Compare commits

...

23 Commits

Author SHA1 Message Date
MelonSpeedruns 7cc0c07ffb Only move freecam when holding right click 2026-08-28 13:37:36 -04:00
Luke Street a775418c66 ItemService v2.1: Support display_item (#2344)
* ItemService: Support display_item

* Add goron_springwater_rush constant

* Commit f_op_actor_mng.h
2026-08-23 21:51:49 -06:00
Luke Street 48b5c2e8c1 Restore focus to re-enabled elements 2026-08-23 20:26:26 -06:00
Luke Street 705e7f058b Un-inline d_meter2_info functions 2026-08-23 20:26:26 -06:00
Luke Street e30e0fe062 Update symgen to v1.3.3 2026-08-23 20:26:26 -06:00
Luke Street c4f4712d0e Minor svc/flow.hpp updates 2026-08-23 20:26:26 -06:00
Luke Street 2d70c24b37 Improve mod hook compatibility (inlines) 2026-08-23 20:26:26 -06:00
Luke Street 72ccb14d35 Guard against null stag_info 2026-08-23 20:25:41 -06:00
Luke Street c53f3f774b Add Golden Wolf item checks 2026-08-23 20:25:41 -06:00
Luke Street 5a8622c6b2 Fix forced Poe item demo 2026-08-23 20:25:24 -06:00
Luke Street 29b86f938f Fix group lookup for custom flows 2026-08-23 20:22:12 -06:00
Luke Street e02638ac6d Fix custom flow entry nodes 2026-08-23 20:22:10 -06:00
Luke Street 1db2a74192 UiService v2.1: Virtualized lists (#2342)
* UiService: Add `pane_add_list`

* Fix CSS scoping
2026-08-23 14:33:36 -06:00
TakaRikka d281c34a65 Merge pull request #2338 from encounter/ui-v2
UiService v2: UiDialogAction is_disabled
2026-08-22 22:46:21 -07:00
Luke Street 788700daa6 UiService v2: UiDialogAction is_disabled 2026-08-22 23:17:51 -06:00
Luke Street 3aa54ca170 UiService: Add is_selected for buttons (#2337) 2026-08-22 23:16:32 -06:00
TakaRikka 81dfe701e9 Merge pull request #2336 from encounter/full-color
Add full color extension to messages
2026-08-22 21:35:55 -07:00
Luke Street 16f2b954fa Add full color extension to messages 2026-08-22 21:55:14 -06:00
Luke Street 41d5148793 UiService: Dialog controls (#2332) 2026-08-21 23:31:35 -06:00
doop 14f9b6c762 Add setting for UI scale (#2326) 2026-08-21 23:29:43 -06:00
doop 44e02a9d53 Fix Clang builds crashing at launch (#2325)
Closes #2323.
2026-08-21 23:28:52 -06:00
Luke Street 5f0f3d4ebe ItemService improvements (#2322)
* ItemService improvements

* Move Poe increment to item
2026-08-21 00:50:51 -06:00
gymnast86 172d06f38d Add Built-In Cosmetics Mod (#2291)
* template setup

