Commit Graph

2657 Commits

Author SHA1 Message Date
Max Roncace f6e22e40f8 Fix vertex data not being populated for non-textured models
This affects models loaded by d_a_bg such as Stage/bmde/model2.bmd.
2026-03-18 00:25:38 -04:00
Lurs 555bf395fb BE or un-BE, that is the question 2026-03-17 14:39:02 +01:00
Lurs fc73bc364a BE field_0x04 of "new" struct SizedGroup in src\d\actor\d_a_passer_mng.cpp 2026-03-17 13:25:27 +01:00
TakaRikka 4d4db83405 initial collision viewer 2026-03-17 05:17:43 -07:00
TakaRikka fa270c0fe9 Merge https://github.com/zeldaret/tp 2026-03-17 04:08:44 -07:00
TakaRikka 9f340b604b various d_bg debug cleanup / d_menu_window_HIO debug (#3132)
* various d_bg debug cleanup

* matching forward decl for compiler compatibility

* fix build
2026-03-17 03:44:11 -07:00
CraftyBoss 2b93d6d288 npc actor in screen check fix, fix dBgWKCol::RoofChk using wrong var for prism idx calc 2026-03-17 02:16:09 -07:00
CraftyBoss 1923636835 BE swap shop params, fix shop cursor projection, handle divide by zero in d_vibration, stub startLevelSound audio func 2026-03-16 22:01:46 -07:00
TakaRikka 023f0bec7a Merge pull request #96 from TakaRikka/ira-bloomtoggle
Toggle bloom from graphics menu
2026-03-16 17:03:39 -07:00
Irastris 51d6009d8d Toggle bloom from graphics menu 2026-03-16 19:54:44 -04:00
CraftyBoss b0982f2e92 fix uninitialized f32 causing crash in palace of twilight, add FPS to menu bar 2026-03-16 15:43:42 -07:00
TakaRikka 4a56d02dae Merge pull request #93 from TakaRikka/ira-crashfix1
JAUSoundTable-related crash fix
2026-03-16 14:27:43 -07:00
TakaRikka 80b3f8ee59 Merge pull request #94 from TakaRikka/bugfixes
Bugfixes for some issues (cXyz in savegame, collision and fading)
2026-03-16 14:21:49 -07:00
Max Roncace 8b2434a54d Fix crashes due to current texture not being set before loading (#61, #95) 2026-03-16 16:28:22 -04:00
Irastris 32a6126490 Use DUSK_AUDIO_DISABLED instead of TARGET_PC 2026-03-16 11:48:45 -04:00
Lurs 100be49dee Fixes #80
?
2026-03-16 08:35:35 +01:00
Lurs 2cb1d9e83c Fixes crash when entering the very first house 2026-03-16 08:35:35 +01:00
Lurs 67af4dadf6 Fixes #74 2026-03-16 08:35:34 +01:00
Lurs bfe9746abf Fixes #82 2026-03-16 08:35:34 +01:00
Luke Street c24585172b Update aurora 2026-03-15 23:30:52 -06:00
Max Roncace e62eeea8f9 Increase Scene2DHeap size (#90)
This fixes a crash when the game asks to save when leaving the ranch
after goats 1.
2026-03-15 23:28:34 -04:00
roeming ae0f8909a6 convert daPasserMng_c::mGroupTbl underlying data from bytes to daPasserMng_c::Group (#3129)
* daPasserMng_c::mGroupTbl underlying data to daPasserMng_c::Group

* move over to const groups

* templated solution that works on modern compilers + mwcc

---------

Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-03-15 18:06:16 -07:00
TakaRikka a7df7a9266 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-15 15:54:13 -07:00
TakaRikka 11c8eabaf2 work on controller config 2026-03-15 15:54:03 -07:00
Irastris d35d2f9af3 JAUSoundTable-related crash fix 2026-03-15 18:53:42 -04:00
TakaRikka f761251c90 Merge pull request #92 from TakaRikka/optrotate
Fix rotations on optimization builds
2026-03-15 15:31:56 -07:00
Jeffrey Crowell 11516d4b59 Fix rotations on optimization builds
I have literally zero idea why this broke. Optimizations are wild.
2026-03-15 18:27:25 -04:00
Max Roncace 9bed8b863f Fix some Clang compile warnings 2026-03-14 18:37:18 -04:00
Max Roncace cb8f0d8ad7 Update Aurora for crash fixes 2026-03-14 18:30:04 -04:00
TakaRikka 5db0cb0cf8 some more imgui refactoring 2026-03-14 04:07:30 -07:00
Max Roncace efa629ca6a Add point selector to map loader (+ other loader UI improvements) 2026-03-14 01:20:27 -04:00
qwertyquerty 168d1f7e10 fix reticles (#89) 2026-03-13 14:41:46 -07:00
BigBen 18c0df40dd Change imgOffset type from u32 to s32
Should help prevent crashes opening map
2026-03-13 13:33:00 -04:00
TakaRikka 40cb988022 fix obj_sw ptr math bug 2026-03-13 02:42:45 -07:00
TakaRikka 64013cd46a Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-13 01:54:42 -07:00
TakaRikka 5bc8cfa9f6 fix bgobj particle block 2026-03-13 01:54:35 -07:00
Jasper St. Pierre 7eb2bc1340 grass fix 2026-03-13 01:13:22 -07:00
madeline be429a7a2c fix epona ub 2026-03-13 01:06:28 -07:00
Jasper St. Pierre c05691a0bb brg fix 2026-03-12 23:56:33 -07:00
Max Roncace eed6df2f46 Fix multiple classes being inappropriately zero-initialized via JKR_NEW* (#70)
This might also fix #71 and #72.
2026-03-13 02:50:53 -04:00
Jasper St. Pierre addcda0725 shadow fix 2026-03-12 23:49:13 -07:00
Jasper St. Pierre a1d581f6d9 dont draw zero things 2026-03-12 23:49:12 -07:00
madeline c614b5a28d Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-12 23:12:03 -07:00
madeline 139a66e613 fix LZ fadeout Fixes #87 2026-03-12 23:12:00 -07:00
Max Roncace 6217b5cb83 Initialize daObjSwPr_c::mRotateTime on actor create
This fixes a floating point exception due to division by zero when
executing the actor for the first time.
2026-03-13 01:35:23 -04:00
madeline 20b5d16d92 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-12 22:34:37 -07:00
madeline d0e7ca40cf fix menu snapshot viewports and loading zone ones (kind of but not at all) Fixes #59 2026-03-12 22:34:33 -07:00
Jeffrey Crowell 08303a9b73 remove instance of double endian swapping pContent->0 was already endian swapped (#84) 2026-03-12 21:19:48 -07:00
TakaRikka 5004fdf497 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-12 21:16:04 -07:00
TakaRikka fecc0fe3c5 fix event camera ptr param size 2026-03-12 21:15:50 -07:00