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3 Commits

Author SHA1 Message Date
madeline 1520205403 Merge branch 'main' of https://github.com/TakaRikka/dusk into vmem 2026-04-28 02:52:17 -07:00
madeline d2d7459d05 more granular heap grows 2026-04-28 02:49:24 -07:00
madeline c71272af05 virtual memory and actor spawner 2026-04-28 02:25:18 -07:00
195 changed files with 2913 additions and 17463 deletions
+1 -1
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@@ -2,7 +2,7 @@
Language: Cpp Language: Cpp
Standard: C++03 Standard: C++03
AccessModifierOffset: -4 AccessModifierOffset: -4
AlignAfterOpenBracket: DontAlign AlignAfterOpenBracket: Align
AlignConsecutiveAssignments: false AlignConsecutiveAssignments: false
AlignConsecutiveDeclarations: false AlignConsecutiveDeclarations: false
AlignOperands: true AlignOperands: true
+41 -11
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@@ -100,7 +100,6 @@ if (CMAKE_SYSTEM_NAME STREQUAL Linux)
endif () endif ()
set(AURORA_ENABLE_DVD ON CACHE BOOL "Enable DVD API support" FORCE) set(AURORA_ENABLE_DVD ON CACHE BOOL "Enable DVD API support" FORCE)
set(AURORA_ENABLE_CARD ON CACHE BOOL "Enable CARD API support" FORCE) set(AURORA_ENABLE_CARD ON CACHE BOOL "Enable CARD API support" FORCE)
set(AURORA_ENABLE_RMLUI ON CACHE BOOL "Enable RmlUi UI support" FORCE)
add_subdirectory(extern/aurora EXCLUDE_FROM_ALL) add_subdirectory(extern/aurora EXCLUDE_FROM_ALL)
add_subdirectory(libs/freeverb) add_subdirectory(libs/freeverb)
@@ -297,10 +296,8 @@ set(GAME_INCLUDE_DIRS
extern extern
${CMAKE_BINARY_DIR}) ${CMAKE_BINARY_DIR})
find_package(Threads REQUIRED)
set(GAME_LIBS aurora::core aurora::gx aurora::gd aurora::si aurora::vi aurora::pad aurora::mtx aurora::os aurora::dvd set(GAME_LIBS aurora::core aurora::gx aurora::gd aurora::si aurora::vi aurora::pad aurora::mtx aurora::os aurora::dvd
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt)
Threads::Threads)
list(APPEND GAME_LIBS libzstd_static) list(APPEND GAME_LIBS libzstd_static)
@@ -322,13 +319,46 @@ if (DUSK_MOVIE_SUPPORT)
list(APPEND GAME_COMPILE_DEFS MOVIE_SUPPORT=1) list(APPEND GAME_COMPILE_DEFS MOVIE_SUPPORT=1)
endif () endif ()
set(DUSK_ENABLE_DISCORD_DEFAULT ON) option(DUSK_ENABLE_DISCORD_RPC "Enable Discord Rich Presence support" ON)
if (DEFINED DUSK_ENABLE_DISCORD_RPC AND NOT DEFINED DUSK_ENABLE_DISCORD) if (DUSK_ENABLE_DISCORD_RPC AND NOT ANDROID AND NOT IOS AND NOT TVOS)
set(DUSK_ENABLE_DISCORD_DEFAULT ${DUSK_ENABLE_DISCORD_RPC})
endif () FetchContent_Populate(discord_rpc
option(DUSK_ENABLE_DISCORD "Enable Discord Rich Presence support" ${DUSK_ENABLE_DISCORD_DEFAULT}) URL https://github.com/discord/discord-rpc/archive/refs/tags/v3.4.0.tar.gz
if (DUSK_ENABLE_DISCORD AND NOT ANDROID AND NOT IOS AND NOT TVOS) URL_HASH SHA256=e13427019027acd187352dacba6c65953af66fdf3c35fcf38fc40b454a9d7855
list(APPEND GAME_COMPILE_DEFS DUSK_DISCORD=1) DOWNLOAD_EXTRACT_TIMESTAMP TRUE
)
# RapidJSON is a git submodule absent from the discord-rpc tarball; fetch separately.
FetchContent_Populate(rapidjson
URL https://github.com/Tencent/rapidjson/archive/refs/tags/v1.1.0.tar.gz
URL_HASH SHA256=bf7ced29704a1e696fbccf2a2b4ea068e7774fa37f6d7dd4039d0787f8bed98e
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
)
if (NOT TARGET discord-rpc)
set(_drpc ${discord_rpc_SOURCE_DIR}/src)
set(_drpc_src
${_drpc}/discord_rpc.cpp
${_drpc}/rpc_connection.cpp
${_drpc}/serialization.cpp
)
if (WIN32)
list(APPEND _drpc_src ${_drpc}/connection_win.cpp ${_drpc}/discord_register_win.cpp)
elseif (APPLE)
list(APPEND _drpc_src ${_drpc}/connection_unix.cpp ${_drpc}/discord_register_osx.m)
else ()
list(APPEND _drpc_src ${_drpc}/connection_unix.cpp ${_drpc}/discord_register_linux.cpp)
endif ()
add_library(discord-rpc STATIC ${_drpc_src})
target_include_directories(discord-rpc PUBLIC
${discord_rpc_SOURCE_DIR}/include
${rapidjson_SOURCE_DIR}/include
)
if (UNIX)
target_link_libraries(discord-rpc PUBLIC pthread)
endif ()
endif ()
list(APPEND GAME_LIBS discord-rpc)
list(APPEND GAME_COMPILE_DEFS DUSK_DISCORD_RPC=1)
endif () endif ()
# Edit & Continue # Edit & Continue
+15 -39
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@@ -1,55 +1,31 @@
<div align="center"> ![DuskLogo](res/logo-mascot.webp)
<img src="res/logo-mascot.png" alt="Logo" width="640">
<p align="center"> - ### **[Official Website](https://twilitrealm.dev)**
<a href="https://twilitrealm.dev">Official Website</a> - ### **[Discord](https://discord.gg/QACynxeyna)**
<a href="https://discord.gg/QACynxeyna">Discord</a>
</p>
</div>
# Overview
Dusk is a reverse-engineered reimplementation of Twilight Princess.
It aims to be as accurate as possible to the original while also providing new options, enhancements, and tools to customize your experience.
# Setup # Setup
**⚠️ Dusk does NOT provide any copyrighted assets. You must provide your own copy of the game.**
> [!IMPORTANT] ### 1. Verify your ROM dump
> Dusk does *not* provide any copyrighted assets. You must provide your own copy of the original game. First make sure your dump of the game is clean and supported by Dusk. You can do this by checking the sha1 hash of your dump against this list of supported versions.
### 1. Verify your dump | Version | sha1 hash |
|--------------| ---------------------------------------- |
First, make sure your dump of the game is clean and supported by Dusk. You can do this by checking the SHA-1 hash of your dump against this list of supported versions: | GameCube USA | 75edd3ddff41f125d1b4ce1a40378f1b565519e7 |
| GameCube PAL | 2601822a488eeb86fb89db16ca8f29c2c953e1ca |
| Version | SHA-1 hash |
|--------------| ------------------------------------------ |
| GameCube USA | `75edd3ddff41f125d1b4ce1a40378f1b565519e7` |
| GameCube EUR | `2601822a488eeb86fb89db16ca8f29c2c953e1ca` |
### 2. Download [Dusk](https://github.com/TwilitRealm/dusk/releases) ### 2. Download [Dusk](https://github.com/TwilitRealm/dusk/releases)
### 3. Setup the game ### 3. Setup the game
- Extract the zip folder
- Extract the .zip file
- Launch Dusk - Launch Dusk
- Press **Select Disc Image** and provide the path to your supported game dump. - Select Options, then set the ISO Path to your supported game dump
- Press **Play**! - Press Start Game to play!
![Dusk options](assets/dusk_options.png)
# Building # Building
If you'd like to build Dusk from source, please read the [build instructions](docs/building.md). If you'd like to build Dusk from source, please read the [build instructions](docs/building.md).
Pull requests are welcomed! Note that we do not accept contributions that are primarily AI-generated and will close your PR if we suspect as much.
# Credits # Credits
Special thanks to the [TP decompilation](https://github.com/zeldaret/tp) team, the GC/Wii decompilation community, the [Aurora](https://github.com/encounter/aurora) developers, the [TP speedrunning community](https://zsrtp.link), and all [contributors](https://github.com/TwilitRealm/dusk/graphs/contributors). Special thanks to the [TP decompilation](https://github.com/zeldaret/tp) team, the GC/Wii decompilation community, the [Aurora](https://github.com/encounter/aurora) developers, the [TP speedrunning community](https://zsrtp.link), and all [contributors](https://github.com/TwilitRealm/dusk/graphs/contributors).
<br/>
<div align="center">
<a href="https://github.com/encounter/aurora">
<img src="assets/aurora-powered.png" alt="Powered by Aurora" width="800">
</a>
</div>
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-66
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@@ -1,66 +0,0 @@
<svg width="600" height="600" viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<circle cx="150" cy="150" r="105" fill="none" stroke="white" stroke-width="4"/>
<circle cx="150" cy="150" r="95" fill="none" stroke="white" stroke-width="4"/>
<circle cx="150" cy="150" r="60" fill="none" stroke="white" stroke-width="4"/>
<circle cx="150" cy="150" r="75" fill="none" stroke="white" stroke-width="4"/>
<defs>
<line id="ray" x1="150" y1="55" x2="150" y2="45"/>
<clipPath id="zigzag-clip">
<circle cx="150" cy="150" r="75"/>
</clipPath>
</defs>
<g stroke="white" stroke-width="3">
<use href="#ray"/>
<use href="#ray" transform="rotate(18 150 150)"/>
<use href="#ray" transform="rotate(36 150 150)"/>
<use href="#ray" transform="rotate(54 150 150)"/>
<use href="#ray" transform="rotate(72 150 150)"/>
<use href="#ray" transform="rotate(90 150 150)"/>
<use href="#ray" transform="rotate(108 150 150)"/>
<use href="#ray" transform="rotate(126 150 150)"/>
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<use href="#ray" transform="rotate(216 150 150)"/>
<use href="#ray" transform="rotate(234 150 150)"/>
<use href="#ray" transform="rotate(252 150 150)"/>
<use href="#ray" transform="rotate(270 150 150)"/>
<use href="#ray" transform="rotate(288 150 150)"/>
<use href="#ray" transform="rotate(306 150 150)"/>
<use href="#ray" transform="rotate(324 150 150)"/>
<use href="#ray" transform="rotate(342 150 150)"/>
</g>
<polygon fill="none" stroke="white" stroke-width="4" opacity="1" clip-path="url(#zigzag-clip)"
points="
126.82,78.67
150,90
173.18,78.67
185.27,101.46
210.68,105.92
207.06,131.46
225,150
207.06,168.54
210.68,194.08
185.27,198.54
173.18,221.33
150,210
126.82,221.33
114.73,198.54
89.32,194.08
92.94,168.54
75,150
92.94,131.46
89.32,105.92
114.73,101.46
"/>
<g fill="none" stroke="white" stroke-width="4">
<polygon points="150,105 130,140 170,140"/>
<polygon points="130,140 110,175 150,175"/>
<polygon points="170,140 150,175 190,175"/>
</g>
</svg>

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+1 -1
+10 -52
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@@ -1,7 +1,7 @@
set(DOLZEL_FILES set(DOLZEL_FILES
src/m_Do/m_Do_main.cpp src/m_Do/m_Do_main.cpp
#src/m_Do/m_Do_printf.cpp src/m_Do/m_Do_printf.cpp
src/m_Do/m_Do_audio.cpp src/m_Do/m_Do_audio.cpp
src/m_Do/m_Do_controller_pad.cpp src/m_Do/m_Do_controller_pad.cpp
#src/m_Do/m_Re_controller_pad.cpp #src/m_Do/m_Re_controller_pad.cpp
@@ -1429,7 +1429,6 @@ set(DUSK_FILES
src/dusk/globals.cpp src/dusk/globals.cpp
src/dusk/gyro.cpp src/dusk/gyro.cpp
src/dusk/gamepad_color.cpp src/dusk/gamepad_color.cpp
src/dusk/autosave.cpp
src/dusk/io.cpp src/dusk/io.cpp
src/dusk/layout.cpp src/dusk/layout.cpp
src/dusk/logging.cpp src/dusk/logging.cpp
@@ -1447,72 +1446,31 @@ set(DUSK_FILES
src/dusk/imgui/ImGuiBloomWindow.hpp src/dusk/imgui/ImGuiBloomWindow.hpp
src/dusk/imgui/ImGuiMenuTools.cpp src/dusk/imgui/ImGuiMenuTools.cpp
src/dusk/imgui/ImGuiMenuTools.hpp src/dusk/imgui/ImGuiMenuTools.hpp
src/dusk/imgui/ImGuiPreLaunchWindow.cpp
src/dusk/imgui/ImGuiPreLaunchWindow.hpp
src/dusk/imgui/ImGuiFirstRunPreset.hpp
src/dusk/imgui/ImGuiFirstRunPreset.cpp
src/dusk/imgui/ImGuiProcessOverlay.cpp src/dusk/imgui/ImGuiProcessOverlay.cpp
src/dusk/imgui/ImGuiCameraOverlay.cpp src/dusk/imgui/ImGuiCameraOverlay.cpp
src/dusk/imgui/ImGuiHeapOverlay.cpp src/dusk/imgui/ImGuiHeapOverlay.cpp
src/dusk/imgui/ImGuiActorSpawner.cpp
src/dusk/imgui/ImGuiDebugPad.cpp
src/dusk/imgui/ImGuiControllerOverlay.cpp src/dusk/imgui/ImGuiControllerOverlay.cpp
src/dusk/imgui/ImGuiStubLog.cpp src/dusk/imgui/ImGuiStubLog.cpp
src/dusk/imgui/ImGuiMapLoader.cpp src/dusk/imgui/ImGuiMapLoader.cpp
src/dusk/imgui/ImGuiSaveEditor.cpp src/dusk/imgui/ImGuiSaveEditor.cpp
src/dusk/imgui/ImGuiStateShare.hpp src/dusk/imgui/ImGuiStateShare.hpp
src/dusk/imgui/ImGuiStateShare.cpp src/dusk/imgui/ImGuiStateShare.cpp
src/dusk/ui/achievements.cpp src/dusk/imgui/ImGuiAchievements.hpp
src/dusk/ui/achievements.hpp src/dusk/imgui/ImGuiAchievements.cpp
src/dusk/ui/bool_button.cpp
src/dusk/ui/bool_button.hpp
src/dusk/ui/button.cpp
src/dusk/ui/button.hpp
src/dusk/ui/component.cpp
src/dusk/ui/component.hpp
src/dusk/ui/controller_config.cpp
src/dusk/ui/controller_config.hpp
src/dusk/ui/document.cpp
src/dusk/ui/document.hpp
src/dusk/ui/editor.cpp
src/dusk/ui/editor.hpp
src/dusk/ui/event.cpp
src/dusk/ui/event.hpp
src/dusk/ui/graphics_tuner.cpp
src/dusk/ui/graphics_tuner.hpp
