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5 Commits

Author SHA1 Message Date
Luke Street f5642f3073 UI: Split active/visible concepts & fix nav forwarding 2026-06-16 15:10:09 -06:00
Luke Street cc9c15de54 Hawkeye support in touch controls 2026-06-16 13:51:17 -06:00
Luke Street 1fd8a2ca3c More fixes for clawshot touch controls 2026-06-16 13:37:04 -06:00
Luke Street 0c9c8795ce Update aurora 2026-06-16 13:12:37 -06:00
Luke Street 9eb9acfa11 Move frame limiter after aurora_end_frame 2026-06-16 12:56:02 -06:00
13 changed files with 73 additions and 59 deletions
+1 -9
View File
@@ -544,15 +544,7 @@
"type": "FILEPATH",
"value": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake"
},
"VCPKG_TARGET_TRIPLET": "x64-windows",
"TRACY_ENABLE": {
"type": "BOOL",
"value": true
},
"TRACY_ON_DEMAND": {
"type": "BOOL",
"value": true
}
"VCPKG_TARGET_TRIPLET": "x64-windows"
}
},
{
+1 -1
+1 -1
View File
@@ -4556,7 +4556,7 @@ public:
void handleWolfHowl();
void handleQuickTransform();
bool checkAimContext();
bool checkTouchAimCaptureContext();
bool checkAimInputContext();
void onIronBallChainInterpCallback();
+1 -1
View File
@@ -176,7 +176,7 @@ bool daAlink_c::checkAimContext() {
}
}
bool daAlink_c::checkTouchAimCaptureContext() {
bool daAlink_c::checkAimInputContext() {
switch (mProcID) {
case PROC_HOOKSHOT_ROOF_WAIT:
case PROC_HOOKSHOT_WALL_WAIT:
+3 -3
View File
@@ -123,7 +123,7 @@ BOOL daAlink_c::setBodyAngleToCamera() {
}
#if TARGET_PC
if (dusk::getSettings().game.enableMouseAim && checkAimContext()) {
if (dusk::getSettings().game.enableMouseAim && checkAimInputContext()) {
sp8 = mBodyAngle.x;
} else
#endif
@@ -142,7 +142,7 @@ BOOL daAlink_c::setBodyAngleToCamera() {
#if TARGET_PC
if ((dusk::getSettings().game.enableGyroAim ||
dusk::getSettings().game.enableMouseAim) &&
checkAimContext())
checkAimInputContext())
{
f32 gyro_scale = 1.0f;
if (checkWolfEyeUp()) {
@@ -174,7 +174,7 @@ BOOL daAlink_c::setBodyAngleToCamera() {
}
}
if (dusk::getSettings().game.enableTouchControls && checkAimContext()) {
if (dusk::getSettings().game.enableTouchControls && checkAimInputContext()) {
f32 touchYawDp = 0.0f;
f32 touchPitchDp = 0.0f;
if (dusk::touch_camera::consume_delta(touchYawDp, touchPitchDp)) {
+1 -1
View File
@@ -7505,7 +7505,7 @@ static bool sTouchFreeCameraActive = false;
bool dCamera_c::isAimActive() {
auto* link = daAlink_getAlinkActorClass();
return link != nullptr && link->checkAimContext() &&
return link != nullptr && link->checkAimInputContext() &&
dComIfGp_checkCameraAttentionStatus(link->field_0x317c, 0x10);
}
+14 -9
View File
@@ -3,9 +3,7 @@
#include "aurora/rmlui.hpp"
#include "ui.hpp"
#include "Z2AudioLib/Z2SeMgr.h"
#include "m_Do/m_Do_audio.h"
#include <imgui.h>
namespace dusk::ui {
namespace {
@@ -30,19 +28,19 @@ Document::Document(const Rml::String& source, bool passive)
return;
}
const auto cmd = map_nav_event(event);
if (cmd != NavCommand::Menu && !visible()) {
if (cmd != NavCommand::Menu && (!visible() || !active())) {
event.StopImmediatePropagation();
}
},
true);
const auto blockUnlessVisible = [this](Rml::Event& event) {
if (!visible()) {
const auto blockUnlessActive = [this](Rml::Event& event) {
if (!visible() || !active()) {
event.StopImmediatePropagation();
}
};
listen(Rml::EventId::Mouseover, blockUnlessVisible, true);
listen(Rml::EventId::Click, blockUnlessVisible, true);
