Commit Graph

127 Commits

Author SHA1 Message Date
Jasper St. Pierre 9abfb354df more simple J2D/J3D funcs (#166)
* more simple J2D/J3D funcs

* JPABaseShape constructor

* fmt

Co-authored-by: lepelog <25211966+lepelog@users.noreply.github.com>
2021-12-06 12:51:53 +01:00
TakaRikka 0f494762af fixes 2021-12-04 16:27:19 -08:00
TakaRikka fd8ff44971 format / asm 2021-12-04 05:57:01 -08:00
TakaRikka b48f3b7350 merge 2021-12-04 05:29:00 -08:00
TakaRikka 3cdf9e2057 wip 2021-12-04 05:10:59 -08:00
icogn f944135644 d_kankyo_data and d_kankyo work (#158)
* Copy over progress

* Comment other d_kankyo_data dat section stuff

* Compiling

* Progress

* Progress

* Close

* Match

* Clean

* Change loop

* Clean

* Clean

* Before attempt clean

* Work on dKy_F_SP121Check, not compiling

* Adjust comparisons

* Adjust headers

* Close

* Matching

* Remove

* Comments

* Fix u8 pointer

* Comment

* Adjust

* Comment stage names

* Rename member

* Decomp dKy_darkworld_spot_check

* Decomp dKy_darkworld_Area_set

* Adjust

* Comments, small adjust

* Add phase1 base txt

* Working through d_s_play phase_1

* Finish function outline

* Comments

* Add darkLv enum

* Rename enum

* Refactor

* Comment

* Documentation

* Move out notes

* Comments

* Adjust

* Rename structs

* Comments

* Minor adjust

* Comment

* Adjust and Comments

* Adjust

* Adjust

* Comment

* Clean

* Add back addresses

* Adjust comment

* Adjust comments

* Comments

* Comment

* Adjust for clang-format-10

* Edit getName

* Fix fog table

* Make l_field_data use placeholder struct

* Make l_envr_default use placeholder struct

* Make l_vr_box_data use placeholder struct

* Make l_pselect_default use placeholder struct
2021-12-02 23:43:22 +01:00
TakaRikka 9774ec36b7 wip 2021-11-10 23:54:31 -08:00
TakaRikka f34238e2cc d_bg_s (#159)
* wip

* d_bg_s

* most of d_bg_s

* small cleanup

* clang

* fixes
2021-11-10 19:56:51 +01:00
TakaRikka 6d4520da66 J2D structs + print / fix GX + MSL string headers (#157)
* J2D structs + print / fix GX + MSL string headers

* remove msl_c/string.h
2021-10-24 23:35:00 +02:00
TakaRikka f51935c034 J3D setup (#155)
* setup j3d classes

* remove asm

* fixes

* fix newDifferedDisplayList
2021-10-11 18:38:53 +02:00
TakaRikka d2c0f942e5 Z2AudioMgr / various JAudio setup (#152)
* audioMgr setup

* bunch of JAudio setup
2021-09-30 10:13:49 -04:00
Julgodis 053d821988 Removed JUtility.h and added './tp format' 2021-09-26 12:11:21 +02:00
TakaRikka 7374f5f2f7 m_Do cleanup, d_resource, drawlist stuff (#145)
* d_resource / some d_stage

* setup dDlst_list_c / d_select_icon OK

* JUTXfb / some JUTVideo + various

* some J2D classes / JUTVideo/Fader attempts

* bunch of m_Do cleanup + matches / f_ap_game OK

* mDoLib_clipper::setup OK

* most of d_meter_HIO OK

* pane_class / kantera_icon_meter
2021-09-24 11:11:10 -04:00
TakaRikka 6485634db3 move J2D / JUTResFont (#144)
* move some JSystem and meter2_info stuff

* more J2D / JUTTexture / JUTPalette

* setup dScnKy_env_light_c
2021-08-28 16:25:03 +02:00
TakaRikka a384552cb7 move more of d_save / d_com_inf_game (#141)
* some d_save matches / fixes

* more d_save cleanup

* fopAc_ac_c changes

* move a bunch of d_save / d_com_inf_game stuff

* format + remove asm

* move bit labels to correct header

* format

* move d_item

* fix check_itemno doc

* move

* fixes

* getLayerNo_common_common almost matching

just regalloc issues

* small fixes

* few more matches

* fix
2021-08-23 22:47:18 +02:00
lepelog acc9d692a8 __sinit_d_com_inf_game_cpp OK (#140)
* mass mng header

