Commit Graph

555 Commits

Author SHA1 Message Date
TakaRikka 4a7ea9d85b Merge https://github.com/zeldaret/tp 2026-03-30 02:21:28 -07:00
TakaRikka 5685fa58c6 Z2Audio player debug work / fix actor method returns (#3140)
* Z2Audio player debug work

* fix actor method returns

* wii build fix
2026-03-30 02:10:42 -07:00
TakaRikka cb6ee4b21e d_path / d_vibration debug work (#3138)
* dpath debug

* dvibration debug

* d_meter2_info debug

* gcyl/gpsh debug
2026-03-29 16:43:00 -07:00
Max Roncace d2c5614a47 Use separate heap for DVD decompression
This fixes crashes when first entering North Faaron cave and
Renado's Sanctuary due to system heap exhaustion resulting from
multiple threads allocating on the heap at once.

There's some sort of weird contention going on - for some reason the
game gobbles up seemingly any amount of memory you throw at it when
the two threads are competing for heap space. Using a separate heap
in the async thread sidesteps the issue.
2026-03-29 01:20:25 -04:00
TakaRikka adba1a3055 Merge pull request #135 from TakaRikka/pjb-audio
Audio
2026-03-27 20:36:06 -07:00
Irastris 3f443d6653 Fix MSVC RelWithDebInfo/Release compilation after upstream merge 2026-03-27 23:28:24 -04:00
PJB3005 248f3945b4 Merge branch 'main' into pjb-audio 2026-03-27 17:18:11 +01:00
PJB3005 0178ab35b3 Add replacement helpers for strncpy[_s]
Portable without vulnerabilities.
2026-03-27 16:54:51 +01:00
Lurs 1faded3faf fix stuck note e.g. in Hyrule field 2026-03-27 12:23:41 +01:00
Max Roncace 04df9d5397 Use stubs instead of including debug files for last upstream merge 2026-03-27 02:32:20 -04:00
Max Roncace 12966c3b12 Merge remote-tracking branch 'decomp/main' 2026-03-27 02:02:24 -04:00
Max Roncace 36d89c7bbf object-particle debug almost matching (#3136) 2026-03-26 18:56:04 -07:00
Roman Sandu 0fc019dcfa JAHostIO and friends (#3131) 2026-03-26 18:54:07 -07:00
PJB3005 e2923d3745 Fix shutdown crash 2026-03-26 15:03:48 +01:00
Max Roncace 105e856d4f Fix incorrect asserts in object-particle
This fixes a crash in the first King Bulblin sequence (in Ordon Spring)
as well as in the first cutscene in Renado's sanctuary, and probably
some other sequences too.

This is meant as a band-aid until the upstream fix here is merged:
https://github.com/zeldaret/tp/pull/3136
2026-03-25 20:57:31 -04:00
Max Roncace 3b6582f1a2 Add even more heap debug names 2026-03-25 20:53:18 -04:00
Max Roncace c92ebfe5f1 Improve exp heap alloc failure message 2026-03-25 20:53:18 -04:00
Max Roncace c49b5ad857 Fix ctb::data::TBlockData endian issues
This fixes some buggy cutscene camera positions and potentially
related crashes.
2026-03-25 20:53:18 -04:00
PJB3005 7ac96d0251 Merge branch 'main' into pjb-audio 2026-03-25 16:43:59 +01:00
CraftyBoss 328102ef2e Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-21 00:56:15 -04:00
CraftyBoss 955a70db1e more BE stuff, fix scissors for dmap/fmap 2026-03-21 00:56:01 -04:00
Max Roncace 2c7ae22167 Add more heap names for debug 2026-03-20 20:59:50 -04:00
PJB3005 d257229e9c Stop compiling more DSP stubs 2026-03-20 18:50:47 +01:00
PJB3005 a6817f69d0 struct JASWaveArc forward declaration fix 2026-03-20 17:51:09 +01:00
PJB3005 e0ad41e3be Merge remote-tracking branch 'origin/main' into pjb-audio 2026-03-19 20:16:57 +01:00
CraftyBoss e0bbf3e575 add more be swap in J3DDeform data, stub TObject_sound::do_paragraph 2026-03-19 13:36:10 -04:00
PJB3005 3cd3514888 More imgui stuff!!! 2026-03-19 16:04:18 +01:00
Max Roncace cfc3a5f483 Move aurora_begin_frame/aurora_end_frame calls to main loop
This fixes an issue when using SDL's X11 backend due to Dusk
attempting to render ImGui menus without an active frame.
2026-03-18 16:33:03 -04:00
Max Roncace 5cb3a39f43 Merge remote-tracking branch 'decomp/main' 2026-03-18 01:56:47 -04:00
Max Roncace 6694c1b281 Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
Max Roncace f6e22e40f8 Fix vertex data not being populated for non-textured models
This affects models loaded by d_a_bg such as Stage/bmde/model2.bmd.
2026-03-18 00:25:38 -04:00
PJB3005 b0644a3cd0 Disable JASAiCtrl safety kill code
Doesn't work properly and causes weird behavior
2026-03-16 23:35:57 +01:00
TakaRikka 4a56d02dae Merge pull request #93 from TakaRikka/ira-crashfix1
JAUSoundTable-related crash fix
2026-03-16 14:27:43 -07:00
PJB3005 4590cd6419 Fix CUTOFF_TO_IIR_TABLE OOB 2026-03-16 16:48:45 +01:00
Irastris 32a6126490 Use DUSK_AUDIO_DISABLED instead of TARGET_PC 2026-03-16 11:48:45 -04:00
PJB3005 a4bec36b12 BE fix MixConfig 2026-03-16 16:48:38 +01:00
PJB3005 778c85c130 Fix setBusConnect OOB for "dolby mode" channels 2026-03-16 16:48:11 +01:00
PJB3005 5739a902e3 Fix NullTexData too small 2026-03-16 15:44:36 +01:00
Lurs bfe9746abf Fixes #82 2026-03-16 08:35:34 +01:00
Irastris d35d2f9af3 JAUSoundTable-related crash fix 2026-03-15 18:53:42 -04:00
PJB3005 496742bdd0 Oops 2026-03-15 18:41:48 +01:00
PJB3005 7b01de257c More minor naming 2026-03-15 17:59:11 +01:00
PJB3005 79ddc6815d Names mixed in with some BE fixes 2026-03-15 01:23:11 +01:00
Max Roncace 9bed8b863f Fix some Clang compile warnings 2026-03-14 18:37:18 -04:00
PJB3005 28f2905306 Use type-level operator delete overload when appropriate in jkrDelete
Found by Lars
2026-03-14 17:55:19 +01:00
PJB3005 3748d61156 Disable debug code in JASAramStream 2026-03-14 16:44:04 +01:00
PJB3005 8d06aa8837 Fix JAUSoundAnimation 2026-03-14 16:43:20 +01:00
PJB3005 7d95231ddc Fix OFFSET_PTR name conflicts 2026-03-14 16:42:41 +01:00
PJB3005 60141f9381 Don't make the DAC rate weird 2026-03-14 14:22:33 +01:00
PJB3005 dca0964f27 Assign names to threads
Visible in debuggers etc
2026-03-14 14:16:49 +01:00