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1 Commits

Author SHA1 Message Date
Luke Street 625f752fb9 Try Android CI 2026-05-10 00:26:00 -06:00
140 changed files with 1230 additions and 6927 deletions
+12 -12
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@@ -10,7 +10,7 @@ on:
env: env:
SCCACHE_GHA_ENABLED: "true" SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache" RUSTC_WRAPPER: "sccache"
SENTRY_DSN: ${{ secrets.SENTRY_DSN }} # SENTRY_DSN: ${{ secrets.SENTRY_DSN }}
jobs: jobs:
build-linux: build-linux:
@@ -50,7 +50,7 @@ jobs:
libxss-dev libfuse2 libusb-1.0-0-dev libdecor-0-dev libpipewire-0.3-dev libunwind-dev libxss-dev libfuse2 libusb-1.0-0-dev libdecor-0-dev libpipewire-0.3-dev libunwind-dev
- name: Setup sccache - name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.10 uses: mozilla-actions/sccache-action@v0.0.9
- name: Print sccache stats - name: Print sccache stats
run: sccache --show-stats run: sccache --show-stats
@@ -67,9 +67,9 @@ jobs:
- name: Upload artifacts - name: Upload artifacts
uses: actions/upload-artifact@v7 uses: actions/upload-artifact@v7
with: with:
name: dusklight-${{env.DUSK_VERSION}}-linux-${{matrix.preset}}-${{matrix.artifact_arch}} name: dusk-${{env.DUSK_VERSION}}-linux-${{matrix.preset}}-${{matrix.artifact_arch}}
path: | path: |
build/install/Dusklight-*.AppImage build/install/Dusk-*.AppImage
build/install/debug.tar.* build/install/debug.tar.*
build-apple: build-apple:
@@ -124,7 +124,7 @@ jobs:
rustup target add x86_64-apple-darwin rustup target add x86_64-apple-darwin
- name: Setup sccache - name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.10 uses: mozilla-actions/sccache-action@v0.0.9
- name: Configure CMake - name: Configure CMake
run: cmake --preset ${{matrix.preset}} run: cmake --preset ${{matrix.preset}}
@@ -135,9 +135,9 @@ jobs:
- name: Upload artifacts - name: Upload artifacts
uses: actions/upload-artifact@v7 uses: actions/upload-artifact@v7
with: with:
name: dusklight-${{env.DUSK_VERSION}}-${{matrix.artifact_name}} name: dusk-${{env.DUSK_VERSION}}-${{matrix.artifact_name}}
path: | path: |
build/install/Dusklight.app build/install/Dusk.app
build/install/debug.tar.* build/install/debug.tar.*
build-android: build-android:
@@ -175,7 +175,7 @@ jobs:
java-version: 17 java-version: 17
- name: Setup Android SDK - name: Setup Android SDK
uses: android-actions/setup-android@v4 uses: android-actions/setup-android@v3
- name: Install Android SDK packages - name: Install Android SDK packages
run: sdkmanager "platforms;android-36" "build-tools;36.1.0" "ndk;${ANDROID_NDK_VERSION}" run: sdkmanager "platforms;android-36" "build-tools;36.1.0" "ndk;${ANDROID_NDK_VERSION}"
@@ -186,13 +186,13 @@ jobs:
rustup target add ${{matrix.rust_target}} rustup target add ${{matrix.rust_target}}
- name: Setup sccache - name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.10 uses: mozilla-actions/sccache-action@v0.0.9
- name: Configure CMake - name: Configure CMake
run: cmake --preset ${{matrix.preset}} run: cmake --preset ${{matrix.preset}}
- name: Build native library - name: Build native library
run: cmake --build --preset ${{matrix.preset}} --target dusklight run: cmake --build --preset ${{matrix.preset}} --target dusk
- name: Stage stripped JNI library - name: Stage stripped JNI library
run: ANDROID_STAGE_ABIS="${{matrix.abi}}" platforms/android/scripts/stage-jni-libs.sh run: ANDROID_STAGE_ABIS="${{matrix.abi}}" platforms/android/scripts/stage-jni-libs.sh
@@ -204,7 +204,7 @@ jobs:
- name: Upload artifacts - name: Upload artifacts
uses: actions/upload-artifact@v7 uses: actions/upload-artifact@v7
with: with:
name: dusklight-${{env.DUSK_VERSION}}-android-${{matrix.artifact_arch}} name: dusk-${{env.DUSK_VERSION}}-android-${{matrix.artifact_arch}}
path: platforms/android/app/build/outputs/apk/release/app-${{matrix.abi}}-release-unsigned.apk path: platforms/android/app/build/outputs/apk/release/app-${{matrix.abi}}-release-unsigned.apk
build-windows: build-windows:
@@ -266,7 +266,7 @@ jobs:
- name: Upload artifacts - name: Upload artifacts
uses: actions/upload-artifact@v7 uses: actions/upload-artifact@v7
with: with:
name: dusklight-${{env.DUSK_VERSION}}-win32-msvc-${{matrix.artifact_arch}} name: dusk-${{env.DUSK_VERSION}}-win32-msvc-${{matrix.artifact_arch}}
path: | path: |
build/install/*.exe build/install/*.exe
build/install/*.dll build/install/*.dll
-4
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@@ -41,10 +41,6 @@ compile_commands.json
# MacOS # MacOS
.DS_Store .DS_Store
# direnv / nix
.direnv/
.envrc
# ISOs # ISOs
*.iso *.iso
+1 -1
View File
@@ -2,7 +2,7 @@
"version": "0.2.0", "version": "0.2.0",
"configurations": [ "configurations": [
{ {
"name": "(gdb) Launch Dusklight MSVC", "name": "(gdb) Launch Dusk MSVC",
"type": "cppvsdbg", "type": "cppvsdbg",
"request": "launch", "request": "launch",
"program": "${command:cmake.launchTargetPath}", "program": "${command:cmake.launchTargetPath}",
+1 -1
View File
@@ -1,5 +1,5 @@
{ {
"cmake.buildDirectory": "${workspaceFolder}/build/dusklight/${buildType}/${variant:tp_version}", "cmake.buildDirectory": "${workspaceFolder}/build/dusk/${buildType}/${variant:tp_version}",
"cmake.generator": "Ninja", "cmake.generator": "Ninja",
"cmake.configureSettings": { "cmake.configureSettings": {
"CMAKE_EXPORT_COMPILE_COMMANDS": "ON" "CMAKE_EXPORT_COMPILE_COMMANDS": "ON"
+53 -76
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@@ -5,19 +5,8 @@ if (NOT CMAKE_BUILD_TYPE)
"Build type options: Debug Release RelWithDebInfo MinSizeRel" FORCE) "Build type options: Debug Release RelWithDebInfo MinSizeRel" FORCE)
endif () endif ()
set(DUSK_VERSION_OVERRIDE "" CACHE STRING "Override version string (skips git detection and format validation)") # obtain revision info from git
find_package(Git)
if (DUSK_VERSION_OVERRIDE)
set(DUSK_WC_DESCRIBE "${DUSK_VERSION_OVERRIDE}")
set(DUSK_VERSION_STRING "0.0.0.0")
set(DUSK_SHORT_VERSION_STRING "0.0.0")
set(DUSK_WC_REVISION "")
set(DUSK_WC_BRANCH "")
set(DUSK_WC_DATE "")
message(STATUS "Dusklight version overridden to ${DUSK_WC_DESCRIBE}")
else ()
# obtain revision info from git
find_package(Git)
if (GIT_FOUND) if (GIT_FOUND)
# make sure version information gets re-run when the current Git HEAD changes # make sure version information gets re-run when the current Git HEAD changes
execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --git-path HEAD execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --git-path HEAD
@@ -74,15 +63,13 @@ else ()
set(DUSK_SHORT_VERSION_STRING "0.0.0") set(DUSK_SHORT_VERSION_STRING "0.0.0")
endif () endif ()
endif ()
# Add version information to CI environment variables # Add version information to CI environment variables
if(DEFINED ENV{GITHUB_ENV}) if(DEFINED ENV{GITHUB_ENV})
file(APPEND "$ENV{GITHUB_ENV}" "DUSK_VERSION=${DUSK_WC_DESCRIBE}\n") file(APPEND "$ENV{GITHUB_ENV}" "DUSK_VERSION=${DUSK_WC_DESCRIBE}\n")
endif() endif()
message(STATUS "Dusklight version set to ${DUSK_WC_DESCRIBE}") message(STATUS "Dusk version set to ${DUSK_WC_DESCRIBE}")
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}") message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
project(dusklight LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING}) project(dusk LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING})
if (APPLE) if (APPLE)
enable_language(OBJC OBJCXX) enable_language(OBJC OBJCXX)
endif () endif ()
@@ -125,6 +112,11 @@ option(DUSK_BUILD_WARNINGS "Enable compiler warnings (off by default)")
option(DUSK_SELECTED_OPT "If on, selected parts of the project will be compiled with optimizations on Debug, intending to make the game run at 30 FPS. Note for MSVC: you will need to remove '/RTC1' from your debug flags in CMake.") option(DUSK_SELECTED_OPT "If on, selected parts of the project will be compiled with optimizations on Debug, intending to make the game run at 30 FPS. Note for MSVC: you will need to remove '/RTC1' from your debug flags in CMake.")
option(DUSK_MOVIE_SUPPORT "If on, compile against libjpeg-turbo to enable THP file decoding" ON) option(DUSK_MOVIE_SUPPORT "If on, compile against libjpeg-turbo to enable THP file decoding" ON)
option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ON) option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ON)
if(ANDROID)
set(DUSK_MOVIE_SUPPORT OFF)
endif ()
option(DUSK_ENABLE_SENTRY_NATIVE "Enable sentry-native crash reporting support" OFF) option(DUSK_ENABLE_SENTRY_NATIVE "Enable sentry-native crash reporting support" OFF)
set(DUSK_SENTRY_DSN "" CACHE STRING "Sentry DSN") set(DUSK_SENTRY_DSN "" CACHE STRING "Sentry DSN")
set(DUSK_SENTRY_ENVIRONMENT "development" CACHE STRING "Sentry environment") set(DUSK_SENTRY_ENVIRONMENT "development" CACHE STRING "Sentry environment")
@@ -142,9 +134,9 @@ endif ()
if (DUSK_MOVIE_SUPPORT) if (DUSK_MOVIE_SUPPORT)
find_package(libjpeg-turbo 3.0 CONFIG QUIET) find_package(libjpeg-turbo 3.0 CONFIG QUIET)
if (libjpeg-turbo_FOUND) if (libjpeg-turbo_FOUND)
message(STATUS "dusklight: Using system libjpeg-turbo") message(STATUS "dusk: Using system libjpeg-turbo")
else () else ()
message(STATUS "dusklight: Fetching libjpeg-turbo") message(STATUS "dusk: Fetching libjpeg-turbo")
include(ExternalProject) include(ExternalProject)
set(_jpeg_install_dir ${CMAKE_BINARY_DIR}/libjpeg-turbo-install) set(_jpeg_install_dir ${CMAKE_BINARY_DIR}/libjpeg-turbo-install)
if (WIN32) if (WIN32)
@@ -163,8 +155,6 @@ if (DUSK_MOVIE_SUPPORT)
list(APPEND _jpeg_cmake_args -DCMAKE_TOOLCHAIN_FILE=${_jpeg_toolchain_file}) list(APPEND _jpeg_cmake_args -DCMAKE_TOOLCHAIN_FILE=${_jpeg_toolchain_file})
endif () endif ()
set(_jpeg_passthrough_vars set(_jpeg_passthrough_vars
ANDROID_ABI
ANDROID_PLATFORM
CMAKE_BUILD_TYPE CMAKE_BUILD_TYPE
CMAKE_C_COMPILER CMAKE_C_COMPILER
CMAKE_C_COMPILER_LAUNCHER CMAKE_C_COMPILER_LAUNCHER
@@ -236,13 +226,13 @@ endif ()
include(FetchContent) include(FetchContent)
# Declare all dependencies first so CMake can download them in parallel # Declare all dependencies first so CMake can download them in parallel
message(STATUS "dusklight: Fetching cxxopts") message(STATUS "dusk: Fetching cxxopts")
FetchContent_Declare(cxxopts FetchContent_Declare(cxxopts
URL https://github.com/jarro2783/cxxopts/archive/refs/tags/v3.3.1.tar.gz URL https://github.com/jarro2783/cxxopts/archive/refs/tags/v3.3.1.tar.gz
URL_HASH SHA256=3bfc70542c521d4b55a46429d808178916a579b28d048bd8c727ee76c39e2072 URL_HASH SHA256=3bfc70542c521d4b55a46429d808178916a579b28d048bd8c727ee76c39e2072
DOWNLOAD_EXTRACT_TIMESTAMP TRUE DOWNLOAD_EXTRACT_TIMESTAMP TRUE
) )
message(STATUS "dusklight: Fetching nlohmann/json") message(STATUS "dusk: Fetching nlohmann/json")
FetchContent_Declare(json FetchContent_Declare(json
URL https://github.com/nlohmann/json/releases/download/v3.12.0/json.tar.xz URL https://github.com/nlohmann/json/releases/download/v3.12.0/json.tar.xz
URL_HASH SHA256=42f6e95cad6ec532fd372391373363b62a14af6d771056dbfc86160e6dfff7aa URL_HASH SHA256=42f6e95cad6ec532fd372391373363b62a14af6d771056dbfc86160e6dfff7aa
@@ -251,7 +241,7 @@ FetchContent_Declare(json
FetchContent_MakeAvailable(cxxopts json) FetchContent_MakeAvailable(cxxopts json)
if (DUSK_ENABLE_SENTRY_NATIVE) if (DUSK_ENABLE_SENTRY_NATIVE)
message(STATUS "dusklight: Fetching sentry-native") message(STATUS "dusk: Fetching sentry-native")
set(SENTRY_BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE) set(SENTRY_BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
set(SENTRY_BACKEND crashpad CACHE STRING "" FORCE) set(SENTRY_BACKEND crashpad CACHE STRING "" FORCE)
if (WIN32) if (WIN32)
@@ -296,15 +286,15 @@ include(files.cmake)
# TODO: version handling for res includes # TODO: version handling for res includes
set(DUSK_BUNDLE_NAME Dusklight) set(DUSK_BUNDLE_NAME Dusk)
set(DUSK_BUNDLE_IDENTIFIER dev.twilitrealm.dusk) set(DUSK_BUNDLE_IDENTIFIER dev.twilitrealm.dusk)
set(DUSK_COMPANY_NAME "Twilit Realm") set(DUSK_COMPANY_NAME "Twilit Realm")
set(DUSK_FILE_DESCRIPTION "Dusklight") set(DUSK_FILE_DESCRIPTION "Dusk")
set(DUSK_PRODUCT_NAME "Dusklight") set(DUSK_PRODUCT_NAME "Dusk")
set(DUSK_COPYRIGHT "Copyright (C) Twilit Realm contributors") set(DUSK_COPYRIGHT "Copyright (C) Twilit Realm contributors")
source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${REL_FILES}) source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${REL_FILES})
source_group("dusklight" FILES ${DUSK_FILES} ${DUSK_HTTP_BACKEND_FILES}) source_group("dusk" FILES ${DUSK_FILES} ${DUSK_HTTP_BACKEND_FILES})
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1) set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1)
@@ -341,30 +331,30 @@ if (DUSK_ENABLE_UPDATE_CHECKER)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/winhttp.cpp) set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/winhttp.cpp)
list(APPEND GAME_LIBS winhttp) list(APPEND GAME_LIBS winhttp)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_WINHTTP=1) list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_WINHTTP=1)
message(STATUS "dusklight: Enabled update checker (WinHTTP)") message(STATUS "dusk: Enabled update checker (WinHTTP)")
elseif (ANDROID) elseif (ANDROID)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/android.cpp) set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/android.cpp)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_ANDROID=1) list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_ANDROID=1)
message(STATUS "dusklight: Enabled update checker (Android)") message(STATUS "dusk: Enabled update checker (Android)")
elseif (APPLE) elseif (APPLE)
find_library(FOUNDATION_FRAMEWORK Foundation REQUIRED) find_library(FOUNDATION_FRAMEWORK Foundation REQUIRED)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/url_session.mm) set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/url_session.mm)
set_source_files_properties(src/dusk/http/url_session.mm PROPERTIES COMPILE_FLAGS -fobjc-arc) set_source_files_properties(src/dusk/http/url_session.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
list(APPEND GAME_LIBS ${FOUNDATION_FRAMEWORK}) list(APPEND GAME_LIBS ${FOUNDATION_FRAMEWORK})
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_URLSESSION=1) list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_URLSESSION=1)
message(STATUS "dusklight: Enabled update checker (NSURLSession)") message(STATUS "dusk: Enabled update checker (NSURLSession)")
elseif (CMAKE_SYSTEM_NAME STREQUAL Linux) elseif (CMAKE_SYSTEM_NAME STREQUAL Linux)
find_package(CURL QUIET OPTIONAL_COMPONENTS HTTPS SSL) find_package(CURL QUIET OPTIONAL_COMPONENTS HTTPS SSL)
if (CURL_FOUND AND CURL_HTTPS_FOUND AND CURL_SSL_FOUND) if (CURL_FOUND AND CURL_HTTPS_FOUND AND CURL_SSL_FOUND)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/curl.cpp) set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/curl.cpp)
list(APPEND GAME_LIBS CURL::libcurl) list(APPEND GAME_LIBS CURL::libcurl)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_LIBCURL=1) list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_LIBCURL=1)
message(STATUS "dusklight: Enabled update checker (libcurl)") message(STATUS "dusk: Enabled update checker (libcurl)")
else () else ()
message(STATUS "dusklight: Disabled update checker (libcurl + HTTPS/SSL not found)") message(STATUS "dusk: Disabled update checker (libcurl + HTTPS/SSL not found)")
endif () endif ()
else () else ()
message(STATUS "dusklight: Disabled update checker (unsupported platform)") message(STATUS "dusk: Disabled update checker (unsupported platform)")
endif () endif ()
endif () endif ()
list(APPEND DUSK_FILES ${DUSK_HTTP_BACKEND_SOURCE}) list(APPEND DUSK_FILES ${DUSK_HTTP_BACKEND_SOURCE})
@@ -442,37 +432,31 @@ endif ()
set(DUSK_FILES src/dusk/main.cpp ${GAME_BASE_FILES} ${GAME_DEBUG_FILES}) set(DUSK_FILES src/dusk/main.cpp ${GAME_BASE_FILES} ${GAME_DEBUG_FILES})
if(ANDROID) if(ANDROID)
add_library(dusklight SHARED ${DUSK_FILES}) add_library(dusk SHARED ${DUSK_FILES})
set_target_properties(dusklight PROPERTIES OUTPUT_NAME main) set_target_properties(dusk PROPERTIES OUTPUT_NAME main)
else () else ()
add_executable(dusklight ${DUSK_FILES}) add_executable(dusk ${DUSK_FILES})
endif () endif ()
target_compile_definitions(dusklight PRIVATE ${GAME_COMPILE_DEFS}) target_compile_definitions(dusk PRIVATE ${GAME_COMPILE_DEFS})
target_include_directories(dusklight PRIVATE ${GAME_INCLUDE_DIRS}) target_include_directories(dusk PRIVATE ${GAME_INCLUDE_DIRS})
target_link_libraries(dusklight PRIVATE aurora::main ${GAME_LIBS} ${JSYSTEM_LINK_LIBRARIES}) target_link_libraries(dusk PRIVATE aurora::main ${GAME_LIBS} ${JSYSTEM_LINK_LIBRARIES})
target_precompile_headers(dusklight PRIVATE "$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_SOURCE_DIR}/include/dusk_pch.hpp>") target_precompile_headers(dusk PRIVATE "$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_SOURCE_DIR}/include/dusk_pch.hpp>")
if (TARGET crashpad_handler) if (TARGET crashpad_handler)
add_dependencies(dusklight crashpad_handler) add_dependencies(dusk crashpad_handler)
add_custom_command(TARGET dusklight POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"$<TARGET_FILE:crashpad_handler>"
"$<TARGET_FILE_DIR:dusklight>"
COMMENT "Copying crashpad handler"
)
endif () endif ()
if (ANDROID) if (ANDROID)
# SDLActivity loads SDL_main via dlsym on Android. Since aurora::main is a static # SDLActivity loads SDL_main via dlsym on Android. Since aurora::main is a static
# archive, force an undefined reference so the linker keeps the SDL_main object. # archive, force an undefined reference so the linker keeps the SDL_main object.