* d_cc_d start

* c_cc_d ok

* tmp commit

* almost, reordering of vtable functions

* progress

* more progress

* cleanup, still non matching

* mark all of d_cc_d as nonmatching to OK

* c_cc_s

* c_cc_s OK

* d_cc_mass_s OK

* cleanup

* gameinfo __sinit, not OK

* a bit of cleanup

* format

* remove asm

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-08-16 20:59:00 -04:00
kipcode66 19fe723eba Fix for item slots (#137)
* fix item slots

* formatting
2021-08-14 13:20:23 +02:00
TakaRikka 0f7642799e d_stage / d_lib (#136)
* d_lib move

* move / work on d_stage

* add mDoExt funcs to header

* d_kyeff/kyeff2, d_bg_s_poly_pass_chk

* use array_size in d_stage
2021-06-18 09:33:51 -04:00
TakaRikka f5a4c44812 move / fix bunch of stuff (#133)
* fix some class structures / d_event wip

* d_event wip

* move gamepad stuff

* move m_Do_main

* move d_bomb / partial m_Do_reset

* format

* remove asm

* add Z2SoundID enum

* move some Z2 classes

* fix

* move more Z2 stuff

* fix fopAc_ac_c more
2021-06-12 18:22:36 -04:00
lepelog c3a4305108 c_cc_d (#132)
* gnd check

* more c_bg_s

* start adding static asserts for size

* Add more size checks

* c_cc

* c_cc progress

* failed implementing cCcD_*Attr

* progress

* format

* try destructor

* data

* remove unused asm

* remove inlineCross

* remove functions that didn't belong there

* naming fix

* match cCcD_SphAttr::CalcAabBox

* cCcD_Stts::ClrTg

* c_cc_s and mass fixes
2021-06-12 18:20:45 -04:00
lepelog 7b2df7551e J3duclip, fop_actor_mng and related stuff (#131)
* J3DUClipper sinit

* sincosTable_ etc

* decompile JMATrigonometric sinit

* f_op_actor_mng

* move f_op_actor_mng and parts of mDo_ext

* J3DSys sinit

* f_op_scene_req

* failed matching attempt for decodeSZS__9JKRDecompFPUcPUcUlUl

* mX -> x

* fix mCull and fopAcM_prm_class members

* fix a few function parameters

* move missing NON_MATCHING

* remove some unneeded data

* turns out that data was not unused

* remove unused asm

* readd asm deleted by accident
2021-06-02 08:13:31 -04:00
TakaRikka 2c9f53e00a move d_a_alink and some related stuff (#130)
* clean up d_a_player

* move some of daalink

* more daalink / daplayer

* setup some daalink members

* rest of daalink members setup

* remove comment

* few more matches

* remove asm

* more matches

* more matches + move e_wb_class

* fix some d_save classes

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-23 12:09:59 +02:00
TakaRikka becaa4699f move some of d_com_inf_game (#128)
* move most d_com_inf_game

* remove temp
2021-05-02 20:04:42 -04:00
TakaRikka 894b1d43fe move d_a_itembase_static / d_a_item_static / Z2StatusMgr (#123)
* move d_a_itembase_static

* move d_a_item_static

* moved Z2StatusMgr

* clang

* fixes

* clang?

* move d_save

* move d_meter2_info

* some d_meter2_info fixes

* move most d_a_player

* move d_bg_s stuff

* move c_cc_s stuff

* move d_cc stuff

* move d_attention / d_event / d_stage
2021-05-02 13:13:14 -04:00
Julgodis 9335ce5119 clang-format 2021-03-29 00:10:25 +02:00
Julgodis 1e95d29b60 dol2asm OK 2021-03-28 22:49:05 +02:00
lepelog 3d66902e1a fpc symbol names (#119)
* fpcCtIt_filter_JudgeInLayer

* dStage_roomControl_c::getZoneNo

* fix fpc symbol names

* format

* mUnk0 -> mLayerID

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-03-28 14:07:21 -04:00
Pheenoh 37d5d9f00e fopMsgM_messageGet OK + rename g_meter2_info global 2021-03-27 19:53:05 -04:00
Pheenoh 47ed70c3eb fopMsgM_create OK 2021-03-27 19:25:05 -04:00
Pheenoh 6116ce9b43 fopMsgM_SearchByID OK 2021-03-27 19:00:25 -04:00
lepelog ce8319486b Fix symbol names (#118)
* checkpoint