* get most colors working

* add lantern, midna, and heart colors

* fix PaneCache naming conflict

* add UI colors

* fix pane cache again

* override colors for items on other models

* recolor heart piece models

* cleanup

* add support for ordon sword recoloring

* recolor epona's eyelids

* move option descriptions

* fix mod.json

* constexpr descriptions

* gx.h instead of dolphin/gx/GXstruct.h

* fix default midna hair color

* use TextureService instead of overwriting model file data on load

* update descriptions

* manual cleanup

* fix includes

* remove unneeded include and const qualifier

* UI: Add Popover, ColorInput & more; mod cleanup

* Make it a bundled mod

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-08-20 17:49:26 -06:00
146 changed files with 12432 additions and 686 deletions
+45 -4
View File
@@ -411,7 +411,47 @@ if (DUSK_ENABLE_CODE_MODS)
setup_symbol_manifest(dusklight)
endif ()
# Hook reliability: guaranteed patchable entries on the game ABI surface, and no identical-code folding.
# Hook reliability: prevent auto-inlining, guarantee patchable function entries,
# and disable identical-code folding for game functions.
set(DUSK_GAME_ABI_INLINE_OPTIONS)
if (CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "GNU")
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
list(APPEND DUSK_GAME_ABI_INLINE_OPTIONS
$<$<COMPILE_LANGUAGE:CXX>:-finline-hint-functions>)
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
list(APPEND DUSK_GAME_ABI_INLINE_OPTIONS
$<$<COMPILE_LANGUAGE:CXX>:-flive-patching=inline-clone>
$<$<COMPILE_LANGUAGE:CXX>:-fno-inline-functions>
$<$<COMPILE_LANGUAGE:CXX>:-fno-inline-small-functions>
$<$<COMPILE_LANGUAGE:CXX>:-fno-inline-functions-called-once>
$<$<COMPILE_LANGUAGE:CXX>:-fno-early-inlining>
$<$<COMPILE_LANGUAGE:CXX>:-fno-ipa-cp>
$<$<COMPILE_LANGUAGE:CXX>:-fno-ipa-cp-clone>
$<$<COMPILE_LANGUAGE:CXX>:-fno-ipa-sra>
$<$<COMPILE_LANGUAGE:CXX>:-fno-partial-inlining>)
endif ()
endif ()
if (DUSK_GAME_ABI_INLINE_OPTIONS)
set(_game_abi_files ${GAME_BASE_FILES} ${GAME_DEBUG_FILES})
list(FILTER _game_abi_files EXCLUDE REGEX "^src/dusk/")
set_property(SOURCE ${_game_abi_files} APPEND PROPERTY
COMPILE_OPTIONS ${DUSK_GAME_ABI_INLINE_OPTIONS})
foreach(jsystem_lib IN LISTS JSYSTEM_LIBRARIES)
target_compile_options(${jsystem_lib} PRIVATE ${DUSK_GAME_ABI_INLINE_OPTIONS})
endforeach()
foreach(_sdk_lib aurora_card aurora_core aurora_dvd aurora_gd aurora_gx aurora_mtx
aurora_os aurora_pad aurora_si aurora_vi)
if (TARGET ${_sdk_lib})
get_target_property(_sdk_lib_imported ${_sdk_lib} IMPORTED)
if (NOT _sdk_lib_imported)
target_compile_options(${_sdk_lib} PRIVATE ${DUSK_GAME_ABI_INLINE_OPTIONS})
endif ()
endif ()
endforeach ()
endif ()
if (MSVC)
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set(DUSK_PATCHABLE_ENTRY_FLAG $<$<COMPILE_LANGUAGE:C,CXX>:/hotpatch>)
@@ -421,11 +461,11 @@ if (MSVC)
else ()
target_link_options(dusklight PRIVATE /FUNCTIONPADMIN /OPT:NOICF)
endif ()
elseif (CMAKE_CXX_COMPILER_ID MATCHES "^(AppleClang|Clang)$")
if (CMAKE_SYSTEM_PROCESSOR STREQUAL "arm64" OR CMAKE_OSX_ARCHITECTURES MATCHES "arm64")
elseif (CMAKE_CXX_COMPILER_ID MATCHES "^(AppleClang|Clang|GNU)$")
if (CMAKE_SYSTEM_PROCESSOR MATCHES "^(arm64|aarch64)$" OR CMAKE_OSX_ARCHITECTURES MATCHES "arm64")
set(DUSK_PATCHABLE_ENTRY_FLAG $<$<COMPILE_LANGUAGE:C,CXX>:-fpatchable-function-entry=2,1>)
else ()
set(DUSK_PATCHABLE_ENTRY_FLAG $<$<COMPILE_LANGUAGE:C,CXX>:-fpatchable-function-entry=10,5>)
set(DUSK_PATCHABLE_ENTRY_FLAG $<$<COMPILE_LANGUAGE:C,CXX>:-fpatchable-function-entry=10,4>)
endif ()
endif ()
@@ -520,6 +560,7 @@ if (DUSK_ENABLE_CODE_MODS AND CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR
add_subdirectory(mods/shadow_mod)
add_subdirectory(mods/window_demo)
add_subdirectory(mods/flow_demo)
add_subdirectory(mods/basic_cosmetics_mod)
endif ()
if (APPLE)
+9 -9
View File
@@ -2,7 +2,7 @@ include_guard(GLOBAL)
get_filename_component(_SYMBOL_MANIFEST_CMAKE_DIR "${CMAKE_CURRENT_LIST_FILE}" DIRECTORY)
set(_SYMGEN_VERSION "1.3.2")
set(_SYMGEN_VERSION "1.3.3")
set(_SYMGEN_RELEASE_BASE_URL "https://github.com/encounter/symgen/releases/download/v${_SYMGEN_VERSION}")
set(SYMGEN_PATH "" CACHE FILEPATH "Path to a symgen executable; empty downloads the pinned release")
mark_as_advanced(SYMGEN_PATH)
@@ -15,32 +15,32 @@ function(symgen_host_asset out_name out_hash)
if (CMAKE_HOST_SYSTEM_NAME STREQUAL "Darwin")
if (_host_processor MATCHES "^(arm64|aarch64)$")
set(_asset "symgen-macos-arm64")
set(_asset_hash "SHA256=0344838d1674df09c17c3eeddcf26eb89c333fdb85dfd78f68adc436070eccbe")
set(_asset_hash "SHA256=e8420df1160242c83bd0e5197efeeb25ceb9fecc69dbc82bdc4927476381e948")
elseif (_host_processor MATCHES "^(x86_64|amd64)$")
set(_asset "symgen-macos-x86_64")
set(_asset_hash "SHA256=ae0674f4a1e9d0dedfa02d35939ac28cdd229276b331c1f507df5df809cbec7e")
set(_asset_hash "SHA256=e51d13bbf0e982d1519f56850ff3c7b5910ca5a7095dd5a82cd8e59750e2d013")
endif ()
elseif (CMAKE_HOST_SYSTEM_NAME STREQUAL "Linux")
if (_host_processor MATCHES "^(aarch64|arm64)$")
set(_asset "symgen-linux-aarch64")
set(_asset_hash "SHA256=af766de2bfaeb0a06f6d7bc17bb2510b4a9c40f44a56e49bc4a4b798a6223042")
set(_asset_hash "SHA256=331190dd21ecee12a52e857b7f90a8b3e0a114608173813f7df74a31cf783f70")
elseif (_host_processor MATCHES "^(x86_64|amd64)$")
set(_asset "symgen-linux-x86_64")
set(_asset_hash "SHA256=ebd62fb9623acc942b6295609e2306f85a73043b0a8a117f2072b761dd08e68f")
set(_asset_hash "SHA256=d727e0ba43242f92a92865af1b69c47aa9d81a0242c4570ce53b90e1ecd15e84")
elseif (_host_processor MATCHES "^(i[3-6]86|x86)$")
set(_asset "symgen-linux-i686")
set(_asset_hash "SHA256=07780a4513fd29726578efc4ff2d88736b22f407ed821b32a68e35ff1e9af5f4")
set(_asset_hash "SHA256=0c9f94d36b7fa46d15a199c9d0f1a633b73eb7d9c02621a6a76a676b83a135c7")
endif ()
elseif (CMAKE_HOST_WIN32)
if (_host_processor MATCHES "^(arm64|aarch64)$")
set(_asset "symgen-windows-arm64.exe")
set(_asset_hash "SHA256=5bb22b4a4a9b5ad45646af411bfb09b8321a732ff3a077eb4c9de1feaef27d2b")
set(_asset_hash "SHA256=c699192957e2086ed68912ed39fa77858e1ae894476ab8b557711804cf2aa7cb")
elseif (_host_processor MATCHES "^(x86_64|amd64)$")
set(_asset "symgen-windows-x86_64.exe")
set(_asset_hash "SHA256=1d1ac087f991a96932d108969e15998becfec643e88f3e7d182ca97ebfc6a46f")
set(_asset_hash "SHA256=6d56a45617c75065ab7a3192d09ca52ff735baf5637b0899f446138d46acc310")
elseif (_host_processor MATCHES "^(i[3-6]86|x86)$")
set(_asset "symgen-windows-x86.exe")
set(_asset_hash "SHA256=c113f4cd05f813efe2b1878dbfcf44d6302aee3974271736e0036430b0cced78")
set(_asset_hash "SHA256=6cccc3a8d29e7525a4d1ade1dc4d89327b7c3002a604ab1c7decb43eea6fd4ab")
endif ()
endif ()
+82 -9
View File
@@ -474,8 +474,8 @@ per-window RCSS. A non-`MOD_OK` result from `build`/`update` fails your mod, as
callback.
**Controls:** `pane_add_control` adds an input row described by a `UiControlDesc`: `UI_CONTROL_BUTTON`,
`UI_CONTROL_TOGGLE`, `UI_CONTROL_NUMBER`, `UI_CONTROL_STRING`, or `UI_CONTROL_SELECT`. Values bind with callbacks or
directly to a config var.
`UI_CONTROL_GROUP`, `UI_CONTROL_TOGGLE`, `UI_CONTROL_NUMBER`, `UI_CONTROL_STRING`, `UI_CONTROL_SELECT`, or
`UI_CONTROL_COLOR`. Values bind with callbacks or directly to a config var.
```cpp
UiControlDesc control = UI_CONTROL_DESC_INIT;
@@ -488,9 +488,56 @@ svc_ui->pane_add_control(mod_ctx, leftPane, &control, nullptr);
```
`UI_BINDING_CONFIG_VAR` wires persistence, change notifications, and the modified indicator automatically. The var
type must match the control: `TOGGLE` = bool, `NUMBER` and `SELECT` = int, `STRING` = string. Float vars are not
bindable; use callbacks and convert. `help_rml` and `SELECT` option lists render in a help pane, so `SELECT` controls
are only available inside window tabs.
type must match the control: `TOGGLE` = bool, `NUMBER` and `SELECT` = int, `STRING` and `COLOR` = string. Float vars
are not bindable; use callbacks and convert. `help_rml` and `SELECT` option lists render in a help pane, so `SELECT`
controls are only available inside window tabs.
`pane_add_group` adds a category button to a window tab's left pane. Focusing the button clears the paired right pane
and calls the group's build callback with that pane, which is useful for organizing related controls without adding
more tabs.
**Lists:** `pane_add_list` adds a scrollable virtualized list of items that can be efficiently updated and filtered.
Keys must be unique and remain stable across replacements.
```cpp
UiListHandle locationList = 0;
void replace_locations(std::string_view query) {
std::vector<UiListItem> items;
for (uint64_t i = 0; i < locations.size(); ++i) {
if (matches(locations[i], query)) {
UiListItem item = UI_LIST_ITEM_INIT;
item.key = i;
item.label = locations[i].c_str();
items.push_back(item);
}
}
svc_ui->list_set_items(mod_ctx, locationList, items.data(), items.size());
}
void set_filter(ModContext*, void*, const UiControlValue* value) {
replace_locations(value->string_value);
}
bool location_selected(ModContext*, UiListHandle, uint64_t key, void*) {
return selected_locations.contains(key);
}
UiControlDesc filter = UI_CONTROL_DESC_INIT;
filter.kind = UI_CONTROL_STRING;
filter.label = "Filter";
filter.get = get_filter;
filter.set = set_filter;
filter.string_set_mode = UI_STRING_SET_ON_CHANGE; /* invoke `set` while typing */
svc_ui->pane_add_control(mod_ctx, pane, &filter, nullptr);
UiListDesc list = UI_LIST_DESC_INIT;
/* items may be passed as a part of list creation, or set afterwards */
list.on_pressed = location_pressed;
list.is_selected = location_selected;
svc_ui->pane_add_list(mod_ctx, pane, &list, &locationList);
replace_locations(""); /* calls `list_set_items` */
```
**Windows:** `window_push` pushes a tabbed two-pane window onto the document stack and shows it. Each tab's `build`
receives the window handle plus fresh left and right pane handles on every activation. The optional per-tab `update`
@@ -512,10 +559,36 @@ svc_ui->window_push(mod_ctx, &desc, &window);
```
**Dialogs:** `dialog_push` shows a modal dialog. `variant` picks the style, `icon` optionally overrides the variant's
default icon, and actions become buttons. After an action's `on_pressed` returns, the dialog closes unless the action
sets `keep_open`. A `keep_open` action can close it later (or immediately) with `dialog_close`. Cancel fires
`on_dismiss` if present and always closes. `dialog_set_body`, `dialog_set_icon`, and `dialog_add_action` mutate a live
dialog.
default icon, and actions become buttons. The optional `build` callback allows you to add controls to a pane between
the body and actions. It uses the same text, progress, and control builders as panels.
```cpp
ModResult build_dialog(ModContext*, UiElementHandle pane, void*, ModError*) {
UiControlDesc input = UI_CONTROL_DESC_INIT;
input.kind = UI_CONTROL_STRING;
input.label = "Name";
input.get = get_name;
input.set = set_name;
return svc_ui->pane_add_control(mod_ctx, pane, &input, nullptr);
}
UiDialogAction action = UI_DIALOG_ACTION_INIT;
action.label = "Save";
action.on_pressed = save;
action.is_disabled = is_save_disabled;
UiDialogDesc dialog = UI_DIALOG_DESC_INIT;
dialog.title = "New Preset";
dialog.body_rml = "Choose a name for the preset.";
dialog.actions = &action;
dialog.action_count = 1;
dialog.build = build_dialog;
svc_ui->dialog_push(mod_ctx, &dialog, nullptr);
```
After an action's `on_pressed`, the dialog closes unless the action sets `keep_open`. It can then be closed later
(or immediately) with `dialog_close`. Cancel fires `on_dismiss` and always closes. `dialog_set_body` and
`dialog_set_icon` mutate a live dialog.
**Toasts:** `push_toast` enqueues a notification. Titles and bodies accept RML. The optional `type` is applied as an
RCSS class; `warning` uses the built-in warning appearance, and mods can define their own types. A duration of 0 uses
+1 -1
+10
View File
@@ -1525,6 +1525,8 @@ set(DUSK_FILES
src/dusk/ui/bool_button.hpp
src/dusk/ui/button.cpp
src/dusk/ui/button.hpp
src/dusk/ui/color_input.cpp
src/dusk/ui/color_input.hpp
src/dusk/ui/component.cpp
src/dusk/ui/component.hpp
src/dusk/ui/controller_config.cpp
@@ -1538,12 +1540,16 @@ set(DUSK_FILES
src/dusk/ui/event.hpp
src/dusk/ui/graphics_tuner.cpp
src/dusk/ui/graphics_tuner.hpp
src/dusk/ui/group_button.cpp
src/dusk/ui/group_button.hpp
src/dusk/ui/icon_provider.cpp
src/dusk/ui/icon_provider.hpp
src/dusk/ui/input.cpp
src/dusk/ui/input.hpp
src/dusk/ui/logs_window.cpp
src/dusk/ui/logs_window.hpp
src/dusk/ui/list.cpp
src/dusk/ui/list.hpp
src/dusk/ui/menu_bar.cpp
src/dusk/ui/menu_bar.hpp
src/dusk/ui/mod_texture_provider.cpp
@@ -1555,12 +1561,16 @@ set(DUSK_FILES
src/dusk/ui/mods_window.cpp
src/dusk/ui/mods_window.hpp
src/dusk/ui/nav_types.hpp
src/dusk/ui/nav_group.cpp
src/dusk/ui/nav_group.hpp
src/dusk/ui/number_button.cpp
src/dusk/ui/number_button.hpp
src/dusk/ui/overlay.cpp
src/dusk/ui/overlay.hpp
src/dusk/ui/pane.cpp
src/dusk/ui/pane.hpp
src/dusk/ui/popover.cpp
src/dusk/ui/popover.hpp
src/dusk/ui/prelaunch.cpp
src/dusk/ui/prelaunch.hpp
src/dusk/ui/preset.cpp
+2
View File
@@ -8449,8 +8449,10 @@ struct daAlink_cutHorseParamTbl {
/* 0xA */ u8 m_cutType;
}; // Size: 0xC
#if !TARGET_PC
inline BOOL dComIfGs_isTransformLV(int i_no);
inline BOOL dComIfGs_isEventBit(const u16);
#endif
static fopAc_ac_c* daAlink_searchPortal(fopAc_ac_c* i_actor, void* i_data);
static fopAc_ac_c* daAlink_searchCanoe(fopAc_ac_c* i_actor, void* i_data);
+1 -1
View File
@@ -97,7 +97,7 @@ public:
/* 0xDEC */ u8 field_0xdec[0xdf9 - 0xdec];
/* 0xDF9 */ u8 field_0xdf9;
#if TARGET_PC
bool mItemCheckOverridden;
bool mItemCheckHandled;
#endif
};
+9
View File
@@ -32,6 +32,12 @@ struct daItemBase_data {
class daItemBase_c : public fopAc_ac_c {
public:
u8 getItemNo();
#if TARGET_PC
u8 getDisplayItemNo() const {
return mDisplayItemNo != 0xFF ? mDisplayItemNo : m_itemNo;
}
void setDisplayItemNo(u8 itemNo) { mDisplayItemNo = itemNo; }
#endif
void hide();
void show();
void changeDraw();
@@ -79,6 +85,9 @@ public:
/* 0x928 */ s16 m_get_timer;
/* 0x92A */ u8 m_itemNo;
/* 0x92B */ u8 field_0x92b;
#if TARGET_PC
u8 mDisplayItemNo = 0xFF;
#endif
};
#endif /* D_A_D_A_ITEMBASE_H */
+1 -1
View File
@@ -423,7 +423,7 @@ public:
static DUSK_GAME_DATA daMidna_texData_s const m_texDataTable[21];
static DUSK_GAME_DATA daMidna_anmData_s const m_anmDataTable[53];
private:
// private:
/* 0x568 */ request_of_phase_process_class mPhase;
/* 0x570 */ J3DModel* mpModel;
/* 0x574 */ J3DModel* mpShadowModel;
+1
View File
@@ -92,6 +92,7 @@ private:
u8 mOriginalItemNo;
bool mItemOverridden;
bool mOverrideHover;
bool mGoldenWolfItem;
#endif
};
+2
View File
@@ -311,9 +311,11 @@ private:
class daMidna_c;
class daSpinner_c;
class daPy_py_c;
#if !TARGET_PC
inline daPy_py_c* dComIfGp_getLinkPlayer();
inline BOOL dComIfGs_isEventBit(const u16);
inline u32 dComIfGs_getLastSceneMode();
#endif
class daPy_py_c : public fopAc_ac_c {
public:
+5
View File
@@ -1,10 +1,15 @@
#ifndef D_A_D_A_ITEMBASE_STATIC_H
#define D_A_D_A_ITEMBASE_STATIC_H
#include "dolphin/types.h"
class fopAc_ac_c;
int CheckFieldItemCreateHeap(fopAc_ac_c* actor);
int CheckItemCreateHeap(fopAc_ac_c* i_this);
#if TARGET_PC
const char* dItem_fieldModelArc(u8 itemNo);
#endif
#endif /* D_A_D_A_ITEMBASE_STATIC_H */
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -37,7 +37,7 @@ public:
CPaneMgrAlpha* getNoDatBase() { return mNoDatBase; }
void draw() { _draw(); }
private:
// private:
/* 0x04 */ JKRArchive* mArchive;
/* 0x08 */ dDlst_FileInfo_c mFileInfo;
/* 0x1C */ u8 field_0x1c[4];
-33
View File
@@ -16,39 +16,6 @@
class dFile_info_c;
class J2DPicture;
#if TARGET_PC
static PaneCache mSelDtPanes[] = {
{MULTI_CHAR('tate_n0'), 0.0f, 0.0f, false},
{MULTI_CHAR('tate_n1'), 0.0f, 0.0f, false},
{MULTI_CHAR('ken_n0'), 0.0f, 0.0f, false},
{MULTI_CHAR('ken_n1'), 0.0f, 0.0f, false},
{MULTI_CHAR('fuku_n0'), 0.0f, 0.0f, false},
{MULTI_CHAR('fuku_n1'), 0.0f, 0.0f, false},
{MULTI_CHAR('fuku_n2'), 0.0f, 0.0f, false},
{MULTI_CHAR('gray_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('b_base'), 0.0f, 0.0f, false},
{MULTI_CHAR('b_base1'), 0.0f, 0.0f, false},
};
static PaneCache fileSelPanes[] = {
{MULTI_CHAR('w_uzu00'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_uzu01'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_uzu02'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_uzu03'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_uzu04'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_uzu05'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_uzu06'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_uzu07'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_uzu08'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_uzu09'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_er_msg'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_er_msE'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_er_msR'), 0.0f, 0.0f, false},
{MULTI_CHAR('er_for0'), 0.0f, 0.0f, false},
{MULTI_CHAR('er_for1'), 0.0f, 0.0f, false},
};
#endif
class dDlst_FileSel_c : public dDlst_base_c {
public:
void draw();
+5
View File
@@ -142,7 +142,12 @@ enum {
/* 0x2F */ dItemNo_WEAR_KOKIRI_e,
/* 0x30 */ dItemNo_ARMOR_e,
/* 0x31 */ dItemNo_WEAR_ZORA_e,
#if TARGET_PC
/* 0x32 */ dItemNo_MAGIC_LV1_e,
dItemNo_SHADOW_CRYSTAL_e = dItemNo_MAGIC_LV1_e,
#else
/* 0x32 */ dItemNo_MAGIC_LV1_e,
#endif
/* 0x33 */ dItemNo_DUNGEON_EXIT_2_e,
/* 0x34 */ dItemNo_WALLET_LV1_e,
/* 0x35 */ dItemNo_WALLET_LV2_e,
+1 -1
View File
@@ -30,7 +30,7 @@ public:
void drawSelf() { mpKanteraIcon->draw(); }
private:
// private:
/* 0x04 */ dDlst_KanteraIcon_c* mpKanteraIcon;
/* 0x08 */ CPaneMgr* mpParent;
/* 0x0C */ CPaneMgr* mpGauge;
+1 -44
View File
@@ -15,49 +15,6 @@ class dMenu_Fishing_c;
class dMenu_Skill_c;
class dMenu_Insect_c;
class dSelect_cursor_c;
#if TARGET_PC
struct PaneCache {
u64 tag;
f32 origTransX;
f32 origTransY;
bool cached;
};
static PaneCache mpScreenPanes[] = {
{MULTI_CHAR('sa_tex_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('op_tex_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('heart_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('wolf_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('item_0_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('item_1_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('item_2_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('fish_3_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('lett_4_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('maki_5_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('fuku_n0'), 0.0f, 0.0f, false},
{MULTI_CHAR('fuku_n1'), 0.0f, 0.0f, false},
{MULTI_CHAR('fuku_n2'), 0.0f, 0.0f, false},
{MULTI_CHAR('tate_n0'), 0.0f, 0.0f, false},
{MULTI_CHAR('tate_n1'), 0.0f, 0.0f, false},
{MULTI_CHAR('ken_n0'), 0.0f, 0.0f, false},
{MULTI_CHAR('ken_n1'), 0.0f, 0.0f, false},
{MULTI_CHAR('kabu_6n'), 0.0f, 0.0f, false},
{MULTI_CHAR('t_t00'), 0.0f, 0.0f, false},
{MULTI_CHAR('f_t00'), 0.0f, 0.0f, false},
{MULTI_CHAR('itemn_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('infotxtn'), 0.0f, 0.0f, false},
{MULTI_CHAR('sa_op_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('title_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('menu_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_er_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('center_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('info_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('lavel_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('modelbgn'), 0.0f, 0.0f, false},
};
#endif
class dMenu_Collect2D_c;
class dMenu_Collect2DTop_c : public dDlst_base_c {
public:
@@ -172,7 +129,7 @@ public:
J2DPicture* getBlackTex() { return mpBlackTex; }
u8 getSubWindowOpenCheck() { return mSubWindowOpenCheck; }
private:
// private:
/* 0x004 */ JKRExpHeap* mpHeap;
/* 0x008 */ JKRExpHeap* mpSubHeap;
/* 0x00C */ void* field_0xc;
+1 -1
View File
@@ -43,7 +43,7 @@ public:
u8 getStatus() { return mStatus; }
private:
// private:
/* 0x004 */ JKRExpHeap* mpHeap;
/* 0x008 */ JKRArchive* mpArchive;
/* 0x00C */ STControl* mpStick;
+1 -1
View File
@@ -270,7 +270,7 @@ public:
static DUSK_GAME_DATA dMenu_Fmap_c* MyClass;
private:
// private:
/* 0x004 */ JKRExpHeap* mpHeap;
/* 0x008 */ JKRExpHeap* mpTalkHeap;
/* 0x00C */ STControl* mpStick;
+1 -1
View File
@@ -60,7 +60,7 @@ public:
u8 getStatus() { return mStatus; }
private:
// private:
/* 0x04 */ JKRExpHeap* mpHeap;
/* 0x08 */ JKRArchive* mpArchive;
/* 0x0C */ STControl* mpStick;
+1 -1
View File
@@ -64,7 +64,7 @@ public:
u8 getStatus() { return mStatus; }
private:
// private:
/* 0x004 */ JKRExpHeap* mpHeap;
/* 0x008 */ JKRArchive* mpArchive;
/* 0x00C */ STControl* mpStick;
+1 -1
View File
@@ -117,7 +117,7 @@ public:
return ((u8)mUseFlag & (u8)i_flag) != 0 ? true : false;
}
private:
// private:
/* 0x004 */ J2DScreen* mpBackScreen;
/* 0x008 */ J2DScreen* mpScreen;
/* 0x00C */ J2DScreen* mpClipScreen;
+1 -1
View File
@@ -84,7 +84,7 @@ public:
void drawFlag0() { mDrawFlag = 0; }
void setStatus(u8 i_status) { mStatus = i_status; }
private:
// private:
/* 0x004 */ JKRExpHeap* mpHeap;
/* 0x008 */ STControl* mpStick;
/* 0x00C */ CSTControl* mpCStick;
+1 -1
View File
@@ -278,7 +278,7 @@ public:
u8 getEndStatus() { return mEndStatus; }
void setUseType(u8 type) { mUseType = type; }
private:
// private:
/* 0x0004 */ JKRArchive* mpArchive;
/* 0x0008 */ mDoDvdThd_mountArchive_c* mpMount;
/* 0x000C */ STControl* stick;
+1 -1
View File
@@ -58,7 +58,7 @@ public:
u8 getStatus() { return mStatus; }
private:
// private:
/* 0x004 */ JKRExpHeap* mpHeap;
/* 0x008 */ JKRArchive* mpArchive;
/* 0x00C */ STControl* mpStick;
+1 -1
View File
@@ -154,7 +154,7 @@ public:
}
#endif
private:
// private:
/* 0x004 */ item_params mItemParams[4];
/* 0x074 */ JKRExpHeap* heap;
/* 0x078 */ J2DScreen* mpScreen;
+146
View File
@@ -328,6 +328,150 @@ void dMeter2Info_onWide2D();
void dMeter2Info_offWide2D();
#endif
#if TARGET_PC
DUSK_NOINLINE void dMeter2Info_Initialize();
DUSK_NOINLINE dMeterMap_c* dMeter2Info_getMeterMapClass();
DUSK_NOINLINE dMw_c* dMeter2Info_getMenuWindowClass();
DUSK_NOINLINE void dMeter2Info_setWindowStatus(u8 i_status);
DUSK_NOINLINE CPaneMgr* dMeter2Info_getMeterItemPanePtr(s32 i_idx);
DUSK_NOINLINE void dMeter2Info_getString(
u32 i_stringID, TEXT_SPAN o_string, JMSMesgEntry_c* i_msgEntry);
DUSK_NOINLINE void dMeter2Info_getStringKanji(
u32 i_stringID, TEXT_SPAN o_string, JMSMesgEntry_c* i_msgEntry);
DUSK_NOINLINE void dMeter2Info_getStringKana(
u32 i_stringID, TEXT_SPAN o_string, JMSMesgEntry_c* i_msgEntry);
DUSK_NOINLINE f32 dMeter2Info_getStringLength(
JUTFont* i_font, f32 param_2, f32 param_3, char* i_string);
DUSK_NOINLINE f32 dMeter2Info_getStringLength(J2DTextBox* i_textbox, char* i_string);
DUSK_NOINLINE void dMeter2Info_setHotSpringTimer(u8 i_slotNo);
DUSK_NOINLINE u16 dMeter2Info_getOilGaugeBackUp();
DUSK_NOINLINE void dMeter2Info_setOilGaugeBackUp(u16 param_1);
DUSK_NOINLINE void dMeter2Info_setSaveStageName(const char* i_stageName);
DUSK_NOINLINE u8 dMeter2Info_getInsectSelectType();
DUSK_NOINLINE void dMeter2Info_setInsectSelectType(u8 i_type);
DUSK_NOINLINE u8 dMeter2Info_getWarpStatus();
DUSK_NOINLINE void dMeter2Info_setWarpStatus(u8 i_status);
DUSK_NOINLINE int dMeter2Info_readItemTexture(u8 i_itemNo, void* i_texBuf1, J2DPicture* i_pic1,
void* i_texBuf2, J2DPicture* i_pic2, void* i_texBuf3, J2DPicture* i_pic3, void* i_texBuf4,
J2DPicture* i_pic4, int param_9);
DUSK_NOINLINE void dMeter2Info_setItemColor(
u8 i_itemNo, J2DPicture* i_pic1, J2DPicture* i_pic2, J2DPicture* i_pic3, J2DPicture* i_pic4);
DUSK_NOINLINE u8 dMeter2Info_getWarpRoomNo();
DUSK_NOINLINE u8 dMeter2Info_getWarpPlayerNo();
DUSK_NOINLINE cXyz& dMeter2Info_getWarpPos();
DUSK_NOINLINE const char* dMeter2Info_getWarpStageName();
DUSK_NOINLINE void dMeter2Info_setNowCount(u8 i_count);
DUSK_NOINLINE void dMeter2Info_setMaxCount(u8 i_count);
DUSK_NOINLINE BOOL dMeter2Info_isDirectUseItem(int param_0);
DUSK_NOINLINE bool dMeter2Info_isUseButton(int i_buttonBit);
DUSK_NOINLINE void dMeter2Info_setMeterMapClass(dMeterMap_c* i_map);
DUSK_NOINLINE void dMeter2Info_decHotSpringTimer();
DUSK_NOINLINE void dMeter2Info_allUseButton();
DUSK_NOINLINE void dMeter2Info_offUseButton(int i_buttonBit);
DUSK_NOINLINE void dMeter2Info_resetGameStatus();
DUSK_NOINLINE void dMeter2Info_onGameStatus(int i_status);
DUSK_NOINLINE void dMeter2Info_setMapStatus(u8 i_status);
DUSK_NOINLINE u8 dMeter2Info_getMapStatus();
DUSK_NOINLINE void dMeter2Info_setPauseStatus(u8 i_status);
DUSK_NOINLINE void dMeter2Info_resetPauseStatus();
DUSK_NOINLINE u8 dMeter2Info_getPauseStatus();
DUSK_NOINLINE bool dMeter2Info_isGameStatus(int i_status);
DUSK_NOINLINE bool dMeter2Info_isTouchKeyCheck(int i_status);
DUSK_NOINLINE void dMeter2Info_setMapKeyDirection(u16 i_direction);
DUSK_NOINLINE bool dMeter2Info_isSub2DStatus(int i_flag);
DUSK_NOINLINE void dMeter2Info_offMenuInForce(int i_flag);
DUSK_NOINLINE bool dMeter2Info_isMenuInForce(int i_flag);
DUSK_NOINLINE void dMeter2Info_setMenuWindowClass(dMw_c* i_menu);
DUSK_NOINLINE void dMeter2Info_resetWarpStatus();
DUSK_NOINLINE u16 dMeter2Info_getMapKeyDirection();
DUSK_NOINLINE u8 dMeter2Info_getWindowStatus();
DUSK_NOINLINE void dMeter2Info_setMsgResource(void* i_res);
DUSK_NOINLINE void dMeter2Info_setStageMsgResource(void* i_res);
DUSK_NOINLINE void dMeter2Info_setMsgUnitResource(void* i_res);
DUSK_NOINLINE void* dMeter2Info_getMsgResource();
DUSK_NOINLINE void* dMeter2Info_getStageMsgResource();
DUSK_NOINLINE void* dMeter2Info_getMsgUnitResource();
DUSK_NOINLINE u8 dMeter2Info_getLightDropGetFlag(int i_no);
DUSK_NOINLINE s32 dMeter2Info_getMeterStringType();
DUSK_NOINLINE void dMeter2Info_setMeterClass(dMeter2_c* i_meter);
DUSK_NOINLINE void dMeter2Info_onLifeGaugeSE();
DUSK_NOINLINE void dMeter2Info_offLifeGaugeSE();
DUSK_NOINLINE u8 dMeter2Info_getLifeGaugeSE();
DUSK_NOINLINE const char* dMeter2Info_getSaveStageName();
DUSK_NOINLINE void dMeter2Info_onShopTalkFlag();
DUSK_NOINLINE void dMeter2Info_setLightDropGetFlag(int i_no, u8 i_flag);
DUSK_NOINLINE u8 dMeter2Info_getRentalBombBag();
DUSK_NOINLINE u8 dMeter2Info_getMiniGameItemSetFlag();
DUSK_NOINLINE void dMeter2Info_setMiniGameItem(u8 i_minigameFlag);
DUSK_NOINLINE void dMeter2Info_resetMiniGameItem(bool i_saveItem);
DUSK_NOINLINE void dMeter2Info_setTableMapRegionNo(u8 i_regionNo);
DUSK_NOINLINE void dMeter2Info_setGoldWolfMapType(u8 i_mapType);
DUSK_NOINLINE void dMeter2Info_changeWater(u8 i_slotNo);
DUSK_NOINLINE void dMeter2Info_warpInProc();
DUSK_NOINLINE void dMeter2Info_warpOutProc();
DUSK_NOINLINE dMeter2_c* dMeter2Info_getMeterClass();
DUSK_NOINLINE s16 dMeter2Info_getMsgKeyWaitTimer();
DUSK_NOINLINE void dMeter2Info_onDirectUseItem(int param_0);
DUSK_NOINLINE void dMeter2Info_setFloatingFlow(u16 i_flowID, s16 i_msgTimer, bool i_wakuVisible);
DUSK_NOINLINE u8 dMeter2Info_getGameOverType();
DUSK_NOINLINE void dMeter2Info_setGameOverType(u8 i_gameoverType);
DUSK_NOINLINE void dMeter2Info_setMsgKeyWaitTimer(s16 i_waitTimer);
DUSK_NOINLINE s32 dMeter2Info_getMsgTimeMs();
DUSK_NOINLINE s32 dMeter2Info_getTimeMs();
DUSK_NOINLINE void dMeter2Info_setMsgTimeMs(s32 i_msgTime);
DUSK_NOINLINE void dMeter2Info_setTimeMs(s32 i_time);
DUSK_NOINLINE u8 dMeter2Info_getNowCount();
DUSK_NOINLINE u8 dMeter2Info_getMaxCount();
DUSK_NOINLINE void dMeter2Info_setScopeZoomPointer(u8 param_0);
DUSK_NOINLINE void dMeter2Info_decMsgKeyWaitTimer();
DUSK_NOINLINE bool dMeter2Info_isFloatingMessageVisible();
DUSK_NOINLINE u8 dMeter2Info_getItemExplainWindowStatus();
DUSK_NOINLINE void dMeter2Info_setItemExplainWindowStatus(u8 i_value);
DUSK_NOINLINE void dMeter2Info_resetDirectUseItem();
DUSK_NOINLINE u16 dMeter2Info_getFloatingFlowID();
DUSK_NOINLINE u8 dMeter2Info_getCollectCursorPosX();
DUSK_NOINLINE u8 dMeter2Info_getCollectCursorPosY();
DUSK_NOINLINE void dMeter2Info_setCollectCursorPosXY(u8 x, u8 y);
DUSK_NOINLINE void dMeter2Info_onBlinkButton(int i_flag);
DUSK_NOINLINE bool dMeter2Info_isFloatingMessageWakuVisible();
DUSK_NOINLINE bool dMeter2Info_isBlinkButton(int i_flag);
DUSK_NOINLINE void dMeter2Info_resetBlinkButton();
DUSK_NOINLINE void dMeter2Info_resetFloatingMessage();
DUSK_NOINLINE s16 dMeter2Info_decFloatingMessageTimer();
DUSK_NOINLINE s16 dMeter2Info_getFloatingMessageTimer();
DUSK_NOINLINE u16 dMeter2Info_getFloatingMessageID();
DUSK_NOINLINE s16 dMeter2Info_getHorseLifeCount();
DUSK_NOINLINE void dMeter2Info_setMeterString(s32 i_string);
DUSK_NOINLINE void dMeter2Info_resetMeterString();
DUSK_NOINLINE void dMeter2Info_setMeterItemPanePtr(int i_no, CPaneMgr* i_pane);
DUSK_NOINLINE bool dMeter2Info_isShopTalkFlag();
DUSK_NOINLINE void dMeter2Info_setMapDrugFlag(bool i_flag);
DUSK_NOINLINE bool dMeter2Info_isTempBit(int i_bit);
DUSK_NOINLINE void dMeter2Info_offSub2DStatus(int i_bit);
DUSK_NOINLINE void dMeter2Info_onSub2DStatus(int i_bit);
DUSK_NOINLINE void dMeter2Info_set2DWidth(f32 i_width);
DUSK_NOINLINE void dMeter2Info_set2DHeight(f32 i_height);
DUSK_NOINLINE void dMeter2Info_set2DPosH(f32 i_posH);
DUSK_NOINLINE void dMeter2Info_set2DPosV(f32 i_posV);
DUSK_NOINLINE void dMeter2Info_offShopTalkFlag();
DUSK_NOINLINE void dMeter2Info_onUseButton(int i_button);
DUSK_NOINLINE f32 dMeter2Info_get2DWidth();
DUSK_NOINLINE f32 dMeter2Info_get2DHeight();
DUSK_NOINLINE void dMeter2Info_setWarpInfo(const char* i_stageName, const cXyz& i_position,
s16 i_angle, u8 i_roomNo, u8 param_4, u8 i_warpPlayerNo);
DUSK_NOINLINE u8 dMeter2Info_getTableMapRegionNo();
DUSK_NOINLINE u8 dMeter2Info_getGoldWolfMapType();
DUSK_NOINLINE bool dMeter2Info_isWindowAccept(int param_0);
DUSK_NOINLINE void dMeter2Info_setHorseLifeCount(s16 i_count);
DUSK_NOINLINE void dMeter2Info_offTempBit(int i_bit);
DUSK_NOINLINE void dMeter2Info_onTempBit(int i_bit);
DUSK_NOINLINE void dMeter2Info_setFloatingMessage(u16 i_msgID, s16 i_msgTimer, bool i_wakuVisible);
DUSK_NOINLINE void dMeter2Info_setMiniGameCount(s8 i_count);
DUSK_NOINLINE void dMeter2Info_onWindowAccept(int param_0);
DUSK_NOINLINE void dMeter2Info_offWindowAccept(int param_0);
DUSK_NOINLINE void dMeter2Info_onMenuInForce(int param_0);
#else
inline void dMeter2Info_Initialize() {
g_meter2_info.init();
}
@@ -865,4 +1009,6 @@ inline void dMeter2Info_onMenuInForce(int param_0) {
g_meter2_info.onMenuInForce(param_0);
}
#endif
#endif /* D_METER_D_METER2_INFO_H */
+33
View File
@@ -121,6 +121,25 @@ struct jmessage_tReference : public JMessage::TReference {
void setDemoFrame(u32 i_frame) { mDemoFrame = i_frame; }
void setTopColorType(u8 i_colorType) { mTopColorType = i_colorType; }
void setNowColorType(u8 i_colorType) { mNowColorType = i_colorType; }
#if TARGET_PC
void resetColors() {
mNowCCColor = 0xFFFFFFFF;
mNowGCColor = 0xFFFFFFFF;
mTopCCColor = 0xFFFFFFFF;
mTopGCColor = 0xFFFFFFFF;
mNowFullColor = false;
mTopFullColor = false;
}
void setFullColor(u32 ccColor, u32 gcColor) {
mNowCCColor = ccColor;
mNowGCColor = gcColor;
mNowFullColor = true;
}
void clearNowFullColor() { mNowFullColor = false; }
bool hasTopFullColor() { return mTopFullColor; }
u32 getTopCCColor() { return mTopCCColor; }
u32 getTopGCColor() { return mTopGCColor; }
#endif
void setTopTagScale(u16 i_tagScale) { mTopTagScale = i_tagScale; }
void setNowTagScale(u16 i_tagScale) { mNowTagScale = i_tagScale; }
void setRevoMessageID(u32 i_msgID) { mRevoMessageID = i_msgID; }
@@ -365,6 +384,14 @@ struct jmessage_tReference : public JMessage::TReference {
/* 0x1274 */ bool mSelectSetCancelFlag;
/* 0x1275 */ bool mBombNameUseFlag;
/* 0x1276 */ u8 mBatchColorFlag;
#if TARGET_PC
u32 mNowCCColor;
u32 mNowGCColor;
u32 mTopCCColor;
u32 mTopGCColor;
bool mNowFullColor;
bool mTopFullColor;
#endif
}; // Size: 0x1278
struct jmessage_tMeasureProcessor : public JMessage::TRenderingProcessor {
@@ -462,6 +489,9 @@ struct jmessage_tRenderingProcessor : public JMessage::TRenderingProcessor {
