Commit Graph

18 Commits

Author SHA1 Message Date
JaxonKEKW c10e41f02e Scale Memory Card at Widescreen, fix Name Select screen (#1828)
* Improve Widescreen/Ultrawide Collection/File Select Menus

Re-scale (unstretch) and center elements of the Collection Screen/File Select details screen for Widescreen/Ultrawide

* Fix oversight

Fix default behavior

* Support ultrawide on Collection menu, target PC

support ultrawide instead of reverting to default behavior

wrap logic in target PC ifdefs (both changed functions themselves are still behind them as a whole as well) and use old function behavior otherwise

* Fix icon overshift at ultrawide

Icon shifted too much at ultrawide

Move redundant duplicate line

* Finished Collection/File Select screen changes

Added settings for the scaling mode (GameCube, Wii, Dusklight)

Depending on the setting in the Interface menu (Dusklight preset automatically sets scaling to Dusklight option, Classic preset sets to Gamecube, Wii/all old behavior available as well) Collection and File Select screens get scaled differently

Fixed backdrop behind slots on File Select with Dusklight setting (the Magic Armor background slot seeming too low on all aspects is vanilla behavior)

Fixed Fused Shadow/Mirror size and position with Dusklight setting

All logic is behind TARGET_PC gates (not the logic specifically, but the functions themselves have always been)

Changes  dSelect_cursor_c::refreshAspectScale to take a parameter so the scale of the selection cursor can be reset to default (only ever called in TARGET_PC functions or wrapped in gates)

* Ultrawide oversight

* Update d_file_select.cpp

copy paste oopsie

* Update d_file_select.cpp

im tired, never tested msvc

* Menu Scaling Mode

changed definitions to be more open ended

header additions now in TARGET_PC ifdefs

fixed/added scaling for Save/Option buttons in Collection menu with Dusklight setting, stopped scaling just the text

* Update settings.cpp

* Scale Memory Card screen, fix GC name screen

Scales the Memory Card screen (text only) on Wii and Dusklight scaling settings, GC already keeps default scaling

Fixes oversight on Name selection screen on GC settings (all textboxes/letters were getting scaled down)

* deleted line oopsie

* cleaning

* fix stupid

Moved cachedPanes to each 'wide' function because they're static and only being used there anyway
2026-05-27 23:52:31 -06:00
Pieter-Jan Briers a6376368ee String safety (#1548)
* Array size UB fixes

* Fix ShieldD

* Remove (almost) all unsafe strcpy calls

Bunch of macros. C arrays are easy enough and just need a different call. For various cases where a char* is passed around bare, I've made a TEXT_SPAN macro that can store a length too for bounds checking.

* Move crash handling in safe string operations to separate TU

* strcat safe version

* sprintf made safe too

* Fix compile
2026-05-24 10:43:00 -06:00
Pieter-Jan Briers 977ad16806 GCN PAL support (#533)
* Basic PAL ISO & language support

Probably still needs much more work

* Add language selector to pre-launch

* Store DVDDiskID in a global

Can use this later for things

* More version system API improvements

* d_name mostly region switching fully

JPN doesn't work yet cuz it'll be a nightmare, probably.

* More version switching support

* Mark GCN PAL as supported ROM

* Fix remaining REL assets to have PAL offsets

* d_a_mg_fish PAL

* d_a_mg_fshop PAL

* isRegionUsa helper

* d_menu_fishing PAL

* d_msg_class PAL

* m_Do_MemCardRWmng PAL

* Update CARDInit call & remove DUSK_TP_VERSION

* Fix Ganon cape

Missed this one.