target_link_options(dusklight PRIVATE "-Wl,-u,SDL_main") target_link_options(dusk PRIVATE "-Wl,-u,SDL_main")
endif () endif ()
if (NOT APPLE) if (NOT APPLE)
add_custom_command(TARGET dusklight POST_BUILD add_custom_command(TARGET dusk POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory COMMAND ${CMAKE_COMMAND} -E copy_directory
"${CMAKE_SOURCE_DIR}/res" "${CMAKE_SOURCE_DIR}/res"
"$<TARGET_FILE_DIR:dusklight>/res" "$<TARGET_FILE_DIR:dusk>/res"
COMMENT "Copying resources" COMMENT "Copying resources"
) )
endif () endif ()
@@ -480,9 +464,9 @@ endif ()
if (WIN32) if (WIN32)
set(DUSK_WINDOWS_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/windows) set(DUSK_WINDOWS_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/windows)
set(DUSK_WINDOWS_ICON_PNG ${CMAKE_CURRENT_SOURCE_DIR}/res/icon.png) set(DUSK_WINDOWS_ICON_PNG ${CMAKE_CURRENT_SOURCE_DIR}/res/icon.png)
set(DUSK_WINDOWS_ICON_ICO ${CMAKE_CURRENT_BINARY_DIR}/dusklight.ico) set(DUSK_WINDOWS_ICON_ICO ${CMAKE_CURRENT_BINARY_DIR}/dusk.ico)
set(DUSK_WINDOWS_RC ${CMAKE_CURRENT_BINARY_DIR}/dusklight.rc) set(DUSK_WINDOWS_RC ${CMAKE_CURRENT_BINARY_DIR}/dusk.rc)
set(DUSK_WINDOWS_MANIFEST ${CMAKE_CURRENT_BINARY_DIR}/dusklight.manifest) set(DUSK_WINDOWS_MANIFEST ${CMAKE_CURRENT_BINARY_DIR}/dusk.manifest)
add_custom_command( add_custom_command(
OUTPUT ${DUSK_WINDOWS_ICON_ICO} OUTPUT ${DUSK_WINDOWS_ICON_ICO}
@@ -495,14 +479,14 @@ if (WIN32)
COMMENT "Generating Windows icon" COMMENT "Generating Windows icon"
) )
configure_file(${DUSK_WINDOWS_RESOURCE_DIR}/dusklight.manifest.in ${DUSK_WINDOWS_MANIFEST} @ONLY) configure_file(${DUSK_WINDOWS_RESOURCE_DIR}/dusk.manifest.in ${DUSK_WINDOWS_MANIFEST} @ONLY)
configure_file(${DUSK_WINDOWS_RESOURCE_DIR}/dusklight.rc.in ${DUSK_WINDOWS_RC} @ONLY) configure_file(${DUSK_WINDOWS_RESOURCE_DIR}/dusk.rc.in ${DUSK_WINDOWS_RC} @ONLY)
target_sources(dusklight PRIVATE ${DUSK_WINDOWS_ICON_ICO} ${DUSK_WINDOWS_RC}) target_sources(dusk PRIVATE ${DUSK_WINDOWS_ICON_ICO} ${DUSK_WINDOWS_RC})
set_target_properties(dusklight PROPERTIES WIN32_EXECUTABLE TRUE) set_target_properties(dusk PROPERTIES WIN32_EXECUTABLE TRUE)
if (MSVC) if (MSVC)
target_link_options(dusklight PRIVATE /MANIFEST:NO) target_link_options(dusk PRIVATE /MANIFEST:NO)
endif () endif ()
endif () endif ()
@@ -518,10 +502,10 @@ if (APPLE)
file(GLOB_RECURSE DUSK_RESOURCE_FILES file(GLOB_RECURSE DUSK_RESOURCE_FILES
"${DUSK_RESOURCE_DIR}/Assets.car" "${DUSK_RESOURCE_DIR}/Assets.car"
"${DUSK_RESOURCE_DIR}/Base.lproj/*" "${DUSK_RESOURCE_DIR}/Base.lproj/*"
"${DUSK_RESOURCE_DIR}/Dusklight.icns") "${DUSK_RESOURCE_DIR}/Dusk.icns")
file(GLOB_RECURSE DUSK_APP_RESOURCE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/res/*") file(GLOB_RECURSE DUSK_APP_RESOURCE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/res/*")
target_sources(dusklight PRIVATE ${DUSK_RESOURCE_FILES}) target_sources(dusk PRIVATE ${DUSK_RESOURCE_FILES})
target_sources(dusklight PRIVATE ${DUSK_APP_RESOURCE_FILES}) target_sources(dusk PRIVATE ${DUSK_APP_RESOURCE_FILES})
foreach (FILE ${DUSK_RESOURCE_FILES}) foreach (FILE ${DUSK_RESOURCE_FILES})
file(RELATIVE_PATH NEW_FILE "${DUSK_RESOURCE_DIR}" ${FILE}) file(RELATIVE_PATH NEW_FILE "${DUSK_RESOURCE_DIR}" ${FILE})
get_filename_component(NEW_FILE_PATH ${NEW_FILE} DIRECTORY) get_filename_component(NEW_FILE_PATH ${NEW_FILE} DIRECTORY)
@@ -533,36 +517,29 @@ if (APPLE)
set_property(SOURCE ${FILE} PROPERTY MACOSX_PACKAGE_LOCATION "Resources/${NEW_FILE_PATH}") set_property(SOURCE ${FILE} PROPERTY MACOSX_PACKAGE_LOCATION "Resources/${NEW_FILE_PATH}")
endforeach () endforeach ()
set_target_properties( set_target_properties(
dusklight PROPERTIES dusk PROPERTIES
MACOSX_BUNDLE TRUE MACOSX_BUNDLE TRUE
MACOSX_BUNDLE_BUNDLE_NAME ${DUSK_BUNDLE_NAME} MACOSX_BUNDLE_BUNDLE_NAME ${DUSK_BUNDLE_NAME}
MACOSX_BUNDLE_GUI_IDENTIFIER ${DUSK_BUNDLE_IDENTIFIER} MACOSX_BUNDLE_GUI_IDENTIFIER ${DUSK_BUNDLE_IDENTIFIER}
MACOSX_BUNDLE_BUNDLE_VERSION ${DUSK_VERSION_STRING} MACOSX_BUNDLE_BUNDLE_VERSION ${DUSK_VERSION_STRING}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${DUSK_SHORT_VERSION_STRING} MACOSX_BUNDLE_SHORT_VERSION_STRING ${DUSK_SHORT_VERSION_STRING}
MACOSX_BUNDLE_INFO_PLIST ${DUSK_INFO_PLIST} MACOSX_BUNDLE_INFO_PLIST ${DUSK_INFO_PLIST}
OUTPUT_NAME Dusklight OUTPUT_NAME Dusk
XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "YES" XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "YES"
XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "YES" XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "YES"
) )
endif () endif ()
if (APPLE AND NOT IOS AND NOT TVOS)
find_library(APPKIT_FRAMEWORK AppKit REQUIRED)
target_sources(dusklight PRIVATE src/dusk/file_select_macos.mm)
set_source_files_properties(src/dusk/file_select_macos.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
target_link_libraries(dusklight PRIVATE ${APPKIT_FRAMEWORK})
endif ()
if (IOS) if (IOS)
find_library(UIKIT_FRAMEWORK UIKit REQUIRED) find_library(UIKIT_FRAMEWORK UIKit REQUIRED)
find_library(UNIFORM_TYPE_IDENTIFIERS_FRAMEWORK UniformTypeIdentifiers REQUIRED) find_library(UNIFORM_TYPE_IDENTIFIERS_FRAMEWORK UniformTypeIdentifiers REQUIRED)
target_sources(dusklight PRIVATE src/dusk/ios/FileSelectDialog.m) target_sources(dusk PRIVATE src/dusk/ios/FileSelectDialog.m)
set_source_files_properties(src/dusk/ios/FileSelectDialog.m PROPERTIES COMPILE_FLAGS -fobjc-arc) set_source_files_properties(src/dusk/ios/FileSelectDialog.m PROPERTIES COMPILE_FLAGS -fobjc-arc)
target_link_libraries(dusklight PRIVATE ${UIKIT_FRAMEWORK} ${UNIFORM_TYPE_IDENTIFIERS_FRAMEWORK}) target_link_libraries(dusk PRIVATE ${UIKIT_FRAMEWORK} ${UNIFORM_TYPE_IDENTIFIERS_FRAMEWORK})
endif () endif ()
include(extern/aurora/cmake/AuroraCopyRuntimeDLLs.cmake) include(extern/aurora/cmake/AuroraCopyRuntimeDLLs.cmake)
aurora_copy_runtime_dlls(dusklight) aurora_copy_runtime_dlls(dusk)
if (DUSK_SELECTED_OPT) if (DUSK_SELECTED_OPT)
if (CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC") if (CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC")
@@ -600,13 +577,13 @@ function(get_target_prefix target result_var)
endif () endif ()
endif () endif ()
endfunction() endfunction()
list(APPEND BINARY_TARGETS dusklight) list(APPEND BINARY_TARGETS dusk)
set(EXTRA_TARGETS "") set(EXTRA_TARGETS "")
if (TARGET crashpad_handler) if (TARGET crashpad_handler)
list(APPEND EXTRA_TARGETS crashpad_handler) list(APPEND EXTRA_TARGETS crashpad_handler)
endif () endif ()
install(TARGETS ${BINARY_TARGETS} ${EXTRA_TARGETS} DESTINATION ${CMAKE_INSTALL_PREFIX}) install(TARGETS ${BINARY_TARGETS} ${EXTRA_TARGETS} DESTINATION ${CMAKE_INSTALL_PREFIX})
aurora_install_runtime_dlls(dusklight ${CMAKE_INSTALL_PREFIX}) aurora_install_runtime_dlls(dusk ${CMAKE_INSTALL_PREFIX})
if (NOT APPLE) if (NOT APPLE)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/res DESTINATION ${CMAKE_INSTALL_PREFIX}) install(DIRECTORY ${CMAKE_SOURCE_DIR}/res DESTINATION ${CMAKE_INSTALL_PREFIX})
endif () endif ()
+32 -23
View File
@@ -30,7 +30,7 @@
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache", "CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
"DUSK_ENABLE_SENTRY_NATIVE": { "DUSK_ENABLE_SENTRY_NATIVE": {
"type": "BOOL", "type": "BOOL",
"value": true "value": false
}, },
"DUSK_SENTRY_DSN": "$env{SENTRY_DSN}", "DUSK_SENTRY_DSN": "$env{SENTRY_DSN}",
"DUSK_SENTRY_ENVIRONMENT": "production" "DUSK_SENTRY_ENVIRONMENT": "production"
@@ -249,11 +249,22 @@
"type": "BOOL", "type": "BOOL",
"value": false "value": false
}, },
"CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": { "CMAKE_DISABLE_FIND_PACKAGE_BZip2": {
"type": "BOOL", "type": "BOOL",
"value": true "value": true
}, },
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew" "CMAKE_DISABLE_FIND_PACKAGE_LibLZMA": {
"type": "BOOL",
"value": true
},
"CMAKE_DISABLE_FIND_PACKAGE_zstd": {
"type": "BOOL",
"value": true
},
"CMAKE_DISABLE_FIND_PACKAGE_Freetype": {
"type": "BOOL",
"value": true
}
}, },
"vendor": { "vendor": {
"microsoft.com/VisualStudioSettings/CMake/1.0": { "microsoft.com/VisualStudioSettings/CMake/1.0": {
@@ -318,11 +329,7 @@
"cacheVariables": { "cacheVariables": {
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install", "CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install",
"CMAKE_TOOLCHAIN_FILE": "$env{ANDROID_HOME}/ndk/$env{ANDROID_NDK_VERSION}/build/cmake/android.toolchain.cmake", "CMAKE_TOOLCHAIN_FILE": "$env{ANDROID_HOME}/ndk/$env{ANDROID_NDK_VERSION}/build/cmake/android.toolchain.cmake",
"ANDROID_PLATFORM": "android-28", "ANDROID_PLATFORM": "android-28"
"BUILD_SHARED_LIBS": {
"type": "BOOL",
"value": false
}
} }
}, },
{ {
@@ -351,13 +358,7 @@
"inherits": [ "inherits": [
"android-base", "android-base",
"ci" "ci"
], ]
"cacheVariables": {
"DUSK_ENABLE_SENTRY_NATIVE": {
"type": "BOOL",
"value": false
}
}
}, },
{ {
"name": "x-android-ci-arm64", "name": "x-android-ci-arm64",
@@ -409,7 +410,7 @@
}, },
"CMAKE_OSX_DEPLOYMENT_TARGET": "11.0", "CMAKE_OSX_DEPLOYMENT_TARGET": "11.0",
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew", "CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew",
"BUILD_SHARED_LIBS": { "DUSK_MOVIE_SUPPORT": {
"type": "BOOL", "type": "BOOL",
"value": false "value": false
} }
@@ -442,7 +443,11 @@
], ],
"cacheVariables": { "cacheVariables": {
"CMAKE_C_COMPILER_LAUNCHER": "sccache", "CMAKE_C_COMPILER_LAUNCHER": "sccache",
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache" "CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
"DUSK_MOVIE_SUPPORT": {
"type": "BOOL",
"value": false
}
} }
}, },
{ {
@@ -452,7 +457,11 @@
], ],
"cacheVariables": { "cacheVariables": {
"CMAKE_C_COMPILER_LAUNCHER": "sccache", "CMAKE_C_COMPILER_LAUNCHER": "sccache",
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache" "CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
"DUSK_MOVIE_SUPPORT": {
"type": "BOOL",
"value": false
}
} }
}, },
{ {
@@ -536,7 +545,7 @@
"description": "iOS release build with debug info", "description": "iOS release build with debug info",
"displayName": "iOS RelWithDebInfo", "displayName": "iOS RelWithDebInfo",
"targets": [ "targets": [
"dusklight" "dusk"
] ]
}, },
{ {
@@ -545,7 +554,7 @@
"description": "tvOS release build with debug info", "description": "tvOS release build with debug info",
"displayName": "tvOS RelWithDebInfo", "displayName": "tvOS RelWithDebInfo",
"targets": [ "targets": [
"dusklight" "dusk"
] ]
}, },
{ {
@@ -554,7 +563,7 @@
"description": "Android arm64-v8a release build with debug info", "description": "Android arm64-v8a release build with debug info",
"displayName": "Android arm64-v8a RelWithDebInfo", "displayName": "Android arm64-v8a RelWithDebInfo",
"targets": [ "targets": [
"dusklight" "dusk"
] ]
}, },
{ {
@@ -563,7 +572,7 @@
"description": "Android x86_64 release build with debug info", "description": "Android x86_64 release build with debug info",
"displayName": "Android x86_64 RelWithDebInfo", "displayName": "Android x86_64 RelWithDebInfo",
"targets": [ "targets": [
"dusklight" "dusk"
] ]
}, },
{ {
@@ -572,7 +581,7 @@
"description": "(Internal) Android CI arm64-v8a", "description": "(Internal) Android CI arm64-v8a",
"displayName": "(Internal) Android CI arm64-v8a", "displayName": "(Internal) Android CI arm64-v8a",
"targets": [ "targets": [
"dusklight" "dusk"
] ]
}, },
{ {
+12 -15
View File
@@ -1,30 +1,27 @@
<div align="center"> <div align="center">
<img src="res/logo.png" alt="Logo" width="640"> <img src="res/logo-mascot.png" alt="Logo" width="640">
<p align="center"> <p align="center">
<a href="https://twilitrealm.dev">Official Website</a> <a href="https://twilitrealm.dev">Official Website</a>
<a href="https://discord.gg/6NpMhefCK9">Discord</a> <a href="https://discord.gg/dusktp">Discord</a>
</p> </p>
</div> </div>
# Overview # Overview
Dusklight is a reverse-engineered reimplementation of Twilight Princess. Dusk is a reverse-engineered reimplementation of Twilight Princess.
It aims to be as accurate as possible to the original while also providing new options, enhancements, and tools to customize your experience. It aims to be as accurate as possible to the original while also providing new options, enhancements, and tools to customize your experience.
# Setup # Setup
> [!IMPORTANT] > [!IMPORTANT]
> Dusklight does *not* provide any copyrighted assets. You must provide your own copy of the original game. > Dusk does *not* provide any copyrighted assets. You must provide your own copy of the original game.
> [!IMPORTANT]
> At a minimum, Dusklight requires a GPU with support for either D3D12, Vulkan, or Metal. Your experience with specific hardware, operating systems, and drivers may vary. In particular, older Intel iGPUs have a high likelihood of incompatibility. We are also aware of a number of issues on devices with Adreno GPUs and are working to resolve them.
### 1. Verify your dump ### 1. Verify your dump
First, make sure your dump of the game is clean and supported by Dusklight. You can do this by checking the SHA-1 hash of your dump against this list of supported versions: First, make sure your dump of the game is clean and supported by Dusk. You can do this by checking the SHA-1 hash of your dump against this list of supported versions:
| Version | SHA-1 hash | | Version | SHA-1 hash |
|--------------| ------------------------------------------ | |--------------| ------------------------------------------ |
@@ -33,12 +30,12 @@ First, make sure your dump of the game is clean and supported by Dusklight. You
*Support for other versions of the game is planned in the future. *Support for other versions of the game is planned in the future.
### 2. Download [Dusklight](https://github.com/TwilitRealm/dusklight/releases) ### 2. Download [Dusk](https://github.com/TwilitRealm/dusk/releases)
### 3. Setup the game ### 3. Setup the game
**Windows / macOS / Linux** **Windows / macOS / Linux**
- Extract the .zip file - Extract the .zip file
- Launch Dusklight - Launch Dusk
- Press **Select Disc Image** and provide the path to your supported game dump - Press **Select Disc Image** and provide the path to your supported game dump
- Press **Play**! - Press **Play**!
@@ -46,20 +43,20 @@ First, make sure your dump of the game is clean and supported by Dusklight. You
- Follow the [iOS setup guide](docs/ios-install-altstore.md) - Follow the [iOS setup guide](docs/ios-install-altstore.md)
**Android** **Android**
- Install the Dusklight APK - Install the Dusk apk
- Launch Dusklight - Launch Dusk
- Press **Select Disc Image** and provide the path to your supported game dump - Press **Select Disc Image** and provide the path to your supported game dump
- Press **Play**! - Press **Play**!
# Building # Building
If you'd like to build Dusklight from source, please read the [build instructions](docs/building.md). If you'd like to build Dusk from source, please read the [build instructions](docs/building.md).
Pull requests are welcomed! Note that we do not accept contributions that are primarily AI-generated and will close your PR if we suspect as much. Please also see the [code conventions](docs/code-conventions.md). Pull requests are welcomed! Note that we do not accept contributions that are primarily AI-generated and will close your PR if we suspect as much.
# Credits # Credits
Special thanks to the [TP decompilation](https://github.com/zeldaret/tp) team, the GC/Wii decompilation community, the [Aurora](https://github.com/encounter/aurora) developers, the [TP speedrunning community](https://zsrtp.link), and all [contributors](https://github.com/TwilitRealm/dusklight/graphs/contributors). Special thanks to the [TP decompilation](https://github.com/zeldaret/tp) team, the GC/Wii decompilation community, the [Aurora](https://github.com/encounter/aurora) developers, the [TP speedrunning community](https://zsrtp.link), and all [contributors](https://github.com/TwilitRealm/dusk/graphs/contributors).
<br/> <br/>
<div align="center"> <div align="center">
+9 -17
View File
@@ -1,26 +1,18 @@
#!/bin/bash -ex #!/bin/bash -ex
shopt -s extglob
if [[ -n "${GITHUB_WORKSPACE:-}" ]]; then
cd "$GITHUB_WORKSPACE"
fi
build_dir="$PWD/build"
linuxdeploy="$build_dir/linuxdeploy-$(uname -m).AppImage"
# Get linuxdeploy # Get linuxdeploy
mkdir -p "$build_dir" cd "$RUNNER_WORKSPACE"
curl -fL "https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-$(uname -m).AppImage" -o "$linuxdeploy" curl -fOL https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-$(uname -m).AppImage
chmod +x "$linuxdeploy" chmod +x linuxdeploy-$(uname -m).AppImage
# Build AppImage # Build AppImage
cd "$GITHUB_WORKSPACE"
mkdir -p build/appdir/usr/{bin,share/{applications,icons/hicolor}} mkdir -p build/appdir/usr/{bin,share/{applications,icons/hicolor}}
for install_path in build/install/*; do cp -r build/install/!(*.*) build/appdir/usr/bin
[[ "$(basename "$install_path")" == *.* ]] && continue
cp -r "$install_path" build/appdir/usr/bin
done
cp -r platforms/freedesktop/{16x16,32x32,48x48,64x64,128x128,256x256,512x512,1024x1024} build/appdir/usr/share/icons/hicolor cp -r platforms/freedesktop/{16x16,32x32,48x48,64x64,128x128,256x256,512x512,1024x1024} build/appdir/usr/share/icons/hicolor
cp platforms/freedesktop/dusklight.desktop build/appdir/usr/share/applications cp platforms/freedesktop/dusk.desktop build/appdir/usr/share/applications
cd build/install cd build/install
VERSION="$DUSK_VERSION" NO_STRIP=1 "$linuxdeploy" \ VERSION="$DUSK_VERSION" NO_STRIP=1 "$RUNNER_WORKSPACE"/linuxdeploy-$(uname -m).AppImage \
-l /usr/lib/x86_64-linux-gnu/libusb-1.0.so --appdir "$build_dir/appdir" --output appimage -l /usr/lib/x86_64-linux-gnu/libusb-1.0.so --appdir "$GITHUB_WORKSPACE"/build/appdir --output appimage
+5 -5
View File
@@ -36,10 +36,10 @@
sudo dnf groupinstall "Development Tools" "Development Libraries" sudo dnf groupinstall "Development Tools" "Development Libraries"
``` ```
#### Setup #### Setup
Clone and initialize the Dusklight repository Clone and initialize the Dusk repository
```sh ```sh
git clone --recursive https://github.com/TwilitRealm/dusklight.git git clone --recursive https://github.com/TwilitRealm/dusk.git
cd dusklight cd dusk
git pull git pull
git submodule update --init --recursive git submodule update --init --recursive
``` ```
@@ -93,6 +93,6 @@ Alternate presets available:
#### Running #### Running
Pass the disc image as a positional argument. Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, GCZ Pass the disc image as a positional argument. Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, GCZ
```sh ```sh
build/{preset}/dusklight/path/to/game.rvz build/{preset}/dusk /path/to/game.rvz
``` ```
If no path is specified, Dusklight defaults to `game.iso` in the current working directory. If no path is specified, Dusk defaults to `game.iso` in the current working directory.
-13
View File
@@ -1,13 +0,0 @@
# Code conventions for Dusk
## Upstream when appropriate
Bug fixes, documentation improvements, code cleanup, etc that also apply to the [original decompilation project](https://github.com/zeldaret/tp) should preferably be PR'd there.
## Properly indicate Dusk-modified code
When modifying original game code (i.e. in decomp) for Dusk's purposes, please clearly delineate such code as being Dusk-specific. Generally, this can be done by using `#if TARGET_PC` and keeping the original code in place. Use `#if AVOID_UB` for Undefined Behavior fixes to the original codebase.
## Miscellaneous things
* The original codebase makes heavy use of global `operator new` and similar overloads to allocate into a strict tree of heaps. This would cause many linkage headaches for us, so effectively all uses of `new` or `delete` in the original game code have been replaced with `JKR_NEW`, `JKR_DELETE`, or similar macros. See `JKRHeap.h` for the full list.
+2 -2
View File
@@ -1,10 +1,10 @@
# Installing Dusklight on iOS via AltStore # Installing Dusk on iOS via AltStore
## Prerequisites ## Prerequisites
- Mac with Homebrew installed - Mac with Homebrew installed
- iPhone connected via USB - iPhone connected via USB
- Dusklight IPA file (download the latest `Dusklight-vX.X.X-ios-arm64.ipa` from the [releases page](https://github.com/TwilitRealm/dusk/releases)) - Dusk IPA file (download the latest `Dusk-vX.X.X-ios-arm64.ipa` from the [releases page](https://github.com/TwilitRealm/dusk/releases))
- Game disc - `GZ2E01` (Gamecube USA) or `GZ2PE01` (Gamecube PAL) - Game disc - `GZ2E01` (Gamecube USA) or `GZ2PE01` (Gamecube PAL)
## 1. Install AltServer ## 1. Install AltServer
+1 -1
+3 -10
View File
@@ -1411,7 +1411,6 @@ set(DOLPHIN_FILES
) )
set(DUSK_FILES set(DUSK_FILES
include/dusk/action_bindings.h
include/dusk/endian_gx.hpp include/dusk/endian_gx.hpp
include/dusk/config.hpp include/dusk/config.hpp
include/dusk/dvd_asset.hpp include/dusk/dvd_asset.hpp
@@ -1421,8 +1420,6 @@ set(DUSK_FILES
src/dusk/asserts.cpp src/dusk/asserts.cpp
src/dusk/config.cpp src/dusk/config.cpp
src/dusk/crash_reporting.cpp src/dusk/crash_reporting.cpp
src/dusk/data.cpp
src/dusk/data.hpp
src/dusk/endian.cpp src/dusk/endian.cpp
src/dusk/extras.c src/dusk/extras.c
src/dusk/file_select.cpp src/dusk/file_select.cpp
@@ -1438,7 +1435,6 @@ set(DUSK_FILES
src/dusk/layout.cpp src/dusk/layout.cpp
src/dusk/logging.cpp src/dusk/logging.cpp
src/dusk/settings.cpp src/dusk/settings.cpp
src/dusk/speedrun.cpp
src/dusk/stubs.cpp src/dusk/stubs.cpp
src/dusk/update_check.cpp src/dusk/update_check.cpp
src/dusk/update_check.hpp src/dusk/update_check.hpp
@@ -1448,16 +1444,18 @@ set(DUSK_FILES
src/dusk/imgui/ImGuiConsole.cpp src/dusk/imgui/ImGuiConsole.cpp
src/dusk/imgui/ImGuiEngine.cpp src/dusk/imgui/ImGuiEngine.cpp
src/dusk/imgui/ImGuiEngine.hpp src/dusk/imgui/ImGuiEngine.hpp
src/dusk/imgui/ImGuiMenuGame.cpp
src/dusk/imgui/ImGuiMenuGame.hpp
src/dusk/imgui/ImGuiBloomWindow.cpp src/dusk/imgui/ImGuiBloomWindow.cpp
src/dusk/imgui/ImGuiBloomWindow.hpp src/dusk/imgui/ImGuiBloomWindow.hpp
src/dusk/imgui/ImGuiMenuTools.cpp src/dusk/imgui/ImGuiMenuTools.cpp
src/dusk/imgui/ImGuiMenuTools.hpp src/dusk/imgui/ImGuiMenuTools.hpp
src/dusk/imgui/ImGuiActorSpawner.cpp
src/dusk/imgui/ImGuiProcessOverlay.cpp src/dusk/imgui/ImGuiProcessOverlay.cpp
src/dusk/imgui/ImGuiCameraOverlay.cpp src/dusk/imgui/ImGuiCameraOverlay.cpp
src/dusk/imgui/ImGuiHeapOverlay.cpp src/dusk/imgui/ImGuiHeapOverlay.cpp
src/dusk/imgui/ImGuiControllerOverlay.cpp src/dusk/imgui/ImGuiControllerOverlay.cpp
src/dusk/imgui/ImGuiStubLog.cpp src/dusk/imgui/ImGuiStubLog.cpp
src/dusk/imgui/ImGuiMapLoader.cpp
src/dusk/imgui/ImGuiSaveEditor.cpp src/dusk/imgui/ImGuiSaveEditor.cpp
src/dusk/imgui/ImGuiStateShare.hpp src/dusk/imgui/ImGuiStateShare.hpp
src/dusk/imgui/ImGuiStateShare.cpp src/dusk/imgui/ImGuiStateShare.cpp
@@ -1496,8 +1494,6 @@ set(DUSK_FILES
src/dusk/ui/prelaunch.hpp src/dusk/ui/prelaunch.hpp
src/dusk/ui/preset.cpp src/dusk/ui/preset.cpp
src/dusk/ui/preset.hpp src/dusk/ui/preset.hpp
src/dusk/ui/reporting.cpp
src/dusk/ui/reporting.hpp
src/dusk/ui/select_button.cpp src/dusk/ui/select_button.cpp
src/dusk/ui/select_button.hpp src/dusk/ui/select_button.hpp
src/dusk/ui/settings.cpp src/dusk/ui/settings.cpp
@@ -1508,8 +1504,6 @@ set(DUSK_FILES
src/dusk/ui/tab_bar.hpp src/dusk/ui/tab_bar.hpp
src/dusk/ui/ui.cpp src/dusk/ui/ui.cpp
src/dusk/ui/ui.hpp src/dusk/ui/ui.hpp
src/dusk/ui/warp.cpp
src/dusk/ui/warp.hpp
src/dusk/ui/window.cpp src/dusk/ui/window.cpp
src/dusk/ui/window.hpp src/dusk/ui/window.hpp
src/dusk/achievements.cpp src/dusk/achievements.cpp
@@ -1524,7 +1518,6 @@ set(DUSK_FILES
src/dusk/discord.hpp src/dusk/discord.hpp
src/dusk/discord_presence.cpp src/dusk/discord_presence.cpp
src/dusk/version.cpp src/dusk/version.cpp
src/dusk/action_bindings.cpp
) )
set(DUSK_HTTP_BACKEND_FILES set(DUSK_HTTP_BACKEND_FILES
+24 -219
View File
@@ -4,225 +4,30 @@
}; };
outputs = { self, nixpkgs }: outputs = { self, nixpkgs }:
let let
supportedSystems = [ pkgs = import nixpkgs { system = "x86_64-linux"; };
"x86_64-linux" dusk = pkgs.stdenv.mkDerivation {
"aarch64-linux" name = "dusk";
"x86_64-darwin" src = ./.;
"aarch64-darwin" nativeBuildInputs = [
]; pkgs.cmake
forAllSystems = nixpkgs.lib.genAttrs supportedSystems; pkgs.pkg-config
pkgsFor = system: import nixpkgs { inherit system; }; pkgs.wayland
];
# Dependencies that are not packaged in nixpkgs (used by the Linux package build): buildInputs = [
buildSources = pkgs: { pkgs.libGL
aurora-src = pkgs.fetchFromGitHub { pkgs.libX11
owner = "encounter"; pkgs.libXcursor
repo = "aurora"; pkgs.libxi
rev = "63606a43265a3bc18dafd500ab4d7a2108f109e6"; pkgs.libxcb
hash = "sha256-xBvnAwGwNzav67Ac6oUz7RqDUwqgL2bsME3OOMn8Tqw="; pkgs.libxrandr
}; pkgs.libxscrnsaver
dawn-src = pkgs.fetchzip { pkgs.libxtst
url = "https://github.com/encounter/dawn-build/releases/download/v20260423.175430/dawn-linux-x86_64.tar.gz"; pkgs.libjpeg8
hash = "sha256-HXfKTLHtMPwupnFnaflCARtXVPuS/0PoCePXidjE5xs="; pkgs.libxkbcommon
stripRoot = false; pkgs.libglvnd
}; ];
nod-src = pkgs.fetchzip {
url = "https://github.com/encounter/nod/releases/download/v2.0.0-alpha.8/libnod-linux-x86_64.tar.gz";
hash = "sha256-mUqvLsbsqaZ+HAjMmHYPYO+MgtanGRTw7Gzn5uXR5rE=";
stripRoot = false;
};
# The version of imgui on nixpkgs does not map cleanly.
imgui-src = pkgs.fetchFromGitHub {
owner = "ocornut";
repo = "imgui";
rev = "v1.91.9b-docking";
hash = "sha256-mQOJ6jCN+7VopgZ61yzaCnt4R1QLrW7+47xxMhFRHLQ=";
};
sqlite-src = pkgs.fetchzip {
url = "https://sqlite.org/2026/sqlite-amalgamation-3510300.zip";
hash = "sha256-pNMR8zxaaqfAzQ0AQBOXMct4usdjey1Q0Gnitg06UhM=";
};
rmlui-src = pkgs.fetchzip {
url = "https://github.com/mikke89/RmlUi/archive/f9b8c9e2935d5df2c7dff2c190d3968e99b0c3dc.tar.gz";
hash = "sha256-g4O/JZUrrcseOz8o2QJRt+2CeuiLnVeuDJc906xvuIg=";
};
}; };
# Dusklight Actual (Linux x86_64 only — relies on prebuilt dawn/nod binaries)
mkDusklight = pkgs:
let srcs = buildSources pkgs;
versionSuffix = if self ? shortRev && self.shortRev != null
then "nix-${self.shortRev}"
else "nix-dirty";
in
pkgs.stdenv.mkDerivation {
name = "dusklight";
src = ./.;
postUnpack = ''
mkdir -p $sourceRoot/extern/aurora
cp -r ${srcs.aurora-src}/. $sourceRoot/extern/aurora/
chmod -R u+w $sourceRoot/extern/aurora
sed -i '/add_subdirectory(tests)/d' $sourceRoot/extern/aurora/CMakeLists.txt
'';
# Remove last line to re-enable tests
cmakeFlags = [
"-DDUSK_VERSION_OVERRIDE=${versionSuffix}"
"-DFETCHCONTENT_FULLY_DISCONNECTED=ON"
"-DFETCHCONTENT_SOURCE_DIR_CXXOPTS=${pkgs.cxxopts.src}"
"-DFETCHCONTENT_SOURCE_DIR_JSON=${pkgs.nlohmann_json.src}"
"-DFETCHCONTENT_SOURCE_DIR_DAWN_PREBUILT=${srcs.dawn-src}"
"-DFETCHCONTENT_SOURCE_DIR_XXHASH=${pkgs.xxHash.src}"
"-DFETCHCONTENT_SOURCE_DIR_FMT=${pkgs.fmt.src}"
"-DFETCHCONTENT_SOURCE_DIR_TRACY=${pkgs.tracy.src}"
"-DAURORA_SDL3_PROVIDER=system"
"-DFETCHCONTENT_SOURCE_DIR_NOD_PREBUILT=${srcs.nod-src}"
"-DAURORA_NOD_PROVIDER=package"
"-DFETCHCONTENT_SOURCE_DIR_FREETYPE=${pkgs.freetype.src}"
"-DFETCHCONTENT_SOURCE_DIR_ZSTD=${pkgs.zstd.src}"
"-DFETCHCONTENT_SOURCE_DIR_SQLITE3=${srcs.sqlite-src}"
"-DFETCHCONTENT_SOURCE_DIR_IMGUI=${srcs.imgui-src}"
"-DFETCHCONTENT_SOURCE_DIR_RMLUI=${srcs.rmlui-src}"
"-DCMAKE_CROSSCOMPILING=ON" # Tests are not working as I didn't want to work through getting google's test suite working as well. This is the only guard I could find to disable it.
