Commit Graph

1875 Commits

Author SHA1 Message Date
MelonSpeedruns cd97563d3f Merge branch 'main' into improvement/toggle_owl_statue_markers 2026-05-19 10:10:11 -04:00
PJB3005 aa8f905768 Fix truncating button name
Fixes https://github.com/TwilitRealm/dusklight/issues/1549
2026-05-18 21:23:03 +02:00
Ash 2da6590657 feat: FPS Limiter (#1446)
* Add interpolation frame rate cap

* wip: reworked framelimiter

Based on my testing this is a bit more stable in frametimes.

* wip: efficiency improvement + windows build fix

Significantly improve efficiency by using a hybrid approach.

* wip: UI changes

* wip: end frame AFTER limiting

* wip: remove unused include

* wip: minor ui code change

Makes it easier to remove/add presets

* Simplify Limiter UI

- Change enableFrameInterpolation to an enum with off/capped/unlimited values
- Simplify the UI to use 2 settings (unlock framerate + a max value entry)

* wip: slight limiter simplification

* wip: implement review suggestions

* wip: fix syntax error

* wip: revert enum order + replace old checks

* Fix compile error

---------

Co-authored-by: SailorSnoW <sailorsnow@pm.me>
Co-authored-by: Loïs <49660929+SailorSnoW@users.noreply.github.com>
Co-authored-by: SuperDude88 <82904174+SuperDude88@users.noreply.github.com>
Co-authored-by: Luke Street <luke@street.dev>
2026-05-17 20:11:32 -06:00
Irastris 66c5cb1dae Fix interpolation for Shadow Beast & Twilight Vermin hair (#1575)
* Fix interpolation for Shadow Beast hair

* Fix interpolation for Twilight Vermin hair
2026-05-17 20:09:04 -06:00
Cybes f33827a969 Extend wooden sign backdrop across ultrawide screens (#1546) 2026-05-17 19:06:57 -04:00
Pheenoh 4204f232c5 delay loading first arrow 2026-05-17 14:20:25 -06:00
Loïs 6faa4a3330 Fix mButtonText buffer overflow on long localized action labels (#1491) 2026-05-17 07:34:18 -06:00
TakaRikka ff3eb9aa48 Merge pull request #1511 from SailorSnoW/fix/ook-consistency
Fix Ook first jump not matching console behavior
2026-05-16 17:55:41 -07:00
TakaRikka 513fdd2312 Merge pull request #1502 from SailorSnoW/fix/autostart-run
Fix LiveSplit not starting when TV settings screen is skipped
2026-05-16 17:52:25 -07:00
TakaRikka e08b427650 Merge branch 'main' into fast-boots-backwalk-anim-fix 2026-05-16 17:43:31 -07:00
SailorSnoW 9f0fa12c6e Fix Ook first jump not matching console behavior 2026-05-17 02:12:14 +02:00
SailorSnoW ad4f75bbb6 Fix LiveSplit not starting when TV settings screen is skipped 2026-05-16 19:13:07 +02:00
Loïs 5d2811955c Fix item wheel background capturing interpolated frame instead of current sim (#1447) 2026-05-16 08:19:57 -04:00
Pieter-Jan Briers 3b30c09e79 Fix PAL name keyboard (#1467)
Fixes #1460
2026-05-16 08:15:27 -04:00
Loïs 30b003c9d9 fix rein interpolation jitter by rolling snapshot once per sim tick (#1421) 2026-05-15 17:16:36 -04:00
SuperDude88 c77ed40208 Fix Backwalk Animation Speed
Also make one of the other similar checks more concise
2026-05-15 01:52:53 -04:00
Loïs 10e2181692 Fix file select softlock when resetting during save (#1293) 2026-05-14 23:17:17 -06:00
Pieter-Jan Briers cf89da811a Fix fast tears going out of bounds (#1337)
Incorrect decomp from TPHD making the tears think you're always in the Zora River ride

Fixes https://github.com/TwilitRealm/dusklight/issues/1047
2026-05-14 23:04:36 -06:00
Pieter-Jan Briers 53abb8b96d Use safe string copies in d_save.cpp (#1232)
* Use safe string copies in d_save.cpp

Seeing sentry crashes here that I suspect involve buffer overflows here.
2026-05-14 23:03:42 -06:00
Irastris 1e10d95936 Disable scrolling the name cursor (#1243) 2026-05-14 22:53:34 +02:00
Loïs a923aa24e1 Fix Rollgoal completion reward to scale with Bigger Wallets (#1296) 2026-05-14 22:45:27 +02:00
MelonSpeedruns 7967ee1f66 Fix Autosaves resetting memory card during minigames (#1318)
* Fix autosaves resetting memory card during minigames

* Update description

* remove unused include

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-05-14 22:42:39 +02:00
TakaRikka 01b4eaa2fa clear e_rd static boss ptr on delete 2026-05-13 19:27:39 -07:00
qwertyquerty 4ee0d8ed4b 1.1.1 fixes (#1168)
* fix keyboard npe