* Remove tp_version from Sentry

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-04-25 15:46:12 -06:00
MelonSpeedruns 9a27718808 Almost all menus scaled 2026-04-05 17:04:39 -04:00
Luke Street 29c96f5c65 Some GCC compilation fixes (#3114)
* Fix 6-byte multichar literals

* Add `struct` to `e_ga_class::ga_s`

* Fix remaining wrong forward declares (struct/class)

* Replace `#include <string>` with `#include <cstring>`

* Guard FLT_EPSILON define to prevent redefinition

* Add missing `#include <cstring>` for direct cstring function usage
2026-02-28 12:11:00 -08:00
TakaRikka dfa8efa97b project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00
Max Roncace 3f6f4ae616 Link d_name for GCN JPN (#2843) 2025-11-21 14:27:21 -08:00
Caroline Madsen 03fafe3e15 d_camera work (#2369)
* bumpCheck matching

* checkGroundInfo matching

* chaseCamera matching

* lockonCamera attempted

* talktoCamera matching

* subjectCamera, magneCamera matching

* colosseumCamera close, plus various fixes

* towerCamera attempted

* hookshotCamera matching
2025-04-01 19:05:30 -07:00
Pheenoh 7154ac08e1 d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute & execute

* demoDelete

* daE_FZ_Delete & _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md
2024-04-12 00:10:30 -06:00
hatal175 e49b024f8a Match most of d_file_select (#2100) 2024-03-19 13:45:53 -07:00
TakaRikka 8b3a582278 MSL_C fully matched / some SSystem cleanup/ obj_rgate OK (#2011)
* cleanup SSystem files

* MSL_C fully matched

* fix build

* remove asm

* reorganize MSL_C/Runtime libs into more accurate setup

* little more cleanup

* cleanup some MSL headers

* obj_rgate OK

* remove asm

* some rgate documentation
2023-12-25 17:31:05 +02:00
Jcw87 18710b9767 Fixes for other compilers (#1912)
* remove invalid virtual keywords

* remove duplicate inline

* remove leading 0 in character literals

* add missing public keywords

* fix some struct/class mismatches
2023-09-04 17:17:51 -06:00
Pheenoh f9380b3e05 d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing
2023-08-16 12:07:52 -07:00
Pheenoh 63fc74af79 d_file_select work + misc changes (#1873)
* setup TU

* JASResArcLoader OK

* d_a_obj_stoneMark work

* some funcs in d_a_obj_stoneMark

* many changes

* quat, d_a_obj_stone, d_a_alink, fix python script, tidy makefile

* d_file_select functions + pr cleanup

* match many dfile_select_c methods

* m_Do_main OK

* selFileWakuAnm & bookIconAnm

* selCopyFileWakuAnm & copyBookIconAnm

* dataDelEffAnm & dataCopyEffAnm

* selectDataBaseMoveAnmInitSet & selectDataBaseMoveAnm

* dataSelectIn

* _move & dataSelectInit

* match a few more

* comment

* J2DPicture::drawTexCoord

* draw_function

* dScnPly_Create + fix typing on request_of_phase_process_fn

* checkpoint

* checkpoint

* checkpoint

* checkpoint 2 (fixed)

* dFile_select_c::dataSelectAnmSet

* dFile_select_c::selectDataOpenMove

* dFile_select_c::copySelMoveAnmInitSet

* fix brightcheck issues

* rm comments, fix status update

* small mod to pr template
2023-08-10 03:57:49 -06:00
Jcw87 4346df764b Remove #includes from headers (#334)
* add "global.h" to files that use it

* add MSL_C includes to files that use them

* remove dolphin includes from headers that don't need them

* remove JSupport includes from headers that don't need them

* remove JKernel includes from headers that don't need them

* remove JUtility includes from headers that don't need them

* remove J3D includes from headers that don't need them

* remove J2D includes from headers that don't need them

* remove JAudio2 includes from headers that don't need them

* remove Z2AudioLib includes from headers that don't need them

* remove JMessage includes from headers that don't need them

* remove JParticle includes from headers that don't need them

* remove SComponent includes from headers that don't need them

* remove dol includes from headers that don't need them

* sort includes
2023-05-12 12:10:14 -07:00
TakaRikka 0f438b0b2a d_name / d_s_name (#194)
* d_name

* scnname
2022-04-28 16:58:43 -04:00
Julgodis 9335ce5119 clang-format 2021-03-29 00:10:25 +02:00
Julgodis 1e95d29b60 dol2asm OK 2021-03-28 22:49:05 +02:00