Luke Street
09cba130c2
Try a different way
2026-02-28 21:06:22 -07:00
Luke Street
db924a6de5
Fix uintptr_t/u32 overloads
2026-02-28 20:51:16 -07:00
Luke Street
acdf6ad70f
Some u32/s32 -> uintptr_t/intptr_t
2026-02-28 20:34:06 -07:00
Luke Street
196b334453
More pointer truncation & implicit conversion fixes
2026-02-28 18:47:49 -07:00
Luke Street
8ee459cda0
Implement JHIhtonl/JHIntohl
2026-02-28 18:24:48 -07:00
Luke Street
bd8cf29176
Add C versions of all ASM blocks (except THP)
2026-02-28 18:10:14 -07:00
Luke Street
4cbb6d22b7
Guard operator new/delete behind !TARGET_PC
2026-02-28 17:26:24 -07:00
Luke Street
bd682c9818
Various minor warning fixes
2026-02-28 17:18:04 -07:00
Luke Street
60edc293c4
Include JUTPalette in J2DAnimation to avoid deleting forward decl
2026-02-28 17:17:01 -07:00
Luke Street
0631cfe894
Fix all -Wconversion-null warnings
2026-02-28 15:59:24 -07:00
Luke Street
b7961b7739
Fix compilation errors after decomp/main merge
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- Fix <string> -> <cstring> across all source files (upstream fix)
- Add <cstring> to JASGadget.h, <cstdarg> to JUTDbPrint.cpp
- Fix <string> -> <cstring> in JUTFont.h, d_save.h, f_ap_game.h
- Fix std::isnan usage in c_cc_d.cpp
- Fix cCcD_Src types: s32 -> u32 for bitmask fields (upstream fix)
- Fix AT_TYPE_WOLF_ATTACK/AT_TYPE_UNK unsigned literals (upstream fix)
- Remove (s32) casts on hex literals in collision data (upstream fix)
- Fix 0xFFFFFFFF literal in d_a_obj_wood_statue.cpp (upstream fix)
- Add braces to case 0 in d_a_e_gb.cpp to fix jump-over-init
- Fix Z2AudioCS.h include path (Z2AudioLib -> Z2AudioCS)
- Forward-declare Z2AudioCS in stubs.cpp to avoid revolution conflicts
- Guard JASGlobalInstance specializations with __MWERKS__ in m_Do_main
- Remove duplicate inline functions from d_com_inf_game.h
- Mark dummy() functions as static (upstream fix)
- Add JAUSectionHeap.h include to m_Do_main.cpp
2026-02-28 14:29:46 -07:00
Luke Street
3b8300d0d2
Merge decomp/main into dusk
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Merges 44 upstream commits from zeldaret/tp decomp/main.
Conflict resolutions:
- .github/workflows/build.yml: keep deleted (not needed for PC port)
- README.md: keep PC port README
- J3DAnimation.h: keep OFFSET_PTR macro + add upstream forward decl
- J3DModelLoader.h: keep BE(u32) mBlockNum + add field_0x1c
- d_com_inf_game.h: keep PC port inlines + add upstream declarations
- global.h: keep MULTI_CHAR macro + add FABSF macro
- JUTConsole.cpp: keep uintptr_t cast for 64-bit
- JUTDbPrint.cpp: keep PC enter_() helper + add cstring include
- JUTResFont.cpp: take upstream loop/struct improvements with BE types
- JUTCacheFont.cpp: take upstream decomp fix
- float.h: use upstream !PLATFORM_GCN guard
- d_a_npc_bouS/theB.cpp: keep MULTI_CHAR() for PC portability
- d_a_npc_henna.cpp: keep uintptr_t + use upstream var name
- d_demo.cpp: keep near_/far_ field renames for PC
- d_resorce.cpp: keep uintptr_t + fix var name to res
- d_s_room.cpp, m_Do_graphic.cpp: keep dusk includes + add cstring
- m_Do_main.cpp: keep JHIComPortManager + use JAS_GLOBAL_INSTANCE_INIT
- angle_utils.h: remove redundant types.h include
2026-02-28 13:33:16 -07:00
Luke Street
29c96f5c65
Some GCC compilation fixes ( #3114 )
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* Fix 6-byte multichar literals
* Add `struct` to `e_ga_class::ga_s`
* Fix remaining wrong forward declares (struct/class)
* Replace `#include <string>` with `#include <cstring>`
* Guard FLT_EPSILON define to prevent redefinition