* fix autosave NPE

* hintTalkEvCamera UB

* fix UB in f_pc_base logging

* fix NPE in karg carry logic

* fix link model dangling pointers

* exponential audio slider and better audio default

* fix speedrun mode defaullt layer restore issue
2026-05-13 08:56:16 -06:00
Loïs 3e62c1e96e Add Invincible Enemies cheat (#1123) 2026-05-12 22:52:35 -06:00
gymnast86 ef43b94370 Add options for binding custom buttons to specific actions (#1141)
* custom action framework and first person custom action

* add bind for midna call

* custom binding for opening dusklight menu

* turbo speed button action

* text descriptions

* fix not stopping default GC controller menu combo

* more explanation text

* block bind actions when in the dusklight menu
2026-05-12 19:36:07 -06:00
MelonSpeedruns aeeb1ccdd2 Auto Save Protection (#1102)
* Auto Save Protection

* added line behind target_pc define

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
Co-authored-by: TakaRikka <38417346+TakaRikka@users.noreply.github.com>
2026-05-12 19:23:28 -06:00
SuperDude88 93c7d0d64d Only Flip Stick Axes (#1132)
Some people asked about this, I think I've come around to their position (follow-up to #870 ).

I checked what TPHD does and its invert setting only changes the sticks
2026-05-12 19:21:28 -06:00
Krutonium 42cded342e Merge branch 'main' into improvement/toggle_owl_statue_markers 2026-05-12 18:22:09 -04:00
Krutonium 696e8e6aa9 Add ability to toggle off Owl Statue Markers on Map 2026-05-12 17:36:34 -04:00
madeline ede6827369 Merge branch 'main' of https://github.com/TakaRikka/dusk into better-speedrun-mode 2026-05-12 14:15:05 -07:00
Joey Cato d1e9d5af2f Add Fast Roll cheat (#929)
* Add roll fast cheat

* Corrected case on cheat name

* Addressed PR feedback

* Fixed whitespace

* Renamed cheat to be more consistent with other options
2026-05-12 15:56:54 -04:00
Rib 61b2e6ce4d Allow menu navigation via D-Pad (#814) 2026-05-12 11:48:14 -04:00
BoLThompson e73244bca5 add deltatime to darkworld blur size oscillation (#957)
* add deltatime to darkworld blur size oscillation

* updated bloom oscillation to use game_clock
2026-05-12 11:47:14 -04:00
Nathan Mena a4f25ecb28 Fix map offset when toggling mirror mode (#938)
Co-authored-by: Nathan Mena <natemena153+git@gmail.com>
2026-05-12 14:12:38 +02:00
Flash Computer 39b546b81f Don't slow down underwater rolling if the fastIronBoots cheat is on. (#1085)
* Don't slow down underwater rolling if the fastIronBoots cheat is on.

* Removed the comment
2026-05-12 14:11:59 +02:00
madeline c896bb39ea improved speedrun mode 2026-05-11 22:20:53 -07:00
doop 3366613354 Pillarbox widezoom cutscenes instead of cropping (#1054)
Fixes #777.
2026-05-11 22:59:17 -06:00
Howard Luck 40e3f7d057 freedom units (#948) 2026-05-11 12:23:04 +02:00
SuperDude88 1b4a842eec Invert First Person Aiming (#870)
- Inverts first person aiming on either axis, for both stick and gyro controls

Could be separated from gyro if desirable, but I think it makes the most sense to have it apply to both
2026-05-10 19:00:20 -06:00
gymnast86 08c7261262 fix going into first person with orbital cam (#923) 2026-05-10 19:00:09 -06:00
TakaRikka 80dd5ff278 revert mirror mode message override for now 2026-05-09 07:32:29 -07:00
SuperDude88 13dd3c3932 Clamp LOD For Cutscene Midna (#728)
- Sets max eye LOD level to 0 for `demo00_Midna_cut00_FC_tongue` and `demo00_Midna_cut00_BD_tmp`
2026-05-09 06:30:46 -06:00
TakaRikka 5a05433a2b Merge pull request #733 from TwilitRealm/fix/e_s1_e_yg
Frame interp: Fix e_s1 & e_yg
2026-05-09 04:35:25 -07:00
Pheenoh 06c77a6818 frame interp: e_s1 & e_yg 2026-05-08 21:16:57 -06:00
Pheenoh 4d4a80891f frame interp: fix obj_fchain 2026-05-08 20:21:37 -06:00
Irastris d2a1dda523 Add interp callbacks to the stalks of four Baba variants 2026-05-08 21:00:16 -04:00
Howard Luck 65e8577253 frame interp: fix b&c chain links (#724) 2026-05-08 17:26:33 -06:00
Irastris abec043249 Add mouse as a gyro input source (#720)
* Add mouse as a gyro input source

* Revisions

* Grammar
2026-05-08 17:11:13 -06:00
SuperDude88 699d069b0a Fix Letter Menu Page Numbers (#722)
This bug comes from `getBounds()` returning a reference to a static variable -- the compiler can load the float right away or later (after the second call), so the value it is referencing may have changed. If it waits to load the first operand, the subtraction results in 0. Further discussion at https://discord.com/channels/1446645861529550869/1446648842387722411/1502415404386091118.

Resolves #719
2026-05-08 17:10:37 -06:00