Commit Graph

3211 Commits

Author SHA1 Message Date
PJB3005 5d496baee4 Make JUT showAssert_f_va just log and exit
Normally it tries to draw the error on screen, but the wait on vblank just infinite loops for us.
2026-02-24 23:01:29 +01:00
TakaRikka 7f4d6a91d3 Merge pull request #9 from TakaRikka/msvc-linkfix-dev
Merged wip/linkfix branches and show first logos on MSVC
2026-02-24 14:01:27 -08:00
PJB3005 68fabb248a Make OSPanic abort properly, don't unwind stack
Existing abort code is a bad idea on a modern compiler. Just call abort()
2026-02-24 23:00:23 +01:00
PJB3005 d9e39c8786 Fix getMaxAllocatableSize & CMemBlock::getBlock on 64-bit 2026-02-24 21:39:45 +01:00
PJB3005 a4f66b9892 Add BIT_64 define to types.h
I'll be using this
2026-02-24 21:39:11 +01:00
PJB3005 513b86f8ed Translate memory allocation failure error 2026-02-24 21:04:48 +01:00
PJB3005 e4104cadad Make OSReport_Error less hideous to look at 2026-02-24 21:03:05 +01:00
PJB3005 77581bace4 Fix AR DMAs & async DVD reads on 64-bit
We get to the health and safety screen!!
2026-02-24 20:48:16 +01:00
Lurs 3cfef81753 Fix JSUOutputStream uintptr_t operator conflict on MSVC x86.
uintptr_t == u32 == unsigned int on 32-bit MSVC since u32 was changed from unsigned long to unsigned int for TARGET_PC. Guard the uintptr_t overload to x64 only where uintptr_t != u32.
2026-02-24 20:42:46 +01:00
Lurs 2b78bb3375 Changed loading for already static loaded .rel files. Added gamepad init 2026-02-24 20:42:45 +01:00
PJB3005 e2dacba262 Fix JKRArchive on 64-bit
They store the data address in the same struct that's directly loaded from archive files. This means it's impossible to expand to 64-bit directly, and instead we need to allocate the data pointers in a separate array.
2026-02-24 19:55:15 +01:00
PJB3005 6d47b43766 Fix JKRExpHeap on 64 bit 2026-02-24 18:16:45 +01:00
PJB3005 fcf1f4bed1 Fix wrong forward declares (struct/class)
Requires removing the now-matching symbols from jsystem_stubs.cpp
2026-02-24 16:58:12 +01:00
PJB3005 79e9fa257f Use BE(T) for JKRArchive 2026-02-24 16:55:08 +01:00
PJB3005 a36f3aaef9 Revert accidental changes to JKRArchive.h
(not mine)
2026-02-24 16:51:27 +01:00
PJB3005 29375d2b79 I apparently missed JUTCacheFont 2026-02-24 16:36:16 +01:00
PJB3005 f3ca75b3b7 Use BE(T) for JUTPalette 2026-02-24 16:35:45 +01:00
PJB3005 9e02e3cfce Use BE(T) for JUTFont 2026-02-24 16:29:13 +01:00
PJB3005 36895ee3b6 Add template-based BE(T) endianness conversion helper types
Doesn't require modification at the call sites thanks to the implicit conversion operator.
2026-02-24 16:29:00 +01:00
PJB3005 1b6a118eae Replace some hardcoded 4 -> alignof(max_align_t)
Hope this fixes the allocator issues
2026-02-24 16:04:53 +01:00
PJB3005 d05478cfaa Fix JKRSolidHeap on 64-bit 2026-02-24 15:49:28 +01:00
PJB3005 32e83a26a1 Add CMake option to re-enable warnings in game build 2026-02-24 15:40:26 +01:00
PJB3005 750f9a044d Compile fixes for previous commit
oops
2026-02-24 15:29:08 +01:00
PJB3005 e9b3df4d61 Fix primitive int types on 64-bit non-Windows targets
`long` is variable-sized on non-Windows targets, so don't use it.

Added some static_asserts to confirm this is the case.
2026-02-24 15:23:52 +01:00
PJB3005 e5cfe0e6b4 Use calloc instead of malloc followed by memset
Avoids forcing pages to be allocated until actually needed.
2026-02-24 15:17:47 +01:00
PJB3005 818b190bb5 Make heap init work on 64-bit
Larger pointer sizes means the normal heap limits don't work.