];
installPhase = ''
mkdir -p $out/bin
cp dusklight $out/bin/dusklight
cp -r ./res $out/bin/res
mkdir -p $out/share/applications
cp $src/platforms/freedesktop/dusklight.desktop $out/share/applications/dusklight.desktop
for size in 16 32 48 64 128 256 512 1024; do
install -Dm644 $src/platforms/freedesktop/''${size}x''${size}/apps/dusklight.png \
$out/share/icons/hicolor/''${size}x''${size}/apps/dusklight.png
done
'';
nativeBuildInputs = [
pkgs.cmake
pkgs.pkg-config
pkgs.wayland
];
buildInputs = [
pkgs.libGL
pkgs.libX11
pkgs.libXcursor
pkgs.libxi
pkgs.libxcb
pkgs.libxrandr
pkgs.libxscrnsaver
pkgs.libxtst
pkgs.libjpeg8
pkgs.libxkbcommon
pkgs.libglvnd
pkgs.cxxopts
pkgs.abseil-cpp
pkgs.sdl3
pkgs.fmt
pkgs.tracy
pkgs.freetype
pkgs.zstd
];
};
# Tooling common to every supported host (Linux and macOS).
commonDevTools = pkgs: [
pkgs.cmake
pkgs.ninja
pkgs.pkg-config
pkgs.git
pkgs.python3
pkgs.python3Packages.markupsafe
pkgs.rustc
pkgs.cargo
pkgs.sccache
];
# Linux-only system libraries — mirrors the apt deps from .github/workflows/build.yml
# so the cmake presets resolve the same set of headers as CI.
linuxDevDeps = pkgs: [
# Compilers / linkers
pkgs.clang
pkgs.lld
# C/C++ utilities
pkgs.curl
pkgs.openssl
pkgs.zlib
pkgs.libpng
pkgs.libjpeg_turbo
pkgs.freetype
pkgs.zstd
pkgs.fmt
pkgs.tracy
pkgs.cxxopts
pkgs.abseil-cpp
pkgs.sdl3
pkgs.ncurses
pkgs.libunwind
pkgs.libusb1
pkgs.fuse
# Wayland / display server
pkgs.wayland
pkgs.wayland-protocols
pkgs.libxkbcommon
pkgs.libdecor
# OpenGL / Vulkan
pkgs.libGL
pkgs.libGLU
pkgs.libglvnd
pkgs.vulkan-headers
pkgs.vulkan-loader
# X11
pkgs.libX11
pkgs.libxcb
pkgs.libXcursor
pkgs.libxi
pkgs.libxrandr
pkgs.libxscrnsaver
pkgs.libxtst
pkgs.libxinerama
# Audio
pkgs.alsa-lib
pkgs.libpulseaudio
pkgs.pipewire
# System integration
pkgs.dbus
pkgs.udev
pkgs.gtk3
];
# On macOS we deliberately avoid pulling Nix's cc-wrapper so CMake picks up
# Apple Clang and the Xcode SDK directly, matching the macOS CI workflow.
mkDarwinShell = pkgs:
pkgs.mkShellNoCC {
packages = commonDevTools pkgs;
shellHook = ''
echo "Dusklight dev shell (macOS)"
echo "Requires Xcode Command Line Tools for Apple Clang and the macOS SDK."
echo "Configure: cmake --preset macos-default-relwithdebinfo"
echo "Build: cmake --build --preset macos-default-relwithdebinfo"
'';
};
mkLinuxShell = pkgs:
pkgs.mkShell {
packages = (commonDevTools pkgs) ++ (linuxDevDeps pkgs);
shellHook = ''
echo "Dusklight dev shell (Linux)"
echo "Configure: cmake --preset linux-default-relwithdebinfo"
echo " cmake --preset linux-clang-relwithdebinfo"
echo "Build: cmake --build --preset <preset>"
'';
};
mkDevShell = pkgs:
if pkgs.stdenv.isDarwin
then mkDarwinShell pkgs
else mkLinuxShell pkgs;
in { in {
packages.x86_64-linux.default = mkDusklight (pkgsFor "x86_64-linux"); packages.x86_64-linux.default = dusk;
devShells = forAllSystems (system: {
default = mkDevShell (pkgsFor system);
});
}; };
} }
+1 -1
View File
@@ -4059,7 +4059,7 @@ public:
/* 0x02180 */ daAlink_matAnm_c* field_0x2180[2]; /* 0x02180 */ daAlink_matAnm_c* field_0x2180[2];
/* 0x02188 */ dEyeHL_c mEyeHL1; /* 0x02188 */ dEyeHL_c mEyeHL1;
/* 0x0219C */ dEyeHL_c mEyeHL2; /* 0x0219C */ dEyeHL_c mEyeHL2;
/* 0x021B0 */ daPy_anmHeap_c mItemHeap[3]; /* 0x021B0 */ daPy_anmHeap_c mItemHeap[2];
/* 0x021D8 */ daPy_anmHeap_c mAnmHeap9; /* 0x021D8 */ daPy_anmHeap_c mAnmHeap9;
/* 0x021EC */ daAlinkHIO_c* mpHIO; /* 0x021EC */ daAlinkHIO_c* mpHIO;
/* 0x021F0 */ daAlink_blur_c m_swordBlur; /* 0x021F0 */ daAlink_blur_c m_swordBlur;
-5
View File
@@ -47,7 +47,6 @@ enum dEvt_type_e {
/* 0x5 */ dEvt_type_ITEM_e, /* 0x5 */ dEvt_type_ITEM_e,
/* 0x6 */ dEvt_type_SHOWITEM_X_e, /* 0x6 */ dEvt_type_SHOWITEM_X_e,
/* 0x7 */ dEvt_type_SHOWITEM_Y_e, /* 0x7 */ dEvt_type_SHOWITEM_Y_e,
/* 0x8 */ dEvt_type_SHOWITEM_Z_e,
/* 0xA */ dEvt_type_CATCH_e = 10, /* 0xA */ dEvt_type_CATCH_e = 10,
/* 0xB */ dEvt_type_TREASURE_e, /* 0xB */ dEvt_type_TREASURE_e,
}; };
@@ -197,11 +196,7 @@ public:
/* 0x108 */ int mSkipTimer; /* 0x108 */ int mSkipTimer;
/* 0x10C */ int mSkipParameter; /* 0x10C */ int mSkipParameter;
/* 0x110 */ BOOL mIsSkipFade; /* 0x110 */ BOOL mIsSkipFade;
#if TARGET_PC
/* 0x114 */ char mSkipEventName[21];
#else
/* 0x114 */ char mSkipEventName[20]; /* 0x114 */ char mSkipEventName[20];
#endif
/* 0x128 */ u8 mCompulsory; /* 0x128 */ u8 mCompulsory;
/* 0x129 */ bool mRoomInfoSet; /* 0x129 */ bool mRoomInfoSet;
/* 0x12C */ int mRoomNo; /* 0x12C */ int mRoomNo;
-3
View File
@@ -223,9 +223,6 @@ private:
/* 0x8F */ u8 field_0x8f; /* 0x8F */ u8 field_0x8f;
/* 0x90 */ u8 field_0x90; /* 0x90 */ u8 field_0x90;
/* 0x91 */ u8 field_0x91; /* 0x91 */ u8 field_0x91;
#if TARGET_PC
bool previousMirror;
#endif
}; // Size: 0x94 }; // Size: 0x94
class dMap_HIO_list_c : public dMpath_HIO_n::hioList_c { class dMap_HIO_list_c : public dMpath_HIO_n::hioList_c {
+1 -1
View File
@@ -172,7 +172,7 @@ private:
/* 0x6A9 */ u8 field_0x6a9; // unused /* 0x6A9 */ u8 field_0x6a9; // unused
/* 0x6AA */ u8 mXButtonSlot; /* 0x6AA */ u8 mXButtonSlot;
/* 0x6AB */ u8 mYButtonSlot; /* 0x6AB */ u8 mYButtonSlot;
/* 0x6AC */ u8 mZButtonSlot; /* 0x6AC */ u8 field_0x6ac;
/* 0x6AD */ u8 field_0x6ad; /* 0x6AD */ u8 field_0x6ad;
/* 0x6AE */ u8 mItemsTotal; // Contains the amount of items which are actually obtained and in /* 0x6AE */ u8 mItemsTotal; // Contains the amount of items which are actually obtained and in
// the item wheel // the item wheel
+1 -1
View File
@@ -160,7 +160,7 @@ private:
/* 0x078 */ J2DScreen* mpScreen; /* 0x078 */ J2DScreen* mpScreen;
/* 0x07C */ J2DScreen* mpKanteraScreen; /* 0x07C */ J2DScreen* mpKanteraScreen;
/* 0x080 */ J2DScreen* mpPikariScreen; /* 0x080 */ J2DScreen* mpPikariScreen;
/* 0x084 */ J2DPicture* mpItemNumTex[3][3]; /* 0x084 */ J2DPicture* mpItemNumTex[2][3];
/* 0x09C */ CPaneMgr* field_0x9c[3]; /* 0x09C */ CPaneMgr* field_0x9c[3];
/* 0x0A8 */ int field_0xa8; /* 0x0A8 */ int field_0xa8;
/* 0x0AC */ dKantera_icon_c* mpKanteraMeter[2]; /* 0x0AC */ dKantera_icon_c* mpKanteraMeter[2];
+1 -2
View File
@@ -12,7 +12,7 @@
static const int DEFAULT_SELECT_ITEM_INDEX = 0; static const int DEFAULT_SELECT_ITEM_INDEX = 0;
static const int MAX_SELECT_ITEM = 4; static const int MAX_SELECT_ITEM = 4;
static const int SELECT_ITEM_NUM = 3; static const int SELECT_ITEM_NUM = 2;
static const int MAX_EQUIPMENT = 6; static const int MAX_EQUIPMENT = 6;
static const int MAX_EVENTS = 256; static const int MAX_EVENTS = 256;
static const int MAX_ITEM_SLOTS = 24; static const int MAX_ITEM_SLOTS = 24;
@@ -123,7 +123,6 @@ enum {
/* 0x3 */ SELECT_ITEM_B, /* 0x3 */ SELECT_ITEM_B,
/* 0x0 */ SELECT_ITEM_X = SELECT_ITEM_LEFT, /* 0x0 */ SELECT_ITEM_X = SELECT_ITEM_LEFT,
/* 0x1 */ SELECT_ITEM_Y = SELECT_ITEM_RIGHT, /* 0x1 */ SELECT_ITEM_Y = SELECT_ITEM_RIGHT,
/* 0x2 */ SELECT_ITEM_Z = SELECT_ITEM_DOWN,
}; };
enum { enum {
-43
View File
@@ -1,43 +0,0 @@
#pragma once
#include <unordered_map>
#include "dusk/config_var.hpp"
namespace dusk {
enum class ActionBinds {
FIRST_PERSON_CAMERA,
CALL_MIDNA,
OPEN_DUSKLIGHT_MENU,
TURBO_SPEED_BUTTON,
COUNT,
};
struct ActionBindData {
std::array<config::ActionBindConfigVar, 4>* configVars{};
std::string actionName{};
};
struct ActionBindPressData {
bool pressedCurFrame{false};
bool pressedPrevFrame{false};
};
using ActionBindsMap = std::unordered_map<ActionBinds, ActionBindData>;
ActionBindsMap& getActionBinds();
bool isActionBound(ActionBinds action, u32 port);
void updateActionBindings();
bool getActionBindTrig(ActionBinds action, u32 port);
bool getActionBindHold(ActionBinds action, u32 port);
bool getActionBindHoldAnyPort(ActionBinds action);
int getActionBindButton(ActionBinds action, u32 port);
}
+1 -6
View File
@@ -7,12 +7,7 @@ namespace dusk {
* *
* This gets used for file paths and such, and cannot be changed! * This gets used for file paths and such, and cannot be changed!
*/ */
constexpr auto AppName = "Dusklight"; constexpr auto AppName = "Dusk";
/**
* Previous AppName to migrate data from.
*/
constexpr auto LegacyAppName = "Dusk";
/** /**
* \brief The internal organization name for the game. * \brief The internal organization name for the game.
-11
View File
@@ -1,19 +1,8 @@
#pragma once #pragma once
#include <cmath>
#include <dolphin/types.h> #include <dolphin/types.h>
namespace dusk::audio { namespace dusk::audio {
// Converts a 0-1 volume to a linear amplitude multiplier.
// The curve is -4 dB per 10% step: 100% = 0 dB, 90% = -4 dB, ..., 0% = -inf dB
inline f32 MasterVolumeToLinear(f32 v) {
if (v <= 0.0f) {
return 0.0f;
}
return std::pow(10.0f, (v - 1.0f) * 2.0f);
}
/** /**
* Initialize the audio system and start playing audio. * Initialize the audio system and start playing audio.
*/ */
-1
View File
@@ -13,6 +13,5 @@ void enterAutoSave();
void autoSaving(); void autoSaving();
void waitingForWrite(); void waitingForWrite();
void endAutoSave(); void endAutoSave();
void toggleAutoSave(bool enabled);
#endif #endif
-13
View File
@@ -1,7 +1,6 @@
#ifndef DUSK_CONFIG_HPP #ifndef DUSK_CONFIG_HPP
#define DUSK_CONFIG_HPP #define DUSK_CONFIG_HPP
#include <functional>
#include <stdexcept> #include <stdexcept>
#include "nlohmann/json.hpp" #include "nlohmann/json.hpp"
#include "config_var.hpp" #include "config_var.hpp"
@@ -112,18 +111,6 @@ void Save();
*/ */
ConfigVarBase* GetConfigVar(std::string_view name); ConfigVarBase* GetConfigVar(std::string_view name);
/**
* \brief Resets all custom action bindings for a specific port to nothing
*
* @param port The port to be cleared of action bindings
*/
void ClearAllActionBindings(int port);
/**
* \brief Call a function on every registered CVar.
*/
void EnumerateRegistered(std::function<void(ConfigVarBase&)> callback);
template <ConfigValue T> template <ConfigValue T>
const ConfigImplBase* GetConfigImpl() { const ConfigImplBase* GetConfigImpl() {
static ConfigImpl<T> config; static ConfigImpl<T> config;
-61
View File
@@ -48,13 +48,6 @@ enum class ConfigVarLayer : u8 {
* Will not get saved to config. * Will not get saved to config.
*/ */
Override, Override,
/**
* The CVar is temporarily overridden by speedrun mode.
* Will not get saved to config. Cleared when speedrun mode is disabled.
* Lower priority than Override, so launch args still win.
*/
Speedrun,
}; };
class ConfigImplBase; class ConfigImplBase;
@@ -120,12 +113,6 @@ public:
* This is necessary to make it legal to access. * This is necessary to make it legal to access.
*/ */
void markRegistered(); void markRegistered();
/**
* Clear a speedrun-mode override if one is active on this CVar.
* Safe to call on any CVar, no-op if not at the Speedrun layer.
*/
virtual void clearSpeedrunOverride() {}
}; };
template <typename T> template <typename T>
@@ -175,7 +162,6 @@ class ConfigVar : public ConfigVarBase {
T defaultValue; T defaultValue;
T value; T value;
T overrideValue; T overrideValue;
ConfigVarLayer priorLayer = ConfigVarLayer::Default;
public: public:
/** /**
@@ -203,7 +189,6 @@ public:
case ConfigVarLayer::Value: case ConfigVarLayer::Value:
return value; return value;
case ConfigVarLayer::Override: case ConfigVarLayer::Override:
case ConfigVarLayer::Speedrun:
return overrideValue; return overrideValue;
default: default:
abort(); abort();
@@ -254,54 +239,8 @@ public:
overrideValue = std::move(newValue); overrideValue = std::move(newValue);
layer = ConfigVarLayer::Override; layer = ConfigVarLayer::Override;
} }
/**
* \brief Give a CVar a speedrun-mode override value.
*
* Lower priority than a launch-arg override. Cleared when speedrun mode is disabled.
* The overridden value will not get saved to config.
*
* @param newValue The new value the CVar will get.
*/
void setSpeedrunValue(T newValue) {
checkRegistered();
if (layer != ConfigVarLayer::Override) {
priorLayer = layer;
overrideValue = std::move(newValue);
layer = ConfigVarLayer::Speedrun;
}
}
void clearOverride() {
checkRegistered();
if (layer == ConfigVarLayer::Override) {
overrideValue = {};
layer = ConfigVarLayer::Value;
}
}
void clearSpeedrunOverride() override {
checkRegistered();
if (layer == ConfigVarLayer::Speedrun) {
overrideValue = {};
layer = priorLayer;
}
}
/**
* \brief Get the user-persisted value, ignoring any temporary overrides.
*
* Used by Save() to write the correct value even when a speedrun override is active.
*/
[[nodiscard]] constexpr const T& getValueForSave() const noexcept {
checkRegistered();
const ConfigVarLayer effectiveLayer = (layer == ConfigVarLayer::Speedrun) ? priorLayer : layer;
return effectiveLayer == ConfigVarLayer::Default ? defaultValue : value;
}
}; };
using ActionBindConfigVar = ConfigVar<int>;
} }
#endif // DUSK_CONFIG_VAR_HPP #endif // DUSK_CONFIG_VAR_HPP
+4 -13
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@@ -1,17 +1,8 @@
#pragma once #pragma once
namespace dusk::crash_reporting { namespace dusk {
enum class Consent { void InitializeCrashReporting();
Unavailable, void ShutdownCrashReporting();
Unknown,
Given,
Revoked,
};
void initialize(); } // namespace dusk
void shutdown();
Consent get_consent();
void set_consent(bool enabled);
} // namespace dusk::crash_reporting
+1
View File
@@ -14,6 +14,7 @@ constexpr const char* SHOW_DEBUG_OVERLAY = "F3";
constexpr const char* SHOW_HEAP_VIEWER = "F4"; constexpr const char* SHOW_HEAP_VIEWER = "F4";
constexpr const char* SHOW_PLAYER_INFO = "F5"; constexpr const char* SHOW_PLAYER_INFO = "F5";
constexpr const char* SHOW_SAVE_EDITOR = "F6"; constexpr const char* SHOW_SAVE_EDITOR = "F6";
constexpr const char* SHOW_MAP_LOADER = "F7";
constexpr const char* SHOW_STATE_SHARE = "F8"; constexpr const char* SHOW_STATE_SHARE = "F8";
constexpr const char* SHOW_DEBUG_CAMERA = "F9"; constexpr const char* SHOW_DEBUG_CAMERA = "F9";
constexpr const char* SHOW_AUDIO_DEBUG = "F10"; constexpr const char* SHOW_AUDIO_DEBUG = "F10";
+5 -9
View File
@@ -1,13 +1,14 @@
#ifndef DUSK_IO_HPP #ifndef DUSK_IO_HPP
#define DUSK_IO_HPP #define DUSK_IO_HPP
#include <filesystem>
#include <vector> #include <vector>
#include <filesystem>
// I can't believe it's 2026 and neither SDL (no error codes) nor // I can't believe it's 2026 and neither SDL (no error codes) nor
// C++ (no error codes) have a file system API functional enough for me to use. // C++ (no error codes) have a file system API functional enough for me to use.
// Here you go, this one's inspired by C#. I only wrote the functions I need. // Here you go, this one's inspired by C#. I only wrote the functions I need.
namespace dusk::io { namespace dusk::io {
/** /**
@@ -82,7 +83,9 @@ public:
/** /**
* Get direct access to the underlying FILE* handle. * Get direct access to the underlying FILE* handle.
*/ */
[[nodiscard]] void* GetFileHandle() const noexcept { return file; } [[nodiscard]] void* GetFileHandle() const noexcept {
return file;
}
/** /**
* Write data to the file. * Write data to the file.
@@ -92,14 +95,7 @@ public:
FILE* ToInner(); FILE* ToInner();
}; };
/**
* Converts a std::filesystem::path to a std::string, UTF-8, without exploding on Windows.
*/
inline std::string fs_path_to_string(const std::filesystem::path& path) {
const auto u8str = path.u8string();
return {reinterpret_cast<const char*>(u8str.c_str())};
} }
} // namespace dusk::io
#endif // DUSK_IO_HPP #endif // DUSK_IO_HPP
+28 -18
View File
@@ -1,26 +1,36 @@
#ifndef DUSK_MAIN_H #ifndef DUSK_MAIN_H
#define DUSK_MAIN_H #define DUSK_MAIN_H
#include <filesystem> #if defined(__APPLE__)
#include <TargetConditionals.h>
namespace dusk {
extern bool IsRunning;
extern bool IsShuttingDown;
extern bool IsGameLaunched;
extern bool RestartRequested;
extern std::filesystem::path ConfigPath;
extern std::filesystem::path CachePath;
#if defined(__ANDROID__) || (defined(TARGET_OS_IOS) && TARGET_OS_IOS) || \
(defined(TARGET_OS_TV) && TARGET_OS_TV)
inline constexpr bool SupportsProcessRestart = false;
#else
inline constexpr bool SupportsProcessRestart = true;
#endif #endif
void RequestRestart() noexcept; #include <filesystem>
} // namespace dusk #if defined(_WIN32) || \
(defined(__APPLE__) && !TARGET_OS_IOS && !TARGET_OS_TV && !TARGET_OS_MACCATALYST) || \
(defined(__linux__) && !defined(__ANDROID__))
#define DUSK_CAN_OPEN_DATA_FOLDER 1
#else
#define DUSK_CAN_OPEN_DATA_FOLDER 0
#endif
namespace dusk {
extern bool IsRunning;
extern bool IsShuttingDown;
extern bool IsGameLaunched;
extern bool RestartRequested;
extern std::filesystem::path ConfigPath;
#if defined(__ANDROID__) || (defined(TARGET_OS_IOS) && TARGET_OS_IOS) || \
(defined(TARGET_OS_TV) && TARGET_OS_TV)
inline constexpr bool SupportsProcessRestart = false;
#else
inline constexpr bool SupportsProcessRestart = true;
#endif
void RequestRestart() noexcept;
bool OpenDataFolder();
}
#endif // DUSK_MAIN_H #endif // DUSK_MAIN_H
+1 -21
View File
@@ -1,8 +1,6 @@
#ifndef DUSK_CONFIG_H #ifndef DUSK_CONFIG_H
#define DUSK_CONFIG_H #define DUSK_CONFIG_H
#include <array>
#include "dusk/config_var.hpp" #include "dusk/config_var.hpp"
namespace dusk { namespace dusk {
@@ -117,7 +115,6 @@ struct UserSettings {
ConfigVar<bool> enableLinkDollRotation; ConfigVar<bool> enableLinkDollRotation;
ConfigVar<bool> enableAchievementToasts; ConfigVar<bool> enableAchievementToasts;
ConfigVar<bool> enableControllerToasts; ConfigVar<bool> enableControllerToasts;
ConfigVar<bool> enableDiscordPresence;
// Graphics // Graphics
ConfigVar<BloomMode> bloomMode; ConfigVar<BloomMode> bloomMode;
@@ -128,7 +125,6 @@ struct UserSettings {
ConfigVar<int> shadowResolutionMultiplier; ConfigVar<int> shadowResolutionMultiplier;
ConfigVar<bool> enableDepthOfField; ConfigVar<bool> enableDepthOfField;
ConfigVar<bool> enableMapBackground; ConfigVar<bool> enableMapBackground;
ConfigVar<bool> disableCutscenePillarboxing;
// Audio // Audio
ConfigVar<bool> noLowHpSound; ConfigVar<bool> noLowHpSound;
@@ -148,8 +144,6 @@ struct UserSettings {
ConfigVar<bool> freeCamera; ConfigVar<bool> freeCamera;
ConfigVar<bool> invertCameraXAxis; ConfigVar<bool> invertCameraXAxis;
ConfigVar<bool> invertCameraYAxis; ConfigVar<bool> invertCameraYAxis;
ConfigVar<bool> invertFirstPersonXAxis;
ConfigVar<bool> invertFirstPersonYAxis;
ConfigVar<float> freeCameraSensitivity; ConfigVar<float> freeCameraSensitivity;
ConfigVar<bool> debugFlyCam; ConfigVar<bool> debugFlyCam;
ConfigVar<bool> debugFlyCamLockEvents; ConfigVar<bool> debugFlyCamLockEvents;
@@ -158,7 +152,6 @@ struct UserSettings {
// Cheats // Cheats
ConfigVar<bool> infiniteHearts; ConfigVar<bool> infiniteHearts;
ConfigVar<bool> infiniteArrows; ConfigVar<bool> infiniteArrows;
ConfigVar<bool> infiniteSeeds;
ConfigVar<bool> infiniteBombs; ConfigVar<bool> infiniteBombs;
ConfigVar<bool> infiniteOil; ConfigVar<bool> infiniteOil;
ConfigVar<bool> infiniteOxygen; ConfigVar<bool> infiniteOxygen;
@@ -169,25 +162,19 @@ struct UserSettings {
ConfigVar<bool> alwaysGreatspin; ConfigVar<bool> alwaysGreatspin;
ConfigVar<bool> enableFastIronBoots; ConfigVar<bool> enableFastIronBoots;
ConfigVar<bool> canTransformAnywhere; ConfigVar<bool> canTransformAnywhere;
ConfigVar<bool> fastRoll;
ConfigVar<bool> fastSpinner; ConfigVar<bool> fastSpinner;
ConfigVar<bool> freeMagicArmor; ConfigVar<bool> freeMagicArmor;
ConfigVar<bool> invincibleEnemies;
// Technical // Technical
ConfigVar<bool> restoreWiiGlitches; ConfigVar<bool> restoreWiiGlitches;
// Controls // Controls
ConfigVar<bool> enableTurboKeybind; ConfigVar<bool> enableTurboKeybind;
ConfigVar<bool> enableResetKeybind;
// Tools // Tools
ConfigVar<bool> speedrunMode; ConfigVar<bool> speedrunMode;
ConfigVar<bool> liveSplitEnabled; ConfigVar<bool> liveSplitEnabled;
ConfigVar<bool> showSpeedrunRTATimer;
ConfigVar<bool> recordingMode; ConfigVar<bool> recordingMode;
ConfigVar<bool> showInputViewer;
ConfigVar<bool> showInputViewerGyro;
} game; } game;
struct { struct {
@@ -197,18 +184,11 @@ struct UserSettings {
ConfigVar<bool> skipPreLaunchUI; ConfigVar<bool> skipPreLaunchUI;
ConfigVar<bool> showPipelineCompilation; ConfigVar<bool> showPipelineCompilation;
ConfigVar<bool> wasPresetChosen; ConfigVar<bool> wasPresetChosen;
ConfigVar<bool> enableCrashReporting;
ConfigVar<bool> checkForUpdates; ConfigVar<bool> checkForUpdates;
ConfigVar<int> cardFileType; ConfigVar<int> cardFileType;
ConfigVar<bool> enableAdvancedSettings; ConfigVar<bool> enableAdvancedSettings;
} backend; } backend;
// Arrays of size 4 for 4 ports
struct {
std::array<ActionBindConfigVar, 4> firstPersonCamera;
std::array<ActionBindConfigVar, 4> callMidna;
std::array<ActionBindConfigVar, 4> openDusklightMenu;
std::array<ActionBindConfigVar, 4> turboSpeedButton;
} actionBindings;
}; };
UserSettings& getSettings(); UserSettings& getSettings();
-41
View File
@@ -1,41 +0,0 @@
#pragma once
#include <aurora/aurora.h>
namespace dusk {
struct SpeedrunInfo {
void startRun() {
m_isRunStarted = true;
m_startTimestamp = OSGetTime();
}
void stopRun() {
m_isRunStarted = false;
m_endTimestamp = OSGetTime() - m_startTimestamp;
}
void reset() {
m_isRunStarted = false;
m_startTimestamp = 0;
m_endTimestamp = 0;
m_isPauseIGT = false;
m_loadStartTimestamp = 0;
m_totalLoadTime = 0;
m_igtTimer = 0;
}
bool m_isRunStarted = false;
OSTime m_startTimestamp = 0;
OSTime m_endTimestamp = 0;
bool m_isPauseIGT = false;
OSTime m_loadStartTimestamp = 0;
OSTime m_totalLoadTime = 0;
OSTime m_igtTimer = 0;
};
extern SpeedrunInfo m_speedrunInfo;
void resetForSpeedrunMode();
} // namespace dusk
-7
View File
@@ -4,10 +4,6 @@
#include <cmath> #include <cmath>
#include "os_report.h" #include "os_report.h"
#if TARGET_PC
#include "dusk/action_bindings.h"
#endif
u32 JUTGamePad::CRumble::sChannelMask[4] = { u32 JUTGamePad::CRumble::sChannelMask[4] = {
PAD_CHAN0_BIT, PAD_CHAN0_BIT,
PAD_CHAN1_BIT, PAD_CHAN1_BIT,
@@ -89,9 +85,6 @@ u32 JUTGamePad::sRumbleSupported;
u32 JUTGamePad::read() { u32 JUTGamePad::read() {
sRumbleSupported = PADRead(mPadStatus); sRumbleSupported = PADRead(mPadStatus);
#if TARGET_PC
dusk::updateActionBindings();
#endif
switch (sClampMode) { switch (sClampMode) {
case EClampStick: case EClampStick:
+1 -1
View File
@@ -1,6 +1,6 @@
# Android Shell # Android Shell
This directory contains a minimal SDLActivity-based Android app wrapper for Dusklight. This directory contains a minimal SDLActivity-based Android app wrapper for Dusk.