src/dusk/ui/input.cpp
src/dusk/ui/input.hpp
src/dusk/ui/modal.cpp
src/dusk/ui/modal.hpp
src/dusk/ui/nav_types.hpp
src/dusk/ui/number_button.cpp
src/dusk/ui/number_button.hpp
src/dusk/ui/overlay.cpp
src/dusk/ui/overlay.hpp
src/dusk/ui/pane.cpp
src/dusk/ui/pane.hpp
src/dusk/ui/menu_bar.cpp
src/dusk/ui/menu_bar.hpp
src/dusk/ui/prelaunch.cpp
src/dusk/ui/prelaunch.hpp
src/dusk/ui/preset.cpp
src/dusk/ui/preset.hpp
src/dusk/ui/select_button.cpp
src/dusk/ui/select_button.hpp
src/dusk/ui/settings.cpp
src/dusk/ui/settings.hpp
src/dusk/ui/string_button.cpp
src/dusk/ui/string_button.hpp
src/dusk/ui/tab_bar.cpp
src/dusk/ui/tab_bar.hpp
src/dusk/ui/ui.cpp
src/dusk/ui/ui.hpp
src/dusk/ui/window.cpp
src/dusk/ui/window.hpp
src/dusk/achievements.cpp src/dusk/achievements.cpp
src/dusk/iso_validate.cpp src/dusk/iso_validate.cpp
src/dusk/livesplit.cpp src/dusk/livesplit.cpp
src/dusk/offset_ptr.cpp src/dusk/offset_ptr.cpp
src/dusk/vmem.cpp
src/dusk/OSContext.cpp src/dusk/OSContext.cpp
src/dusk/OSReport.cpp
src/dusk/OSThread.cpp src/dusk/OSThread.cpp
src/dusk/OSMutex.cpp src/dusk/OSMutex.cpp
src/dusk/discord.cpp
src/dusk/discord.hpp
src/dusk/discord_presence.cpp src/dusk/discord_presence.cpp
src/dusk/version.cpp src/dusk/version.cpp
) )
-1
View File
@@ -27,7 +27,6 @@ public:
/* 0x17C */ cXyz mViewScale; /* 0x17C */ cXyz mViewScale;
#if TARGET_PC #if TARGET_PC
bool mbReset = false; bool mbReset = false;
bool mbHadEntry = false;
#endif #endif
}; };
-11
View File
@@ -25,10 +25,6 @@ public:
int Draw(); int Draw();
int Delete(); int Delete();
#if TARGET_PC
void onInterpCallback();
#endif
enum Param_e { enum Param_e {
LOCK_e = (1 << 6), NO_BASE_DISP = (1 << 7) LOCK_e = (1 << 6), NO_BASE_DISP = (1 << 7)
}; };
@@ -54,13 +50,6 @@ private:
/* 0x1020 */ dCcD_Cyl mCylinderCollider; /* 0x1020 */ dCcD_Cyl mCylinderCollider;
/* 0x115C */ s32 mStopSwingingFrames; /* 0x115C */ s32 mStopSwingingFrames;
#if TARGET_PC
cXyz mChainInterpPrev[64];
cXyz mChainInterpCurr[64];
bool mChainInterpPrevValid;
bool mChainInterpCurrValid;
#endif
// Number of chain models // Number of chain models
u32 getArg0() { u32 getArg0() {
return fopAcM_GetParamBit(this, 0, 6); return fopAcM_GetParamBit(this, 0, 6);
-18
View File
@@ -118,18 +118,6 @@ class camera_class;
class dCamera_c; class dCamera_c;
typedef bool (dCamera_c::*engine_fn)(s32); typedef bool (dCamera_c::*engine_fn)(s32);
#if TARGET_PC
struct DebugFlyCam {
bool initialized;
f32 pitch;
f32 yaw;
cXyz savedCenter;
cXyz savedEye;
f32 savedFovy;
cSAngle savedBank;
};
#endif
class dCamera_c { class dCamera_c {
public: public:
class dCamInfo_c { class dCamInfo_c {
@@ -1040,8 +1028,6 @@ public:
bool test2Camera(s32); bool test2Camera(s32);
#if TARGET_PC #if TARGET_PC
bool freeCamera(); bool freeCamera();
bool executeDebugFlyCam();
void deactivateDebugFlyCam();
#endif #endif
bool towerCamera(s32); bool towerCamera(s32);
bool hookshotCamera(s32); bool hookshotCamera(s32);
@@ -1390,10 +1376,6 @@ public:
/* 0x970 */ dCamSetup_c mCamSetup; /* 0x970 */ dCamSetup_c mCamSetup;
/* 0xAEC */ dCamParam_c mCamParam; /* 0xAEC */ dCamParam_c mCamParam;
/* 0xB0C */ u8 field_0xb0c; /* 0xB0C */ u8 field_0xb0c;
#if TARGET_PC
DebugFlyCam mDebugFlyCam;
#endif
}; // Size: 0xB10 }; // Size: 0xB10
dCamera_c* dCam_getBody(); dCamera_c* dCam_getBody();
-4
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@@ -91,10 +91,6 @@ public:
void calcCursor(); void calcCursor();
void drawCursor(); void drawCursor();
#if TARGET_PC
void dMapBgWide();
#endif
void setDPDFloorSelCurPos(s8 i_pos) { field_0xdd6 = i_pos; } void setDPDFloorSelCurPos(s8 i_pos) { field_0xdd6 = i_pos; }
f32 getMapWidth() { return mMapWidth; } f32 getMapWidth() { return mMapWidth; }
-14
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@@ -81,10 +81,6 @@ public:
void calcDrawPriority(); void calcDrawPriority();
void setArrowPosAxis(f32, f32); void setArrowPosAxis(f32, f32);
#if TARGET_PC
void fMapBackWide();
#endif
virtual void draw(); virtual void draw();
virtual ~dMenu_Fmap2DBack_c(); virtual ~dMenu_Fmap2DBack_c();
@@ -169,12 +165,6 @@ public:
void mapBlink() {} void mapBlink() {}
#if PLATFORM_WII || TARGET_PC
f32 getMirrorPosX(f32 param_0, f32 param_1) {
return (field_0x11dc * 2.0f - (param_0 + param_1)) - param_1;
}
#endif
// Unknown name // Unknown name
struct RegionTexData { struct RegionTexData {
/* 0x00 */ float mMinX; /* 0x00 */ float mMinX;
@@ -340,10 +330,6 @@ public:
void setHIO(bool); void setHIO(bool);
bool isWarpAccept(); bool isWarpAccept();
#if TARGET_PC
void fMapTopWide();
#endif
virtual void draw(); virtual void draw();
virtual ~dMenu_Fmap2DTop_c(); virtual ~dMenu_Fmap2DTop_c();
-10
View File
@@ -66,16 +66,6 @@ public:
_c90 = param_2; _c90 = param_2;
} }
#if PLATFORM_WII || TARGET_PC
f32 getMirrorCenterPosX(f32 param_0, f32 param_1) {
if (_c90) {
return (mCenterPosX * 2.0f - (param_0 + param_1)) - param_1;
}
return param_0;
}
#endif
struct Stage_c { struct Stage_c {
// Incomplete class // Incomplete class
-3
View File
@@ -67,9 +67,6 @@ public:
bool isStaffMessage(); bool isStaffMessage();
bool isSaveMessage(); bool isSaveMessage();
bool isTalkMessage(); bool isTalkMessage();
#if TARGET_PC
bool isShopItemMessage();
#endif
const char* getSmellName(); const char* getSmellName();
const char* getPortalName(); const char* getPortalName();
const char* getBombName(); const char* getBombName();
+3 -9
View File
@@ -4,8 +4,6 @@
#include <functional> #include <functional>
#include <queue> #include <queue>
#include <string> #include <string>
#include <string_view>
#include <unordered_set>
#include <vector> #include <vector>
#include "nlohmann/json.hpp" #include "nlohmann/json.hpp"
@@ -16,7 +14,6 @@ enum class AchievementCategory : uint8_t {
Collection, Collection,
Challenge, Challenge,
Minigame, Minigame,
Misc,
Glitched Glitched
}; };
@@ -43,13 +40,10 @@ public:
void save(); void save();
void tick(); void tick();
void clearAll(); void clearAll();
void clearOne(const char* key);
// Signals are visible to all achievement checks within the same tick, then cleared.
void signal(const char* key);
bool hasSignal(const char* key) const;
std::vector<Achievement> getAchievements() const; std::vector<Achievement> getAchievements() const;
bool hasPendingUnlock() const { return !m_pendingUnlocks.empty(); }
std::string consumePendingUnlock();
private: private:
struct Entry { struct Entry {
@@ -63,9 +57,9 @@ private:
void processEntry(Entry& e); void processEntry(Entry& e);
std::vector<Entry> m_entries; std::vector<Entry> m_entries;
std::unordered_set<std::string_view> m_signals;
bool m_loaded = false; bool m_loaded = false;
bool m_dirty = false; bool m_dirty = false;
std::queue<std::string> m_pendingUnlocks;
}; };
} // namespace dusk } // namespace dusk
-17
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@@ -1,17 +0,0 @@
#pragma once
#ifndef AUTOSAVE_H
#define AUTOSAVE_H
#include <m_Do/m_Do_MemCardRWmng.h>
#include <m_Do/m_Do_MemCard.h>
void noAutoSave();
void triggerAutoSave();
void updateAutoSave();
void enterAutoSave();
void autoSaving();
void waitingForWrite();
void endAutoSave();
#endif
+12 -8
View File
@@ -1,14 +1,18 @@
#pragma once #pragma once
#ifdef DUSK_DISCORD #ifdef DUSK_DISCORD_RPC
namespace dusk::discord { namespace dusk {
namespace discord {
void initialize(); void Initialize();
void run_callbacks();
void update_presence();
void shutdown();
} // namespace dusk::discord void RunCallbacks();
#endif // DUSK_DISCORD void UpdatePresence();
void Shutdown();
}
}
#endif // DUSK_DISCORD_RPC
-14
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@@ -1,10 +1,6 @@
#ifndef DUSK_MAIN_H #ifndef DUSK_MAIN_H
#define DUSK_MAIN_H #define DUSK_MAIN_H
#if defined(__APPLE__)
#include <TargetConditionals.h>
#endif
#include <filesystem> #include <filesystem>
namespace dusk { namespace dusk {
@@ -12,17 +8,7 @@ namespace dusk {
extern bool IsShuttingDown; extern bool IsShuttingDown;
extern bool IsGameLaunched; extern bool IsGameLaunched;
extern bool IsFocusPaused; extern bool IsFocusPaused;
extern bool RestartRequested;
extern std::filesystem::path ConfigPath; extern std::filesystem::path ConfigPath;
#if defined(__ANDROID__) || (defined(TARGET_OS_IOS) && TARGET_OS_IOS) || \
(defined(TARGET_OS_TV) && TARGET_OS_TV)
inline constexpr bool SupportsProcessRestart = false;
#else
inline constexpr bool SupportsProcessRestart = true;
#endif
void RequestRestart() noexcept;
} }
#endif // DUSK_MAIN_H #endif // DUSK_MAIN_H
-2
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@@ -1,7 +1,5 @@
#pragma once #pragma once
#include <array>
struct RoomEntry { struct RoomEntry {
u8 roomNo; u8 roomNo;
std::vector<s16> roomPoints = {}; std::vector<s16> roomPoints = {};
+137 -1
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@@ -2,6 +2,9 @@
#define _SRC_DUSK_MATH_H_ #define _SRC_DUSK_MATH_H_
#include <cmath> #include <cmath>
#include <array>
#include <limits>
#include <bit>
#ifndef M_PI #ifndef M_PI
#define M_PI 3.14159265358979323846f #define M_PI 3.14159265358979323846f
@@ -16,6 +19,139 @@ inline float i_cosf(float x) { return cos(x); }
inline float i_tanf(float x) { return tan(x); } inline float i_tanf(float x) { return tan(x); }
inline float i_acosf(float x) { return acos(x); } inline float i_acosf(float x) { return acos(x); }
#include <dolphin/ppc_math.h>
// frsqrte matching courtesy of Geotale, with reference to https://achurch.org/cpu-tests/ppc750cl.s
struct BaseAndDec32 {
uint32_t base;
int32_t dec;
};
struct BaseAndDec64 {
uint64_t base;
int64_t dec;
};
union c32 {
constexpr c32(const float p) {
f = p;
}
constexpr c32(const uint32_t p) {
u = p;
}
uint32_t u;
float f;
};
union c64 {
constexpr c64(const double p) {
f = p;
}
constexpr c64(const uint64_t p) {
u = p;
}
uint64_t u;
double f;
};
static constexpr uint64_t EXPONENT_SHIFT_F64 = 52;
static constexpr uint64_t MANTISSA_MASK_F64 = 0x000fffffffffffffULL;
static constexpr uint64_t EXPONENT_MASK_F64 = 0x7ff0000000000000ULL;
static constexpr uint64_t SIGN_MASK_F64 = 0x8000000000000000ULL;
static constexpr std::array<BaseAndDec64, 32> RSQRTE_TABLE = {{
{0x69fa000000000ULL, -0x15a0000000LL},
{0x5f2e000000000ULL, -0x13cc000000LL},
{0x554a000000000ULL, -0x1234000000LL},
{0x4c30000000000ULL, -0x10d4000000LL},
{0x43c8000000000ULL, -0x0f9c000000LL},
{0x3bfc000000000ULL, -0x0e88000000LL},
{0x34b8000000000ULL, -0x0d94000000LL},
{0x2df0000000000ULL, -0x0cb8000000LL},
{0x2794000000000ULL, -0x0bf0000000LL},
{0x219c000000000ULL, -0x0b40000000LL},
{0x1bfc000000000ULL, -0x0aa0000000LL},
{0x16ae000000000ULL, -0x0a0c000000LL},
{0x11a8000000000ULL, -0x0984000000LL},
{0x0ce6000000000ULL, -0x090c000000LL},
{0x0862000000000ULL, -0x0898000000LL},
{0x0416000000000ULL, -0x082c000000LL},
{0xffe8000000000ULL, -0x1e90000000LL},
{0xf0a4000000000ULL, -0x1c00000000LL},
{0xe2a8000000000ULL, -0x19c0000000LL},
{0xd5c8000000000ULL, -0x17c8000000LL},
{0xc9e4000000000ULL, -0x1610000000LL},
{0xbedc000000000ULL, -0x1490000000LL},
{0xb498000000000ULL, -0x1330000000LL},
{0xab00000000000ULL, -0x11f8000000LL},
{0xa204000000000ULL, -0x10e8000000LL},
{0x9994000000000ULL, -0x0fe8000000LL},
{0x91a0000000000ULL, -0x0f08000000LL},
{0x8a1c000000000ULL, -0x0e38000000LL},
{0x8304000000000ULL, -0x0d78000000LL},
{0x7c48000000000ULL, -0x0cc8000000LL},
{0x75e4000000000ULL, -0x0c28000000LL},
{0x6fd0000000000ULL, -0x0b98000000LL},
}};
[[nodiscard]] static inline double frsqrte(const double val) {
c64 bits(val);
uint64_t mantissa = bits.u & MANTISSA_MASK_F64;
int64_t exponent = bits.u & EXPONENT_MASK_F64;
bool sign = (bits.u & SIGN_MASK_F64) != 0;
// Handle 0 case
if (mantissa == 0 && exponent == 0) {
return std::copysign(std::numeric_limits<double>::infinity(), bits.f);
}
// Handle NaN-like
if (exponent == EXPONENT_MASK_F64) {
if (mantissa == 0) {
return sign ? std::numeric_limits<double>::quiet_NaN() : 0.0;
}
return val;
}
// Handle negative inputs
if (sign) {
return std::numeric_limits<double>::quiet_NaN();
}
if (exponent == 0) {
// Shift so one bit goes to where the exponent would be,
// then clear that bit to mimic a not-subnormal number!
