Commit Graph

2904 Commits

Author SHA1 Message Date
PJB3005 7d57ff914b BE d_msg_unit.cpp
Fixes fish lengths and probably more stuff

Fixes #194
2026-04-02 01:23:53 +02:00
Irastris f2814da1b4 Update Aurora 2026-04-01 18:09:40 -04:00
PJB3005 a83c53cf37 How did this compile on my branch but not here... (fix d_a_movie_player.h) 2026-04-01 23:48:45 +02:00
PJB3005 1096e5c869 Fix bad merge in #139 2026-04-01 23:43:26 +02:00
TakaRikka 620e788e4f Merge pull request #139 from TakaRikka/26-03-28-movie-player
Make the movie player work
2026-04-01 13:49:55 -07:00
PJB3005 c3516c368a Fix letter menu rendering
Fixes https://github.com/TakaRikka/dusk/issues/181
2026-04-01 15:16:04 +02:00
Pieter-Jan Briers 007d787cfd Merge branch 'main' into 26-03-28-movie-player 2026-04-01 15:15:08 +02:00
PJB3005 4c3633c495 Implement OSSetCurrentThreadName on macOS 2026-04-01 14:37:24 +02:00
TakaRikka a783ddae4f Merge pull request #189 from TakaRikka/hd-map
Update aurora & increase map resolution
2026-04-01 00:54:08 -07:00
TakaRikka 603a71b2e1 increase fmap res 2026-04-01 00:32:06 -07:00
TakaRikka 07280eeb96 fix dmap 2026-04-01 00:17:41 -07:00
Luke Street c027b6ef6a Update aurora & increase map resolution 2026-04-01 00:53:08 -06:00
TakaRikka afcabde36e Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-31 22:51:36 -07:00
TakaRikka a3e3720cb1 coo crash fix 2026-03-31 22:51:26 -07:00
Irastris 186e94e120 Update Aurora for CARD refactor 2026-03-31 23:31:45 -04:00
Max Roncace 427a27c803 Update Aurora for PAD fixes 2026-03-31 21:27:24 -04:00
PJB3005 fb88f02b9f Don't render HUD map if invisible
Very nice on debug builds since you can avoid huge FPS drops by hiding the map now.
2026-04-01 01:11:28 +02:00
PJB3005 d15936cd61 Couple names in dMeterMap_c 2026-04-01 01:11:28 +02:00
PJB3005 1146c30ec0 More GX debug groups 2026-04-01 01:11:28 +02:00
TakaRikka d2482d1eab Merge pull request #184 from TakaRikka/feature/axis-mapping
Implement controller axis remapping
2026-03-31 15:50:03 -07:00
Max Roncace 8a9116501d Implement controller axis remapping
This utilizes new functionality in encounter/aurora#73.
2026-03-31 18:48:02 -04:00
Max Roncace 7749106ec7 Fix compile error in ImGuiHeapOverlay due to invalid static keyword 2026-03-31 18:46:39 -04:00
Max Roncace 2a92672410 Update Aurora for input changes 2026-03-31 18:46:05 -04:00
PJB3005 e61d7a19b8 Expand heap debug ImGui
Now allows seeing all blocks in ExpHeaps and running heap integrity checks.
2026-03-31 21:18:25 +02:00
PJB3005 ab7e34975e Allow OSReport to *really* be forced on via menu.
There's a ton of stuff that's slipping under the radar because OSReport_system keeps disabling OSReport.
2026-03-31 21:14:02 +02:00
PJB3005 4fd8d26bab Heap allocation failure logs free blocks, always crashes even without DEBUG 2026-03-31 21:13:13 +02:00
PJB3005 aea7d97bb5 Fix heap corruption caused by JKRExpHeap::do_freeAll
Caused by a size that should've been sizeof(CMemBlock).

Simple way to repro was to open and close the full map on dpad, afterwards heap check would fail.
2026-03-31 21:11:19 +02:00
Lurs 734d1e8945 Fix also the big map 2026-03-31 13:14:08 +02:00
TakaRikka 57933f7150 Merge pull request #165 from TakaRikka/26-03-31-suspicious-assert
Disable suspicious assert causing cutscene crashes
2026-03-31 03:53:09 -07:00
Lurs bf07cf4c5f Minimap fixes (needs change for intensityI8 in aurora) and some other BE fixes 2026-03-31 11:38:59 +02:00
TakaRikka 53c915d627 remove unneeded ospanic 2026-03-31 01:08:11 -07:00
TakaRikka b7aec5a207 enable hyrule field speedhack for now 2026-03-31 00:47:41 -07:00
TakaRikka ced40ca330 Merge pull request #172 from TakaRikka/arrays
Update GXSetArray usages (fixes & `le` arg)
2026-03-31 00:11:07 -07:00
Luke Street b109aa0273 Update GXSetArray usages (fixes & le arg) 2026-03-31 01:06:36 -06:00
Irastris cd1b0bdd32 Should have done this too, don't commit when tired kids 2026-03-31 00:49:43 -04:00
Irastris f1165bedd7 Change fullscreen checkbox to menu item, add F11 keybind 2026-03-31 00:47:24 -04:00
Luke Street 0fec5da590 Use <aurora/main.h> for SDL_main 2026-03-30 22:14:42 -06:00
PJB3005 3d81e633ff Disable suspicious assert causing cutscene crashes
From my reading of the code this assert is likely incorrect. This throws on cases where usize has a sane-looking value (the length of the pContent null-terminated string), and from my understanding of how the data is parsed, this length is needed to figure out the location of the next "paragraph".
2026-03-31 04:36:33 +02:00
YunataSavior 356f8d3015 gitignore: raw, gci, and zip 2026-03-30 19:24:13 -07:00
TakaRikka 1f583d8135 Merge pull request #162 from TakaRikka/26-03-31-fast-iron-boots
Fast iron boots tweak
2026-03-30 18:22:53 -07:00
PJB3005 4b2a3e8da9 Fast iron boots tweak 2026-03-31 03:17:56 +02:00
PJB3005 54094a9b6c Fix d_a_obj_stone bound crashing due to accessing a field improperly
Different vtable layout on mwerks made this direct pointer cast not work. access the field instead.

Also I went searching if there's any other cases of this bug, didn't find any but did find something else to clean up.
2026-03-31 03:17:31 +02:00
TakaRikka 984cf000d4 unstub map rendering 2026-03-30 17:52:19 -07:00
PJB3005 d00104285b Fix JUTGamePad stopPatternedRumbleAtThePeriod division by zero
Happens for me when loading a save in Death Mountain Twilight. Confirmed in Dolphin with the same save file.

PowerPC does not raise an exception on division by zero, so I assume this is an original game "bug"
2026-03-31 01:12:45 +02:00
TakaRikka e52ffcef12 fix pad rumble 2026-03-30 14:44:40 -07:00
TakaRikka 1f05995c13 the rest of maddie's flower stuff 2026-03-30 13:08:29 -07:00
TakaRikka 5ce7c047a2 fix camera shake 2026-03-30 03:33:15 -07:00
TakaRikka 4a7ea9d85b Merge https://github.com/zeldaret/tp 2026-03-30 02:21:28 -07:00
TakaRikka 5685fa58c6 Z2Audio player debug work / fix actor method returns (#3140)
* Z2Audio player debug work

* fix actor method returns

* wii build fix
2026-03-30 02:10:42 -07:00
Lurs 3f2bd02ae0 Fix softlock when entering Faron cave (and maybe others) in Release 2026-03-30 09:33:54 +02:00