## Prerequisites ## Prerequisites
+1 -1
View File
@@ -3,7 +3,7 @@ plugins {
} }
def duskRepoDir = rootProject.projectDir.parentFile.parentFile def duskRepoDir = rootProject.projectDir.parentFile.parentFile
def duskGeneratedAssetsDir = layout.buildDirectory.dir('generated/assets/dusklight').get().asFile def duskGeneratedAssetsDir = layout.buildDirectory.dir('generated/assets/dusk').get().asFile
def syncDuskAssets = tasks.register('syncDuskAssets', Sync) { def syncDuskAssets = tasks.register('syncDuskAssets', Sync) {
from(new File(duskRepoDir, 'res')) { from(new File(duskRepoDir, 'res')) {
into 'res' into 'res'
@@ -1,16 +1,12 @@
package dev.twilitrealm.dusk; package dev.twilitrealm.dusk;
import android.app.ActionBar; import android.app.ActionBar;
import android.app.Activity;
import android.content.ActivityNotFoundException;
import android.content.ClipData; import android.content.ClipData;
import android.content.Intent; import android.content.Intent;
import android.database.Cursor; import android.database.Cursor;
import android.net.Uri; import android.net.Uri;
import android.os.Build; import android.os.Build;
import android.os.Bundle; import android.os.Bundle;
import android.os.Environment;
import android.provider.DocumentsContract;
import android.provider.OpenableColumns; import android.provider.OpenableColumns;
import android.util.Log; import android.util.Log;
import android.view.View; import android.view.View;
@@ -26,13 +22,6 @@ import java.util.List;
public class DuskActivity extends SDLActivity { public class DuskActivity extends SDLActivity {
private static final String TAG = "DuskActivity"; private static final String TAG = "DuskActivity";
private static final int FOLDER_DIALOG_REQUEST_CODE = 0x4455;
private static final String EXTERNAL_STORAGE_AUTHORITY =
"com.android.externalstorage.documents";
private long folderDialogUserdata = 0;
private static native void nativeFolderDialogResult(long userdata, String path, String error);
private static String[] splitArgs(String raw) { private static String[] splitArgs(String raw) {
List<String> out = new ArrayList<>(); List<String> out = new ArrayList<>();
@@ -158,154 +147,9 @@ public class DuskActivity extends SDLActivity {
if (resultCode == RESULT_OK) { if (resultCode == RESULT_OK) {
persistUriPermissions(data); persistUriPermissions(data);
} }
if (requestCode == FOLDER_DIALOG_REQUEST_CODE) {
finishFolderDialog(resultCode, data);
return;
}
super.onActivityResult(requestCode, resultCode, data); super.onActivityResult(requestCode, resultCode, data);
} }
public boolean showFolderDialog(long userdata) {
if (userdata == 0 || folderDialogUserdata != 0) {
return false;
}
folderDialogUserdata = userdata;
runOnUiThread(() -> {
Intent intent = new Intent(Intent.ACTION_OPEN_DOCUMENT_TREE);
intent.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION |
Intent.FLAG_GRANT_WRITE_URI_PERMISSION |
Intent.FLAG_GRANT_PERSISTABLE_URI_PERMISSION |
Intent.FLAG_GRANT_PREFIX_URI_PERMISSION);
try {
startActivityForResult(intent, FOLDER_DIALOG_REQUEST_CODE);
} catch (ActivityNotFoundException e) {
Log.w(TAG, "Unable to open folder dialog.", e);
finishFolderDialog(Activity.RESULT_CANCELED, null);
}
});
return true;
}
private void finishFolderDialog(int resultCode, Intent data) {
long userdata = folderDialogUserdata;
folderDialogUserdata = 0;
if (userdata == 0) {
return;
}
if (resultCode == RESULT_OK && data != null && data.getData() != null) {
String path = getRealPathForUri(data.getData());
if (path != null && !path.isEmpty()) {
nativeFolderDialogResult(userdata, path, null);
} else {
nativeFolderDialogResult(
userdata, null, "Selected folder is not available as a filesystem path");
}
return;
}
nativeFolderDialogResult(userdata, null, null);
}
private String getRealPathForUri(Uri uri) {
if (uri == null) {
return null;
}
String scheme = uri.getScheme();
if ("file".equals(scheme)) {
return uri.getPath();
}
if (!"content".equals(scheme) ||
!EXTERNAL_STORAGE_AUTHORITY.equals(uri.getAuthority()) ||
Build.VERSION.SDK_INT < Build.VERSION_CODES.KITKAT)
{
return null;
}
try {
return getExternalStoragePathForDocumentId(getExternalStorageDocumentId(uri));
} catch (IllegalArgumentException e) {
Log.w(TAG, "Unable to resolve URI: " + uri, e);
return null;
}
}
private static String getExternalStorageDocumentId(Uri uri) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP && isTreeDocumentUri(uri)) {
return DocumentsContract.getTreeDocumentId(uri);
}
return DocumentsContract.getDocumentId(uri);
}
private static boolean isTreeDocumentUri(Uri uri) {
List<String> segments = uri.getPathSegments();
return segments.size() >= 2 && "tree".equals(segments.get(0));
}
private String getExternalStoragePathForDocumentId(String documentId) {
if (documentId == null || documentId.isEmpty()) {
return null;
}
if (documentId.startsWith("raw:")) {
return documentId.substring("raw:".length());
}
String[] parts = documentId.split(":", 2);
String volumeId = parts[0];
String relativePath = parts.length > 1 ? parts[1] : "";
File root = getExternalStorageRoot(volumeId);
if (root == null) {
return null;
}
return relativePath.isEmpty()
? root.getAbsolutePath()
: new File(root, relativePath).getAbsolutePath();
}
private File getExternalStorageRoot(String volumeId) {
if ("primary".equalsIgnoreCase(volumeId)) {
return Environment.getExternalStorageDirectory();
}
if ("home".equalsIgnoreCase(volumeId)) {
return new File(
Environment.getExternalStorageDirectory(), Environment.DIRECTORY_DOCUMENTS);
}
File[] externalFilesDirs = getExternalFilesDirs(null);
if (externalFilesDirs != null) {
for (File externalFilesDir : externalFilesDirs) {
File root = getStorageRootForExternalFilesDir(externalFilesDir);
if (root != null && volumeId.equalsIgnoreCase(root.getName())) {
return root;
}
}
}
File fallback = new File("/storage", volumeId);
return fallback.exists() ? fallback : null;
}
private File getStorageRootForExternalFilesDir(File externalFilesDir) {
if (externalFilesDir == null) {
return null;
}
String path = externalFilesDir.getAbsolutePath();
int androidDir = path.indexOf("/Android/");
if (androidDir <= 0) {
return null;
}
return new File(path.substring(0, androidDir));
}
private void persistUriPermissions(Intent data) { private void persistUriPermissions(Intent data) {
if (data == null) { if (data == null) {
return; return;
@@ -14,22 +14,15 @@ import android.provider.DocumentsContract.Root;
import android.provider.DocumentsProvider; import android.provider.DocumentsProvider;
import android.webkit.MimeTypeMap; import android.webkit.MimeTypeMap;
import org.json.JSONException;
import org.json.JSONObject;
import java.io.ByteArrayOutputStream;
import java.io.File; import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException; import java.io.FileNotFoundException;
import java.io.IOException; import java.io.IOException;
import java.nio.charset.StandardCharsets;
public class DuskDocumentsProvider extends DocumentsProvider { public class DuskDocumentsProvider extends DocumentsProvider {
public static final String AUTHORITY = "dev.twilitrealm.dusk.documents"; public static final String AUTHORITY = "dev.twilitrealm.dusk.documents";
private static final String ROOT_ID = "dusk"; private static final String ROOT_ID = "dusk";
private static final String ROOT_DOCUMENT_ID = "root"; private static final String ROOT_DOCUMENT_ID = "root";
private static final String LOCATION_DESCRIPTOR_NAME = "data_location.json";
private static final String DIRECTORY_MIME_TYPE = Document.MIME_TYPE_DIR; private static final String DIRECTORY_MIME_TYPE = Document.MIME_TYPE_DIR;
private static final String[] DEFAULT_ROOT_PROJECTION = new String[] { private static final String[] DEFAULT_ROOT_PROJECTION = new String[] {
@@ -53,19 +46,13 @@ public class DuskDocumentsProvider extends DocumentsProvider {
@Override @Override
public boolean onCreate() { public boolean onCreate() {
if (!isCustomDataPathEnabled()) { ensureUserDirectories();
ensureUserDirectories();
}
return true; return true;
} }
@Override @Override
public Cursor queryRoots(String[] projection) throws FileNotFoundException { public Cursor queryRoots(String[] projection) throws FileNotFoundException {
final MatrixCursor result = new MatrixCursor(resolveRootProjection(projection)); final MatrixCursor result = new MatrixCursor(resolveRootProjection(projection));
if (isCustomDataPathEnabled()) {
return result;
}
final File root = getRootDirectory(); final File root = getRootDirectory();
final MatrixCursor.RowBuilder row = result.newRow(); final MatrixCursor.RowBuilder row = result.newRow();
@@ -235,14 +222,9 @@ public class DuskDocumentsProvider extends DocumentsProvider {
} }
private File getRootDirectory() throws FileNotFoundException { private File getRootDirectory() throws FileNotFoundException {
if (isCustomDataPathEnabled()) {
throw new FileNotFoundException(
"Dusk DocumentsProvider is disabled while a custom data path is configured");
}
final File root = getContext().getFilesDir(); final File root = getContext().getFilesDir();
if (root == null) { if (root == null) {
throw new FileNotFoundException("Dusklight files directory is unavailable"); throw new FileNotFoundException("Dusk files directory is unavailable");
} }
return root; return root;
} }
@@ -259,7 +241,7 @@ public class DuskDocumentsProvider extends DocumentsProvider {
final String relativePath = documentId.substring(ROOT_DOCUMENT_ID.length() + 1); final String relativePath = documentId.substring(ROOT_DOCUMENT_ID.length() + 1);
final File file = new File(root, relativePath); final File file = new File(root, relativePath);
if (!isInside(root, file)) { if (!isInside(root, file)) {
throw new FileNotFoundException("Document escapes Dusklight files directory: " + documentId); throw new FileNotFoundException("Document escapes Dusk files directory: " + documentId);
} }
if (!file.exists()) { if (!file.exists()) {
throw new FileNotFoundException("Document does not exist: " + documentId); throw new FileNotFoundException("Document does not exist: " + documentId);
@@ -273,7 +255,7 @@ public class DuskDocumentsProvider extends DocumentsProvider {
return ROOT_DOCUMENT_ID; return ROOT_DOCUMENT_ID;
} }
if (!isInside(root, file)) { if (!isInside(root, file)) {
throw new FileNotFoundException("File escapes Dusklight files directory: " + file); throw new FileNotFoundException("File escapes Dusk files directory: " + file);
} }
final String rootPath = canonicalPath(root); final String rootPath = canonicalPath(root);
@@ -291,42 +273,6 @@ public class DuskDocumentsProvider extends DocumentsProvider {
new File(root, "EUR/Card A").mkdirs(); new File(root, "EUR/Card A").mkdirs();
} }
private boolean isCustomDataPathEnabled() {
if (getContext() == null) {
return false;
}
final File filesDir = getContext().getFilesDir();
if (filesDir == null) {
return false;
}
final File descriptor = new File(filesDir, LOCATION_DESCRIPTOR_NAME);
if (!descriptor.isFile()) {
return false;
}
try {
final JSONObject json = new JSONObject(readText(descriptor));
return "custom".equals(json.optString("mode", "default"));
} catch (IOException | JSONException e) {
return false;
}
}
private static String readText(File file) throws IOException {
try (FileInputStream input = new FileInputStream(file);
ByteArrayOutputStream output = new ByteArrayOutputStream())
{
byte[] buffer = new byte[4096];
int bytesRead;
while ((bytesRead = input.read(buffer)) != -1) {
output.write(buffer, 0, bytesRead);
}
return output.toString(StandardCharsets.UTF_8.name());
}
}
private static String[] resolveRootProjection(String[] projection) { private static String[] resolveRootProjection(String[] projection) {
return projection != null ? projection : DEFAULT_ROOT_PROJECTION; return projection != null ? projection : DEFAULT_ROOT_PROJECTION;
} }
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<resources> <resources>
<string name="app_name">Dusklight</string> <string name="app_name">Dusk</string>
<string name="documents_provider_root_name">Dusklight Data</string> <string name="documents_provider_root_name">Dusk Data</string>
<string name="documents_provider_summary">Saves, texture packs, settings, and logs</string> <string name="documents_provider_summary">Saves, texture packs, settings, and logs</string>
</resources> </resources>
Vendored Executable → Regular
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+1 -1
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@@ -14,5 +14,5 @@ dependencyResolutionManagement {
} }
} }
rootProject.name = "dusklight-android" rootProject.name = "dusk-android"
include ':app' include ':app'

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+9
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@@ -0,0 +1,9 @@
[Desktop Entry]
Name=Dusk
GenericName=Dusk
Comment=The Legend of Zelda: Twilight Princess
Exec=dusk
Icon=dusk
Terminal=false
Type=Application
Categories=Game;
-9
View File
@@ -1,9 +0,0 @@
[Desktop Entry]
Name=Dusklight
GenericName=Dusklight
Comment=PC port of a classic adventure game
Exec=dusklight
Icon=dusklight
Terminal=false
Type=Application
Categories=Game;
-2
View File
@@ -83,7 +83,5 @@
<true/> <true/>
<key>LSSupportsOpeningDocumentsInPlace</key> <key>LSSupportsOpeningDocumentsInPlace</key>
<true/> <true/>
<key>LSSupportsGameMode</key>
<true/>
</dict> </dict>
</plist> </plist>
+1 -3
View File
@@ -13,7 +13,7 @@
<key>CFBundleExecutable</key> <key>CFBundleExecutable</key>
<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string> <string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
<key>CFBundleIconFile</key> <key>CFBundleIconFile</key>
<string>Dusklight</string> <string>Dusk</string>
<key>CFBundleIconName</key> <key>CFBundleIconName</key>
<string>Dusk</string> <string>Dusk</string>
<key>CFBundleIdentifier</key> <key>CFBundleIdentifier</key>
@@ -28,7 +28,5 @@
<string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string> <string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
<key>NSHighResolutionCapable</key> <key>NSHighResolutionCapable</key>
<true/> <true/>
<key>LSSupportsGameMode</key>
<true/>
</dict> </dict>
</plist> </plist>
-2
View File
@@ -45,7 +45,5 @@
<string>LaunchScreen</string> <string>LaunchScreen</string>
<key>UIUserInterfaceStyle</key> <key>UIUserInterfaceStyle</key>
<string>Automatic</string> <string>Automatic</string>
<key>LSSupportsGameMode</key>
<true />
</dict> </dict>
</plist> </plist>
@@ -24,9 +24,9 @@ BEGIN
VALUE "CompanyName", "@DUSK_COMPANY_NAME@\0" VALUE "CompanyName", "@DUSK_COMPANY_NAME@\0"
VALUE "FileDescription", "@DUSK_FILE_DESCRIPTION@\0" VALUE "FileDescription", "@DUSK_FILE_DESCRIPTION@\0"
VALUE "FileVersion", "@DUSK_VERSION_STRING@\0" VALUE "FileVersion", "@DUSK_VERSION_STRING@\0"
VALUE "InternalName", "dusklight\0" VALUE "InternalName", "dusk\0"
VALUE "LegalCopyright", "@DUSK_COPYRIGHT@\0" VALUE "LegalCopyright", "@DUSK_COPYRIGHT@\0"
VALUE "OriginalFilename", "dusklight.exe\0" VALUE "OriginalFilename", "dusk.exe\0"
VALUE "ProductName", "@DUSK_PRODUCT_NAME@\0" VALUE "ProductName", "@DUSK_PRODUCT_NAME@\0"
VALUE "ProductVersion", "@DUSK_VERSION_STRING@\0" VALUE "ProductVersion", "@DUSK_VERSION_STRING@\0"
END END
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-31
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@@ -201,37 +201,6 @@ fps {
white-space: nowrap; white-space: nowrap;
} }
speedrun-timer {
display: none;
position: absolute;
bottom: 0;
right: 0;
z-index: 99;
background-color: rgba(0, 0, 0, 65%);
padding: 2dp 4dp;
pointer-events: none;
font-family: "Noto Mono";
font-size: 16dp;
color: #ffffff;
white-space: nowrap;
}
speedrun-timer[open] {
display: block;
}
speedrun-rta {
display: none;
}
speedrun-rta[open] {
display: block;
}
speedrun-igt {
display: block;
}
fps[open] { fps[open] {
display: block; display: block;
} }
+9 -8
View File
@@ -65,10 +65,10 @@ menu {
right: auto; right: auto;
top: 50%; top: 50%;
transform: translateY(-50%); transform: translateY(-50%);
/* Scale based on a reference screen width, 856/1216 */ /* Scale based on a reference screen width, 428/1216 */
width: 70.394736vw; width: 35.230264vw;
min-width: 428dp; min-width: 428dp;
max-width: 50vw; max-width: 856dp;
height: auto; height: auto;
display: flex; display: flex;
flex-direction: column; flex-direction: column;
@@ -83,8 +83,9 @@ body.mirrored menu {
hero { hero {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
justify-content: center;
align-items: flex-start; align-items: flex-start;
gap: 4dp; gap: 8dp;
} }
body.mirrored hero { body.mirrored hero {
@@ -95,19 +96,19 @@ hero img {
width: 100%; width: 100%;
} }
eyebrow { .eyebrow {
font-family: "Alegreya SC"; font-family: "Alegreya SC";
font-size: 32dp; font-size: 32dp;
} }
@media (min-width: 1216dp) { @media (min-width: 1216dp) {
eyebrow { .eyebrow {
/* Same logic as .menu, 32/1216 */ /* Same logic as .menu, 32/1216 */
font-size: 2.631579vw; font-size: 2.631579vw;
} }
} }
eyebrow span { .eyebrow span {
font-weight: bold; font-weight: bold;
} }
@@ -436,7 +437,7 @@ body.animate-in .intro-item {
decorator: horizontal-gradient(#FEE685FF #FEE68500); decorator: horizontal-gradient(#FEE685FF #FEE68500);
} }
eyebrow { .eyebrow {
display: none; display: none;
} }
-11
View File
@@ -105,12 +105,6 @@ window content pane:last-of-type > div {
line-height: 1.625; line-height: 1.625;
} }
.data-folder-current {
display: block;
font-size: 16dp;
color: rgba(224, 219, 200, 65%);
}
window content pane > spacer { window content pane > spacer {
display: block; display: block;
/* Completes the 24dp bottom inset after the pane's 8dp gap. */ /* Completes the 24dp bottom inset after the pane's 8dp gap. */
@@ -205,11 +199,6 @@ button:not(:disabled):active {
box-shadow: #C2A42D 0 0 0 2dp; box-shadow: #C2A42D 0 0 0 2dp;
} }
button:disabled {
opacity: 0.35;
cursor: default;
}
button.modal-btn { button.modal-btn {
flex: 1 1 0; flex: 1 1 0;
text-align: center; text-align: center;
+27 -75
View File
@@ -51,13 +51,10 @@
#include "d/actor/d_a_ni.h" #include "d/actor/d_a_ni.h"
#include "d/d_s_play.h" #include "d/d_s_play.h"
#if TARGET_PC
#include "dusk/action_bindings.h"
#include "dusk/frame_interpolation.h" #include "dusk/frame_interpolation.h"
#include "dusk/settings.h" #include "dusk/settings.h"
#include "res/Object/Alink.h" #include "res/Object/Alink.h"
#include <cstring> #include <cstring>
#endif
static int daAlink_Create(fopAc_ac_c* i_this); static int daAlink_Create(fopAc_ac_c* i_this);
static int daAlink_Delete(daAlink_c* i_this); static int daAlink_Delete(daAlink_c* i_this);
@@ -4552,7 +4549,7 @@ void daAlink_c::playerInit() {
PLAYER_CREATE_ANM_HEAP(mFaceBtkHeap, daPy_anmHeap_c::HEAP_TYPE_2, "daAlink_c::mFaceBtkHeap"); PLAYER_CREATE_ANM_HEAP(mFaceBtkHeap, daPy_anmHeap_c::HEAP_TYPE_2, "daAlink_c::mFaceBtkHeap");
PLAYER_CREATE_ANM_HEAP(mFaceBckHeap, daPy_anmHeap_c::HEAP_TYPE_3, "daAlink_c::mFaceBckHeap"); PLAYER_CREATE_ANM_HEAP(mFaceBckHeap, daPy_anmHeap_c::HEAP_TYPE_3, "daAlink_c::mFaceBckHeap");
for (i = 0; i < SELECT_ITEM_NUM; i++) { for (i = 0; i < 2; i++) {
mItemHeap[i].setBufferSize(0x13200); mItemHeap[i].setBufferSize(0x13200);
PLAYER_CREATE_ANM_HEAP_F(mItemHeap[i], daPy_anmHeap_c::HEAP_TYPE_4, "daAlink_c::mItemHeap[%d]", i); PLAYER_CREATE_ANM_HEAP_F(mItemHeap[i], daPy_anmHeap_c::HEAP_TYPE_4, "daAlink_c::mItemHeap[%d]", i);
} }
@@ -9366,12 +9363,6 @@ BOOL daAlink_c::spActionTrigger() {
} }
BOOL daAlink_c::midnaTalkTrigger() const { BOOL daAlink_c::midnaTalkTrigger() const {
#if TARGET_PC
// If we have a custom bind for Midna, check that instead
if (dusk::isActionBound(dusk::ActionBinds::CALL_MIDNA, 0)) {
return dusk::getActionBindTrig(dusk::ActionBinds::CALL_MIDNA, 0);
}
#endif
return mItemTrigger & BTN_Z; return mItemTrigger & BTN_Z;
} }
@@ -9494,7 +9485,7 @@ void daAlink_c::setStickData() {
if (mDoCPd_c::getTrigY(PAD_1)) { if (mDoCPd_c::getTrigY(PAD_1)) {
mItemTrigger |= (daAlink_ITEM_BTN)BTN_Y; mItemTrigger |= (daAlink_ITEM_BTN)BTN_Y;
} }
if (mDoCPd_c::getTrigZ(PAD_1) && !mDoCPd_c::getHoldR(PAD_1)) { if (mDoCPd_c::getTrigZ(PAD_1)) {
mItemTrigger |= (daAlink_ITEM_BTN)BTN_Z; mItemTrigger |= (daAlink_ITEM_BTN)BTN_Z;
} }
if (mDoCPd_c::getTrigL(PAD_1)) { if (mDoCPd_c::getTrigL(PAD_1)) {
@@ -11297,8 +11288,8 @@ BOOL daAlink_c::checkUpperItemActionFly() {
void daAlink_c::checkItemButtonChange() { void daAlink_c::checkItemButtonChange() {
if (mProcID != PROC_CANOE_PADDLE_PUT && mEquipItem != dItemNo_NONE_e && !checkEquipAnime()) { if (mProcID != PROC_CANOE_PADDLE_PUT && mEquipItem != dItemNo_NONE_e && !checkEquipAnime()) {
u8 temp_r0; u8 temp_r0;
for (u8 i = 0; i < SELECT_ITEM_NUM; i++) { for (u8 i = 0; i < 2; i++) {
temp_r0 = (i + 1) % SELECT_ITEM_NUM; temp_r0 = (i + 1) % 2;
if (mEquipItem == dComIfGp_getSelectItem(i) && if (mEquipItem == dComIfGp_getSelectItem(i) &&
(mEquipItem != dComIfGp_getSelectItem(temp_r0) || mSelectItemId != temp_r0)) (mEquipItem != dComIfGp_getSelectItem(temp_r0) || mSelectItemId != temp_r0))
{ {