* Add missing `#include <cstring>` for direct cstring function usage
2026-02-28 12:11:00 -08:00
PJB3005
317fb95c27
Make GXVtxDescList and GXVtxAttrFmtList not be behind BE
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Fixes a stub call because we couldn't pass the BE form to the API
2026-02-27 01:04:44 +01:00
Pieter-Jan Briers
35890e5880
Fix broken J3DTexture assert ( #3111 )
2026-02-25 14:06:37 -08:00
TakaRikka
6bdba0ecdd
Merge pull request #23 from TakaRikka/26-02-25-fix-j3dtexture-assert
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Fix broken J3DTexture assert
2026-02-25 13:56:07 -08:00
PJB3005
96502d8570
Fix broken J3DTexture assert
2026-02-25 22:55:02 +01:00
TakaRikka
bb6eca1c1a
Merge pull request #21 from TakaRikka/26-02-25-jsystem-debug
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Make the rest of JSystem compiled in DEBUG
2026-02-25 12:54:28 -08:00
PJB3005
cf5ce234b6
Make the rest of JSystem compiled in DEBUG
2026-02-25 21:31:13 +01:00
PJB3005
bd4371870c
Fix FLT_EPSILON redefinition warning
2026-02-25 21:29:59 +01:00
TakaRikka
39981e4a65
Merge pull request #16 from TakaRikka/26-02-25-more-endian-fixes
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Asset loading endian fixes (mostly)
2026-02-25 11:58:37 -08:00
PJB3005
720d59cdff
Merge branch 'main' into 26-02-25-more-endian-fixes
2026-02-25 20:47:33 +01:00
PJB3005
3e0023961f
Windows build fixes
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Name mangling/linkage shenanigans
Remove jsystem_stubs.cpp, it's not necessary.
2026-02-25 20:43:43 +01:00
PJB3005
e7861f1ee3
Fix endianness & 64-bit in 3D asset loading code
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Combination of plumbing BE(T) through everything, making BE<T> have template specializations, and inverting at load time where more practical.
2026-02-25 20:20:45 +01:00
Jeffrey Crowell
9af9240253
builds on mac again
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revert some useless ifdefs
rm TARGET_PC in the wrong place
remove stubbed version of functions
2026-02-25 11:09:19 -08:00
PJB3005
f2dacf2a75
Make JKRHeap::sCurrentHeap thread local
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Needed because we're using true OS threading, so we can't do the normal JSystem heap changing on thread change.
Requires encapsulating it (removing the public static field)
2026-02-24 23:35:16 +01:00
Pieter-Jan Briers
af7ab981e6
Fix MORE wrong forward declares (struct/class) ( #3110 )
2026-02-24 14:20:45 -08:00
PJB3005
807ea3e006
Use real line numbers for asserts
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Redefine the macros to use __LINE__
2026-02-24 23:15:01 +01:00
PJB3005
d9e39c8786
Fix getMaxAllocatableSize & CMemBlock::getBlock on 64-bit
2026-02-24 21:39:45 +01:00
PJB3005
77581bace4
Fix AR DMAs & async DVD reads on 64-bit
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We get to the health and safety screen!!
2026-02-24 20:48:16 +01:00
Lurs
3cfef81753
Fix JSUOutputStream uintptr_t operator conflict on MSVC x86.
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uintptr_t == u32 == unsigned int on 32-bit MSVC since u32 was changed from unsigned long to unsigned int for TARGET_PC. Guard the uintptr_t overload to x64 only where uintptr_t != u32.
2026-02-24 20:42:46 +01:00
PJB3005
e2dacba262
Fix JKRArchive on 64-bit
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They store the data address in the same struct that's directly loaded from archive files. This means it's impossible to expand to 64-bit directly, and instead we need to allocate the data pointers in a separate array.