Expand them even when on 32-bit because we're already allocating 256 MB
of MEM1 anyways
2026-02-24 15:14:57 +01:00
PJB3005 bc8d5a2dce Make console UTF-8 & VT sequences work reliably on Windows 2026-02-24 14:54:53 +01:00
PJB3005 04fdee9d5a Fix mDoPrintf_vprintf_Interrupt on 64-bit
This is an ABI hazard so I'm just gonna call vprintf directly.
2026-02-24 14:08:15 +01:00
PJB3005 449900d2bf Fix compile with Dusk's mtx lib
Move Mtx33 and similar types to JMath

Rename mtx.h in decomp to _mtx.h so Aurora's header is used instead.
2026-02-24 13:15:21 +01:00
PJB3005 33eec2d3d9 Move source file listing to separate CMake file
Huge
2026-02-24 13:14:12 +01:00
PJB3005 00b193b121 Remove some GX stubs now implemented by Aurora 2026-02-24 13:13:46 +01:00
PJB3005 5185613b71 Move Aurora include before setting compile options
Fixes our compile options breaking Aurora build
2026-02-24 13:13:32 +01:00
PJB3005 0e3f7f10bd Remove manual C++20 compile option from MSVC
Not necessary, we already set CMAKE_CXX_STANDARD
2026-02-24 13:11:35 +01:00
Lurs ac411e8489 Bringing aurora to remote origin again 2026-02-23 21:47:34 +01:00
Pieter-Jan Briers 929939c4a2 Fix JASGlobalInstance instance definitions (#3108)
There are a few places where JASGlobalInstance have their sInstance storage implemented via template specialization. The problem is that these have no initializer, which means that they are not proper definitions (only declarations) in standards-compliant C++. MSVC and (evidently) MWCC accept this, but modern Clang and GCC do not and won't emit symbols.

I've added a macro that properly initializes these outside MWCC.

Also, JASGlobalInstance<JAUSectionHeap> was only being declared in each actor file that used it, which sounds incorrect? Not sure about this but I added it to m_Do_main too, again behind MWERKS check.
2026-02-23 11:17:37 -08:00
Pieter-Jan Briers a2dcb7251b Fix incorrect forward declare keywords (#3107)
Mixups of class/struct keyword in forward declares. Doesn't seem to matter on MWCC, but causes name mangling mismatching on modern platforms.
2026-02-23 11:13:00 -08:00
Lurs f710f30702 Added a bunch of Diag functions to diagnose the black screen issue (was a bug in GXGeometry.h). Resumed to old ClearEfb function, no pink screen anymore.
Updated aurora with local changes for TP
2026-02-23 14:33:29 +01:00
Lurs 43ea7786b9 stubbed unresolved symbols again after updating aurora 2026-02-22 07:31:22 +01:00
Lurs 133842b4c5 Update aurora 2026-02-22 07:18:58 +01:00
Lurs d66e35eefc tests with edited aurora 2026-02-22 07:06:54 +01:00
Lurs 8599684fae First pink screen! 2026-02-21 22:15:39 +01:00
Luzagar 765878893f Warpappear doc (#3104)
* warpappear documentation

* dist documentation

* more doc

* add enum name + square macro
2026-02-20 19:06:42 -08:00
Lurs 97e7a8b145 first try to draw first logo 2026-02-20 21:13:50 +01:00
Jcw87 b6abc56f94 d_resorce debug (#3105) 2026-02-20 03:05:23 -08:00
Max Roncace d939dcd474 Implement Z2AudioCS (#3103) 2026-02-20 02:53:27 -08:00
roeming 07ef4b6d26 Big cast cleanup (#3076)
* Big cast cleanup

* fix for name conflict

* rename header

* rename cast macros

* fix rename mistake

---------

Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-02-20 02:48:29 -08:00
Lurs a4d72437ef OS threading, DVD I/O, Endianness fixes, ARAM emulation, GX vertex fix
Major changes:

- Implement Big-Endian to Little-Endian byte-swapping for all RARC archive
  types (JKRCompArchive, JKRMemArchive, JKRDvdArchive, JKRAramArchive)
- Implement DVD file I/O via DvdEmu (DVDOpen, DVDFastOpen, DVDReadPrio,
  DVDReadAsyncPrio, DVDConvertPathToEntrynum)
- Fix YAZ0 decompression endianness in JKRDvdRipper, JKRDecomp, JKRAram,
  and JKRDvdAramRipper (use JKRDecompExpandSize instead of direct header read)
- Emulate ARAM with 16MB malloc buffer and synchronous memcpy in ARQPostRequest
  instead of hardware DMA transfers that hang on PC
- Add real OS threading implementation (OSContext, OSThread, OSMutex) using
  native Windows threads with side-table pattern for GC struct compatibility
- Fix font endianness for JUTResFont and JUTCacheFont
- Redirect GXVert.h to Aurora's PC implementation to prevent FIFO writes to
  the GameCube hardware address 0xCC008000
- Add Z-buffer texture format support (GX_TF_Z24X8, GX_TF_Z16, GX_TF_Z8)
  in Aurora's texture converter
2026-02-19 10:35:42 +01:00
Max Roncace 979afc7c59 Fix Wii splits for EXI2_GDEV_GCN/main.c (#3102) 2026-02-17 23:04:42 -08:00
Max Roncace ba2700248e d_cursor_mng mostly matching (#3101) 2026-02-17 22:58:52 -08:00
Lurs c86a2208d2 first start with aurora after linking on MSVC 2026-02-17 22:28:42 +01:00