@@ -11468,8 +11459,8 @@ int daAlink_c::orderTalk(int i_checkZTalk) {
} }
if (!checkWolf() && checkRequestTalkActor(mAttList2, field_0x27f8)) { if (!checkWolf() && checkRequestTalkActor(mAttList2, field_0x27f8)) {
for (int i = 0; i < 3; i++) { for (int i = 0; i < 2; i++) {
// check if pressed X or Y or Z and if item on button is a trade item // check if pressed X or Y and if item on button is a trade item
if (checkTradeItem(dComIfGp_getSelectItem(i)) && itemTriggerCheck(1 << i)) { if (checkTradeItem(dComIfGp_getSelectItem(i)) && itemTriggerCheck(1 << i)) {
fopAcM_orderTalkItemBtnEvent(itemTalkType[i], this, field_0x27f8, 0, 0); fopAcM_orderTalkItemBtnEvent(itemTalkType[i], this, field_0x27f8, 0, 0);
return 1; return 1;
@@ -12107,7 +12098,7 @@ void daAlink_c::allUnequip(BOOL param_0) {
if (checkNoResetFlg2(FLG2_UNK_1) && param_0 && !checkCanoeRide() && if (checkNoResetFlg2(FLG2_UNK_1) && param_0 && !checkCanoeRide() &&
mEquipItem != dItemNo_KANTERA_e) mEquipItem != dItemNo_KANTERA_e)
{ {
for (u8 i = 0; i < SELECT_ITEM_NUM; i++) { for (u8 i = 0; i < 2; i++) {
if (dComIfGp_getSelectItem(i) == dItemNo_KANTERA_e) { if (dComIfGp_getSelectItem(i) == dItemNo_KANTERA_e) {
mSelectItemId = i; mSelectItemId = i;
} }
@@ -12159,7 +12150,7 @@ BOOL daAlink_c::checkItemChangeFromButton() {
itemEquip(0x105); itemEquip(0x105);
} else { } else {
u8 i; u8 i;
for (i = 0; i < SELECT_ITEM_NUM; i++) { for (i = 0; i < 2; i++) {
int proc_type = checkNewItemChange(i); int proc_type = checkNewItemChange(i);
if (proc_type != 0 && itemTriggerCheck(1 << i)) { if (proc_type != 0 && itemTriggerCheck(1 << i)) {
BOOL var_r27 = changeItemTriggerKeepProc(i, proc_type); BOOL var_r27 = changeItemTriggerKeepProc(i, proc_type);
@@ -12180,7 +12171,7 @@ BOOL daAlink_c::checkItemChangeFromButton() {
} else if (mEquipItem == dItemNo_NONE_e && mThrowBoomerangAcKeep.getActor() == NULL && } else if (mEquipItem == dItemNo_NONE_e && mThrowBoomerangAcKeep.getActor() == NULL &&
!checkCanoeRide() && checkNoUpperAnime() && checkNoResetFlg2(FLG2_UNK_1)) !checkCanoeRide() && checkNoUpperAnime() && checkNoResetFlg2(FLG2_UNK_1))
{ {
for (i = 0; i < SELECT_ITEM_NUM; i++) { for (i = 0; i < 2; i++) {
if (dComIfGp_getSelectItem(i) == dItemNo_KANTERA_e) { if (dComIfGp_getSelectItem(i) == dItemNo_KANTERA_e) {
mSelectItemId = i; mSelectItemId = i;
} }
@@ -12192,7 +12183,7 @@ BOOL daAlink_c::checkItemChangeFromButton() {
mEquipItem != 0x102 && (!checkCanoeRide() || !checkFisingRodLure())) mEquipItem != 0x102 && (!checkCanoeRide() || !checkFisingRodLure()))
{ {
if (!checkEventRun() || strcmp(dComIfGp_getEventManager().getRunEventName(), "ANGER") != 0) { if (!checkEventRun() || strcmp(dComIfGp_getEventManager().getRunEventName(), "ANGER") != 0) {
if (strcmp(dComIfGp_getEventManager().getRunEventName(), "ANGER2") != 0 && checkItemSetButton(mEquipItem) == 3) { if (strcmp(dComIfGp_getEventManager().getRunEventName(), "ANGER2") != 0 && checkItemSetButton(mEquipItem) == 2) {
allUnequip(1); allUnequip(1);
} }
} }
@@ -14386,7 +14377,7 @@ BOOL daAlink_c::checkGroupItem(int i_itemNo, int i_selItem) const {
} }
int daAlink_c::checkSetItemTrigger(int i_itemNo) { int daAlink_c::checkSetItemTrigger(int i_itemNo) {
for (u8 i = 0; i < SELECT_ITEM_NUM; i++) { for (u8 i = 0; i < 2; i++) {
if (checkGroupItem(i_itemNo, dComIfGp_getSelectItem(i)) && itemTriggerCheck(1 << i)) { if (checkGroupItem(i_itemNo, dComIfGp_getSelectItem(i)) && itemTriggerCheck(1 << i)) {
if (i_itemNo != dItemNo_HVY_BOOTS_e) { if (i_itemNo != dItemNo_HVY_BOOTS_e) {
mSelectItemId = i; mSelectItemId = i;
@@ -14399,13 +14390,13 @@ int daAlink_c::checkSetItemTrigger(int i_itemNo) {
} }
int daAlink_c::checkItemSetButton(int i_itemNo) { int daAlink_c::checkItemSetButton(int i_itemNo) {
for (u8 i = 0; i < SELECT_ITEM_NUM; i++) { for (u8 i = 0; i < 2; i++) {
if (checkGroupItem(i_itemNo, dComIfGp_getSelectItem(i))) { if (checkGroupItem(i_itemNo, dComIfGp_getSelectItem(i))) {
return i; return i;
} }
} }
return 3; return 2;
} }
bool daAlink_c::checkField() { bool daAlink_c::checkField() {
@@ -14605,7 +14596,7 @@ int daAlink_c::checkNewItemChange(u8 i_selItemIdx) {
return ITEM_PROC_BOTTLE_DRINK; return ITEM_PROC_BOTTLE_DRINK;
} }
if (checkOilBottleItem(sel_item) && checkItemSetButton(dItemNo_KANTERA_e) != 3) { if (checkOilBottleItem(sel_item) && checkItemSetButton(dItemNo_KANTERA_e) != 2) {
return ITEM_PROC_KANDELAAR_POUR; return ITEM_PROC_KANDELAAR_POUR;
} }
} else if (sel_item == dItemNo_HVY_BOOTS_e) { } else if (sel_item == dItemNo_HVY_BOOTS_e) {
@@ -14650,7 +14641,7 @@ int daAlink_c::checkNewItemChange(u8 i_selItemIdx) {
return ITEM_PROC_SPINNER_READY; return ITEM_PROC_SPINNER_READY;
} else if (checkDungeonWarpItem(sel_item)) { } else if (checkDungeonWarpItem(sel_item)) {
return ITEM_PROC_DUNGEON_WARP_READY; return ITEM_PROC_DUNGEON_WARP_READY;
} else if (checkItemSetButton(0x108) != 3 && } else if (checkItemSetButton(0x108) != 2 &&
(sel_item == dItemNo_WORM_e || sel_item == dItemNo_BEE_CHILD_e)) (sel_item == dItemNo_WORM_e || sel_item == dItemNo_BEE_CHILD_e))
{ {
int itemNo = dComIfGp_getSelectItem(checkItemSetButton(0x108)); int itemNo = dComIfGp_getSelectItem(checkItemSetButton(0x108));
@@ -14674,7 +14665,7 @@ int daAlink_c::checkNewItemChange(u8 i_selItemIdx) {
return ITEM_PROC_NOT_USE_ITEM; return ITEM_PROC_NOT_USE_ITEM;
} else if (sel_item == dItemNo_HORSE_FLUTE_e) { } else if (sel_item == dItemNo_HORSE_FLUTE_e) {
return ITEM_PROC_GRASS_WHISTLE; return ITEM_PROC_GRASS_WHISTLE;
} else if (checkOilBottleItem(sel_item) && checkItemSetButton(0x48) != 3) { } else if (checkOilBottleItem(sel_item) && checkItemSetButton(0x48) != 2) {
return ITEM_PROC_KANDELAAR_POUR; return ITEM_PROC_KANDELAAR_POUR;
} else if (sel_item == dItemNo_HAWK_EYE_e) { } else if (sel_item == dItemNo_HAWK_EYE_e) {
if (acceptSubjectModeChange()) { if (acceptSubjectModeChange()) {
@@ -16123,9 +16114,6 @@ int daAlink_c::procSlideLand() {
int daAlink_c::procFrontRollInit() { int daAlink_c::procFrontRollInit() {
BOOL is_guard_anime = checkUpperGuardAnime(); BOOL is_guard_anime = checkUpperGuardAnime();
#ifdef TARGET_PC
const f32 fastRollMultiplier = dusk::getSettings().game.fastRoll ? 2.0f : 1.0f;
#endif
if (mProcID == PROC_FRONT_ROLL && mDemo.getDemoMode() == daPy_demo_c::DEMO_FRONT_ROLL_e) { if (mProcID == PROC_FRONT_ROLL && mDemo.getDemoMode() == daPy_demo_c::DEMO_FRONT_ROLL_e) {
return 0; return 0;
@@ -16141,16 +16129,10 @@ int daAlink_c::procFrontRollInit() {
roll_anm_speed = mpHIO->mFrontRoll.m.mRollAnm.mStartFrame; roll_anm_speed = mpHIO->mFrontRoll.m.mRollAnm.mStartFrame;
} }
setSingleAnime(ANM_FRONT_ROLL, setSingleAnime(ANM_FRONT_ROLL, mpHIO->mFrontRoll.m.mRollAnm.mSpeed, roll_anm_speed,
#ifdef TARGET_PC
mpHIO->mFrontRoll.m.mRollAnm.mSpeed * fastRollMultiplier,
#else
mpHIO->mFrontRoll.m.mRollAnm.mSpeed,
#endif
roll_anm_speed,
mpHIO->mFrontRoll.m.mRollAnm.mEndFrame, mpHIO->mFrontRoll.m.mRollAnm.mEndFrame,
mpHIO->mFrontRoll.m.mRollAnm.mInterpolation); mpHIO->mFrontRoll.m.mRollAnm.mInterpolation);
mNormalSpeed = speedF * mpHIO->mFrontRoll.m.mSpeedRate + mpHIO->mFrontRoll.m.mInitSpeed; mNormalSpeed = speedF * mpHIO->mFrontRoll.m.mSpeedRate + mpHIO->mFrontRoll.m.mInitSpeed;
f32 max_speed = mpHIO->mFrontRoll.m.mInitSpeed + mpHIO->mMove.m.mMaxSpeed * mpHIO->mFrontRoll.m.mSpeedRate; f32 max_speed = mpHIO->mFrontRoll.m.mInitSpeed + mpHIO->mMove.m.mMaxSpeed * mpHIO->mFrontRoll.m.mSpeedRate;
@@ -16163,20 +16145,11 @@ int daAlink_c::procFrontRollInit() {
} }
if (checkNoResetFlg0(FLG0_WATER_IN_MOVE)) { if (checkNoResetFlg0(FLG0_WATER_IN_MOVE)) {
#if TARGET_PC mNormalSpeed *= mpHIO->mItem.mIronBoots.m.mWaterVelocityX;
if (!(dusk::getSettings().game.enableFastIronBoots))
#endif
{
mNormalSpeed *= mpHIO->mItem.mIronBoots.m.mWaterVelocityX;
}
} else if (checkHeavyStateOn(TRUE, TRUE)) { } else if (checkHeavyStateOn(TRUE, TRUE)) {
mNormalSpeed *= mHeavySpeedMultiplier; mNormalSpeed *= mHeavySpeedMultiplier;
} }
#ifdef TARGET_PC
mNormalSpeed *= fastRollMultiplier;
#endif
current.angle.y = shape_angle.y; current.angle.y = shape_angle.y;
voiceStart(Z2SE_AL_V_BACKTEN); voiceStart(Z2SE_AL_V_BACKTEN);
mProcVar2.field_0x300c = 0; mProcVar2.field_0x300c = 0;
@@ -16307,13 +16280,8 @@ int daAlink_c::procFrontRollCrashInit() {
speed.y = mpHIO->mFrontRoll.m.mCrashSpeedV; speed.y = mpHIO->mFrontRoll.m.mCrashSpeedV;
if (checkNoResetFlg0(FLG0_WATER_IN_MOVE)) { if (checkNoResetFlg0(FLG0_WATER_IN_MOVE)) {
#if TARGET_PC mNormalSpeed *= mpHIO->mItem.mIronBoots.m.mWaterVelocityX;
if (!(dusk::getSettings().game.enableFastIronBoots)) speed.y *= mpHIO->mItem.mIronBoots.m.mWaterVelocityY;
#endif
{
mNormalSpeed *= mpHIO->mItem.mIronBoots.m.mWaterVelocityX;
speed.y *= mpHIO->mItem.mIronBoots.m.mWaterVelocityY;
}
} }
ANGLE_ADD_2(current.angle.y, 0x8000); ANGLE_ADD_2(current.angle.y, 0x8000);
@@ -16407,9 +16375,6 @@ int daAlink_c::procFrontRollSuccess() {
int daAlink_c::procSideRollInit(int param_0) { int daAlink_c::procSideRollInit(int param_0) {
BOOL is_prev_guardAnm = checkUpperGuardAnime(); BOOL is_prev_guardAnm = checkUpperGuardAnime();
#ifdef TARGET_PC
const f32 fastRollMultiplier = dusk::getSettings().game.fastRoll ? 2.0f : 1.0f;
#endif
if (!commonProcInitNotSameProc(PROC_SIDE_ROLL)) { if (!commonProcInitNotSameProc(PROC_SIDE_ROLL)) {
return 0; return 0;
@@ -16426,30 +16391,17 @@ int daAlink_c::procSideRollInit(int param_0) {
current.angle.y = shape_angle.y + -0x4000; current.angle.y = shape_angle.y + -0x4000;
} }
setSingleAnime(anmID, setSingleAnime(anmID, mpHIO->mGuard.mTurnMove.m.mSideRollAnmSpeed,
#ifdef TARGET_PC
mpHIO->mGuard.mTurnMove.m.mSideRollAnmSpeed * fastRollMultiplier,
#else
mpHIO->mGuard.mTurnMove.m.mSideRollAnmSpeed,
#endif
mpHIO->mGuard.mTurnMove.m.mTurnAnm.mStartFrame, mpHIO->mGuard.mTurnMove.m.mTurnAnm.mStartFrame,
mpHIO->mGuard.mTurnMove.m.mTurnAnm.mEndFrame, mpHIO->mGuard.mTurnMove.m.mTurnAnm.mEndFrame,
mpHIO->mGuard.mTurnMove.m.mTurnAnm.mInterpolation); mpHIO->mGuard.mTurnMove.m.mTurnAnm.mInterpolation);
mNormalSpeed = mpHIO->mGuard.mTurnMove.m.mSideRollSpeed; mNormalSpeed = mpHIO->mGuard.mTurnMove.m.mSideRollSpeed;
if (checkNoResetFlg0(FLG0_WATER_IN_MOVE)) { if (checkNoResetFlg0(FLG0_WATER_IN_MOVE)) {
#if TARGET_PC mNormalSpeed *= mpHIO->mItem.mIronBoots.m.mWaterVelocityX;
if (!(dusk::getSettings().game.enableFastIronBoots))
#endif
{
mNormalSpeed *= mpHIO->mItem.mIronBoots.m.mWaterVelocityX;
}
} else if (checkHeavyStateOn(TRUE, TRUE)) { } else if (checkHeavyStateOn(TRUE, TRUE)) {
mNormalSpeed *= mHeavySpeedMultiplier; mNormalSpeed *= mHeavySpeedMultiplier;
} }
#ifdef TARGET_PC
mNormalSpeed *= fastRollMultiplier;
#endif
setFootEffectProcType(0); setFootEffectProcType(0);
field_0x2f9d = 4; field_0x2f9d = 4;
@@ -17826,7 +17778,7 @@ int daAlink_c::execute() {
if (checkNoResetFlg2(FLG2_UNK_1) != FALSE && if (checkNoResetFlg2(FLG2_UNK_1) != FALSE &&
mEquipItem != dItemNo_KANTERA_e && mEquipItem != dItemNo_KANTERA_e &&
checkItemSetButton(dItemNo_KANTERA_e) == 3) { checkItemSetButton(dItemNo_KANTERA_e) == 2) {
offKandelaarModel(); offKandelaarModel();
} }
@@ -18215,7 +18167,7 @@ int daAlink_c::execute() {
if (checkEquipHeavyBoots()) { if (checkEquipHeavyBoots()) {
int itemButton = checkItemSetButton(dItemNo_HVY_BOOTS_e); int itemButton = checkItemSetButton(dItemNo_HVY_BOOTS_e);
if (itemButton == 3 || checkNotHeavyBootsStage()) { if (itemButton == 2 || checkNotHeavyBootsStage()) {
if (!dComIfGp_checkPlayerStatus1(0, 0x10000) || !checkHookshotRoofLv7Boss()) { if (!dComIfGp_checkPlayerStatus1(0, 0x10000) || !checkHookshotRoofLv7Boss()) {
setHeavyBoots(0); setHeavyBoots(0);
} }
@@ -18737,7 +18689,7 @@ int daAlink_c::execute() {
if (!checkWolf()) { if (!checkWolf()) {
u8 tmp; u8 tmp;
for (u8 i = 0; i < SELECT_ITEM_NUM; i++) { for (u8 i = 0; i < 2; i++) {
tmp = (i + 1) % 2; tmp = (i + 1) % 2;
if (dComIfGp_getSelectItem(i) == dItemNo_EMPTY_BOTTLE_e && (mUseButtonFlags & (1 << i)) && if (dComIfGp_getSelectItem(i) == dItemNo_EMPTY_BOTTLE_e && (mUseButtonFlags & (1 << i)) &&
dComIfGp_getSelectItem(tmp) == dItemNo_EMPTY_BOTTLE_e) dComIfGp_getSelectItem(tmp) == dItemNo_EMPTY_BOTTLE_e)
@@ -18747,7 +18699,7 @@ int daAlink_c::execute() {
} }
} }
for (int i = 0; i < SELECT_ITEM_NUM; i++) { for (int i = 0; i < 2; i++) {
if (!(mUseButtonFlags & (1 << i)) && !(field_0x2faf & (1 << i))) { if (!(mUseButtonFlags & (1 << i)) && !(field_0x2faf & (1 << i))) {
dMeter2Info_offUseButton(METER2_USEBUTTON_X << i); dMeter2Info_offUseButton(METER2_USEBUTTON_X << i);
} }
+1 -2
View File
@@ -25,7 +25,6 @@
#include "dusk/imgui/ImGuiConsole.hpp" #include "dusk/imgui/ImGuiConsole.hpp"
#include "dusk/settings.h" #include "dusk/settings.h"
#include "dusk/speedrun.h"
BOOL daAlink_c::checkEventRun() const { BOOL daAlink_c::checkEventRun() const {
return dComIfGp_event_runCheck() || checkPlayerDemoMode(); return dComIfGp_event_runCheck() || checkPlayerDemoMode();
@@ -4121,7 +4120,7 @@ int daAlink_c::procDungeonWarpReadyInit() {
} }
fpc_ProcID id; fpc_ProcID id;
if (checkItemSetButton(dItemNo_DUNGEON_EXIT_e) != 3) { if (checkItemSetButton(dItemNo_DUNGEON_EXIT_e) != 2) {
id = fopAcM_create(fpcNm_OBJ_TKS_e, 0, &current.pos, fopAcM_GetRoomNo(this), &shape_angle, id = fopAcM_create(fpcNm_OBJ_TKS_e, 0, &current.pos, fopAcM_GetRoomNo(this), &shape_angle,
NULL, -1); NULL, -1);
} else { } else {
+3 -6
View File
@@ -12,7 +12,6 @@
#if TARGET_PC #if TARGET_PC
#include "dusk/gyro.h" #include "dusk/gyro.h"
#include "dusk/action_bindings.h"
#endif #endif
bool daAlink_c::checkNoSubjectModeCamera() { bool daAlink_c::checkNoSubjectModeCamera() {
@@ -120,8 +119,8 @@ BOOL daAlink_c::setBodyAngleToCamera() {
var_f31 /= dComIfGp_getCameraZoomScale(field_0x317c); var_f31 /= dComIfGp_getCameraZoomScale(field_0x317c);
} }
shape_angle.y = shape_angle.y + (var_f31 * cM_ssin(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonXAxis ? -1.0f : 1.0f))); shape_angle.y = shape_angle.y + (var_f31 * cM_ssin(mStickAngle));
sp8 = mBodyAngle.x + (var_f31 * cM_scos(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonYAxis ? -1.0f : 1.0f))); sp8 = mBodyAngle.x + (var_f31 * cM_scos(mStickAngle));
if (checkNotItemSinkLimit() && sp8 > 0 && sp8 > mBodyAngle.x) { if (checkNotItemSinkLimit() && sp8 > 0 && sp8 > mBodyAngle.x) {
sp8 = mBodyAngle.x; sp8 = mBodyAngle.x;
@@ -193,9 +192,7 @@ BOOL daAlink_c::subjectCancelTrigger() {
BOOL daAlink_c::checkSubjectEnd(BOOL i_isPlaySe) { BOOL daAlink_c::checkSubjectEnd(BOOL i_isPlaySe) {
setDoStatus(BUTTON_STATUS_BACK); setDoStatus(BUTTON_STATUS_BACK);
// Allow pressing the first person binding to also leave first person if (checkEventRun() || checkEquipAnime() || doTrigger() || checkSetItemTrigger(dItemNo_HAWK_EYE_e) || subjectCancelTrigger() || checkEndResetFlg0(ERFLG0_FORCE_SUBJECT_CANCEL) || dComIfGp_checkCameraAttentionStatus(field_0x317c, 0x2000)) {
if (IF_DUSK(dusk::getActionBindTrig(dusk::ActionBinds::FIRST_PERSON_CAMERA, 0)) ||
checkEventRun() || checkEquipAnime() || doTrigger() || checkSetItemTrigger(dItemNo_HAWK_EYE_e) || subjectCancelTrigger() || checkEndResetFlg0(ERFLG0_FORCE_SUBJECT_CANCEL) || dComIfGp_checkCameraAttentionStatus(field_0x317c, 0x2000)) {
if (i_isPlaySe) { if (i_isPlaySe) {
seStartSystem(Z2SE_SUBJ_VIEW_OUT); seStartSystem(Z2SE_SUBJ_VIEW_OUT);
} }
+1 -1
View File
@@ -211,7 +211,7 @@ int daAlink_c::procSpinnerWait() {
mProcVar3.field_0x300e = shape_angle.y; mProcVar3.field_0x300e = shape_angle.y;
} }
} else { } else {
if (checkSetItemTrigger(dItemNo_SPINNER_e) || swordSwingTrigger() || itemSetBtn == SELECT_ITEM_NUM) { if (checkSetItemTrigger(dItemNo_SPINNER_e) || swordSwingTrigger() || itemSetBtn == 2) {
if (swordSwingTrigger()) { if (swordSwingTrigger()) {
swordEquip(0); swordEquip(0);
} }
+1 -6
View File
@@ -77,12 +77,7 @@ int daAlink_c::loadModelDVD() {
mpWlMidnaHairModel = NULL; mpWlMidnaHairModel = NULL;
if (!checkNoResetFlg2(FLG2_UNK_280000)) { if (!checkNoResetFlg2(FLG2_UNK_280000)) {
if (!dComIfG_resDelete(&mPhaseReq, mArcName)) { dComIfG_resDelete(&mPhaseReq, mArcName);
#if TARGET_PC
// resDelete no-ops if load was in-progress; force-unregister before freeAll
dComIfG_deleteObjectResMain(mArcName);
#endif
}
cPhs_Reset(&mPhaseReq); cPhs_Reset(&mPhaseReq);
mpArcHeap->freeAll(); mpArcHeap->freeAll();
-6
View File
@@ -8723,12 +8723,6 @@ int daAlink_c::procWolfCargoCarry() {
return checkNextActionWolf(0); return checkNextActionWolf(0);
} }
#if TARGET_PC
if (field_0x280c.getActor() == NULL) {
return checkNextActionWolf(0);
}
#endif
mDoMtx_stack_c::copy(((e_yc_class*)field_0x280c.getActor())->getLegR3Mtx()); mDoMtx_stack_c::copy(((e_yc_class*)field_0x280c.getActor())->getLegR3Mtx());
mDoMtx_stack_c::transM(-9.0f, -7.0f, -30.0f); mDoMtx_stack_c::transM(-9.0f, -7.0f, -30.0f);
mDoMtx_stack_c::multVecZero(&current.pos); mDoMtx_stack_c::multVecZero(&current.pos);
-6
View File
@@ -7053,12 +7053,6 @@ static int daE_RD_IsDelete(e_rd_class*) {
} }
static int daE_RD_Delete(e_rd_class* i_this) { static int daE_RD_Delete(e_rd_class* i_this) {
#if TARGET_PC
if (boss == i_this) {
boss = NULL;
}
#endif
fopEn_enemy_c* enemy = (fopEn_enemy_c*)&i_this->enemy; fopEn_enemy_c* enemy = (fopEn_enemy_c*)&i_this->enemy;
fopAcM_RegisterDeleteID(i_this, "E_RD"); fopAcM_RegisterDeleteID(i_this, "E_RD");
+1 -5
View File
@@ -11,9 +11,7 @@
#include "d/d_msg_string.h" #include "d/d_msg_string.h"
#include "dusk/livesplit.h" #include "dusk/livesplit.h"
#include "dusk/imgui/ImGuiConsole.hpp" #include "dusk/imgui/ImGuiConsole.hpp"
#include "dusk/speedrun.h"
#include "m_Do/m_Do_controller_pad.h" #include "m_Do/m_Do_controller_pad.h"
#include <dusk/autosave.h>
dBrightCheck_c::dBrightCheck_c(JKRArchive* i_archive) { dBrightCheck_c::dBrightCheck_c(JKRArchive* i_archive) {
mArchive = i_archive; mArchive = i_archive;
@@ -148,12 +146,10 @@ void dBrightCheck_c::modeMove() {
if (dusk::getSettings().game.speedrunMode && !dusk::getSettings().game.hideTvSettingsScreen) { if (dusk::getSettings().game.speedrunMode && !dusk::getSettings().game.hideTvSettingsScreen) {
// start a new run if a run isn't already in progress // start a new run if a run isn't already in progress
if (!dusk::m_speedrunInfo.m_isRunStarted) { if (!dusk::m_speedrunInfo.m_isRunStarted) {
dusk::resetForSpeedrunMode(); dusk::ImGuiMenuGame::resetForSpeedrunMode();
dusk::m_speedrunInfo.startRun(); dusk::m_speedrunInfo.startRun();
} }
} }
toggleAutoSave(true);
#endif #endif
mCompleteCheck = true; mCompleteCheck = true;
mMode = MODE_WAIT_e; mMode = MODE_WAIT_e;
+59 -96
View File
@@ -31,7 +31,6 @@
#if TARGET_PC #if TARGET_PC
#include "dusk/frame_interpolation.h" #include "dusk/frame_interpolation.h"
#include "dusk/logging.h" #include "dusk/logging.h"
#include "dusk/action_bindings.h"
#include "imgui.h" #include "imgui.h"
#endif #endif
@@ -839,12 +838,6 @@ void dCamera_c::updatePad() {
mTrigB = mDoCPd_c::getTrigB(mPadID) ? true : false; mTrigB = mDoCPd_c::getTrigB(mPadID) ? true : false;
#if TARGET_PC #if TARGET_PC
// If our custom action binding is triggered, and we're not already in first person, go into first person
if (dusk::getActionBindTrig(dusk::ActionBinds::FIRST_PERSON_CAMERA, mPadID) && mGear != -1) {
setComStat(0x1000);
mGear = 0;
}
if (mCamParam.mManualMode) { if (mCamParam.mManualMode) {
return; return;
} }
@@ -884,8 +877,7 @@ void dCamera_c::updatePad() {
if (mPadInfo.mCStick.mLastPosY < -mCamSetup.mCStick.SwTHH()) { if (mPadInfo.mCStick.mLastPosY < -mCamSetup.mCStick.SwTHH()) {
if (mCStickYState != -1) { if (mCStickYState != -1) {
// Don't use regular first person trigger if custom mapping is set if (mGear == -1 && mCurMode == 4) {
if (mGear == -1 && mCurMode == 4 IF_DUSK(&& !dusk::isActionBound(dusk::ActionBinds::FIRST_PERSON_CAMERA, mPadID))) {
mGear = 0; mGear = 0;
setComStat(0x2000); setComStat(0x2000);
} else if (mGear == 0 && sp6C) { } else if (mGear == 0 && sp6C) {
@@ -896,8 +888,7 @@ void dCamera_c::updatePad() {
mCStickYState = -1; mCStickYState = -1;
} else if (mPadInfo.mCStick.mLastPosY > mCamSetup.mCStick.SwTHH()) { } else if (mPadInfo.mCStick.mLastPosY > mCamSetup.mCStick.SwTHH()) {
if (mCStickYState != 1) { if (mCStickYState != 1) {
// Don't use regular first person trigger if custom mapping is set if (mGear == 0 && sp6B) {
if (mGear == 0 && sp6B IF_DUSK(&& !dusk::isActionBound(dusk::ActionBinds::FIRST_PERSON_CAMERA, mPadID))) {
setComStat(0x1000); setComStat(0x1000);
} else if (mGear == 1) { } else if (mGear == 1) {
mGear = 0; mGear = 0;
@@ -7657,11 +7648,7 @@ bool dCamera_c::freeCamera() {
cXyz camMovement = {mPadInfo.mCStick.mLastPosX, mPadInfo.mCStick.mLastPosY, 0.0f}; cXyz camMovement = {mPadInfo.mCStick.mLastPosX, mPadInfo.mCStick.mLastPosY, 0.0f};
f32 magnitude = sqrt(mPadInfo.mCStick.mLastPosX * mPadInfo.mCStick.mLastPosX + mPadInfo.mCStick.mLastPosY * mPadInfo.mCStick.mLastPosY); f32 magnitude = sqrt(mPadInfo.mCStick.mLastPosX * mPadInfo.mCStick.mLastPosX + mPadInfo.mCStick.mLastPosY * mPadInfo.mCStick.mLastPosY);