// Aka, if there are 12 leading zeroes, shift left once
uint32_t shift = std::countl_zero(mantissa) - static_cast<uint32_t>(63 - EXPONENT_SHIFT_F64);
mantissa <<= shift;
mantissa &= MANTISSA_MASK_F64;
// The shift is subtracted by 1 because denormals by default
// are offset by 1 (exponent 0 doesn't have implied 1 bit)
exponent -= static_cast<int64_t>(shift - 1) << EXPONENT_SHIFT_F64;
}
// In reality this doesn't get the full exponent -- Only the least significant bit
// Only that's needed because square roots of higher exponent bits simply multiply the
// result by 2!!
uint32_t key = static_cast<uint32_t>((static_cast<uint64_t>(exponent) | mantissa) >> 37);
uint64_t new_exp =
(static_cast<uint64_t>((0xbfcLL << EXPONENT_SHIFT_F64) - exponent) >> 1) & EXPONENT_MASK_F64;
// Remove the bits relating to anything higher than the LSB of the exponent
const auto &entry = RSQRTE_TABLE[0x1f & (key >> 11)];
// The result is given by an estimate then an adjustment based on the original
// key that was computed
uint64_t new_mantissa = static_cast<uint64_t>(entry.base + entry.dec * static_cast<int64_t>(key & 0x7ff));
return c64(new_exp | new_mantissa).f;
}
#endif // _SRC_DUSK_MATH_H_ #endif // _SRC_DUSK_MATH_H_
-10
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@@ -1,10 +0,0 @@
#ifndef DUSK_MEMORY_H
#define DUSK_MEMORY_H
#if TARGET_PC
#define HEAP_SIZE(original, dusk) (dusk)
#else
#define HEAP_SIZE(original, dusk) (original)
#endif
#endif
+2 -17
View File
@@ -21,12 +21,6 @@ enum class GameLanguage : u8 {
Italian = OS_LANGUAGE_ITALIAN, Italian = OS_LANGUAGE_ITALIAN,
}; };
enum class DiscVerificationState : u8 {
Unknown = 0,
Success,
HashMismatch,
};
namespace config { namespace config {
template <> template <>
struct ConfigEnumRange<BloomMode> { struct ConfigEnumRange<BloomMode> {
@@ -39,12 +33,6 @@ struct ConfigEnumRange<GameLanguage> {
static constexpr auto min = GameLanguage::English; static constexpr auto min = GameLanguage::English;
static constexpr auto max = GameLanguage::Italian; static constexpr auto max = GameLanguage::Italian;
}; };
template <>
struct ConfigEnumRange<DiscVerificationState> {
static constexpr auto min = DiscVerificationState::Unknown;
static constexpr auto max = DiscVerificationState::HashMismatch;
};
} }
// Persistent user settings // Persistent user settings
@@ -67,8 +55,6 @@ struct UserSettings {
ConfigVar<int> soundEffectsVolume; ConfigVar<int> soundEffectsVolume;
ConfigVar<int> fanfareVolume; ConfigVar<int> fanfareVolume;
ConfigVar<bool> enableReverb; ConfigVar<bool> enableReverb;
ConfigVar<bool> enableHrtf;
ConfigVar<bool> menuSounds;
} audio; } audio;
// Game settings // Game settings
@@ -79,6 +65,7 @@ struct UserSettings {
// QoL // QoL
ConfigVar<bool> enableQuickTransform; ConfigVar<bool> enableQuickTransform;
ConfigVar<bool> hideTvSettingsScreen; ConfigVar<bool> hideTvSettingsScreen;
ConfigVar<bool> skipWarningScreen;
ConfigVar<bool> biggerWallets; ConfigVar<bool> biggerWallets;
ConfigVar<bool> noReturnRupees; ConfigVar<bool> noReturnRupees;
ConfigVar<bool> disableRupeeCutscenes; ConfigVar<bool> disableRupeeCutscenes;
@@ -93,7 +80,6 @@ struct UserSettings {
ConfigVar<bool> instantSaves; ConfigVar<bool> instantSaves;
ConfigVar<bool> instantText; ConfigVar<bool> instantText;
ConfigVar<bool> sunsSong; ConfigVar<bool> sunsSong;
ConfigVar<bool> autoSave;
// Preferences // Preferences
ConfigVar<bool> enableMirrorMode; ConfigVar<bool> enableMirrorMode;
@@ -131,7 +117,6 @@ struct UserSettings {
ConfigVar<bool> invertCameraXAxis; ConfigVar<bool> invertCameraXAxis;
ConfigVar<bool> invertCameraYAxis; ConfigVar<bool> invertCameraYAxis;
ConfigVar<float> freeCameraSensitivity; ConfigVar<float> freeCameraSensitivity;
ConfigVar<bool> debugFlyCam;
// Cheats // Cheats
ConfigVar<bool> infiniteHearts; ConfigVar<bool> infiniteHearts;
@@ -162,12 +147,12 @@ struct UserSettings {
struct { struct {
ConfigVar<std::string> isoPath; ConfigVar<std::string> isoPath;
ConfigVar<DiscVerificationState> isoVerification;
ConfigVar<std::string> graphicsBackend; ConfigVar<std::string> graphicsBackend;
ConfigVar<bool> skipPreLaunchUI; ConfigVar<bool> skipPreLaunchUI;
ConfigVar<bool> showPipelineCompilation; ConfigVar<bool> showPipelineCompilation;
ConfigVar<bool> wasPresetChosen; ConfigVar<bool> wasPresetChosen;
ConfigVar<bool> enableCrashReporting; ConfigVar<bool> enableCrashReporting;
ConfigVar<bool> duskMenuOpen;
ConfigVar<int> cardFileType; ConfigVar<int> cardFileType;
} backend; } backend;
}; };
+54
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@@ -0,0 +1,54 @@
#pragma once
#include <stddef.h>
#ifndef __cplusplus
#include <stdbool.h>
#endif
#ifdef __cplusplus
namespace dusk {
#endif
// Reserve a contiguous virtual address range without committing physical pages
void* vmem_reserve(size_t size);
// Commit physical backing for pages in a previously reserved range, ptr and size should be page-aligned
bool vmem_commit(void* ptr, size_t size);
// Decommit physical pages in a reserved range, releasing RAM without releasing address space
void vmem_decommit(void* ptr, size_t size);
// Release an entire virtual reservation obtained from vmem_reserve
void vmem_release(void* ptr, size_t size);
// Returns the OS page size
size_t vmem_page_size();
// Shared vmem arena
// All JKR heap vmem reservations are sub-allocated from a single large reservation,
// keeping the total entry count at 1 regardless of how many heaps exist
// Must be called once before any JKR heap is created
void vmem_arena_init();
// Allocate a slot of size bytes (page-aligned) from the arena
void* vmem_arena_alloc(size_t size);
// Return a slot to the arena and decommit its physical pages
void vmem_arena_free(void* ptr, size_t size);
#ifdef __cplusplus
} // namespace dusk
// Total virtual address space reserved for the shared JKR heap arena
inline constexpr size_t JKR_VMEM_ARENA_SIZE = 128ULL * 1024 * 1024 * 1024; // 128 GB
// Virtual address space reserved per JKR heap (one slot in the shared arena)
inline constexpr size_t JKR_HEAP_VIRTUAL_RESERVE = 64ULL * 1024 * 1024; // 64 MB
// Minimum growth increment when a JKR heap expands into reserved but uncommitted pages
inline constexpr size_t JKR_HEAP_GROW_CHUNK = 4ULL * 1024 * 1024; // 4 MB
// Maximum number of free slots the arena can track (= total slots in the arena)
inline constexpr size_t JKR_VMEM_MAX_FREE_SLOTS = JKR_VMEM_ARENA_SIZE / JKR_HEAP_VIRTUAL_RESERVE;
#endif
-13
View File
@@ -5,7 +5,6 @@
#include "Z2AudioLib/Z2EnvSeMgr.h" #include "Z2AudioLib/Z2EnvSeMgr.h"
#include "Z2AudioLib/Z2LinkMgr.h" #include "Z2AudioLib/Z2LinkMgr.h"
#include "dusk/audio.h" #include "dusk/audio.h"
#include "dusk/settings.h"
class mDoAud_zelAudio_c : public Z2AudioMgr { class mDoAud_zelAudio_c : public Z2AudioMgr {
public: public:
@@ -133,18 +132,6 @@ inline void mDoAud_seStart(u32 i_sfxID, const Vec* i_sePos, u32 param_2, s8 i_re
-1.0f, -1.0f, 0); -1.0f, -1.0f, 0);
} }
#if TARGET_PC
inline void mDoAud_seStartMenu(u32 i_sfxID) {
if (!mDoAud_zelAudio_c::isInitFlag()) {
return;
}
if (!dusk::getSettings().audio.menuSounds.getValue()) {
return;
}
mDoAud_seStart(i_sfxID, nullptr, 0, 0);
}
#endif
inline void mDoAud_seStartLevel(u32 i_sfxID, const Vec* i_sePos, u32 param_2, s8 i_reverb) { inline void mDoAud_seStartLevel(u32 i_sfxID, const Vec* i_sePos, u32 param_2, s8 i_reverb) {
DUSK_AUDIO_SKIP() DUSK_AUDIO_SKIP()
Z2AudioMgr::getInterface()->seStartLevel(i_sfxID, i_sePos, param_2, i_reverb, 1.0f, 1.0f, Z2AudioMgr::getInterface()->seStartLevel(i_sfxID, i_sePos, param_2, i_reverb, 1.0f, 1.0f,
@@ -1,9 +1,9 @@
#ifndef J3DSTRUCT_H #ifndef J3DSTRUCT_H
#define J3DSTRUCT_H #define J3DSTRUCT_H
#include <cstring>
#include <gx.h> #include <gx.h>
#include <mtx.h> #include <mtx.h>
#include <mtx.h>
#include "global.h" #include "global.h"
#include "JSystem/JMath/JMath.h" #include "JSystem/JMath/JMath.h"
@@ -11,7 +11,7 @@
/** /**
* @ingroup jsystem-j3d * @ingroup jsystem-j3d
* *
*/ */
struct J3DLightInfo { struct J3DLightInfo {
bool operator==(J3DLightInfo& other) const; bool operator==(J3DLightInfo& other) const;
@@ -28,7 +28,7 @@ struct J3DLightInfo {
/** /**
* @ingroup jsystem-j3d * @ingroup jsystem-j3d
* *
*/ */
struct J3DTextureSRTInfo { struct J3DTextureSRTInfo {
// NOTE: Big endian when loaded from file! // NOTE: Big endian when loaded from file!
