PJB3005
883ba38bb8
Switch to Aurora headers for GX/VI
...
Replace GXSetArray() with GXSETARRAY() taking in size everywhere
Fix a ton of structs/enums being referred to with underscore name.
2026-03-02 12:00:53 +01:00
PJB3005
3750e7cfee
Merge remote-tracking branch 'origin/main' into 26-02-27-pjb-dev-2
2026-03-01 15:08:52 +01:00
CraftyBoss
3e4b9bf59b
update some actors to use sizeof for mSize, endian swap J2DScreen related structs, add 64bit endian swapping
...
game appears to be hanging on fully initing some processes, so while there isnt an immediate crash, nothing seems to be happening
2026-03-01 14:46:16 +01:00
Luke Street
b14eaf7a4c
Merge decomp/main into dusk
2026-02-28 21:33:12 -07:00
Luke Street
6e748ac283
More GCC compatibility/warning fixes ( #3118 )
...
* Wrap >4-char literals in a MULTI_CHAR macro
Modern compilers do not support CW's non-standard behavior with
>4 char literals. We can, however, use a constexpr function to
compute the u64 values directly. This leaves <=4 char literals
unchanged.
* Replace non-pointer usages of NULL with 0
* Define NULL to nullptr on C++11 and above
* Fix more -Wpointer-arith and -Woverflow warnings
* Replace u32/s32 with uintptr_t/intptr_t where appropriate
* JSUOutputStream: Overload all standard int types
2026-02-28 20:19:17 -08:00
Luke Street
bd682c9818
Various minor warning fixes
2026-02-28 17:18:04 -07:00
Luke Street
38b7156a8e
Another round of GCC fixes ( #3115 )
...
* Fix remaining <string> -> <cstring> for GCC compilation (#3114 follow-up)
MWerks' <string> header transitively includes C string functions
(memcpy, strlen, strcmp, etc.), but GCC/Clang's <string> is the C++
std::string header. These files all use C string functions and should
include <cstring> instead.
* Use std::isnan instead of isnan for GCC compilation
GCC's <cmath> places isnan in the std namespace. Using the unqualified
isnan fails to compile with GCC/Clang.
* Fix cCcD_Src types: s32 -> u32 for bitmask fields
cCcD_SrcObjCommonBase::mSPrm, cCcD_SrcObjTg::mType, and
cCcD_SrcObjAt::mType are used as bitmasks (SetType/SetSPrm take u32,
MskType/MskSPrm use u32, values like 0xFFFFFFFF are common in
aggregate inits). Change from s32 to u32 to match usage.
Also fix AT_TYPE_WOLF_ATTACK/AT_TYPE_UNK to use unsigned literals,
and remove now-unnecessary (s32) casts on hex literals in collision
source data.
* Mark dummy() functions as static to avoid multiple definition errors
These decomp artifact functions have the same name and signature across
TUs, causing linker errors when building as a single binary.
2026-02-28 13:35:07 -08:00
Luke Street
b7961b7739
Fix compilation errors after decomp/main merge
...
- Fix <string> -> <cstring> across all source files (upstream fix)
- Add <cstring> to JASGadget.h, <cstdarg> to JUTDbPrint.cpp
- Fix <string> -> <cstring> in JUTFont.h, d_save.h, f_ap_game.h
- Fix std::isnan usage in c_cc_d.cpp
- Fix cCcD_Src types: s32 -> u32 for bitmask fields (upstream fix)
- Fix AT_TYPE_WOLF_ATTACK/AT_TYPE_UNK unsigned literals (upstream fix)
- Remove (s32) casts on hex literals in collision data (upstream fix)
- Fix 0xFFFFFFFF literal in d_a_obj_wood_statue.cpp (upstream fix)
- Add braces to case 0 in d_a_e_gb.cpp to fix jump-over-init
- Fix Z2AudioCS.h include path (Z2AudioLib -> Z2AudioCS)
- Forward-declare Z2AudioCS in stubs.cpp to avoid revolution conflicts
- Guard JASGlobalInstance specializations with __MWERKS__ in m_Do_main
- Remove duplicate inline functions from d_com_inf_game.h
- Mark dummy() functions as static (upstream fix)
- Add JAUSectionHeap.h include to m_Do_main.cpp
2026-02-28 14:29:46 -07:00
Luke Street
3b8300d0d2
Merge decomp/main into dusk
...