void do_selwidthcenter(int);
void do_heightcenter();
void do_color(u8);
#if TARGET_PC
void do_fullcolor(u32 ccColor, u32 gcColor);
#endif
void do_scale(f32);
void do_linedown(s16);
void do_transY(s16, bool);
@@ -640,6 +670,9 @@ struct jmessage_string_tRenderingProcessor : public JMessage::TRenderingProcesso
void do_rubystrcat(char*);
void do_outfont(u8);
void do_color(u8);
#if TARGET_PC
void do_fullcolor(u32 ccColor, u32 gcColor);
#endif
void do_scale(f32);
void do_linedown(s16);
void do_numset(s16);
+2 -2
View File
@@ -25,7 +25,7 @@ public:
void setTextBoxPtr(J2DTextBox* p_textBox) { mpTextBoxPtr = p_textBox; }
void resetType() { mType = 0x47; }
private:
// private:
/* 0x04 */ J2DTextBox* mpTextBoxPtr;
/* 0x08 */ f32 mPosX;
/* 0x0C */ f32 mPosY;
@@ -53,7 +53,7 @@ public:
void setRupeeColor(u8 color) { mRupeeColor = color; }
private:
// private:
/* 0x004 */ COutFontSet_c* mpOfs[35];
/* 0x090 */ J2DPicture* mpPane[70];
/* 0x1A8 */ f32 mAlphaRatio;
-28
View File
@@ -12,34 +12,6 @@ class J2DTextBox;
class JUTFont;
class STControl;
#if TARGET_PC
struct PaneCache {
u64 tag;
f32 origTransX;
f32 origTransY;
bool cached;
};
static PaneCache l_tagName[] = {
{MULTI_CHAR('m_00_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_00_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_00_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_00_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_00_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_01_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_01_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_01_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_01_3'), 0.0f, 0.0f, false},
{MULTI_CHAR('m_01_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m03_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m03_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m03_2'), 0.0f, 0.0f, false},
{MULTI_CHAR('m03_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m03_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_05_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_05_1'), 0.0f, 0.0f, false},
{MULTI_CHAR('m_05_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_05_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_05_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_07_0'), 0.0f, 0.0f, false},
{MULTI_CHAR('m_07_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_07_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_07_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_07_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_4'), 0.0f, 0.0f, false},
{MULTI_CHAR('m_09_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_09_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_09_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_09_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_09_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_10_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_10_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_10_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_10_3'), 0.0f, 0.0f, false},
{MULTI_CHAR('m_10_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m12_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m12_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m12_2'), 0.0f, 0.0f, false},
{MULTI_CHAR('m12_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m12_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('p_end_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('p_end_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('p_end_0'), 0.0f, 0.0f, false},
};
static PaneCache l_nameTagName[] = {
{MULTI_CHAR('name_00'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_01'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_02'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_03'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_04'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_05'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_06'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_07'), 0.0f, 0.0f, false},
};
static PaneCache l_nameCurTagName[] = {
{MULTI_CHAR('s__n_00'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_01'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_02'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_03'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_04'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_05'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_06'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_07'), 0.0f, 0.0f, false},
};
#endif
class dNm_HIO_c {
public:
dNm_HIO_c();
+4 -2
View File
@@ -532,10 +532,12 @@ s32 fopAcM_delete(fpc_ProcID i_actorID);
fpc_ProcID fopAcM_create(s16 i_procName, u16 i_setId, u32 i_parameters, const cXyz* i_pos,
int i_roomNo, const csXyz* i_angle, const cXyz* i_scale, s8 i_argument,
createFunc i_createFunc IF_DUSK_ARG(u32 i_itemGiveTag = 0));
createFunc i_createFunc IF_DUSK_ARG(u32 i_itemGiveTag = 0)
IF_DUSK_ARG(u8 i_itemOriginalNo = 0xFF));
fpc_ProcID fopAcM_create(s16 i_procName, u32 i_parameters, const cXyz* i_pos, int i_roomNo,
const csXyz* i_angle, const cXyz* i_scale, s8 i_argument IF_DUSK_ARG(u32 i_itemGiveTag = 0));
const csXyz* i_angle, const cXyz* i_scale, s8 i_argument IF_DUSK_ARG(u32 i_itemGiveTag = 0)
IF_DUSK_ARG(u8 i_itemOriginalNo = 0xFF));
inline fpc_ProcID fopAcM_Create(s16 i_procName, createFunc i_createFunc, void* params) {
return fpcM_Create(i_procName, i_createFunc,params);
+15 -1
View File
@@ -123,6 +123,14 @@ inline int __builtin_clz(unsigned int v) {
#endif
#define DUSK_GAME_EXTERN extern DUSK_GAME_DATA
#if defined(_MSC_VER)
#define DUSK_NOINLINE __declspec(noinline)
#elif defined(__GNUC__)
#define DUSK_NOINLINE __attribute__((noinline))
#else
#define DUSK_NOINLINE
#endif
#define FAST_DIV(x, n) (x >> (n / 2))
#define SQUARE(x) ((x) * (x))
@@ -259,13 +267,19 @@ using std::isnan;
#if TARGET_PC && defined(DUSK_BUILDING_GAME)
#include "dusk/mods/item.hpp"
#define DUSK_ITEM_CHECK(name, item_no, giver) \
(item_no) = ::dusk::mods::item_check(name, (item_no), giver)
(item_no) = ::dusk::mods::item_check_commit(name, (item_no), giver).itemNo
#define DUSK_ITEM_CHECK_EXPR(name, item_no, giver) \
(::dusk::mods::item_check_commit(name, (item_no), giver).itemNo)
#define DUSK_ITEM_CHECK_PREVIEW(name, item_no, giver) \
(item_no) = ::dusk::mods::item_check(name, (item_no), giver)
#define DUSK_ITEM_CHECK_PREVIEW_EXPR(name, item_no, giver) \
(::dusk::mods::item_check(name, (item_no), giver))
#define DUSK_GIVE_TAG(name) IF_DUSK_ARG(::dusk::mods::item_give_tag(name))
#else
#define DUSK_ITEM_CHECK(name, item_no, giver)
#define DUSK_ITEM_CHECK_EXPR(name, item_no, giver) (item_no)
#define DUSK_ITEM_CHECK_PREVIEW(name, item_no, giver)
#define DUSK_ITEM_CHECK_PREVIEW_EXPR(name, item_no, giver) (item_no)
#define DUSK_GIVE_TAG(name)
#endif
+1 -1
View File
@@ -68,7 +68,7 @@ public:
JKRMemArchive* getArchive() const { return mArchive; }
JKRHeap* getHeap() const { return mHeap; }
private:
// private:
/* 0x14 */ u8 mMountDirection;
/* 0x18 */ s32 mEntryNumber;
/* 0x1C */ JKRMemArchive* mArchive;
@@ -9,6 +9,7 @@
class J3DModelData;
class J3DMaterialTable;
struct J3DModelHierarchy;
class J3DVertexData;
#if TARGET_PC
#define OFFSET_PTR_V0 BE(u32)
+35
View File
@@ -0,0 +1,35 @@
cmake_minimum_required(VERSION 3.25)
project(basic_cosmetics_mod CXX)
if (CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
set(DUSK_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../.." CACHE PATH "Path to dusk source root")
option(DUSK_MOD_USE_FULL_TREE "Use full build instead of the minimal mod SDK" OFF)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
if (DUSK_MOD_USE_FULL_TREE)
add_subdirectory("${DUSK_DIR}" dusk EXCLUDE_FROM_ALL)
else ()
add_subdirectory("${DUSK_DIR}/sdk" dusk-sdk EXCLUDE_FROM_ALL)
endif ()
endif ()
include(FetchContent)
message(STATUS "basic_cosmetics_mod: Fetching xxhash")
FetchContent_Declare(
xxhash
GIT_REPOSITORY https://github.com/Cyan4973/xxHash.git
GIT_TAG v0.8.3
)
FetchContent_MakeAvailable(xxhash)
set(COSMETIC_SOURCES src/color_utils.cpp src/midna_hair_color.cpp src/texture_utils.cpp src/hooks.cpp)
add_mod(basic_cosmetics_mod
FEATURES game fmt
SOURCES src/mod.cpp ${COSMETIC_SOURCES}
MOD_JSON mod.json
RES_DIR res
BUNDLE
)
target_link_libraries(basic_cosmetics_mod PRIVATE xxHash::xxhash)
+7
View File
@@ -0,0 +1,7 @@
{
"id": "dev.twilitrealm.basic_cosmetics",
"name": "Basic Cosmetics",
"version": "1.0.0",
"author": "Twilit Realm",
"description": "Change Basic Cosmetic Colors"
}
@@ -0,0 +1,88 @@
#include "color_utils.hpp"
uint8_t desaturate_rgb_565(uint16_t rgb565Val) {
const uint32_t r = (rgb565Val & 0xf800) >> 11;
const uint32_t g = (rgb565Val & 0x7e0) >> 5;
const uint32_t b = rgb565Val & 0x1f;
// Here we are doing a quicker (0.22 * r + 0.72 * g + 0.06 * b) which
// uses multiplies and shifts rather than division.
const uint32_t combined = 30480413 * r + 49085341 * g + 8312839 * b;
uint8_t shifted = (combined >> 24) & 0xff;
// Check if should round up shifted value.
if (shifted < 0xff && combined & 0x00800000) {
shifted += 1;
}
return shifted;
}
uint16_t blend_overlay_rgb_565(uint8_t grayVal, GXColor color) {
uint32_t rTimes255, gTimes255, bTimes255;
if (grayVal <= 0x7f) {
const uint32_t grayTimesTwo = 2 * grayVal;
rTimes255 = grayTimesTwo * color.r;
gTimes255 = grayTimesTwo * color.g;
bTimes255 = grayTimesTwo * color.b;
} else {
const uint32_t multiplier = 2 * (255 - grayVal);
rTimes255 = 255 * 255 - multiplier * (255 - color.r);
gTimes255 = 255 * 255 - multiplier * (255 - color.g);
bTimes255 = 255 * 255 - multiplier * (255 - color.b);
}
// Divide each by 255
const uint32_t r = (rTimes255 + 1 + (rTimes255 >> 8)) >> 8;
const uint32_t g = (gTimes255 + 1 + (gTimes255 >> 8)) >> 8;
const uint32_t b = (bTimes255 + 1 + (bTimes255 >> 8)) >> 8;
return ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | ((b & 0xf8) >> 3);
}
// Helper function to perform overlay blending on a single 8-bit color channel
uint8_t blend_overlay_channel(uint8_t base, uint8_t blend) {
if (base < 128) {
return static_cast<uint8_t>((2 * base * blend) / 255);
}
return static_cast<uint8_t>(255 - (2 * (255 - base) * (255 - blend)) / 255);
}
bool is_valid_hex_color_str(std::string_view hexStr) {
return hexStr.find_first_not_of("0123456789ABCDEFabcdef") == std::string_view::npos &&
hexStr.length() == 6;
}
GXColor hex_color_str_to_gx_color(const std::string& hexColorStr) {
u8 r = std::stoi(hexColorStr.substr(0, 2), nullptr, 16);
u8 g = std::stoi(hexColorStr.substr(2, 2), nullptr, 16);
u8 b = std::stoi(hexColorStr.substr(4, 2), nullptr, 16);
return GXColor{r, g, b};
}
static f32 rainbowPhaseAngle = 0.f;
GXColor get_rainbow_rgb(f32 amplitude) {
f32 phase_rad = rainbowPhaseAngle * M_PI / 180.0f;
u8 r_val = (u8)(amplitude * (sinf(phase_rad) + 1.0f) + 0.5f);
u8 g_val = (u8)(amplitude * (sinf(phase_rad + 2.0f * M_PI / 3.0f) + 1.0f) + 0.5f);
u8 b_val = (u8)(amplitude * (sinf(phase_rad + 4.0f * M_PI / 3.0f) + 1.0f));
GXColor rgbColor;
rgbColor.r = r_val;
rgbColor.g = g_val;
rgbColor.b = b_val;
rgbColor.a = 0xff;
return rgbColor;
}
void update_rainbow_rgb(f32 increment) {
rainbowPhaseAngle += increment;
if (rainbowPhaseAngle >= 360.0f) {
rainbowPhaseAngle -= 360.0f;
}
}
@@ -0,0 +1,30 @@
#pragma once
/**
* File originally copied from console TPR with permission from isaac
* https://github.com/zsrtp/libtp_rel/blob/master/include/util/color_utils.h
*/
#include <gx.h>
#include <cstdint>
#include <string>
// Desaturates an RGB565 color to a u8 gray value (0xFF being white and 0x00
// being black).
uint8_t desaturate_rgb_565(uint16_t rgb565Val);
// Performs an "Overlay" blend of a u8 gray value and a pointer to a u8
// array of {r,g,b}. Returns the result as an RGB565.
uint16_t blend_overlay_rgb_565(uint8_t grayVal, GXColor color);
// Perform overlay blending on a single 8-bit color channel
uint8_t blend_overlay_channel(uint8_t base, uint8_t blend);
bool is_valid_hex_color_str(std::string_view hexStr);
GXColor hex_color_str_to_gx_color(const std::string& hexColorStr);
GXColor get_rainbow_rgb(f32 amplitude);
void update_rainbow_rgb(f32 increment);
+731
View File
@@ -0,0 +1,731 @@
#include "hooks.hpp"
#include "color_utils.hpp"
#include "midna_hair_color.hpp"
#include "mod.hpp"
#include "types.h"
#include "mods/svc/hook.hpp"
#include "mods/svc/log.hpp"
#include "SSystem/SComponent/c_phase.h"
#include "d/actor/d_a_alink.h"
#include "d/actor/d_a_midna.h"
#include "d/d_a_item_static.h"
#include "d/d_bright_check.h"
#include "d/d_file_sel_info.h"
#include "d/d_file_select.h"
#include "d/d_kankyo.h"
#include "d/d_kantera_icon_meter.h"
#include "d/d_menu_collect.h"
#include "d/d_menu_fishing.h"
#include "d/d_menu_fmap2D.h"
#include "d/d_menu_insect.h"
#include "d/d_menu_letter.h"
#include "d/d_menu_option.h"
#include "d/d_menu_ring.h"
#include "d/d_menu_save.h"
#include "d/d_menu_skill.h"
#include "d/d_meter2.h"
#include "d/d_meter2_draw.h"
#include "d/d_meter2_info.h"
#include "d/d_meter_button.h"
#include "d/d_meter_hakusha.h"
#include "d/d_msg_object.h"
#include "d/d_msg_out_font.h"
#include "d/d_msg_scrn_base.h"
#include "d/d_pane_class.h"
// Lantern ambience color
DEFINE_HOOK(&dKy_WolfEyeLight_set, WolfEyeLightSet);
void wolf_eye_light_set_post(ModContext*, void*, void*, void*) {
auto maybeLanternColor = get_config_var_color(get_cvars().lanternGlowColor, true);
if (maybeLanternColor.has_value()) {
auto lanternColor = maybeLanternColor.value();
dScnKy_env_light_c* kankyo = dKy_getEnvlight();
kankyo->field_0x0c18[0].mColor.r = lanternColor.r;
kankyo->field_0x0c18[0].mColor.g = lanternColor.g;
kankyo->field_0x0c18[0].mColor.b = lanternColor.b;
}
}
// Lantern Sphere color
DEFINE_HOOK(&daAlink_c::preKandelaarDraw, PreKandelaarDraw);
void pre_kandelaar_draw_post(ModContext*, void*, void*, void*) {
auto maybeLanternColor = get_config_var_color(get_cvars().lanternGlowColor, true);
if (maybeLanternColor.has_value()) {
auto lanternColor = maybeLanternColor.value();
J3DMaterial* mat_p = daAlink_getAlinkActorClass()
->mpKanteraGlowModel->getModelData()
->getMaterialNodePointer(0);
J3DGXColorS10 color;
color.r = lanternColor.r;
color.g = lanternColor.g;
color.b = lanternColor.b;
color.a = 255;
mat_p->setTevColor(1, &color);
color.r = lanternColor.r;
color.g = lanternColor.g;
color.b = lanternColor.b;
mat_p->setTevColor(2, &color);
}
}
// Main Lantern Meter Color
DEFINE_HOOK(&CPaneMgr::setBlackWhite, CPaneMgrSetBlackWhite);
HookAction cpane_mgr_set_black_white_pre(ModContext*, void* args, void*, void*) {
// Check for magic meter
auto pane = mods::arg<CPaneMgr*>(args, 0);
if (dMeter2Info_getMeterClass() == NULL ||
pane != dMeter2Info_getMeterClass()->getMeterDrawPtr()->mpMagicMeter)
{
return HOOK_CONTINUE;
}
// If magic meter, check to see we're setting lantern colors
auto& black = mods::arg_ref<JUtility::TColor>(args, 1);
auto& white = mods::arg_ref<JUtility::TColor>(args, 2);
if (black != JUtility::TColor(255, 255, 140, 255) &&
white != JUtility::TColor(230, 170, 0, 255))
{
return HOOK_CONTINUE;
}
auto maybeLanternColor = get_config_var_color(get_cvars().lanternGlowColor, true);
if (maybeLanternColor.has_value()) {
auto lanternColor = maybeLanternColor.value();
black = JUtility::TColor(lanternColor.r, lanternColor.g, lanternColor.b, 255);
white = JUtility::TColor(lanternColor.r, lanternColor.g, lanternColor.b, 255);
}
return HOOK_CONTINUE;
}
// Lantern Icon Meter Color
DEFINE_HOOK(&dKantera_icon_c::setNowGauge, KanteraIconSetNowGauge);
void kantera_icon_set_now_gauge_post(ModContext*, void* args, void*, void*) {
auto maybeLanternColor = get_config_var_color(get_cvars().lanternGlowColor, true);
if (maybeLanternColor.has_value()) {
auto lanternColor = maybeLanternColor.value();
auto kanteraIcon = mods::arg<dKantera_icon_c*>(args, 0);
kanteraIcon->mpGauge->setBlackWhite(
JUtility::TColor(lanternColor.r, lanternColor.g, lanternColor.b, 255),
JUtility::TColor(lanternColor.r, lanternColor.g, lanternColor.b, 255));
}
}
// Light Sword Effect Color
DEFINE_HOOK(&daAlink_c::setLightningSwordEffect, SetLightningSwordEffect);
void set_lightning_sword_effect_post(ModContext*, void* args, void*, void*) {
auto maybeGlowColor = get_config_var_color(get_cvars().lightSwordGlowColor, true);
if (maybeGlowColor.has_value()) {
auto glowColor = maybeGlowColor.value();
auto link = mods::arg<daAlink_c*>(args, 0);
// Check copied from inside the hooked function
if (link->mEquipItem == 0x103 && link->checkNoResetFlg3(daPy_py_c::FLG3_UNK_100000)) {
for (size_t i = 0; i < 3; i++) {
auto emitter = dComIfGp_particle_getEmitter(link->field_0x327c[i]);
if (emitter != NULL) {
emitter->setGlobalEnvColor(glowColor.r, glowColor.g, glowColor.b);
emitter->setGlobalPrmColor(glowColor.r, glowColor.g, glowColor.b);
}
}
}
}
}
void recolor_ui_button(ConfigVarHandle option, u64 tag, J2DScreen* screen) {
auto buttonColorStr = get_str_option(option, "");
if (is_valid_hex_color_str(buttonColorStr)) {
auto color = hex_color_str_to_gx_color(buttonColorStr);
auto element = static_cast<J2DPicture*>(screen->search(tag));
if (element != nullptr) {
element->setBlackWhite(
JUtility::TColor(0, 0, 0, 0), JUtility::TColor(color.r, color.g, color.b, 0xFF));
}
}
}
// Main gameplay UI. Top left hearts and top right buttons
DEFINE_HOOK(&dMeter2Draw_c::init, dMeter2Init);
void d_meter_2_init_post(ModContext*, void* args, void*, void*) {
auto dMeter2Draw = mods::arg<dMeter2Draw_c*>(args, 0);
auto screen = dMeter2Draw->getMainScreenPtr();
// Heart tags on main UI
static constexpr std::array kHeartTags = {MULTI_CHAR('hear_00'), MULTI_CHAR('hear_01'),
MULTI_CHAR('hear_02'), MULTI_CHAR('hear_03'), MULTI_CHAR('hear_04'), MULTI_CHAR('hear_05'),
MULTI_CHAR('hear_06'), MULTI_CHAR('hear_07'), MULTI_CHAR('hear_08'), MULTI_CHAR('hear_09'),
MULTI_CHAR('hear_10'), MULTI_CHAR('hear_11'), MULTI_CHAR('hear_12'), MULTI_CHAR('hear_13'),
MULTI_CHAR('hear_14'), MULTI_CHAR('hear_15'), MULTI_CHAR('hear_16'), MULTI_CHAR('hear_17'),
MULTI_CHAR('hear_18'), MULTI_CHAR('hear_19'), MULTI_CHAR('bigh_00'), MULTI_CHAR('bigh_01'),
MULTI_CHAR('bigh_02'), MULTI_CHAR('bigh_03')};
auto maybeHeartColor = get_config_var_color(get_cvars().heartColor);
if (maybeHeartColor.has_value()) {
auto heartColor = maybeHeartColor.value();
for (auto tag : kHeartTags) {
auto element = static_cast<J2DPicture*>(screen->search(tag));
if (element != nullptr) {
element->setBlackWhite(heartColor, JUtility::TColor(200, 200, 200, 255));
}
}
}
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn'), screen);
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('b_btn'), screen);
recolor_ui_button(get_cvars().xButtonColor, MULTI_CHAR('x_btn'), screen);
recolor_ui_button(get_cvars().yButtonColor, MULTI_CHAR('y_btn'), screen);
recolor_ui_button(get_cvars().zButtonColor, MULTI_CHAR('zbtn'), screen);
}
// Hearts on the file select screen
DEFINE_HOOK(&dFile_info_c::setHeartCnt, FileInfoSetHeartCount);
void file_info_set_heart_count_post(ModContext*, void* args, void*, void*) {
auto fileInfo = mods::arg<dFile_info_c*>(args, 0);
// Heart tags on file select
static constexpr std::array kFileSelectHeartTags{
MULTI_CHAR('hear_20'),
MULTI_CHAR('hear_21'),
MULTI_CHAR('hear_22'),
MULTI_CHAR('hear_23'),
MULTI_CHAR('hear_24'),
MULTI_CHAR('hear_25'),
MULTI_CHAR('hear_26'),
MULTI_CHAR('hear_27'),
MULTI_CHAR('hear_28'),
MULTI_CHAR('hear_29'),
MULTI_CHAR('hear_30'),
MULTI_CHAR('hear_31'),
MULTI_CHAR('hear_32'),
MULTI_CHAR('hear_33'),
MULTI_CHAR('hear_34'),
MULTI_CHAR('hear_35'),
MULTI_CHAR('hear_36'),
MULTI_CHAR('hear_37'),
MULTI_CHAR('hear_38'),
MULTI_CHAR('hear_39'),
};
auto maybeHeartColor = get_config_var_color(get_cvars().heartColor);
if (maybeHeartColor.has_value()) {
auto heartColor = maybeHeartColor.value();
for (auto tag : kFileSelectHeartTags) {
auto element = static_cast<J2DPicture*>(fileInfo->mFileInfo.Scr->search(tag));
if (element != nullptr) {
element->setBlackWhite(heartColor, JUtility::TColor(200, 200, 200, 255));
}
}
}
}
// Buttons that appear contextually at the bottom of the screen during gameplay
// (Are X, Y ever used there?)
DEFINE_HOOK(&dMeterButton_c::screenInitButton, ScreenInitButton);
void screen_init_button_post(ModContext*, void* args, void*, void*) {
auto meterButton = mods::arg<dMeterButton_c*>(args, 0);
auto screen = meterButton->mpButtonScreen;
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn1'), screen);
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('b_btn'), screen);
recolor_ui_button(get_cvars().xButtonColor, MULTI_CHAR('x_btn'), screen);
recolor_ui_button(get_cvars().yButtonColor, MULTI_CHAR('y_btn'), screen);
recolor_ui_button(get_cvars().zButtonColor, MULTI_CHAR('zbtn'), screen);
}
// A and B buttons when saving a file
DEFINE_HOOK(&dMenu_save_c::screenSet, MenuSaveScreenSet);
void menu_save_screen_set_post(ModContext*, void* args, void*, void*) {
auto menuSave = mods::arg<dMenu_save_c*>(args, 0);
auto screen = menuSave->mSaveSel.Scr;
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('wabtn'), screen);
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('wbbtn'), screen);
}
// A and B buttons when selecting a file
DEFINE_HOOK(&dFile_select_c::screenSet, FileSelectScreenSet);
void file_select_screen_set_post(ModContext*, void* args, void*, void*) {
auto fileSelect = mods::arg<dFile_select_c*>(args, 0);
auto screen = fileSelect->fileSel.Scr;
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('wabtn'), screen);
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('wbbtn'), screen);
}
// A button on brightness check screen
DEFINE_HOOK(&dBrightCheck_c::screenSet, BrightCheckScreenSet);
void bright_check_screen_set_post(ModContext*, void* args, void*, void*) {
auto brightCheck = mods::arg<dBrightCheck_c*>(args, 0);
auto screen = brightCheck->mBrightCheck.Scr;
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn1'), screen);
}
// X and Y buttons on the item wheel screen
DEFINE_HOOK(&dMenu_Ring_c::_create, MenuRingCreate);
void menu_ring_create_post(ModContext*, void* args, void*, void*) {
auto menuRing = mods::arg<dMenu_Ring_c*>(args, 0);
auto screen = menuRing->mpScreen;
recolor_ui_button(get_cvars().xButtonColor, MULTI_CHAR('xbtn'), screen);
recolor_ui_button(get_cvars().yButtonColor, MULTI_CHAR('ybtn'), screen);
}
// A and B buttons on the main pause screen
DEFINE_HOOK(&dMenu_Collect2D_c::_create, MenuCollect2DCreate);
void menu_collect_2D_create_post(ModContext*, void* args, void*, void*) {
auto menuCollect2D = mods::arg<dMenu_Collect2D_c*>(args, 0);
auto screen = menuCollect2D->mpScreenIcon;
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn'), screen);
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('b_btn'), screen);
}
// A and B buttons on the fishing journal screen
DEFINE_HOOK(&dMenu_Fishing_c::screenSetDoIcon, MenuFishingScreenSetDoIcon);
void menu_fishing_screen_set_do_icon_post(ModContext*, void* args, void*, void*) {
auto menuFishing = mods::arg<dMenu_Fishing_c*>(args, 0);
auto screen = menuFishing->mpIconScreen;
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn'), screen);
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('b_btn'), screen);
}
// A and B buttons on the insect collection screen
DEFINE_HOOK(&dMenu_Insect_c::screenSetDoIcon, MenuInsectScreenSetDoIcon);
void menu_insect_screen_set_do_icon_post(ModContext*, void* args, void*, void*) {
auto menuInsect = mods::arg<dMenu_Insect_c*>(args, 0);
auto screen = menuInsect->mpIconScreen;
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn'), screen);
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('b_btn'), screen);
}
// A and B buttons on the letters screen
DEFINE_HOOK(&dMenu_Letter_c::screenSetDoIcon, MenuLetterScreenSetDoIcon);
void menu_letter_screen_set_do_icon_post(ModContext*, void* args, void*, void*) {
auto menuLetter = mods::arg<dMenu_Letter_c*>(args, 0);
auto screen = menuLetter->mpIconScreen;
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn'), screen);
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('b_btn'), screen);
}
// A, B, and Z buttons on option screen
DEFINE_HOOK(&dMenu_Option_c::_create, MenuOptionCreate);
void menu_option_create_post(ModContext*, void* args, void*, void*) {
auto menuOption = mods::arg<dMenu_Option_c*>(args, 0);
auto screen = menuOption->mpScreenIcon;
auto backScreen = menuOption->mpBackScreen;
auto tvScreen = menuOption->mpTVScreen;
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn'), screen);
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('b_btn'), screen);
recolor_ui_button(get_cvars().zButtonColor, MULTI_CHAR('g_zbtn'), backScreen);
// A Button on option's brightness check screen
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn1'), tvScreen);
}
// A and B buttons on the hidden skills screen
DEFINE_HOOK(&dMenu_Skill_c::screenSetDoIcon, MenuSkillScreenSetDoIcon);
void menu_skill_screen_set_do_icon_post(ModContext*, void* args, void*, void*) {
auto menuSkill = mods::arg<dMenu_Skill_c*>(args, 0);
auto screen = menuSkill->mpIconScreen;
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn'), screen);
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('b_btn'), screen);
}
// A, B, and Z buttons on the map screen
DEFINE_HOOK(&dMenu_Fmap_c::_create, MenuFMapCreate);
void menu_fmap_create_post(ModContext*, void* args, void*, void*) {
auto menuFMap = mods::arg<dMenu_Fmap_c*>(args, 0);
auto screen = menuFMap->mpDraw2DTop->mpTitleScreen;
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn'), screen);
recolor_ui_button(get_cvars().bButtonColor, MULTI_CHAR('b_btn1'), screen);
recolor_ui_button(get_cvars().zButtonColor, MULTI_CHAR('zbtn'), screen);
}
// A button on the howling screen
DEFINE_HOOK(&dMsgObject_c::talkStartInit, MsgObjectTalkStartInit);
void msg_object_talk_start_init_post(ModContext*, void* args, void*, void*) {
auto msgObject = mods::arg<dMsgObject_c*>(args, 0);
// If textbox kind is howling
if (msgObject->mFukiKind == 17) {
auto screen = msgObject->mpScrnDraw->mpScreen;
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('abtn'), screen);
}
}
// A button when on Epona
DEFINE_HOOK(&dMeterHakusha_c::_create, MeterHakushaCreate);
void meter_hakusha_create_post(ModContext*, void* args, void*, void*) {
auto meterHakusha = mods::arg<dMeterHakusha_c*>(args, 0);
auto screen = meterHakusha->mpButtonScreen;
recolor_ui_button(get_cvars().aButtonColor, MULTI_CHAR('a_btn1'), screen);
}
// A, B, X, and Y button icons in text
DEFINE_HOOK(&COutFont_c::createPane, OutFontCreatePane);
void out_font_create_pane_post(ModContext*, void* args, void*, void*) {
auto outFont = mods::arg<COutFont_c*>(args, 0);
auto paneArr = outFont->mpPane;
auto maybeAButtonColor = get_config_var_color(get_cvars().aButtonColor);
if (maybeAButtonColor.has_value()) {
auto aButtonColor = maybeAButtonColor.value();
paneArr[0]->setBlackWhite(JUtility::TColor(255, 255, 255, 0),
JUtility::TColor(aButtonColor.r, aButtonColor.g, aButtonColor.b, 255));
}
auto maybeBButtonColor = get_config_var_color(get_cvars().bButtonColor);
if (maybeBButtonColor.has_value()) {
auto bButtonColor = maybeBButtonColor.value();
paneArr[1]->setBlackWhite(JUtility::TColor(255, 255, 255, 0),
JUtility::TColor(bButtonColor.r, bButtonColor.g, bButtonColor.b, 255));
}
// Condition copied from hooked function
auto xyBlack = JUtility::TColor(255, 255, 255, 0);
if (outFont->field_0x242 == 1) {
xyBlack = JUtility::TColor(0, 0, 0, 0);
}
auto maybeXButtonColor = get_config_var_color(get_cvars().xButtonColor);
if (maybeXButtonColor.has_value()) {
auto xButtonColor = maybeXButtonColor.value();
paneArr[5]->setBlackWhite(
xyBlack, JUtility::TColor(xButtonColor.r, xButtonColor.g, xButtonColor.b, 255));
}
auto maybeYButtonColor = get_config_var_color(get_cvars().yButtonColor);
if (maybeYButtonColor.has_value()) {
auto yButtonColor = maybeYButtonColor.value();
paneArr[6]->setBlackWhite(
xyBlack, JUtility::TColor(yButtonColor.r, yButtonColor.g, yButtonColor.b, 255));
}
}
// Heart icon in text
DEFINE_HOOK(&COutFontSet_c::drawFont, OutFontSetDrawFont);
void out_font_set_draw_font_post(ModContext*, void* args, void*, void*) {
auto outFontSet = mods::arg<COutFontSet_c*>(args, 0);
auto maybeHeartColor = get_config_var_color(get_cvars().heartColor);
if (maybeHeartColor.has_value()) {
auto heartColor = maybeHeartColor.value();
u32 heartColor_u32 = heartColor.r << 24 | heartColor.g << 16 | heartColor.b << 8 | 0xFF;
if (outFontSet->getType() == 0x1B) { // Heart icon type
outFontSet->mColor = heartColor_u32;
}
}
}
// Heart Drop/Piece of Heart/Heart Container model color
DEFINE_HOOK(&daItemBase_c::CreateItemHeap, ItemBaseCreateItemHeap);
void item_base_create_item_heap_post(ModContext*, void* args, void*, void*) {
auto itemBase = mods::arg<daItemBase_c*>(args, 0);
if (itemBase == NULL) {
return;
}
auto itemNo = itemBase->m_itemNo;
if (itemNo == dItemNo_HEART_e || itemNo == dItemNo_UTAWA_HEART_e ||
itemNo == dItemNo_KAKERA_HEART_e)
{
auto maybeHeartColor = get_config_var_color(get_cvars().heartColor);
if (maybeHeartColor.has_value()) {
auto heartColor = maybeHeartColor.value();
auto heartColorS10 = GXColorS10(heartColor.r, heartColor.g, heartColor.b, heartColor.a);
// Edit inner heart material color for Piece of Heart / Heart Container
if (itemNo == dItemNo_UTAWA_HEART_e || itemNo == dItemNo_KAKERA_HEART_e) {
*itemBase->mpModel->getModelData()->getMaterialNodePointer(3)->getTevKColor(1) =
heartColor;
*itemBase->mpModel->getModelData()->getMaterialNodePointer(3)->getTevColor(1) =
heartColorS10;
}
const u8 heartColorRGB[3] = {heartColor.r, heartColor.g, heartColor.b};
u8** cRegTable =
reinterpret_cast<u8**>(&itemBase->mpBrkAnm->getBrkAnm()->mAnmCRegDataR);
u8** kRegTable =
reinterpret_cast<u8**>(&itemBase->mpBrkAnm->getBrkAnm()->mAnmKRegDataR);
for (int i = 0; i < 3; i++) {
u8* cReg = cRegTable[i];
u8* kReg = kRegTable[i];
auto curColor = heartColorRGB[i];
// Set heart drop inner heart color
cReg[0x3] = curColor;
cReg[0xB] = curColor;
// Set heart drop outer heart color
kReg[0x3] = curColor;
kReg[0xB] = curColor;
if (itemNo == dItemNo_KAKERA_HEART_e) {
cReg[0x13] = curColor;
cReg[0x1B] = curColor;
kReg[0x13] = curColor;
kReg[0x1B] = curColor;
}
if (itemNo == dItemNo_UTAWA_HEART_e) {
cReg[0x13] = curColor;
kReg[0x13] = curColor;
kReg[0x1B] = curColor;
kReg[0x23] = curColor;
kReg[0x2B] = curColor;
}
}
}
}
}
// Midna Hair Color
DEFINE_HOOK(&daMidna_c::create, MidnaCreate);
void midna_create_post(ModContext*, void* args, void* retval, void*) {
auto step = reinterpret_cast<int*>(retval);
// Don't set colors if midna isn't done loading
if (*step != cPhs_COMPLEATE_e) {
return;
}
auto midna = mods::arg<daMidna_c*>(args, 0);
midna->field_0x6e0 = g_currentMidnaHairColors.normalColor;
if (dKy_darkworld_check()) {
midna->field_0x6e8 = g_currentMidnaHairColors.normalKColor;
midna->field_0x6ec = g_currentMidnaHairColors.normalKColor2;
} else {
midna->field_0x6e8 = g_currentMidnaHairColors.lNormalKColor;
midna->field_0x6ec = g_currentMidnaHairColors.lNormalKColor2;
}
}
// Override Midna Hair Color Part 2
DEFINE_HOOK(&daMidna_c::setBodyPartMatrix, MidnaSetBodyPartMatrix);
static GXColorS10 midnaField0x6e0{};
static GXColor midnaField0x6e8{};
static GXColor midnaField0x6ec{};
// Copy the original values before setBodyPartMatrix runs
HookAction midna_set_body_part_matrix_pre(ModContext*, void* args, void* retval, void* userdata) {
auto midna = mods::arg<daMidna_c*>(args, 0);
midnaField0x6e0 = midna->field_0x6e0;
midnaField0x6e8 = midna->field_0x6e8;
midnaField0x6ec = midna->field_0x6ec;
return HOOK_CONTINUE;
}
void midna_set_body_part_matrix_post(ModContext*, void* args, void* retval, void* userdata) {
auto midna = mods::arg<daMidna_c*>(args, 0);
if (midna->mpHairhandBmd != NULL) {
// Restore the original values from before setBodyPartMatrix ran (this undoes the chase)
midna->field_0x6e0 = midnaField0x6e0;