* checkpoint

* rename f_pc

* checkpoint

* small symbol rename and fix some fpc symbols

* remove unneeded entries from ldscript

* simplify ok check, update docker container

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-03-15 02:12:44 -04:00
lepelog b2a8f0bdbf Some fopAcM functions (#116)
* some fopAcM_create functions

* a few more functions
2021-02-26 09:19:46 -05:00
Pheenoh 98b201ef94 createAppend OK 2021-02-21 21:24:52 -05:00
Pheenoh 261874816c fopScnM_ChangeReq OK 2021-02-21 17:50:16 -05:00
Pheenoh 9f0fde1848 Merge branch 'master' of https://github.com/zeldaret/tp 2021-02-20 10:25:31 -05:00
Pheenoh 0635c3d95d fopScnM_SearchByID attempt 2021-02-20 10:25:13 -05:00
lepelog 1a88a1068f Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers (#115)
* data for c_angle

* data c_sxyz

* partially migrated c_xyz data

* c_xyz data

* c_xyz data decomp

* c_math data

* c_math data

* c_lib data, some cleanup

* rename some unnamed functions and create header for them

* header for string functions

* format and fix fabsf

* cleanup

* remove more unneded function prototypes

* move fpclassify to math.h
2021-02-19 10:51:02 -05:00
Pheenoh c10c99ce2b fopCam_Draw OK, fopCam_IsDelete OK, fopCam_Delete OK 2021-02-15 18:19:39 -05:00
Pheenoh 18af525512 most of f_op_overlap_mng OK 2021-02-15 13:34:16 -05:00
Pheenoh 8b20b89a7c fopOvlpM_Done OK, fopOvlpM_ToldAboutID OK, fopOvlpM_IsPeek OK, fopOvlpM_IsDone OK 2021-02-14 13:36:25 -05:00
Pheenoh d9a618ff02 f_op_camera_mng OK 2021-02-14 12:07:38 -05:00
lepelog 4bd5ca735f f_op_actor_mng split & started decomp (#112)
* fop-actor-mng

* rodata

* more actor mng progress

* actor mng progress

* format

* cleanup

* fix Mtx function signatures

* PR suggestion

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-12 19:47:46 -05:00
Pheenoh 34693ded85 debugDisplay and Debug_console attemp 2021-02-07 17:20:16 -05:00
Pheenoh 19915da0e6 main attempt 2021-02-03 15:12:27 -05:00
jdflyer 2f41a74030 d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic (#109)
* Split d_kyeff

* Partially matched d_kyeff

* split d_kyeff2

* Match d_kyeff2

* split m_Do_printf

* m_Do_printf partially matched

* hotfix and clang-format

* split m_Do_graphic

* rename symbols in m_Do_graphic

* Match a few functions in m_Do_graphic

* Fix Merge Errors

* Delete sh.exe.stackdump

* Update OSReportInit
2021-01-31 20:03:38 -05:00
Pheenoh 8d15cbebd8 Merge branch 'functions' 2021-01-31 15:39:31 -05:00
Pheenoh 8e3d116bb1 remove functions.h 2021-01-31 15:33:34 -05:00
lepelog 11bf642871 some c_m3d (#97)
* decompiled some bgs_chk funcs

* c_m3d_g

* c_math progress

* remove duplicate SComponent headers

* move some variables and decompile a function

* some inlined from debug

* cM3d_2PlaneLinePosNearPos

* fix fabsf and decompile cM3d_CrawVec

* format

* cleanup

* more cleanup

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-26 17:48:47 -05:00
LC 1ef592dd6e Z2AudioLib: Migrate declarations out of functions.h to respective files (#96)
Removes the strong dependency on a single header file and moves
declarations to their respective header file.

This allows for making dependencies explicit in cpp files and other
headers, and also makes it much easier to track where everything related
to a particular component is.

This change also creates a few header files that previously didn't
exist, making it much nicer for people implementing things, as they
won't need to create the header file, it'll just be there ready to go.

Ideally functions.h wouldn't even be a thing, as this header adds a lot
of preprocessing overhead due to its size, and will continue to grow
significantly larger over the lifespan of the project, which can also
impact the performance of editors that do dependency lookups and
context-aware syntax highlighting.
2021-01-25 12:57:46 -05:00
notyourav 4a0aaca15e J2DPane.cpp (#91)
* split J2DPane.cpp

* J2DPane first pass

* consolidate headers and typedef mtx

* remove duplicate J2DScreen.h

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-25 09:57:35 -05:00