@@ -79,7 +79,7 @@ enum J3DTexMtxMode {
/** /**
* @ingroup jsystem-j3d * @ingroup jsystem-j3d
* *
*/ */
struct J3DTexMtxInfo { struct J3DTexMtxInfo {
bool operator==(J3DTexMtxInfo& other) const; bool operator==(J3DTexMtxInfo& other) const;
@@ -97,7 +97,7 @@ struct J3DTexMtxInfo {
/** /**
* @ingroup jsystem-j3d * @ingroup jsystem-j3d
* *
*/ */
struct J3DIndTexMtxInfo { struct J3DIndTexMtxInfo {
J3DIndTexMtxInfo& operator=(J3DIndTexMtxInfo const&); J3DIndTexMtxInfo& operator=(J3DIndTexMtxInfo const&);
@@ -107,7 +107,7 @@ struct J3DIndTexMtxInfo {
/** /**
* @ingroup jsystem-j3d * @ingroup jsystem-j3d
* *
*/ */
struct J3DFogInfo { struct J3DFogInfo {
bool operator==(J3DFogInfo&) const; bool operator==(J3DFogInfo&) const;
@@ -126,7 +126,7 @@ struct J3DFogInfo {
/** /**
* @ingroup jsystem-j3d * @ingroup jsystem-j3d
* *
*/ */
struct J3DNBTScaleInfo { struct J3DNBTScaleInfo {
bool operator==(const J3DNBTScaleInfo& other) const; bool operator==(const J3DNBTScaleInfo& other) const;
@@ -153,7 +153,7 @@ struct J3DIndTexOrderInfo {
/** /**
* @ingroup jsystem-j3d * @ingroup jsystem-j3d
* *
*/ */
struct J3DTevSwapModeInfo { struct J3DTevSwapModeInfo {
/* 0x0 */ u8 mRasSel; /* 0x0 */ u8 mRasSel;
@@ -164,7 +164,7 @@ struct J3DTevSwapModeInfo {
/** /**
* @ingroup jsystem-j3d * @ingroup jsystem-j3d
* *
*/ */
struct J3DTevSwapModeTableInfo { struct J3DTevSwapModeTableInfo {
/* 0x0 */ u8 field_0x0; /* 0x0 */ u8 field_0x0;
@@ -175,7 +175,7 @@ struct J3DTevSwapModeTableInfo {
/** /**
* @ingroup jsystem-j3d * @ingroup jsystem-j3d
* *
*/ */
struct J3DTevStageInfo { struct J3DTevStageInfo {
/* 0x0 */ u8 field_0x0; /* 0x0 */ u8 field_0x0;
@@ -202,7 +202,7 @@ struct J3DTevStageInfo {
/** /**
* @ingroup jsystem-j3d * @ingroup jsystem-j3d
* *
*/ */
struct J3DIndTevStageInfo { struct J3DIndTevStageInfo {
/* 0x0 */ u8 mIndStage; /* 0x0 */ u8 mIndStage;
@@ -219,7 +219,7 @@ struct J3DIndTevStageInfo {
/** /**
* @ingroup jsystem-j3d * @ingroup jsystem-j3d
* *
*/ */
struct J3DTexCoordInfo { struct J3DTexCoordInfo {
/* 0x0 */ u8 mTexGenType; /* 0x0 */ u8 mTexGenType;
@@ -265,7 +265,7 @@ struct J3DBlendInfo {
/** /**
* @ingroup jsystem-j3d * @ingroup jsystem-j3d
* *
*/ */
struct J3DTevOrderInfo { struct J3DTevOrderInfo {
void operator=(const J3DTevOrderInfo& other) { void operator=(const J3DTevOrderInfo& other) {
@@ -59,9 +59,6 @@ public:
bool isActive() const { return mSeqList.getNumLinks() != 0; } bool isActive() const { return mSeqList.getNumLinks() != 0; }
int getNumActiveSeqs() const { return mSeqList.getNumLinks(); } int getNumActiveSeqs() const { return mSeqList.getNumLinks(); }
void pause(bool paused) { mActivity.field_0x0.flags.flag2 = paused; } void pause(bool paused) { mActivity.field_0x0.flags.flag2 = paused; }
#if TARGET_PC
JSUList<JAISeq>* getSeqList() { return &mSeqList; }
#endif
private: private:
/* 0x08 */ JAIAudience* mAudience; /* 0x08 */ JAIAudience* mAudience;
@@ -127,6 +127,13 @@ public:
[[nodiscard]] const CMemBlock* getFreeHead() const { return mHeadFreeList; } [[nodiscard]] const CMemBlock* getFreeHead() const { return mHeadFreeList; }
[[nodiscard]] CMemBlock* getUsedHead() { return mHeadUsedList; } [[nodiscard]] CMemBlock* getUsedHead() { return mHeadUsedList; }
[[nodiscard]] const CMemBlock* getUsedHead() const { return mHeadUsedList; } [[nodiscard]] const CMemBlock* getUsedHead() const { return mHeadUsedList; }
void* mVmemBase; // base of VM reservation
size_t mVmemCapacity; // total reserved bytes
size_t mVmemCommitted; // page-aligned committed bytes so far
// Commit more pages and splice them into the free list
bool growHeap(u32 needed);
#endif #endif
}; };
@@ -61,6 +61,15 @@ public:
static JKRSolidHeap* create(u32, JKRHeap*, bool); static JKRSolidHeap* create(u32, JKRHeap*, bool);
static void* getState_(TState* state) { return getState_buf_(state); } static void* getState_(TState* state) { return getState_buf_(state); }
#if TARGET_PC
void* mVmemBase; // base of VM reservation
size_t mVmemCapacity; // total reserved bytes
size_t mVmemCommitted; // page-aligned committed bytes so far
// Commit more pages and extend the free region
bool growHeap(u32 needed);
#endif
}; };
inline JKRSolidHeap* JKRCreateSolidHeap(u32 param_0, JKRHeap* heap, bool param_2) { inline JKRSolidHeap* JKRCreateSolidHeap(u32 param_0, JKRHeap* heap, bool param_2) {
@@ -207,11 +207,4 @@ void JPARegistAlphaEnv(JPAEmitterWorkData*, JPABaseParticle*);
void JPARegistPrmAlpha(JPAEmitterWorkData*, JPABaseParticle*); void JPARegistPrmAlpha(JPAEmitterWorkData*, JPABaseParticle*);
void JPARegistPrmAlphaEnv(JPAEmitterWorkData*, JPABaseParticle*); void JPARegistPrmAlphaEnv(JPAEmitterWorkData*, JPABaseParticle*);
#if TARGET_PC
void JPAInterpBillboard(JPAEmitterWorkData*, JPABaseParticle*);
void JPAInterpRotBillboard(JPAEmitterWorkData*, JPABaseParticle*);
void JPAInterpDirection(JPAEmitterWorkData*, JPABaseParticle*);
void JPAInterpRotDirection(JPAEmitterWorkData*, JPABaseParticle*);
#endif
#endif /* JPABASESHAPE_H */ #endif /* JPABASESHAPE_H */
@@ -24,9 +24,6 @@ public:
void init_c(JPAEmitterWorkData*, JPABaseParticle*); void init_c(JPAEmitterWorkData*, JPABaseParticle*);
bool calc_p(JPAEmitterWorkData*); bool calc_p(JPAEmitterWorkData*);
bool calc_c(JPAEmitterWorkData*); bool calc_c(JPAEmitterWorkData*);
#if TARGET_PC
void interp(JPAEmitterWorkData*, void const* drawFunc);
#endif
bool canCreateChild(JPAEmitterWorkData*); bool canCreateChild(JPAEmitterWorkData*);
f32 getWidth(JPABaseEmitter const*) const; f32 getWidth(JPABaseEmitter const*) const;
f32 getHeight(JPABaseEmitter const*) const; f32 getHeight(JPABaseEmitter const*) const;
@@ -40,9 +40,6 @@ public:
JUTTransparency getTransparency() const { return JUTTransparency(mTransparency); } JUTTransparency getTransparency() const { return JUTTransparency(mTransparency); }
u16 getNumColors() const { return mNumColors; } u16 getNumColors() const { return mNumColors; }
ResTLUT* getColorTable() const { return mColorTable; } ResTLUT* getColorTable() const { return mColorTable; }
#if TARGET_PC
void dataUploaded();
#endif
private: private:
/* 0x00 */ GXTlutObj mTlutObj; /* 0x00 */ GXTlutObj mTlutObj;
@@ -75,7 +75,6 @@ public:
s32 getTransparency() const { return mTexInfo->alphaEnabled; } s32 getTransparency() const { return mTexInfo->alphaEnabled; }
s32 getWidth() const { return mTexInfo->width; } s32 getWidth() const { return mTexInfo->width; }
s32 getHeight() const { return mTexInfo->height; } s32 getHeight() const { return mTexInfo->height; }
JUTPalette* getPalette() const { return mPalette; }
void setCaptureFlag(bool flag) { mFlags &= 2 | flag; } void setCaptureFlag(bool flag) { mFlags &= 2 | flag; }
bool getCaptureFlag() const { return mFlags & 1; } bool getCaptureFlag() const { return mFlags & 1; }
bool getEmbPaletteDelFlag() const { return mFlags & 2; } bool getEmbPaletteDelFlag() const { return mFlags & 2; }
@@ -83,7 +82,7 @@ public:
int getTlutName() const { return mTlutName; } int getTlutName() const { return mTlutName; }
bool operator==(const JUTTexture& other) { bool operator==(const JUTTexture& other) {
return mTexInfo == other.mTexInfo return mTexInfo == other.mTexInfo
&& mPalette == other.mPalette && field_0x2c == other.field_0x2c
&& mWrapS == other.mWrapS && mWrapS == other.mWrapS
&& mWrapT == other.mWrapT && mWrapT == other.mWrapT
&& mMinFilter == other.mMinFilter && mMinFilter == other.mMinFilter
@@ -101,7 +100,7 @@ private:
/* 0x20 */ const ResTIMG* mTexInfo; /* 0x20 */ const ResTIMG* mTexInfo;
/* 0x24 */ void* mTexData; /* 0x24 */ void* mTexData;
/* 0x28 */ JUTPalette* mEmbPalette; /* 0x28 */ JUTPalette* mEmbPalette;
/* 0x2C */ JUTPalette* mPalette; /* 0x2C */ JUTPalette* field_0x2c;
/* 0x30 */ u8 mWrapS; /* 0x30 */ u8 mWrapS;
/* 0x31 */ u8 mWrapT; /* 0x31 */ u8 mWrapT;
/* 0x32 */ u8 mMinFilter; /* 0x32 */ u8 mMinFilter;
@@ -556,8 +556,8 @@ void J3DModelLoader::readVertexData(const J3DVertexBlock& block, J3DVertexData&
if (attr == GX_VA_POS) { if (attr == GX_VA_POS) {
// can be a little off due to 0x20 alignment, account for that // can be a little off due to 0x20 alignment, account for that
// u32 expect = ((data.mVtxNum * vertStride) + 0x1F) & ~0x1F; u32 expect = ((data.mVtxNum * vertStride) + 0x1F) & ~0x1F;
// JUT_ASSERT(1234, expect == addrDiff); JUT_ASSERT(1234, expect == addrDiff);
} else if (attr == GX_VA_NRM) { } else if (attr == GX_VA_NRM) {
data.mNrmNum = num; data.mNrmNum = num;
} else if (attr == GX_VA_CLR0) { } else if (attr == GX_VA_CLR0) {
+1 -9
View File
@@ -1,9 +1,6 @@
#include "JSystem/JSystem.h" // IWYU pragma: keep #include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASChannel.h" #include "JSystem/JAudio2/JASChannel.h"
#if TARGET_PC
#include "dusk/audio/DuskDsp.hpp"
#endif
#include "JSystem/JAudio2/JASAiCtrl.h" #include "JSystem/JAudio2/JASAiCtrl.h"
#include "JSystem/JAudio2/JASCalc.h" #include "JSystem/JAudio2/JASCalc.h"
#include "JSystem/JAudio2/JASDriverIF.h" #include "JSystem/JAudio2/JASDriverIF.h"
@@ -173,12 +170,7 @@ void JASChannel::updateEffectorParam(JASDsp::TChannel* i_channel, u16* i_mixerVo
f32 pan = 0.5f; f32 pan = 0.5f;
f32 dolby = 0.0f; f32 dolby = 0.0f;
#if TARGET_PC switch (JASDriver::getOutputMode()) {
u32 effectiveOutputMode = dusk::audio::EnableHrtf ? JAS_OUTPUT_SURROUND : JASDriver::getOutputMode();
#else
u32 effectiveOutputMode = JASDriver::getOutputMode();
#endif
switch (effectiveOutputMode) {
case JAS_OUTPUT_MONO: case JAS_OUTPUT_MONO:
break; break;
case JAS_OUTPUT_STEREO: case JAS_OUTPUT_STEREO:
+1
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@@ -302,6 +302,7 @@ void JASKernel::setupRootHeap(JKRSolidHeap* heap, u32 size) {
JKRHEAP_NAME(sSystemHeap, "JASKernel::sSystemHeap"); JKRHEAP_NAME(sSystemHeap, "JASKernel::sSystemHeap");
JUT_ASSERT(787, sSystemHeap); JUT_ASSERT(787, sSystemHeap);
sCommandHeap = JKR_NEW_ARGS (heap, 0) JASMemChunkPool<1024, JASThreadingModel::ObjectLevelLockable>; sCommandHeap = JKR_NEW_ARGS (heap, 0) JASMemChunkPool<1024, JASThreadingModel::ObjectLevelLockable>;
JKRHEAP_NAME(sSystemHeap, "JASKernel::sCommandHeap");
JUT_ASSERT(790, sCommandHeap); JUT_ASSERT(790, sCommandHeap);
JASDram = heap; JASDram = heap;
} }
@@ -442,7 +442,6 @@ static JAUSectionHeap* JAUNewSectionHeap(JKRSolidHeap* heap, bool param_1) {
JAUSectionHeap* JAUNewSectionHeap(bool param_0) { JAUSectionHeap* JAUNewSectionHeap(bool param_0) {
s32 freeSize = JASDram->getFreeSize(); s32 freeSize = JASDram->getFreeSize();
JKRSolidHeap* sectionHeap = JKRCreateSolidHeap(freeSize, JASDram, true); JKRSolidHeap* sectionHeap = JKRCreateSolidHeap(freeSize, JASDram, true);
JKRHEAP_NAME(sectionHeap, "sectionHeap");
JUT_ASSERT(821, sectionHeap); JUT_ASSERT(821, sectionHeap);
return JAUNewSectionHeap(sectionHeap, param_0); return JAUNewSectionHeap(sectionHeap, param_0);
} }
+126 -14
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@@ -10,6 +10,11 @@
#include "JSystem/JUtility/JUTConsole.h" #include "JSystem/JUtility/JUTConsole.h"
#include "JSystem/JUtility/JUTException.h" #include "JSystem/JUtility/JUTException.h"
#include <cstdlib> #include <cstdlib>
#if TARGET_PC
#include "dusk/vmem.h"
#include <algorithm>
#include "dusk/logging.h"
#endif
JKRExpHeap* JKRExpHeap::createRoot(int maxHeaps, bool errorFlag) { JKRExpHeap* JKRExpHeap::createRoot(int maxHeaps, bool errorFlag) {
JKRExpHeap* heap = NULL; JKRExpHeap* heap = NULL;
@@ -71,21 +76,49 @@ JKRExpHeap* JKRExpHeap::create(u32 size, JKRHeap* parent, bool errorFlag) {
u32 alignedSize = ALIGN_PREV(size, 0x10); u32 alignedSize = ALIGN_PREV(size, 0x10);
if (alignedSize < expHeapSize + blockSize) if (alignedSize < expHeapSize + blockSize) {
return NULL; return NULL;
}
u8* memory = (u8*)JKRAllocFromHeap(parent, alignedSize, 0x10); #if TARGET_PC
u8* dataPtr = (memory + expHeapSize); u8* vmemBase = (u8*)dusk::vmem_arena_alloc(JKR_HEAP_VIRTUAL_RESERVE);
if (!vmemBase) {
return NULL;
}
const size_t pageSize = dusk::vmem_page_size();
size_t commitSize = ALIGN_NEXT((size_t)alignedSize, pageSize);
if (!dusk::vmem_commit(vmemBase, commitSize)) {
dusk::vmem_arena_free(vmemBase, JKR_HEAP_VIRTUAL_RESERVE);
return NULL;
}
u8* memory = vmemBase;
u8* dataPtr = memory + expHeapSize;
newHeap = JKR_NEW_ARGS(memory) JKRExpHeap(dataPtr, alignedSize - expHeapSize, parent, errorFlag);
if (newHeap == NULL) {
dusk::vmem_arena_free(vmemBase, JKR_HEAP_VIRTUAL_RESERVE);
return NULL;
}
newHeap->mVmemBase = vmemBase;
newHeap->mVmemCapacity = JKR_HEAP_VIRTUAL_RESERVE;
newHeap->mVmemCommitted = commitSize;
#else
u8* memory = (u8*)JKRAllocFromHeap(parent, alignedSize, 0x10);
u8* dataPtr = memory + expHeapSize;
if (!memory) { if (!memory) {
return NULL; return NULL;
} }
newHeap = JKR_NEW_ARGS (memory) JKRExpHeap(dataPtr, alignedSize - expHeapSize, parent, errorFlag); newHeap = JKR_NEW_ARGS(memory) JKRExpHeap(dataPtr, alignedSize - expHeapSize, parent, errorFlag);
if (newHeap == NULL) { if (newHeap == NULL) {
JKRFree(memory); JKRFree(memory);
return NULL; return NULL;
} }
#endif
#if DEBUG #if DEBUG
if (newHeap) { if (newHeap) {
u8* local_30 = dataPtr + sizeof(CMemBlock); u8* local_30 = dataPtr + sizeof(CMemBlock);
@@ -102,9 +135,16 @@ JKRExpHeap* JKRExpHeap::create(u32 size, JKRHeap* parent, bool errorFlag) {
JKRExpHeap* JKRExpHeap::create(void* ptr, u32 size, JKRHeap* parent, bool errorFlag) { JKRExpHeap* JKRExpHeap::create(void* ptr, u32 size, JKRHeap* parent, bool errorFlag) {
JKRHeap* parent2; JKRHeap* parent2;
if (parent == NULL) { if (parent == NULL) {
#if TARGET_PC
// VM-backed heaps live outside the root heap's address range, so find() fails
// findAllHeap() searches the full tree
parent2 = getRootHeap()->findAllHeap(ptr);
#else
parent2 = getRootHeap()->find(ptr); parent2 = getRootHeap()->find(ptr);
if (!parent2) #endif
if (!parent2) {
return NULL; return NULL;
}
} else { } else {
parent2 = parent; parent2 = parent;
} }
@@ -136,6 +176,15 @@ JKRExpHeap* JKRExpHeap::create(void* ptr, u32 size, JKRHeap* parent, bool errorF
} }
void JKRExpHeap::do_destroy() { void JKRExpHeap::do_destroy() {
#if TARGET_PC
if (mVmemBase) {
void* vmemBase = mVmemBase;
size_t vmemCapacity = mVmemCapacity;
this->~JKRExpHeap();
dusk::vmem_arena_free(vmemBase, vmemCapacity);
return;
}
#endif
if (!field_0x6e) { if (!field_0x6e) {
JKRHeap* heap = getParent(); JKRHeap* heap = getParent();
if (heap) { if (heap) {
@@ -163,6 +212,11 @@ JKRExpHeap::JKRExpHeap(void* data, u32 size, JKRHeap* parent, bool errorFlag)
mHeadFreeList->initiate(NULL, NULL, size - sizeof(CMemBlock), 0, 0); mHeadFreeList->initiate(NULL, NULL, size - sizeof(CMemBlock), 0, 0);
mHeadUsedList = NULL; mHeadUsedList = NULL;
mTailUsedList = NULL; mTailUsedList = NULL;
#if TARGET_PC
mVmemBase = nullptr;
mVmemCapacity = 0;
mVmemCommitted = 0;
#endif
} }
JKRExpHeap::~JKRExpHeap() { JKRExpHeap::~JKRExpHeap() {
@@ -214,6 +268,24 @@ void* JKRExpHeap::do_alloc(u32 size, int alignment) {
#endif #endif
#if TARGET_PC #if TARGET_PC
if (!ptr && mVmemBase) {
// Heap is full, commit the next chunk of reserved VM and retry
if (growHeap(size)) {
if (alignment >= 0) {
if (alignment <= 4) {
ptr = allocFromHead(size);
} else {
ptr = allocFromHead(size, alignment);
}
} else {
if (-alignment <= 4) {
ptr = allocFromTail(size);
} else {
ptr = allocFromTail(size, -alignment);
}
}
}
}
if (!ptr) { if (!ptr) {
// Allocation failed. // Allocation failed.