// If we aren't in manual cam mode, don't trigger it if the player tries to hit C-up if (mPadInfo.mCStick.mLastPosX != 0 || mPadInfo.mCStick.mLastPosY != 0) {
// for first person unless they have first person bound to a custom binding
if ((dusk::isActionBound(dusk::ActionBinds::FIRST_PERSON_CAMERA, mPadID) && mPadInfo.mCStick.mLastPosY != 0) ||
mPadInfo.mCStick.mLastPosX != 0 || mPadInfo.mCStick.mLastPosY < 0 || (mCamParam.mManualMode == 1 && mPadInfo.mCStick.mLastPosY != 0))
{
mCamParam.mManualMode = 1; mCamParam.mManualMode = 1;
camMovement = camMovement.normalize(); camMovement = camMovement.normalize();
camMovement.y *= dusk::getSettings().game.invertCameraYAxis ? 1.0f : -1.0f; camMovement.y *= dusk::getSettings().game.invertCameraYAxis ? 1.0f : -1.0f;
@@ -11244,62 +11231,6 @@ cXyz dCamera_c::Center() {
return mCenter + mShake.field_0x24; return mCenter + mShake.field_0x24;
} }
#ifdef TARGET_PC
f32 get_target_trim_height(camera_process_class* i_this) {
const auto camera = &i_this->mCamera;
if (camera->mCurState != 2) {
switch (camera->mTrimSize) {
case 0:
case 4:
return 0.0f;
case 1:
return camera->mCamSetup.VistaTrimHeight();
case 2:
case 3:
return camera->mCamSetup.CinemaScopeTrimHeight();
default:
return camera->mTrimHeight;
}
}
return camera->mTrimHeight;
}
void widezoom_correction(camera_process_class* i_this, float trim_height) {
camera_class* camera = (camera_class*)i_this;
dDlst_window_c* window = get_window(camera);
view_port_class* viewport = window->getViewPort();
auto trim_width = 0.0f;
if (mDoGph_gInf_c::isWideZoom()) {
const auto target_ar = FB_WIDTH_BASE / (FB_HEIGHT_BASE - trim_height * 2.0f);
const auto target_ar_real =
FB_WIDTH_BASE / (FB_HEIGHT_BASE - get_target_trim_height(i_this) * 2.0f);
const auto current_ar = camera->view.aspect;
if (current_ar < target_ar) {
trim_height = FB_HEIGHT_BASE / 2.0f * (1.0f - current_ar / target_ar);
} else {
trim_height = 0.0f;
trim_width = FB_WIDTH_BASE / 2.0f * (1.0f - target_ar_real / current_ar);
}
if (dusk::frame_interp::is_sim_frame()) {
constexpr auto base_ar =
static_cast<f32>(FB_WIDTH_BASE) / static_cast<f32>(FB_HEIGHT_BASE);
const auto ar_corr = base_ar / std::min(current_ar, target_ar_real);
camera->view.fovy =
MTXRadToDeg(2.0f * atanf(tanf(MTXDegToRad(camera->view.fovy) * 0.5f) * ar_corr));
}
}
trim_width *= viewport->width / FB_WIDTH_BASE;
trim_height *= viewport->height / FB_HEIGHT_BASE;
window->setScissor(trim_width, trim_height, viewport->width - trim_width * 2.0f,
viewport->height - trim_height * 2.0f);
}
#endif
static int camera_execute(camera_process_class* i_this) { static int camera_execute(camera_process_class* i_this) {
preparation(i_this); preparation(i_this);
@@ -11320,28 +11251,6 @@ static int camera_execute(camera_process_class* i_this) {
store(i_this); store(i_this);
#ifdef TARGET_PC #ifdef TARGET_PC
widezoom_correction(i_this, i_this->mCamera.TrimHeight());
if (dusk::getSettings().game.enableFrameInterpolation) {
dusk::frame_interp::add_interpolation_callback([](bool _, void* pUserWork) {
const auto i_this = static_cast<camera_process_class*>(pUserWork);
const auto camera = &i_this->mCamera;
const auto trim_size = camera->mTrimSize;
if (camera->mCurState != 2 && trim_size >= 0 && trim_size <= 3) {
// derive trim height at previous tick using current camera state
const auto target = get_target_trim_height(i_this);
const auto step = dusk::frame_interp::get_interpolation_step();
const auto cur = camera->TrimHeight();
const auto prev = (4.0f * cur - target) / 3.0f;
const auto trim_height = prev + (cur - prev) * step;
widezoom_correction(i_this, trim_height);
}
}, i_this);
}
// record new camera for our sim frame // record new camera for our sim frame
dusk::frame_interp::record_camera(i_this, get_camera_id(i_this)); dusk::frame_interp::record_camera(i_this, get_camera_id(i_this));
// interpolate the view now so that this sim frame's view matrix matches what // interpolate the view now so that this sim frame's view matrix matches what
@@ -11353,6 +11262,26 @@ static int camera_execute(camera_process_class* i_this) {
return 1; return 1;
} }
#ifdef TARGET_PC
void set_ar_corrected_trim(dDlst_window_c* window, float trim_height) {
const auto viewport = window->getViewPort();
if (mDoGph_gInf_c::isWideZoom()) {
const auto target_ar = FB_WIDTH / (FB_HEIGHT - trim_height * 2.0f);
const auto current_ar = mDoGph_gInf_c::m_safeWidthF / mDoGph_gInf_c::m_safeHeightF;
if (current_ar < target_ar) {
trim_height = FB_HEIGHT / 2.0f * (1.0f - current_ar / target_ar);
} else {
trim_height = 0.0f;
}
}
trim_height *= viewport->height / FB_HEIGHT;
window->setScissor(0.0f, trim_height, viewport->width, viewport->height - trim_height * 2.0f);
}
#endif
static int camera_draw(camera_process_class* i_this) { static int camera_draw(camera_process_class* i_this) {
camera_class* a_this = (camera_class*)i_this; camera_class* a_this = (camera_class*)i_this;
dCamera_c* body = &i_this->mCamera; dCamera_c* body = &i_this->mCamera;
@@ -11405,8 +11334,42 @@ static int camera_draw(camera_process_class* i_this) {
} }
#endif #endif
#if !TARGET_PC #if TARGET_PC
// trim handling moved to camera_execute for PC set_ar_corrected_trim(window, body->TrimHeight());
if (dusk::getSettings().game.enableFrameInterpolation) {
dusk::frame_interp::add_interpolation_callback([](bool _, void* pUserWork) {
const auto i_this = static_cast<camera_process_class*>(pUserWork);
const auto camera = &i_this->mCamera;
const auto trim_size = camera->mTrimSize;
if (camera->mCurState != 2 && trim_size >= 0 && trim_size <= 3) {
// derive trim height at previous tick using current camera state
f32 target;
switch (trim_size) {
case 0:
target = 0.0f;
break;
case 1:
target = camera->mCamSetup.VistaTrimHeight();
break;
case 2:
case 3:
target = camera->mCamSetup.CinemaScopeTrimHeight();
break;
}
const auto step = dusk::frame_interp::get_interpolation_step();
const auto cur = camera->TrimHeight();
const auto prev = (4.0f * cur - target) / 3.0f;
const auto trim_height = prev + (cur - prev) * step;
set_ar_corrected_trim(get_window((camera_class*)i_this), trim_height);
}
}, i_this);
}
#else
int trim_height = body->TrimHeight(); int trim_height = body->TrimHeight();
window->setScissor(0.0f, trim_height, FB_WIDTH, FB_HEIGHT - trim_height * 2.0f); window->setScissor(0.0f, trim_height, FB_WIDTH, FB_HEIGHT - trim_height * 2.0f);
-8
View File
@@ -15,7 +15,6 @@
#include "f_op/f_op_actor_mng.h" #include "f_op/f_op_actor_mng.h"
#if TARGET_PC #if TARGET_PC
#include "dusk/achievements.h" #include "dusk/achievements.h"
#include "dusk/settings.h"
#endif #endif
static int plCutLRC[58] = { static int plCutLRC[58] = {
@@ -430,13 +429,6 @@ fopAc_ac_c* cc_at_check(fopAc_ac_c* i_enemy, dCcU_AtInfo* i_AtInfo) {
} }
} }
#if TARGET_PC
if (dusk::getSettings().game.invincibleEnemies &&
fopAcM_GetGroup(i_enemy) == fopAc_ENEMY_e) {
i_AtInfo->mAttackPower = 0;
}
#endif
if (i_AtInfo->mAttackPower != 0) { if (i_AtInfo->mAttackPower != 0) {
i_enemy->health -= i_AtInfo->mAttackPower; i_enemy->health -= i_AtInfo->mAttackPower;
} }
+13 -3
View File
@@ -1952,7 +1952,18 @@ u8 dComIfGs_getMixItemIndex(int i_no) {
} }
void dComIfGp_setSelectItem(int i_selItemIdx) { void dComIfGp_setSelectItem(int i_selItemIdx) {
if (dComIfGs_getSelectItemIndex(i_selItemIdx) != 0xFF) { if (i_selItemIdx == SELECT_ITEM_DOWN) {
if (dComIfGs_getSelectItemIndex(i_selItemIdx) != 0xFF) {
u8 selItem_slotNo = dComIfGs_getSelectItemIndex(i_selItemIdx);
g_dComIfG_gameInfo.play.setSelectItem(i_selItemIdx, selItem_slotNo);
if (selItem_slotNo == 0xFF) {
dComIfGs_setSelectItemIndex(i_selItemIdx, 0xFF);
}
} else {
g_dComIfG_gameInfo.play.setSelectItem(i_selItemIdx, dItemNo_NONE_e);
}
} else if (dComIfGs_getSelectItemIndex(i_selItemIdx) != 0xFF) {
u8 item = dComIfGs_getItem(dComIfGs_getSelectItemIndex(i_selItemIdx), false); u8 item = dComIfGs_getItem(dComIfGs_getSelectItemIndex(i_selItemIdx), false);
g_dComIfG_gameInfo.play.setSelectItem(i_selItemIdx, item); g_dComIfG_gameInfo.play.setSelectItem(i_selItemIdx, item);
@@ -1967,8 +1978,7 @@ void dComIfGp_setSelectItem(int i_selItemIdx) {
u8 dComIfGp_getSelectItem(int i_selItemIdx) { u8 dComIfGp_getSelectItem(int i_selItemIdx) {
u8 playItem = g_dComIfG_gameInfo.play.getSelectItem(i_selItemIdx); u8 playItem = g_dComIfG_gameInfo.play.getSelectItem(i_selItemIdx);
if ((i_selItemIdx == SELECT_ITEM_X || i_selItemIdx == SELECT_ITEM_Y || if ((i_selItemIdx == SELECT_ITEM_X || i_selItemIdx == SELECT_ITEM_Y) &&
i_selItemIdx == SELECT_ITEM_Z) &&
dComIfGs_getMixItemIndex(i_selItemIdx) != 0xFF) dComIfGs_getMixItemIndex(i_selItemIdx) != 0xFF)
{ {
u8 saveItem = dComIfGs_getItem(dComIfGs_getMixItemIndex(i_selItemIdx), false); u8 saveItem = dComIfGs_getItem(dComIfGs_getMixItemIndex(i_selItemIdx), false);
-4
View File
@@ -3882,11 +3882,7 @@ bool dCamera_c::hintTalkEvCamera() {
cSAngle acStack_1fc(20.0f); cSAngle acStack_1fc(20.0f);
for (i = 0; i < 2; i++) { for (i = 0; i < 2; i++) {
#if AVOID_UB
for (j = 0; j < 10; j++) {
#else
for (j = 0; j < 12; j++) { for (j = 0; j < 12; j++) {
#endif
cSAngle acStack_200(local_b0[j] * fVar22); cSAngle acStack_200(local_b0[j] * fVar22);
hintTalk->mDirection.U(acStack_1f8 + acStack_200); hintTalk->mDirection.U(acStack_1f8 + acStack_200);
hintTalk->mDirection.V(((hintTalk->field_0x28.V() * acStack_200.Cos()) * 0.2f) + acStack_1fc); hintTalk->mDirection.V(((hintTalk->field_0x28.V() * acStack_200.Cos()) * 0.2f) + acStack_1fc);
-4
View File
@@ -287,10 +287,6 @@ int dEvt_control_c::talkXyCheck(dEvt_order_c* order) {
mTalkXyType = 2; mTalkXyType = 2;
itemIndex = SELECT_ITEM_Y; itemIndex = SELECT_ITEM_Y;
break; break;
case dEvt_type_SHOWITEM_Z_e:
mTalkXyType = 3;
itemIndex = SELECT_ITEM_Z;
break;
#if PLATFORM_WII || PLATFORM_SHIELD #if PLATFORM_WII || PLATFORM_SHIELD
case 8: case 8:
mTalkXyType = 3; mTalkXyType = 3;
+1 -10
View File
@@ -36,7 +36,6 @@
#include "dusk/imgui/ImGuiBloomWindow.hpp" #include "dusk/imgui/ImGuiBloomWindow.hpp"
#include "dusk/settings.h" #include "dusk/settings.h"
#include "dusk/frame_interpolation.h" #include "dusk/frame_interpolation.h"
#include "dusk/game_clock.h"
#endif #endif
static void GxXFog_set(); static void GxXFog_set();
@@ -2269,7 +2268,6 @@ void dKy_calc_color_set(GXColorS10* out_color_p, color_RGB_class* color_a_start_
color_b_start_p->b, color_b_end_p->b, blend_ratio, add_col.b, scale); color_b_start_p->b, color_b_end_p->b, blend_ratio, add_col.b, scale);
} }
void dScnKy_env_light_c::setLight() { void dScnKy_env_light_c::setLight() {
f32 color_ratio; f32 color_ratio;
@@ -2515,14 +2513,7 @@ void dScnKy_env_light_c::setLight() {
static s16 S_fuwan_sin; static s16 S_fuwan_sin;
f32 sin = cM_ssin(S_fuwan_sin); f32 sin = cM_ssin(S_fuwan_sin);
S_fuwan_sin += (s16)cM_rndF(2000.0f) + 500;
#if TARGET_PC
const f32 deltaTime = dusk::game_clock::consume_interval(this);
const f32 timeScale = deltaTime / dusk::game_clock::period_for_original_frames(1.0f);
S_fuwan_sin += (s16)((cM_rndF(2000.0f) + 500) * timeScale);
#else
S_fuwan_sin += (s16)cM_rndF(2000.0f) + 500;
#endif
blure_size += (u8)(sin * (0.2f * blure_size)); blure_size += (u8)(sin * (0.2f * blure_size));
} }
+1 -26
View File
@@ -152,7 +152,7 @@ u8 STControl::checkTrigger() {
field_0x22 = -field_0x24; field_0x22 = -field_0x24;
} }
} }
#if !TARGET_PC
if (!(mDirectionTrig & 3)) { if (!(mDirectionTrig & 3)) {
Xinit(); Xinit();
} }
@@ -160,35 +160,10 @@ u8 STControl::checkTrigger() {
if (!(mDirectionTrig & 0xC)) { if (!(mDirectionTrig & 0xC)) {
Yinit(); Yinit();
} }
#endif
} else { } else {
mDirectionTrig = 0; mDirectionTrig = 0;
#if !TARGET_PC
Xinit(); Xinit();
Yinit(); Yinit();
#endif
#if TARGET_PC
if (mDoCPd_c::getHoldLeft(PAD_1)) {
mDirectionTrig |= TRIG_LEFT;
}
if (mDoCPd_c::getHoldRight(PAD_1)) {
mDirectionTrig |= TRIG_RIGHT;
}
if (mDoCPd_c::getHoldUp(PAD_1)) {
mDirectionTrig |= TRIG_UP;
}
if (mDoCPd_c::getHoldDown(PAD_1)) {
mDirectionTrig |= TRIG_DOWN;
}
}
if (!(mDirectionTrig & 3)) {
Xinit();
}
if (!(mDirectionTrig & 0xC)) {
Yinit();
#endif
} }
if ((field_0x0d & mDirectionTrig & 3) && field_0x0e > 0) { if ((field_0x0d & mDirectionTrig & 3) && field_0x0e > 0) {
-14
View File
@@ -1141,9 +1141,6 @@ dMap_c::dMap_c(int width, int height, int param_2, int param_3) {
field_0x91 = 0; field_0x91 = 0;
m_mySelfPointer = this; m_mySelfPointer = this;
#endif #endif
#if TARGET_PC
previousMirror = dusk::getSettings().game.enableMirrorMode;
#endif
m_res = JKR_NEW_ARGS (0x20) dMap_prm_res_s; m_res = JKR_NEW_ARGS (0x20) dMap_prm_res_s;
JUT_ASSERT(2559, m_res != NULL); JUT_ASSERT(2559, m_res != NULL);
@@ -1582,17 +1579,6 @@ bool dMap_c::isDrawRoomIcon(int param_0, int param_1) const {
} }
void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) { void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
#if TARGET_PC
bool currentMirror = dusk::getSettings().game.enableMirrorMode;
if (currentMirror != previousMirror) {
previousMirror = currentMirror;
if (currentMirror) {
mCenterX -= 2.0f * mPackX;
} else {
mCenterX += 2.0f * mPackX;
}
}
#endif
if (mStayRoomNo == -1) { if (mStayRoomNo == -1) {
mStayRoomNo = i_roomNo; mStayRoomNo = i_roomNo;
field_0x80 = mStayRoomNo; field_0x80 = mStayRoomNo;
+1 -1
View File
@@ -139,7 +139,7 @@ bool dMenu_Fishing_c::isSync() {
void dMenu_Fishing_c::init() { void dMenu_Fishing_c::init() {
#if TARGET_PC || VERSION == VERSION_GCN_PAL #if TARGET_PC || VERSION == VERSION_GCN_PAL
BOOL isEnglish = FALSE; BOOL isEnglish = FALSE;
if (dusk::version::isRegionPal() && dComIfGs_getPalLanguage() == dSv_player_config_c::LANGUAGE_ENGLISH) { if (dusk::version::isRegionUsa() || (dusk::version::isRegionPal() && dComIfGs_getPalLanguage() == dSv_player_config_c::LANGUAGE_ENGLISH)) {
isEnglish = TRUE; isEnglish = TRUE;
} }
#endif #endif
+1 -3
View File
@@ -446,7 +446,7 @@ void dMenu_ItemExplain_c::move_proc() {
if (field_0xe7 == 0) { if (field_0xe7 == 0) {
return; return;
} }
if (!mDoCPd_c::getTrigX(PAD_1) && !mDoCPd_c::getTrigY(PAD_1) && !mDoCPd_c::getTrigZ(PAD_1)) { if (!mDoCPd_c::getTrigX(PAD_1) && !mDoCPd_c::getTrigY(PAD_1)) {
return; return;
} }
} }
@@ -460,8 +460,6 @@ void dMenu_ItemExplain_c::move_proc() {
mEndButton = 3; mEndButton = 3;
} else if (mDoCPd_c::getTrigY(PAD_1)) { } else if (mDoCPd_c::getTrigY(PAD_1)) {
mEndButton = 4; mEndButton = 4;
} else if (mDoCPd_c::getTrigZ(PAD_1)) {
mEndButton = 5;
} }
mStatus = 5; mStatus = 5;
Z2GetAudioMgr()->seStart(Z2SE_SY_EXP_WIN_CLOSE, NULL, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0); Z2GetAudioMgr()->seStart(Z2SE_SY_EXP_WIN_CLOSE, NULL, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
+15 -45
View File
@@ -134,7 +134,7 @@ dMenu_Ring_c::dMenu_Ring_c(JKRExpHeap* i_heap, STControl* i_stick, CSTControl* i
field_0x6a9 = 0; field_0x6a9 = 0;
mXButtonSlot = 0xff; mXButtonSlot = 0xff;
mYButtonSlot = 0xff; mYButtonSlot = 0xff;
mZButtonSlot = 0xff; field_0x6ac = 0xff;
field_0x6ad = 0xff; field_0x6ad = 0xff;
field_0x670 = 0; field_0x670 = 0;
field_0x67e = 0; field_0x67e = 0;
@@ -244,8 +244,8 @@ dMenu_Ring_c::dMenu_Ring_c(JKRExpHeap* i_heap, STControl* i_stick, CSTControl* i
if (dComIfGs_getSelectItemIndex(1) == dComIfGs_getLineUpItem(i)) { if (dComIfGs_getSelectItemIndex(1) == dComIfGs_getLineUpItem(i)) {
mYButtonSlot = i; mYButtonSlot = i;
} }
if (dComIfGs_getSelectItemIndex(2) == dComIfGs_getLineUpItem(i)) { if (dComIfGs_getSelectItemIndex(2) == dComIfGs_getWolfAbility(i)) {
mZButtonSlot = i; field_0x6ac = i;
} }
} }
mRingRadiusH = g_ringHIO.mRingRadiusH; mRingRadiusH = g_ringHIO.mRingRadiusH;
@@ -259,7 +259,7 @@ dMenu_Ring_c::dMenu_Ring_c(JKRExpHeap* i_heap, STControl* i_stick, CSTControl* i
} }
} }
field_0x6be[i] = 0; field_0x6be[i] = 0;
if (i == MAX_SELECT_ITEM) { if (i == 2) {
setSelectItem(i, 0); setSelectItem(i, 0);
} else { } else {
setSelectItem(i, 0x43); setSelectItem(i, 0x43);
@@ -977,8 +977,8 @@ void dMenu_Ring_c::setItem() {
} else { } else {
uVar2 = dItemNo_NONE_e; uVar2 = dItemNo_NONE_e;
} }
if (mZButtonSlot != dItemNo_NONE_e) { if (field_0x6ac != dItemNo_NONE_e) {
uVar3 = mItemSlots[mZButtonSlot]; uVar3 = mItemSlots[field_0x6ac];
} else { } else {
uVar3 = dItemNo_NONE_e; uVar3 = dItemNo_NONE_e;
} }
@@ -1058,9 +1058,6 @@ void dMenu_Ring_c::setItem() {
mixItemIndex1 = dItemNo_NONE_e; mixItemIndex1 = dItemNo_NONE_e;
} }
} }
} else if (field_0x6b3 == 2) {
mZButtonSlot = mCurrentSlot;
uVar3 = mItemSlots[mZButtonSlot];
} }
field_0x6b4[0] = uVar1; field_0x6b4[0] = uVar1;
field_0x6b4[1] = uVar2; field_0x6b4[1] = uVar2;
@@ -1076,7 +1073,7 @@ void dMenu_Ring_c::setItem() {
void dMenu_Ring_c::setJumpItem(bool i_useVibrationM) { void dMenu_Ring_c::setJumpItem(bool i_useVibrationM) {
for (int i = 0; i < 4; i++) { for (int i = 0; i < 4; i++) {
if (i == 4) { if (i == 2) {
setSelectItem(i, field_0x6b4[i]); setSelectItem(i, field_0x6b4[i]);
} else if (i == field_0x6cd) { } else if (i == field_0x6cd) {
setSelectItem(i, getItem(field_0x6cb, 0)); setSelectItem(i, getItem(field_0x6cb, 0));
@@ -1092,9 +1089,9 @@ void dMenu_Ring_c::setJumpItem(bool i_useVibrationM) {
field_0x518[1] = mItemSlotPosX[mYButtonSlot]; field_0x518[1] = mItemSlotPosX[mYButtonSlot];
field_0x528[1] = mItemSlotPosY[mYButtonSlot]; field_0x528[1] = mItemSlotPosY[mYButtonSlot];
} }
if (mZButtonSlot != dItemNo_NONE_e) { if (field_0x6ac != dItemNo_NONE_e) {
field_0x518[2] = mItemSlotPosX[mZButtonSlot]; field_0x518[2] = mItemSlotPosX[field_0x6ac];
field_0x528[2] = mItemSlotPosY[mZButtonSlot]; field_0x528[2] = mItemSlotPosY[field_0x6ac];
} }
if (field_0x6ad != dItemNo_NONE_e) { if (field_0x6ad != dItemNo_NONE_e) {
field_0x518[3] = mItemSlotPosX[field_0x6ad]; field_0x518[3] = mItemSlotPosX[field_0x6ad];
@@ -1120,21 +1117,9 @@ void dMenu_Ring_c::setJumpItem(bool i_useVibrationM) {
field_0x674[1] = 1; field_0x674[1] = 1;
#if TARGET_PC #if TARGET_PC
mSelectItemSlideElapsed[1] = 0.0f; mSelectItemSlideElapsed[1] = 0.0f;
#endif
}
} else if (field_0x6b3 == 2) {
field_0x538[0] = g_ringHIO.mUnselectItemScale;
field_0x538[1] = g_ringHIO.mSelectItemScale;
if (field_0x6b4[2] != dComIfGs_getSelectItemIndex(2) ||
field_0x6b8[2] != dComIfGs_getMixItemIndex(2))
{
field_0x674[2] = 1;
#if TARGET_PC
mSelectItemSlideElapsed[2] = 0.0f;
#endif #endif
} }
} }
if (field_0x674[0] == 1) { if (field_0x674[0] == 1) {
if (i_useVibrationM) { if (i_useVibrationM) {
dMeter2Info_set2DVibrationM(); dMeter2Info_set2DVibrationM();
@@ -1175,7 +1160,7 @@ void dMenu_Ring_c::setScale() {
} }
setNameString(itemId); setNameString(itemId);
setItemScale(i, g_ringHIO.mUnselectItemScale); setItemScale(i, g_ringHIO.mUnselectItemScale);
for (int j = 0; j < SELECT_ITEM_NUM; j++) { for (int j = 0; j < 2; j++) {
if (j == field_0x6cf) { if (j == field_0x6cf) {
setButtonScale(j, g_ringHIO.mSelectButtonScale); setButtonScale(j, g_ringHIO.mSelectButtonScale);
} else { } else {
@@ -1195,7 +1180,7 @@ void dMenu_Ring_c::setScale() {
} else { } else {
setItemScale(i, g_ringHIO.mUnselectItemScale); setItemScale(i, g_ringHIO.mUnselectItemScale);
} }
for (int j = 0; j < SELECT_ITEM_NUM; j++) { for (int j = 0; j < 2; j++) {
setButtonScale(j, g_ringHIO.mUnselectButtonScale); setButtonScale(j, g_ringHIO.mUnselectButtonScale);
} }
} }
@@ -1229,7 +1214,6 @@ void dMenu_Ring_c::setNameString(u32 i_stringID) {
void dMenu_Ring_c::setActiveCursor() { void dMenu_Ring_c::setActiveCursor() {
u8 item = dComIfGs_getItem(mItemSlots[mCurrentSlot], false); u8 item = dComIfGs_getItem(mItemSlots[mCurrentSlot], false);
if (mStatus == STATUS_WAIT && mOldStatus != STATUS_EXPLAIN_FORCE && mOldStatus != STATUS_EXPLAIN && mpItemExplain->getStatus() == 0) { if (mStatus == STATUS_WAIT && mOldStatus != STATUS_EXPLAIN_FORCE && mOldStatus != STATUS_EXPLAIN && mpItemExplain->getStatus() == 0) {
if (mDoCPd_c::getTrigR(PAD_1) && !mPlayerIsWolf && item != dItemNo_NONE_e) { if (mDoCPd_c::getTrigR(PAD_1) && !mPlayerIsWolf && item != dItemNo_NONE_e) {
for (int i = 0; i < MAX_SELECT_ITEM; i++) { for (int i = 0; i < MAX_SELECT_ITEM; i++) {
@@ -1260,21 +1244,7 @@ void dMenu_Ring_c::setActiveCursor() {
(this->*stick_init[mStatus])(); (this->*stick_init[mStatus])();
} }
} }
} else if (mDoCPd_c::getTrigZ(PAD_1) && !mPlayerIsWolf && item != dItemNo_NONE_e) { } else if (mDoCPd_c::getTrigX(PAD_1) || mDoCPd_c::getTrigY(PAD_1)) {
for (int i = 0; i < MAX_SELECT_ITEM; i++) {
setSelectItemForce(i);
}
field_0x6b3 = 2;
if (!checkCombineBomb(field_0x6b3)) {
setItem();
if (mpItemExplain->getStatus() == 0) {
setStatus(STATUS_WAIT);
(this->*stick_init[mStatus])();
}
}
} else if (mDoCPd_c::getTrigX(PAD_1) || mDoCPd_c::getTrigY(PAD_1) ||
mDoCPd_c::getTrigZ(PAD_1))
{
// If the player is a wolf or somehow manages to access an item slot with no item, error // If the player is a wolf or somehow manages to access an item slot with no item, error
Z2GetAudioMgr()->seStart(Z2SE_SYS_ERROR, NULL, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0); Z2GetAudioMgr()->seStart(Z2SE_SYS_ERROR, NULL, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
} }
@@ -1690,7 +1660,7 @@ void dMenu_Ring_c::drawSelectItem() {
} }
void dMenu_Ring_c::setSelectItemForce(int i_idx) { void dMenu_Ring_c::setSelectItemForce(int i_idx) {