midna->field_0x6e8 = midnaField0x6e8;
midna->field_0x6ec = midnaField0x6ec;
// Statement copied from inside function to determine colors
bool bigColors =
midna->checkStateFlg0(daMidna_c::FLG0_UNK_10000000) ||
midna->mBckHeap[2].getIdx() == daMidna_c::m_anmDataTable[daMidna_c::ANM_HAIR].mResID ||
midna->mBckHeap[2].getIdx() ==
daMidna_c::m_anmDataTable[daMidna_c::ANM_S_TAKES].mResID ||
midna->mBckHeap[2].getIdx() ==
daMidna_c::m_anmDataTable[daMidna_c::ANM_S_WAITS].mResID ||
midna->mBckHeap[2].getIdx() ==
daMidna_c::m_anmDataTable[daMidna_c::ANM_S_PACKAWAY].mResID ||
midna->mBckHeap[2].getIdx() ==
daMidna_c::m_anmDataTable[daMidna_c::ANM_GRABST].mResID ||
midna->checkEndResetStateFlg0(daMidna_c::ERFLG0_UNK_40) ||
dComIfGp_checkPlayerStatus1(0, 0x800000);
GXColorS10 color{};
GXColor kcolor1{};
GXColor kcolor2{};
// Set our own colors
if (bigColors) {
kcolor1 = g_currentMidnaHairColors.bigKColor;
if (dKy_darkworld_check()) {
color = g_currentMidnaHairColors.bigColor;
kcolor2 = g_currentMidnaHairColors.normalKColor2;
} else {
color = g_currentMidnaHairColors.lBigColor;
kcolor2 = g_currentMidnaHairColors.lBigKColor2;
}
} else {
color = g_currentMidnaHairColors.normalColor;
if (dKy_darkworld_check()) {
kcolor1 = g_currentMidnaHairColors.normalKColor;
kcolor2 = g_currentMidnaHairColors.normalKColor2;
} else {
kcolor1 = g_currentMidnaHairColors.lNormalKColor;
kcolor2 = g_currentMidnaHairColors.lNormalKColor2;
}
}
// Reapply the chase that happens in the function
cLib_chaseS(&midna->field_0x6e0.r, color.r, 10);
cLib_chaseS(&midna->field_0x6e0.g, color.g, 10);
cLib_chaseS(&midna->field_0x6e0.b, color.b, 10);
cLib_chaseUC(&midna->field_0x6e8.r, kcolor1.r, 10);
cLib_chaseUC(&midna->field_0x6e8.g, kcolor1.g, 10);
cLib_chaseUC(&midna->field_0x6e8.b, kcolor1.b, 10);
cLib_chaseUC(&midna->field_0x6ec.r, kcolor2.r, 10);
cLib_chaseUC(&midna->field_0x6ec.g, kcolor2.g, 10);
cLib_chaseUC(&midna->field_0x6ec.b, kcolor2.b, 10);
}
}
// Midna Charge Ring Color
DEFINE_HOOK(&daAlink_c::setWolfLockDomeModel, SetWolfLockDomeModel);
void wolf_lock_dome_model_post(ModContext*, void*, void*, void*) {
auto domeRingColorStr = get_str_option(get_cvars().midnaChargeRingColor, "");
if (is_valid_hex_color_str(domeRingColorStr)) {
auto domeRingColor = hex_color_str_to_gx_color(domeRingColorStr);
const u8 domeWave1RGBA[3] = {domeRingColor.r, domeRingColor.g, domeRingColor.b};
const u8 domeWave2RGBA[3] = {domeRingColor.r, domeRingColor.g, domeRingColor.b};
u8** chromaRegisterTable =
reinterpret_cast<u8**>(&daAlink_getAlinkActorClass()->field_0x0724->mAnmCRegDataR);
for (int i = 0; i < 3; i++) {
u8* currentTable = chromaRegisterTable[i];
const u8 currentWave1Color = domeWave1RGBA[i];
const u8 currentWave2Color = domeWave2RGBA[i];
const u8 currentBaseColor = (currentWave1Color + currentWave2Color) / 2;
currentTable[0x3] = currentBaseColor; // Set Alpha for the ring base
currentTable[0x13] = currentWave1Color; // Set Alpha for ring wave 1
currentTable[0x23] = currentWave2Color; // Set Alpha for ring wave 2
currentTable[0xB] = currentBaseColor; // Set Alpha for darkworld ring base
currentTable[0x1B] = currentWave1Color; // Set Alpha for darkworld ring wave 1
currentTable[0x2B] = currentWave2Color; // Set Alpha for darkworld ring wave 2
}
}
}
#define ADD_POST_HOOK(defined_hook, function, original) \
result = mods::hook::add_post<defined_hook>(function); \
if (result != MOD_OK) { \
mods::log::debug( \
"failed to add post hook to" #original ", Result {}", static_cast<int>(result)); \
return result; \
}
#define ADD_PRE_HOOK(defined_hook, function, original) \
result = mods::hook::add_pre<defined_hook>(function); \
if (result != MOD_OK) { \
mods::log::debug( \
"failed to add pre hook to" #original ", Result {}", static_cast<int>(result)); \
return result; \
}
ModResult add_all_hooks() {
ModResult result{};
// Hooks for lantern glow
ADD_POST_HOOK(WolfEyeLightSet, wolf_eye_light_set_post, dKy_WolfEyeLight_set)
ADD_POST_HOOK(PreKandelaarDraw, pre_kandelaar_draw_post, daAlink_c::preKandelaarDraw)
// Hooks for lantern meter color
ADD_PRE_HOOK(CPaneMgrSetBlackWhite, cpane_mgr_set_black_white_pre, CPaneMgr::setBlackWhite)
ADD_POST_HOOK(
KanteraIconSetNowGauge, kantera_icon_set_now_gauge_post, dKantera_icon_c::setNowGauge)
// Hook for midna charge ring
ADD_POST_HOOK(SetWolfLockDomeModel, wolf_lock_dome_model_post, daAlink_c::setWolfLockDomeModel)
// Hook for light sword glow
ADD_POST_HOOK(SetLightningSwordEffect, set_lightning_sword_effect_post,
daAlink_c::setLightningSwordEffect)
// Hooks for Midna Hair Color
ADD_POST_HOOK(MidnaCreate, midna_create_post, daMidna_c::create)
ADD_PRE_HOOK(
MidnaSetBodyPartMatrix, midna_set_body_part_matrix_pre, daMidna_c::setBodyPartMatrix)
ADD_POST_HOOK(
MidnaSetBodyPartMatrix, midna_set_body_part_matrix_post, daMidna_c::setBodyPartMatrix)
// Hooks for UI colors
ADD_POST_HOOK(dMeter2Init, d_meter_2_init_post, dMeter2Draw_c::init)
ADD_POST_HOOK(FileInfoSetHeartCount, file_info_set_heart_count_post, dFile_info_c::setHeartCnt)
ADD_POST_HOOK(ScreenInitButton, screen_init_button_post, dMeterButton_c::screenInitButton)
ADD_POST_HOOK(MenuSaveScreenSet, menu_save_screen_set_post, dMenu_save_c::screenSet)
ADD_POST_HOOK(FileSelectScreenSet, file_select_screen_set_post, dFile_select_c::screenSet)
ADD_POST_HOOK(BrightCheckScreenSet, bright_check_screen_set_post, dBrightCheck_c::screenSet)
ADD_POST_HOOK(MenuRingCreate, menu_ring_create_post, dMenu_Ring_c::_create)
ADD_POST_HOOK(MenuCollect2DCreate, menu_collect_2D_create_post, dMenu_Collect2D_c::_create)
ADD_POST_HOOK(MenuFishingScreenSetDoIcon, menu_fishing_screen_set_do_icon_post,
dMenu_Fishing_c::screenSetDoIcon)
ADD_POST_HOOK(MenuInsectScreenSetDoIcon, menu_insect_screen_set_do_icon_post,
dMenu_Insect_c::screenSetDoIcon)
ADD_POST_HOOK(MenuLetterScreenSetDoIcon, menu_letter_screen_set_do_icon_post,
dMenu_Letter_c::screenSetDoIcon)
ADD_POST_HOOK(MenuOptionCreate, menu_option_create_post, dMenu_Option_c::_create)
ADD_POST_HOOK(MenuSkillScreenSetDoIcon, menu_skill_screen_set_do_icon_post,
dMenu_Skill_c::screenSetDoIcon)
ADD_POST_HOOK(OutFontCreatePane, out_font_create_pane_post, COutFont_c::createPane)
ADD_POST_HOOK(OutFontSetDrawFont, out_font_set_draw_font_post, COutFontSet_c::drawFont)
ADD_POST_HOOK(MenuFMapCreate, menu_fmap_create_post, dMenu_Fmap_c::_create)
ADD_POST_HOOK(
MsgObjectTalkStartInit, msg_object_talk_start_init_post, dMsgObject_c::talkStartInit)
ADD_POST_HOOK(MeterHakushaCreate, meter_hakusha_create_post, dMeterHakusha_c::_create)
// Heart Model Color
ADD_POST_HOOK(
ItemBaseCreateItemHeap, item_base_create_item_heap_post, daItemBase_c::CreateItemHeap)
return MOD_OK;
}
#define UNINSTALL_HOOK(defined_hook) mods::hook::uninstall<defined_hook>(svc_hook);
ModResult remove_all_hooks() {
UNINSTALL_HOOK(WolfEyeLightSet)
UNINSTALL_HOOK(PreKandelaarDraw)
UNINSTALL_HOOK(CPaneMgrSetBlackWhite)
UNINSTALL_HOOK(KanteraIconSetNowGauge)
UNINSTALL_HOOK(SetWolfLockDomeModel)
UNINSTALL_HOOK(SetLightningSwordEffect)
UNINSTALL_HOOK(MidnaCreate)
UNINSTALL_HOOK(MidnaSetBodyPartMatrix)
UNINSTALL_HOOK(MidnaSetBodyPartMatrix)
UNINSTALL_HOOK(dMeter2Init)
UNINSTALL_HOOK(FileInfoSetHeartCount)
UNINSTALL_HOOK(ScreenInitButton)
UNINSTALL_HOOK(MenuSaveScreenSet)
UNINSTALL_HOOK(FileSelectScreenSet)
UNINSTALL_HOOK(BrightCheckScreenSet)
UNINSTALL_HOOK(MenuRingCreate)
UNINSTALL_HOOK(MenuCollect2DCreate)
UNINSTALL_HOOK(MenuFishingScreenSetDoIcon)
UNINSTALL_HOOK(MenuInsectScreenSetDoIcon)
UNINSTALL_HOOK(MenuLetterScreenSetDoIcon)
UNINSTALL_HOOK(MenuOptionCreate)
UNINSTALL_HOOK(MenuSkillScreenSetDoIcon)
UNINSTALL_HOOK(OutFontCreatePane)
UNINSTALL_HOOK(OutFontSetDrawFont)
UNINSTALL_HOOK(MenuFMapCreate)
UNINSTALL_HOOK(MsgObjectTalkStartInit)
UNINSTALL_HOOK(MeterHakushaCreate)
UNINSTALL_HOOK(ItemBaseCreateItemHeap)
return MOD_OK;
}
+7
View File
@@ -0,0 +1,7 @@
#pragma once
#include "mods/service.hpp"
ModResult add_all_hooks();
ModResult remove_all_hooks();
@@ -0,0 +1,115 @@
#include "midna_hair_color.hpp"
#include "mod.hpp"
#include "mods/svc/log.hpp"
#include <array>
namespace {
constexpr std::array<std::array<GXColor, 9>, 10> kMidnaHairColors = {{
// Default
{{
/*l_lNormalKColor*/ /*l_normalKColor*/ /*l_normalColor*/
{0xFF, 0xDC, 0x00}, {0xB4, 0x87, 0x00}, {0x50, 0x00, 0x00},
/*l_bigKColor*/ /*l_lBigColor*/ /*l_bigColor*/
{0x1E, 0x00, 0x00}, {0xFF, 0x78, 0x00}, {0xFF, 0x64, 0x78},
/*l_lNormalKColor2*//*l_normalKColor2*/ /*l_lBigKColor2*/
{0x00, 0xC3, 0xEB}, {0x00, 0xC3, 0xC3}, {0xAA, 0xFF, 0xC3}
}},
// Pink
{{
{0xF5, 0xCF, 0xF3}, {0xAD, 0x7F, 0x7F}, {0x1B, 0x00, 0x20},
{0x3C, 0x02, 0x58}, {0xE3, 0x72, 0xF2}, {0xE3, 0x5F, 0xF8},
{0xDD, 0x00, 0xEB}, {0xDD, 0x00, 0xC3}, {0xF6, 0x4C, 0xFF}
}},
// Red
{{
{0xE4, 0x65, 0x41}, {0xA1, 0x3E, 0x22}, {0x21, 0x00, 0x00},
{0x4F, 0x02, 0x01}, {0xF0, 0x3A, 0x25}, {0xF0, 0x30, 0x8C},
{0xEB, 0x00, 0x00}, {0xEB, 0x00, 0x00}, {0xFF, 0x4F, 0x3A}
}},
// Yellow
{{
{0x91, 0x83, 0x0E}, {0x66, 0x50, 0x07}, {0x0E, 0x0B, 0x00},
{0x24, 0x25, 0x02}, {0xCB, 0xB7, 0x00}, {0xCB, 0x99, 0x78},
{0xEB, 0xDE, 0x00}, {0xEB, 0xDE, 0x00}, {0xFF, 0xF8, 0xBF}
}},
// Green
{{
{0x35, 0x79, 0x53}, {0x25, 0x4A, 0x2B}, {0x00, 0x0E, 0x05},
{0x0A, 0x29, 0x10}, {0x00, 0xB6, 0x6F}, {0x00, 0x98, 0xB3},
{0x1F, 0xEB, 0x00}, {0x1F, 0xEB, 0x00}, {0x9A, 0xFF, 0x81}
}},
// Blue
{{
{0x00, 0x72, 0xFF}, {0x00, 0x46, 0x85}, {0x00, 0x08, 0x28},
{0x16, 0x1B, 0x5D}, {0x00, 0x60, 0xFF}, {0x00, 0x50, 0xFF},
{0x00, 0x48, 0xEB}, {0x00, 0x48, 0xC3}, {0x3A, 0x66, 0xFF}
}},
// Purple
{{
{0x6F, 0x34, 0xFF}, {0x4E, 0x20, 0x85}, {0x0D, 0x00, 0x34},
{0x15, 0x08, 0x79}, {0x62, 0x00, 0xFF}, {0x62, 0x00, 0xFF},
{0x7B, 0x00, 0xEB}, {0x7B, 0x00, 0xC3}, {0x94, 0x3E, 0xFF}
}},
// Brown
{{
{0x00, 0x00, 0x00}, {0x00, 0x00, 0x00}, {0x1A, 0x05, 0x00},
{0x3C, 0x19, 0x0E}, {0x3F, 0x1D, 0x0B}, {0x3F, 0x18, 0x7E},
{0x3F, 0x1D, 0x0B}, {0x3F, 0x1D, 0x09}, {0x59, 0x32, 0x1E}
}},
// White
{{
{0xF0, 0xF1, 0xF1}, {0xA9, 0x94, 0x7E}, {0x09, 0x0B, 0x0C},
{0x22, 0x24, 0x24}, {0xFF, 0xFF, 0xFF}, {0xFF, 0xD5, 0xFF},
{0xEA, 0xEA, 0xEA}, {0xEA, 0xEA, 0xC2}, {0xF3, 0xF3, 0xF3}
}},
// Black
{{
{0x00, 0x00, 0x00}, {0x00, 0x00, 0x00}, {0x0B, 0x0B, 0x0B},
{0x23, 0x23, 0x23}, {0x00, 0x00, 0x00}, {0x00, 0x00, 0x78},
{0x00, 0x00, 0x00}, {0x00, 0x00, 0x00}, {0x00, 0x00, 0x00}
}}
}};
size_t get_midna_hair_color_index(ConfigVarHandle handle) {
const auto optionIndex = get_int_option(handle, 0);
if (optionIndex < 0 || optionIndex >= static_cast<int64_t>(kMidnaHairColors.size())) {
return 0;
}
return static_cast<size_t>(optionIndex);
}
}
MidnaHairColors g_currentMidnaHairColors = {
.normalColor = {0x50, 0x00, 0x00, 0x00},
.normalKColor = {0xB4, 0x87, 0x00, 0x00},
.normalKColor2 = {0x00, 0xC3, 0xC3, 0x00},
.bigColor = {0xFF, 0x64, 0x78, 0x00},
.bigKColor = {0x1E, 0x00, 0x00, 0x00},
.lNormalKColor = {0xFF, 0xDC, 0x00, 0x00},
.lNormalKColor2 = {0x00, 0xC3, 0xEB, 0x00},
.lBigColor = {0xFF, 0x78, 0x00, 0x00},
.lBigKColor2 = {0xAA, 0xFF, 0xC3, 0x00},
};
void set_all_midna_hair_colors() {
auto& g_cvars = get_cvars();
auto hairBaseColor = get_midna_hair_color_index(g_cvars.midnaHairBaseColor);
auto hairTipsColor = get_midna_hair_color_index(g_cvars.midnaHairTipsColor);
// Colors we have to convert to GXColorS10
auto& normalColor = kMidnaHairColors.at(hairBaseColor)[2];
auto& bigColor = kMidnaHairColors.at(hairBaseColor)[5];
auto& lBigColor = kMidnaHairColors.at(hairBaseColor)[4];
g_currentMidnaHairColors.normalColor = GXColorS10{normalColor.r, normalColor.g, normalColor.b};
g_currentMidnaHairColors.normalKColor = kMidnaHairColors.at(hairBaseColor)[1];
g_currentMidnaHairColors.normalKColor2 = kMidnaHairColors.at(hairTipsColor)[7];
g_currentMidnaHairColors.bigColor = GXColorS10{bigColor.r, bigColor.g, bigColor.b};
g_currentMidnaHairColors.bigKColor = kMidnaHairColors.at(hairBaseColor)[3];
g_currentMidnaHairColors.lNormalKColor = kMidnaHairColors.at(hairBaseColor)[0];
g_currentMidnaHairColors.lNormalKColor2 = kMidnaHairColors.at(hairTipsColor)[6];
g_currentMidnaHairColors.lBigColor = GXColorS10{lBigColor.r, lBigColor.g, lBigColor.b};
g_currentMidnaHairColors.lBigKColor2 = kMidnaHairColors.at(hairTipsColor)[8];
}
@@ -0,0 +1,19 @@
#pragma once
#include <gx.h>
struct MidnaHairColors {
GXColorS10 normalColor;
GXColor normalKColor;
GXColor normalKColor2;
GXColorS10 bigColor;
GXColor bigKColor;
GXColor lNormalKColor;
GXColor lNormalKColor2;
GXColorS10 lBigColor;
GXColor lBigKColor2;
};
extern MidnaHairColors g_currentMidnaHairColors;
void set_all_midna_hair_colors();
+653
View File
@@ -0,0 +1,653 @@
#include "mod.hpp"
#include "color_utils.hpp"
#include "hooks.hpp"
#include "midna_hair_color.hpp"
#include "texture_utils.hpp"
#include "mods/service.hpp"
#include "mods/svc/config.h"
#include "mods/svc/hook.hpp"
#include "mods/svc/log.h"
#include "mods/svc/log.hpp"
#include "mods/svc/ui.h"
#include "d/d_com_inf_game.h"
#include <xxhash.h>
#include <optional>
#include <ranges>
#include <string>
DEFINE_MOD();
IMPORT_SERVICE(LogService, svc_log);
IMPORT_SERVICE(ConfigService, svc_config);
IMPORT_SERVICE(HookService, svc_hook);
IMPORT_SERVICE(TextureService, svc_texture);
IMPORT_SERVICE(UiService, svc_ui);
static cvars g_cvars;
cvars& get_cvars() {
return g_cvars;
}
std::string get_str_option(ConfigVarHandle handle, const std::string& fallback) {
std::string value{};
size_t outLength{};
svc_config->get_string(mod_ctx, handle, NULL, 0, &outLength);
value.resize(outLength);
if (handle == 0 || svc_config->get_string(
mod_ctx, handle, value.data(), value.size() + 1, &outLength) != MOD_OK)
{
return fallback;
}
return value;
}
int64_t get_int_option(ConfigVarHandle handle, int64_t fallback) {
int64_t value = fallback;
if (handle == 0 || svc_config->get_int(mod_ctx, handle, &value) != MOD_OK) {
return fallback;
}
return value;
}
// Helper for getting configVar color
std::optional<GXColor> get_config_var_color(ConfigVarHandle handle, bool allowRainbow) {
auto colorStr = get_str_option(handle, "");
// Convert to lowercase
for (auto& c : colorStr) {
c = static_cast<char>(std::tolower(static_cast<unsigned char>(c)));
}
if (colorStr == "rainbow" && allowRainbow) {
auto color = get_rainbow_rgb(127.5f);
color.r /= 2;
color.g /= 2;
color.b /= 2;
return color;
}
if (is_valid_hex_color_str(colorStr)) {
return hex_color_str_to_gx_color(colorStr);
}
return std::nullopt;
}
namespace {
UiWindowHandle g_cosmeticsWindow = 0;
bool g_loadedAllBaseTextures = false;
constexpr uint32_t kTextureLoadRetryFrames = 30;
uint32_t g_textureLoadRetryCountdown = 0;
constexpr const char* kOverlayPresets[] = {
"ab706e",
"6382a0",
"94749a",
"ec8644",
"b9ab00",
"ec9fc8",
"505154",
"f8f7f4",
"91723e",
};
constexpr const char* kLightPresets[] = {
"ff0000",
"f68821",
"f6f321",
"00ff00",
"0000ff",
"8000ff",
"a0a0a0",
"30d0d0",
};
constexpr const char* kRainbowLightPresets[] = {
"rainbow",
"ff0000",
"f68821",
"f6f321",
"00ff00",
"0000ff",
"8000ff",
"a0a0a0",
};
constexpr const char* kAButtonPresets[] = {
"ff0000",
"ff5000",
"ffaf00",
"0080ff",
"0000ff",
"8000ff",
"5555ff",
"ff20ff",
};
constexpr const char* kBButtonPresets[] = {
"ffff40",
"ffa0ff",
"00e87b",
"00aaff",
"6078ff",
"000000",
"00f3ff",
};
constexpr const char* kXyButtonPresets[] = {
"ff0000",
"ff8200",
"f7df00",
"70ff00",
"00bd11",
"0000ff",
"800088",
"000000",
"ff00aa",
"00ffff",
};
constexpr const char* kZButtonPresets[] = {
"ff0000",
"ff8200",
"f7df00",
"70ff00",
"00bd11",
"800088",
"000000",
"00ffff",
};
constexpr const char* kChargeRingPresets[] = {
"ff9f9f",
"ff0000",
"ffff00",
"00ff00",
"0000ff",
"ff00ff",
"331900",
"feffff",
"000000",
};
ModResult register_str_option(
const char* name, const char* defaultValue, ConfigVarHandle& outHandle, ModError* error) {
ConfigVarDesc cvarDesc = CONFIG_VAR_DESC_INIT;
cvarDesc.name = name;
cvarDesc.type = CONFIG_VAR_STRING;
cvarDesc.default_string = defaultValue;
if (svc_config->register_var(mod_ctx, &cvarDesc, &outHandle) != MOD_OK) {
return mods::set_error(error, MOD_ERROR, "failed to register cosmetics option");
}
return MOD_OK;
}
ModResult register_int_option(
const char* name, int64_t defaultValue, ConfigVarHandle& outHandle, ModError* error) {
ConfigVarDesc cvarDesc = CONFIG_VAR_DESC_INIT;
cvarDesc.name = name;
cvarDesc.type = CONFIG_VAR_INT;
cvarDesc.default_int = defaultValue;
if (svc_config->register_var(mod_ctx, &cvarDesc, &outHandle) != MOD_OK) {
return mods::set_error(error, MOD_ERROR, "failed to register cosmetics option");
}
return MOD_OK;
}
void add_control(UiElementHandle pane, const UiControlDesc& desc) {
auto result = svc_ui->pane_add_control(mod_ctx, pane, &desc, nullptr);
if (result != MOD_OK) {
mods::log::debug("pane_add_control failed {}", static_cast<int>(result));
}
}
template <size_t N>
void add_cosmetic_option(
UiElementHandle pane, ConfigVarHandle cvar, const char* name, const char* const (&presets)[N]) {
UiControlDesc control = UI_CONTROL_DESC_INIT;
control.kind = UI_CONTROL_COLOR;
control.label = name;
control.binding = UI_BINDING_CONFIG_VAR;
control.config_var = cvar;
control.color_presets = presets;
control.color_preset_count = N;
add_control(pane, control);
}
void add_midna_hair_option(UiElementHandle left, ConfigVarHandle cvar, const std::string& name) {
static const char* kMidnaHairOptions[] = {
"Default", "Pink", "Red", "Yellow", "Green", "Blue", "Purple", "Brown", "White", "Black"};
UiControlDesc control = UI_CONTROL_DESC_INIT;
control.kind = UI_CONTROL_SELECT;
control.label = name.c_str();
control.help_rml = "Choose Midna's hair color.";
control.binding = UI_BINDING_CONFIG_VAR;
control.config_var = cvar;
control.options = kMidnaHairOptions;
control.option_count = 10;
add_control(left, control);
}
void add_group(
UiElementHandle groups, UiElementHandle colors, const char* label, UiGroupBuildFn build) {
UiGroupDesc group = UI_GROUP_DESC_INIT;
group.label = label;
group.build = build;
const auto result = svc_ui->pane_add_group(mod_ctx, groups, colors, &group, nullptr);
if (result != MOD_OK) {
mods::log::debug("pane_add_group failed {}", static_cast<int>(result));
}
}
ModResult build_hero_tunic_colors(ModContext*, UiElementHandle pane, void*, ModError*) {
svc_ui->pane_add_section(mod_ctx, pane, "Hero's Tunic");
add_cosmetic_option(pane, g_cvars.herosTunicCapColor, "Cap", kOverlayPresets);
add_cosmetic_option(pane, g_cvars.herosTunicTorsoColor, "Body", kOverlayPresets);
add_cosmetic_option(pane, g_cvars.herosTunicSkirtColor, "Skirt", kOverlayPresets);
return MOD_OK;
}
ModResult build_zora_armor_colors(ModContext*, UiElementHandle pane, void*, ModError*) {
svc_ui->pane_add_section(mod_ctx, pane, "Zora Armor");
add_cosmetic_option(pane, g_cvars.zoraArmorCapColor, "Cap", kOverlayPresets);
add_cosmetic_option(pane, g_cvars.zoraArmorHelmetColor, "Helmet", kOverlayPresets);
add_cosmetic_option(pane, g_cvars.zoraArmorTorsoColor, "Torso", kOverlayPresets);
add_cosmetic_option(pane, g_cvars.zoraArmorScalesColor, "Scales", kOverlayPresets);
add_cosmetic_option(pane, g_cvars.zoraArmorFlippersColor, "Flippers", kOverlayPresets);
return MOD_OK;
}
ModResult build_sword_colors(ModContext*, UiElementHandle pane, void*, ModError*) {
svc_ui->pane_add_section(mod_ctx, pane, "Swords");
add_cosmetic_option(pane, g_cvars.woodenSwordColor, "Wooden Sword", kOverlayPresets);
add_cosmetic_option(pane, g_cvars.ordonSwordBladeColor, "Ordon Blade", kLightPresets);
add_cosmetic_option(pane, g_cvars.ordonSwordHandleColor, "Ordon Handle", kLightPresets);
add_cosmetic_option(pane, g_cvars.msBladeColor, "Master Sword Blade", kLightPresets);
add_cosmetic_option(pane, g_cvars.msHandleColor, "Master Sword Handle", kLightPresets);
add_cosmetic_option(
pane, g_cvars.lightSwordGlowColor, "Light Sword Glow", kRainbowLightPresets);
return MOD_OK;
}
ModResult build_equipment_colors(ModContext*, UiElementHandle pane, void*, ModError*) {
svc_ui->pane_add_section(mod_ctx, pane, "Equipment");
add_cosmetic_option(pane, g_cvars.lanternGlowColor, "Lantern Glow", kRainbowLightPresets);
add_cosmetic_option(pane, g_cvars.boomerangColor, "Gale Boomerang", kOverlayPresets);
add_cosmetic_option(pane, g_cvars.ironBootsColor, "Iron Boots", kOverlayPresets);
add_cosmetic_option(pane, g_cvars.spinnerColor, "Spinner", kOverlayPresets);
return MOD_OK;
}
ModResult build_button_colors(ModContext*, UiElementHandle pane, void*, ModError*) {
svc_ui->pane_add_section(mod_ctx, pane, "Buttons");
add_cosmetic_option(pane, g_cvars.aButtonColor, "A Button", kAButtonPresets);
add_cosmetic_option(pane, g_cvars.bButtonColor, "B Button", kBButtonPresets);
add_cosmetic_option(pane, g_cvars.xButtonColor, "X Button", kXyButtonPresets);
add_cosmetic_option(pane, g_cvars.yButtonColor, "Y Button", kXyButtonPresets);
add_cosmetic_option(pane, g_cvars.zButtonColor, "Z Button", kZButtonPresets);
return MOD_OK;
}
ModResult build_hud_colors(ModContext*, UiElementHandle pane, void*, ModError*) {
svc_ui->pane_add_section(mod_ctx, pane, "HUD");
add_cosmetic_option(pane, g_cvars.heartColor, "Hearts", kBButtonPresets);
return MOD_OK;
}
ModResult build_link_colors(ModContext*, UiElementHandle pane, void*, ModError*) {
svc_ui->pane_add_section(mod_ctx, pane, "Link");
add_cosmetic_option(pane, g_cvars.linkHairColor, "Hair", kOverlayPresets);
return MOD_OK;
}
ModResult build_midna_colors(ModContext*, UiElementHandle pane, void*, ModError*) {
svc_ui->pane_add_section(mod_ctx, pane, "Midna");
add_cosmetic_option(pane, g_cvars.midnaChargeRingColor, "Charge Ring", kChargeRingPresets);
return MOD_OK;
}
ModResult build_companion_colors(ModContext*, UiElementHandle pane, void*, ModError*) {
svc_ui->pane_add_section(mod_ctx, pane, "Companions");
add_cosmetic_option(pane, g_cvars.wolfLinkColor, "Wolf Link", kOverlayPresets);
add_cosmetic_option(pane, g_cvars.eponaColor, "Epona", kOverlayPresets);
return MOD_OK;
}
ModResult build_equipment_colors_tab(
ModContext*, UiWindowHandle, UiElementHandle left, UiElementHandle right, void*, ModError*) {
svc_ui->pane_add_section(mod_ctx, left, "Color Groups");
add_group(left, right, "Hero's Tunic", build_hero_tunic_colors);
add_group(left, right, "Zora Armor", build_zora_armor_colors);
add_group(left, right, "Swords", build_sword_colors);
add_group(left, right, "Equipment", build_equipment_colors);
return MOD_OK;
}
ModResult build_ui_colors_tab(
ModContext*, UiWindowHandle, UiElementHandle left, UiElementHandle right, void*, ModError*) {
svc_ui->pane_add_section(mod_ctx, left, "Color Groups");
add_group(left, right, "Buttons", build_button_colors);
add_group(left, right, "HUD", build_hud_colors);
return MOD_OK;
}
ModResult build_misc_colors_tab(
ModContext*, UiWindowHandle, UiElementHandle left, UiElementHandle right, void*, ModError*) {
svc_ui->pane_add_section(mod_ctx, left, "Hair Presets");
add_midna_hair_option(left, g_cvars.midnaHairBaseColor, "Midna's Hair Base Color");
add_midna_hair_option(left, g_cvars.midnaHairTipsColor, "Midna's Hair Tips Color");
svc_ui->pane_add_section(mod_ctx, left, "Color Groups");
add_group(left, right, "Link", build_link_colors);
add_group(left, right, "Midna", build_midna_colors);
add_group(left, right, "Companions", build_companion_colors);
return MOD_OK;
}
void on_cosmetics_menu_window_closed(ModContext*, UiWindowHandle, void*) {
g_cosmeticsWindow = 0;
}
void on_open_cosmetics_menu(ModContext*, void*) {
if (g_cosmeticsWindow != 0) {
return;
}
UiTabDesc tabs[] = {UI_TAB_DESC_INIT, UI_TAB_DESC_INIT, UI_TAB_DESC_INIT};
tabs[0].title = "Equipment";
tabs[0].build = build_equipment_colors_tab;
tabs[1].title = "Interface";
tabs[1].build = build_ui_colors_tab;
tabs[2].title = "Characters";
tabs[2].build = build_misc_colors_tab;
UiWindowDesc desc = UI_WINDOW_DESC_INIT;
desc.tabs = tabs;
desc.tab_count = ARRAY_SIZE(tabs);
desc.on_closed = on_cosmetics_menu_window_closed;
if (svc_ui->window_push(mod_ctx, &desc, &g_cosmeticsWindow) != MOD_OK) {
svc_log->error(mod_ctx, "failed to open basic cosmetics window");
}
}
ModResult build_panel(ModContext*, UiElementHandle panel, void*, ModError*) {
UiControlDesc control = UI_CONTROL_DESC_INIT;
control.kind = UI_CONTROL_GROUP;
control.label = "Open Cosmetics Menu";
control.on_pressed = on_open_cosmetics_menu;
add_control(panel, control);
return MOD_OK;
}
} // namespace
void load_base_texture_data() {
// Go through each texture we can recolor and attempt to load and store
// the texture data for future recoloring
for (auto& replacements : get_texture_replacements() | std::views::values) {
for (auto& replacement : replacements) {
// If we've already loaded the texture data, don't load it again
if (replacement.loadedTextureData) {
continue;
}
// Avoid noisy resource lookups until the archive has finished loading.
auto* resInfo = dComIfG_getObjectResInfo(replacement.arc);
if (resInfo == nullptr || resInfo->getArchive() == nullptr) {
continue;
}
// Try to get the model this texture is part of. If we can't get it, try again later
auto model = static_cast<J3DModelData*>(
dComIfG_getObjectRes(replacement.arc, replacement.modelFileName));
if (model == nullptr) {
continue;
}
J3DTexture* tex = model->getTexture();
JUTNameTab* nametable = model->getTextureName();
if (tex != nullptr && nametable != nullptr) {
for (u16 i = 0; i < tex->getNum(); i++) {
const char* texName = nametable->getName(i);
if (texName != nullptr && std::strcmp(texName, replacement.textureName) == 0) {
// Once we've found the texture, set all our TextureKey and TextureData
// fields that we can set right now.
auto imageHeader = tex->getResTIMG(i);
auto& key = replacement.key;
auto& data = replacement.data;
key.kind = TEXTURE_KEY_SOURCE;
key.has_tlut = imageHeader->numColors > 0;
key.width = imageHeader->width;
key.height = imageHeader->height;
key.gx_format = imageHeader->format;
// Currently, no replaced textures have a tlut
key.tlut_hash = replacement.tlutHash;
// Calculate the size of the image data
const uint32_t mipCount =
imageHeader->mipmapEnabled ?
std::max<uint32_t>(imageHeader->mipmapCount, 1) :
1;
auto size = get_image_data_size(
imageHeader->format, imageHeader->width, imageHeader->height, mipCount);
replacement.baseTextureData.resize(size);
std::memcpy(
replacement.baseTextureData.data(), tex->getImgDataPtr(i), size);
// Source texture keys hash only the base mip level.
const auto baseMipSize = get_image_data_size(
imageHeader->format, imageHeader->width, imageHeader->height, 1);
auto textureHash =
XXH64(replacement.baseTextureData.data(), baseMipSize, 0);
replacement.key.texture_hash = textureHash;
mods::log::debug("Loaded base texture data for {}. size: {:X} hash: {:X}",
replacement.textureName, size, textureHash);
replacement.loadedTextureData = true;
data.width = imageHeader->width;
data.height = imageHeader->height;
data.mip_count = mipCount;
data.size = size;
data.gx_format = imageHeader->format;
break;
}
}
}
}
}
// If we've loaded all base textures for recoloring, then we don't need to call this function
// again
g_loadedAllBaseTextures = std::ranges::all_of(
get_texture_replacements() | std::views::values, [](auto& replacementList) {
return std::ranges::all_of(
replacementList, [](const TextureReplacementData& replacement) {
return replacement.loadedTextureData;
});
});
}
ModResult check_and_set_recolored_textures() {
for (auto& [configVar, replacements] : get_texture_replacements()) {
// If the configvar hasn't been set, don't continue
if (configVar == 0) {
continue;
}
auto maybeColor = get_config_var_color(configVar);
if (!maybeColor.has_value()) {
// An empty or invalid option means the original texture should be restored.
for (auto& replacement : replacements) {
if (replacement.handle != 0) {
auto result = svc_texture->unregister(mod_ctx, replacement.handle);
if (result != MOD_OK) {
mods::log::debug("Could not unregister replacement for {}. Result: {}",
replacement.textureName, static_cast<int>(result));
}
replacement.handle = 0;
}
replacement.curColor.reset();
}
continue;
}
auto color = maybeColor.value();
for (auto& replacement : replacements) {
// If we haven't loaded the base texture yet, don't try to recolor it
if (!replacement.loadedTextureData) {
continue;
}
// If our color hasn't changed, don't try to recolor
auto& curColor = replacement.curColor;
if (curColor == std::nullopt || curColor.value().r != color.r ||
curColor.value().g != color.g || curColor.value().b != color.b)
{
// Make a copy of the base texture data to recolor
auto newTexture = replacement.baseTextureData;
recolor_texture(replacement, color, newTexture);
TextureData newTextureData = replacement.data;
newTextureData.data = newTexture.data();
newTextureData.size = newTexture.size();
// Keep the current replacement active if registering the new one fails.
TextureReplacementHandle newHandle{};
auto result = svc_texture->register_data(
mod_ctx, &replacement.key, &newTextureData, &newHandle);
if (result != MOD_OK) {
mods::log::debug("Could not register_data for {}. Result: {}",
replacement.textureName, static_cast<int>(result));
} else {
mods::log::debug("Registered replacement for {}.", replacement.textureName,
static_cast<int>(result));
auto oldHandle = replacement.handle;
replacement.handle = newHandle;
curColor = color;
if (oldHandle != 0) {
result = svc_texture->unregister(mod_ctx, oldHandle);
if (result != MOD_OK) {
mods::log::debug(
"Could not unregister previous replacement for {}. Result: {}",
replacement.textureName, static_cast<int>(result));
}
}
}
}
}
}
return MOD_OK;
}
void unregister_all_texture_handles() {
for (auto& replacements : get_texture_replacements() | std::views::values) {
for (auto& replacement : replacements) {
if (replacement.handle != 0) {
svc_texture->unregister(mod_ctx, replacement.handle);
replacement.handle = 0;
}
replacement.curColor.reset();
}
}
}
#define REGISTER_COSMETIC_OPTION(option) \
result = register_str_option(#option, NULL, g_cvars.option, error); \
if (result != MOD_OK) { \
return result; \
}
extern "C" {
MOD_EXPORT ModResult mod_initialize(ModError* error) {
svc_log->info(mod_ctx, "basic_cosmetics_mod initialized");
ModResult result{};
REGISTER_COSMETIC_OPTION(herosTunicCapColor)
REGISTER_COSMETIC_OPTION(herosTunicTorsoColor)
REGISTER_COSMETIC_OPTION(herosTunicSkirtColor)
REGISTER_COSMETIC_OPTION(zoraArmorCapColor)
REGISTER_COSMETIC_OPTION(zoraArmorHelmetColor)
REGISTER_COSMETIC_OPTION(zoraArmorTorsoColor)
REGISTER_COSMETIC_OPTION(zoraArmorScalesColor)
REGISTER_COSMETIC_OPTION(zoraArmorFlippersColor)
REGISTER_COSMETIC_OPTION(lanternGlowColor)
REGISTER_COSMETIC_OPTION(woodenSwordColor)
REGISTER_COSMETIC_OPTION(ordonSwordBladeColor)
REGISTER_COSMETIC_OPTION(ordonSwordHandleColor)
REGISTER_COSMETIC_OPTION(msBladeColor)
REGISTER_COSMETIC_OPTION(msHandleColor)
REGISTER_COSMETIC_OPTION(lightSwordGlowColor)
REGISTER_COSMETIC_OPTION(boomerangColor)
REGISTER_COSMETIC_OPTION(ironBootsColor)
REGISTER_COSMETIC_OPTION(spinnerColor)
REGISTER_COSMETIC_OPTION(aButtonColor)
REGISTER_COSMETIC_OPTION(bButtonColor)
REGISTER_COSMETIC_OPTION(xButtonColor)
REGISTER_COSMETIC_OPTION(yButtonColor)
REGISTER_COSMETIC_OPTION(zButtonColor)
REGISTER_COSMETIC_OPTION(heartColor)
result = register_int_option("midnaHairBaseColor", 0, g_cvars.midnaHairBaseColor, error);
if (result != MOD_OK) {
return result;
}
result = register_int_option("midnaHairTipsColor", 0, g_cvars.midnaHairTipsColor, error);
if (result != MOD_OK) {
return result;
}
REGISTER_COSMETIC_OPTION(midnaChargeRingColor)
REGISTER_COSMETIC_OPTION(linkHairColor)
REGISTER_COSMETIC_OPTION(wolfLinkColor)
REGISTER_COSMETIC_OPTION(eponaColor)
UiModsPanelDesc panelDesc = UI_MODS_PANEL_DESC_INIT;
panelDesc.build = build_panel;
svc_ui->register_mods_panel(mod_ctx, &panelDesc);
// Add all our hooks
result = add_all_hooks();
if (result != MOD_OK) {
return result;
}
g_loadedAllBaseTextures = false;
g_textureLoadRetryCountdown = 0;
return MOD_OK;
}
MOD_EXPORT ModResult mod_update(ModError*) {
update_rainbow_rgb(1.0f);
set_all_midna_hair_colors();
if (!g_loadedAllBaseTextures) {
if (g_textureLoadRetryCountdown == 0) {
