madeline
6c3018481e
stubstartCreatureVoice
2026-03-02 15:44:49 -08:00
madeline
f406e605f7
fix bmg loading
2026-03-02 15:34:04 -08:00
madeline
463c38f31c
Merge branch '26-02-27-pjb-dev-2' of https://github.com/TakaRikka/dusk into 26-02-27-pjb-dev-2
2026-03-02 12:51:20 -08:00
madeline
10b07d45b7
vscode debug configuration
2026-03-02 12:51:17 -08:00
PJB3005
ce42ab55ee
Commit Aurora update
2026-03-02 21:45:18 +01:00
PJB3005
cdcd6beb29
Fix ResTIMG BE everywhere
2026-03-02 21:40:50 +01:00
PJB3005
7513c820cf
vrbox/vrbox2 rendering: take two
...
just disable only the broken code, it does nothing according to Jasper
2026-03-02 21:40:35 +01:00
PJB3005
4343d51b4d
Disable vrbox/vrbox2 rendering
...
Code's broken in the original game but happens to work due to luck, causes hard crash on Dusk.
2026-03-02 20:38:40 +01:00
madeline
6a6debea3d
Merge branch '26-02-27-pjb-dev-2' of https://github.com/TakaRikka/dusk into 26-02-27-pjb-dev-2
2026-03-02 11:32:56 -08:00
PJB3005
4b838c11ef
Fix hardcoded pointer sizes in JPAResource
2026-03-02 20:00:55 +01:00
PJB3005
a32717c8d9
Animation/joint loading BE fixes
2026-03-02 20:00:46 +01:00
PJB3005
d17066acc4
BE<S16Vec> support
2026-03-02 19:53:45 +01:00
madeline
c6bb034bc2
cherry pick platform variants
2026-03-02 10:53:09 -08:00
madeline
25e098531e
build folder for vscode cmaketools
2026-03-02 10:51:53 -08:00
PJB3005
4a53fc05a8
Implement remaining d_bg_w_kcol.cpp BE fixes
2026-03-02 17:20:15 +01:00
PJB3005
766509ed2f
Stub out more audio animation stuff
2026-03-02 17:07:36 +01:00
PJB3005
a82c4b9b01
Make collision PLC data BE aware
2026-03-02 16:56:56 +01:00
PJB3005
cd2ec35155
Move ARAM code to Aurora
2026-03-02 14:51:56 +01:00
PJB3005
0db49b419d
Stub J3DGDLoadTlut
2026-03-02 14:50:24 +01:00
PJB3005
c39f6a1b56
Move some OS functionality to rely on Aurora
2026-03-02 14:27:20 +01:00
PJB3005
2442b9d948
Move TP-specific OSReport functions elsewhere
2026-03-02 13:47:19 +01:00
PJB3005
d817633c86
Make it build with 100% Aurora dolphin headers
2026-03-02 13:26:35 +01:00
PJB3005
4b49f4f32c
Fix relocated files
2026-03-02 12:50:45 +01:00
PJB3005
ab389c5f49
Merge remote-tracking branch 'decomp/main' into 26-02-27-pjb-dev-2
2026-03-02 12:36:59 +01:00
PJB3005
d687132c1a
Remove stubs now implemented by my Aurora branch
2026-03-02 12:00:54 +01:00
PJB3005
3a0b45c508
Switch to Aurora headers for GX/VI
...
Replace GXSetArray() with GXSETARRAY() taking in size everywhere
Fix a ton of structs/enums being referred to with underscore name.
2026-03-02 12:00:53 +01:00
Jasper St. Pierre
860e29b265
misc cleanup
2026-03-01 15:37:08 -08:00
Luke Street
9649319ec4
Reorganize library code into libs/ ( #3119 )
...