OSReport_Error( OSReport_Error(
@@ -222,11 +294,16 @@ void* JKRExpHeap::do_alloc(u32 size, int alignment) {
OSReport_Error("Free block list as follows:\n"); OSReport_Error("Free block list as follows:\n");
OSReport_Error("Start | End | Size \n"); OSReport_Error("Start | End | Size \n");
int i = 0;
for (const CMemBlock* block = mHeadFreeList; block; block = block->mNext) { for (const CMemBlock* block = mHeadFreeList; block; block = block->mNext) {
if (block->mMagic) { if (block->mMagic) {
// Allocated, ignore. // Allocated, ignore.
continue; continue;
} }
if (i++ > 10) {
OSReport_Error("<more>\n");
break;
}
auto blockStart = (uintptr_t)block - (uintptr_t)mStart; auto blockStart = (uintptr_t)block - (uintptr_t)mStart;
auto blockEnd = (uintptr_t)block + block->size - (uintptr_t)mStart; auto blockEnd = (uintptr_t)block + block->size - (uintptr_t)mStart;
@@ -234,14 +311,6 @@ void* JKRExpHeap::do_alloc(u32 size, int alignment) {
OSReport_Error("%08X | %08X | %08X\n", (u32) blockStart, (u32) blockEnd, (u32) blockSize); OSReport_Error("%08X | %08X | %08X\n", (u32) blockStart, (u32) blockEnd, (u32) blockSize);
} }
OSReport_Error("Child heaps as follows:\n");
OSReport_Error("Start | End | Name \n");
const JSUTree<JKRHeap>& tree = getHeapTree();
for (JSUTreeIterator iter(tree.getFirstChild()); iter != tree.getEndChild(); ++iter) {
OSReport_Error("%08X | %08X | %s\n", iter->getStartAddr(), iter->getEndAddr(), iter->getName());
}
CRASH("Aborting due to allocation failure!"); CRASH("Aborting due to allocation failure!");
} }
#else #else
@@ -494,6 +563,49 @@ static void dummy() {
OS_REPORT("newSize > 0"); OS_REPORT("newSize > 0");
} }
#if TARGET_PC
bool JKRExpHeap::growHeap(u32 needed) {
// Determine how much to commit
// Always grow by at least JKR_HEAP_GROW_CHUNK
const size_t pageSize = dusk::vmem_page_size();
size_t wantBytes = (size_t)needed + sizeof(CMemBlock);
size_t growAmount = std::max(wantBytes, JKR_HEAP_GROW_CHUNK);
growAmount = ALIGN_NEXT(growAmount, pageSize);
size_t remaining = mVmemCapacity - mVmemCommitted;
if (growAmount > remaining) {
// Clamp to whatever reservation is left
growAmount = ALIGN_PREV(remaining, pageSize);
if (growAmount < wantBytes) {
return false;
}
}
void* commitBase = (u8*)mVmemBase + mVmemCommitted;
if (!dusk::vmem_commit(commitBase, growAmount)) {
return false;
}
// Splice the new committed region into the free list as a single block at mEnd
CMemBlock* newBlock = (CMemBlock*)mEnd;
newBlock->size = (u32)(growAmount - sizeof(CMemBlock));
newBlock->mFlags = 0;
mEnd = (u8*)mEnd + growAmount;
mSize += (u32)growAmount;
mVmemCommitted += growAmount;
recycleFreeBlock(newBlock);
DuskLog.debug("[JKRExpHeap] '{}' grew by {} MB (committed: {} MB / reserved: {} MB)\n",
getName(),
growAmount / (1024 * 1024),
mVmemCommitted / (1024 * 1024),
mVmemCapacity / (1024 * 1024));
return true;
}
#endif
void JKRExpHeap::do_freeAll() { void JKRExpHeap::do_freeAll() {
lock(); lock();
JKRHeap::callAllDisposer(); JKRHeap::callAllDisposer();
+115 -3
View File
@@ -1,4 +1,4 @@
#include "JSystem/JSystem.h" // IWYU pragma: keep #include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JKernel/JKRSolidHeap.h" #include "JSystem/JKernel/JKRSolidHeap.h"
#include "JSystem/JGadget/binary.h" #include "JSystem/JGadget/binary.h"
@@ -7,6 +7,11 @@
#include "global.h" #include "global.h"
#include <stdint.h> #include <stdint.h>
#include <cstdlib> #include <cstdlib>
#if TARGET_PC
#include "dusk/vmem.h"
#include <algorithm>
#include "dusk/logging.h"
#endif
JKRSolidHeap* JKRSolidHeap::create(u32 size, JKRHeap* heap, bool useErrorHandler) { JKRSolidHeap* JKRSolidHeap::create(u32 size, JKRHeap* heap, bool useErrorHandler) {
if (!heap) { if (!heap) {
@@ -19,18 +24,56 @@ JKRSolidHeap* JKRSolidHeap::create(u32 size, JKRHeap* heap, bool useErrorHandler
} }
u32 alignedSize = ALIGN_PREV(size, 0x10); u32 alignedSize = ALIGN_PREV(size, 0x10);
if (alignedSize < solidHeapSize) if (alignedSize < solidHeapSize) {
return NULL; return NULL;
}
#if TARGET_PC
u8* vmemBase = (u8*)dusk::vmem_arena_alloc(JKR_HEAP_VIRTUAL_RESERVE);
if (!vmemBase) {
return NULL;
}
const size_t pageSize = dusk::vmem_page_size();
size_t commitSize = ALIGN_NEXT((size_t)alignedSize, pageSize);
if (!dusk::vmem_commit(vmemBase, commitSize)) {
dusk::vmem_arena_free(vmemBase, JKR_HEAP_VIRTUAL_RESERVE);
return NULL;
}
u8* mem = vmemBase;
void* dataPtr = mem + solidHeapSize;
JKRSolidHeap* newHeap = JKR_NEW_ARGS(mem) JKRSolidHeap(dataPtr, alignedSize - solidHeapSize, heap, useErrorHandler);
if (newHeap == NULL) {
dusk::vmem_arena_free(vmemBase, JKR_HEAP_VIRTUAL_RESERVE);
return NULL;
}
newHeap->mVmemBase = vmemBase;
newHeap->mVmemCapacity = JKR_HEAP_VIRTUAL_RESERVE;
newHeap->mVmemCommitted = commitSize;
return newHeap;
#else
u8* mem = (u8*)JKRAllocFromHeap(heap, alignedSize, 0x10); u8* mem = (u8*)JKRAllocFromHeap(heap, alignedSize, 0x10);
void* dataPtr = mem + solidHeapSize; void* dataPtr = mem + solidHeapSize;
if (!mem) if (!mem) {
return NULL; return NULL;
}
return JKR_NEW_ARGS (mem) JKRSolidHeap(dataPtr, alignedSize - solidHeapSize, heap, useErrorHandler); return JKR_NEW_ARGS (mem) JKRSolidHeap(dataPtr, alignedSize - solidHeapSize, heap, useErrorHandler);
#endif
} }
void JKRSolidHeap::do_destroy(void) { void JKRSolidHeap::do_destroy(void) {
#if TARGET_PC
if (mVmemBase) {
void* vmemBase = mVmemBase;
size_t vmemCapacity = mVmemCapacity;
this->~JKRSolidHeap();
dusk::vmem_arena_free(vmemBase, vmemCapacity);
return;
}
#endif
JKRHeap* parent = getParent(); JKRHeap* parent = getParent();
if (parent) { if (parent) {
this->~JKRSolidHeap(); this->~JKRSolidHeap();
@@ -44,6 +87,11 @@ JKRSolidHeap::JKRSolidHeap(void* start, u32 size, JKRHeap* parent, bool useError
mSolidHead = (u8*)mStart; mSolidHead = (u8*)mStart;
mSolidTail = (u8*)mEnd; mSolidTail = (u8*)mEnd;
field_0x78 = NULL; field_0x78 = NULL;
#if TARGET_PC
mVmemBase = nullptr;
mVmemCapacity = 0;
mVmemCommitted = 0;
#endif
#if DEBUG #if DEBUG
if (mDebugFill) { if (mDebugFill) {
JKRFillMemory(mStart, mSize, JKRValue_DEBUGFILL_NOTUSE); JKRFillMemory(mStart, mSize, JKRValue_DEBUGFILL_NOTUSE);
@@ -59,6 +107,15 @@ s32 JKRSolidHeap::adjustSize(void) {
int r25 = 0; int r25 = 0;
JKRHeap* parent = getParent(); JKRHeap* parent = getParent();
if (parent) { if (parent) {
#if TARGET_PC
if (mVmemBase) {
// VM-backed heap, can't resize in parent, but this is not a failure
// Return what the trimmed size would have been so the caller doesn't log an error
u32 thisSize = (uintptr_t)mStart - (uintptr_t)this;
u32 newSize = ALIGN_NEXT(mSolidHead - mStart, 0x20);
return (s32)(thisSize + newSize);
}
#endif
lock(); lock();
u32 thisSize = (uintptr_t)mStart - (uintptr_t)this; u32 thisSize = (uintptr_t)mStart - (uintptr_t)this;
u32 newSize = ALIGN_NEXT(mSolidHead - mStart, 0x20); u32 newSize = ALIGN_NEXT(mSolidHead - mStart, 0x20);
@@ -110,6 +167,11 @@ void* JKRSolidHeap::allocFromHead(u32 size, int alignment) {
void* ptr = NULL; void* ptr = NULL;
uintptr_t alignedStart = (alignment - 1 + (uintptr_t)mSolidHead) & ~(alignment - 1); uintptr_t alignedStart = (alignment - 1 + (uintptr_t)mSolidHead) & ~(alignment - 1);
u32 totalSize = size + (alignedStart - (uintptr_t)mSolidHead); u32 totalSize = size + (alignedStart - (uintptr_t)mSolidHead);
#if TARGET_PC
if (totalSize > mFreeSize && mVmemBase) {
growHeap(totalSize);
}
#endif
if (totalSize <= mFreeSize) { if (totalSize <= mFreeSize) {
#if DEBUG #if DEBUG
if (mCheckMemoryFilled) { if (mCheckMemoryFilled) {
@@ -137,6 +199,15 @@ void* JKRSolidHeap::allocFromTail(u32 size, int alignment) {
void* ptr = NULL; void* ptr = NULL;
uintptr_t alignedStart = ALIGN_PREV((uintptr_t)mSolidTail - size, alignment); uintptr_t alignedStart = ALIGN_PREV((uintptr_t)mSolidTail - size, alignment);
u32 totalSize = (uintptr_t)mSolidTail - (uintptr_t)alignedStart; u32 totalSize = (uintptr_t)mSolidTail - (uintptr_t)alignedStart;
#if TARGET_PC
if (totalSize > mFreeSize && mVmemBase) {
if (growHeap(totalSize)) {
// mSolidTail moved to new mEnd; recompute from the new tail position
alignedStart = ALIGN_PREV((uintptr_t)mSolidTail - size, alignment);
totalSize = (uintptr_t)mSolidTail - (uintptr_t)alignedStart;
}
}
#endif
if (totalSize <= mFreeSize) { if (totalSize <= mFreeSize) {
ptr = (void*)alignedStart; ptr = (void*)alignedStart;
mSolidTail -= totalSize; mSolidTail -= totalSize;
@@ -158,6 +229,47 @@ void* JKRSolidHeap::allocFromTail(u32 size, int alignment) {
return ptr; return ptr;
} }
#if TARGET_PC
bool JKRSolidHeap::growHeap(u32 needed) {
// Growth is only safe when no tail allocations exist yet
if (mSolidTail != mEnd) {
return false;
}
const size_t pageSize = dusk::vmem_page_size();
size_t wantBytes = (size_t)needed;
size_t growAmount = std::max(wantBytes, JKR_HEAP_GROW_CHUNK);
growAmount = ALIGN_NEXT(growAmount, pageSize);
size_t remaining = mVmemCapacity - mVmemCommitted;
if (growAmount > remaining) {
growAmount = ALIGN_PREV(remaining, pageSize);
if (growAmount < wantBytes) {
return false;
}
}
void* commitBase = (u8*)mVmemBase + mVmemCommitted;
if (!dusk::vmem_commit(commitBase, growAmount)) {
return false;
}
// Extend the heap end and the tail pointer
mEnd = (u8*)mEnd + growAmount;
mSolidTail = mEnd;
mFreeSize += (u32)growAmount;
mSize += (u32)growAmount;
mVmemCommitted += growAmount;
DuskLog.debug("[JKRSolidHeap] '{}' grew by {} MB (committed: {} MB / reserved: {} MB)\n",
getName(),
growAmount / (1024 * 1024),
mVmemCommitted / (1024 * 1024),
mVmemCapacity / (1024 * 1024));
return true;
}
#endif
void JKRSolidHeap::do_free(void* ptr) { void JKRSolidHeap::do_free(void* ptr) {
JUTWarningConsole_f("free: cannot free memory block (%08x)\n", ptr); JUTWarningConsole_f("free: cannot free memory block (%08x)\n", ptr);
} }
+116 -258
View File
@@ -9,9 +9,6 @@
#include <mtx.h> #include <mtx.h>
#include <gx.h> #include <gx.h>
#if TARGET_PC
#include "dusk/frame_interpolation.h"
#endif
#include "tracy/Tracy.hpp" #include "tracy/Tracy.hpp"
void JPASetPointSize(JPAEmitterWorkData* work) { void JPASetPointSize(JPAEmitterWorkData* work) {
@@ -421,95 +418,50 @@ static projectionFunc p_prj[3] = {
loadPrjAnm, loadPrjAnm,
}; };
#if TARGET_PC void JPADrawBillboard(JPAEmitterWorkData* work, JPABaseParticle* param_1) {