load_base_texture_data();
g_textureLoadRetryCountdown = kTextureLoadRetryFrames;
} else {
--g_textureLoadRetryCountdown;
}
}
check_and_set_recolored_textures();
return MOD_OK;
}
MOD_EXPORT ModResult mod_shutdown(ModError*) {
svc_log->info(mod_ctx, "basic_cosmetics_mod unloaded");
g_cosmeticsWindow = 0;
remove_all_hooks();
unregister_all_texture_handles();
get_texture_replacements().clear();
g_loadedAllBaseTextures = false;
g_textureLoadRetryCountdown = 0;
return MOD_OK;
}
}
+65
View File
@@ -0,0 +1,65 @@
#pragma once
#include "mods/svc/config.h"
#include "mods/svc/texture.h"
#include <gx.h>
#include <optional>
#include <string>
#include <vector>
struct cvars {
ConfigVarHandle herosTunicCapColor = 0;
ConfigVarHandle herosTunicTorsoColor = 0;
ConfigVarHandle herosTunicSkirtColor = 0;
ConfigVarHandle zoraArmorCapColor = 0;
ConfigVarHandle zoraArmorHelmetColor = 0;
ConfigVarHandle zoraArmorTorsoColor = 0;
ConfigVarHandle zoraArmorScalesColor = 0;
ConfigVarHandle zoraArmorFlippersColor = 0;
ConfigVarHandle lanternGlowColor = 0;
ConfigVarHandle woodenSwordColor = 0;
ConfigVarHandle ordonSwordBladeColor = 0;
ConfigVarHandle ordonSwordHandleColor = 0;
ConfigVarHandle msBladeColor = 0;
ConfigVarHandle msHandleColor = 0;
ConfigVarHandle lightSwordGlowColor = 0;
ConfigVarHandle boomerangColor = 0;
ConfigVarHandle ironBootsColor = 0;
ConfigVarHandle spinnerColor = 0;
ConfigVarHandle heartColor = 0;
ConfigVarHandle aButtonColor = 0;
ConfigVarHandle bButtonColor = 0;
ConfigVarHandle xButtonColor = 0;
ConfigVarHandle yButtonColor = 0;
ConfigVarHandle zButtonColor = 0;
ConfigVarHandle midnaHairBaseColor = 0;
ConfigVarHandle midnaHairTipsColor = 0;
ConfigVarHandle midnaChargeRingColor = 0;
ConfigVarHandle linkHairColor = 0;
ConfigVarHandle wolfLinkColor = 0;
ConfigVarHandle eponaColor = 0;
};
struct TextureReplacementData {
const char* arc{};
const char* modelFileName{};
const char* textureName{};
uint64_t textureHash{};
uint64_t tlutHash{};
TextureKey key = TEXTURE_KEY_INIT;
TextureData data = TEXTURE_DATA_INIT;
TextureReplacementHandle handle{};
std::vector<u8> baseTextureData{};
bool loadedTextureData = false;
std::optional<GXColor> curColor{};
};
cvars& get_cvars();
std::string get_str_option(ConfigVarHandle handle, const std::string& fallback);
int64_t get_int_option(ConfigVarHandle handle, int64_t fallback);
std::optional<GXColor> get_config_var_color(ConfigVarHandle handle, bool allowRainbow = false);
@@ -0,0 +1,682 @@
#include "texture_utils.hpp"
#include "color_utils.hpp"
#include "mod.hpp"
#include "mods/svc/config.h"
#include "mods/svc/log.hpp"
#include "JSystem/J3DGraphLoader/J3DModelLoader.h"
#include "JSystem/JSupport/JSupport.h"
#include "JSystem/JUtility/JUTNameTab.h"
#include "d/actor/d_a_alink.h"
static void get_gx_tile_info(uint8_t format, uint32_t& tileWidth, uint32_t& tileHeight, uint32_t& tileSize) {
switch (format) {
case GX_TF_I8:
case GX_TF_IA4:
case GX_TF_C8:
tileWidth = 8; tileHeight = 4; tileSize = 32;
break;
case GX_TF_IA8:
case GX_TF_RGB565:
case GX_TF_RGB5A3:
case GX_TF_C14X2:
tileWidth = 4; tileHeight = 4; tileSize = 32;
break;
case GX_TF_RGBA8:
tileWidth = 4; tileHeight = 4; tileSize = 64;
break;
case GX_TF_I4:
case GX_TF_C4:
case GX_TF_CMPR:
default:
tileWidth = 8; tileHeight = 8; tileSize = 32;
break;
}
}
uint32_t get_image_data_size(uint32_t format, uint32_t width, uint32_t height, uint32_t mipmapCount) {
uint32_t tileWidth, tileHeight, tileSize;
get_gx_tile_info(format, tileWidth, tileHeight, tileSize);
uint32_t totalSize = 0;
for (uint8_t i = 0; i < mipmapCount; ++i) {
// Round dimensions up to nearest tile boundary
uint32_t paddedWidth = (width + tileWidth - 1) & ~(tileWidth - 1);
uint32_t paddedHeight = (height + tileHeight - 1) & ~(tileHeight - 1);
uint32_t tilesX = paddedWidth / tileWidth;
uint32_t tilesY = paddedHeight / tileHeight;
totalSize += tilesX * tilesY * tileSize;
// Downscale dimensions for next mipmap level
width = std::max(1u, width >> 1);
height = std::max(1u, height >> 1);
}
return totalSize;
}
// When left is greater than right
// 0b00 points to the left color
// 0b01 points to the right color
// 0b10 is closer to left color
// 0b11 is closer to right color
// When left is not greater than right
// 0b00 points to the left color
// 0b01 points to the right color
// 0b10 is midway between the colors
// 0b11 is transparent
// That means when maintaining the relative order, if we have to swap the colors:
// in the case of left being greater than right:
// 0b00 will swap to 0b01
// 0b01 will swap to 0b00
// 0b10 will swap to 0b11
// 0b11 will swap to 0b10
// So the left bit stays the same, and the right bit changes
// Can do xor (^) like 0b01010101 or 0x55 for each u16
// in the case of left not being greater than right:
// 0b00 will swap to 0b01
// 0b01 will swap to 0b00
// 0b10 will stay the same
// 0b11 will stay the same
// so if the left bit is a 0, the right bit will change
uint32_t swap_index_bits(bool leftIsGreater, uint32_t bits) {
if (leftIsGreater) {
return bits ^ 0x55555555;
}
const uint32_t mask = ((bits >> 1) & 0x55555555) ^ 0x55555555;
return bits ^ mask;
}
void recolor_cmpr_texture(const TextureReplacementData& replacementData, const GXColor color, std::vector<u8>& newTextureDataOut)
{
uint16_t recolors[0x100];
for (int32_t i = 0; i < 0x100; i++) {
recolors[i] = blend_overlay_rgb_565(i, color);
}
const uint8_t mipCount = (replacementData.data.mip_count > 0) ? replacementData.data.mip_count : 1;
uint32_t mipWidth = replacementData.key.width;
uint32_t mipHeight = replacementData.key.height;
uint8_t* currentAddr = newTextureDataOut.data();
for (uint8_t mip = 0; mip < mipCount; ++mip) {
// Round dimensions up to the nearest 8x8 tile boundary
const uint32_t roundedWidth = (mipWidth + 7) & ~7;
const uint32_t roundedHeight = (mipHeight + 7) & ~7;
const uint32_t numBlocks = (roundedWidth / 8) * (roundedHeight / 8);
const uint32_t iterations = numBlocks * 4; // 4 CMPR sub-blocks per 8x8 tile
for (uint32_t i = 0; i < iterations; i++) {
auto* rgb565Ptr = reinterpret_cast<BE<uint16_t>*>(currentAddr);
auto leftRgb565 = rgb565Ptr[0];
auto rightRgb565 = rgb565Ptr[1];
const bool leftIsGreater = leftRgb565 > rightRgb565;
const uint32_t leftGrayVal = desaturate_rgb_565(leftRgb565);
const uint32_t rightGrayVal = desaturate_rgb_565(rightRgb565);
uint16_t leftNewRgb565 = recolors[leftGrayVal];
uint16_t rightNewRgb565 = recolors[rightGrayVal];
bool needsBitSwap = false;
if (leftIsGreater) {
if (leftNewRgb565 == rightNewRgb565) {
// Need to make sure that subtracting 1 does not mess
// everything up. For example, 0x1000 - 1 => 0x0fff which is
// a completely different color.
if ((leftNewRgb565 & 0x1f) == 0) {
// If left value has 0 blue, we change its blue to 1.
leftNewRgb565 += 1;
}
rightNewRgb565 = leftNewRgb565 - 1;
}
else if (leftNewRgb565 < rightNewRgb565) {
needsBitSwap = true;
}
}
else if (leftNewRgb565 > rightNewRgb565) {
needsBitSwap = true;
}
if (needsBitSwap) {
// The left and right colors are swapping so that their values
// are relative in the same way. We need to update the bits
// referencing the palette entries to handle the swap.
const uint16_t temp = leftNewRgb565;
leftNewRgb565 = rightNewRgb565;
rightNewRgb565 = temp;
auto wordPtr = reinterpret_cast<BE<uint32_t>*>(currentAddr);
const uint32_t bits = wordPtr[1];
const uint32_t newBits = swap_index_bits(leftIsGreater, bits);
wordPtr[1] = newBits;
}
rgb565Ptr[0] = leftNewRgb565;
rgb565Ptr[1] = rightNewRgb565;
currentAddr += 8;
}
// Halve dimensions for the next mipmap level
mipWidth = std::max(1u, mipWidth >> 1);
mipHeight = std::max(1u, mipHeight >> 1);
}
}
void recolor_rgb5a3_texture(const TextureReplacementData& replacementData, const GXColor color, std::vector<u8>& newTextureDataOut)
{
// Precompute lookup tables for both RGB555 (opaque) and RGB444 (translucent) modes
uint16_t recolors_rgb555[0x100];
uint16_t recolors_rgb444[0x100];
for (int32_t i = 0; i < 0x100; i++) {
const uint8_t r = blend_overlay_channel(i, color.r);
const uint8_t g = blend_overlay_channel(i, color.g);
const uint8_t b = blend_overlay_channel(i, color.b);
// Pack as RGB555: Bit 15 set to 1 + 5 bits R, G, B
recolors_rgb555[i] = 0x8000 | ((r >> 3) << 10) | ((g >> 3) << 5) | (b >> 3);
// Pack as RGB444: 4 bits R, G, B (Bit 15 remains 0)
recolors_rgb444[i] = ((r >> 4) << 8) | ((g >> 4) << 4) | (b >> 4);
}
const uint8_t mipCount =
replacementData.data.mip_count > 0 ? replacementData.data.mip_count : 1;
uint32_t mipWidth = replacementData.key.width;
uint32_t mipHeight = replacementData.key.height;
auto* pixelPtr = reinterpret_cast<BE<uint16_t>*>(newTextureDataOut.data());
for (uint8_t mip = 0; mip < mipCount; ++mip) {
const uint32_t roundedWidth = (mipWidth + 3) & ~3;
const uint32_t roundedHeight = (mipHeight + 3) & ~3;
const uint32_t totalPixels = roundedWidth * roundedHeight;
for (uint32_t i = 0; i < totalPixels; i++) {
const uint16_t rawPixel = pixelPtr[i];
// MSB determines if pixel is opaque or translucent
if (rawPixel & 0x8000) {
// Pixel is opaque
const uint8_t r5 = (rawPixel >> 10) & 0x1F;
const uint8_t g5 = (rawPixel >> 5) & 0x1F;
const uint8_t b5 = rawPixel & 0x1F;
// Expand 5-bit to 8-bit
const uint8_t r8 = (r5 << 3) | (r5 >> 2);
const uint8_t g8 = (g5 << 3) | (g5 >> 2);
const uint8_t b8 = (b5 << 3) | (b5 >> 2);
const uint8_t grayVal = static_cast<uint8_t>((r8 * 77 + g8 * 150 + b8 * 29) >> 8);
pixelPtr[i] = recolors_rgb555[grayVal];
} else {
// Pixel is translucent
const uint16_t alpha3 = rawPixel & 0x7000;
const uint8_t r4 = (rawPixel >> 8) & 0x0F;
const uint8_t g4 = (rawPixel >> 4) & 0x0F;
const uint8_t b4 = rawPixel & 0x0F;
// Expand 4-bit to 8-bit
const uint8_t r8 = (r4 << 4) | r4;
const uint8_t g8 = (g4 << 4) | g4;
const uint8_t b8 = (b4 << 4) | b4;
const uint8_t grayVal = static_cast<uint8_t>((r8 * 77 + g8 * 150 + b8 * 29) >> 8);
// Combine original alpha with recolored RGB444
pixelPtr[i] = alpha3 | recolors_rgb444[grayVal];
}
}
pixelPtr += totalPixels;
mipWidth = std::max(1u, mipWidth >> 1);
mipHeight = std::max(1u, mipHeight >> 1);
}
}
// Function to encode a single 4x4 sub-block (16 pixels) into an 8-byte CMPR block
static void encode_cmpr_sub_block(uint8_t* dst, const uint8_t pixels[16]) {
uint8_t min_val = 255;
uint8_t max_val = 0;
for (int i = 0; i < 16; ++i) {
if (pixels[i] < min_val) min_val = pixels[i];
if (pixels[i] > max_val) max_val = pixels[i];
}
auto intensity_to_rgb565 = [](uint8_t val) -> uint16_t {
uint16_t r5 = val >> 3;
uint16_t g6 = val >> 2;
uint16_t b5 = val >> 3;
return static_cast<uint16_t>((r5 << 11) | (g6 << 5) | b5);
};
uint16_t c0_565 = intensity_to_rgb565(max_val);
uint16_t c1_565 = intensity_to_rgb565(min_val);
uint32_t indices = 0;
if (max_val > min_val) {
// Enforce c0_565 > c1_565 in unsigned 16-bit representation to use 4-color mode
if (c0_565 == c1_565) {
if ((c0_565 & 0x001F) < 0x001F) {
c0_565 += 1;
} else {
c1_565 -= 1;
}
}
// Interpolated 8-bit intensity values for quantization
const int c0 = max_val;
const int c1 = min_val;
const int c2 = (2 * max_val + min_val) / 3;
const int c3 = (max_val + 2 * min_val) / 3;
// Map each pixel to the nearest palette entry
for (int i = 0; i < 16; ++i) {
const int p = pixels[i];
const int d0 = std::abs(p - c0);
const int d1 = std::abs(p - c1);
const int d2 = std::abs(p - c2);
const int d3 = std::abs(p - c3);
uint32_t best_idx = 0;
int min_d = d0;
if (d1 < min_d) { min_d = d1; best_idx = 1; }
if (d2 < min_d) { min_d = d2; best_idx = 2; }
if (d3 < min_d) { min_d = d3; best_idx = 3; }
indices |= (best_idx << (30 - (2 * i)));
}
}
// Account for big endian data expectation
dst[0] = static_cast<uint8_t>(c0_565 >> 8);
dst[1] = static_cast<uint8_t>(c0_565 & 0xFF);
dst[2] = static_cast<uint8_t>(c1_565 >> 8);
dst[3] = static_cast<uint8_t>(c1_565 & 0xFF);
dst[4] = static_cast<uint8_t>(indices >> 24);
dst[5] = static_cast<uint8_t>((indices >> 16) & 0xFF);
dst[6] = static_cast<uint8_t>((indices >> 8) & 0xFF);
dst[7] = static_cast<uint8_t>(indices & 0xFF);
}
bool convert_i8_to_cmpr(TextureReplacementData& replacementData, std::vector<u8>& cmprOut) {
if (cmprOut.empty()) {
return false;
}
const uint8_t mipCount = (replacementData.data.mip_count > 0) ? replacementData.data.mip_count : 1;
const auto expectedInputSize = get_image_data_size(
GX_TF_I8, replacementData.key.width, replacementData.key.height, mipCount);
if (cmprOut.size() < expectedInputSize) {
return false;
}
const auto sourceData = cmprOut;
std::vector<u8> convertedData(get_image_data_size(
GX_TF_CMPR, replacementData.key.width, replacementData.key.height, mipCount));
uint32_t mipWidth = replacementData.key.width;
uint32_t mipHeight = replacementData.key.height;
const uint8_t* readPtr = sourceData.data();
uint8_t* writePtr = convertedData.data();
for (uint8_t mip = 0; mip < mipCount; ++mip) {
const uint32_t paddedWidthI8 = (mipWidth + 7) & ~7;
const uint32_t paddedHeightI8 = (mipHeight + 3) & ~3;
const uint32_t tilesX_I8 = paddedWidthI8 / 8;
const uint32_t paddedWidthCMPR = (mipWidth + 7) & ~7;
const uint32_t paddedHeightCMPR = (mipHeight + 7) & ~7;
const uint32_t blocksX_CMPR = paddedWidthCMPR / 8;
const uint32_t blocksY_CMPR = paddedHeightCMPR / 8;
for (uint32_t by = 0; by < blocksY_CMPR; ++by) {
for (uint32_t bx = 0; bx < blocksX_CMPR; ++bx) {
uint8_t subBlockPixels[4][16]{};
for (uint32_t subBlockY = 0; subBlockY < 2; ++subBlockY) {
for (uint32_t subBlockX = 0; subBlockX < 2; ++subBlockX) {
const uint32_t subBlock = subBlockY * 2 + subBlockX;
for (uint32_t row = 0; row < 4; ++row) {
for (uint32_t col = 0; col < 4; ++col) {
const uint32_t x = bx * 8 + subBlockX * 4 + col;
const uint32_t y = by * 8 + subBlockY * 4 + row;
if (x >= mipWidth || y >= mipHeight) {
continue;
}
const uint32_t tile = (y / 4) * tilesX_I8 + (x / 8);
const uint32_t tileOffset = (y % 4) * 8 + (x % 8);
subBlockPixels[subBlock][row * 4 + col] =
readPtr[tile * 32 + tileOffset];
}
}
}
}
for (const auto& subBlockPixel : subBlockPixels) {
encode_cmpr_sub_block(writePtr, subBlockPixel);
writePtr += 8;
}
}
}
const uint32_t tilesY_I8 = paddedHeightI8 / 4;
readPtr += tilesX_I8 * tilesY_I8 * 32;
mipWidth = std::max(1u, mipWidth >> 1);
mipHeight = std::max(1u, mipHeight >> 1);
}
cmprOut.swap(convertedData);
// Update format
replacementData.data.gx_format = GX_TF_CMPR;
return true;
}
void recolor_texture(TextureReplacementData& replacementData, GXColor color, std::vector<u8>& newTextureDataOut) {
switch (replacementData.key.gx_format) {
case GX_TF_CMPR:
recolor_cmpr_texture(replacementData, color, newTextureDataOut);
break;
case GX_TF_RGB5A3:
recolor_rgb5a3_texture(replacementData, color, newTextureDataOut);
break;
case GX_TF_I8:
if (convert_i8_to_cmpr(replacementData, newTextureDataOut)) {
recolor_cmpr_texture(replacementData, color, newTextureDataOut);
} else {
mods::log::debug("Could not convert {} from i8 to cmpr", replacementData.textureName);
}
break;
default:
break;
}
}
std::unordered_map<ConfigVarHandle, std::list<TextureReplacementData>>& get_texture_replacements() {
static std::unordered_map<ConfigVarHandle, std::list<TextureReplacementData>> replacements{};
if (replacements.empty()) {
replacements = {
{get_cvars().herosTunicCapColor, {
{
.arc = "Kmdl",
.modelFileName = "al_head.bmd",
.textureName = "al_cap",
}
}},
{get_cvars().herosTunicTorsoColor, {
{
.arc = "Kmdl",
.modelFileName = "al.bmd",
.textureName = "al_upbody",
}
}},
{get_cvars().herosTunicSkirtColor, {
{
.arc = "Kmdl",
.modelFileName = "al.bmd",
.textureName = "al_lowbody",
}
}},
{get_cvars().zoraArmorCapColor, {
{
.arc = "Zmdl",
.modelFileName = "zl_head.bmd",
.textureName = "zl_cap",
}
}},
{get_cvars().zoraArmorHelmetColor, {
{
.arc = "Zmdl",
.modelFileName = "zl_head.bmd",
.textureName = "zl_helmet",
}
}},
{get_cvars().zoraArmorTorsoColor, {
{
.arc = "Zmdl",
.modelFileName = "zl.bmd",
.textureName = "zl_armor",
},
{
.arc = "Zmdl",
.modelFileName = "zl.bmd",
.textureName = "zl_armL",
}
}},
{get_cvars().zoraArmorScalesColor, {
{
.arc = "Zmdl",
.modelFileName = "zl.bmd",
.textureName = "zl_body",
}
}},
{get_cvars().zoraArmorFlippersColor, {
{
.arc = "Zmdl",
.modelFileName = "zl.bmd",
.textureName = "zl_boots",
}
}},
{get_cvars().woodenSwordColor, {
{
.arc = "Bmdl", // Ordon Clothes Model
.modelFileName = "al_swb.bmd",
.textureName = "al_SWB",
},
{
.arc = "Kmdl", // Hero's Tunic Model
.modelFileName = "al_swb.bmd",
.textureName = "al_SWB",
},
{
.arc = "Zmdl", // Zora Armor Model
.modelFileName = "al_swb.bmd",
.textureName = "al_SWB",
},
{
.arc = "Mmdl", // Magic Armor Model
.modelFileName = "al_swb.bmd",
.textureName = "al_SWB",
},
{
.arc = "O_gD_SWB", // Get Item Model
.modelFileName = "o_gd_al_swb.bmd",
.textureName = "al_SWB",
}
}},
{get_cvars().ordonSwordHandleColor, {
{
.arc = "Alink",
.modelFileName = "al_swa.bmd",
.textureName = "al_SWgripA",
},
{
.arc = "O_gD_SWA", // Get Item Model
.modelFileName = "o_gd_al_swa.bmd",
.textureName = "al_SWgripA",
}
}},
{get_cvars().ordonSwordBladeColor, {
{
.arc = "Alink",
.modelFileName = "al_swa.bmd",
.textureName = "al_SWA",
}
}},
{get_cvars().msHandleColor, {
{
.arc = "Alink",
.modelFileName = "al_swm.bmd",
.textureName = "al_SWgripM",
}
}},
{get_cvars().msBladeColor, {
{
.arc = "Alink",
.modelFileName = "al_swm.bmd",
.textureName = "al_SWM",
}
}},
{get_cvars().boomerangColor, {
{
.arc = "Alink", // Boomerang in Link's hand
.modelFileName = "al_boom.bmd",
.textureName = "L_al_boom00",
},
{
.arc = "E_mk", // Boomerang in Ook's hand
.modelFileName = "bm.bmd",
.textureName = "L_al_boom00",
},
{
.arc = "E_mk", // Boomerang in Ook's hand
.modelFileName = "bm.bmd",
.textureName = "bm_boom",
},
{
.arc = "O_gD_boom", // Get Item Model
.modelFileName = "o_gd_boom.bmd",
.textureName = "L_al_boom00",
}
}},
{get_cvars().ironBootsColor, {
{
.arc = "Bmdl", // Ordon Clothes Model
.modelFileName = "al_bootsh.bmd",
.textureName = "al_bootsH",
},
{
.arc = "Kmdl", // Hero's Tunic Model
.modelFileName = "al_bootsh.bmd",
.textureName = "al_bootsH",
},
{
.arc = "Zmdl", // Zora Armor Model
.modelFileName = "al_bootsh.bmd",
.textureName = "al_bootsH",
},
{
.arc = "Mmdl", // Magic Armor Model
.modelFileName = "al_bootsh.bmd",
.textureName = "al_bootsH",
},
{
.arc = "O_gD_boot", // Get Item Model
.modelFileName = "o_gd_al_bootsh.bmd",
.textureName = "al_bootsH",
}
}},
{get_cvars().spinnerColor, {
{
.arc = "Alink", // Spinner used by Link
.modelFileName = "al_sp.bmd",
.textureName = "al_SP",
},
{
.arc = "O_gD_SP", // Get Item Model
.modelFileName = "o_gd_al_sp.bmd",
.textureName = "al_SP",
}
}},
{get_cvars().linkHairColor, {
{
.arc = "Bmdl", // Ordon Clothes Model
.modelFileName = "bl_head.bmd",
.textureName = "bl_hair",
},
{
.arc = "Kmdl", // Hero's Tunic Model
.modelFileName = "al_head.bmd",
.textureName = "al_hair",
},
{
.arc = "Mmdl", // Magic Armor Model
.modelFileName = "ml_head.bmd",
.textureName = "al_hair",
}
}},
{get_cvars().wolfLinkColor, {
{
.arc = "Wmdl",
.modelFileName = "wl.bmd",
.textureName = "wl_body",
},
{
.arc = "Wmdl",
.modelFileName = "wl.bmd",
.textureName = "wl_eye.1",
},
{
.arc = "Wmdl",
.modelFileName = "wl.bmd",
.textureName = "wl_eye.2",
},
{
.arc = "Wmdl",
.modelFileName = "wl.bmd",
.textureName = "wl_eye.3",
},
{
.arc = "Wmdl",
.modelFileName = "wl.bmd",
.textureName = "wl_eye.4",
},
{
.arc = "Wmdl",
.modelFileName = "wl.bmd",
.textureName = "wl_eye.5",
}
}},
{get_cvars().eponaColor, {
{
.arc = "Horse",
.modelFileName = "hs.bmd",
.textureName = "hs_body",
},
{
.arc = "Horse",
.modelFileName = "hs.bmd",
.textureName = "hs_eye.1",
},
{
.arc = "Horse",
.modelFileName = "hs.bmd",
.textureName = "hs_eye.2",
},
{
.arc = "Horse",
.modelFileName = "hs.bmd",
.textureName = "hs_eye.3",
},
}},
};
}
return replacements;
}
@@ -0,0 +1,21 @@
#pragma once
/**
* File originally copied from console TPR with permission from isaac
* https://github.com/zsrtp/libtp_rel/blob/master/include/util/texture_utils.h
*/
#include "mod.hpp"
#include <gx.h>
#include <list>
#include <unordered_map>
uint32_t get_image_data_size(
uint32_t format, uint32_t width, uint32_t height, uint32_t mipmapCount);
void recolor_texture(
TextureReplacementData& replacementData, GXColor color, std::vector<u8>& newTextureDataOut);
std::unordered_map<ConfigVarHandle, std::list<TextureReplacementData>>& get_texture_replacements();
+8 -6
View File
@@ -177,18 +177,20 @@ MOD_EXPORT ModResult mod_initialize(ModError* outError) {
if (result == MOD_OK) {
result = add_message(mods::flow::MessageBuilder{kResponseStyle}
.text_color(MESSAGE_COLOR_DEFAULT)
.text("Hello from ")
.text_color(MESSAGE_COLOR_RED)
.text("FlowService")
.text("Custom ")
.text_color(0xFF0000FF)
.text("colors")
.text_color(MESSAGE_COLOR_DEFAULT)
.text(" and even ")
.text_color(0x00FF00FF, 0x00FFFFFF)
.text("gradients")
.text_color(MESSAGE_COLOR_DEFAULT)
.text(", ")
.player_name()
.text("!\n")
.character_delay(3)
.text("This text is slow. ")
.character_delay(0)
.pause(12)
.text_scale(125)
.text_scale(150)
.text("Big")
.text_scale(100)
.text(" text too.")
-1
View File
@@ -17,5 +17,4 @@ add_mod(shadow_mod
SOURCES src/mod.cpp
MOD_JSON mod.json
RES_DIR res
BUNDLE
)
-1
View File
@@ -16,5 +16,4 @@ add_mod(window_demo
FEATURES fmt webgpu
SOURCES src/logging.cpp src/mod.cpp
MOD_JSON mod.json
BUNDLE
)
-2
View File
@@ -188,8 +188,6 @@ MOD_EXPORT ModResult mod_initialize(ModError* error) {
g_stageHook = 0;
return mods::set_error(error, MOD_ERROR, "failed to register mod panel");
}
mods::log::info("auxiliary WebGPU window ready");
return MOD_OK;
}
+184
View File
@@ -0,0 +1,184 @@
*, *:before, *:after {
box-sizing: border-box;
}
body {
width: 100%;
height: 100%;
z-index: 10;
}
popover {
position: absolute;
display: flex;
flex-flow: column;
font-family: "Fira Sans";
font-size: 14dp;
color: #E0DBC8;
border-radius: 14dp;
border: 2dp #92875B;
background-color: rgba(21, 22, 16, 96%);
backdrop-filter: blur(5dp);
box-shadow: 0 6dp 24dp 2dp rgba(0, 0, 0, 55%);
filter: opacity(0);
transform: scale(0.95);
transform-origin: center;
transition: filter transform 0.15s cubic-in-out;
focus: auto;
}
popover[open] {
filter: opacity(1);
transform: scale(1);
}
popover.color-picker {
width: 280dp;
padding: 18dp;
gap: 10dp;
}
color-sv {
display: block;
position: relative;
width: 240dp;
height: 150dp;
border-radius: 8dp;
box-shadow: rgba(146, 135, 91, 50%) 0 0 0 1dp;
drag: drag;
focus: auto;
}
color-hue,
color-alpha {
display: block;
position: relative;
width: 240dp;
height: 14dp;
border-radius: 7dp;
box-shadow: rgba(146, 135, 91, 50%) 0 0 0 1dp;
drag: drag;
focus: auto;
}
color-sv:focus-visible,
color-hue:focus-visible,
color-alpha:focus-visible {
box-shadow: #C2A42D 0 0 0 2dp;
}
color-sv.adjusting,
color-hue.adjusting,
color-alpha.adjusting {
box-shadow: #FFFFFF 0 0 0 3dp;
}
color-hue {
decorator: linear-gradient(90deg, #ff0000, #ffff00, #00ff00, #00ffff, #0000ff, #ff00ff, #ff0000);
}
color-cursor {
display: block;
position: absolute;
width: 14dp;
height: 14dp;
border-radius: 7dp;
border: 2dp #ffffff;
box-shadow: 0 0 4dp 1dp rgba(0, 0, 0, 70%);
pointer-events: none;
}
color-heading {
display: block;
margin-top: 2dp;
font-family: "Fira Sans Condensed";
font-weight: bold;
font-size: 13dp;
text-transform: uppercase;
color: rgba(224, 219, 200, 55%);
}
color-presets {
display: flex;
flex-flow: row wrap;
gap: 5dp;
}
color-history {
display: flex;
flex-flow: row wrap;
gap: 5dp;
}
button.color-swatch-button {
width: 25dp;
height: 25dp;
padding: 0;
border-radius: 7dp;
}
color-chip {
display: block;
flex: 0 0 20dp;
width: 20dp;
height: 20dp;
border-radius: 5dp;
box-shadow: rgba(255, 255, 255, 45%) 0 0 0 1dp;
}
button.color-swatch-button color-chip {
width: 25dp;
height: 25dp;
border-radius: 7dp;
}
color-chip.empty,
color-swatch.empty {
background-color: rgba(224, 219, 200, 12%);
decorator: linear-gradient(135deg, rgba(224, 219, 200, 0) 45%,
rgba(194, 164, 45, 70%) 48%, rgba(194, 164, 45, 70%) 52%,
rgba(224, 219, 200, 0) 55%);
}
color-footer {
display: flex;
align-items: center;
gap: 6dp;
padding-top: 2dp;
}
button {
background-color: rgba(17, 16, 10, 35%);
padding: 4dp 8dp;
border-radius: 8dp;
box-shadow: rgba(146, 135, 91, 30%) 0 0 0 1dp;
color: #E0DBC8;
cursor: pointer;
focus: auto;
}
button:hover,
button:focus-visible {
background-color: rgba(204, 184, 119, 20%);
box-shadow: #C2A42D 0 0 0 2dp;
}
button:active {
background-color: rgba(204, 184, 119, 40%);
}
color-value {
display: block;
flex: 1 1 auto;
text-align: right;
font-family: "Noto Mono";
font-size: 12dp;
color: #FFFFFF;
cursor: pointer;
focus: auto;
}
color-value:hover,
color-value:focus-visible {
color: #C2A42D;
}
+177 -12
View File
@@ -48,6 +48,12 @@ window.modal {
max-width: 640dp;
}
@media (max-height: 896dp) {
window.modal {
max-height: 100%;
}
}
window[open] {
filter: opacity(1);
transform: scale(1);
@@ -62,6 +68,16 @@ window[open] {
}
}
@media (max-width: 768dp) {
body {
padding: 16dp;
}
window.modal {
width: 100%;
max-width: 100%;
}
}
window tab-bar {
flex: 0 0 64dp;
height: 64dp;
@@ -91,7 +107,6 @@ window content pane {
min-width: 0;
min-height: 0;
padding: 24dp;
padding-bottom: 0dp;
gap: 8dp;
overflow: hidden auto;
font-size: 20dp;
@@ -105,6 +120,76 @@ window content pane > * {
flex: 0 0 auto;
}
ui-list {
display: flex;
flex-flow: column;
flex: 1 1 0;
min-width: 0;
min-height: 0;
}
window content pane > ui-list,
.modal-content pane > ui-list {
flex: 1 1 0;
min-width: 0;
min-height: 0;
}
ui-list-viewport {
display: block;
flex: 1 1 0;
min-width: 0;
min-height: 0;
overflow: hidden auto;
}
ui-list-content {
display: flex;
flex-flow: column;
gap: 8dp;
min-width: 0;
}
ui-list-content > button.ui-list-row {
flex: 0 0 auto;
}
ui-list-empty {
display: block;
padding: 16dp;
text-align: center;
opacity: 0.45;
}
window content pane > ui-list {
margin-left: -24dp;
margin-right: -24dp;
}
window content pane > ui-list:first-child {
margin-top: -24dp;
}
window content pane > ui-list:last-child {
margin-bottom: -24dp;
}
window content pane > ui-list ui-list-content,
window content pane > ui-list ui-list-empty {
padding-left: 24dp;
padding-right: 24dp;
}
window content pane > ui-list:first-child ui-list-content,
window content pane > ui-list:first-child ui-list-empty {
padding-top: 24dp;
}
window content pane > ui-list:last-child ui-list-content,
window content pane > ui-list:last-child ui-list-empty {
padding-bottom: 24dp;
}
window content pane:last-of-type > div {
line-height: 1.625;
}
@@ -115,14 +200,6 @@ window content pane:last-of-type > div {
color: rgba(224, 219, 200, 65%);
}
window content pane > spacer {
display: block;
/* Completes the 24dp bottom inset after the pane's 8dp gap. */
flex: 0 0 16dp;
height: 16dp;
pointer-events: none;
}
scrollbarvertical {
width: 8dp;
margin: 4dp 4dp 4dp 0;
@@ -278,6 +355,40 @@ select-button input {
font-size: 20dp;
}
select-button.group-button icon {
flex: 0 0 24dp;
margin-left: auto;
width: 24dp;
height: 24dp;
font-size: 24dp;
color: inherit;
decorator: text("&#xe5cc;" center center);
}
select-button.group-button value {
display: none;
}
select-button.color-input value {
min-width: 0;
font-family: "Noto Mono";
font-size: 15dp;
}
select-button.color-input color-swatch {
display: block;
flex: 0 0 48dp;
width: 48dp;
height: 24dp;
border-radius: 7dp;
box-shadow: rgba(255, 255, 255, 45%) 0 0 0 1dp;
}
select-button.color-input color-swatch.empty {
background-color: rgba(224, 219, 200, 12%);
decorator: linear-gradient(135deg, rgba(224, 219, 200, 0) 45%, rgba(194, 164, 45, 70%) 48%, rgba(194, 164, 45, 70%) 52%, rgba(224, 219, 200, 0) 55%);
}
icon {
width: 1em;
height: 1em;
@@ -385,14 +496,17 @@ progress {
margin: 6dp 0 2dp 0;
}
progress fill {
background-color: rgba(194, 164, 45, 80%);
border-radius: 3dp;
}
progress.progress-done fill {
background-color: #44aa22;
border-radius: 3dp;
}
progress.progress-ongoing fill {
background-color: #2255bb;
border-radius: 3dp;
}
button.achievement-clear {
@@ -432,7 +546,9 @@ button.achievement-clear {
padding: 24dp;
gap: 20dp;
flex: 0 1 auto;
min-height: 0;
width: 100%;
overflow: hidden;
text-align: left;
}
@@ -473,7 +589,7 @@ window.modal.danger .modal-header icon {
.modal-body {
display: block;
width: 100%;
flex: 0 1 auto;
flex: 0 0 auto;
min-width: 0;
font-size: 20dp;
color: #FFFFFF;
@@ -485,6 +601,33 @@ window.modal.danger .modal-header icon {
color: #92875B;
}
.modal-content {
display: none;
width: 100%;
flex: 1 1 auto;
min-height: 0;
overflow: hidden;
}
.modal-content.active {
display: flex;
flex-direction: column;
}
.modal-content pane {
display: flex;
flex: 1 1 auto;
flex-direction: column;
min-height: 0;
width: 100%;
gap: 8dp;
overflow: hidden auto;
}
.modal-content pane > * {
flex: 0 0 auto;
}
.verification-progress {
display: flex;
flex-direction: column;
@@ -529,3 +672,25 @@ progress.verification-progress-bar {
flex: 0 0 auto;
width: 100%;
}
@media (max-height: 640dp) {
.modal-dialog {
padding: 16dp;
gap: 12dp;
}
.modal-body {
font-size: 17dp;
}
}
@media (max-width: 640dp) {
.modal-actions {
flex-direction: column;
}
.modal-actions button.modal-btn {
flex: 0 0 auto;
width: 100%;
}
}
+65
View File
@@ -0,0 +1,65 @@
#pragma once
/*
* ItemService check names.
*/
#define ITEM_CHECK_BOSS_PREFIX "boss:" /* <stage> */
#define ITEM_CHECK_BUG_PREFIX "bug:" /* <insect_item> */
#define ITEM_CHECK_CHEST_PREFIX "chest:" /* <stage>:<box> */
#define ITEM_CHECK_FREESTANDING_PREFIX "freestanding:" /* <stage>:<bit> */
#define ITEM_CHECK_GOLDEN_WOLF_PREFIX "golden_wolf:" /* <event_flag> */
#define ITEM_CHECK_POE_PREFIX "poe:" /* <stage>:<switch> */
#define ITEM_CHECK_SHOP_PREFIX "shop:" /* <stage>:<item> */
#define ITEM_CHECK_SKY_PREFIX "sky:" /* <stage>:<room> */
#define ITEM_CHECK_DUNGEON_REWARD_PREFIX "dungeon_reward:" /* <stage> */
#define ITEM_CHECK_ARCHERY_REWARD "archery_reward:F_SP109"
#define ITEM_CHECK_ASHEI_SKETCH "ashei_sketch"
#define ITEM_CHECK_AURU_MEMO "auru_memo"
#define ITEM_CHECK_BALL_AND_CHAIN "ball_and_chain:D_MN11"
#define ITEM_CHECK_BULBLIN_KEY "bulblin_key:D_MN09"
#define ITEM_CHECK_CORAL_EARRING "coral_earring"
#define ITEM_CHECK_CORO_BOTTLE "coro_bottle"
#define ITEM_CHECK_DUNGEON_MAP_SNOWPEAK "dungeon_map:D_MN11"
#define ITEM_CHECK_FAIRY_REWARD "fairy_reward:D_SB01"
#define ITEM_CHECK_FISHING_BOTTLE "fishing_bottle"
#define ITEM_CHECK_FISHING_HEART_PIECE "fishing_heart_piece"
#define ITEM_CHECK_GOATS_REWARD "goats_reward"
#define ITEM_CHECK_GORON_REWARD "goron_reward:F_SP113"
#define ITEM_CHECK_GORON_SPRINGWATER_RUSH "goron_springwater_rush"
#define ITEM_CHECK_ILIA_CHARM "ilia_charm"
#define ITEM_CHECK_ILIA_MEMORY "ilia_memory"
#define ITEM_CHECK_IZA_REWARD_1 "iza_reward_1"
#define ITEM_CHECK_IZA_REWARD_2 "iza_reward_2"
#define ITEM_CHECK_JOVANI_REWARD_1 "jovani_reward_1"
#define ITEM_CHECK_JOVANI_REWARD_2 "jovani_reward_2"
#define ITEM_CHECK_KEY_SHARD_1 "key_shard_1:D_MN04"
#define ITEM_CHECK_KEY_SHARD_2 "key_shard_2:D_MN04"
#define ITEM_CHECK_KEY_SHARD_3 "key_shard_3:D_MN04"
#define ITEM_CHECK_ORDON_SHIELD "ordon_shield"
#define ITEM_CHECK_ORDON_SWORD "ordon_sword"
#define ITEM_CHECK_PLUMM_REWARD "plumm_minigame_reward"
#define ITEM_CHECK_PRAYER_REWARD "prayer_reward"
#define ITEM_CHECK_RENADO_LETTER "renado_letter"
#define ITEM_CHECK_SERA_REWARD "sera_reward"
#define ITEM_CHECK_SHAD_DOMINION_ROD "shad_dominion_rod"
#define ITEM_CHECK_SKYBOOK "skybook"
#define ITEM_CHECK_SNOWBOARD_REWARD "snowboard_race_reward"
#define ITEM_CHECK_STAR_REWARD_1 "star_reward_1"
#define ITEM_CHECK_STAR_REWARD_2 "star_reward_2"
#define ITEM_CHECK_TELMA_INVOICE "telma_invoice"
#define ITEM_CHECK_ULI_CRADLE_REWARD "uli_cradle_reward"
#define ITEM_CHECK_WOOD_STATUE "wood_statue"
#define ITEM_CHECK_ZORA_ARMOR "zora_armor"
#define ITEM_CHECK_DUNGEON_REWARD_FOREST "dungeon_reward:D_MN05"
#define ITEM_CHECK_DUNGEON_REWARD_GORON "dungeon_reward:D_MN04"
#define ITEM_CHECK_DUNGEON_REWARD_LAKEBED "dungeon_reward:D_MN01"
#define ITEM_CHECK_DUNGEON_REWARD_ARBITERS "dungeon_reward:D_MN10"
#define ITEM_CHECK_DUNGEON_REWARD_SNOWPEAK "dungeon_reward:D_MN11"
