* Disable waitForTick and waitBlanking
* Initial frame interpolation implementation
* Initial batch of speed fixes
* Fix Iron Boots
* Strip dead code once used for debugging
* Interpolate shadows
* Revert overzealous/redundant lookups
* Fix JUTFader
* Fix field map cursor
* Fix various particle effects
* Fix Midna when riding Wolf Link
* Fix title logo
* Title Logo 2: Electric Boogaloo
* Fixed grass and flowers
* "Unlock Framerate" config option (WIP)
* Wrap more things in TARGET_PC
* Finish wrapping things in TARGET_PC
* Missed one
* Disable dComIfGd_drawXluListInvisible when interpolating
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Co-authored-by: Luke Street <luke@street.dev>