Erin Moon
e40f61ddef
Split d_meter, d_meter2 ( #49 )
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* d_meter2*: split
- d_meter2
- d_meter2_info
- d_meter2_draw
* d_meter_*: split
- d_meter_button
- d_meter_haihai
- d_meter_hakusha
- d_meter_HIO
- d_meter_map
- d_meter_string
* d_kantera_icon_meter: split
* clang-format
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-02 10:47:18 -05:00
Erin Moon
2ab5f6c297
d_camera: split ( #51 )
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Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-02 10:37:11 -05:00
jdflyer
cb436a727b
M_do_controller_pad split and partially matched ( #36 )
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* m_Do_controller_pad split
* Attempt to match and match mDoCPd_c::recalibrate
* Fix Merge Errors
* clang-format
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-02 02:02:19 -05:00
Erin Moon
59a9fda7cb
d_kankyo, d_kankyo_*: autosplit ( #44 )
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- d_kankyo
- d_kankyo_rain
- d_kankyo_wether
- d_kankyo_rain
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-02 01:54:59 -05:00
TakaRikka
4d5b9676cb
most daMidna_c ( #43 )
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* most daMidna_c done
* setLinkState ok
* format
* remove asm
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-02 01:46:34 -05:00
TakaRikka
a1f5c1abe2
d_item getcheck improvements ( #46 )
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* more accurate getcheck funcs
* format
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-02 01:44:02 -05:00
lepelog
5ffa0945b0
A few f_pc files ( #26 )
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* f_pc_base, one non matching
* some of f_pc_manager
* f_pc_node OK
* f_pc_pause partly
* started node_req
* more progress
* most of node req
* delete unused asm
* node req header and param names
* param renaming
* header for manager
* review comment struct names
* fpcM_Management OK
* int -> s32
* merge master
* most of f_pc_create_iter
* f_pc_stdcreate_req OK
* f_pc_fstcreate OK
* f_pc_leaf OK
* f_pc_draw OK
* f_pc_deletor partly
* fix parameter type in f_pc_pause
* review
* review, use cPh enum and fix process_profile_definition struct
* convert f_pc files to C
* matched more functions
* fix global.h
* fix variable types
* format
* mpre Phs enum
* fix merge errors
* fix gamepad stopPatternedRumble
* format
* delete leftover files from merge
* move asm to correct folder
* revert f_pc from C to CPP
* remove C hacks and format
* format
* OK
2020-12-31 15:12:29 -05:00
Erin Moon
7241bb2666
split d_attention ( #40 )
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* d_attention.cpp: split
* clang-format + add back in dropped labels
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2020-12-29 18:19:10 -05:00
jdflyer
73c4048b27
d_lib split and partially matched ( #30 )
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* d_lib split and partially matched
* clang-format
* modify some extern labels
* clang-format
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2020-12-29 17:39:36 -05:00
Erin Moon
33b1429f1b
d_a_alink.cpp: split ( #41 )
2020-12-29 17:08:25 -05:00
Pheenoh
715ba1304a
run clang-format
2020-12-26 11:31:49 -05:00
unknown
9acc4d8522
add missing class and clang-format
2020-12-25 21:16:13 -05:00
TakaRikka
b02529acb8
begin splitting d_a_alink ( #34 )
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* begin splitting d_a_alink
* fix
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2020-12-25 21:03:10 -05:00
TakaRikka
d97a3337a4
more d_item / d_a_horse_static done ( #32 )
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* more d_item funcs done / add dSv_info_c to gameinfo
* checkWait ok / remove asm
2020-12-14 14:07:29 -05:00
jdflyer
b0cfabc8cc
d_bomb OK ( #28 )
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* Start Z2SceneMgr
* Various Fixes After Merge
* d_bomb OK
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2020-12-13 15:49:40 -05:00
unknown
fd95caf394
convert more class members to new naming convention
2020-12-08 01:37:35 -05:00
unknown
f50da83f5d
use dolphin types, begin changing class member naming convention
2020-12-08 00:46:44 -05:00
Erin Moon
e5016d0262
OS.h: more type elaboration ( #21 )
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* move OS function decls to their own header, os.h