if (i_idx == SELECT_ITEM_NUM) { if (i_idx == 2) {
if (field_0x674[i_idx] != 0) { if (field_0x674[i_idx] != 0) {
dComIfGs_setSelectItemIndex(i_idx, field_0x6b4[i_idx]); dComIfGs_setSelectItemIndex(i_idx, field_0x6b4[i_idx]);
field_0x674[i_idx] = 0; field_0x674[i_idx] = 0;
@@ -1699,7 +1669,7 @@ void dMenu_Ring_c::setSelectItemForce(int i_idx) {
#endif #endif
} }
} else if (field_0x674[i_idx] != 0) { } else if (field_0x674[i_idx] != 0) {
for (int i = 0; i < SELECT_ITEM_NUM; i++) { for (int i = 0; i < 2; i++) {
dComIfGs_setMixItemIndex(i, field_0x6b8[i]); dComIfGs_setMixItemIndex(i, field_0x6b8[i]);
dComIfGs_setSelectItemIndex(i, field_0x6b4[i]); dComIfGs_setSelectItemIndex(i, field_0x6b4[i]);
} }
-2
View File
@@ -1533,8 +1533,6 @@ void dMeter2Info_c::setMiniGameItem(u8 i_minigameFlag) {
if (mMiniGameItemSetFlag != 3) { if (mMiniGameItemSetFlag != 3) {
dComIfGs_setItem(SLOT_4, dItemNo_BOW_e); dComIfGs_setItem(SLOT_4, dItemNo_BOW_e);
dComIfGp_setItem(SLOT_4, dItemNo_BOW_e); dComIfGp_setItem(SLOT_4, dItemNo_BOW_e);
dComIfGs_setMixItemIndex(SELECT_ITEM_Z, 0xFF);
dComIfGs_setSelectItemIndex(SELECT_ITEM_Z, 0xFF);
dComIfGs_setMixItemIndex(SELECT_ITEM_Y, 0xFF); dComIfGs_setMixItemIndex(SELECT_ITEM_Y, 0xFF);
dComIfGs_setSelectItemIndex(SELECT_ITEM_Y, 0xFF); dComIfGs_setSelectItemIndex(SELECT_ITEM_Y, 0xFF);
dComIfGs_setMixItemIndex(SELECT_ITEM_X, SLOT_4); dComIfGs_setMixItemIndex(SELECT_ITEM_X, SLOT_4);
+1 -5
View File
@@ -11,7 +11,6 @@
#include "d/d_s_name.h" #include "d/d_s_name.h"
#include "dusk/imgui/ImGuiConsole.hpp" #include "dusk/imgui/ImGuiConsole.hpp"
#include "dusk/memory.h" #include "dusk/memory.h"
#include "dusk/speedrun.h"
#include "dusk/settings.h" #include "dusk/settings.h"
#include "f_op/f_op_overlap_mng.h" #include "f_op/f_op_overlap_mng.h"
#include "f_op/f_op_scene_mng.h" #include "f_op/f_op_scene_mng.h"
@@ -20,7 +19,6 @@
#include "m_Do/m_Do_machine.h" #include "m_Do/m_Do_machine.h"
#include "m_Do/m_Do_main.h" #include "m_Do/m_Do_main.h"
#include "m_Do/m_Do_mtx.h" #include "m_Do/m_Do_mtx.h"
#include <dusk/autosave.h>
#if TARGET_PC #if TARGET_PC
#define SHOW_TV_SETTINGS_SCREEN (this->mShowTvSettingsScreen) #define SHOW_TV_SETTINGS_SCREEN (this->mShowTvSettingsScreen)
@@ -420,12 +418,10 @@ void dScnName_c::changeGameScene() {
if (dusk::getSettings().game.speedrunMode && dusk::getSettings().game.hideTvSettingsScreen) { if (dusk::getSettings().game.speedrunMode && dusk::getSettings().game.hideTvSettingsScreen) {
// start a new run on file load if a run isn't already in progress // start a new run on file load if a run isn't already in progress
if (!dusk::m_speedrunInfo.m_isRunStarted) { if (!dusk::m_speedrunInfo.m_isRunStarted) {
dusk::resetForSpeedrunMode(); dusk::ImGuiMenuGame::resetForSpeedrunMode();
dusk::m_speedrunInfo.startRun(); dusk::m_speedrunInfo.startRun();
} }
} }
toggleAutoSave(true);
#endif #endif
} }
} }
-4
View File
@@ -1042,10 +1042,6 @@ static BOOL heapSizeCheck() {
bool dScnPly_c::resetGame() { bool dScnPly_c::resetGame() {
if (fpcM_GetName(this) == fpcNm_OPENING_SCENE_e) { if (fpcM_GetName(this) == fpcNm_OPENING_SCENE_e) {
#if TARGET_PC
toggleAutoSave(false);
#endif
if (!dStage_roomControl_c::resetArchiveBank(0)) { if (!dStage_roomControl_c::resetArchiveBank(0)) {
return false; return false;
} }
-5
View File
@@ -53,11 +53,6 @@ static std::string FormatToString(const char* msg, va_list list) {
size *= 2; size *= 2;
} }
} }
while (!str.empty() && str[str.size()-1] == '\n') {
str.pop_back();
}
return str; return str;
} }
-6
View File
@@ -692,12 +692,6 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
return; return;
} }
// prevent stuff like https://github.com/TwilitRealm/dusklight/issues/949
if (link->getDemoMode() != 0) {
inJump = false;
return;
}
if (!inJump) { if (!inJump) {
if (link->mProcID == daAlink_c::PROC_CUT_JUMP) { if (link->mProcID == daAlink_c::PROC_CUT_JUMP) {
inJump = true; inJump = true;
-96
View File
@@ -1,96 +0,0 @@
#include "dusk/action_bindings.h"
#include "aurora/lib/input.hpp"
#include "dusk/settings.h"
#include "dusk/ui/ui.hpp"
namespace dusk {
static std::array<std::array<ActionBindPressData, static_cast<int>(ActionBinds::COUNT)>, PAD_CHANMAX> actionPressData{};
ActionBindsMap& getActionBinds() {
static ActionBindsMap actionBinds = {
{ActionBinds::FIRST_PERSON_CAMERA, {&getSettings().actionBindings.firstPersonCamera, "First Person Camera"}},
{ActionBinds::CALL_MIDNA, {&getSettings().actionBindings.callMidna, "Call Midna"}},
{ActionBinds::OPEN_DUSKLIGHT_MENU, {&getSettings().actionBindings.openDusklightMenu, "Open Dusklight Menu"}},
{ActionBinds::TURBO_SPEED_BUTTON, {&getSettings().actionBindings.turboSpeedButton, "Turbo Speed Button"}},
};
return actionBinds;
}
bool isActionBound(ActionBinds action, u32 port) {
auto& actionBinds = getActionBinds();
// Check to make sure action is properly bound
if (!actionBinds.contains(action)) {
return false;
}
return getActionBindButton(action, port) != PAD_NATIVE_BUTTON_INVALID;
}
void updateActionBindings() {
for (u32 port = 0; port < PAD_CHANMAX; ++port) {
// Move the current press to the previous frame
for (auto& pressData : actionPressData[port]) {
pressData.pressedPrevFrame = pressData.pressedCurFrame;
pressData.pressedCurFrame = false;
}
// Update current frame with whether action button is pressed
for (auto& [action, boundAction] : getActionBinds()) {
// If the action isn't bound, or if documents are visible and the action isn't
// opening the dusklight menu, don't update. Otherwise, we may accidentally
// perform actions while the dusklight menu is open.
if (!isActionBound(action, port) ||
(ui::any_document_visible() && action != ActionBinds::OPEN_DUSKLIGHT_MENU)) {
continue;
}
int button = boundAction.configVars->at(port);
// If keyboard is active for this port
u32 count = 0;
if (PADGetKeyButtonBindings(port, &count) != nullptr) {
int numKeys = 0;
const bool* kbState = SDL_GetKeyboardState(&numKeys);
if (kbState[button]) {
actionPressData[port][static_cast<int>(action)].pressedCurFrame = true;
}
} else {
// If controller is active
auto controller = aurora::input::get_controller_for_player(port);
if (controller) {
if (SDL_GetGamepadButton(controller->m_controller, static_cast<SDL_GamepadButton>(button))) {
actionPressData[port][static_cast<int>(action)].pressedCurFrame = true;
}
}
}
}
}
}
bool getActionBindTrig(ActionBinds action, u32 port) {
return isActionBound(action, port) &&
actionPressData[port][static_cast<int>(action)].pressedCurFrame &&
!actionPressData[port][static_cast<int>(action)].pressedPrevFrame;
}
bool getActionBindHold(ActionBinds action, u32 port) {
return isActionBound(action, port) &&
actionPressData[port][static_cast<int>(action)].pressedCurFrame &&
actionPressData[port][static_cast<int>(action)].pressedPrevFrame;
}
bool getActionBindHoldAnyPort(ActionBinds action) {
for (u32 port = 0; port < PAD_CHANMAX; ++port) {
if (getActionBindHold(action, port)) {
return true;
}
}
return false;
}
int getActionBindButton(ActionBinds action, u32 port) {
return (*getActionBinds()[action].configVars)[port];
}
}
+5 -16
View File
@@ -2,7 +2,6 @@
#include "dusk/ui/ui.hpp" #include "dusk/ui/ui.hpp"
#include "imgui/ImGuiConsole.hpp" #include "imgui/ImGuiConsole.hpp"
bool shouldAutoSave = false;
u8 mSaveBuffer[QUEST_LOG_SIZE * 3]; u8 mSaveBuffer[QUEST_LOG_SIZE * 3];
u8 mAutoSaveProc = 0; u8 mAutoSaveProc = 0;
int autoSaveWriteState = 0; int autoSaveWriteState = 0;
@@ -15,7 +14,7 @@ static AutoSaveFuncs AutoSaveFuncsProc[] = {
void noAutoSave() {} void noAutoSave() {}
void triggerAutoSave() { void triggerAutoSave() {
if (dusk::getSettings().game.autoSave && shouldAutoSave && mAutoSaveProc == 0 && if (dusk::getSettings().game.autoSave && mAutoSaveProc == 0 &&
strcmp(dComIfGp_getStartStageName(), "F_SP102") != 0) strcmp(dComIfGp_getStartStageName(), "F_SP102") != 0)
{ {
mAutoSaveProc = 1; mAutoSaveProc = 1;
@@ -26,12 +25,8 @@ void updateAutoSave() {
(AutoSaveFuncsProc[mAutoSaveProc])(); (AutoSaveFuncsProc[mAutoSaveProc])();
} }
bool writeAutoSave() { void writeAutoSave() {
stage_stag_info_class* stagInfo = dComIfGp_getStageStagInfo(); int stageNo = dStage_stagInfo_GetSaveTbl(dComIfGp_getStageStagInfo());
if (stagInfo == nullptr) {
return false;
}
int stageNo = dStage_stagInfo_GetSaveTbl(stagInfo);
dComIfGs_putSave(stageNo); dComIfGs_putSave(stageNo);
dComIfGs_setMemoryToCard(mSaveBuffer, dComIfGs_getDataNum()); dComIfGs_setMemoryToCard(mSaveBuffer, dComIfGs_getDataNum());
@@ -44,7 +39,6 @@ bool writeAutoSave() {
} }
g_mDoMemCd_control.save(mSaveBuffer, sizeof(mSaveBuffer), 0); g_mDoMemCd_control.save(mSaveBuffer, sizeof(mSaveBuffer), 0);
return true;
} }
void autoSaving() { void autoSaving() {
@@ -53,9 +47,8 @@ void autoSaving() {
if (cardState == 2) { if (cardState == 2) {
mAutoSaveProc = 1; mAutoSaveProc = 1;
} else if (cardState == 1) { } else if (cardState == 1) {
if (writeAutoSave()) { writeAutoSave();
mAutoSaveProc = 3; mAutoSaveProc = 3;
}
} }
} }
} }
@@ -96,8 +89,4 @@ void endAutoSave() {
.duration = std::chrono::milliseconds(1500), .duration = std::chrono::milliseconds(1500),
}); });
mAutoSaveProc = 0; mAutoSaveProc = 0;
}
void toggleAutoSave(bool enabled) {
shouldAutoSave = enabled;
} }
+2 -17
View File
@@ -11,7 +11,6 @@
#include <string> #include <string>
#include "dusk/main.h" #include "dusk/main.h"
#include "dusk/action_bindings.h"
using namespace dusk::config; using namespace dusk::config;
@@ -61,7 +60,7 @@ void ConfigImpl<T>::loadFromJson(ConfigVar<T>& cVar, const json& jsonValue) {
template<ConfigValue T> template<ConfigValue T>
nlohmann::json ConfigImpl<T>::dumpToJson(const ConfigVar<T>& cVar) { nlohmann::json ConfigImpl<T>::dumpToJson(const ConfigVar<T>& cVar) {
return cVar.getValueForSave(); return cVar.getValue();
} }
template<ConfigValue T> requires std::is_integral_v<T> && std::is_signed_v<T> template<ConfigValue T> requires std::is_integral_v<T> && std::is_signed_v<T>
@@ -249,8 +248,7 @@ void dusk::config::Save() {
json j; json j;
for (const auto& pair : RegisteredConfigVars) { for (const auto& pair : RegisteredConfigVars) {
const auto layer = pair.second->getLayer(); if (pair.second->getLayer() == ConfigVarLayer::Value) {
if (layer == ConfigVarLayer::Value || layer == ConfigVarLayer::Speedrun) {
j[pair.first] = pair.second->getImpl()->dumpToJson(*pair.second); j[pair.first] = pair.second->getImpl()->dumpToJson(*pair.second);
} }
} }
@@ -258,13 +256,6 @@ void dusk::config::Save() {
io::FileStream::WriteAllText(reinterpret_cast<const char*>(configJsonPath.c_str()), j.dump(4)); io::FileStream::WriteAllText(reinterpret_cast<const char*>(configJsonPath.c_str()), j.dump(4));
} }
void dusk::config::ClearAllActionBindings(int port) {
for (auto& actionBinding : getActionBinds() | std::views::values) {
actionBinding.configVars->at(port).setValue(PAD_NATIVE_BUTTON_INVALID);
}
Save();
}
ConfigVarBase* dusk::config::GetConfigVar(std::string_view name) { ConfigVarBase* dusk::config::GetConfigVar(std::string_view name) {
const auto configVar = RegisteredConfigVars.find(name); const auto configVar = RegisteredConfigVars.find(name);
if (configVar != RegisteredConfigVars.end()) { if (configVar != RegisteredConfigVars.end()) {
@@ -273,9 +264,3 @@ ConfigVarBase* dusk::config::GetConfigVar(std::string_view name) {
return nullptr; return nullptr;
} }
void dusk::config::EnumerateRegistered(std::function<void(ConfigVarBase&)> callback) {
for (auto& pair : RegisteredConfigVars) {
callback(*pair.second);
}
}
+66 -67
View File
@@ -4,6 +4,7 @@
#include "dusk/dusk.h" #include "dusk/dusk.h"
#include "dusk/logging.h" #include "dusk/logging.h"
#include "dusk/main.h" #include "dusk/main.h"
#include "dusk/settings.h"
#include "version.h" #include "version.h"
#include <cstdlib> #include <cstdlib>
@@ -12,83 +13,114 @@
#include <string_view> #include <string_view>
#include <system_error> #include <system_error>
#include "SDL3/SDL_filesystem.h"
#if DUSK_ENABLE_SENTRY_NATIVE #if DUSK_ENABLE_SENTRY_NATIVE
#include <sentry.h> #include <sentry.h>
#endif #endif
namespace dusk::crash_reporting { namespace dusk {
namespace { namespace {
#if DUSK_ENABLE_SENTRY_NATIVE #if DUSK_ENABLE_SENTRY_NATIVE
bool g_sentryInitialized = false; bool g_sentryInitialized = false;
bool truthy(std::string_view value) { bool IsTruthy(std::string_view value) {
return value == "1" || value == "true" || value == "TRUE" || value == "yes" || value == "YES" || return value == "1" || value == "true" || value == "TRUE" || value == "yes"
value == "on" || value == "ON"; || value == "YES" || value == "on" || value == "ON";
} }
std::string env_or_empty(const char* name) { std::string GetEnvOrEmpty(const char* name) {
if (const char* value = std::getenv(name)) { if (const char* value = std::getenv(name)) {
return value; return value;
} }
return {}; return {};
} }
bool disabled_by_env() { bool GetEffectiveEnabled() {
const std::string env = env_or_empty("DUSK_SENTRY_ENABLED"); const std::string env = GetEnvOrEmpty("DUSK_SENTRY_ENABLED");
return !env.empty() && !truthy(env); if (!env.empty()) {
return IsTruthy(env);
}
return getSettings().backend.enableCrashReporting;
} }
std::string effective_dsn() { std::string GetEffectiveDsn() {
const std::string env = env_or_empty("DUSK_SENTRY_DSN"); const std::string env = GetEnvOrEmpty("DUSK_SENTRY_DSN");
if (!env.empty()) { if (!env.empty()) {
return env; return env;
} }
return DUSK_SENTRY_DSN; return DUSK_SENTRY_DSN;
} }
bool effective_debug() { bool GetEffectiveDebug() {
const std::string env = env_or_empty("DUSK_SENTRY_DEBUG"); const std::string env = GetEnvOrEmpty("DUSK_SENTRY_DEBUG");
if (!env.empty()) { if (!env.empty()) {
return truthy(env); return IsTruthy(env);
} }
return false; return false;
} }
std::string release_name() { std::string GetReleaseName() {
return std::string(AppName) + "@" DUSK_WC_DESCRIBE; return std::string(AppName) + "@" DUSK_WC_DESCRIBE;
} }
std::filesystem::path sentry_database_path() { std::filesystem::path GetSentryDatabasePath() {
return dusk::CachePath / "sentry"; return dusk::ConfigPath / "sentry";
} }
std::filesystem::path log_attachment_path() { std::filesystem::path GetLogAttachmentPath() {
if (const char* logPath = GetLogFilePath()) { if (const char* logPath = GetLogFilePath()) {
return logPath; return logPath;
} }
return {}; return {};
} }
void configure_path_options(sentry_options_t* options) { std::filesystem::path GetCrashpadHandlerPath() {
const auto databasePath = sentry_database_path(); const char* basePath = SDL_GetBasePath();
if (!basePath) {
return {};
}
const std::filesystem::path handlerDir(basePath);
#if _WIN32
return handlerDir / "crashpad_handler.exe";
#else
return handlerDir / "crashpad_handler";
#endif
}
void ConfigurePathOptions(sentry_options_t* options) {
const auto databasePath = GetSentryDatabasePath();
std::error_code ec; std::error_code ec;
std::filesystem::create_directories(databasePath, ec); std::filesystem::create_directories(databasePath, ec);
if (ec) { if (ec) {
DuskLog.warn( DuskLog.warn("Unable to create Sentry database path '{}': {}",
"Unable to create Sentry database path '{}': {}", databasePath.string(), ec.message()); databasePath.string(), ec.message());
} }
#if _WIN32 #if _WIN32
const std::wstring databasePathWide = databasePath.wstring(); const std::wstring databasePathWide = databasePath.wstring();
sentry_options_set_database_pathw(options, databasePathWide.c_str()); sentry_options_set_database_pathw(options, databasePathWide.c_str());
const auto handlerPath = GetCrashpadHandlerPath();
if (!handlerPath.empty()) {
const std::wstring handlerPathWide = handlerPath.wstring();
sentry_options_set_handler_pathw(options, handlerPathWide.c_str());
}
#else #else
const std::string databasePathUtf8 = databasePath.string(); const std::string databasePathUtf8 = databasePath.string();
sentry_options_set_database_path(options, databasePathUtf8.c_str()); sentry_options_set_database_path(options, databasePathUtf8.c_str());
const auto handlerPath = GetCrashpadHandlerPath();
if (!handlerPath.empty()) {
const std::string handlerPathUtf8 = handlerPath.string();
sentry_options_set_handler_path(options, handlerPathUtf8.c_str());
}
#endif #endif
const auto logPath = log_attachment_path(); const auto logPath = GetLogAttachmentPath();
if (!logPath.empty()) { if (!logPath.empty()) {
#if _WIN32 #if _WIN32
sentry_options_add_attachmentw(options, logPath.wstring().c_str()); sentry_options_add_attachmentw(options, logPath.wstring().c_str());
@@ -101,29 +133,32 @@ void configure_path_options(sentry_options_t* options) {
} // namespace } // namespace
void initialize() { void InitializeCrashReporting() {
#if DUSK_ENABLE_SENTRY_NATIVE #if DUSK_ENABLE_SENTRY_NATIVE
if (g_sentryInitialized || disabled_by_env()) { if (g_sentryInitialized) {
return; return;
} }
const std::string dsn = effective_dsn(); if (!GetEffectiveEnabled()) {
return;
}
const std::string dsn = GetEffectiveDsn();
if (dsn.empty()) { if (dsn.empty()) {
DuskLog.warn("Crash reporting is enabled but no Sentry DSN is configured"); DuskLog.warn("Crash reporting is enabled but no Sentry DSN is configured");
return; return;
} }
const std::string release = release_name(); const std::string release = GetReleaseName();
sentry_options_t* options = sentry_options_new(); sentry_options_t* options = sentry_options_new();
sentry_options_set_dsn(options, dsn.c_str()); sentry_options_set_dsn(options, dsn.c_str());
sentry_options_set_release(options, release.c_str()); sentry_options_set_release(options, release.c_str());
sentry_options_set_environment(options, DUSK_SENTRY_ENVIRONMENT); sentry_options_set_environment(options, DUSK_SENTRY_ENVIRONMENT);
sentry_options_set_debug(options, effective_debug() ? 1 : 0); sentry_options_set_debug(options, GetEffectiveDebug() ? 1 : 0);
sentry_options_set_require_user_consent(options, 1);
sentry_options_set_cache_keep(options, 1); sentry_options_set_cache_keep(options, 1);
sentry_options_set_max_breadcrumbs(options, 100); sentry_options_set_max_breadcrumbs(options, 100);
configure_path_options(options); ConfigurePathOptions(options);
if (sentry_init(options) != 0) { if (sentry_init(options) != 0) {
DuskLog.warn("Failed to initialize Sentry crash reporting"); DuskLog.warn("Failed to initialize Sentry crash reporting");
@@ -138,7 +173,7 @@ void initialize() {
#endif #endif
} }
void shutdown() { void ShutdownCrashReporting() {
#if DUSK_ENABLE_SENTRY_NATIVE #if DUSK_ENABLE_SENTRY_NATIVE
if (!g_sentryInitialized) { if (!g_sentryInitialized) {
return; return;
@@ -149,40 +184,4 @@ void shutdown() {
#endif #endif
} }
Consent get_consent() { } // namespace dusk
#if DUSK_ENABLE_SENTRY_NATIVE
if (!g_sentryInitialized) {
return Consent::Unavailable;
}
switch (sentry_user_consent_get()) {
case SENTRY_USER_CONSENT_GIVEN:
return Consent::Given;
case SENTRY_USER_CONSENT_REVOKED:
return Consent::Revoked;
case SENTRY_USER_CONSENT_UNKNOWN:
default:
return Consent::Unknown;
}
#else
return Consent::Unavailable;
#endif
}
void set_consent(bool enabled) {
#if DUSK_ENABLE_SENTRY_NATIVE
if (!g_sentryInitialized) {
return;
}
if (enabled) {
sentry_user_consent_give();
} else {
sentry_user_consent_revoke();
}
#else
(void)enabled;
#endif
}
} // namespace dusk::crash_reporting
-1100
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-42
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@@ -1,42 +0,0 @@
#pragma once
#include <filesystem>
#include <string>
#if defined(__APPLE__)
#include <TargetConditionals.h>
#endif
#if defined(_WIN32) || \
(defined(__APPLE__) && !TARGET_OS_IOS && !TARGET_OS_TV && !TARGET_OS_MACCATALYST) || \
(defined(__linux__) && !defined(__ANDROID__))
#define DUSK_CAN_OPEN_DATA_FOLDER 1
#else
#define DUSK_CAN_OPEN_DATA_FOLDER 0
#endif
#if (defined(__APPLE__) && TARGET_OS_IOS && !TARGET_OS_MACCATALYST) || defined(__ANDROID__)
#define DUSK_CAN_CHANGE_DATA_FOLDER 0
#else
#define DUSK_CAN_CHANGE_DATA_FOLDER 1
#endif
namespace dusk::data {
struct Paths {
std::filesystem::path userPath;
std::filesystem::path cachePath;
};
Paths initialize_data();
std::filesystem::path configured_data_path();
std::filesystem::path cache_path();
bool open_data_path();
bool set_custom_data_path(const char* path, std::string* errorOut);
bool set_custom_data_path(const std::filesystem::path& path, std::string* errorOut);
bool set_portable_data_path();
bool reset_data_path();
bool is_default_data_path();
bool is_data_path_restart_pending();
} // namespace dusk::data
+1 -1
View File
@@ -81,7 +81,7 @@ void update_presence() {
rpc::Presence presence{}; rpc::Presence presence{};
presence.startTimestamp = g_startTime; presence.startTimestamp = g_startTime;
presence.largeImageKey = "icon"; presence.largeImageKey = "icon";
presence.largeImageText = "Dusklight"; presence.largeImageText = "Dusk";
if (IsGameLaunched) { if (IsGameLaunched) {
const char* stageName = dComIfGp_getLastPlayStageName(); const char* stageName = dComIfGp_getLastPlayStageName();
