There was a conflict with per-target compile flags and the PCH.
The PCH was causing the game code to be built without the inlining
flags actually taking effect (internal `src/dusk` files did not use
them), which caused mods to fail to resolve static functions for
hooks. Fix: split Dusklight internals (`src/dusk/`) into a separate
static library altogether, cleanly allowing us to disable inlining
and patching flags only for internal code while also fixing the PCH
flags issue.
Additionally, this updates symgen to v1.3.4, which includes a fix
for GCC function fragments and specializations getting resolved as
display name aliases, conflicting with the actual functions.
Aurora also updated to include https://github.com/encounter/aurora/pull/244
* Mod SDK: Arc Overlays
* Use DVD Functions for Arc overlays
* Re-add Fetchcontent for json.hpp
* Fix build for actions
* Make sure buffer usues aligned length
* Add include so msvc compiles
* Arc Overlays fixes: remove _arc suffix, handle getting overlayed file size from arcs, copy data correctly, etc.
* Reload overlayed data during loading screens
* Rename sync function
* Free overlayed files on load instead of re-loading them
* Rework arc overlays & load overlay files into host memory
---------
Co-authored-by: Luke Street <luke@street.dev>
* Don't Use OSCalendarTime for Speedrun Timing
- Shouldn't rely on OSTicksToCalendarTime since it will be changed to handle time zone conversion, and that doesn't make sense on elapsed time
* Use OSGetSystemTime Extension
- Fixes desyncing issues with save file time and a couple other odd instances, particularly on mobile platforms that suspend apps
* Time revamp
* Update aurora
* Split IGT/RTA calculations
* Shift-Turbo to slow down
---------
Co-authored-by: SuperDude88 <82904174+SuperDude88@users.noreply.github.com>
* ci: Try arm64 Linux/Windows builds
* Update aurora
* Explicitly set CMAKE_SYSTEM_PROCESSOR on Windows
* Update build-appimage.sh for aarch64
* Set Rust_RUSTUP_INSTALL_MISSING_TARGET=ON
* Use CMAKE_SYSTEM_PROCESSOR normalization for jpeg-turbo build too
* MSVC ARM64 support for freeverb