* os.h: OSReport (+related), OSMutex, OSThread; fixup uses
* os.h: OS{Mutex,Thread}{Link,Queue}, OSCond
* os.h: OSxx typedefs, OSMessageQueue
* os.h: fix time function decls
* os.h: retype misc sched fns, create u32 OSSoundMode enum (and fixup use)
* os.h: more retyping
* merge os.h into os/OS.h
@Julgodis did this in parallel to me and added some functions beyond
what was in functions.h, so I merged our versions together
* os.h: retype the rest of the (currently decl'd) thread functions
* d_save: move OS import
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2020-12-07 15:05:20 -05:00
unknown
81f6caf814
add d_meter2_info methods, addBottleNum OK, getBombNum OK, isLetterReadFlag OK
2020-12-06 20:46:16 -05:00
unknown
481c458e8d
add dmeter2 header, isMagicFlag OK, setItem OK
2020-12-06 14:38:26 -05:00
TakaRikka
74faaee32a
d_item ( #18 )
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* item_funcs ok
* item_getcheck_func ok
* remove unnecessary asm file
* execItemGet / checkItemGet ok, add enums for readability
* fix return types
2020-12-05 23:30:55 -05:00
unknown
18f4c3a05f
initial class structure for dComIfG_inf_c
2020-12-04 00:04:41 -05:00
unknown
410d435f92
Merge branch 'master' of https://github.com/zeldaret/tp
2020-12-03 21:04:06 -05:00
unknown
abc72d6d6a
begin adding d_com_inf_game, add include guards to headers
2020-12-03 21:03:25 -05:00
TakaRikka
c7f602bd64
add gameinfo class / rename unk vars in d_save ( #15 )
2020-12-03 20:56:56 -05:00
TakaRikka
0ef9f1ddf9
d_a_horse_static ( #12 )
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* d_a_item_static ok
* d_a_horse_static ok
* typo
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2020-12-02 22:38:32 -05:00
TakaRikka
3b18e45c56
d_a_item_static ok ( #10 )
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Co-authored-by: Pheenoh <pheenoh@gmail.com >
2020-12-02 20:33:22 -05:00
notyourav
80e70dd6f7
canonize d_save.h ( #9 )
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Co-authored-by: notyouraveragehooman <65437533+notyouraveragehooman@users.noreply.github.com >
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2020-12-02 19:03:31 -05:00
unknown
8a1439e50c
migrate all d_file_sel_info asm functions to inline
2020-11-29 23:26:19 -05:00
unknown
2993cfd15a
migrate remaining d_save and m_Do_main asm to inline, add intial class mapping for dFile_select_c
2020-11-29 20:16:52 -05:00
unknown
51d6e78873
Add better sorting for inline'd asm
2020-11-29 12:21:01 -05:00
unknown
41489d9c40
begin d_save_HIO, some m_Do_main functions ok
2020-11-28 23:34:06 -05:00
unknown
ea32371565
a few dSv_info_c methods ok
2020-11-28 19:18:27 -05:00
unknown
dc4ac6c3d2
dSv_zoneActor_c ok dSv_zone_c ok dSv_restart_c ok dSv_turnRestart_c ok dSv_info_c::init ok some dSv_save_c ok
2020-11-27 23:34:39 -05:00
unknown
131ceb7cc0
dSv_zoneBit_c methods ok except 1
2020-11-27 21:32:52 -05:00
unknown
82083263d5
dSv_danBit_c ok + fixed many nonmatchings
2020-11-27 20:49:52 -05:00
unknown
d66341f95f
dSv_memory_c::init ok, dSv_memory2_c::init ok, some dSv_event_c::offEventBit ok
2020-11-26 23:55:28 -05:00
unknown
d20a79d157
some dSv_memBit_c methods ok
2020-11-26 22:02:39 -05:00
unknown
ca042ff23e
move SComponent and SStandard under SSystem, some dSv_player_config_c methods ok
2020-11-26 21:35:46 -05:00
unknown
0d0718f518
dSv_player_config_c::init ok
2020-11-26 20:14:44 -05:00
unknown
4625addc32
dSv_light_drop_c ok
2020-11-23 21:26:10 -05:00
unknown
f4ce9926e8
dSv_player_collect_c ok
2020-11-23 19:57:23 -05:00
unknown
dc653b0fff
dSv_player_item_max_c::init ok dSv_player_item_max_c::setBombNum ok
2020-11-23 00:31:50 -05:00
unknown
4ab89c482b
dSv_player_item_record_c and dSv_player_get_item_c funcs ok
2020-11-22 20:17:49 -05:00
unknown
59a33f13c1
multiple d_save functions ok
2020-11-22 18:21:23 -05:00
unknown
4e76bbc1d3
dSv_player_item_c::setEmptyBombBagItemIn ok
2020-11-22 16:07:42 -05:00
unknown
1c0cd82422
migrate d_save.cpp inline asm to external files, migrate extern vars and funcs to their own headers
2020-11-22 15:27:16 -05:00
unknown
da436020d1
update d_save, begin splitting asm
2020-11-22 14:28:16 -05:00
unknown
06d672656b
Migrate many functions from d_save.s
2020-09-13 02:51:05 -04:00
unknown
90a88d1827
organize files, update makefile, add CI checks, begin adding d_save.cpp
2020-09-05 15:03:13 -04:00