New pipeline progress UI

This commit is contained in:
Luke Street
2026-06-24 22:03:58 -07:00
parent 5418b1831d
commit 277538bb81
9 changed files with 129 additions and 48 deletions
+1 -1
-1
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@@ -275,7 +275,6 @@ struct UserSettings {
ConfigVar<DiscVerificationState> isoVerification;
ConfigVar<std::string> graphicsBackend;
ConfigVar<bool> skipPreLaunchUI;
ConfigVar<bool> showPipelineCompilation;
ConfigVar<bool> wasPresetChosen;
ConfigVar<bool> checkForUpdates;
ConfigVar<int> cardFileType;
+52 -2
View File
@@ -21,6 +21,7 @@ body {
}
fps,
pipeline-progress,
toast {
position: absolute;
border: 1dp #92875B;
@@ -98,7 +99,7 @@ toast message row.muted {
opacity: 0.5;
}
toast progress {
progress {
height: 4dp;
position: absolute;
left: 0;
@@ -106,10 +107,50 @@ toast progress {
width: 100%;
}
toast progress fill {
progress fill {
background-color: rgba(194, 164, 45, 80%);
}
pipeline-progress {
left: 12dp;
bottom: 12dp;
display: flex;
flex-flow: column;
z-index: 100;
min-width: 260dp;
max-width: 90%;
padding: 10dp 16dp 12dp;
border-radius: 7dp;
overflow: hidden;
filter: opacity(0);
transition: filter 0.2s linear-in-out;
pointer-events: none;
}
pipeline-progress[open] {
filter: opacity(1);
}
pipeline-status {
display: flex;
align-items: center;
gap: 8dp;
font-size: 18dp;
font-weight: normal;
white-space: nowrap;
}
icon.pipeline-spinner {
width: 1.2em;
height: 1.2em;
line-height: 1.2em;
font-size: 1.2em;
color: #C2A42D;
text-align: center;
transform-origin: center;
animation: 1s linear infinite pipeline-spinner-spin;
}
toast.achievement {
border: 1dp #C2A42D;
}
@@ -310,6 +351,15 @@ logo img.outer {
}
}
@keyframes pipeline-spinner-spin {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}
@media (max-height: 640dp) {
toast {
top: 20dp;
-28
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@@ -375,7 +375,6 @@ namespace dusk {
void ImGuiConsole::PostDraw() {
m_menuTools.afterDraw();
ShowPipelineProgress();
}
void ImGuiConsole::UpdateDragScroll() {
@@ -524,31 +523,4 @@ namespace dusk {
return false;
}
void ImGuiConsole::ShowPipelineProgress() {
const auto* stats = aurora_get_stats();
const u32 queuedPipelines = stats->queuedPipelines;
if (queuedPipelines == 0 || !getSettings().backend.showPipelineCompilation) {
return;
}
const u32 createdPipelines = stats->createdPipelines;
const u32 totalPipelines = queuedPipelines + createdPipelines;
const auto* viewport = ImGui::GetMainViewport();
const auto padding = viewport->WorkPos.y + 10.f;
const auto halfWidth = viewport->GetWorkCenter().x;
ImGui::SetNextWindowPos(ImVec2{halfWidth, padding}, ImGuiCond_Always, ImVec2{0.5f, 0.f});
ImGui::SetNextWindowSize(ImVec2{halfWidth, 0.f}, ImGuiCond_Always);
ImGui::SetNextWindowBgAlpha(0.65f);
ImGui::Begin("Pipelines", nullptr,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing);
const auto percent = static_cast<float>(createdPipelines) / static_cast<float>(totalPipelines);
const auto progressStr = fmt::format("Processing pipelines: {} / {}", createdPipelines, totalPipelines);
const auto textSize = ImGui::CalcTextSize(progressStr.data(), progressStr.data() + progressStr.size());
ImGui::NewLine();
ImGui::SameLine(ImGui::GetWindowWidth() / 2.f - textSize.x + textSize.x / 2.f);
ImGuiStringViewText(progressStr);
ImGui::ProgressBar(percent);
ImGui::End();
}
}
-1
View File
@@ -35,7 +35,6 @@ private:
// Keep always last
ImGuiMenuTools m_menuTools;
void ShowPipelineProgress();
void UpdateDragScroll();
};
-2
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@@ -160,7 +160,6 @@ UserSettings g_userSettings = {
.isoVerification {"backend.isoVerification", DiscVerificationState::Unknown},