#define ITEM_CHECK_DUNGEON_REWARD_TIME "dungeon_reward:D_MN06"
#define ITEM_CHECK_DUNGEON_REWARD_CITY "dungeon_reward:D_MN07"
#define ITEM_CHECK_MASTER_SWORD "master_sword"
#define ITEM_CHECK_SHADOW_CRYSTAL "shadow_crystal"
+57 -3
View File
@@ -100,6 +100,7 @@ public:
NodeRef next(uint16_t target) const;
/* Set a branch node's result targets */
NodeRef results(std::initializer_list<uint16_t> targets) const;
NodeRef results(std::span<const uint16_t> targets) const;
uint16_t id() const { return mId; }
operator uint16_t() const { return mId; }
@@ -153,6 +154,35 @@ public:
}
return *this;
}
GraphBuilder& patch_branch(uint16_t nodeIndex, FlowQueryId query, uint16_t parameter,
std::span<const uint16_t> targets) {
if (mResult != MOD_OK || targets.empty() || targets.size() > 0xff) {
if (mResult == MOD_OK) {
mResult = MOD_INVALID_ARGUMENT;
}
return *this;
}
uint16_t first = 0;
mResult = svc_flow->add_edges(
mod_ctx, mHandle, targets.data(), static_cast<uint16_t>(targets.size()), &first);
if (mResult == MOD_OK) {
patch_node(nodeIndex,
branch(static_cast<uint8_t>(targets.size()), query, parameter, first));
}
return *this;
}
GraphBuilder& patch_event(uint16_t nodeIndex, FlowEventId eventId,
std::array<uint8_t, 4> params, uint16_t target) {
if (mResult != MOD_OK) {
return *this;
}
uint16_t edge = 0;
mResult = svc_flow->add_edges(mod_ctx, mHandle, &target, 1, &edge);
if (mResult == MOD_OK) {
patch_node(nodeIndex, event(eventId, edge, params));
}
return *this;
}
Graph commit() {
for (const auto& node : mNodes) {
@@ -232,7 +262,7 @@ private:
}
}
void set_results(uint16_t id, std::initializer_list<uint16_t> targets) {
void set_results(uint16_t id, std::span<const uint16_t> targets) {
if (mResult != MOD_OK) {
return;
}
@@ -246,7 +276,7 @@ private:
node->wired = true;
uint16_t first = 0;
mResult = svc_flow->add_edges(
mod_ctx, mHandle, targets.begin(), static_cast<uint16_t>(targets.size()), &first);
mod_ctx, mHandle, targets.data(), static_cast<uint16_t>(targets.size()), &first);
if (mResult == MOD_OK) {
node->data.bytes[1] = static_cast<uint8_t>(targets.size());
write_bits(node->data.bytes + 6, first);
@@ -266,6 +296,10 @@ inline NodeRef NodeRef::next(uint16_t target) const {
}
inline NodeRef NodeRef::results(std::initializer_list<uint16_t> targets) const {
return results(std::span{targets.begin(), targets.size()});
}
inline NodeRef NodeRef::results(std::span<const uint16_t> targets) const {
if (mBuilder != nullptr) {
mBuilder->set_results(mId, targets);
}
@@ -368,6 +402,10 @@ public:
[[nodiscard]] constexpr MessageStyle face_anim(uint8_t value) const {
return set_u8(17, value);
}
/* INF1 bytes 18-19, normally 0x0400. */
[[nodiscard]] constexpr MessageStyle trailing_data(uint16_t value) const {
return set_u16(18, value);
}
[[nodiscard]] constexpr const MessageEntryData& data() const { return mData; }
private:
@@ -432,6 +470,9 @@ public:
MessageBuilder& camera_attr(uint8_t value) { return style(&MessageStyle::camera_attr, value); }
MessageBuilder& talk_anim(uint8_t value) { return style(&MessageStyle::talk_anim, value); }
MessageBuilder& face_anim(uint8_t value) { return style(&MessageStyle::face_anim, value); }
MessageBuilder& trailing_data(uint16_t value) {
return style(&MessageStyle::trailing_data, value);
}
/* Content builder functions */
MessageBuilder& text(std::string_view value) {
@@ -459,7 +500,20 @@ public:
}
MessageBuilder& text_color(MessageTextColor color) {
const auto index = static_cast<uint8_t>(color);
return raw_tag(255, 0, {&index, 1});
return raw_tag(0xFF, 0, {&index, 1});
}
/* Full 32-bit text color (Dusklight extension) */
MessageBuilder& text_color(uint32_t rgba) {
std::array<uint8_t, 4> arguments{};
write_bits(arguments.data(), rgba);
return raw_tag(0xFF, 0, arguments);
}
/* Full 32-bit text vertical gradient colors (Dusklight extension) */
MessageBuilder& text_color(uint32_t upperRgba, uint32_t lowerRgba) {
std::array<uint8_t, 8> arguments{};
write_bits(arguments.data(), upperRgba);
write_bits(arguments.data() + sizeof(upperRgba), lowerRgba);
return raw_tag(0xFF, 0, arguments);
}
MessageBuilder& text_scale(uint16_t percent) { return timed_tag(255, 1, percent); }
MessageBuilder& character_delay(uint16_t frames) { return timed_tag(0, 6, frames); }
+18 -10
View File
@@ -8,7 +8,7 @@
#define ITEM_SERVICE_ID "dev.twilitrealm.dusklight.item"
#define ITEM_SERVICE_MAJOR 2u
#define ITEM_SERVICE_MINOR 0u
#define ITEM_SERVICE_MINOR 1u
/* 0 is never a valid handle. */
typedef uint64_t ItemCheckHandle;
@@ -17,10 +17,12 @@ typedef uint64_t ItemGiveHandle;
/*
* Item check resolution and inventory grants.
*
* Check names are case-sensitive. Resolvers must be free of side effects because the game may
* resolve a check more than once, including once for display and again when granting the item.
* Registrations and pending grants are removed when the calling mod is detached. Callbacks run
* on the game thread.
* Check names are case-sensitive. Resolvers must be free of side effects because previews may be
* resolved repeatedly. For checks representing a non-item side effect, vanilla_item is 0xFF:
* resolving to 0xFF preserves that side effect, while resolving to another item replaces it.
*
* Registrations and pending grants are removed when the calling mod is detached. Callbacks run on
* the game thread. Check names are listed in <mods/items.h>.
*/
/* Host-owned callback data, valid only for the duration of the callback. */
@@ -29,11 +31,17 @@ typedef struct ItemCheckInfo {
const void* giver_actor; /* fopAc_ac_c*, or NULL when unavailable */
uint8_t vanilla_item;
uint8_t current_item;
uint8_t current_display_item;
} ItemCheckInfo;
/* Return true and write out_item to replace current_item, or false to leave it unchanged. */
typedef struct ItemCheckResolution {
uint8_t item;
uint8_t display_item; /* leave unset (0xFF/NONE) to use the item */
} ItemCheckResolution;
/* Return true and write out_result to replace the result, or false to leave it unchanged. */
typedef bool (*ItemCheckResolveFn)(
ModContext* ctx, const ItemCheckInfo* info, uint8_t* out_item, void* user_data);
ModContext* ctx, const ItemCheckInfo* info, ItemCheckResolution* out_result, void* user_data);
typedef enum ItemGiveOrigin {
ITEM_GIVE_ORIGIN_GAME = 0,
@@ -72,14 +80,14 @@ typedef struct ItemService {
ModResult (*clear_check_resolver)(ModContext* ctx, ItemCheckHandle handle);
/* Resolve without granting an item or notifying give observers. */
/* Resolve a live preview without granting an item or notifying give observers. */
ModResult (*resolve_check)(
ModContext* ctx, const char* name, uint8_t vanilla_item, uint8_t* out_item);
/*
* Add a grant to the global FIFO. check_name may be NULL unless ITEM_GIVE_RESOLVE is set.
* Returns MOD_UNAVAILABLE when the queue is full. Entries wait until gameplay is in a safe
* state and are cleared when the active save slot changes.
* Entries wait until gameplay is in a safe state and are cleared when the active save slot
* changes.
*/
ModResult (*give_item)(
ModContext* ctx, const char* check_name, uint8_t item_no, uint32_t flags);
+1 -1
View File
@@ -8,7 +8,7 @@
#define MESSAGE_SERVICE_ID "dev.twilitrealm.dusklight.message"
#define MESSAGE_SERVICE_MAJOR 1u
#define MESSAGE_SERVICE_MINOR 0u
#define MESSAGE_SERVICE_MINOR 1u
typedef uint16_t MessageId;
typedef uint64_t MessageHandle;
+96 -24
View File
@@ -8,8 +8,8 @@
#endif
#define UI_SERVICE_ID "dev.twilitrealm.dusklight.ui"
#define UI_SERVICE_MAJOR 1u
#define UI_SERVICE_MINOR 2u
#define UI_SERVICE_MAJOR 2u
#define UI_SERVICE_MINOR 1u
/*
* UI primitives: a panel inside the host Mods window, mod-owned windows, dialogs, toasts,
@@ -51,6 +51,8 @@ typedef enum UiControlKind {
UI_CONTROL_NUMBER = 2, /* integer stepper with min/max/step */
UI_CONTROL_STRING = 3, /* text input */
UI_CONTROL_SELECT = 4, /* one of `options`; the value is the option index */
UI_CONTROL_COLOR = 5, /* RGB/RGBA color string with a picker */
UI_CONTROL_GROUP = 6, /* navigation row (on_pressed) */
} UiControlKind;
typedef enum UiControlBinding {
@@ -60,14 +62,19 @@ typedef enum UiControlBinding {
/* The control reads and writes `config_var` (a ConfigService handle owned by the calling mod)
* directly: persistence, change notifications and the modified indicator (value != default) are
* wired automatically. The var type must match the control kind: TOGGLE = bool, NUMBER and
* SELECT = int, STRING = string. Float vars are not bindable; use callbacks. */
* SELECT = int, STRING and COLOR = string. Float vars are not bindable; use callbacks. */
UI_BINDING_CONFIG_VAR = 1,
} UiControlBinding;
typedef enum UiStringSetMode {
UI_STRING_SET_ON_COMMIT = 0, /* invokes `set` when input is committed */
UI_STRING_SET_ON_CHANGE = 1, /* invokes `set` on every text change (e.g. while typing) */
} UiStringSetMode;
/* Tagged by the control's kind: TOGGLE reads bool_value, NUMBER and SELECT read int_value, STRING
* reads string_value. string_value passed to a setter is only valid during the call; a getter
* should point it at storage owned by the mod (e.g. a static buffer) that stays valid until the
* next call into the mod the host copies it right after the getter returns. */
* and COLOR read string_value. string_value passed to a setter is only valid during the call; a
* getter should point it at storage owned by the mod (e.g. a static buffer) that stays valid until
* the next call into the mod the host copies it right after the getter returns. */
typedef struct UiControlValue {
uint32_t struct_size;
bool bool_value;
@@ -91,16 +98,16 @@ typedef struct UiControlDesc {
/* Optional RML shown as contextual help when the control is focused or hovered. Only rendered
* where a help pane exists (mod window tabs). */
const char* help_rml;
UiControlBinding binding; /* ignored for BUTTON */
UiControlBinding binding; /* ignored for BUTTON and GROUP */
ConfigVarHandle config_var; /* UI_BINDING_CONFIG_VAR */
UiControlGetFn get; /* UI_BINDING_CALLBACKS (all kinds but BUTTON) */
UiControlSetFn set; /* UI_BINDING_CALLBACKS (all kinds but BUTTON) */
UiPressedFn on_pressed; /* BUTTON only. Required for BUTTON. */
UiControlGetFn get; /* UI_BINDING_CALLBACKS (all kinds but BUTTON/GROUP) */
UiControlSetFn set; /* UI_BINDING_CALLBACKS (all kinds but BUTTON/GROUP) */
UiPressedFn on_pressed; /* BUTTON/GROUP only. Required for both. */
UiPredicateFn is_disabled; /* optional */
/* Optional override for the modified indicator. CONFIG_VAR controls derive it from value !=
* default when this is NULL. */
UiPredicateFn is_modified;
/* Passed to every callback above. */
/* Passed to every callback. */
void* user_data;
/* NUMBER: inclusive clamp range and step. min == max means the defaults (0 .. INT32_MAX); step
* < 1 means 1. */
@@ -115,17 +122,56 @@ typedef struct UiControlDesc {
const char* const* options;
size_t option_count;
int32_t max_length; /* STRING: maximum input length; < 1 means unlimited */
/* COLOR: optional RRGGBB/RRGGBBAA values for presets. "rainbow" is a special value. */
const char* const* color_presets;
size_t color_preset_count;
bool color_alpha; /* COLOR: use RRGGBBAA values instead of RRGGBB */
UiPredicateFn is_selected; /* BUTTON/GROUP: optional selected state */
UiStringSetMode string_set_mode; /* STRING: when to invoke the setter */
} UiControlDesc;
#define UI_CONTROL_DESC_INIT \
{sizeof(UiControlDesc), UI_CONTROL_BUTTON, NULL, NULL, UI_BINDING_CALLBACKS, 0u, NULL, NULL, \
NULL, NULL, NULL, NULL, 0, 0, 1, NULL, NULL, NULL, 0u, 0}
NULL, NULL, NULL, NULL, 0, 0, 1, NULL, NULL, NULL, 0u, 0, NULL, 0u, false, NULL, \
UI_STRING_SET_ON_COMMIT}
typedef uint64_t UiListHandle;
/* Must be initialized with UI_LIST_ITEM_INIT */
typedef struct UiListItem {
uint32_t struct_size;
uint64_t key; /* required; unique, stable item key */
const char* label; /* required; visible item text */
} UiListItem;
#define UI_LIST_ITEM_INIT {sizeof(UiListItem), 0u, NULL}
typedef void (*UiListPressedFn)(
ModContext* ctx, UiListHandle list, uint64_t item_key, void* user_data);
typedef bool (*UiListPredicateFn)(
ModContext* ctx, UiListHandle list, uint64_t item_key, void* user_data);
/* Must be initialized with UI_LIST_DESC_INIT */
typedef struct UiListDesc {
uint32_t struct_size;
const UiListItem* items; /* optional; initial set of items */
size_t item_count;
UiListPressedFn on_pressed; /* required */
UiListPredicateFn is_selected; /* optional; polled only for render-visible rows */
UiListPredicateFn is_disabled; /* optional; polled only for render-visible rows */
void* user_data;
} UiListDesc;
#define UI_LIST_DESC_INIT {sizeof(UiListDesc), NULL, 0u, NULL, NULL, NULL, NULL}
/* Build pane contents. A non-MOD_OK result fails the mod. */
typedef ModResult (*UiPaneBuildFn)(
ModContext* ctx, UiElementHandle pane, void* user_data, ModError* out_error);
/* Build the panel contents. `panel` accepts the pane_add_* functions; it and
* every element created in it are destroyed (handles invalidated) whenever the
* panel is rebuilt, e.g. on tab switches. A non-MOD_OK result fails the mod. */
typedef ModResult (*UiPanelBuildFn)(
ModContext* ctx, UiElementHandle panel, void* user_data, ModError* out_error);
typedef UiPaneBuildFn UiPanelBuildFn;
/* Called every frame while the panel is the visible tab. */
typedef ModResult (*UiPanelUpdateFn)(ModContext* ctx, void* user_data, ModError* out_error);
@@ -139,6 +185,19 @@ typedef struct UiModsPanelDesc {
#define UI_MODS_PANEL_DESC_INIT {sizeof(UiModsPanelDesc), NULL, NULL, NULL}
/* Builds the contents associated with a group button. The target pane is cleared immediately
* before this callback and is valid only while its tab remains built. */
typedef UiPaneBuildFn UiGroupBuildFn;
typedef struct UiGroupDesc {
uint32_t struct_size;
const char* label; /* required */
UiGroupBuildFn build; /* required */
void* user_data;
} UiGroupDesc;
#define UI_GROUP_DESC_INIT {sizeof(UiGroupDesc), NULL, NULL, NULL}
/* Build one tab of a mod window. `left_pane` is the interactive column,
* `right_pane` shows contextual help (controls' help_rml and SELECT options
* render there). Rebuilt on every tab activation. */
@@ -174,15 +233,17 @@ typedef struct UiWindowDesc {
typedef void (*UiDialogActionFn)(ModContext* ctx, UiDialogHandle dialog, void* user_data);
/* Note: array element without struct_size; a future change requires appending
* a v2 desc struct rather than growing this one. */
typedef struct UiDialogAction {
uint32_t struct_size;
const char* label; /* required */
UiDialogActionFn on_pressed;
void* user_data;
bool keep_open; /* false = the dialog closes after on_pressed returns */
bool keep_open; /* false = the dialog closes after on_pressed returns */
UiPredicateFn is_disabled; /* optional; polled every frame while the dialog is visible */
} UiDialogAction;
#define UI_DIALOG_ACTION_INIT {sizeof(UiDialogAction), NULL, NULL, NULL, false, NULL}
typedef struct UiDialogDesc {
uint32_t struct_size;
const char* title; /* plain text; required */
@@ -196,11 +257,14 @@ typedef struct UiDialogDesc {
/* Fired on cancel (B/Escape) before the dialog closes; the dialog always
* closes on dismiss. */
UiDialogActionFn on_dismiss;
void* user_data; /* passed to on_dismiss */
void* user_data; /* passed to build and on_dismiss */
/* Optional content builder. The pane is rendered below body_rml and above the actions. Its
* handle and all child element handles remain valid until the dialog closes. */
UiPaneBuildFn build;
} UiDialogDesc;
#define UI_DIALOG_DESC_INIT \
{sizeof(UiDialogDesc), NULL, NULL, UI_DIALOG_NORMAL, NULL, NULL, 0u, NULL, NULL}
{sizeof(UiDialogDesc), NULL, NULL, UI_DIALOG_NORMAL, NULL, NULL, 0u, NULL, NULL, NULL}
/* A tab added to the in-game menu bar. */
typedef struct UiMenuTabDesc {
@@ -242,6 +306,10 @@ typedef struct UiService {
ModContext* ctx, UiElementHandle pane, float value, UiElementHandle* out_elem);
ModResult (*pane_add_control)(ModContext* ctx, UiElementHandle pane, const UiControlDesc* desc,
UiElementHandle* out_elem);
/* Add a group button to one pane that builds controls in its paired pane.
* The panes must be the left and right handles from the same UiTabBuildFn call. */
ModResult (*pane_add_group)(ModContext* ctx, UiElementHandle group_pane,
UiElementHandle target_pane, const UiGroupDesc* desc, UiElementHandle* out_elem);
/* Element updates. The handle kind must match the setter (text/rml on text
* rows, progress on progress bars). */
@@ -263,9 +331,6 @@ typedef struct UiService {
ModResult (*dialog_set_body)(ModContext* ctx, UiDialogHandle dialog, const char* body_rml);
/* Replace the dialog icon ("" removes it; names as in UiDialogDesc.icon). */
ModResult (*dialog_set_icon)(ModContext* ctx, UiDialogHandle dialog, const char* icon);
/* Append one action button (same callback rules as at push). */
ModResult (*dialog_add_action)(
ModContext* ctx, UiDialogHandle dialog, const UiDialogAction* action);
/* Whether any focus-stack document is currently visible (visible documents block gamepad
* input). */
@@ -292,9 +357,16 @@ typedef struct UiService {
/* Enqueue a toast notification. */
ModResult (*push_toast)(ModContext* ctx, const UiToastDesc* desc);
/* Minor version 2 */
ModResult (*get_clipboard_text)(ModContext* ctx, char* buffer, size_t bufferSize, size_t* outLength);
ModResult (*get_clipboard_text)(
ModContext* ctx, char* buffer, size_t bufferSize, size_t* outLength);
ModResult (*set_clipboard_text)(ModContext* ctx, const char* text);
/* A scrollable virtualized list of items. */
ModResult (*pane_add_list)(
ModContext* ctx, UiElementHandle pane, const UiListDesc* desc, UiListHandle* out_list);
/* Replace all items in a list with a new set. */
ModResult (*list_set_items)(
ModContext* ctx, UiListHandle list, const UiListItem* items, size_t item_count);
} UiService;
MOD_DECLARE_SERVICE(UiService, svc_ui, UI_SERVICE_ID, UI_SERVICE_MAJOR, UI_SERVICE_MINOR);
+24 -1
View File
@@ -1027,6 +1027,9 @@ void daAlink_c::setGetItemFace(u16 i_itemNo) {
|| i_itemNo == dItemNo_ANCIENT_DOCUMENT2_e
|| i_itemNo == dItemNo_DROP_CONTAINER_e
|| i_itemNo == dItemNo_DROP_CONTAINER02_e
#if TARGET_PC
|| i_itemNo == dItemNo_SHADOW_CRYSTAL_e
#endif
|| i_itemNo == dItemNo_DROP_CONTAINER03_e)
{
setFaceBasicBck(dRes_ID_ALANM_BCK_FI_e);
@@ -2009,7 +2012,11 @@ void daAlink_c::setGetSubBgm(int i_itemNo) {
/* dItemNo_WEAR_KOKIRI_e */ SETYPE_NONE,
/* dItemNo_ARMOR_e */ SETYPE_ITEM_GET,
/* dItemNo_WEAR_ZORA_e */ SETYPE_ITEM_GET,
#if TARGET_PC
/* dItemNo_SHADOW_CRYSTAL_e */ SETYPE_ITEM_GET,
#else
/* dItemNo_MAGIC_LV1_e */ SETYPE_NONE,
#endif
/* dItemNo_DUNGEON_EXIT_2_e */ SETYPE_ITEM_GET_MINI,
/* dItemNo_WALLET_LV1_e */ SETYPE_NONE,
/* dItemNo_WALLET_LV2_e */ SETYPE_ITEM_GET,
@@ -2307,8 +2314,13 @@ int daAlink_c::procCoGetItemInit() {
item_no = dComIfGp_event_getGtItm();
}
#if TARGET_PC
const u32 giveTag = mDemo.getParam0() != 0x100 && mDemo.getParam1() != 0 ?
static_cast<u32>(mDemo.getParam1()) :
dusk::mods::item_give_queue_take_tag();
#endif
fpc_ProcID item_partner_id = fopAcM_createItemForPresentDemo(&current.pos, item_no, 0, -1,
fopAcM_GetRoomNo(this), NULL, NULL IF_DUSK_ARG(dusk::mods::item_give_queue_take_tag()));
fopAcM_GetRoomNo(this), NULL, NULL IF_DUSK_ARG(giveTag));
if (item_partner_id != fpcM_ERROR_PROCESS_ID_e) {
dComIfGp_event_setItemPartnerId(item_partner_id);
}
@@ -2533,6 +2545,16 @@ int daAlink_c::procCoGetItem() {
} else if (mProcVar2.field_0x300c == 0x23 && checkStageName("D_MN11")) {
field_0x32cc = 0x5C0;
} else if (mProcVar2.field_0x300c == 0xE0) {
#if TARGET_PC
// Dusklight increments the Poe count when the displayed item is granted.
if (dComIfGs_getPohSpiritNum() + 1 == 20) {
field_0x32cc = 0x4CF;
} else if (dComIfGs_getPohSpiritNum() + 1 == 60) {
field_0x32cc = 0x4D0;
} else {
field_0x32cc = mProcVar2.field_0x300c + 0x65;
}
#else
if (dComIfGs_getPohSpiritNum() == 20) {
field_0x32cc = 0x4CF;
} else if (dComIfGs_getPohSpiritNum() == 60) {
@@ -2540,6 +2562,7 @@ int daAlink_c::procCoGetItem() {
} else {
field_0x32cc = mProcVar2.field_0x300c + 0x65;
}
#endif
} else if (mProcVar2.field_0x300c == 0x21) {
static u32 const heartPieceMessage[5] = {0x86, 0x9C, 0x9D, 0x9E, 0x9F};
field_0x32cc = heartPieceMessage[dComIfGs_getMaxLife() % 5];
+6 -1
View File
@@ -19,6 +19,10 @@
#include "f_op/f_op_actor_enemy.h"
#include "Z2AudioLib/Z2Instances.h"
#if TARGET_PC
#include "mods/items.h"
#endif
enum daB_DS_Joint {
DS_JNT_BACKBONE1,
DS_JNT_BACKBONE2,
@@ -4086,7 +4090,8 @@ void daB_DS_c::executeBattle2Dead() {
dComIfGs_onStageBossEnemy(0x13);
#if TARGET_PC
// This reward has no original grant at this point in the cutscene.
dusk::mods::item_check_enqueue("Arbiters Grounds Dungeon Reward", dItemNo_NONE_e);
dusk::mods::item_check_enqueue_deferred(
ITEM_CHECK_DUNGEON_REWARD_ARBITERS, dItemNo_NONE_e);
#endif
/* dSv_event_flag_c::F_0265 - Arbiter's Grounds - Arbiter's Grounds clear */
dComIfGs_onEventBit(0x2010);
+7
View File
@@ -1090,6 +1090,13 @@ inline int daDemo00_c::execute() {
break;
}
case 1:
#if TARGET_PC
// Suppress demo22_01's M_077 write. On Dusklight, the transform flag
// is set by the Shadow Crystal item.
if (dSv_event_flag_c::saveBitLabels[sp0E] == dSv_event_flag_c::M_077) {
break;
}
#endif
dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[sp0E]);
break;
+14 -2
View File
@@ -449,7 +449,7 @@ int daDitem_c::Delete() {
endInsectEffect();
mSound.deleteObject();
return DeleteBase(dItem_data::getArcName(m_itemNo));
return DeleteBase(dItem_data::getArcName(DUSK_IF_ELSE(getDisplayItemNo(), m_itemNo)));
}
static int daDitem_Delete(daDitem_c* i_this) {
@@ -461,8 +461,16 @@ int daDitem_c::create() {
m_itemNo = daDitem_prm::getNo(this);
#if TARGET_PC
const auto [item, displayItem] = dusk::mods::item_check_resolve(mItemGiveTag, m_itemNo, this);
m_itemNo = item;
setDisplayItemNo(displayItem);
const char* arc_name = dItem_data::getArcName(displayItem);
s16 bmd_name = dItem_data::getBmdName(displayItem);
#else
const char* arc_name = dItem_data::getArcName(m_itemNo);
s16 bmd_name = dItem_data::getBmdName(m_itemNo);
#endif
if (bmd_name < 0 || arc_name == NULL) {
if (bmd_name == 0) {
@@ -476,9 +484,13 @@ int daDitem_c::create() {
}
m_itemNo = dItemNo_GREEN_RUPEE_e;
#if TARGET_PC
setDisplayItemNo(dItemNo_NONE_e);
#endif
}
int phase_state = dComIfG_resLoad(&mPhase, dItem_data::getArcName(m_itemNo));
int phase_state = dComIfG_resLoad(
&mPhase, dItem_data::getArcName(DUSK_IF_ELSE(getDisplayItemNo(), m_itemNo)));
if (phase_state == cPhs_COMPLEATE_e) {
if (!fopAcM_entrySolidHeap(this, CheckItemCreateHeap, 0x80003390)) {
return cPhs_ERROR_e;
+15 -8
View File
@@ -727,19 +727,26 @@ void daE_HP_c::executeDead() {
}
#if TARGET_PC
mItemCheckOverridden =
dusk::mods::item_check_poe(bitSw, dItemNo_POU_SPIRIT_e, this) != dItemNo_POU_SPIRIT_e;
if (mItemCheckOverridden) {
dusk::mods::item_check_enqueue_poe(bitSw, dItemNo_POU_SPIRIT_e);
} else
const auto itemCheck = dusk::mods::item_check_commit(
dusk::mods::item_give_tag_poe(bitSw), dItemNo_POU_SPIRIT_e, this);
mItemCheckHandled = true;
if (itemCheck.itemNo == dItemNo_NONE_e) {
dusk::mods::item_check_complete(itemCheck, this);
} else {
daAlink_getAlinkActorClass()->procWolfAtnActorMoveInit();
dusk::mods::item_check_enqueue(itemCheck, dusk::mods::ItemGiveMode::ForcedDemo);
}
#else
dComIfGs_addPohSpiritNum();
#endif
dComIfGs_addPohSpiritNum();
field_0x784 = -1;
if (dComIfGs_getPohSpiritNum() == 20 IF_DUSK(&&!mItemCheckOverridden)) {
#if !TARGET_PC
if (dComIfGs_getPohSpiritNum() == 20) {
dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[0x1c9]);
}
#endif
movemode++;
}
@@ -759,7 +766,7 @@ void daE_HP_c::executeDead() {
field_0x788 = 1;
}
}
} else if (field_0x788 != 0 IF_DUSK(|| mItemCheckOverridden)) {
} else if (field_0x788 != 0 IF_DUSK(|| mItemCheckHandled)) {
fopAcM_createDisappear(this, &current.pos, 8, 3, 0xff);
fopAcM_delete(this);
} else {
+12 -12
View File
@@ -1132,20 +1132,14 @@ static void e_po_dead(e_po_class* i_this) {
camera_player->mCamera.Start();
camera_player->mCamera.SetTrimSize(0);
dComIfGp_event_reset();
#if TARGET_PC
if (dusk::mods::item_check_poe(i_this->BitSW, dItemNo_POU_SPIRIT_e, a_this) ==
dItemNo_POU_SPIRIT_e)
{
#endif
dComIfGs_addPohSpiritNum();
#if !TARGET_PC
dComIfGs_addPohSpiritNum();
#if !PLATFORM_SHIELD
if (dComIfGs_getPohSpiritNum() == 0x14) {
/* dSv_event_flag_c::F_0457 - Castle Town - Revived cat */
dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[457]);
}
#endif
#if TARGET_PC
}
#endif
daPy_getPlayerActorClass()->cancelOriginalDemo();
} else if (mArg0Check(i_this, 0) != 0) {
@@ -1274,10 +1268,16 @@ static void e_po_dead(e_po_class* i_this) {
} else {
if (i_this->field_0x75C == -1) {
#if TARGET_PC
const u8 itemNo =
dusk::mods::item_check_poe(i_this->BitSW, dItemNo_POU_SPIRIT_e, a_this);
i_this->field_0x75C = fopAcM_createItemForPresentDemo(&a_this->current.pos, itemNo,
0, -1, -1, NULL, NULL, dusk::mods::item_give_tag_poe(i_this->BitSW));
const auto itemCheck = dusk::mods::item_check_commit(
dusk::mods::item_give_tag_poe(i_this->BitSW), dItemNo_POU_SPIRIT_e, a_this);
if (itemCheck.itemNo == dItemNo_NONE_e) {
dusk::mods::item_check_complete(itemCheck, a_this);
i_this->field_0x75B = 1;
} else {
i_this->field_0x75C = fopAcM_createItemForPresentDemo(
&a_this->current.pos, itemCheck.itemNo, 0, -1, -1, NULL, NULL,
itemCheck.tag);
}
#else
i_this->field_0x75C = fopAcM_createItemForPresentDemo(&a_this->current.pos, 0xE0, 0,
-1, -1, NULL, NULL);
+16 -3
View File
@@ -16,6 +16,10 @@
#include "f_op/f_op_camera_mng.h"
#include <cstring>
#if TARGET_PC
#include "mods/items.h"
#endif
class daE_RDB_HIO_c : public JORReflexible {
public:
daE_RDB_HIO_c();
@@ -1250,9 +1254,18 @@ static void demo_camera(e_rdb_class* i_this) {
}
if (iVar1 != 0) {
daPy_getPlayerActorClass()->changeDemoMode(11,
DUSK_ITEM_CHECK_EXPR("bulblin_key:D_MN09", dItemNo_SMALL_KEY_e, &i_this->enemy), 0,
0);
#if TARGET_PC
const auto itemCheck = dusk::mods::item_check_commit(
ITEM_CHECK_BULBLIN_KEY, dItemNo_SMALL_KEY_e, &i_this->enemy);
if (itemCheck.itemNo == dItemNo_NONE_e) {
dusk::mods::item_check_complete(itemCheck, &i_this->enemy);
}
daPy_getPlayerActorClass()->changeDemoMode(
11, itemCheck.itemNo == dItemNo_NONE_e ? 0 : itemCheck.itemNo,
itemCheck.itemNo == dItemNo_NONE_e ? 0 : static_cast<int>(itemCheck.tag), 0);
#else
daPy_getPlayerActorClass()->changeDemoMode(11, dItemNo_SMALL_KEY_e, 0, 0);
#endif
i_this->mDemoMode = 12;
i_this->field_0x10aa = 0;
i_this->field_0xfe5 = 1;
+5 -5
View File
@@ -242,21 +242,21 @@ BOOL daItemBase_c::chkFlag(int i_flag) {
}
s8 daItemBase_c::getTevFrm() {
return dItem_data::getTevFrm(m_itemNo);
return dItem_data::getTevFrm(DUSK_IF_ELSE(getDisplayItemNo(), m_itemNo));
}
s8 daItemBase_c::getBtpFrm() {
return dItem_data::getBtpFrm(m_itemNo);
return dItem_data::getBtpFrm(DUSK_IF_ELSE(getDisplayItemNo(), m_itemNo));
}
u8 daItemBase_c::getShadowSize() {
return dItem_data::getShadowSize(m_itemNo);
return dItem_data::getShadowSize(DUSK_IF_ELSE(getDisplayItemNo(), m_itemNo));
}
u8 daItemBase_c::getCollisionH() {
return dItem_data::getH(m_itemNo);
return dItem_data::getH(DUSK_IF_ELSE(getDisplayItemNo(), m_itemNo));
}
u8 daItemBase_c::getCollisionR() {
return dItem_data::getR(m_itemNo);
return dItem_data::getR(DUSK_IF_ELSE(getDisplayItemNo(), m_itemNo));
}
+32
View File
@@ -27,8 +27,10 @@
#if TARGET_PC
#include "dusk/frame_interpolation.h"
#include "dusk/mods/item.hpp"
#include "dusk/settings.h"
#include "dusk/version.hpp"
#include "mods/items.h"
#endif
class dmg_rod_HIO_c : public JORReflexible {
@@ -2955,7 +2957,17 @@ static void lure_heart(dmg_rod_class* i_this) {
if (obj_life != NULL) {
fopAcM_delete(obj_life);
fopAcM_onItem(obj_life, 0x80);
#if TARGET_PC
const auto itemCheck = dusk::mods::item_check_commit(
ITEM_CHECK_FISHING_HEART_PIECE, dItemNo_KAKERA_HEART_e, actor);
if (itemCheck.itemNo == dItemNo_KAKERA_HEART_e) {
execItemGet(dItemNo_KAKERA_HEART_e, itemCheck.tag, actor);
} else if (itemCheck.itemNo == dItemNo_NONE_e) {
dusk::mods::item_check_complete(itemCheck, actor);
}
#else
execItemGet(dItemNo_KAKERA_HEART_e);
#endif
u8 eventReg = dComIfGs_getEventReg(0xECFF);
eventReg |= (u8)0x40;
dComIfGs_setEventReg(0xECFF, eventReg);
@@ -4090,7 +4102,15 @@ static void uki_catch(dmg_rod_class* i_this) {
} else if (mgfish->mCaughtType == MG_CATCH_BIN) {
i_this->msgflow.init(actor, 0x139A, 0, NULL);
dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[468]);
#if TARGET_PC
const auto itemCheck = dusk::mods::item_check_commit(
ITEM_CHECK_FISHING_BOTTLE, dItemNo_EMPTY_BOTTLE_e, actor);
if (itemCheck.itemNo == dItemNo_EMPTY_BOTTLE_e) {
dComIfGs_setEmptyBottle();
}
#else
dComIfGs_setEmptyBottle();
#endif
} else if (mgfish->mCaughtType == MG_CATCH_KN) {
i_this->msgflow.init(actor, 0x139C, 0, NULL);
} else if (mgfish->mCaughtType == MG_CATCH_ED) {
@@ -4167,6 +4187,18 @@ static void uki_catch(dmg_rod_class* i_this) {
if (mgfish->mCaughtType == MG_CATCH_LH) {
dComIfGp_setItemRupeeCount(10.0f + cM_rndF(40.9f));
}
#if TARGET_PC
else if (mgfish->mCaughtType == MG_CATCH_BIN)
{
const auto itemCheck = dusk::mods::item_check_commit(
ITEM_CHECK_FISHING_BOTTLE, dItemNo_EMPTY_BOTTLE_e, actor);
if (itemCheck.itemNo == dItemNo_EMPTY_BOTTLE_e ||
itemCheck.itemNo == dItemNo_NONE_e)
{
dusk::mods::item_check_complete(itemCheck, actor);
}
}
#endif
} else {
dComIfGs_addFishNum(fish_kind);
if (i_this->field_0x14c0 != 0) {
+6 -2
View File
@@ -1806,17 +1806,21 @@ int daNpcChin_c::_Evt_GameSucceed_CutMain(const int& param_0) {
#if TARGET_PC
const char* itemCheckName = nullptr;
u32 itemGiveTag = 0;
if (itemId1 == dItemNo_ARROW_LV2_e) {
itemCheckName = "star_reward_1";
} else if (itemId1 == dItemNo_ARROW_LV3_e) {
itemCheckName = "star_reward_2";
}
if (itemCheckName != nullptr) {
itemId1 = dusk::mods::item_check(itemCheckName, itemId1, this);
const auto itemCheck =
dusk::mods::item_check_commit(itemCheckName, itemId1, this);
itemId1 = itemCheck.itemNo;
itemGiveTag = itemCheck.tag;
}
#endif
fpc_ProcID itemId2 = fopAcM_createItemForPresentDemo(&current.pos, itemId1, 0, -1, -1,
0, 0 IF_DUSK_ARG(dusk::mods::item_give_tag(itemCheckName)));
0, 0 IF_DUSK_ARG(itemGiveTag));
if (itemId2 != -1) {
dComIfGp_event_setItemPartnerId(itemId2);
}
+11 -6
View File
@@ -12,6 +12,9 @@
#include "d/actor/d_a_npc_gra.h"
#include "d/actor/d_a_tag_gra.h"
#include "Z2AudioLib/Z2Instances.h"
#if TARGET_PC
#include "mods/items.h"
#endif
#include <cstring>
DUSK_GAME_DATA const daNpc_grA_HIOParam daNpc_grA_Param_c::m = {
@@ -1323,7 +1326,7 @@ BOOL daNpc_grA_c::isDelete() {
return FALSE;
}
fopAcM_createItemForBoss(&current.pos, 0x21, fopAcM_GetRoomNo(this), NULL, NULL, 0.0f, 0.0f,
0x80);
0x80 IF_DUSK_ARG(ITEM_CHECK_GORON_SPRINGWATER_RUSH));
return TRUE;
}
return TRUE;
@@ -2812,7 +2815,7 @@ BOOL daNpc_grA_c::ECut_carrySpaWater(int i_staffID) {
c.y += 200.0f;
csXyz c2(0, fopAcM_searchPlayerAngleY(this), 0);
fopAcM_createItemForBoss(&c, 0x21, fopAcM_GetRoomNo(this), &c2, NULL, 0.0f, 20.0f,
0x80);
0x80 IF_DUSK_ARG(ITEM_CHECK_GORON_SPRINGWATER_RUSH));
} break;
}
}
@@ -4019,14 +4022,16 @@ BOOL daNpc_grA_c::talk(void*) {
if (r26 && talkProc(NULL, TRUE, NULL)) {
if (mFlow.getEventId(&sp8) == 1) {
#if TARGET_PC
const char* itemCheckName = nullptr;
u32 itemGiveTag = 0;
if (sp8 == dItemNo_BOMB_IN_BAG_e) {
itemCheckName = "goron_reward:F_SP113";
sp8 = dusk::mods::item_check(itemCheckName, sp8, this);
const auto itemCheck =
dusk::mods::item_check_commit("goron_reward:F_SP113", sp8, this);
sp8 = itemCheck.itemNo;
itemGiveTag = itemCheck.tag;
}
#endif
field_0x1480 = fopAcM_createItemForPresentDemo(&current.pos, sp8, 0, -1, -1, NULL,
NULL IF_DUSK_ARG(dusk::mods::item_give_tag(itemCheckName)));
NULL IF_DUSK_ARG(itemGiveTag));
if (field_0x1480 != fpcM_ERROR_PROCESS_ID_e) {
s16 r25 = dComIfGp_getEventManager().getEventIdx(this, "DEFAULT_GETITEM", 0xff);
dComIfGp_getEvent()->reset(this);
+5 -3
View File
@@ -1495,9 +1495,11 @@ int daNpcIns_c::talk(void* param_1) {
#if TARGET_PC
