 -07:00
YunataSavior
04159ace64
Fix MDH cat door opening
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* Needs to be upstreamed
Fixes #182
2026-04-13 00:44:18 -07:00
SuperDude88
873627aaf6
Per-Axis Sensitivity
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- Allow changing the sensitivity of the gyro on each axis independently
2026-04-12 23:36:30 -04:00
Jasper St. Pierre
afc3d0f85e
Revert "remove double swapping"
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This reverts commit e22c9da163 .
2026-04-12 19:01:47 -07:00
TakaRikka
5a98cb049c
Merge pull request #343 from TwilitRealm/ira/gyro-aim
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Initial implementation of gyro aim
2026-04-12 16:54:25 -07:00
TakaRikka
40cf316c3e
Merge pull request #342 from TwilitRealm/feat/move-link-tool
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Add Move Link tool from decompgz
2026-04-12 16:23:05 -07:00
Pheenoh
77014b8cde
Address PR feedback for Move Link tool
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- Gate on developmentMode instead of dedicated setting
- Simplify combo check to getHoldL + getHoldR + getTrigY
- Use #if TARGET_PC ifdefs, preserve original #if DEBUG code
- Remove enableMoveLink ConfigVar and menu checkbox
2026-04-12 15:46:36 -06:00
TakaRikka
ddfc8f7789
Merge pull request #339 from TwilitRealm/feature/restore-dolby-for-builds
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Restore Warning Screen behind Toggle
2026-04-12 13:43:21 -07:00
TakaRikka
9d656b04b6
Merge pull request #338 from TwilitRealm/feature/no-heart-drops
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No Heart Drops Feature
2026-04-12 13:42:16 -07:00
Irastris
cbf24ebd38
Initial implementation of gyro aim
2026-04-12 14:58:16 -04:00
Pheenoh
283d4a506c
Add Move Link tool from decompgz
2026-04-12 12:32:27 -06:00
Irastris
ff64071db8
Frame interp: Fix stars
2026-04-12 13:20:04 -04:00
MelonSpeedruns
d5a388d323
added skip warning screen toggle
2026-04-12 12:33:05 -04:00
MelonSpeedruns
8e822112b2
No Heart Drops
2026-04-12 11:22:16 -04:00
Luke Street
e7af33d0cc
Add "Enable Water Refraction" toggle & cleanup
2026-04-11 20:13:39 -06:00
Irastris
2b95ce7444
Frame interp: Fix Epona's reins
2026-04-11 21:45:54 -04:00
MelonSpeedruns
950b543f0f
Shadow Quality Enhancement ( #311 )
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* Shadow Quality Enhancement
* added 1 space because we like consistency here
* Addressed encounter comments
* Renamed description of shadow resolution
* added period at the end of shadow resolution description
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Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net >
2026-04-11 17:52:08 -06:00
Luke Street
943ac05f16
Use Limiter class in waitForTick ( #330 )
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This uses the existing `Limiter` class (stolen from Metaforce) in `JFWDisplay::waitForTick`.
The limiter also now uses `SDL_DelayPrecise` internally on non-Windows platforms.
On Windows, the existing `NanoSleep` logic is untouched, as it appears to provide a
more stable framerate for the folks testing it on Windows than `SDL_DelayPrecise` does.
On Linux, however, `SDL_DelayPrecise` is plenty accurate.
2026-04-11 17:50:52 -06:00
Irastris
c3fb8da1c8
Frame interp: Fix fmap scroll arrows
2026-04-11 18:19:09 -04:00
MelonSpeedruns
d32adeeba7
Merge remote-tracking branch 'origin/main' into presets
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# Conflicts:
# files.cmake
# src/d/actor/d_a_title.cpp
# src/dusk/config.cpp
# src/dusk/imgui/ImGuiConsole.cpp
# src/dusk/imgui/ImGuiEngine.cpp
2026-04-11 16:53:04 -04:00
Howard Luck
c57a7cf98f
Fix daE_VA_c::mRopeCutStatus and va_tag_* array sizes ( #3152 )
2026-04-11 12:53:51 -07:00