void JPAInterpBillboard(JPAEmitterWorkData* work, JPABaseParticle* ptcl) { if (param_1->checkStatus(JPAPtclStts_Invisible)) {
Mtx ptclPosMtx;
MTXTrans(ptclPosMtx, ptcl->mPosition.x, ptcl->mPosition.y, ptcl->mPosition.z);
dusk::frame_interp::record_final_mtx(ptclPosMtx, ptcl);
}
void JPAInterpRotBillboard(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
Mtx ptclPosMtx;
f32 sinRot = JMASSin(ptcl->mRotateAngle);
f32 cosRot = JMASCos(ptcl->mRotateAngle);
MTXTrans(ptclPosMtx, ptcl->mPosition.x, ptcl->mPosition.y, ptcl->mPosition.z);
ptclPosMtx[0][0] = cosRot;
ptclPosMtx[0][1] = -sinRot;
ptclPosMtx[1][0] = sinRot;
ptclPosMtx[1][1] = cosRot;
dusk::frame_interp::record_final_mtx(ptclPosMtx, ptcl);
}
#endif
void JPADrawBillboard(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
if (ptcl->checkStatus(JPAPtclStts_Invisible)) {
return; return;
} }
JGeometry::TVec3<f32> pos; JGeometry::TVec3<f32> local_48;
#if TARGET_PC MTXMultVec(work->mPosCamMtx, &param_1->mPosition, &local_48);
Mtx ptclPosMtx; Mtx local_38;
if (dusk::frame_interp::lookup_replacement(ptcl, ptclPosMtx)) { local_38[0][0] = work->mGlobalPtclScl.x * param_1->mParticleScaleX;
pos.set(ptclPosMtx[0][3], ptclPosMtx[1][3], ptclPosMtx[2][3]); local_38[0][3] = local_48.x;
MTXMultVec(work->mPosCamMtx, &pos, &pos); local_38[1][1] = work->mGlobalPtclScl.y * param_1->mParticleScaleY;
} else local_38[1][3] = local_48.y;
#endif local_38[2][2] = 1.0f;
{ local_38[2][3] = local_48.z;
MTXMultVec(work->mPosCamMtx, &ptcl->mPosition, &pos); local_38[0][1] = local_38[0][2] = local_38[1][0] = local_38[1][2] = local_38[2][0] = local_38[2][1] = 0.0f;
} GXLoadPosMtxImm(local_38, 0);
Mtx posMtx; p_prj[work->mPrjType](work, local_38);
posMtx[0][0] = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
posMtx[0][3] = pos.x;
posMtx[1][1] = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
posMtx[1][3] = pos.y;
posMtx[2][2] = 1.0f;
posMtx[2][3] = pos.z;
posMtx[0][1] = posMtx[0][2] = posMtx[1][0] = posMtx[1][2] = posMtx[2][0] = posMtx[2][1] = 0.0f;
GXLoadPosMtxImm(posMtx, GX_PNMTX0);
p_prj[work->mPrjType](work, posMtx);
GXCallDisplayList(jpa_dl, sizeof(jpa_dl)); GXCallDisplayList(jpa_dl, sizeof(jpa_dl));
} }
void JPADrawRotBillboard(JPAEmitterWorkData* work, JPABaseParticle* ptcl) { void JPADrawRotBillboard(JPAEmitterWorkData* work, JPABaseParticle* param_1) {
if (ptcl->checkStatus(JPAPtclStts_Invisible)) { if (param_1->checkStatus(JPAPtclStts_Invisible)) {
return; return;
} }
if (work->mpRes->getUsrIdx() == 0x89d7) { JGeometry::TVec3<f32> local_48;
int a = 0; MTXMultVec(work->mPosCamMtx, &param_1->mPosition, &local_48);
} f32 sinRot = JMASSin(param_1->mRotateAngle);
f32 cosRot = JMASCos(param_1->mRotateAngle);
f32 particleX = work->mGlobalPtclScl.x * param_1->mParticleScaleX;
f32 particleY = work->mGlobalPtclScl.y * param_1->mParticleScaleY;
JGeometry::TVec3<f32> pos; Mtx local_38;
f32 sinRot, cosRot; local_38[0][0] = cosRot * particleX;
#if TARGET_PC local_38[0][1] = -sinRot * particleY;
Mtx ptclPosMtx; local_38[0][3] = local_48.x;
MTXTrans(ptclPosMtx, ptcl->mPosition.x, ptcl->mPosition.y, ptcl->mPosition.z); local_38[1][0] = sinRot * particleX;
if (dusk::frame_interp::lookup_replacement(ptcl, ptclPosMtx)) { local_38[1][1] = cosRot * particleY;
pos.set(ptclPosMtx[0][3], ptclPosMtx[1][3], ptclPosMtx[2][3]); local_38[1][3] = local_48.y;
sinRot = ptclPosMtx[1][0]; local_38[2][2] = 1.0f;
cosRot = ptclPosMtx[0][0]; local_38[2][3] = local_48.z;
MTXMultVec(work->mPosCamMtx, &pos, &pos); local_38[0][2] = local_38[1][2] = local_38[2][0] = local_38[2][1] = 0.0f;
} else GXLoadPosMtxImm(local_38, 0);
#endif p_prj[work->mPrjType](work, local_38);
{
MTXMultVec(work->mPosCamMtx, &ptcl->mPosition, &pos);
sinRot = JMASSin(ptcl->mRotateAngle);
cosRot = JMASCos(ptcl->mRotateAngle);
}
f32 particleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
f32 particleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
Mtx posMtx;
posMtx[0][0] = cosRot * particleX;
posMtx[0][1] = -sinRot * particleY;
posMtx[0][3] = pos.x;
posMtx[1][0] = sinRot * particleX;
posMtx[1][1] = cosRot * particleY;
posMtx[1][3] = pos.y;
posMtx[2][2] = 1.0f;
posMtx[2][3] = pos.z;
posMtx[0][2] = posMtx[1][2] = posMtx[2][0] = posMtx[2][1] = 0.0f;
GXLoadPosMtxImm(posMtx, GX_PNMTX0);
p_prj[work->mPrjType](work, posMtx);
GXCallDisplayList(jpa_dl, sizeof(jpa_dl)); GXCallDisplayList(jpa_dl, sizeof(jpa_dl));
} }
@@ -532,7 +484,7 @@ void JPADrawYBillboard(JPAEmitterWorkData* work, JPABaseParticle* param_1) {
local_38[2][2] = work->mYBBCamMtx[2][2]; local_38[2][2] = work->mYBBCamMtx[2][2];
local_38[2][3] = local_48.z; local_38[2][3] = local_48.z;
local_38[0][1] = local_38[0][2] = local_38[1][0] = local_38[2][0] = 0.0f; local_38[0][1] = local_38[0][2] = local_38[1][0] = local_38[2][0] = 0.0f;
GXLoadPosMtxImm(local_38, GX_PNMTX0); GXLoadPosMtxImm(local_38, 0);
p_prj[work->mPrjType](work, local_38); p_prj[work->mPrjType](work, local_38);
GXCallDisplayList(jpa_dl, sizeof(jpa_dl)); GXCallDisplayList(jpa_dl, sizeof(jpa_dl));
} }
@@ -565,7 +517,7 @@ void JPADrawRotYBillboard(JPAEmitterWorkData* work, JPABaseParticle* param_1) {
local_38[2][1] = local_94 * fVar1; local_38[2][1] = local_94 * fVar1;
local_38[2][2] = local_90; local_38[2][2] = local_90;
local_38[2][3] = local_48.z; local_38[2][3] = local_48.z;
GXLoadPosMtxImm(local_38, GX_PNMTX0); GXLoadPosMtxImm(local_38, 0);
p_prj[work->mPrjType](work, local_38); p_prj[work->mPrjType](work, local_38);
GXCallDisplayList(jpa_dl, sizeof(jpa_dl)); GXCallDisplayList(jpa_dl, sizeof(jpa_dl));
} }
@@ -729,197 +681,103 @@ static u8* p_dl[2] = {
jpa_dl_x, jpa_dl_x,
}; };
#if TARGET_PC void JPADrawDirection(JPAEmitterWorkData* param_0, JPABaseParticle* param_1) {
void JPAInterpDirection(JPAEmitterWorkData* work, JPABaseParticle* ptcl) { if (param_1->checkStatus(JPAPtclStts_Invisible)) {
JGeometry::TVec3<f32> axisY;
JGeometry::TVec3<f32> axisZ;
p_direction[work->mDirType](work, ptcl, &axisY);
if (axisY.isZero()) {
return;
}
axisY.normalize();
axisZ.cross(ptcl->mBaseAxis, axisY);
if (axisZ.isZero()) {
return;
}
axisZ.normalize();
ptcl->mBaseAxis.cross(axisY, axisZ);
ptcl->mBaseAxis.normalize();
Mtx posMtx;
f32 scaleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
f32 scaleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
posMtx[0][0] = ptcl->mBaseAxis.x;
posMtx[0][1] = axisY.x;
posMtx[0][2] = axisZ.x;
posMtx[0][3] = ptcl->mPosition.x;
posMtx[1][0] = ptcl->mBaseAxis.y;
posMtx[1][1] = axisY.y;
posMtx[1][2] = axisZ.y;
posMtx[1][3] = ptcl->mPosition.y;
posMtx[2][0] = ptcl->mBaseAxis.z;
posMtx[2][1] = axisY.z;
posMtx[2][2] = axisZ.z;
posMtx[2][3] = ptcl->mPosition.z;
p_plane[work->mPlaneType](posMtx, scaleX, scaleY);
dusk::frame_interp::record_final_mtx(posMtx, ptcl);
}
void JPAInterpRotDirection(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
f32 sinRot = JMASSin(ptcl->mRotateAngle);
f32 cosRot = JMASCos(ptcl->mRotateAngle);
JGeometry::TVec3<f32> axisY;
JGeometry::TVec3<f32> axisZ;
p_direction[work->mDirType](work, ptcl, &axisY);
if (axisY.isZero()) {
return;
}
axisY.normalize();
axisZ.cross(ptcl->mBaseAxis, axisY);
if (axisZ.isZero()) {
return;
}
axisZ.normalize();
ptcl->mBaseAxis.cross(axisY, axisZ);
ptcl->mBaseAxis.normalize();
f32 scaleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
f32 scaleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
Mtx mtx1;
Mtx mtx2;
p_rot[work->mRotType](sinRot, cosRot, mtx1);
p_plane[work->mPlaneType](mtx1, scaleX, scaleY);
mtx2[0][0] = ptcl->mBaseAxis.x;
mtx2[0][1] = axisY.x;
mtx2[0][2] = axisZ.x;
mtx2[0][3] = ptcl->mPosition.x;
mtx2[1][0] = ptcl->mBaseAxis.y;
mtx2[1][1] = axisY.y;
mtx2[1][2] = axisZ.y;
mtx2[1][3] = ptcl->mPosition.y;
mtx2[2][0] = ptcl->mBaseAxis.z;
mtx2[2][1] = axisY.z;
mtx2[2][2] = axisZ.z;
mtx2[2][3] = ptcl->mPosition.z;
MTXConcat(mtx2, mtx1, mtx1);
dusk::frame_interp::record_final_mtx(mtx1, ptcl);
}
#endif
void JPADrawDirection(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
if (ptcl->checkStatus(JPAPtclStts_Invisible)) {
return; return;
} }
ZoneScoped; ZoneScoped;
Mtx posMtx; JGeometry::TVec3<f32> local_6c;
#if TARGET_PC JGeometry::TVec3<f32> local_78;
if (!dusk::frame_interp::lookup_replacement(ptcl, posMtx)) p_direction[param_0->mDirType](param_0, param_1, &local_6c);
#endif
{
JGeometry::TVec3<f32> axisY;
JGeometry::TVec3<f32> axisZ;
p_direction[work->mDirType](work, ptcl, &axisY);
if (axisY.isZero()) { if (local_6c.isZero()) {
return; return;
}
axisY.normalize();
axisZ.cross(ptcl->mBaseAxis, axisY);
if (axisZ.isZero()) {
return;
}
axisZ.normalize();
ptcl->mBaseAxis.cross(axisY, axisZ);
ptcl->mBaseAxis.normalize();
f32 scaleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
f32 scaleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
posMtx[0][0] = ptcl->mBaseAxis.x;
posMtx[0][1] = axisY.x;
posMtx[0][2] = axisZ.x;
posMtx[0][3] = ptcl->mPosition.x;
posMtx[1][0] = ptcl->mBaseAxis.y;
posMtx[1][1] = axisY.y;
posMtx[1][2] = axisZ.y;
posMtx[1][3] = ptcl->mPosition.y;
posMtx[2][0] = ptcl->mBaseAxis.z;
posMtx[2][1] = axisY.z;
posMtx[2][2] = axisZ.z;
posMtx[2][3] = ptcl->mPosition.z;
p_plane[work->mPlaneType](posMtx, scaleX, scaleY);
} }
MTXConcat(work->mPosCamMtx, posMtx, posMtx); local_6c.normalize();
GXLoadPosMtxImm(posMtx, GX_PNMTX0); local_78.cross(param_1->mBaseAxis, local_6c);
p_prj[work->mPrjType](work, posMtx);
GXCallDisplayList(p_dl[work->mDLType], sizeof(jpa_dl)); if (local_78.isZero()) {
return;
}
local_78.normalize();
param_1->mBaseAxis.cross(local_6c, local_78);
param_1->mBaseAxis.normalize();
Mtx local_60;
f32 fVar1 = param_0->mGlobalPtclScl.x * param_1->mParticleScaleX;
f32 fVar2 = param_0->mGlobalPtclScl.y * param_1->mParticleScaleY;
local_60[0][0] = param_1->mBaseAxis.x;
local_60[0][1] = local_6c.x;
local_60[0][2] = local_78.x;
local_60[0][3] = param_1->mPosition.x;
local_60[1][0] = param_1->mBaseAxis.y;
local_60[1][1] = local_6c.y;
local_60[1][2] = local_78.y;
local_60[1][3] = param_1->mPosition.y;
local_60[2][0] = param_1->mBaseAxis.z;
local_60[2][1] = local_6c.z;
local_60[2][2] = local_78.z;
local_60[2][3] = param_1->mPosition.z;
p_plane[param_0->mPlaneType](local_60, fVar1, fVar2);
MTXConcat(param_0->mPosCamMtx, local_60, local_60);
GXLoadPosMtxImm(local_60, 0);
p_prj[param_0->mPrjType](param_0, local_60);