u32 itemGiveTag = 0;
if (s_givenInsectId != dItemNo_NONE_e) {
itemNo = dusk::mods::item_check_bug(
s_givenInsectId, itemNo & 0xFF, this);
itemGiveTag = dusk::mods::item_give_tag_bug(s_givenInsectId);
const auto itemCheck = dusk::mods::item_check_commit(
dusk::mods::item_give_tag_bug(s_givenInsectId), itemNo & 0xFF,
this);
itemNo = itemCheck.itemNo;
itemGiveTag = itemCheck.tag;
s_givenInsectId = dItemNo_NONE_e;
}
#endif
+6 -4
View File
@@ -1182,15 +1182,17 @@ int daNpc_Kkri_c::talk(void*) {
case 1:
if (mItemPartnerId == fpcM_ERROR_PROCESS_ID_e) {
#if TARGET_PC
const char* itemCheckName = nullptr;
u32 itemGiveTag = 0;
if (item_no == dItemNo_OIL_BOTTLE3_e) {
itemCheckName = "coro_bottle";
item_no = dusk::mods::item_check(itemCheckName, item_no, this);
const auto itemCheck =
dusk::mods::item_check_commit("coro_bottle", item_no, this);
item_no = itemCheck.itemNo;
itemGiveTag = itemCheck.tag;
}
#endif
mItemPartnerId = fopAcM_createItemForPresentDemo(&current.pos, item_no,
0, -1, -1, NULL,
NULL IF_DUSK_ARG(dusk::mods::item_give_tag(itemCheckName)));
NULL IF_DUSK_ARG(itemGiveTag));
}
if (fopAcM_IsExecuting(mItemPartnerId)) {
+6 -4
View File
@@ -1192,14 +1192,16 @@ int daNpc_myna2_c::ECut_gameGoalSuccess(int i_staffId) {
int itemNo = 0;
if (mFlow.getEventId(&itemNo) == 1) {
#if TARGET_PC
const char* itemCheckName = nullptr;
u32 itemGiveTag = 0;
if (itemNo == dItemNo_KAKERA_HEART_e) {
itemCheckName = "plumm_minigame_reward";
itemNo = dusk::mods::item_check(itemCheckName, itemNo, this);
const auto itemCheck =
dusk::mods::item_check_commit("plumm_minigame_reward", itemNo, this);
itemNo = itemCheck.itemNo;
itemGiveTag = itemCheck.tag;
}
#endif
mItemPid = fopAcM_createItemForPresentDemo(&current.pos, itemNo, 0, -1, -1, NULL,
NULL IF_DUSK_ARG(dusk::mods::item_give_tag(itemCheckName)));
NULL IF_DUSK_ARG(itemGiveTag));
}
break;
}
+6 -2
View File
@@ -960,17 +960,21 @@ int daNpc_Pouya_c::cutHaveFavorToAsk(int param_0) {
if (mItemPartnerId == fpcM_ERROR_PROCESS_ID_e) {
#if TARGET_PC
const char* itemCheckName = nullptr;
u32 itemGiveTag = 0;
if (local_64 == dItemNo_DROP_BOTTLE_e) {
itemCheckName = "jovani_reward_1";
} else if (local_64 == dItemNo_SILVER_RUPEE_e) {
itemCheckName = "jovani_reward_2";
}
if (itemCheckName != nullptr) {
local_64 = dusk::mods::item_check(itemCheckName, local_64, this);
const auto itemCheck =
dusk::mods::item_check_commit(itemCheckName, local_64, this);
local_64 = itemCheck.itemNo;
itemGiveTag = itemCheck.tag;
}
#endif
mItemPartnerId = fopAcM_createItemForPresentDemo(&current.pos, local_64, 0,
-1, -1, 0, 0 IF_DUSK_ARG(dusk::mods::item_give_tag(itemCheckName)));
-1, -1, 0, 0 IF_DUSK_ARG(itemGiveTag));
}
if (fopAcM_IsExecuting(mItemPartnerId)) {
field_0xfce = 1;
+6 -2
View File
@@ -2611,17 +2611,21 @@ BOOL daNpc_zrA_c::ECut_thanksBlast(int i_staffID) {
if (mFlow.getEventId(&item_id) == 1) {
#if TARGET_PC
const char* itemCheckName = nullptr;
u32 itemGiveTag = 0;
if (item_id == dItemNo_BOMB_IN_BAG_e) {
itemCheckName = "iza_reward_1";
} else if (item_id == dItemNo_BOMB_BAG_LV2_e) {
itemCheckName = "iza_reward_2";
}
if (itemCheckName != nullptr) {
item_id = dusk::mods::item_check(itemCheckName, item_id, this);
const auto itemCheck =
dusk::mods::item_check_commit(itemCheckName, item_id, this);
item_id = itemCheck.itemNo;
itemGiveTag = itemCheck.tag;
}
#endif
mItemID = fopAcM_createItemForPresentDemo(&current.pos, item_id, 0, -1, -1, NULL,
NULL IF_DUSK_ARG(dusk::mods::item_give_tag(itemCheckName)));
NULL IF_DUSK_ARG(itemGiveTag));
}
field_0x9eb = true;
break;
+72 -19
View File
@@ -14,6 +14,11 @@
#include "d/actor/d_a_obj_ystone.h"
#include <cstring>
#if TARGET_PC
#include "dusk/mods/item.hpp"
#include "mods/items.h"
#endif
static DUSK_CONST char* l_arcName = "ef_Portal";
static char const* l_clearEvName[9] = {
@@ -77,6 +82,27 @@ static int getNowLevel() {
return -1;
}
#if TARGET_PC
static const char* dungeon_reward_check_name(int level) {
switch (level) {
case 0:
return ITEM_CHECK_DUNGEON_REWARD_FOREST;
case 1:
return ITEM_CHECK_DUNGEON_REWARD_GORON;
case 2:
return ITEM_CHECK_DUNGEON_REWARD_LAKEBED;
case 4:
return ITEM_CHECK_DUNGEON_REWARD_SNOWPEAK;
case 5:
return ITEM_CHECK_DUNGEON_REWARD_TIME;
case 6:
return ITEM_CHECK_DUNGEON_REWARD_CITY;
default:
return nullptr;
}
}
#endif
void daObjBossWarp_c::initBaseMtx() {
scale.y = 0.15f;
mpModel->setBaseScale(scale);
@@ -485,6 +511,9 @@ int daObjBossWarp_c::demoProc() {
player->onSceneChangeArea(scene, 0xff, 0);
break;
case 4: // STONE_FALL
#if TARGET_PC
{
#endif
if (ystone != NULL) {
mYstonePos = ystone->current.pos;
if (getNowLevel() < 3) {
@@ -506,28 +535,52 @@ int daObjBossWarp_c::demoProc() {
mDoMtx_stack_c::multVec(&mYstoneTargetPos, &mYstoneTargetPos);
mYstonePos.x = mYstoneTargetPos.x;
mYstonePos.z = mYstoneTargetPos.z;
switch (getNowLevel()) {
case 0:
dComIfGs_onCollectCrystal(0);
break;
case 1:
dComIfGs_onCollectCrystal(1);
break;
case 2:
dComIfGs_onCollectCrystal(2);
break;
case 4:
dComIfGs_onCollectMirror(1);
break;
case 5:
dComIfGs_onCollectMirror(2);
break;
case 6:
dComIfGs_onCollectMirror(3);
break;
#if TARGET_PC
int level = getNowLevel();
const char* checkName = dungeon_reward_check_name(level);
dusk::mods::ItemCheckResult itemCheck{};
bool applyVanillaReward = true;
if (checkName != nullptr) {
itemCheck = dusk::mods::item_check_commit(checkName, dItemNo_NONE_e, this);
applyVanillaReward = itemCheck.itemNo == dItemNo_NONE_e;
}
if (applyVanillaReward) {
switch (level) {
#else
switch (getNowLevel()) {
#endif
case 0:
dComIfGs_onCollectCrystal(0);
break;
case 1:
dComIfGs_onCollectCrystal(1);
break;
case 2:
dComIfGs_onCollectCrystal(2);
break;
case 4:
dComIfGs_onCollectMirror(1);
break;
case 5:
dComIfGs_onCollectMirror(2);
break;
case 6:
dComIfGs_onCollectMirror(3);
break;
}
#if TARGET_PC
if (checkName != nullptr) {
dusk::mods::item_check_complete(itemCheck, this);
}
} else {
dusk::mods::item_check_enqueue(itemCheck, dusk::mods::ItemGiveMode::Silent);
}
#endif
mCounter = 0;
break;
#if TARGET_PC
}
#endif
case 5: // STONE_MIDNA
mCounter = 0;
break;
+38 -15
View File
@@ -158,8 +158,8 @@ void daItem_c::CreateInit() {
mCcCyl.SetCoHitCallback(itemGetCoCallBack);
mCcCyl.SetTgHitCallback(itemGetTgCallBack);
f32 cylHeight = dItem_data::getH(m_itemNo);
f32 cylRadius = dItem_data::getR(m_itemNo);
f32 cylHeight = DUSK_IF_ELSE(getCollisionH(), dItem_data::getH(m_itemNo));
f32 cylRadius = DUSK_IF_ELSE(getCollisionR(), dItem_data::getR(m_itemNo));
if (scale.x > 1.0f) {
cylHeight *= scale.x;
@@ -267,12 +267,13 @@ int daItem_c::_daItem_create() {
#if TARGET_PC
const u32 params = fopAcM_GetParam(this);
mOriginalItemNo = params & 0xFF;
const u8 resolvedItem = dusk::mods::item_check_freestanding(
daItem_prm::getItemBitNo(this), mOriginalItemNo, this);
mItemOverridden = resolvedItem != mOriginalItemNo;
mItemGiveTag = dusk::mods::item_give_tag_freestanding(daItem_prm::getItemBitNo(this));
const auto [item, displayItem] =
dusk::mods::item_check_resolve(mItemGiveTag, mOriginalItemNo, this);
mItemOverridden = item != mOriginalItemNo;
setDisplayItemNo(displayItem);
if (mItemOverridden) {
fopAcM_SetParam(this, (params & 0xFFFFFF00) | resolvedItem);
fopAcM_SetParam(this, (params & 0xFFFFFF00) | item);
}
#endif
field_0x95d = true;
@@ -287,7 +288,11 @@ int daItem_c::_daItem_create() {
BOOL flag = dItem_data::chkFlag(m_itemNo, 2);
#if DEBUG
#if TARGET_PC
if (dItem_fieldModelArc(getDisplayItemNo()) == NULL) {
#else
if (dItem_data::getFieldArc(m_itemNo) == NULL) {
#endif
// "Item Num<%d>: No Resource Archive specified!!\n"
OS_REPORT_ERROR("アイテム番号<%d>:リソースのアーカイブ指定がありません!!\n", m_itemNo);
return cPhs_ERROR_e;
@@ -319,10 +324,22 @@ int daItem_c::_daItem_create() {
if (flag) {
CreateInit();
} else {
#if TARGET_PC
const u8 displayItemNo = getDisplayItemNo();
phase_state = dComIfG_resLoad(&mPhase, dItem_fieldModelArc(displayItemNo));
#else
phase_state = dComIfG_resLoad(&mPhase, dItem_data::getFieldArc(m_itemNo));
#endif
if (phase_state == cPhs_COMPLEATE_e) {
#if TARGET_PC
const bool useModelFallback = dItem_data::getFieldArc(displayItemNo) == NULL;
if (!fopAcM_entrySolidHeap(this,
useModelFallback ? CheckItemCreateHeap : CheckFieldItemCreateHeap,
useModelFallback ? 0x4000 : dItem_data::getFieldHeapSize(displayItemNo)))
#else
if (!fopAcM_entrySolidHeap(this, CheckFieldItemCreateHeap,
dItem_data::getFieldHeapSize(m_itemNo)))
#endif
{
return cPhs_ERROR_e;
}
@@ -339,7 +356,7 @@ int daItem_c::_daItem_execute() {
CountTimer();
eyePos = current.pos;
eyePos.y += (f32)dItem_data::getH(m_itemNo) / 2;
eyePos.y += (f32)DUSK_IF_ELSE(getCollisionH(), dItem_data::getH(m_itemNo)) / 2;
attention_info.position = current.pos;
@@ -412,7 +429,11 @@ int daItem_c::_daItem_delete() {
mSparkleEmtr.remove();
}
#if TARGET_PC
DeleteBase(dItem_fieldModelArc(getDisplayItemNo()));
#else
DeleteBase(dItem_data::getFieldArc(m_itemNo));
#endif
return 1;
}
@@ -520,9 +541,10 @@ void daItem_c::procInitGetDemoEvent() {
#if TARGET_PC
const u8 displayItemNo = m_itemNo;
if (mItemOverridden) {
m_itemNo = dusk::mods::item_check_tagged(mItemGiveTag, mOriginalItemNo, this);
}
const auto itemCheck = dusk::mods::item_check_commit(mItemGiveTag, mOriginalItemNo, this);
m_itemNo = itemCheck.itemNo;
mItemGiveTag = itemCheck.tag;
mItemOverridden = m_itemNo != mOriginalItemNo;
#endif
m_item_id = fopAcM_createItemForTrBoxDemo(
&current.pos, m_itemNo, -1, fopAcM_GetRoomNo(this), NULL, NULL IF_DUSK_ARG(mItemGiveTag));
@@ -581,8 +603,8 @@ void daItem_c::procInitBoomerangCarry() {
scale = mItemScale;
mBoomerangMove.initOffset(&current.pos);
u8 height = dItem_data::getH(m_itemNo);
u8 radius = dItem_data::getR(m_itemNo);
u8 height = DUSK_IF_ELSE(getCollisionH(), dItem_data::getH(m_itemNo));
u8 radius = DUSK_IF_ELSE(getCollisionR(), dItem_data::getR(m_itemNo));
mCcCyl.SetR((f32)radius * 2.0f);
mCcCyl.SetH((f32)height * 2.0f);
mCcCyl.OnCoSPrmBit(1);
@@ -907,9 +929,10 @@ void daItem_c::itemGetNextExecute() {
void daItem_c::itemGet() {
#if TARGET_PC
const u8 displayItemNo = m_itemNo;
if (mItemOverridden) {
m_itemNo = dusk::mods::item_check_tagged(mItemGiveTag, mOriginalItemNo, this);
}
const auto itemCheck = dusk::mods::item_check_commit(mItemGiveTag, mOriginalItemNo, this);
m_itemNo = itemCheck.itemNo;
mItemGiveTag = itemCheck.tag;
mItemOverridden = m_itemNo != mOriginalItemNo;
#endif
switch (m_itemNo) {
#if TARGET_PC
+45 -12
View File
@@ -6,6 +6,7 @@
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_life_container.h"
#include "d/d_a_itembase_static.h"
#include "d/d_com_inf_game.h"
#include "d/actor/d_a_player.h"
#include "d/d_item_data.h"
@@ -87,8 +88,8 @@ int daObjLife_c::Create() {
mCcCyl.SetStts(&mCcStts);
mCcCyl.SetCoHitCallback(lifeGetCoCallBack);
mCcCyl.SetTgHitCallback(lifeGetTgCallBack);
mCcCyl.SetR(dItem_data::getR(m_itemNo));
mCcCyl.SetH(dItem_data::getH(m_itemNo));
mCcCyl.SetR(DUSK_IF_ELSE(getCollisionR(), dItem_data::getR(m_itemNo)));
mCcCyl.SetH(DUSK_IF_ELSE(getCollisionH(), dItem_data::getH(m_itemNo)));
fopAcM_SetCullSize(this, fopAc_CULLSPHERE_0_e);
fopAcM_SetGravity(this, -3.2f);
@@ -151,16 +152,30 @@ int daObjLife_c::create() {
const u8 parameterItemNo = params & 0xFF;
if (mItemGiveOriginalNo == dItemNo_NONE_e) {
mOriginalItemNo = parameterItemNo;
const u8 resolvedItem =
dusk::mods::item_check_freestanding(getSaveBitNo(), mOriginalItemNo, this);
mItemGiveTag = dusk::mods::item_give_tag_freestanding(getSaveBitNo());
mItemOverridden = resolvedItem != mOriginalItemNo;
const auto [item, displayItem] =
dusk::mods::item_check_resolve(mItemGiveTag, mOriginalItemNo, this);
setDisplayItemNo(displayItem);
mItemOverridden = item != mOriginalItemNo;
if (mItemOverridden) {
fopAcM_SetParam(this, (params & 0xFFFFFF00) | resolvedItem);
fopAcM_SetParam(this, (params & 0xFFFFFF00) | item);
}
} else if (mGoldenWolfItem) {
mOriginalItemNo = mItemGiveOriginalNo;
mItemGiveTag = dusk::mods::item_give_tag_golden_wolf(static_cast<u16>(field_0x938));
const auto [item, displayItem] =
dusk::mods::item_check_resolve(mItemGiveTag, mOriginalItemNo, this);
setDisplayItemNo(displayItem);
mItemOverridden = item != mOriginalItemNo;
if (item != parameterItemNo) {
fopAcM_SetParam(this, (params & 0xFFFFFF00) | item);
}
} else {
mOriginalItemNo = mItemGiveOriginalNo;
mItemOverridden = parameterItemNo != mItemGiveOriginalNo;
setDisplayItemNo(
dusk::mods::item_check_resolve(mItemGiveTag, parameterItemNo, this)
.display_item);
mItemOverridden = parameterItemNo != mOriginalItemNo;
}
mOverrideHover =
mItemOverridden &&
@@ -184,11 +199,24 @@ int daObjLife_c::create() {
return cPhs_ERROR_e;
}
#if TARGET_PC
// Resolved items may have no field model; display their get-demo model instead.
const u8 displayItemNo = getDisplayItemNo();
const bool useGetModel = dItem_data::getFieldArc(displayItemNo) == NULL;
int phase_state = dComIfG_resLoad(&mPhase, dItem_fieldModelArc(displayItemNo));
if (phase_state == cPhs_COMPLEATE_e) {
if (!fopAcM_entrySolidHeap(
this, useGetModel ? CheckItemCreateHeap : CheckFieldItemCreateHeap, 0x4000))
{
return cPhs_ERROR_e;
}
#else
int phase_state = dComIfG_resLoad(&mPhase, dItem_data::getFieldArc(m_itemNo));
if (phase_state == cPhs_COMPLEATE_e) {
if (!fopAcM_entrySolidHeap(this, CheckFieldItemCreateHeap, 0x4000)) {
return cPhs_ERROR_e;
}
#endif
if (!Create()) {
return cPhs_ERROR_e;
@@ -325,9 +353,10 @@ int daObjLife_c::initActionOrderGetDemo() {
#if TARGET_PC
const u8 displayItemNo = m_itemNo;
if (mItemOverridden) {
m_itemNo = dusk::mods::item_check_tagged(mItemGiveTag, mOriginalItemNo, this);
}
const auto itemCheck = dusk::mods::item_check_commit(mItemGiveTag, mOriginalItemNo, this);
m_itemNo = itemCheck.itemNo;
mItemGiveTag = itemCheck.tag;
mItemOverridden = m_itemNo != mOriginalItemNo;
#endif
mItemId = fopAcM_createItemForTrBoxDemo(
&current.pos, m_itemNo, -1, fopAcM_GetRoomNo(this), NULL, NULL IF_DUSK_ARG(mItemGiveTag));
@@ -397,8 +426,8 @@ int daObjLife_c::actionInitBoomerangCarry() {
mCcCyl.OnTgSPrmBit(1);
mCcCyl.OnCoSPrmBit(1);
f32 height = dItem_data::getH(m_itemNo) * 4.0f;
f32 radius = dItem_data::getR(m_itemNo) * 4.0f;
f32 height = DUSK_IF_ELSE(getCollisionH(), dItem_data::getH(m_itemNo)) * 4.0f;
f32 radius = DUSK_IF_ELSE(getCollisionR(), dItem_data::getR(m_itemNo)) * 4.0f;
mCcCyl.SetR(radius);
mCcCyl.SetH(height);
@@ -519,7 +548,11 @@ int daObjLife_c::_delete() {
endEffect00();
endEffect02();
#if TARGET_PC
DeleteBase(dItem_fieldModelArc(getDisplayItemNo()));
#else
DeleteBase(dItem_data::getFieldArc(m_itemNo));
#endif
return 1;
}
+40 -1
View File
@@ -1,6 +1,6 @@
/**
* @file d_a_obj_master_sword.cpp
*
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
@@ -10,6 +10,12 @@
#include "d/d_com_inf_game.h"
#include "d/d_meter2_info.h"
#if TARGET_PC
#include "d/d_item.h"
#include "dusk/mods/item.hpp"
#include "mods/items.h"
#endif
DUSK_GAME_DATA daObjMasterSword_Attr_c const daObjMasterSword_c::mAttr = {1.0f};
void daObjMasterSword_c::initBaseMtx() {
@@ -145,7 +151,11 @@ void daObjMasterSword_c::create_init() {
int daObjMasterSword_c::create() {
fopAcM_ct(this, daObjMasterSword_c);
#if TARGET_PC
if (dComIfGs_isEventBit(dSv_event_flag_c::F_0264)) {
#else
if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[getFlagNo()])) {
#endif
return cPhs_ERROR_e;
}
@@ -186,12 +196,41 @@ int daObjMasterSword_c::execute() {
mBrk.play();
if (dComIfGs_isTmpBit(dSv_event_tmp_flag_c::tempBitLabels[73])) {
#if TARGET_PC
const auto masterSword = dusk::mods::item_check_commit(
ITEM_CHECK_MASTER_SWORD, dItemNo_MASTER_SWORD_e, this);
if (masterSword.itemNo == dItemNo_MASTER_SWORD_e) {
dComIfGs_onItemFirstBit(dItemNo_MASTER_SWORD_e);
dMeter2Info_setSword(dItemNo_MASTER_SWORD_e, false);
dComIfGs_setSelectEquipSword(dItemNo_MASTER_SWORD_e);
dusk::mods::item_check_complete(masterSword, this);
} else if (masterSword.itemNo == dItemNo_NONE_e) {
dusk::mods::item_check_complete(masterSword, this);
} else {
dusk::mods::item_check_enqueue(masterSword, dusk::mods::ItemGiveMode::Demo);
}
dComIfGp_setItemLifeCount(dComIfGs_getMaxLife(), 0);
const auto shadowCrystal = dusk::mods::item_check_commit(
ITEM_CHECK_SHADOW_CRYSTAL, dItemNo_SHADOW_CRYSTAL_e, this);
if (shadowCrystal.itemNo == dItemNo_SHADOW_CRYSTAL_e) {
execItemGet(shadowCrystal.itemNo, shadowCrystal.tag, this);
} else if (shadowCrystal.itemNo == dItemNo_NONE_e) {
dusk::mods::item_check_complete(shadowCrystal, this);
} else {
dusk::mods::item_check_enqueue(shadowCrystal, dusk::mods::ItemGiveMode::Demo);
}
dComIfGs_onEventBit(dSv_event_flag_c::F_0264);
#else
dComIfGs_onItemFirstBit(dItemNo_MASTER_SWORD_e);
dMeter2Info_setSword(dItemNo_MASTER_SWORD_e, false);
dComIfGs_setSelectEquipSword(dItemNo_MASTER_SWORD_e);
dComIfGp_setItemLifeCount(dComIfGs_getMaxLife(), 0);
dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[getFlagNo()]);
#endif
fopAcM_delete(this);
}
+1 -1
View File
@@ -109,7 +109,7 @@ int daItemShield_c::__CreateHeap() {
int daItemShield_c::create() {
fopAcM_ct(this, daItemShield_c);
m_itemNo = dItemNo_WOOD_SHIELD_e;
DUSK_ITEM_CHECK("ordon_shield", m_itemNo, this);
DUSK_ITEM_CHECK_PREVIEW("ordon_shield", m_itemNo, this);
if (fopAcM_isSwitch(this, getSwBit2())) {
OS_REPORT("木の盾:もう取ったので出ません\n");
return cPhs_ERROR_e;
+53 -7
View File
@@ -1,6 +1,6 @@
/**
* @file d_a_obj_smallkey.cpp
*
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
@@ -119,9 +119,9 @@ int daKey_c::Create() {
mCcCyl.SetStts(&mCcStts);
mCcCyl.SetCoHitCallback(keyGetCoCallBack);
mCcCyl.SetTgHitCallback(keyGetTgCallBack);
mCcCyl.SetR(dItem_data::getR(m_itemNo));
mCcCyl.SetH(dItem_data::getH(m_itemNo));
mCcCyl.SetR(DUSK_IF_ELSE(getCollisionR(), dItem_data::getR(m_itemNo)));
mCcCyl.SetH(DUSK_IF_ELSE(getCollisionH(), dItem_data::getH(m_itemNo)));
fopAcM_SetCullSize(this, fopAc_CULLSPHERE_0_e);
if (getSwNo() == 0xFF) {
@@ -155,7 +155,21 @@ int daKey_c::create() {
mIsPrmInit = TRUE;
}
#if TARGET_PC
mItemGiveTag = dusk::mods::item_give_tag_freestanding(getSaveBitNo());
const auto [item, displayItem] =
dusk::mods::item_check_resolve(mItemGiveTag, dItemNo_SMALL_KEY_e, this);
m_itemNo = item;
if (m_itemNo == dItemNo_NONE_e) {
// Keep the pickup visible until the empty check is collected.
m_itemNo = dItemNo_SMALL_KEY_e;
setDisplayItemNo(dItemNo_NONE_e);
} else {
setDisplayItemNo(displayItem);
}
#else
m_itemNo = dItemNo_SMALL_KEY_e;
#endif
if (strcmp(dComIfGp_getStartStageName(), "F_SP118") == 0) {
OS_REPORT(" SMKEY 0\n");
@@ -170,9 +184,21 @@ int daKey_c::create() {
return cPhs_ERROR_e;
}
#if TARGET_PC
const u8 displayItemNo = getDisplayItemNo();
int phase_state = dComIfG_resLoad(&mPhase, dItem_fieldModelArc(displayItemNo));
#else
int phase_state = dComIfG_resLoad(&mPhase, dItem_data::getFieldArc(m_itemNo));
#endif
if (phase_state == cPhs_COMPLEATE_e) {
#if TARGET_PC
const bool useModelFallback = dItem_data::getFieldArc(displayItemNo) == NULL;
if (!fopAcM_entrySolidHeap(
this, useModelFallback ? CheckItemCreateHeap : CheckFieldItemCreateHeap, 0x4000))
{
#else
if (!fopAcM_entrySolidHeap(this, CheckFieldItemCreateHeap, 0x840)) {
#endif
return cPhs_ERROR_e;
}
@@ -317,10 +343,26 @@ int daKey_c::initActionOrderGetDemo() {
hide();
effectStop();
#if TARGET_PC
const auto itemCheck =
dusk::mods::item_check_commit(mItemGiveTag, dItemNo_SMALL_KEY_e, this);
m_itemNo = itemCheck.itemNo;
if (m_itemNo == dItemNo_NONE_e) {
dusk::mods::item_check_complete(itemCheck, this);
dComIfGs_onTbox(getSaveBitNo());
dTres_c::offStatus(getSaveBitNo(), 1);
dComIfGp_event_reset();
fopAcM_delete(this);
return 1;
}
#endif
fopAcM_orderItemEvent(this, 0, 0);
eventInfo.onCondition(8);
mItemId = fopAcM_createItemForTrBoxDemo(&current.pos, m_itemNo, -1, fopAcM_GetRoomNo(this), NULL, NULL);
mItemId = fopAcM_createItemForTrBoxDemo(
&current.pos, m_itemNo, -1, fopAcM_GetRoomNo(this), NULL,
NULL IF_DUSK_ARG(itemCheck.tag));
JUT_ASSERT(699, mItemId != fpcM_ERROR_PROCESS_ID_e);
setStatus(STATUS_ORDER_GET_DEMO_e);
@@ -387,8 +429,8 @@ int daKey_c::actionInitBoomerangCarry() {
mCcCyl.OnTgSPrmBit(1);
mCcCyl.OnCoSPrmBit(1);
u8 height = dItem_data::getH(m_itemNo);
u8 radius = dItem_data::getR(m_itemNo);
u8 height = DUSK_IF_ELSE(getCollisionH(), dItem_data::getH(m_itemNo));
u8 radius = DUSK_IF_ELSE(getCollisionR(), dItem_data::getR(m_itemNo));
mCcCyl.SetR(4.0f * radius);
mCcCyl.SetH(4.0f * height);
@@ -527,7 +569,11 @@ int daKey_c::draw() {
int daKey_c::_delete() {
effectStop();
#if TARGET_PC
DeleteBase(dItem_fieldModelArc(getDisplayItemNo()));
#else
DeleteBase(dItem_data::getFieldArc(m_itemNo));
#endif
return 1;
}
+1 -1
View File
@@ -37,7 +37,7 @@ int daObjSword_c::Create() {
cPhs_Step daObjSword_c::create() {
fopAcM_ct(this, daObjSword_c);
m_itemNo = 0x28;
DUSK_ITEM_CHECK("ordon_sword", m_itemNo, this);
DUSK_ITEM_CHECK_PREVIEW("ordon_sword", m_itemNo, this);
if (fopAcM_isItem(this, getItemBit())) {
return cPhs_ERROR_e;
}
+1 -1
View File
@@ -32,7 +32,7 @@ int daObjZCloth_c::Create() {
int daObjZCloth_c::create() {
fopAcM_ct(this, daObjZCloth_c);
m_itemNo = 0x31;
DUSK_ITEM_CHECK("zora_armor", m_itemNo, this);
DUSK_ITEM_CHECK_PREVIEW("zora_armor", m_itemNo, this);
int phase = dComIfG_resLoad(&mPhase, dItem_data::getFieldArc(m_itemNo));
if (phase == cPhs_COMPLEATE_e) {
if (!fopAcM_entrySolidHeap(this, (heapCallbackFunc)CheckFieldItemCreateHeap, 0x2fb0)) {
+11 -9
View File
@@ -105,17 +105,19 @@ const char* daShopItem_c::getShopArcname() {
#if TARGET_PC
if (m_itemNo != dItemNo_NONE_e && mItemGiveOriginalNo == dItemNo_NONE_e) {
mItemGiveOriginalNo = m_itemNo;
const u8 resolvedItem = dusk::mods::item_check_shop(mItemGiveOriginalNo, this);
mItemOverridden = resolvedItem != mItemGiveOriginalNo;
mItemGiveTag = dusk::mods::item_give_tag_shop(mItemGiveOriginalNo);
const auto [_, displayItem] =
dusk::mods::item_check_resolve(mItemGiveTag, mItemGiveOriginalNo, this);
mItemOverridden = displayItem != mItemGiveOriginalNo;
if (mItemOverridden) {
mOverrideData = mData[mShopItemID];
mOverrideData.mArcName = dItem_data::getArcName(resolvedItem);
mOverrideData.mBmdName = dItem_data::getBmdName(resolvedItem);
mOverrideData.mBtkName = dItem_data::getBtkName(resolvedItem);
mOverrideData.mBckName = dItem_data::getBckName(resolvedItem);
mOverrideData.mBrkName = dItem_data::getBrkName(resolvedItem);
mOverrideData.mBtpName = dItem_data::getBtpName(resolvedItem);
mOverrideData.mTevFrm = dItem_data::getTevFrm(resolvedItem);
mOverrideData.mArcName = dItem_data::getArcName(displayItem);
mOverrideData.mBmdName = dItem_data::getBmdName(displayItem);
mOverrideData.mBtkName = dItem_data::getBtkName(displayItem);
mOverrideData.mBckName = dItem_data::getBckName(displayItem);
mOverrideData.mBrkName = dItem_data::getBrkName(displayItem);
mOverrideData.mBtpName = dItem_data::getBtpName(displayItem);
mOverrideData.mTevFrm = dItem_data::getTevFrm(displayItem);
mOverrideData.mBtpFrm = -1;
mOverrideData.mFlag = static_cast<u32>(-1);
mOverrideData.mOffsetY = mShopItemID == SHOP_ITEMNO_ARMOR ? 60.0f : 15.0f;
+6 -3
View File
@@ -363,10 +363,13 @@ int daTagStatue_c::demoProc() {
}
#if TARGET_PC
item = dusk::mods::item_check_sky_character(item & 0xFF, this);
const auto itemCheck = dusk::mods::item_check_commit(
dusk::mods::item_give_tag_sky_character(), item & 0xFF, this);
item = itemCheck.itemNo;
#endif
mItemId = fopAcM_createItemForTrBoxDemo(&current.pos, item, -1,
fopAcM_GetRoomNo(this), 0, 0 IF_DUSK_ARG(dusk::mods::item_give_tag_sky_character()));
mItemId =
fopAcM_createItemForTrBoxDemo(&current.pos, item, -1, fopAcM_GetRoomNo(this), 0,
0 IF_DUSK_ARG(itemCheck.tag));
JUT_ASSERT(580, mItemId != fpcM_ERROR_PROCESS_ID_e);
+5 -4
View File
@@ -1391,8 +1391,9 @@ u8 daTbox_c::getBombItemNoMain(u8 i_itemNo) {
int daTbox_c::setGetDemoItem() {
u8 item_no = getItemNo();
#if TARGET_PC
const u32 giveTag = dusk::mods::item_give_tag_chest(getTboxNo());
item_no = dusk::mods::item_check_tagged(giveTag, mOriginalItemNo, this);
const auto itemCheck = dusk::mods::item_check_commit(
dusk::mods::item_give_tag_chest(getTboxNo()), mOriginalItemNo, this);
item_no = itemCheck.itemNo;
#endif
if (item_no == dItemNo_BOMB_5_e || item_no == dItemNo_BOMB_10_e || item_no == dItemNo_BOMB_20_e || item_no == dItemNo_BOMB_30_e ||
item_no == dItemNo_WATER_BOMB_5_e || item_no == dItemNo_WATER_BOMB_10_e || item_no == dItemNo_WATER_BOMB_20_e || item_no == dItemNo_WATER_BOMB_30_e ||
@@ -1404,10 +1405,10 @@ int daTbox_c::setGetDemoItem() {
fpc_ProcID item_id;
if (field_0x718) {
item_id = fopAcM_createItemForPresentDemo(
&current.pos, item_no, 1, -1, -1, NULL, NULL IF_DUSK_ARG(giveTag));
&current.pos, item_no, 1, -1, -1, NULL, NULL IF_DUSK_ARG(itemCheck.tag));
} else {
item_id = fopAcM_createItemForTrBoxDemo(
&current.pos, item_no, -1, -1, NULL, NULL IF_DUSK_ARG(giveTag));
&current.pos, item_no, -1, -1, NULL, NULL IF_DUSK_ARG(itemCheck.tag));
}
if (item_id != fpcM_ERROR_PROCESS_ID_e) {
+7 -4
View File
@@ -383,15 +383,18 @@ int daTbox2_c::setGetDemoItem() {
u8 item_no = getItemNo();
#if TARGET_PC
int tboxNo = fopAcM_GetParamBit(this, 16, 8);
const u32 giveTag = dusk::mods::item_give_tag_chest(tboxNo);
item_no = dusk::mods::item_check_tagged(giveTag, mOriginalItemNo, this);
const auto itemCheck = dusk::mods::item_check_commit(
dusk::mods::item_give_tag_chest(tboxNo), mOriginalItemNo, this);
item_no = itemCheck.itemNo;
#endif
u32 partner_id;
if (mReturnRupee) {
partner_id = fopAcM_createItemForPresentDemo(&current.pos, item_no, 1, -1, -1, NULL, NULL IF_DUSK_ARG(giveTag));
partner_id = fopAcM_createItemForPresentDemo(
&current.pos, item_no, 1, -1, -1, NULL, NULL IF_DUSK_ARG(itemCheck.tag));
} else {
partner_id = fopAcM_createItemForTrBoxDemo(&current.pos, item_no, -1, -1, NULL, NULL IF_DUSK_ARG(giveTag));
partner_id = fopAcM_createItemForTrBoxDemo(
&current.pos, item_no, -1, -1, NULL, NULL IF_DUSK_ARG(itemCheck.tag));
}
if (partner_id != -1) {
+9 -2
View File
@@ -50,17 +50,24 @@ bool daItemBase_c::chkDead() {
int CheckItemCreateHeap(fopAc_ac_c* i_this) {
daItemBase_c* a_this = static_cast<daItemBase_c*>(i_this);
u8 item_no = a_this->getItemNo();
u8 item_no = DUSK_IF_ELSE(a_this->getDisplayItemNo(), a_this->getItemNo());
return a_this->CreateItemHeap(dItem_data::getArcName(item_no), dItem_data::getBmdName(item_no),
dItem_data::getBtkName(item_no), dItem_data::getBpkName(item_no),
dItem_data::getBckName(item_no), dItem_data::getBxaName(item_no),
dItem_data::getBrkName(item_no), dItem_data::getBtpName(item_no));
}
#if TARGET_PC
const char* dItem_fieldModelArc(u8 itemNo) {
const char* arcName = dItem_data::getFieldArc(itemNo);
return arcName != NULL ? arcName : dItem_data::getArcName(itemNo);
}
#endif
int CheckFieldItemCreateHeap(fopAc_ac_c* i_this) {
daItemBase_c* a_this = static_cast<daItemBase_c*>(i_this);
u8 item_no = a_this->getItemNo();
u8 item_no = DUSK_IF_ELSE(a_this->getDisplayItemNo(), a_this->getItemNo());
return a_this->CreateItemHeap(
dItem_data::getFieldArc(item_no), dItem_data::getItemBmdName(item_no),
dItem_data::getItemBtkName(item_no), dItem_data::getItemBpkName(item_no),
+1 -1
View File
@@ -7595,7 +7595,7 @@ bool dCamera_c::executeDebugFlyCam() {
if (ImGui::IsKeyDown(ImGuiKey_Q)) rollInput -= 1.0f;
if (ImGui::IsKeyDown(ImGuiKey_E)) rollInput += 1.0f;
}
bool mouseValid = !io.WantCaptureMouse && io.MousePos.x >= 0.0f && io.MousePos.y >= 0.0f;
bool mouseValid = !io.WantCaptureMouse && io.MousePos.x >= 0.0f && io.MousePos.y >= 0.0f && ImGui::IsMouseDown(ImGuiMouseButton_Right);
if (mouseValid && sFlyCamLastMousePos.x >= 0.0f) {
cStickX -= (io.MousePos.x - sFlyCamLastMousePos.x) * 2.0f;
cStickY -= (io.MousePos.y - sFlyCamLastMousePos.y) * 2.0f;
File diff suppressed because it is too large Load Diff
+40 -7
View File
@@ -23,6 +23,7 @@
#include "m_Do/m_Do_graphic.h"
#include <cstring>
#include "dusk/utilities.hpp"
#include "dusk/version.hpp"
#if TARGET_PC
@@ -4153,11 +4154,43 @@ bool dFile_select_c::yesnoWakuAlpahAnm(u8 param_1) {
}
#if TARGET_PC
static dusk::utils::PaneCache mSelDtPanes[] = {
{MULTI_CHAR('tate_n0'), 0.0f, 0.0f, false},
{MULTI_CHAR('tate_n1'), 0.0f, 0.0f, false},
{MULTI_CHAR('ken_n0'), 0.0f, 0.0f, false},
{MULTI_CHAR('ken_n1'), 0.0f, 0.0f, false},
{MULTI_CHAR('fuku_n0'), 0.0f, 0.0f, false},
{MULTI_CHAR('fuku_n1'), 0.0f, 0.0f, false},
{MULTI_CHAR('fuku_n2'), 0.0f, 0.0f, false},
{MULTI_CHAR('gray_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('b_base'), 0.0f, 0.0f, false},
{MULTI_CHAR('b_base1'), 0.0f, 0.0f, false},
};
static dusk::utils::PaneCache fileSelPanes[] = {
{MULTI_CHAR('w_uzu00'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_uzu01'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_uzu02'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_uzu03'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_uzu04'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_uzu05'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_uzu06'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_uzu07'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_uzu08'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_uzu09'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_er_msg'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_er_msE'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_er_msR'), 0.0f, 0.0f, false},
{MULTI_CHAR('er_for0'), 0.0f, 0.0f, false},
{MULTI_CHAR('er_for1'), 0.0f, 0.0f, false},
};
void dFile_select_c::fileSelectWide() {
static bool cachedPanes = false;
// Get pre-scale values for each pane
if (!cachedPanes) {
for (PaneCache& entry : mSelDtPanes) {
for (dusk::utils::PaneCache& entry : mSelDtPanes) {
J2DPane* pane = mSelDt.ScrDt->search(entry.tag);
if (!entry.cached) {
entry.origTransX = pane->getTranslateX();
@@ -4165,7 +4198,7 @@ void dFile_select_c::fileSelectWide() {
entry.cached = true;
}
}
for (PaneCache& entry : fileSelPanes) {
for (dusk::utils::PaneCache& entry : fileSelPanes) {
J2DPane* pane = fileSel.Scr->search(entry.tag);
if (!entry.cached) {
entry.origTransX = pane->getTranslateX();
@@ -4179,13 +4212,13 @@ void dFile_select_c::fileSelectWide() {
// Reset all panes
mSelDt.ScrDt->scale(1.0f, 1.0f);
mSelDt.ScrDt->translate(0.0f, 0.0f);
for (PaneCache& entry : mSelDtPanes) {
for (dusk::utils::PaneCache& entry : mSelDtPanes) {
J2DPane* pane = mSelDt.ScrDt->search(entry.tag);
pane->setBasePosition(J2DBasePosition_4);
pane->scale(1.0f, 1.0f);
pane->translate(entry.origTransX, entry.origTransY);
}
for (PaneCache& entry : fileSelPanes) {
for (dusk::utils::PaneCache& entry : fileSelPanes) {
J2DPane* pane = fileSel.Scr->search(entry.tag);
pane->setBasePosition(J2DBasePosition_4);
pane->scale(1.0f, 1.0f);
@@ -4257,7 +4290,7 @@ void dFile_select_c::fileSelectWide() {
mSelDt.ScrDt->search(MULTI_CHAR('fuku_n2'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
// Spirals & Memory Card Text
for (PaneCache& entry : fileSelPanes) {
for (dusk::utils::PaneCache& entry : fileSelPanes) {
J2DPane* pane = fileSel.Scr->search(entry.tag);
pane->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
}
@@ -4283,7 +4316,7 @@ void dFile_select_c::fileSelectWide() {
const f32 wideShiftFactor = mSelDt.ScrDt->search(MULTI_CHAR('gray_n'))->getTranslateX() * (wideScaleFactor - mDoGph_gInf_c::hudAspectScaleDown);
const f32 ultraShiftFactor = mSelDt.ScrDt->search(MULTI_CHAR('gray_n'))->getTranslateX() * (ultraScaleFactor - mDoGph_gInf_c::hudAspectScaleDown);
for (PaneCache& entry : mSelDtPanes) {
for (dusk::utils::PaneCache& entry : mSelDtPanes) {
const size_t index = &entry - mSelDtPanes;
J2DPane* pane = mSelDt.ScrDt->search(entry.tag);
pane->setBasePosition(J2DBasePosition_0);
@@ -4351,7 +4384,7 @@ void dFile_select_c::fileSelectWide() {
}
// Spirals & Memory Card Text
for (PaneCache& entry : fileSelPanes) {
for (dusk::utils::PaneCache& entry : fileSelPanes) {
J2DPane* pane = fileSel.Scr->search(entry.tag);
pane->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
}
+17 -1
View File
@@ -741,8 +741,12 @@ void item_func_ARMOR() {}
void item_func_WEAR_ZORA() {}
void item_func_MAGIC_LV1() {
#if TARGET_PC
dComIfGs_onEventBit(0xD04);
#else
dComIfGp_setItemMagicCount(16);