.graphicsBackend {"backend.graphicsBackend", "auto"},
.skipPreLaunchUI {"backend.skipPreLaunchUI", false},
.showPipelineCompilation {"backend.showPipelineCompilation", false},
.wasPresetChosen {"backend.wasPresetChosen", false},
.checkForUpdates {"backend.checkForUpdates", true},
.cardFileType {"backend.cardFileType", static_cast<int>(CARD_GCIFOLDER)},
@@ -345,7 +344,6 @@ void registerSettings() {
Register(g_userSettings.backend.isoVerification);
Register(g_userSettings.backend.graphicsBackend);
Register(g_userSettings.backend.skipPreLaunchUI);
Register(g_userSettings.backend.showPipelineCompilation);
Register(g_userSettings.backend.wasPresetChosen);
Register(g_userSettings.backend.checkForUpdates);
Register(g_userSettings.backend.cardFileType);
+66 -8
View File
@@ -1,9 +1,9 @@
#include "overlay.hpp"
#include "aurora/lib/logging.hpp"
#include "controller_config.hpp"
#include "dusk/achievements.h"
#include "dusk/action_bindings.h"
#include "controller_config.hpp"
#include "dusk/livesplit.h"
#include "dusk/settings.h"
#include "dusk/speedrun.h"
@@ -33,6 +33,13 @@ const Rml::String kDocumentSource = R"RML(
</head>
<body>
<fps id="fps" />
<pipeline-progress id="pipeline-progress">
<pipeline-status>
<icon class="pipeline-spinner">&#xe9d0;</icon>
<span id="pipeline-progress-label" />
</pipeline-status>
<progress id="pipeline-progress-bar" />
</pipeline-progress>
<speedrun-timer id="speedrun-timer">
<speedrun-rta id="speedrun-rta" />
<speedrun-igt id="speedrun-igt" />
@@ -48,6 +55,7 @@ constexpr std::array<std::pair<const char*, const char*>, 3> kAutoSaveLayers{{
}};
constexpr auto kMenuNotificationDuration = std::chrono::milliseconds(2500);
constexpr auto kPipelineProgressOpenDelay = std::chrono::milliseconds(250);
constexpr std::array<const char*, 4> kFpsCorners = {"tl", "tr", "bl", "br"};
@@ -160,8 +168,8 @@ Rml::Element* create_menu_notification(Rml::Element* parent) {
Rml::String padButton{};
SDL_Gamepad* gamepad = gamepad_for_port(PAD_CHAN0);
if (isActionBound(ActionBinds::OPEN_DUSKLIGHT_MENU, PAD_CHAN0) && gamepad != nullptr) {
padButton = native_button_name(gamepad,
getActionBindButton(ActionBinds::OPEN_DUSKLIGHT_MENU, PAD_CHAN0));
padButton = native_button_name(
gamepad, getActionBindButton(ActionBinds::OPEN_DUSKLIGHT_MENU, PAD_CHAN0));
} else {
padButton = back_button_name();
}
@@ -197,6 +205,9 @@ static std::string FormatTime(OSTime ticks) {
Overlay::Overlay() : Document(kDocumentSource, true) {
mFpsCounter = mDocument->GetElementById("fps");
mPipelineProgress = mDocument->GetElementById("pipeline-progress");
mPipelineProgressLabel = mDocument->GetElementById("pipeline-progress-label");
mPipelineProgressBar = mDocument->GetElementById("pipeline-progress-bar");
mSpeedrunTimer = mDocument->GetElementById("speedrun-timer");
mSpeedrunRta = mDocument->GetElementById("speedrun-rta");
mSpeedrunIgt = mDocument->GetElementById("speedrun-igt");
@@ -258,6 +269,8 @@ void Overlay::update() {
}
}
update_pipeline_progress();
#if !(defined(__ANDROID__) || (defined(__APPLE__) && TARGET_OS_IOS && !TARGET_OS_MACCATALYST))
if (getSettings().game.speedrunMode && getSettings().game.liveSplitEnabled) {
dusk::speedrun::updateLiveSplit();
@@ -309,7 +322,8 @@ void Overlay::update() {
mSpeedrunRta->RemoveAttribute("open");
}
mSpeedrunIgt->SetInnerRML(escape(fmt::format("IGT {}", FormatTime(m_speedrunInfo.m_igtTimer))));
mSpeedrunIgt->SetInnerRML(
escape(fmt::format("IGT {}", FormatTime(m_speedrunInfo.m_igtTimer))));
} else {
mSpeedrunTimer->RemoveAttribute("open");
}
@@ -373,10 +387,8 @@ void Overlay::update() {
std::chrono::duration<float>(clock::now() - mCurrentToastStartTime).count();