Merges 44 upstream commits from zeldaret/tp decomp/main.
Conflict resolutions:
- .github/workflows/build.yml: keep deleted (not needed for PC port)
- README.md: keep PC port README
- J3DAnimation.h: keep OFFSET_PTR macro + add upstream forward decl
- J3DModelLoader.h: keep BE(u32) mBlockNum + add field_0x1c
- d_com_inf_game.h: keep PC port inlines + add upstream declarations
- global.h: keep MULTI_CHAR macro + add FABSF macro
- JUTConsole.cpp: keep uintptr_t cast for 64-bit
- JUTDbPrint.cpp: keep PC enter_() helper + add cstring include
- JUTResFont.cpp: take upstream loop/struct improvements with BE types
- JUTCacheFont.cpp: take upstream decomp fix
- float.h: use upstream !PLATFORM_GCN guard
- d_a_npc_bouS/theB.cpp: keep MULTI_CHAR() for PC portability
- d_a_npc_henna.cpp: keep uintptr_t + use upstream var name
- d_demo.cpp: keep near_/far_ field renames for PC
- d_resorce.cpp: keep uintptr_t + fix var name to res
- d_s_room.cpp, m_Do_graphic.cpp: keep dusk includes + add cstring
- m_Do_main.cpp: keep JHIComPortManager + use JAS_GLOBAL_INSTANCE_INIT
- angle_utils.h: remove redundant types.h include
2026-02-28 13:33:16 -07:00
PJB3005
807ea3e006
Use real line numbers for asserts
...
Redefine the macros to use __LINE__
2026-02-24 23:15:01 +01:00
PJB3005
f3ca75b3b7
Use BE(T) for JUTPalette
2026-02-24 16:35:45 +01:00
PJB3005
9e02e3cfce
Use BE(T) for JUTFont
2026-02-24 16:29:13 +01:00
Lurs
8599684fae
First pink screen!
2026-02-21 22:15:39 +01:00
Lurs
292724920c
Merge branch 'wip/linkfix2' into wip/linkfix
2026-02-11 07:20:44 +01:00
roeming
81d679d207
Fix errors for msvc
...
Use less strict compiler flags instead of modifying source code
Add ugly defines so MSVC stops complaining about zero length arrays
2026-02-01 15:37:26 -08:00
roeming
4e8adeef59
JUtility matching for debug ( #3074 )
...
* Jut cleanup work
* data section fix
* match the last of JUtility
* added more helpful comment
* Add missed null terminator
* do while -> while loop
* replace more do whiles
* Fix wii regression
* Add suggestions
* fix null check
---------
Co-authored-by: roeming <roeming@users.noreply.github.com >
2026-01-28 19:38:20 -08:00
kipcode66
d82453292a
Merge remote-tracking branch 'decomp/main' into compile
2026-01-26 18:11:18 -05:00
TakaRikka
c9e2a73dda
general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug ( #3065 )
...
* typedef for cPhs_Step
* make sdk includes consistent
* d_menu_quit / d_msg_scrn_explain debug
* d_a_obj_testcube mostly done
* d_debug_pad mostly done
* jstudio tool library headers
* some JStudioCameraEditor headers
* d_jcam_editor mostly done
* try fixing some shield regressions
* d_bg_parts mostly done
* fix merge errors
* debug fix
2026-01-24 23:36:23 -08:00
kipcode66
02ba53f72e
Merge commit '46da46b152472c668875d67c336f59ded62d3ecc' into compile
2026-01-23 17:04:18 -05:00
Jcw87
0440061c10
m_Do debug ( #3052 )
...