+6 -124
View File
@@ -5,7 +5,6 @@
#include <SDL3/SDL_dialog.h> #include <SDL3/SDL_dialog.h>
#include <SDL3/SDL_error.h> #include <SDL3/SDL_error.h>
#include <SDL3/SDL_init.h>
#include <SDL3/SDL_stdinc.h> #include <SDL3/SDL_stdinc.h>
#if defined(__ANDROID__) || defined(ANDROID) #if defined(__ANDROID__) || defined(ANDROID)
@@ -17,12 +16,6 @@
#include <TargetConditionals.h> #include <TargetConditionals.h>
#endif #endif
#if defined(__APPLE__) && !TARGET_OS_IOS && !TARGET_OS_TV && !TARGET_OS_MACCATALYST
#define USE_MACOS_FOLDER_DIALOG 1
#else
#define USE_MACOS_FOLDER_DIALOG 0
#endif
#if defined(__APPLE__) && TARGET_OS_IOS && !TARGET_OS_MACCATALYST #if defined(__APPLE__) && TARGET_OS_IOS && !TARGET_OS_MACCATALYST
#define USE_IOS_DIALOG 1 #define USE_IOS_DIALOG 1
#include "ios/FileSelectDialog.h" #include "ios/FileSelectDialog.h"
@@ -30,13 +23,6 @@
#define USE_IOS_DIALOG 0 #define USE_IOS_DIALOG 0
#endif #endif
#if USE_MACOS_FOLDER_DIALOG
namespace dusk {
bool ShowMacOSFolderSelect(
FileCallback callback, void* userdata, SDL_Window* window, const char* default_location);
} // namespace dusk
#endif
namespace dusk { namespace dusk {
namespace { namespace {
@@ -46,10 +32,6 @@ std::string fallback_display_name(std::string_view path) {
} }
std::string pathString(path); std::string pathString(path);
while (pathString.size() > 1 && (pathString.back() == '/' || pathString.back() == '\\')) {
pathString.pop_back();
}
const std::size_t slash = pathString.find_last_of("/\\"); const std::size_t slash = pathString.find_last_of("/\\");
if (slash == std::string::npos || slash + 1 >= pathString.size()) { if (slash == std::string::npos || slash + 1 >= pathString.size()) {
return pathString; return pathString;
@@ -116,7 +98,8 @@ std::string android_display_name(std::string_view path) {
return {}; return {};
} }
auto* displayName = static_cast<jstring>(env->CallObjectMethod(activity, getDisplayName, uri)); auto* displayName =
static_cast<jstring>(env->CallObjectMethod(activity, getDisplayName, uri));
env->DeleteLocalRef(uri); env->DeleteLocalRef(uri);
env->DeleteLocalRef(activity); env->DeleteLocalRef(activity);
if (displayName == nullptr || clear_pending_exception(env)) { if (displayName == nullptr || clear_pending_exception(env)) {
@@ -127,76 +110,6 @@ std::string android_display_name(std::string_view path) {
env->DeleteLocalRef(displayName); env->DeleteLocalRef(displayName);
return result; return result;
} }
struct AndroidFolderDialogState {
FileCallback callback;
void* userdata;
std::string path;
std::string error;
};
void onAndroidFolderDialogFinished(void* userdata) {
std::unique_ptr<AndroidFolderDialogState> state(
static_cast<AndroidFolderDialogState*>(userdata));
const char* path = state->path.empty() ? nullptr : state->path.c_str();
const char* error = state->error.empty() ? nullptr : state->error.c_str();
state->callback(state->userdata, path, error);
}
bool show_android_folder_select(AndroidFolderDialogState* state) {
auto* env = static_cast<JNIEnv*>(SDL_GetAndroidJNIEnv());
if (env == nullptr) {
return false;
}
jobject activity = static_cast<jobject>(SDL_GetAndroidActivity());
if (activity == nullptr || clear_pending_exception(env)) {
if (activity != nullptr) {
env->DeleteLocalRef(activity);
}
return false;
}
jclass activityClass = env->GetObjectClass(activity);
if (activityClass == nullptr || clear_pending_exception(env)) {
env->DeleteLocalRef(activity);
return false;
}
jmethodID showFolderDialog =
env->GetMethodID(activityClass, "showFolderDialog", "(J)Z");
env->DeleteLocalRef(activityClass);
if (showFolderDialog == nullptr || clear_pending_exception(env)) {
env->DeleteLocalRef(activity);
return false;
}
const jboolean shown = env->CallBooleanMethod(
activity, showFolderDialog, reinterpret_cast<jlong>(state));
env->DeleteLocalRef(activity);
if (clear_pending_exception(env)) {
return false;
}
return shown == JNI_TRUE;
}
extern "C" JNIEXPORT void JNICALL
Java_dev_twilitrealm_dusk_DuskActivity_nativeFolderDialogResult(
JNIEnv* env, jclass, jlong userdata, jstring path, jstring error) {
auto* state = reinterpret_cast<AndroidFolderDialogState*>(userdata);
if (state == nullptr) {
return;
}
state->path = to_string(env, path);
state->error = to_string(env, error);
if (!SDL_RunOnMainThread(&onAndroidFolderDialogFinished, state, false)) {
onAndroidFolderDialogFinished(state);
}
}
#endif #endif
#if USE_IOS_DIALOG #if USE_IOS_DIALOG
@@ -246,8 +159,8 @@ void onSDLDialogFinished(void* userdata, const char* const* filelist, [[maybe_un
} // namespace } // namespace
void ShowFileSelect(FileCallback callback, void* userdata, SDL_Window* window, void ShowFileSelect(FileCallback callback, void* userdata, SDL_Window* window,
const SDL_DialogFileFilter* filters, int nfilters, const char* default_location, const SDL_DialogFileFilter* filters, int nfilters, const char* default_location,
bool allow_many) { bool allow_many) {
if (callback == nullptr) { if (callback == nullptr) {
return; return;
} }
@@ -258,45 +171,14 @@ void ShowFileSelect(FileCallback callback, void* userdata, SDL_Window* window,
state->userdata = userdata; state->userdata = userdata;
Dusk_iOS_ShowFileSelect(&onIOSDialogFinished, state.release(), window, filters, nfilters, Dusk_iOS_ShowFileSelect(&onIOSDialogFinished, state.release(), window, filters, nfilters,
default_location, allow_many); default_location, allow_many);
#else #else
auto state = std::make_unique<SDLDialogCallbackState>(); auto state = std::make_unique<SDLDialogCallbackState>();
state->callback = callback; state->callback = callback;
state->userdata = userdata; state->userdata = userdata;
SDL_ShowOpenFileDialog(&onSDLDialogFinished, state.release(), window, filters, nfilters, SDL_ShowOpenFileDialog(&onSDLDialogFinished, state.release(), window, filters, nfilters,
default_location, allow_many); default_location, allow_many);
#endif
}
void ShowFolderSelect(
FileCallback callback, void* userdata, SDL_Window* window, const char* default_location) {
if (callback == nullptr) {
return;
}
#if USE_IOS_DIALOG
callback(userdata, nullptr, "Folder selection is not supported on this platform");
#elif USE_MACOS_FOLDER_DIALOG
ShowMacOSFolderSelect(callback, userdata, window, default_location);
#elif defined(__ANDROID__) || defined(ANDROID)
auto state = std::make_unique<AndroidFolderDialogState>();
state->callback = callback;
state->userdata = userdata;
if (show_android_folder_select(state.get())) {
state.release();
return;
}
callback(userdata, nullptr, "Folder selection is not supported on this platform");
#else
auto state = std::make_unique<SDLDialogCallbackState>();
state->callback = callback;
state->userdata = userdata;
SDL_ShowOpenFolderDialog(
&onSDLDialogFinished, state.release(), window, default_location, false);
#endif #endif
} }
-2
View File
@@ -14,8 +14,6 @@ using FileCallback = void (*)(void* userdata, const char* path, const char* erro
void ShowFileSelect(FileCallback callback, void* userdata, SDL_Window* window, void ShowFileSelect(FileCallback callback, void* userdata, SDL_Window* window,
const SDL_DialogFileFilter* filters, int nfilters, const char* default_location, const SDL_DialogFileFilter* filters, int nfilters, const char* default_location,
bool allow_many); bool allow_many);
void ShowFolderSelect(
FileCallback callback, void* userdata, SDL_Window* window, const char* default_location);
std::string display_name_for_path(std::string_view path); std::string display_name_for_path(std::string_view path);
-102
View File
@@ -1,102 +0,0 @@
#include "file_select.hpp"
#include <SDL3/SDL_properties.h>
#include <SDL3/SDL_video.h>
#import <AppKit/AppKit.h>
namespace dusk {
namespace {
struct MacOSFolderDialogState {
FileCallback callback;
void* userdata;
};
void finish_folder_dialog(MacOSFolderDialogState* state, NSURL* url, const char* error) {
if (state == nullptr) {
return;
}
if (error != nullptr) {
state->callback(state->userdata, nullptr, error);
delete state;
return;
}
if (url == nil) {
state->callback(state->userdata, nullptr, nullptr);
delete state;
return;
}
state->callback(state->userdata, [[url path] UTF8String], nullptr);
delete state;
}
void configure_default_location(NSOpenPanel* panel, const char* defaultLocation) {
if (panel == nil || defaultLocation == nullptr || defaultLocation[0] == '\0') {
return;
}
NSString* path = [NSString stringWithUTF8String:defaultLocation];
if (path == nil) {
return;
}
BOOL isDirectory = NO;
NSFileManager* fileManager = [NSFileManager defaultManager];
NSURL* url = [NSURL fileURLWithPath:path];
if ([fileManager fileExistsAtPath:path isDirectory:&isDirectory] && isDirectory) {
[panel setDirectoryURL:url];
} else {
[panel setDirectoryURL:[url URLByDeletingLastPathComponent]];
}
}
NSWindow* window_for_sdl_window(SDL_Window* window) {
if (window == nullptr) {
return nil;
}
auto props = SDL_GetWindowProperties(window);
return (__bridge NSWindow*)SDL_GetPointerProperty(
props, SDL_PROP_WINDOW_COCOA_WINDOW_POINTER, nullptr);
}
} // namespace
bool ShowMacOSFolderSelect(
FileCallback callback, void* userdata, SDL_Window* window, const char* defaultLocation) {
if (callback == nullptr) {
return false;
}
auto* state = new MacOSFolderDialogState{
.callback = callback,
.userdata = userdata,
};
NSOpenPanel* panel = [NSOpenPanel openPanel];
[panel setCanChooseFiles:NO];
[panel setCanChooseDirectories:YES];
[panel setAllowsMultipleSelection:NO];
[panel setCanCreateDirectories:YES];
configure_default_location(panel, defaultLocation);
NSWindow* modalWindow = window_for_sdl_window(window);
if (modalWindow != nil) {
[panel beginSheetModalForWindow:modalWindow
completionHandler:^(NSModalResponse result) {
finish_folder_dialog(
state, result == NSModalResponseOK ? [panel URL] : nil, nullptr);
}];
return true;
}
const NSModalResponse result = [panel runModal];
finish_folder_dialog(state, result == NSModalResponseOK ? [panel URL] : nil, nullptr);
return true;
}
} // namespace dusk
-142
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@@ -1,142 +0,0 @@
#include "imgui.h"
#include "ImGuiMenuTools.hpp"
#include "d/actor/d_a_alink.h"
#include "d/d_com_inf_game.h"
#include "f_op/f_op_actor_mng.h"
#include "SSystem/SComponent/c_sxyz.h"
#include "SSystem/SComponent/c_xyz.h"
namespace dusk {
namespace {
struct ActorSpawnerState {
int actorId = 0;
int params = -1;
int argument = -1;
int angleX = 0;
int angleY = 0;
int angleZ = 0;
float scaleX = 1.0f;
float scaleY = 1.0f;
float scaleZ = 1.0f;
bool usePlayerRoom = true;
int manualRoom = 0;
int spawnCount = 1;
bool hasResult = false;
unsigned int lastResult = 0;
int lastAttempted = 0;
};
ActorSpawnerState s_state;
} // namespace
void ImGuiMenuTools::ShowActorSpawner() {
if (!m_showActorSpawner) {
return;
}
if (!ImGui::Begin("Actor Spawner", &m_showActorSpawner)) {
ImGui::End();
return;
}
daAlink_c* player = (daAlink_c*)dComIfGp_getPlayer(0);
ImGui::SeparatorText("Actor");
ImGui::InputInt("Actor ID", &s_state.actorId);
ImGui::InputInt("Params (hex)", &s_state.params, 0, 0, ImGuiInputTextFlags_CharsHexadecimal);
ImGui::InputInt("Argument", &s_state.argument);
s_state.argument = (s_state.argument < -128) ? -128 : (s_state.argument > 127) ? 127 : s_state.argument;
ImGui::SeparatorText("Angle");
ImGui::InputInt("Angle X", &s_state.angleX);
ImGui::InputInt("Angle Y", &s_state.angleY);
ImGui::InputInt("Angle Z", &s_state.angleZ);
ImGui::SeparatorText("Scale");
ImGui::InputFloat("Scale X", &s_state.scaleX, 0.1f, 1.0f);
ImGui::InputFloat("Scale Y", &s_state.scaleY, 0.1f, 1.0f);
ImGui::InputFloat("Scale Z", &s_state.scaleZ, 0.1f, 1.0f);
ImGui::SeparatorText("Spawn");
ImGui::InputInt("Count", &s_state.spawnCount);
if (s_state.spawnCount < 1) {
s_state.spawnCount = 1;
}
ImGui::SeparatorText("Position");
ImGui::Checkbox("Use player room", &s_state.usePlayerRoom);
if (!s_state.usePlayerRoom) {
ImGui::InputInt("Room No", &s_state.manualRoom);
}
if (player != nullptr) {
ImGui::Text("Spawn pos: %.2f, %.2f, %.2f",
player->current.pos.x, player->current.pos.y, player->current.pos.z);
} else {
ImGui::TextDisabled("Player not available");
}
ImGui::Separator();
bool canSpawn = player != nullptr;
if (!canSpawn) {
ImGui::BeginDisabled();
}
if (ImGui::Button("Spawn", ImVec2(-1, 0))) {
cXyz pos = player->current.pos;
csXyz angle;
angle.set((s16)s_state.angleX, (s16)s_state.angleY, (s16)s_state.angleZ);
cXyz scale(s_state.scaleX, s_state.scaleY, s_state.scaleZ);
int roomNo = s_state.usePlayerRoom ? player->current.roomNo : s_state.manualRoom;
layer_class* savedLayer = fpcLy_CurrentLayer();
base_process_class* playScene = fpcM_SearchByName(fpcNm_PLAY_SCENE_e);
if (playScene != nullptr) {
fpcLy_SetCurrentLayer(&((process_node_class*)playScene)->layer);
}
s_state.lastResult = 0;
s_state.lastAttempted = s_state.spawnCount;
for (int i = 0; i < s_state.spawnCount; ++i) {
unsigned int result = fopAcM_create(
(s16)s_state.actorId,
(u32)s_state.params,
&pos,
roomNo,
&angle,
&scale,
(s8)s_state.argument
);
if (result != 0) {
s_state.lastResult = result;
}
}
s_state.hasResult = true;
fpcLy_SetCurrentLayer(savedLayer);
}
if (!canSpawn) {
ImGui::EndDisabled();
}
if (s_state.hasResult) {
if (s_state.lastResult != 0) {
if (s_state.lastAttempted == 1) {
ImGui::Text("Spawned: proc ID %u", s_state.lastResult);
} else {
ImGui::Text("Spawned %d (last proc ID %u)", s_state.lastAttempted, s_state.lastResult);
}
} else {
ImGui::TextColored(ImVec4(1, 0.4f, 0.4f, 1), "Spawn failed (returned 0)");
}
}
ImGui::End();
}
} // namespace dusk
+16 -17
View File
@@ -13,10 +13,8 @@
#include "ImGuiEngine.hpp" #include "ImGuiEngine.hpp"
#include "JSystem/JUtility/JUTGamePad.h" #include "JSystem/JUtility/JUTGamePad.h"
#include "SDL3/SDL_mouse.h" #include "SDL3/SDL_mouse.h"
#include "dusk/action_bindings.h"
#include "dusk/audio/DuskAudioSystem.h" #include "dusk/audio/DuskAudioSystem.h"
#include "dusk/config.hpp" #include "dusk/config.hpp"
#include "dusk/data.hpp"
#include "dusk/dusk.h" #include "dusk/dusk.h"
#include "dusk/frame_interpolation.h" #include "dusk/frame_interpolation.h"
#include "dusk/livesplit.h" #include "dusk/livesplit.h"
@@ -240,8 +238,7 @@ namespace dusk {
} }
void ImGuiConsole::UpdateSettings() { void ImGuiConsole::UpdateSettings() {
getTransientSettings().skipFrameRateLimit = getSettings().game.enableTurboKeybind && getTransientSettings().skipFrameRateLimit = getSettings().game.enableTurboKeybind && ImGui::IsKeyDown(ImGuiKey_Tab);
(ImGui::IsKeyDown(ImGuiKey_Tab) || getActionBindHoldAnyPort(ActionBinds::TURBO_SPEED_BUTTON));
if (dusk::frame_interp::get_ui_tick_pending() && mDoMain::developmentMode == 1 && (mDoCPd_c::getHold(PAD_1) & (PAD_TRIGGER_R | PAD_TRIGGER_L)) == (PAD_TRIGGER_R | PAD_TRIGGER_L) && mDoCPd_c::getTrigY(PAD_1)) { if (dusk::frame_interp::get_ui_tick_pending() && mDoMain::developmentMode == 1 && (mDoCPd_c::getHold(PAD_1) & (PAD_TRIGGER_R | PAD_TRIGGER_L)) == (PAD_TRIGGER_R | PAD_TRIGGER_L) && mDoCPd_c::getTrigY(PAD_1)) {
getTransientSettings().moveLinkActive = !getTransientSettings().moveLinkActive; getTransientSettings().moveLinkActive = !getTransientSettings().moveLinkActive;
@@ -262,12 +259,6 @@ namespace dusk {
config::Save(); config::Save();
} }
if (getSettings().game.enableResetKeybind && ImGui::GetIO().KeyCtrl &&
ImGui::IsKeyPressed(ImGuiKey_R) && !fpcM_SearchByName(fpcNm_LOGO_SCENE_e))
{
JUTGamePad::C3ButtonReset::sResetSwitchPushing = true;
}
if (ImGui::GetIO().KeyShift && ImGui::IsKeyPressed(ImGuiKey_F1)) { if (ImGui::GetIO().KeyShift && ImGui::IsKeyPressed(ImGuiKey_F1)) {
if (getSettings().backend.enableAdvancedSettings) { if (getSettings().backend.enableAdvancedSettings) {
m_isHidden = !m_isHidden; m_isHidden = !m_isHidden;
@@ -282,6 +273,7 @@ namespace dusk {
// so make the window bg fully transparent temporarily // so make the window bg fully transparent temporarily
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0.0f, 0.0f, 0.0f, 0.0f)); ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0.0f, 0.0f, 0.0f, 0.0f));
if (showMenu && ImGui::BeginMainMenuBar()) { if (showMenu && ImGui::BeginMainMenuBar()) {
m_menuGame.draw();
m_menuTools.draw(); m_menuTools.draw();
ImGui::EndMainMenuBar(); ImGui::EndMainMenuBar();
@@ -290,7 +282,7 @@ namespace dusk {
if (dusk::IsGameLaunched && !m_isLaunchInitialized) { if (dusk::IsGameLaunched && !m_isLaunchInitialized) {
m_isLaunchInitialized = true; m_isLaunchInitialized = true;
if (getSettings().game.speedrunMode && getSettings().game.liveSplitEnabled) { if (getSettings().game.liveSplitEnabled) {
dusk::speedrun::connectLiveSplit(); dusk::speedrun::connectLiveSplit();
} }
} }
@@ -317,13 +309,11 @@ namespace dusk {
ImGui::Image(ImGuiEngine::duskLogo, ImVec2{width, iconSize}); ImGui::Image(ImGuiEngine::duskLogo, ImVec2{width, iconSize});
} else { } else {
ImGui::PushFont(ImGuiEngine::fontExtraLarge); ImGui::PushFont(ImGuiEngine::fontExtraLarge);
ImGuiTextCenter("Dusklight"); ImGuiTextCenter("Dusk");
ImGui::PopFont(); ImGui::PopFont();
} }
ImGui::PushFont(ImGuiEngine::fontLarge); ImGui::PushFont(ImGuiEngine::fontLarge);
ImGuiTextCenter("Failed to initialize any graphics backend."); ImGuiTextCenter("Failed to initialize any graphics backend");
ImGuiTextCenter("\nYour system may be misconfigured, or your hardware may not support the required versions of any of the available backends.");
ImGuiTextCenter("\nA clean reinstall of Dusklight may help. For further assistance, please visit #tech-support on the Twilit Realm Discord server.");
const auto& style = ImGui::GetStyle(); const auto& style = ImGui::GetStyle();
const auto retrySize = ImGui::CalcTextSize("Retry (Auto backend)"); const auto retrySize = ImGui::CalcTextSize("Retry (Auto backend)");
const auto quitSize = ImGui::CalcTextSize("Quit"); const auto quitSize = ImGui::CalcTextSize("Quit");
@@ -349,7 +339,7 @@ namespace dusk {
} }
#if DUSK_CAN_OPEN_DATA_FOLDER #if DUSK_CAN_OPEN_DATA_FOLDER
if (ImGui::Button("Open Data Folder")) { if (ImGui::Button("Open Data Folder")) {
data::open_data_path(); OpenDataFolder();
} }
ImGui::SameLine(); ImGui::SameLine();
#endif #endif
@@ -361,6 +351,15 @@ namespace dusk {
} }
m_menuTools.ShowInputViewer(); m_menuTools.ShowInputViewer();
m_menuGame.drawSpeedrunTimerOverlay();
if (getSettings().game.liveSplitEnabled) {
dusk::speedrun::updateLiveSplit();
if (dusk::speedrun::consumeConnectedEvent())
AddToast("LiveSplit connected");
else if (dusk::speedrun::consumeDisconnectedEvent())
AddToast("LiveSplit disconnected");
}
if (dusk::IsGameLaunched && !dusk::getSettings().game.speedrunMode) { if (dusk::IsGameLaunched && !dusk::getSettings().game.speedrunMode) {
m_menuTools.ShowDebugOverlay(); m_menuTools.ShowDebugOverlay();
@@ -368,12 +367,12 @@ namespace dusk {
m_menuTools.ShowProcessManager(); m_menuTools.ShowProcessManager();
m_menuTools.ShowHeapOverlay(); m_menuTools.ShowHeapOverlay();
m_menuTools.ShowStubLog(); m_menuTools.ShowStubLog();
m_menuTools.ShowMapLoader();
m_menuTools.ShowBloomWindow(); m_menuTools.ShowBloomWindow();
m_menuTools.ShowPlayerInfo(); m_menuTools.ShowPlayerInfo();
m_menuTools.ShowAudioDebug(); m_menuTools.ShowAudioDebug();
m_menuTools.ShowSaveEditor(); m_menuTools.ShowSaveEditor();
m_menuTools.ShowStateShare(); m_menuTools.ShowStateShare();
m_menuTools.ShowActorSpawner();
} }
// Hide mouse cursor if the F1 menu is not open and the cursor is idle for 3 seconds. // Hide mouse cursor if the F1 menu is not open and the cursor is idle for 3 seconds.
+3
View File
@@ -7,6 +7,7 @@
#include <aurora/aurora.h> #include <aurora/aurora.h>
#include "ImGuiMenuGame.hpp"
#include "ImGuiMenuTools.hpp" #include "ImGuiMenuTools.hpp"
#include "dusk/main.h" #include "dusk/main.h"
#include "imgui.h" #include "imgui.h"
@@ -43,6 +44,8 @@ private:
ImVec2 m_dragScrollLastMousePos = {}; ImVec2 m_dragScrollLastMousePos = {};
std::deque<Toast> m_toasts; std::deque<Toast> m_toasts;
ImGuiMenuGame m_menuGame;
// Keep always last // Keep always last
ImGuiMenuTools m_menuTools; ImGuiMenuTools m_menuTools;
+4 -5
View File
@@ -3,13 +3,12 @@
#include "imgui.h" #include "imgui.h"
#include <imgui_internal.h> #include <imgui_internal.h>
#include "ImGuiConsole.hpp" #include "ImGuiConsole.hpp"
#include "dusk/settings.h"
#include <dolphin/pad.h> #include <dolphin/pad.h>
namespace dusk { namespace dusk {
void ImGuiMenuTools::ShowInputViewer() { void ImGuiMenuTools::ShowInputViewer() {
if (!getSettings().game.showInputViewer) { if (!m_showInputViewer) {
return; return;
} }
@@ -260,10 +259,10 @@ namespace dusk {
size.y = 130 * scale; size.y = 130 * scale;
ImGui::Dummy(size); ImGui::Dummy(size);
if (getSettings().game.showInputViewerGyro) if (PADHasSensor(PAD_1, PAD_SENSOR_GYRO) == TRUE) {
{
ImGui::Separator(); ImGui::Separator();
{ ImGui::Checkbox("Gyro Values", &m_showInputViewerGyro);
if (m_showInputViewerGyro) {
ImGui::TextUnformatted("Gyro"); ImGui::TextUnformatted("Gyro");
constexpr float kBarScale = 4.0f; constexpr float kBarScale = 4.0f;

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