GXCallDisplayList(p_dl[param_0->mDLType], sizeof(jpa_dl));
} }
void JPADrawRotDirection(JPAEmitterWorkData* work, JPABaseParticle* ptcl) { void JPADrawRotDirection(JPAEmitterWorkData* param_0, JPABaseParticle* param_1) {
if (ptcl->checkStatus(JPAPtclStts_Invisible)) { if (param_1->checkStatus(JPAPtclStts_Invisible)) {
return; return;
} }
ZoneScoped; ZoneScoped;
Mtx mtx1; f32 sinRot = JMASSin(param_1->mRotateAngle);
Mtx mtx2; f32 cosRot = JMASCos(param_1->mRotateAngle);
#if TARGET_PC JGeometry::TVec3<f32> local_6c;
if (!dusk::frame_interp::lookup_replacement(ptcl, mtx1)) JGeometry::TVec3<f32> local_78;
#endif p_direction[param_0->mDirType](param_0, param_1, &local_6c);
{
f32 sinRot = JMASSin(ptcl->mRotateAngle);
f32 cosRot = JMASCos(ptcl->mRotateAngle);
JGeometry::TVec3<f32> axisY;
JGeometry::TVec3<f32> axisZ;
p_direction[work->mDirType](work, ptcl, &axisY);
if (axisY.isZero()) { if (local_6c.isZero()) {
return; return;
}
axisY.normalize();
axisZ.cross(ptcl->mBaseAxis, axisY);
if (axisZ.isZero()) {
return;
}
axisZ.normalize();
ptcl->mBaseAxis.cross(axisY, axisZ);
ptcl->mBaseAxis.normalize();
f32 scaleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
f32 scaleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
p_rot[work->mRotType](sinRot, cosRot, mtx1);
p_plane[work->mPlaneType](mtx1, scaleX, scaleY);
mtx2[0][0] = ptcl->mBaseAxis.x;
mtx2[0][1] = axisY.x;
mtx2[0][2] = axisZ.x;
mtx2[0][3] = ptcl->mPosition.x;
mtx2[1][0] = ptcl->mBaseAxis.y;
mtx2[1][1] = axisY.y;
mtx2[1][2] = axisZ.y;
mtx2[1][3] = ptcl->mPosition.y;
mtx2[2][0] = ptcl->mBaseAxis.z;
mtx2[2][1] = axisY.z;
mtx2[2][2] = axisZ.z;
mtx2[2][3] = ptcl->mPosition.z;
MTXConcat(mtx2, mtx1, mtx1);
} }
MTXConcat(work->mPosCamMtx, mtx1, mtx2);
GXLoadPosMtxImm(mtx2, GX_PNMTX0); local_6c.normalize();
p_prj[work->mPrjType](work, mtx2); local_78.cross(param_1->mBaseAxis, local_6c);
GXCallDisplayList(p_dl[work->mDLType], sizeof(jpa_dl));
if (local_78.isZero()) {
return;
}
local_78.normalize();
param_1->mBaseAxis.cross(local_6c, local_78);
param_1->mBaseAxis.normalize();
f32 particleX = param_0->mGlobalPtclScl.x * param_1->mParticleScaleX;
f32 particleY = param_0->mGlobalPtclScl.y * param_1->mParticleScaleY;
Mtx auStack_80;
Mtx local_60;
p_rot[param_0->mRotType](sinRot, cosRot, auStack_80);
p_plane[param_0->mPlaneType](auStack_80, particleX, particleY);
local_60[0][0] = param_1->mBaseAxis.x;
local_60[0][1] = local_6c.x;
local_60[0][2] = local_78.x;
local_60[0][3] = param_1->mPosition.x;
local_60[1][0] = param_1->mBaseAxis.y;
local_60[1][1] = local_6c.y;
local_60[1][2] = local_78.y;
local_60[1][3] = param_1->mPosition.y;
local_60[2][0] = param_1->mBaseAxis.z;
local_60[2][1] = local_6c.z;
local_60[2][2] = local_78.z;
local_60[2][3] = param_1->mPosition.z;
MTXConcat(local_60, auStack_80, auStack_80);
MTXConcat(param_0->mPosCamMtx, auStack_80, local_60);
GXLoadPosMtxImm(local_60, 0);
p_prj[param_0->mPrjType](param_0, local_60);
GXCallDisplayList(p_dl[param_0->mDLType], sizeof(jpa_dl));
} }
void JPADrawDBillboard(JPAEmitterWorkData* param_0, JPABaseParticle* param_1) { void JPADrawDBillboard(JPAEmitterWorkData* param_0, JPABaseParticle* param_1) {
@@ -204,28 +204,6 @@ void JPABaseParticle::init_c(JPAEmitterWorkData* work, JPABaseParticle* parent)
mTexAnmIdx = 0; mTexAnmIdx = 0;
} }
#if TARGET_PC
void JPABaseParticle::interp(JPAEmitterWorkData* work, void const* drawFunc) {
static bool enable = false;
if (!enable)
return;
// don't interpolate the first frame
if (mAge == 0)
return;
if (drawFunc == JPADrawBillboard) {
JPAInterpBillboard(work, this);
} else if (drawFunc == JPADrawRotBillboard) {
JPAInterpRotBillboard(work, this);
} else if (drawFunc == JPADrawDirection) {
JPAInterpDirection(work, this);
} else if (drawFunc == JPADrawRotDirection) {
JPAInterpRotDirection(work, this);
}
}
#endif
bool JPABaseParticle::calc_p(JPAEmitterWorkData* work) { bool JPABaseParticle::calc_p(JPAEmitterWorkData* work) {
if (++mAge >= mLifeTime) { if (++mAge >= mLifeTime) {
return true; return true;
@@ -269,17 +247,6 @@ bool JPABaseParticle::calc_p(JPAEmitterWorkData* work) {
mOffsetPosition.y + mLocalPosition.y * work->mPublicScale.y, mOffsetPosition.y + mLocalPosition.y * work->mPublicScale.y,
mOffsetPosition.z + mLocalPosition.z * work->mPublicScale.z); mOffsetPosition.z + mLocalPosition.z * work->mPublicScale.z);
#if TARGET_PC
JPABaseShape* pBsp = work->mpRes->getBsp();
work->mGlobalPtclScl.x = work->mpEmtr->mGlobalPScl.x * pBsp->getBaseSizeX();
work->mGlobalPtclScl.y = work->mpEmtr->mGlobalPScl.y * pBsp->getBaseSizeY();
work->mDirType = pBsp->getDirType();
work->mRotType = pBsp->getRotType();
work->mDLType = pBsp->getType() == 4 || pBsp->getType() == 8;
work->mPlaneType = work->mDLType ? 2 : pBsp->getBasePlaneType();
interp(work, (void const*)work->mpRes->mpDrawParticleFuncList[0]);
#endif
return false; return false;
} }
@@ -322,23 +289,6 @@ bool JPABaseParticle::calc_c(JPAEmitterWorkData* work) {
mOffsetPosition.y + mLocalPosition.y * work->mPublicScale.y, mOffsetPosition.y + mLocalPosition.y * work->mPublicScale.y,
mOffsetPosition.z + mLocalPosition.z * work->mPublicScale.z); mOffsetPosition.z + mLocalPosition.z * work->mPublicScale.z);
#if TARGET_PC
JPABaseShape* pBsp = work->mpRes->getBsp();
JPAChildShape* pCsp = work->mpRes->getCsp();
if (pCsp->isScaleInherited()) {
work->mGlobalPtclScl.x = work->mpEmtr->mGlobalPScl.x * pBsp->getBaseSizeX();
work->mGlobalPtclScl.y = work->mpEmtr->mGlobalPScl.y * pBsp->getBaseSizeY();
} else {
work->mGlobalPtclScl.x = work->mpEmtr->mGlobalPScl.x * pCsp->getScaleX();
work->mGlobalPtclScl.y = work->mpEmtr->mGlobalPScl.y * pCsp->getScaleY();
}
work->mDirType = pCsp->getDirType();
work->mRotType = pCsp->getRotType();
work->mDLType = pCsp->getType() == 4 || pCsp->getType() == 8;
work->mPlaneType = work->mDLType ? 2 : pCsp->getBasePlaneType();
interp(work, (void const*)work->mpRes->mpDrawParticleChildFuncList[0]);
#endif
return false; return false;
} }
-6
View File
@@ -38,9 +38,3 @@ bool JUTPalette::load() {
return check; return check;
} }
#if TARGET_PC
void JUTPalette::dataUploaded() {
GXInitTlutObjData(&mTlutObj, (void*)mColorTable);
}
#endif
+9 -9
View File
@@ -27,7 +27,7 @@ void JUTTexture::storeTIMG(ResTIMG const* param_0, u8 param_1) {
mTexData = (void*)((intptr_t)mTexInfo + 0x20); mTexData = (void*)((intptr_t)mTexInfo + 0x20);
} }
mPalette = NULL; field_0x2c = NULL;
mTlutName = 0; mTlutName = 0;
mWrapS = mTexInfo->wrapS; mWrapS = mTexInfo->wrapS;
mWrapT = mTexInfo->wrapT; mWrapT = mTexInfo->wrapT;
@@ -95,7 +95,7 @@ void JUTTexture::storeTIMG(ResTIMG const* param_0, JUTPalette* param_1, GXTlut p
} }
mEmbPalette = param_1; mEmbPalette = param_1;
setEmbPaletteDelFlag(false); setEmbPaletteDelFlag(false);
mPalette = NULL; field_0x2c = NULL;
if (param_1 != NULL) { if (param_1 != NULL) {
mTlutName = param_2; mTlutName = param_2;
if (param_2 != param_1->getTlutName()) { if (param_2 != param_1->getTlutName()) {
@@ -120,11 +120,11 @@ void JUTTexture::storeTIMG(ResTIMG const* param_0, JUTPalette* param_1, GXTlut p
void JUTTexture::attachPalette(JUTPalette* param_0) { void JUTTexture::attachPalette(JUTPalette* param_0) {
if (mTexInfo->indexTexture) { if (mTexInfo->indexTexture) {
if (param_0 == NULL && mEmbPalette != NULL) { if (param_0 == NULL && mEmbPalette != NULL) {
mPalette = mEmbPalette; field_0x2c = mEmbPalette;
} else { } else {
mPalette = param_0; field_0x2c = param_0;
} }
initTexObj(mPalette->getTlutName()); initTexObj(field_0x2c->getTlutName());
} }
} }
@@ -133,9 +133,9 @@ void JUTTexture::init() {
initTexObj(); initTexObj();
} else { } else {
if (mEmbPalette != NULL) { if (mEmbPalette != NULL) {
mPalette = mEmbPalette; field_0x2c = mEmbPalette;
initTexObj(mPalette->getTlutName()); initTexObj(field_0x2c->getTlutName());
} else { } else {
OS_REPORT("This texture is CI-Format, but EmbPalette is NULL.\n"); OS_REPORT("This texture is CI-Format, but EmbPalette is NULL.\n");
} }
@@ -179,8 +179,8 @@ void JUTTexture::initTexObj(GXTlut param_0) {
} }
void JUTTexture::load(GXTexMapID param_0) { void JUTTexture::load(GXTexMapID param_0) {
if (mPalette) { if (field_0x2c) {
mPalette->load(); field_0x2c->load();
} }
GXLoadTexObj(&mTexObj, param_0); GXLoadTexObj(&mTexObj, param_0);
} }
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-237
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@@ -1,237 +0,0 @@
*, *:before, *:after {
box-sizing: border-box;
}
body {
overflow: visible;
width: 100%;
height: 100%;
margin: 0;
padding: 0;
font-family: "Fira Sans";
font-weight: normal;
font-size: 20dp;
color: #E0DBC8;
display: flex;
flex-direction: column;
justify-content: flex-end;
align-items: stretch;
z-index: 1;
pointer-events: none;
}
toast {
position: absolute;
top: 40dp;
right: 40dp;
display: flex;
flex-flow: column;
border-radius: 14dp;
overflow: hidden;
border: 1dp #92875B;
backdrop-filter: blur(5dp);
box-shadow: 0 0 15dp 3dp;
background-color: rgba(21, 22, 16, 80%);
filter: opacity(0);
transform: scale(0.9);
transform-origin: center;
transition: filter transform 0.2s cubic-in-out;
padding: 18dp 24dp;
gap: 8dp;
}
toast[open] {
filter: opacity(1);
transform: scale(1);
}
/*toast:hover {
cursor: pointer;
background-color: rgba(61, 59, 36, 80%);
}
toast:active {
background-color: rgba(45, 43, 26, 80%);
}*/
toast heading {
display: flex;
gap: 18dp;
align-items: center;
font-family: "Fira Sans Condensed";
font-size: 18dp;
font-weight: bold;
text-transform: uppercase;
color: #92875B;
}
toast heading > span {
flex: 1 0 auto;
}
toast heading > row {
flex: 1 0 auto;
display: flex;
align-items: center;
gap: 4dp;
}
toast message {
display: flex;
flex-flow: column;
gap: 8dp;
}
toast message row {
display: flex;
}
toast message row.muted {
opacity: 0.5;
}
toast progress {
height: 4dp;
position: absolute;
left: 0;
bottom: 0;
width: 100%;
}
toast progress fill {
background-color: rgba(194, 164, 45, 80%);
}
toast.achievement {
border: 1dp #C2A42D;
}
toast.achievement heading {
color: #C2A42D;
}
toast.controller-warning {
top: auto;
right: auto;
bottom: 40dp;
left: 50%;
width: 440dp;
max-width: 90%;
transform: translateX(-50%) scale(0.9);
}
toast.controller-warning[open] {
transform: translateX(-50%) scale(1);
}
toast.controller-warning heading {
color: #C2A42D;
}
toast.menu-notification {