* m_Do debug
* m_Do wii data
2026-01-18 17:59:57 -08:00
kipcode66
dd67314902
Merge branch 'main' of https://github.com/zeldaret/tp into compile
2026-01-13 21:53:54 -05:00
kipcode66
223d307f70
fix va_list ( #3042 )
2026-01-13 17:51:14 +02:00
kipcode66
9b7e55965f
standard compiler compatibility changes ( #3040 )
...
* move math to cmath
* replace stdarg to cstdarg
* change stdint to stdint.h
* minor fixes
* change stdio to cstdio
* change stdlib to stdlib
* renamed ctype to cctype
* fix missing argument for UNSET_FLAG
2026-01-13 00:48:25 +02:00
hatal175
f6522db159
Work on c_damagereaction and f_ap_game debug ( #3033 )
2026-01-11 19:22:57 -08:00
Jcw87
631a9cc51c
JFWDisplay debug ( #3022 )
2026-01-07 19:52:16 +02:00
Max Roncace
c1aeec67aa
f_pc mostly linked for Wii/Shield ( #3015 )
2026-01-06 04:45:15 -08:00
TakaRikka
eb089801c6
Merge https://www.github.com/zeldaret/tp
2026-01-05 13:46:27 -08:00
Jcw87
3726054a99
JUtility debug ( #3020 )
2026-01-05 04:07:04 -08:00
kipcode66
ea53712c30
Add guards around std library headers ( #3013 )
...
* Last fix for standard compiler error
* adding define guards around headers
* rename cmath.h and climits.h to cmath and climits respectively
* renaming cstdarg.h to cstdarg
* renaming cstdlib.h to cstdlib
* renaming cstring.h to cstring
* renaming cstdio.h to cstdio
* renaming cmath locale ctype
* renaming stdarg string and va_list
* renaming cstddef
* renaming stdio stddef stdlib
* renaming algorithm, functional, iterator, memory, and utility
* renaming bitset, cstdint, limits, and stdint
* renaming new and type_traits
* update quote includes for standard library headers to angle bracket includes
2026-01-05 03:50:45 -08:00
Max Roncace
124eb12f13
m_Do_ext retail linked + debug improvements ( #3009 )
2026-01-04 17:20:35 -08:00
Niklas Bauer
b3803dfa74
f_op work ( #3008 )
...
* f_op debug 1
* f_op debug 2
* f_op debug 3
* f_op debug 4
* f_op debug 5
* f_op_debug fix build
* f_op linking
* remove goto in fopac_create
* fix regressions
* fix regressions
* pr comments
* f_op debug 6
* f_op debug 7
* f_op debug 8
* f_op debug 9
* f_op debug 10
* f_op work, linking, symbols, heap
* regressions 1
* regressions 2
* pr comments
2025-12-30 14:22:38 +02:00
TakaRikka
4a75dc3736
jgadget debug improvements ( #3000 )
2025-12-27 15:24:27 -07:00
LagoLunatic
e8c70fb18f
Clean up code, remove fakematches, add UNUSED, enable warnings ( #2992 )
...
* Remove NDEBUG_DEFINED fakematch, clean up getName temps
* Fix ifdef
* Fix bad JSystem pch ifdef breaking decomp.me
* Remove Acch Chk fakematches
* Private Acch fields
* Fix some clangd errors in headers
* Add UNUSED macro for matching debug parameters
* Enable clangd unused-parameter warning
* Remove extern from initializers
Probably added by dol2asm?
* Fix process profile definitions
* Remove leftover dol2asm address comments
* Remove some unnecessary double casts
* Enable some more clangd warnings
* Fix missing usages of fopAcM_ct
* Fix wrong enum usage
* Fix more fakematches
2025-12-23 15:53:10 -08:00
TakaRikka
46d53ab65f
MSL_C header cleanup ( #2988 )
...