listen(Rml::EventId::Scroll, blockUnlessVisible, true);
listen(Rml::EventId::Mouseover, blockUnlessActive, true);
listen(Rml::EventId::Click, blockUnlessActive, true);
listen(Rml::EventId::Scroll, blockUnlessActive, true);
listen(Rml::EventId::Keydown, [this](Rml::Event& event) {
if (mPassive) {
@@ -124,9 +122,16 @@ bool Document::visible() const {
return *mDocument->GetProperty(Rml::PropertyId::Visibility) == Rml::Style::Visibility::Visible;
}
bool Document::active() const {
return !mClosed && !mPendingClose;
}
bool Document::handle_nav_event(Rml::Event& event) {
if (!active()) {
return false;
}
const auto cmd = map_nav_event(event);
if (cmd == NavCommand::None) {
if (cmd == NavCommand::None || (cmd != NavCommand::Menu && !visible())) {
return false;
}
return handle_nav_command(event, cmd);
+3 -3
View File
@@ -18,6 +18,7 @@ public:
virtual void update();
virtual bool focus();
virtual bool visible() const;
virtual bool active() const;
void listen(Rml::Element* element, Rml::EventId event, ScopedEventListener::Callback callback,
bool capture = false);
@@ -41,12 +42,11 @@ public:
push_document(std::move(document));
hide(false);
}
void pop() {
void pop(bool show = true) {
hide(true);
show_top_document();
focus_top_document(show);
}
bool pending_close() const { return mPendingClose; }
bool closed() const { return mClosed; }
bool handle_nav_event(Rml::Event& event);
+1 -1
View File
@@ -715,7 +715,7 @@ Prelaunch::Prelaunch() : Document(kDocumentSource), mRoot(mDocument->GetElementB
}
IsGameLaunched = true;
hide(true);
pop(false);
});
apply_intro_animation(mMenuButtons.back()->root(), "delay-1");
+27 -14
View File
@@ -156,9 +156,8 @@ bool player_attention_locked() noexcept {
return player != nullptr && (player->checkAttentionLock() || player->checkEnemyAttentionLock());
}
bool touch_aim_capture_active() noexcept {
auto* player = daAlink_getAlinkActorClass();
return player != nullptr && player->checkTouchAimCaptureContext() && dCamera_c::isAimActive();
bool hawkeye_active() noexcept {
return dCamera_c::isAimActive() && dComIfGp_checkPlayerStatus0(0, 0x200000);
}
bool item_wheel_active() noexcept {
@@ -179,7 +178,7 @@ enum class StickOutput {
};
StickOutput stick_output_mode() noexcept {
if (fishing_controls_active()) {
if (fishing_controls_active() || hawkeye_active()) {
return StickOutput::CStick;
}
return StickOutput::MainStick;
@@ -697,8 +696,8 @@ void TouchControls::sync_touch_state() noexcept {
}
sync_l_lock_state();
const bool aimActive = touch_aim_capture_active();
if (aimActive && mMoveTouch.active) {
const bool aimActive = dCamera_c::isAimActive();
if (aimActive && !hawkeye_active() && mMoveTouch.active) {
if (!mCameraTouch.active) {
mCameraTouch = mMoveTouch;
mCameraTouch.start = mMoveTouch.current;
@@ -1213,7 +1212,26 @@ void TouchControls::handle_touch_down(Rml::Event& event) noexcept {
}
const auto id = touch_event_id(event);
if (touch_aim_capture_active()) {
const auto dimensions = context->GetDimensions();
const float top = mSafeInsets.top + kAnalogZoneTopDp * touch_dp_scale();
const float bottom = static_cast<float>(dimensions.y) - mSafeInsets.bottom -
kAnalogZoneBottomDp * touch_dp_scale();
const auto width = static_cast<float>(dimensions.x);
const bool inAnalogZone = position.y >= top && position.y <= bottom;
const bool inLeftZone = position.x < width * kLeftZoneWidth;