dComIfGp_setItemMaxMagicCount(16);
#endif
}
void item_func_DUNGEON_EXIT_2() {
@@ -1152,7 +1156,15 @@ void item_func_M_MAYFLY() {}
void item_func_F_MAYFLY() {}
void item_func_POU_SPIRIT() {}
void item_func_POU_SPIRIT() {
#if TARGET_PC
dComIfGs_addPohSpiritNum();
if (dComIfGs_getPohSpiritNum() == 20) {
/* dSv_event_flag_c::F_0457 - Castle Town - Revived cat */
dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[457]);
}
#endif
}
void item_func_ANCIENT_DOCUMENT() {
dComIfGs_setItem(SLOT_22, dItemNo_ANCIENT_DOCUMENT_e);
@@ -1411,7 +1423,11 @@ int item_getcheck_func_WEAR_ZORA() {
}
int item_getcheck_func_MAGIC_LV1() {
#if TARGET_PC
return dComIfGs_isEventBit(0xD04);
#else
return -1;
#endif
}
int item_getcheck_func_DUNGEON_EXIT_2() {
+4
View File
@@ -53,7 +53,11 @@ DUSK_GAME_DATA dItem_itemResource dItem_data::item_resource[] = {
{"F_gD_rupy", 0x0004,-0x0001,-0x0001, 0x0007,-0x0001, 0x0, -0x1, 0x006B, 0x64, 0x0000},
{"O_gD_marm", 0x0003,-0x0001,-0x0001,-0x0001,-0x0001, -0x1, -0x1, 0x0041, 0x64, 0x01A9},
{"O_gD_zora", 0x0003,-0x0001,-0x0001,-0x0001,-0x0001, -0x1, -0x1, 0x004D, 0x64, 0x01AA},
#if TARGET_PC
{"O_gD_Injy", 0x0003,-0x0001,-0x0001,-0x0001,-0x0001, -0x1, -0x1, 0x002E, 0x64, 0x0000},
#else
{"O_gD_Injy", 0x0003,-0x0001,-0x0001,-0x0001,-0x0001, -0x1, -0x1, 0x002D, 0x64, 0x0000},
#endif
{"O_gD_TKS", 0x0008,-0x0001, 0x0005,-0x0001,-0x0001, -0x1, -0x1, 0x0028, 0x64, 0x0000},
{"O_gD_puL2", 0x0003,-0x0001,-0x0001,-0x0001,-0x0001, -0x1, -0x1, 0x0047, 0x64, 0x0000},
{"O_gD_puL2", 0x0003,-0x0001,-0x0001,-0x0001,-0x0001, -0x1, -0x1, 0x0048, 0x64, 0x0000},
+36 -2
View File
@@ -39,6 +39,7 @@
#if TARGET_PC
#include "dusk/menu_pointer.h"
#include "dusk/utilities.hpp"
#endif
typedef void (dMenu_Collect2D_c::*initFunc)();
@@ -101,11 +102,44 @@ dMenu_Collect2D_c::~dMenu_Collect2D_c() {
}
#if TARGET_PC
static dusk::utils::PaneCache mpScreenPanes[] = {
{MULTI_CHAR('sa_tex_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('op_tex_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('heart_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('wolf_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('item_0_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('item_1_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('item_2_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('fish_3_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('lett_4_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('maki_5_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('fuku_n0'), 0.0f, 0.0f, false},
{MULTI_CHAR('fuku_n1'), 0.0f, 0.0f, false},
{MULTI_CHAR('fuku_n2'), 0.0f, 0.0f, false},
{MULTI_CHAR('tate_n0'), 0.0f, 0.0f, false},
{MULTI_CHAR('tate_n1'), 0.0f, 0.0f, false},
{MULTI_CHAR('ken_n0'), 0.0f, 0.0f, false},
{MULTI_CHAR('ken_n1'), 0.0f, 0.0f, false},
{MULTI_CHAR('kabu_6n'), 0.0f, 0.0f, false},
{MULTI_CHAR('t_t00'), 0.0f, 0.0f, false},
{MULTI_CHAR('f_t00'), 0.0f, 0.0f, false},
{MULTI_CHAR('itemn_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('infotxtn'), 0.0f, 0.0f, false},
{MULTI_CHAR('sa_op_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('title_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('menu_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('w_er_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('center_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('info_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('lavel_n'), 0.0f, 0.0f, false},
{MULTI_CHAR('modelbgn'), 0.0f, 0.0f, false},
};
void dMenu_Collect2D_c::menuCollectWide() {
static bool cachedPanes = false;
// Get pre-scale values for each pane
if (!cachedPanes) {
for (PaneCache& entry : mpScreenPanes) {
for (dusk::utils::PaneCache& entry : mpScreenPanes) {
J2DPane* pane = mpScreen->search(entry.tag);
if (!entry.cached) {
entry.origTransX = pane->getTranslateX();
@@ -119,7 +153,7 @@ void dMenu_Collect2D_c::menuCollectWide() {
// Reset all panes
mpScreen->scale(1.0f, 1.0f);
mpScreen->translate(0.0f, 0.0f);
for (PaneCache& entry : mpScreenPanes) {
for (dusk::utils::PaneCache& entry : mpScreenPanes) {
J2DPane* pane = mpScreen->search(entry.tag);
pane->scale(1.0f, 1.0f);
pane->translate(entry.origTransX, entry.origTransY);
+539
View File
@@ -1900,3 +1900,542 @@ void dMeter2Info_set2DVibrationT() {}
void dMeter2Info_set2DVibration() {}
void dMeter2Info_set2DVibrationM() {}
#if TARGET_PC
void dMeter2Info_Initialize() {
g_meter2_info.init();
}
dMeterMap_c* dMeter2Info_getMeterMapClass() {
return g_meter2_info.getMeterMapClass();
}
dMw_c* dMeter2Info_getMenuWindowClass() {
return g_meter2_info.getMenuWindowClass();
}
void dMeter2Info_setWindowStatus(u8 i_status) {
g_meter2_info.setWindowStatus(i_status);
}
CPaneMgr* dMeter2Info_getMeterItemPanePtr(s32 i_idx) {
return g_meter2_info.getMeterItemPanePtr(i_idx);
}
void dMeter2Info_getString(u32 i_stringID, TEXT_SPAN o_string, JMSMesgEntry_c* i_msgEntry) {
g_meter2_info.getString(i_stringID, o_string, i_msgEntry);
}
void dMeter2Info_getStringKanji(u32 i_stringID, TEXT_SPAN o_string, JMSMesgEntry_c* i_msgEntry) {
g_meter2_info.getStringKanji(i_stringID, o_string, i_msgEntry);
}
void dMeter2Info_getStringKana(u32 i_stringID, TEXT_SPAN o_string, JMSMesgEntry_c* i_msgEntry) {
g_meter2_info.getStringKana(i_stringID, o_string, i_msgEntry);
}
f32 dMeter2Info_getStringLength(JUTFont* i_font, f32 param_2, f32 param_3, char* i_string) {
return g_meter2_info.getStringLength(i_font, param_2, param_3, i_string);
}
f32 dMeter2Info_getStringLength(J2DTextBox* i_textbox, char* i_string) {
return g_meter2_info.getStringLength(i_textbox, i_string);
}
void dMeter2Info_setHotSpringTimer(u8 i_slotNo) {
g_meter2_info.setHotSpringTimer(i_slotNo);
}
u16 dMeter2Info_getOilGaugeBackUp() {
return g_meter2_info.getOilGaugeBackUp();
}
void dMeter2Info_setOilGaugeBackUp(u16 param_1) {
g_meter2_info.setOilGaugeBackUp(param_1);
}
void dMeter2Info_setSaveStageName(const char* i_stageName) {
g_meter2_info.setSaveStageName(i_stageName);
}
u8 dMeter2Info_getInsectSelectType() {
return g_meter2_info.getInsectSelectType();
}
void dMeter2Info_setInsectSelectType(u8 i_type) {
g_meter2_info.setInsectSelectType(i_type);
}
u8 dMeter2Info_getWarpStatus() {
return g_meter2_info.getWarpStatus();
}
void dMeter2Info_setWarpStatus(u8 i_status) {
return g_meter2_info.setWarpStatus(i_status);
}
int dMeter2Info_readItemTexture(u8 i_itemNo, void* i_texBuf1, J2DPicture* i_pic1, void* i_texBuf2,
J2DPicture* i_pic2, void* i_texBuf3, J2DPicture* i_pic3, void* i_texBuf4, J2DPicture* i_pic4,
int param_9) {
return g_meter2_info.readItemTexture(i_itemNo, i_texBuf1, i_pic1, i_texBuf2, i_pic2, i_texBuf3,
i_pic3, i_texBuf4, i_pic4, param_9);
}
void dMeter2Info_setItemColor(
u8 i_itemNo, J2DPicture* i_pic1, J2DPicture* i_pic2, J2DPicture* i_pic3, J2DPicture* i_pic4) {
g_meter2_info.setItemColor(i_itemNo, i_pic1, i_pic2, i_pic3, i_pic4);
}
u8 dMeter2Info_getWarpRoomNo() {
return g_meter2_info.getWarpRoomNo();
}
u8 dMeter2Info_getWarpPlayerNo() {
return g_meter2_info.getWarpPlayerNo();
}
cXyz& dMeter2Info_getWarpPos() {
return g_meter2_info.getWarpPos();
}
const char* dMeter2Info_getWarpStageName() {
return g_meter2_info.getWarpStageName();
}
void dMeter2Info_setNowCount(u8 i_count) {
g_meter2_info.setNowCount(i_count);
}
void dMeter2Info_setMaxCount(u8 i_count) {
g_meter2_info.setMaxCount(i_count);
}
BOOL dMeter2Info_isDirectUseItem(int param_0) {
return g_meter2_info.isDirectUseItem(param_0);
}
bool dMeter2Info_isUseButton(int i_buttonBit) {
return g_meter2_info.isUseButton(i_buttonBit);
}
void dMeter2Info_setMeterMapClass(dMeterMap_c* i_map) {
g_meter2_info.setMeterMapClass(i_map);
}
void dMeter2Info_decHotSpringTimer() {
g_meter2_info.decHotSpringTimer();
}
void dMeter2Info_allUseButton() {
g_meter2_info.allUseButton();
}
void dMeter2Info_offUseButton(int i_buttonBit) {
g_meter2_info.offUseButton(i_buttonBit);
}
void dMeter2Info_resetGameStatus() {
g_meter2_info.resetGameStatus();
}
void dMeter2Info_onGameStatus(int i_status) {
g_meter2_info.onGameStatus(i_status);
}
void dMeter2Info_setMapStatus(u8 i_status) {
g_meter2_info.setMapStatus(i_status);
}
u8 dMeter2Info_getMapStatus() {
return g_meter2_info.getMapStatus();
}
void dMeter2Info_setPauseStatus(u8 i_status) {
g_meter2_info.setPauseStatus(i_status);
}
void dMeter2Info_resetPauseStatus() {
g_meter2_info.resetPauseStatus();
}
u8 dMeter2Info_getPauseStatus() {
return g_meter2_info.getPauseStatus();
}
bool dMeter2Info_isGameStatus(int i_status) {
return g_meter2_info.isGameStatus(i_status);
}
bool dMeter2Info_isTouchKeyCheck(int i_status) {
return g_meter2_info.isTouchKeyCheck(i_status);
}
void dMeter2Info_setMapKeyDirection(u16 i_direction) {
g_meter2_info.setMapKeyDirection(i_direction);
}
bool dMeter2Info_isSub2DStatus(int i_flag) {
return g_meter2_info.isSub2DStatus(i_flag);
}
void dMeter2Info_offMenuInForce(int i_flag) {
g_meter2_info.offMenuInForce(i_flag);
}
bool dMeter2Info_isMenuInForce(int i_flag) {
return g_meter2_info.isMenuInForce(i_flag);
}
void dMeter2Info_setMenuWindowClass(dMw_c* i_menu) {
g_meter2_info.setMenuWindowClass(i_menu);
}
void dMeter2Info_resetWarpStatus() {
g_meter2_info.resetWarpStatus();
}
u16 dMeter2Info_getMapKeyDirection() {
return g_meter2_info.getMapKeyDirection();
}
u8 dMeter2Info_getWindowStatus() {
return g_meter2_info.getWindowStatus();
}
void dMeter2Info_setMsgResource(void* i_res) {
g_meter2_info.setMsgResource(i_res);
}
void dMeter2Info_setStageMsgResource(void* i_res) {
g_meter2_info.setStageMsgResource(i_res);
}
void dMeter2Info_setMsgUnitResource(void* i_res) {
g_meter2_info.setMsgUnitResource(i_res);
}
void* dMeter2Info_getMsgResource() {
return g_meter2_info.getMsgResource();
}
void* dMeter2Info_getStageMsgResource() {
return g_meter2_info.getStageMsgResource();
}
void* dMeter2Info_getMsgUnitResource() {
return g_meter2_info.getMsgUnitResource();
}
u8 dMeter2Info_getLightDropGetFlag(int i_no) {
return g_meter2_info.getLightDropGetFlag(i_no);
}
s32 dMeter2Info_getMeterStringType() {
return g_meter2_info.getMeterStringType();
}
void dMeter2Info_setMeterClass(dMeter2_c* i_meter) {
g_meter2_info.setMeterClass(i_meter);
}
void dMeter2Info_onLifeGaugeSE() {
g_meter2_info.onLifeGaugeSE();
}
void dMeter2Info_offLifeGaugeSE() {
g_meter2_info.offLifeGaugeSE();
}
u8 dMeter2Info_getLifeGaugeSE() {
return g_meter2_info.getLifeGaugeSE();
}
const char* dMeter2Info_getSaveStageName() {
return g_meter2_info.getSaveStageName();
}
void dMeter2Info_onShopTalkFlag() {
g_meter2_info.onShopTalkFlag();
}
void dMeter2Info_setLightDropGetFlag(int i_no, u8 i_flag) {
g_meter2_info.setLightDropGetFlag(i_no, i_flag);
}
u8 dMeter2Info_getRentalBombBag() {
return g_meter2_info.getRentalBombBag();
}
u8 dMeter2Info_getMiniGameItemSetFlag() {
return g_meter2_info.getMiniGameItemSetFlag();
}
void dMeter2Info_setMiniGameItem(u8 i_minigameFlag) {
g_meter2_info.setMiniGameItem(i_minigameFlag);
}
void dMeter2Info_resetMiniGameItem(bool i_saveItem) {
g_meter2_info.resetMiniGameItem(i_saveItem);
}
void dMeter2Info_setTableMapRegionNo(u8 i_regionNo) {
g_meter2_info.setTableMapRegionNo(i_regionNo);
}
void dMeter2Info_setGoldWolfMapType(u8 i_mapType) {
g_meter2_info.setGoldWolfMapType(i_mapType);
}
void dMeter2Info_changeWater(u8 i_slotNo) {
g_meter2_info.changeWater(i_slotNo);
}
void dMeter2Info_warpInProc() {
g_meter2_info.warpInProc();
}
void dMeter2Info_warpOutProc() {
g_meter2_info.warpOutProc();
}
dMeter2_c* dMeter2Info_getMeterClass() {
return g_meter2_info.getMeterClass();
}
s16 dMeter2Info_getMsgKeyWaitTimer() {
return g_meter2_info.getMsgKeyWaitTimer();
}
void dMeter2Info_onDirectUseItem(int param_0) {
g_meter2_info.onDirectUseItem(param_0);
}
void dMeter2Info_setFloatingFlow(u16 i_flowID, s16 i_msgTimer, bool i_wakuVisible) {
g_meter2_info.setFloatingFlow(i_flowID, i_msgTimer, i_wakuVisible);
}
u8 dMeter2Info_getGameOverType() {
return g_meter2_info.getGameOverType();
}
void dMeter2Info_setGameOverType(u8 i_gameoverType) {
g_meter2_info.setGameOverType(i_gameoverType);
}
void dMeter2Info_setMsgKeyWaitTimer(s16 i_waitTimer) {
g_meter2_info.setMsgKeyWaitTimer(i_waitTimer);
}
s32 dMeter2Info_getMsgTimeMs() {
return g_meter2_info.getMsgTimeMs();
}
s32 dMeter2Info_getTimeMs() {
return g_meter2_info.getTimeMs();
}
void dMeter2Info_setMsgTimeMs(s32 i_msgTime) {
g_meter2_info.setMsgTimeMs(i_msgTime);
}
void dMeter2Info_setTimeMs(s32 i_time) {
g_meter2_info.setTimeMs(i_time);
}
u8 dMeter2Info_getNowCount() {
return g_meter2_info.getNowCount();
}
u8 dMeter2Info_getMaxCount() {
return g_meter2_info.getMaxCount();
}
void dMeter2Info_setScopeZoomPointer(u8 param_0) {
g_meter2_info.setScopeZoomPointer(param_0);
}
void dMeter2Info_decMsgKeyWaitTimer() {
g_meter2_info.decMsgKeyWaitTimer();
}
bool dMeter2Info_isFloatingMessageVisible() {
return g_meter2_info.isFloatingMessageVisible();
}
u8 dMeter2Info_getItemExplainWindowStatus() {
return g_meter2_info.getItemExplainWindowStatus();
}
void dMeter2Info_setItemExplainWindowStatus(u8 i_value) {
g_meter2_info.setItemExplainWindowStatus(i_value);
}
void dMeter2Info_resetDirectUseItem() {
g_meter2_info.resetDirectUseItem();
}
u16 dMeter2Info_getFloatingFlowID() {
return g_meter2_info.getFloatingFlowID();
}
u8 dMeter2Info_getCollectCursorPosX() {
return g_meter2_info.getCollectCursorPosX();
}
u8 dMeter2Info_getCollectCursorPosY() {
return g_meter2_info.getCollectCursorPosY();
}
void dMeter2Info_setCollectCursorPosXY(u8 x, u8 y) {
g_meter2_info.setCollectCursorPosXY(x, y);
}
void dMeter2Info_onBlinkButton(int i_flag) {
g_meter2_info.onBlinkButton(i_flag);
}
bool dMeter2Info_isFloatingMessageWakuVisible() {
return g_meter2_info.isFloatingMessageWakuVisible();
}
bool dMeter2Info_isBlinkButton(int i_flag) {
return g_meter2_info.isBlinkButton(i_flag);
}
void dMeter2Info_resetBlinkButton() {
g_meter2_info.resetBlinkButton();
}
void dMeter2Info_resetFloatingMessage() {
g_meter2_info.resetFloatingMessage();
}
s16 dMeter2Info_decFloatingMessageTimer() {
return g_meter2_info.decFloatingMessageTimer();
}
s16 dMeter2Info_getFloatingMessageTimer() {
return g_meter2_info.getFloatingMessageTimer();
}
u16 dMeter2Info_getFloatingMessageID() {
return g_meter2_info.getFloatingMessageID();
}
s16 dMeter2Info_getHorseLifeCount() {
return g_meter2_info.getHorseLifeCount();
}
void dMeter2Info_setMeterString(s32 i_string) {
g_meter2_info.setMeterString(i_string);
}
void dMeter2Info_resetMeterString() {
g_meter2_info.resetMeterString();
}
void dMeter2Info_setMeterItemPanePtr(int i_no, CPaneMgr* i_pane) {
g_meter2_info.setMeterItemPanePtr(i_no, i_pane);
}
bool dMeter2Info_isShopTalkFlag() {
return g_meter2_info.isShopTalkFlag();
}
void dMeter2Info_setMapDrugFlag(bool i_flag) {
g_meter2_info.setMapDrugFlag(i_flag);
}
bool dMeter2Info_isTempBit(int i_bit) {
return g_meter2_info.isTempBit(i_bit);
}
void dMeter2Info_offSub2DStatus(int i_bit) {
g_meter2_info.offSub2DStatus(i_bit);
}
void dMeter2Info_onSub2DStatus(int i_bit) {
g_meter2_info.onSub2DStatus(i_bit);
}
void dMeter2Info_set2DWidth(f32 i_width) {
g_meter2_info.set2DWidth(i_width);
}
void dMeter2Info_set2DHeight(f32 i_height) {
g_meter2_info.set2DHeight(i_height);
}
void dMeter2Info_set2DPosH(f32 i_posH) {
g_meter2_info.set2DPosH(i_posH);
}
void dMeter2Info_set2DPosV(f32 i_posV) {
g_meter2_info.set2DPosV(i_posV);
}
void dMeter2Info_offShopTalkFlag() {
g_meter2_info.offShopTalkFlag();
}
void dMeter2Info_onUseButton(int i_button) {
g_meter2_info.onUseButton(i_button);
}
f32 dMeter2Info_get2DWidth() {
return g_meter2_info.get2DWidth();
}
f32 dMeter2Info_get2DHeight() {
return g_meter2_info.get2DHeight();
}
void dMeter2Info_setWarpInfo(const char* i_stageName, const cXyz& i_position, s16 i_angle,
u8 i_roomNo, u8 param_4, u8 i_warpPlayerNo) {
g_meter2_info.setWarpInfo(i_stageName, i_position, i_angle, i_roomNo, param_4, i_warpPlayerNo);
}
u8 dMeter2Info_getTableMapRegionNo() {
return g_meter2_info.getTableMapRegionNo();
}
u8 dMeter2Info_getGoldWolfMapType() {
return g_meter2_info.getGoldWolfMapType();
}
bool dMeter2Info_isWindowAccept(int param_0) {
return g_meter2_info.isWindowAccept(param_0);
}
void dMeter2Info_setHorseLifeCount(s16 i_count) {
g_meter2_info.setHorseLifeCount(i_count);
}
void dMeter2Info_offTempBit(int i_bit) {
g_meter2_info.offTempBit(i_bit);
}
void dMeter2Info_onTempBit(int i_bit) {
g_meter2_info.onTempBit(i_bit);
}
void dMeter2Info_setFloatingMessage(u16 i_msgID, s16 i_msgTimer, bool i_wakuVisible) {
g_meter2_info.setFloatingMessage(i_msgID, i_msgTimer, i_wakuVisible);
}
void dMeter2Info_setMiniGameCount(s8 i_count) {
g_meter2_info.setMiniGameCount(i_count);
}
void dMeter2Info_onWindowAccept(int param_0) {
g_meter2_info.onWindowAccept(param_0);
}
void dMeter2Info_offWindowAccept(int param_0) {
g_meter2_info.offWindowAccept(param_0);
}
void dMeter2Info_onMenuInForce(int param_0) {
g_meter2_info.onMenuInForce(param_0);
}
#endif
+93 -3
View File
@@ -16,6 +16,21 @@
#if TARGET_PC
#include "dusk/menu_pointer.h"
#include "dusk/scope_guard.hpp"
#include "helpers/bits.hpp"
static bool read_full_color(const void* data, u32 size, u32& ccColor, u32& gcColor) {
if (size == 4) {
ccColor = dusk::read_bits<u32>(data);
gcColor = ccColor;
return true;
}
if (size == 8) {
ccColor = dusk::read_bits<u32>(data);
gcColor = dusk::read_bits<u32>(static_cast<const u8*>(data) + sizeof(ccColor));
return true;
}
return false;
}
#endif
#if TARGET_PC
@@ -400,6 +415,9 @@ jmessage_tReference::jmessage_tReference() {
resetCharCountBuffer();
mNowColorType = 0;
mTopColorType = 0;
#if TARGET_PC
resetColors();
#endif
mButtonTagStopFlag = 0;
mPageEndCount = 0;
mSelectNum = 0;
@@ -594,6 +612,13 @@ void jmessage_tReference::pageSend() {
if (mNowColorType != mTopColorType) {
mTopColorType = mNowColorType;
}
#if TARGET_PC
mTopFullColor = mNowFullColor;
if (mNowFullColor) {
mTopCCColor = mNowCCColor;
mTopGCColor = mNowGCColor;
}
#endif
mTopWordCount = mNowWordCount;
mCharAlpha = 0.0f;
@@ -1917,6 +1942,9 @@ void jmessage_tSequenceProcessor::do_begin(void const* pEntry, char const* pszTe
pReference->resetCharCnt();
pReference->setNowColorType(0);
pReference->setTopColorType(0);
#if TARGET_PC
pReference->resetColors();
#endif
pReference->setNowWordCount(0);
pReference->setTopWordCount(0);
pReference->setBatchColorFlag(0);
@@ -2280,9 +2308,21 @@ bool jmessage_tSequenceProcessor::do_tag(u32 i_tag, void const* i_data, u32 i_si
return true;
case MSGTAG_GROUP(255):
switch (i_tag) {
case MSGTAG_COLOR:
case MSGTAG_COLOR: {
#if TARGET_PC
u32 ccColor;
u32 gcColor;
if (read_full_color(i_data, i_size, ccColor, gcColor)) {
pReference->setFullColor(ccColor, gcColor);
} else if (i_size == 1) {
pReference->clearNowFullColor();
pReference->setNowColorType(*(u8*)i_data & 0xFF);
}
#else
pReference->setNowColorType(*(u8*)i_data & 0xFF);
#endif
return true;
}
case MSGTAG_SCALE:
pReference->setNowTagScale(*(BE(u16)*)i_data & 0xFFFF);
return true;
@@ -2863,7 +2903,15 @@ void jmessage_tRenderingProcessor::do_begin(void const* pEntry, char const* pszT
do_scale(field_0x44);
}
#if TARGET_PC
if (pReference->hasTopFullColor()) {
do_fullcolor(pReference->getTopCCColor(), pReference->getTopGCColor());
} else {
do_color(pReference->getTopColorType());
}
#else
do_color(pReference->getTopColorType());
#endif
pReference->resetDrawLightCount();
do_widthcenter();
@@ -3017,9 +3065,20 @@ bool jmessage_tRenderingProcessor::do_tag(u32 i_tag, void const* i_data, u32 i_s
return 1;
case MSGTAG_GROUP(255):
switch (i_tag) {
case MSGTAG_COLOR:
case MSGTAG_COLOR: {
#if TARGET_PC
u32 ccColor;
u32 gcColor;
if (read_full_color(i_data, i_size, ccColor, gcColor)) {
do_fullcolor(ccColor, gcColor);
} else if (i_size == 1) {
do_color(*(u8*)i_data & 0xFF);
}
#else
do_color(*(u8*)i_data & 0xFF);
#endif
return 1;
}
case MSGTAG_SCALE:
field_0x13c = *(BE(u16)*)i_data & 0xFFFF;
do_scale(field_0x13c / 100.0f);
@@ -3630,6 +3689,18 @@ void jmessage_tRenderingProcessor::do_color(u8 i_colorNo) {
do_strcat(buffer, false, false, false);
}
#if TARGET_PC
void jmessage_tRenderingProcessor::do_fullcolor(u32 ccColor, u32 gcColor) {
mColorNo = 0xFF;
mCCColor = ccColor;
mGCColor = gcColor;
char buffer[40];
SAFE_SPRINTF(buffer, "\x1B" "CC[%08x]" "\x1B" "GC[%08x]", mCCColor, mGCColor);
do_strcat(buffer, false, false, false);
}
#endif
void jmessage_tRenderingProcessor::do_scale(f32 param_1) {
jmessage_tReference* pReference = (jmessage_tReference*)getReference();
@@ -4684,9 +4755,20 @@ bool jmessage_string_tRenderingProcessor::do_tag(u32 i_tag, void const* i_data,
switch(i_tag & 0xFF0000) {
case MSGTAG_GROUP(255):
switch(i_tag) {
case MSGTAG_COLOR:
case MSGTAG_COLOR: {
#if TARGET_PC
u32 ccColor;
u32 gcColor;
if (read_full_color(i_data, i_size, ccColor, gcColor)) {
do_fullcolor(ccColor, gcColor);
} else if (i_size == 1) {
do_color(*(u8*)i_data & 0xFF);
}
#else
do_color(*(u8*)i_data & 0xFF);
#endif
break;
}
case MSGTAG_SCALE:
do_scale(*(BE(u16)*)i_data / 100.0f);
break;
@@ -5336,6 +5418,14 @@ void jmessage_string_tRenderingProcessor::do_color(u8 i_colorNo) {
do_strcat(buffer);
}
#if TARGET_PC
void jmessage_string_tRenderingProcessor::do_fullcolor(u32 ccColor, u32 gcColor) {
char buffer[32];
SAFE_SPRINTF(buffer, "\x1b" "CC[%08x]" "\x1b" "GC[%08x]", ccColor, gcColor);
do_strcat(buffer);
}
#endif
void jmessage_string_tRenderingProcessor::do_scale(f32 i_scale) {
J2DTextBox::TFontSize fontSize;
mpReference->getPanePtr()->getFontSize(fontSize);
+13 -4
View File
@@ -43,6 +43,11 @@ u16 message_id(const MessageEntryData& entry) {
return static_cast<u16>(static_cast<u16>(entry.bytes[4]) << 8 | entry.bytes[5]);
}
u16 flow_group(int flowId) {
const bool isCommonFlow = flowId >= 3000 && flowId < dusk::flow::kCustomNodeMin;
return isCommonFlow ? 0 : static_cast<u16>(dMsgObject_getGroupID());
}
} // namespace
#endif
@@ -70,8 +75,7 @@ void dMsgFlow_c::init(fopAc_ac_c* i_partner, int i_flowID, int param_2, fopAc_ac
dMsgObject_changeFlowGroup(i_flowID);
#if TARGET_PC
dusk::flow::bind_resource(dMsgObject_getMsgDtPtr(),
i_flowID >= 3000 ? 0 : static_cast<u16>(dMsgObject_getGroupID()));
dusk::flow::bind_resource(dMsgObject_getMsgDtPtr(), flow_group(i_flowID));
#endif
if (param_2 == 0) {
@@ -399,8 +403,7 @@ void dMsgFlow_c::setInitValueGroupChange(int i_msgNo, fopAc_ac_c** i_talkPartner
dMsgObject_changeFlowGroup(i_msgNo);
#if TARGET_PC
dusk::flow::bind_resource(dMsgObject_getMsgDtPtr(),
i_msgNo >= 3000 ? 0 : static_cast<u16>(dMsgObject_getGroupID()));
dusk::flow::bind_resource(dMsgObject_getMsgDtPtr(), flow_group(i_msgNo));
#endif
setInitValue(0);
@@ -446,6 +449,12 @@ u8* dMsgFlow_c::getMsgDataBlock(char const* block_tag) {
}
u16 dMsgFlow_c::getInitNodeIndex(u16 param_1) {
#if TARGET_PC
if (param_1 >= dusk::flow::kCustomNodeMin) {
return param_1;
}
#endif
u8* var_r30 = NULL;
u16 var_r27 = -1;
+8
View File
@@ -36,6 +36,7 @@
#include "dusk/language.hpp"
#include "dusk/logging.h"
#include "dusk/menu_pointer.h"
#include "dusk/mods/item.hpp"
#include "dusk/mods/svc/flow.hpp"
#include "dusk/settings.h"
#include "dusk/version.hpp"
@@ -832,6 +833,9 @@ u32 dMsgObject_c::getMessageIndex(u32 param_0) {
u32 dMsgObject_c::getRevoMessageIndex(u32 param_1) {
#if TARGET_PC
const u16 sourceGroup = param_1 > 5000 ? static_cast<u16>(s_groupID) : 0;
param_1 = dusk::mods::item_check_message(sourceGroup, param_1);
u16 customGroup = 0;
if (param_1 <= 0xffff &&
dusk::flow::custom_message_group(static_cast<u16>(param_1), customGroup))
@@ -1861,7 +1865,11 @@ void dMsgObject_c::readMessageGroupLocal(mDoDvdThd_mountXArchive_c** p_arcMount)
void dMsgObject_c::changeFlowGroupLocal(s32 param_0) {
mFlowChk = 1;
#if TARGET_PC
changeGroup(param_0 >= 3000 && param_0 < dusk::flow::kCustomNodeMin ? (s16)0 : s_groupID);
#else
changeGroup(param_0 >= 3000 ? (s16)0 : s_groupID);
#endif
}
void dMsgObject_c::demoMessageGroupLocal() {
+30 -9
View File
@@ -10,6 +10,7 @@
#include <cstring>
#include "JSystem/J2DGraph/J2DAnmLoader.h"
#include "dusk/utilities.hpp"
#include "dusk/version.hpp"
#include "f_op/f_op_msg_mng.h"
@@ -1512,11 +1513,31 @@ void dName_c::selectCursorPosSet(int row) {
}
#if TARGET_PC
static dusk::utils::PaneCache l_tagName[] = {
{MULTI_CHAR('m_00_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_00_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_00_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_00_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_00_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_01_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_01_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_01_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_01_3'), 0.0f, 0.0f, false},
{MULTI_CHAR('m_01_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_02_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m03_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m03_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m03_2'), 0.0f, 0.0f, false},
{MULTI_CHAR('m03_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m03_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_04_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_05_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_05_1'), 0.0f, 0.0f, false},
{MULTI_CHAR('m_05_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_05_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_05_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_06_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_07_0'), 0.0f, 0.0f, false},
{MULTI_CHAR('m_07_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_07_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_07_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_07_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_08_4'), 0.0f, 0.0f, false},
{MULTI_CHAR('m_09_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_09_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_09_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_09_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_09_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_10_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_10_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_10_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_10_3'), 0.0f, 0.0f, false},
{MULTI_CHAR('m_10_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m_11_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('m12_0'), 0.0f, 0.0f, false}, {MULTI_CHAR('m12_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('m12_2'), 0.0f, 0.0f, false},
{MULTI_CHAR('m12_3'), 0.0f, 0.0f, false}, {MULTI_CHAR('m12_4'), 0.0f, 0.0f, false}, {MULTI_CHAR('p_end_2'), 0.0f, 0.0f, false}, {MULTI_CHAR('p_end_1'), 0.0f, 0.0f, false}, {MULTI_CHAR('p_end_0'), 0.0f, 0.0f, false},
};
static dusk::utils::PaneCache l_nameTagName[] = {
{MULTI_CHAR('name_00'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_01'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_02'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_03'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_04'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_05'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_06'), 0.0f, 0.0f, false}, {MULTI_CHAR('name_07'), 0.0f, 0.0f, false},
};
static dusk::utils::PaneCache l_nameCurTagName[] = {
{MULTI_CHAR('s__n_00'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_01'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_02'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_03'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_04'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_05'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_06'), 0.0f, 0.0f, false}, {MULTI_CHAR('s__n_07'), 0.0f, 0.0f, false},
};
void dName_c::nameWide() {
static bool cachedPanes = false;
// Get pre-scale values for each pane
if (!cachedPanes) {
for (PaneCache& entry : l_tagName) {
for (dusk::utils::PaneCache& entry : l_tagName) {
J2DPane* pane = nameIn.NameInScr->search(entry.tag);
if (!entry.cached) {
entry.origTransX = pane->getTranslateX();
@@ -1524,7 +1545,7 @@ void dName_c::nameWide() {
entry.cached = true;
}
}
for (PaneCache& entry : l_nameTagName) {
for (dusk::utils::PaneCache& entry : l_nameTagName) {
J2DPane* pane = nameIn.NameInScr->search(entry.tag);
if (!entry.cached) {
entry.origTransX = pane->getTranslateX();
@@ -1532,7 +1553,7 @@ void dName_c::nameWide() {
entry.cached = true;
}
}
for (PaneCache& entry : l_nameCurTagName) {
for (dusk::utils::PaneCache& entry : l_nameCurTagName) {
J2DPane* pane = nameIn.NameInScr->search(entry.tag);
if (!entry.cached) {
entry.origTransX = pane->getTranslateX();
@@ -1546,19 +1567,19 @@ void dName_c::nameWide() {
// Reset all panes
nameIn.NameInScr->scale(1.0f, 1.0f);
nameIn.NameInScr->translate(0.0f, 0.0f);
for (PaneCache& entry : l_tagName) {
for (dusk::utils::PaneCache& entry : l_tagName) {
J2DPane* pane = nameIn.NameInScr->search(entry.tag);
pane->setBasePosition(J2DBasePosition_4);
pane->scale(1.0f, 1.0f);
pane->translate(entry.origTransX, entry.origTransY);
}
for (PaneCache& entry : l_nameTagName) {
for (dusk::utils::PaneCache& entry : l_nameTagName) {
J2DPane* pane = nameIn.NameInScr->search(entry.tag);
pane->setBasePosition(J2DBasePosition_4);
pane->scale(1.0f, 1.0f);
pane->translate(entry.origTransX, entry.origTransY);
}
for (PaneCache& entry : l_nameCurTagName) {
for (dusk::utils::PaneCache& entry : l_nameCurTagName) {
J2DPane* pane = nameIn.NameInScr->search(entry.tag);
pane->setBasePosition(J2DBasePosition_4);
pane->scale(1.0f, 1.0f);
@@ -1574,17 +1595,17 @@ void dName_c::nameWide() {
break;
default: // Wii and Dusklight
// List of Characters Box
for (PaneCache& entry : l_tagName) {
for (dusk::utils::PaneCache& entry : l_tagName) {
J2DPane* pane = nameIn.NameInScr->search(entry.tag);
pane->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
}
// Letters being typed
for (PaneCache& entry : l_nameTagName) {
for (dusk::utils::PaneCache& entry : l_nameTagName) {
J2DPane* pane = nameIn.NameInScr->search(entry.tag);
pane->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
}
// Underscores when typing below letters
for (PaneCache& entry : l_nameCurTagName) {
for (dusk::utils::PaneCache& entry : l_nameCurTagName) {
J2DPane* pane = nameIn.NameInScr->search(entry.tag);
pane->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
}
+28 -2
View File
@@ -42,7 +42,9 @@
#if TARGET_PC
#include "dusk/autosave.h"
#include "dusk/memory.h"
#include "dusk/mods/item.hpp"
#include "dusk/ui/ui.hpp"
#include "mods/items.h"
#endif
#if DEBUG
@@ -1192,11 +1194,35 @@ static int phase_1(dScnPly_c* i_this) {
}
// Stage: Ordon Spring, Room: Ordon Spring
#if TARGET_PC
const bool iliaMemoryArrival =
!strcmp(dComIfGp_getStartStageName(), "F_SP104") && dComIfGp_getStartStageRoomNo() == 1 &&
dComIfGp_getStartStagePoint() == 23 && dComIfGp_getStartStageLayer() == 12;
const u32 iliaMemoryTag = dusk::mods::item_give_tag(ITEM_CHECK_ILIA_MEMORY);
if (!iliaMemoryArrival) {
dusk::mods::item_check_cancel(iliaMemoryTag);
}
if (iliaMemoryArrival)
#else
if (!strcmp(dComIfGp_getStartStageName(), "F_SP104") && dComIfGp_getStartStageRoomNo() == 1 &&
dComIfGp_getStartStagePoint() == 23 && dComIfGp_getStartStageLayer() == 12)
#endif
{
dComIfGs_onItemFirstBit(dItemNo_HORSE_FLUTE_e);
dComIfGs_setItem(SLOT_21, dItemNo_HORSE_FLUTE_e);
#if TARGET_PC
const auto itemCheck =
dusk::mods::item_check_commit(iliaMemoryTag, dItemNo_HORSE_FLUTE_e, nullptr);
if (itemCheck.itemNo == dItemNo_HORSE_FLUTE_e) {
#endif
dComIfGs_onItemFirstBit(dItemNo_HORSE_FLUTE_e);
dComIfGs_setItem(SLOT_21, dItemNo_HORSE_FLUTE_e);
#if TARGET_PC
dusk::mods::item_check_complete(itemCheck, nullptr);
} else if (itemCheck.itemNo == dItemNo_NONE_e) {
dusk::mods::item_check_complete(itemCheck, nullptr);
} else {
dusk::mods::item_check_enqueue(itemCheck, dusk::mods::ItemGiveMode::Silent);
}
#endif
}
if ((u8)dKy_darkworld_stage_check(dComIfGp_getStartStageName(),

Some files were not shown because too many files have changed in this diff Show More