2026-02-24 19:55:15 +01:00
PJB3005
fcf1f4bed1
Fix wrong forward declares (struct/class)
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Requires removing the now-matching symbols from jsystem_stubs.cpp
2026-02-24 16:58:12 +01:00
PJB3005
79e9fa257f
Use BE(T) for JKRArchive
2026-02-24 16:55:08 +01:00
PJB3005
a36f3aaef9
Revert accidental changes to JKRArchive.h
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(not mine)
2026-02-24 16:51:27 +01:00
PJB3005
f3ca75b3b7
Use BE(T) for JUTPalette
2026-02-24 16:35:45 +01:00
PJB3005
9e02e3cfce
Use BE(T) for JUTFont
2026-02-24 16:29:13 +01:00
PJB3005
750f9a044d
Compile fixes for previous commit
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oops
2026-02-24 15:29:08 +01:00
PJB3005
449900d2bf
Fix compile with Dusk's mtx lib
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Move Mtx33 and similar types to JMath
Rename mtx.h in decomp to _mtx.h so Aurora's header is used instead.
2026-02-24 13:15:21 +01:00
Pieter-Jan Briers
929939c4a2
Fix JASGlobalInstance instance definitions ( #3108 )
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There are a few places where JASGlobalInstance have their sInstance storage implemented via template specialization. The problem is that these have no initializer, which means that they are not proper definitions (only declarations) in standards-compliant C++. MSVC and (evidently) MWCC accept this, but modern Clang and GCC do not and won't emit symbols.
I've added a macro that properly initializes these outside MWCC.
Also, JASGlobalInstance<JAUSectionHeap> was only being declared in each actor file that used it, which sounds incorrect? Not sure about this but I added it to m_Do_main too, again behind MWERKS check.
2026-02-23 11:17:37 -08:00
Pieter-Jan Briers
a2dcb7251b
Fix incorrect forward declare keywords ( #3107 )
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Mixups of class/struct keyword in forward declares. Doesn't seem to matter on MWCC, but causes name mangling mismatching on modern platforms.
2026-02-23 11:13:00 -08:00
Lurs
8599684fae
First pink screen!
2026-02-21 22:15:39 +01:00
Lurs
97e7a8b145
first try to draw first logo
2026-02-20 21:13:50 +01:00
Jcw87
b6abc56f94
d_resorce debug ( #3105 )
2026-02-20 03:05:23 -08:00
Max Roncace
d939dcd474
Implement Z2AudioCS ( #3103 )
2026-02-20 02:53:27 -08:00
Lurs
a4d72437ef
OS threading, DVD I/O, Endianness fixes, ARAM emulation, GX vertex fix
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Major changes:
- Implement Big-Endian to Little-Endian byte-swapping for all RARC archive
types (JKRCompArchive, JKRMemArchive, JKRDvdArchive, JKRAramArchive)
- Implement DVD file I/O via DvdEmu (DVDOpen, DVDFastOpen, DVDReadPrio,
DVDReadAsyncPrio, DVDConvertPathToEntrynum)
- Fix YAZ0 decompression endianness in JKRDvdRipper, JKRDecomp, JKRAram,
and JKRDvdAramRipper (use JKRDecompExpandSize instead of direct header read)
- Emulate ARAM with 16MB malloc buffer and synchronous memcpy in ARQPostRequest
instead of hardware DMA transfers that hang on PC
- Add real OS threading implementation (OSContext, OSThread, OSMutex) using
native Windows threads with side-table pattern for GC struct compatibility
- Fix font endianness for JUTResFont and JUTCacheFont
- Redirect GXVert.h to Aurora's PC implementation to prevent FIFO writes to
the GameCube hardware address 0xCC008000
- Add Z-buffer texture format support (GX_TF_Z24X8, GX_TF_Z16, GX_TF_Z8)
in Aurora's texture converter
2026-02-19 10:35:42 +01:00
Jcw87
6703a5c0ce
d_demo debug ( #3098 )
2026-02-13 15:08:10 -08:00
Jcw87
a6561ebcf1
d_bg_parts debug ( #3097 )
2026-02-13 15:06:14 -08:00
Lurs
3b742025db
Fix MSVC compiler and linker errors
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- Fix struct/class forward declaration mismatches (JAIAudience, JASTrack) causing different MSVC mangled names and unresolved symbols
- Add jsystem_stubs.cpp with stubs for JASHeap, JASVoiceBank, J3DShapeTable, JAUSection, JHICommBuf, HIO/HIO2, JOR
2026-02-13 23:28:47 +01:00
Jcw87
c6b361575e
d_jnt_col debug ( #3088 )
2026-02-11 00:05:16 -08:00