if (dCamera_c::isAimActive()) {
if (hawkeye_active() && inAnalogZone && inLeftZone) {
if (!mMoveTouch.active) {
mMoveTouch = {
.id = id,
.start = position,
.current = position,
.active = true,
};
}
return;
}
if (!mCameraTouch.active) {
mCameraTouch = {
.id = id,
@@ -1225,16 +1243,11 @@ void TouchControls::handle_touch_down(Rml::Event& event) noexcept {
return;
}
const auto dimensions = context->GetDimensions();
const float top = mSafeInsets.top + kAnalogZoneTopDp * touch_dp_scale();
const float bottom = static_cast<float>(dimensions.y) - mSafeInsets.bottom -
kAnalogZoneBottomDp * touch_dp_scale();
if (position.y < top || position.y > bottom) {
if (!inAnalogZone) {
return;
}
const auto width = static_cast<float>(dimensions.x);
if (!mMoveTouch.active && position.x < width * kLeftZoneWidth) {
if (!mMoveTouch.active && inLeftZone) {
mMoveTouch = {
.id = id,
.start = position,
+9 -5
View File
@@ -195,9 +195,13 @@ Document& push_document(std::unique_ptr<Document> doc, bool show, bool passive)
return ret;
}
void show_top_document() noexcept {
void focus_top_document(bool show) noexcept {
if (auto* doc = top_document()) {
doc->show();
if (show) {
doc->show();
} else {
doc->focus();
}
}
input::sync_input_block();
}
@@ -210,13 +214,13 @@ bool any_document_visible() noexcept {
bool is_prelaunch_open() noexcept {
return std::any_of(sDocumentStack.begin(), sDocumentStack.end(), [](const auto& doc) {
const auto* prelaunch = dynamic_cast<const Prelaunch*>(doc.get());
return prelaunch != nullptr && !prelaunch->pending_close() && !prelaunch->closed();
return prelaunch != nullptr && prelaunch->active();
});
}
Document* top_document() noexcept {
for (auto& doc : std::views::reverse(sDocumentStack)) {
if (!doc->closed() && !doc->pending_close()) {
if (doc->active()) {
return doc.get();
}
}
@@ -259,7 +263,7 @@ void update() noexcept {
context->GetFocusElement() == context->GetRootElement()))
{
for (auto& doc : std::views::reverse(sDocumentStack)) {
if (!doc->closed() && !doc->pending_close() && doc->focus()) {
if (doc->active() && doc->focus()) {
break;
}
}
+1 -1
View File
@@ -74,7 +74,7 @@ void update() noexcept;
Document& push_document(
std::unique_ptr<Document> doc, bool show = true, bool passive = false) noexcept;
void show_top_document() noexcept;
void focus_top_document(bool show) noexcept;
bool any_document_visible() noexcept;
bool is_prelaunch_open() noexcept;
Document* top_document() noexcept;
+10 -10
View File
@@ -334,11 +334,21 @@ void main01(void) {
mDoAud_Execute();
}
aurora_end_frame();
FrameMark;
#ifdef DUSK_DISCORD
dusk::discord::run_callbacks();
dusk::discord::update_presence();
#endif
static Limiter main_loop_limiter;
static double last_fps_setting = 0.0;
static Limiter::duration_t target_ns = 0;
if (dusk::getSettings().game.enableFrameInterpolation.getValue() == dusk::FrameInterpMode::Capped && !dusk::getTransientSettings().skipFrameRateLimit) {
ZoneScopedN("Frame limiter");
double current_fps = dusk::getSettings().video.maxFrameRate.getValue();
if (current_fps != last_fps_setting) {
last_fps_setting = current_fps;
@@ -350,16 +360,6 @@ void main01(void) {
} else {
main_loop_limiter.Reset();
}
aurora_end_frame();
FrameMark;
#ifdef DUSK_DISCORD
dusk::discord::run_callbacks();
dusk::discord::update_presence();
#endif
} while (dusk::IsRunning);
exit:;