hatal175
7606a377e2
c_m3d, c_request OK. Work on Z2Audience ( #1900 )
2023-08-29 17:43:28 -06:00
hatal175
d4a251dd31
Various matches and improvements ( #299 )
...
* Various matches and improvements
* Remove unnecessary comment
2023-02-23 08:41:05 -07:00
TakaRikka
513cf1a414
d_menu_save / pane_class / rename some data ( #205 )
...
* work on fop actor / actor mng, daalink, d_a_obj_item
* d_a_title mostly decompiled
* daalink / d_event / JMessage / dmsg_out_font work
* msg_scrn_base / msg_scrn_boss
* some work on mDo machine, d_menu_save, d_tresure, and various
* remove asm
* progress
* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data
* rename more data
* remove asm / progress
* match all of d_pane_class
* fixes / some dKankyo doc
2022-07-04 21:21:57 +02:00
lepelog
492d89bd48
c_lib OK
2021-11-26 00:44:17 +01:00
lepelog
7f55e9a624
addCalc
2021-11-13 13:12:53 +01:00
lepelog
acc9d692a8
__sinit_d_com_inf_game_cpp OK ( #140 )
...
* mass mng header
* d_cc_d start
* c_cc_d ok
* tmp commit
* almost, reordering of vtable functions
* progress
* more progress
* cleanup, still non matching
* mark all of d_cc_d as nonmatching to OK
* c_cc_s
* c_cc_s OK
* d_cc_mass_s OK
* cleanup
* gameinfo __sinit, not OK
* a bit of cleanup
* format
* remove asm
Co-authored-by: lepelog <lepelog@users.noreply.github.com >
2021-08-16 20:59:00 -04:00
TakaRikka
0f7642799e
d_stage / d_lib ( #136 )
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* d_lib move
* move / work on d_stage
* add mDoExt funcs to header
* d_kyeff/kyeff2, d_bg_s_poly_pass_chk
* use array_size in d_stage
2021-06-18 09:33:51 -04:00
lepelog
c3a4305108
c_cc_d ( #132 )
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* gnd check
* more c_bg_s
* start adding static asserts for size
* Add more size checks
* c_cc
* c_cc progress
* failed implementing cCcD_*Attr
* progress
* format
* try destructor
* data
* remove unused asm
* remove inlineCross
* remove functions that didn't belong there
* naming fix
* match cCcD_SphAttr::CalcAabBox
* cCcD_Stts::ClrTg
* c_cc_s and mass fixes
2021-06-12 18:20:45 -04:00
TakaRikka
becaa4699f
move some of d_com_inf_game ( #128 )
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* move most d_com_inf_game
* remove temp
2021-05-02 20:04:42 -04:00
lepelog
dd1ae4d6ad
move Z2Calc, c_math and f_op_draw_iter ( #125 )
...
* Z2Calc
* port over c_math
* fop_draw_iter
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-05-02 13:46:36 -04:00
TakaRikka
894b1d43fe
move d_a_itembase_static / d_a_item_static / Z2StatusMgr ( #123 )
...
* move d_a_itembase_static
* move d_a_item_static
* moved Z2StatusMgr
* clang
* fixes
* clang?
* move d_save
* move d_meter2_info
* some d_meter2_info fixes
* move most d_a_player
* move d_bg_s stuff
* move c_cc_s stuff
* move d_cc stuff
* move d_attention / d_event / d_stage
2021-05-02 13:13:14 -04:00
lepelog
941be0e47b
Merge remote-tracking branch 'Julgodis/dol2asm_fullsplitt' into new-disasm-codecopy
2021-04-19 18:11:56 +02:00
Julgodis
5d12345a03
moved strings + decompile simple store functions
2021-04-10 07:02:38 +02:00
lepelog
922aa90df7
more SComponent
2021-04-08 22:18:35 +02:00
lepelog
76d6f61b9b
remove asm
2021-04-08 18:02:36 +02:00
lepelog
643048cff7
delete unused asm, c_m3d_g
2021-04-08 16:01:29 +02:00
lepelog
3b173dabe8
Merge branch 'dol2asm_fullsplitt' into new-disasm-codecopy
2021-04-07 23:50:40 +02:00
Julgodis
85bd045193
building RELs
2021-04-06 18:00:35 +02:00
lepelog
1d88f27aaa
started copying code over to new disasm
2021-03-30 02:45:32 +02:00
Julgodis
1e95d29b60
dol2asm OK
2021-03-28 22:49:05 +02:00