Max Roncace
42034fd364
More miscellaneous TU improvements ( #2665 )
2025-09-17 15:01:59 +03:00
TakaRikka
5fce8ea1e1
scannon / scannon_crs / scannon_ten done ( #2632 )
...
* scannon done
* scannon_crs done
* scannon_ten done
* pr
* attention debug stuff
* attn flags
* fix build
2025-09-08 12:01:20 +03:00
Max Roncace
30afae62d1
d_camera improvements (part 1) ( #2623 )
...
* Rename several dCamera_c fields
* Refactor mWork to generic buffer instead of union
* d_camera match improvements
* Implement several dCamera_c functions
* Remove d_camera.h from PCH
The symbol names in d_camera indicate that this header wasn't
included in the PCH (as they're compiled directly in d_camera.cpp).
2025-09-03 10:32:02 +03:00
Max Roncace
c897597fc1
Add a precompiled header for RELs ( #2597 )
2025-08-24 09:52:08 +03:00
TakaRikka
90c07136bd
b_gnd equivalent ( #2340 )
...
* b_gnd equivalent
* fix dEvt_info_c inlines
* fix some more inlines
2025-03-23 21:55:28 +02:00
TakaRikka
03c019d736
d_a_e_pz equivalent ( #2330 )
...
* d_a_e_pz equivalent
* rename var
* match f_pc closer to debug
* hopefully fix decompctx
* sdk done
* remove unneeded file
2025-03-18 15:45:44 -04:00
YunataSavior
d4b5613456
Alter every file that contains static void setMidnaBindEffect to link f_op_actor_enemy.h; this will improve percentage progress slightly and help out with rodata matching too. Also, some slight cleanup of d_a_e_ym ( #2302 )
2025-02-13 17:20:55 -08:00
TakaRikka
073992df8d
some cleanup of f_pc/f_op files ( #2254 )
...
* cleanup f_pc files
* cleanup f_op files
* fix a couple f_op_actor_mng functions
* minor JSystem work
2024-11-29 18:24:26 +02:00
TakaRikka
178194ccb2
switch to dtk setup ( #2203 )
...
* switch to dtk setup
* some cleanup / fixes
* cleanup d_a_alink literals
* Restore doxygen, update CI & README.md (#1 )
* Fix build image ref (#2 )
---------
Co-authored-by: Luke Street <luke@street.dev >
2024-10-10 08:29:58 -06:00