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}
* Update configure.py and project.py for new libs structure
* Refactor `#include <dolphin/x.h>` -> `<x.h>`
* Remove `__REVOLUTION_SDK__` forwards from dolphin
* Fix dolphin/ references in revolution
* Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__`
* Always build TRK against dolphin headers
* Resolve revolution SDK header resolution issues
2026-03-01 14:35:36 -08:00
PJB3005
6388c3d199
Add heap imgui
2026-03-01 22:23:59 +01:00
TakaRikka
6e149819e1
d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup ( #3116 )
...
* d_a_kago cleanup
* d_s_logo wii/shield work
* d_s_logo / d_s_play debug work
* fix missing profile class sizeof's
* fix phase->id values
* build fixes
* fix dCamera_c and camera profile
2026-03-01 13:19:48 -08:00
Jasper St. Pierre
a22e660c0f
d_camera size fix
2026-03-01 11:45:09 -08:00
Jasper St. Pierre
162ad71254
kcol be start
...
lots of methods still not finished
2026-03-01 11:45:03 -08:00
Jasper St. Pierre
9525884251
stub log
2026-03-01 11:29:03 -08:00
Jasper St. Pierre
8fa5136fdb
CMake includes alt
2026-03-01 09:56:43 -08:00
PJB3005
b9d1fe605c
Fix Aurora event processing (fix exit)
2026-03-01 17:29:19 +01:00
PJB3005
4b2c38c1fe
JParticle BE fixes
2026-03-01 17:08:17 +01:00
PJB3005
397b94f595
Allow imgui windows to be toggled
2026-03-01 17:06:52 +01:00
PJB3005
47dd2dfb69
Move imgui debug overlay to own file
2026-03-01 16:38:39 +01:00
PJB3005
5e157c82e9
Fix createEditorCamera link error
2026-03-01 15:16:22 +01:00
PJB3005
0202ecfc16
Fix dBgS_CaptPoly forward declares
2026-03-01 15:14:23 +01:00
PJB3005
798caf079a
Merge remote-tracking branch 'origin/main' into 26-02-27-pjb-dev-2
2026-03-01 15:08:52 +01:00
PJB3005
4c96a52cab
Define fpcLy enum as being u32 explicitly
...
Fixes compiler warnings about conversions
2026-03-01 14:54:19 +01:00
PJB3005
991ff43a8b
My IDE lied to me 😭
2026-03-01 14:53:00 +01:00
PJB3005
e703c6289a
Fix crafty's ++ and -- operators for BE<T>
2026-03-01 14:48:45 +01:00
CraftyBoss
83eb869cee
update some actors to use sizeof for mSize, endian swap J2DScreen related structs, add 64bit endian swapping
...
game appears to be hanging on fully initing some processes, so while there isnt an immediate crash, nothing seems to be happening
2026-03-01 14:46:16 +01:00
PJB3005
eaff191b47
process class inheritance vtable fix
2026-03-01 14:34:07 +01:00
Luke Street
c31932a308
Merge decomp/main into dusk
2026-02-28 21:33:12 -07:00
Luke Street
6a48380461
More GCC compatibility/warning fixes ( #3118 )
...
* Wrap >4-char literals in a MULTI_CHAR macro
Modern compilers do not support CW's non-standard behavior with
>4 char literals. We can, however, use a constexpr function to
compute the u64 values directly. This leaves <=4 char literals
unchanged.
* Replace non-pointer usages of NULL with 0
* Define NULL to nullptr on C++11 and above
* Fix more -Wpointer-arith and -Woverflow warnings
* Replace u32/s32 with uintptr_t/intptr_t where appropriate
* JSUOutputStream: Overload all standard int types
2026-02-28 20:19:17 -08:00
Luke Street
ba07fdb505
JSUOutputStream: Overload all standard int types
2026-02-28 21:16:58 -07:00
TakaRikka
b21d9ddb5e
Merge pull request #33 from TakaRikka/warning-fixes-2
...
More warning fixes & pointer truncation fixes
2026-02-28 20:13:13 -08:00