const float ratio = duration > 0.0f ? std::clamp(elapsed / duration, 0.0f, 1.0f) : 1.0f;
const auto remaining = 1.f - ratio;
Rml::ElementList list;
mDocument->GetElementsByTagName(list, "progress");
for (auto* elem : list) {
elem->SetAttribute("value", remaining);
if (auto* progress = mCurrentToast->QuerySelector("progress")) {
progress->SetAttribute("value", remaining);
}
if (remaining == 0.f) {
if (mCurrentToast->IsPseudoClassSet("done") ||
@@ -395,6 +407,52 @@ void Overlay::update() {
}
}
void Overlay::update_pipeline_progress() {
if (mPipelineProgress == nullptr || mPipelineProgressLabel == nullptr ||
mPipelineProgressBar == nullptr)
{
return;
}
const auto* stats = aurora_get_stats();
const uint32_t queuedPipelines = stats != nullptr ? stats->queuedPipelines : 0;
if (queuedPipelines == 0) {
mPipelineProgress->RemoveAttribute("open");
mPipelineProgressActive = false;
mPipelineBatchCreatedBase = 0;
mLastQueuedPipelines = 0;
return;
}
const uint32_t createdPipelines = stats->createdPipelines;
if (!mPipelineProgressActive || createdPipelines < mPipelineBatchCreatedBase) {
mPipelineProgressActive = true;
mPipelineBatchCreatedBase = createdPipelines;
mPipelineProgressStartTime = clock::now();
mLastQueuedPipelines = 0;
}
const uint32_t builtPipelines = createdPipelines - mPipelineBatchCreatedBase;
const uint32_t totalPipelines = queuedPipelines + builtPipelines;
const float progress = totalPipelines > 0 ? static_cast<float>(builtPipelines) /
static_cast<float>(totalPipelines) :
0.0f;
if (queuedPipelines != mLastQueuedPipelines) {
mLastQueuedPipelines = queuedPipelines;
const auto noun = queuedPipelines == 1 ? "pipeline" : "pipelines";
mPipelineProgressLabel->SetInnerRML(
escape(fmt::format("Building {} {}", queuedPipelines, noun)));
}
mPipelineProgressBar->SetAttribute("value", progress);
if (clock::now() >= mPipelineProgressStartTime + kPipelineProgressOpenDelay) {
mPipelineProgress->SetAttribute("open", "");
} else {
mPipelineProgress->RemoveAttribute("open");
}
}
bool Overlay::handle_nav_command(Rml::Event& event, NavCommand cmd) {
Log.warn("Overlay received nav command: {}", magic_enum::enum_name(cmd));
return false;
+10
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@@ -16,7 +16,13 @@ public:
protected:
bool handle_nav_command(Rml::Event& event, NavCommand cmd) override;
private:
void update_pipeline_progress();
Rml::Element* mFpsCounter = nullptr;
Rml::Element* mPipelineProgress = nullptr;
Rml::Element* mPipelineProgressLabel = nullptr;
Rml::Element* mPipelineProgressBar = nullptr;
Rml::Element* mCurrentToast = nullptr;
Rml::Element* mControllerWarning = nullptr;
Rml::Element* mMenuNotification = nullptr;
@@ -25,7 +31,11 @@ protected:
Rml::Element* mSpeedrunIgt = nullptr;
clock::time_point mCurrentToastStartTime;
clock::time_point mMenuNotificationStartTime;
clock::time_point mPipelineProgressStartTime;
Uint64 mFpsLastUpdate = 0;
uint32_t mPipelineBatchCreatedBase = 0;
uint32_t mLastQueuedPipelines = 0;
bool mPipelineProgressActive = false;
};
} // namespace dusk::ui
-5
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@@ -1485,11 +1485,6 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
.helpText = "When starting Dusklight, skip the main menu and boot straight into the "
"game if a disc image is available.",
});
config_bool_select(leftPane, rightPane, getSettings().backend.showPipelineCompilation,
{
.key = "Show Pipeline Compilation",
.helpText = "Show an overlay when shaders are being compiled for your hardware.",
});
config_bool_select(leftPane, rightPane, getSettings().backend.checkForUpdates,
{
.key = "Check for Updates",