* msl_c header cleanup
* math header cleanup
* fix rest of shieldD configs
* cleanup cflag configs a bit
* fix shield build
2025-12-23 10:20:32 -08:00
Jcw87
758f83dda5
JAHostIO, JAWExtSystem debug ( #2985 )
2025-12-22 12:27:31 -08:00
Pheenoh
b2b64e6ed0
Merge branch 'main' of github.com:pheenoh/dusk
2025-12-21 15:42:42 -07:00
LagoLunatic
0d25cfb3b4
Match JFWSystem::init ( #2972 )
...
Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com >
2025-12-19 17:25:09 -08:00
Jcw87
86729e6597
m_Do_main debug ( #2965 )
2025-12-19 21:22:03 +02:00
roeming
3fd414beab
Use consistent s32/u32 ( #2964 )
...
* cleanup long usage
* fix regression
2025-12-18 13:31:44 -08:00
roeming
3f6558eeb7
Link J2DWindowEX ( #2946 )
...
* Add debug for J2DWindowEx, link GCN version
* locking non-const copy ctor behind GCN check
* fix typo for define
* fix another define typo
* update bugged ctor and leave a comment
2025-12-11 15:41:44 -08:00
Max Roncace
4fa301a6da
Clean up conditional compilation a bit ( #2943 )
2025-12-11 15:34:16 -08:00
kipcode66
1adace595e
Improving standard compiler compatibility ( #2926 )
...
* Adding explicit dolphin/ prefix & fix characters
* Rename ShiftJIS to SJIS
* Separate JASSeqReader read methods implementation between compilers.
* Fix pointer.h
* fix d_item_data typo
* fix gcn matching issue
2025-12-08 20:31:22 -08:00
TakaRikka
214a78acdb
Merge branch 'main' of https://github.com/zeldaret/tp
2025-12-06 21:12:18 -08:00
Max Roncace
cf492884ea
Various debug conditional compilation cleanup ( #2915 )
...
* Global: Define DEBUG as 0 if not already defined
* Clean up DEBUG-guarded code
2025-12-06 13:34:47 -08:00
kipcode66
13cc824dc2
updating variable argument headers & minor fixes for register statement and header file placement
2025-12-05 23:01:52 -05:00
TakaRikka
dfa8efa97b
project cleanup ( #2895 )
...
* some wii OS fixes
* remove old dol2asm comments
* remove dol2asm.h
* remove function address comments
* normalize ATTRIBUTE_ALIGN usage
* DECL_WEAK macro
* fix gcc attribute weak macro
* wrap more mwcc specific things in ifdefs
* fixes
* fix revo sdk version flags
* fixes
2025-11-30 15:23:42 -07:00
Carco_21
b72e4ce104
Small matches/improvements ( #2844 )
...
* j2dmatblock debug work
* J2DMaterialFactory matching
* J2DPictureEx matching
* tiny work
* fixed regressions
* PR cleanup
* build error fix
2025-11-25 18:34:19 +02:00
LagoLunatic
d161aec619
Misc matches ( #2845 )
...
* Misc debug matches
* Fix d_map weak function order
* Remove old nonmatching comments
* d_menu_dmap and JASAudioThread OK, fix weak func order and rodata alignment
* More misc matches
2025-11-21 15:52:16 -08:00
TakaRikka
691aac252b
wii building OK / m_Do_graphic debug work ( #2815 )
...
* wii building OK + m_Do_graphic debug work
* d_meter_HIO debug cleanup
* wii m_Do_graphic stuff
* tag_attack_item OK, mirror_chain almost
* fix build
* mg_fshop matching
2025-11-17 20:01:03 +02:00
TakaRikka
7ef1810132
m_Do_main / f_ap_game / f_op_actor debug work and misc ( #2744 )
...
* m_Do_main / f_ap_game debug stuff
* revolution sdk compatibility
* f_op_actor debug work
* rename fopAcM_SetupActor to fopAcM_ct
* fix build
* fix jp/pal splits
2025-10-19 20:30:49 +03:00