top: 40dp;
right: auto;
bottom: auto;
left: 50%;
max-width: 90%;
transform: translateX(-50%) scale(0.9);
}
toast.menu-notification[open] {
transform: translateX(-50%) scale(1);
}
toast.menu-notification message {
align-items: center;
text-align: center;
}
toast.menu-notification message row {
align-items: center;
gap: 6dp;
}
icon {
font-family: "Material Symbols Rounded";
font-weight: normal;
display: inline-block;
vertical-align: middle;
}
icon.arrow-forward {
width: 24dp;
height: 24dp;
font-size: 24dp;
decorator: text("&#xe5c8;" center center);
}
icon.trophy {
width: 24dp;
height: 24dp;
font-size: 24dp;
decorator: text("&#xe71a;" center center);
}
icon.controller {
width: 24dp;
height: 24dp;
font-size: 24dp;
decorator: text("&#xf135;" center center);
}
icon.warning {
width: 24dp;
height: 24dp;
font-size: 24dp;
decorator: text("&#xe002;" center center);
}
logo {
position: absolute;
width: 100dp;
height: 100dp;
bottom: 40dp;
left: 40dp;
opacity: 0;
transition: opacity 0.5s linear-in-out;
}
logo[open] {
opacity: 0.65;
}
logo img {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
filter: drop-shadow(#0008 0 0 14dp);
transform-origin: center;
}
logo img.inner {
animation: 24s linear-in-out infinite logo-inner-spin;
}
logo img.outer {
animation: 8s linear-in-out infinite logo-outer-spin;
}
@keyframes logo-inner-spin {
from {
transform: rotate(360deg);
}
to {
transform: rotate(0deg);
}
}
@keyframes logo-outer-spin {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}
-45
View File
@@ -1,45 +0,0 @@
*, *:before, *:after {
box-sizing: border-box;
}
body {
overflow: visible;
width: 100%;
height: 100%;
margin: 0;
padding: 0;
font-family: "Fira Sans Condensed";
font-weight: bold;
font-size: 18dp;
color: #E0DBC8;
}
button {
cursor: pointer;
focus: auto;
}
popup {
width: 100%;
display: flex;
align-items: stretch;
height: 64dp;
background-color: rgba(21, 22, 16, 80%);
border-bottom: 2dp #92875B;
backdrop-filter: blur(5dp);
transform: translateY(-64dp);
transition: transform 0.2s cubic-in-out;
}
popup[open] {
transform: translateY(0);
}
popup tab-bar {
flex: 1 1 0;
}
popup tab-bar tab {
opacity: 0.35;
color: #E0DBC8;
}
-324
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@@ -1,324 +0,0 @@
*, *:before, *:after {
box-sizing: border-box;
}
body {
width: 100%;
height: 100%;
font-family: "Fira Sans";
font-weight: normal;
font-size: 20dp;
color: #FFFFFF;
filter: opacity(0);
transition: filter 1s 0.2s linear-in-out;
z-index: -1;
}
.gradient {
position: absolute;
width: 100%;
height: 100%;
/* The color gradient from the Figma bands really badly. A fully black gradient does as well, but not as badly. */
decorator: horizontal-gradient(#000000FF #00000000);
}
body.mirrored .gradient {
decorator: horizontal-gradient(#00000000 #000000FF);
}
.background {
position: absolute;
width: 100%;
height: 100%;
decorator: image(../prelaunch-bg.png cover left center);
opacity: 0;
transition: opacity 1s linear-in-out;
}
body[open] {
filter: opacity(1);
}
body[open] .background {
opacity: 1;
}
body.disc-ready .background {
opacity: 0;
}
content {
display: block;
width: 100%;
height: 100%;
filter: opacity(0);
transition: filter 0.2s linear-in-out;
}
content[open] {
filter: opacity(1);
}
menu {
position: absolute;
left: 96dp;
right: auto;
top: 50%;
transform: translateY(-50%);
/* Scale based on a reference screen width, 428/1216 */
width: 35.230264vw;
min-width: 428dp;
max-width: 856dp;
height: auto;
display: flex;
flex-direction: column;
gap: 48dp;
}
body.mirrored menu {
left: auto;
right: 96dp;
}
hero {
display: flex;
flex-direction: column;
justify-content: center;
align-items: flex-start;
gap: 8dp;
}
body.mirrored hero {
align-items: flex-end;
}
hero img {
width: 100%;
}
.eyebrow {
font-family: "Alegreya SC";
font-size: 32dp;
}
@media (min-width: 1216dp) {
.eyebrow {
/* Same logic as .menu, 32/1216 */
font-size: 2.631579vw;
}
}
.eyebrow span {
font-weight: bold;
}
#menu-list {
display: flex;
flex-direction: column;
gap: 12dp;
align-items: flex-start;
}
#menu-list button {
width: 428dp;
height: 54dp;
padding: 8dp 16dp;
border-radius: 8dp;
text-align: left;
text-transform: uppercase;
font-family: "Fira Sans Condensed";
font-size: 32dp;
font-weight: normal;
cursor: pointer;
/* Define a fully transparent gradient as the default state, otherwise a white flash occurs */
decorator: horizontal-gradient(#00000000 #00000000);
}
#menu-list button:disabled {
opacity: 0.75;
cursor: default;
decorator: horizontal-gradient(#00000000 #00000000);
}
#menu-list button.anim-done {
transition: decorator color opacity 0.1s linear-in-out;
}
#menu-list button:hover,
#menu-list button:focus-visible {
color: black;
decorator: horizontal-gradient(#FEE685FF #FEE68500);
}
body.mirrored #menu-list {
align-items: flex-end;
}
body.mirrored #menu-list button {
text-align: right;
}
body.mirrored #menu-list button:hover,
body.mirrored #menu-list button:focus-visible {
decorator: horizontal-gradient(#FEE68500 #FEE685FF);
}
disc-info {
position: absolute;
left: 96dp;
right: auto;
bottom: 72dp;
display: flex;
flex-direction: column;
gap: 12dp;
font-size: 24dp;
font-effect: glow(0dp 4dp 0dp 4dp black);
text-align: left;
}
body.mirrored disc-info {
left: auto;
right: 96dp;
text-align: right;
}
version-info {
position: absolute;
right: 96dp;
left: auto;
bottom: 72dp;
display: flex;
flex-direction: column;
gap: 12dp;
text-align: right;
font-size: 24dp;
font-effect: glow(0dp 4dp 0dp 4dp black);
text-align: right;
}
body.mirrored version-info {
right: auto;
left: 96dp;
text-align: left;
}
#disc-status {
display: flex;
align-items: center;
gap: 8dp;
}
#disc-status[status=good] {
color: #D8F999;
}
#disc-status[status=bad] {
color: #FFC9C9;
}
#disc-status[status=verifying] {
color: #FFFFFF;
}
#disc-status[status=mismatch] {
color: #FFD6A7;
}
#disc-status[status=unknown] {
color: rgba(224, 219, 200, 65%);
}
#disc-status[status=pending] {
color: #FEE685;
}
#disc-status icon {
display: none;
width: 24dp;
height: 24dp;
font-family: "Material Symbols Rounded";
font-weight: normal;
font-size: 24dp;
}
#disc-status[status] icon {
display: block;
}
#disc-status[status=good] icon {
decorator: text("&#xe5ca;" center center);
}
#disc-status[status=bad] icon {
decorator: text("&#xe5cd;" center center);
}
#disc-status[status=verifying] icon {
decorator: text("&#xe8b5;" center center);
}
#disc-status[status=mismatch] icon {
decorator: text("&#xe002;" center center);
}
#disc-status[status=unknown] icon {
decorator: text("&#xe887;" center center);
}
#disc-status[status=pending] icon {
decorator: text("&#xe863;" center center);
}
#disc-version {
font-size: 20dp;
}
/* TODO: Hidden until an actual update checker is introduced */
.update {
display: none;
font-size: 16dp;
font-weight: bold;
cursor: pointer;
color: #D8F999;
}
.detail,
.update span {
color: #A6A09B;
}
/* Startup animation */
.intro-item {
opacity: 0;
transform: translateY(10dp);
transition: opacity transform 0.3s 0.1s cubic-in-out;
}
body.animate-in .intro-item {
opacity: 1;
transform: translateY(0dp);
}
.delay-0 {
transition: opacity transform 0.3s 0.1s cubic-in-out;
}
.delay-1 {
transition: opacity transform 0.3s 0.2s cubic-in-out;
}
.delay-2 {
transition: opacity transform 0.3s 0.3s cubic-in-out;
}
.delay-3 {
transition: opacity transform 0.3s 0.4s cubic-in-out;
}
.delay-4 {
transition: opacity transform 0.3s 0.5s cubic-in-out;
}
.delay-5 {
transition: opacity transform 0.3s 0.6s cubic-in-out;
}
-81
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@@ -1,81 +0,0 @@
tab-bar {
display: flex;
position: relative;
min-width: 0;
overflow: auto hidden;
clip: always;
text-transform: uppercase;
}
tab-bar scrollbarhorizontal,
tab-bar scrollbarhorizontal sliderarrowdec,
tab-bar scrollbarhorizontal sliderarrowinc,
tab-bar scrollbarhorizontal slidertrack,
tab-bar scrollbarhorizontal sliderbar {
width: 0;
height: 0;
}
tab-bar tab {
flex: 0 0 auto;
padding: 0 24dp;
line-height: 64dp;
white-space: nowrap;
decorator: vertical-gradient(#c2a42d00 #c2a42d00);
transition: decorator 0.1s linear-in-out, opacity 0.1s linear-in-out;
cursor: pointer;
}
tab-bar tab:selected {
opacity: 1;
border-bottom: 4dp #C2A42D;
font-effect: glow(0dp 4dp 0dp 4dp black);
}
tab-bar tab:focus-visible,
tab-bar tab:hover {
opacity: 1;
font-effect: glow(0dp 4dp 0dp 4dp black);
decorator: vertical-gradient(#c2a42d00 #c2a42d26);
}
tab-bar tab:active {
decorator: vertical-gradient(#c2a42d10 #c2a42d40);
}
tab-bar[closable] tab-end-spacer {
display: block;
flex: 0 0 64dp;
width: 64dp;
pointer-events: none;
}
tab-bar[closable] close {
display: block;
position: fixed;
top: 8dp;
right: 8dp;
z-index: 1;
width: 48dp;
height: 48dp;
font-family: "Material Symbols Rounded";
font-weight: normal;
font-size: 24dp;
color: rgba(224, 219, 200, 70%);
backdrop-filter: blur(2dp);
border-radius: 6dp;
decorator: text("&#xe5cd;" center center);
transition: color background-color 0.12s linear-in-out;
cursor: pointer;
}
tab-bar[closable] close:hover,
tab-bar[closable] close:focus-visible {
color: #fff;
background-color: rgba(194, 164, 45, 24%);
}
tab-bar[closable] close:active {
color: #fff;
background-color: rgba(194, 164, 45, 40%);
}
-147
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@@ -1,147 +0,0 @@
*, *:before, *:after {
box-sizing: border-box;
}
body {
overflow: visible;
width: 100%;
height: 100%;
margin: 0;
padding: 0;
font-family: "Fira Sans Condensed";
font-size: 24dp;
color: #FFFFFF;
display: flex;
flex-direction: column;
justify-content: flex-end;
align-items: stretch;
}
.tuner-root {
width: 100%;
min-height: 45%;
display: flex;
flex-direction: column;
justify-content: flex-end;
align-items: stretch;
decorator: vertical-gradient(#00000000 #151610F2);
filter: opacity(0);
transition: filter 0.2s linear-in-out;
}
.tuner-root[open] {
filter: opacity(1);
}
.tuner {
width: 100%;
max-width: 1216dp;
margin-left: auto;
margin-right: auto;
display: flex;
flex-direction: column;
gap: 24dp;
padding: 48dp 64dp;
}
@media (max-height: 800dp) {
.tuner-root {
min-height: 38%;
}
.tuner {
gap: 16dp;
padding: 32dp 48dp;
}
}
.header {
display: flex;
justify-content: space-between;
align-items: center;
gap: 24dp;
}
.carousel-container {
flex: 1 1 auto;
display: flex;
justify-content: flex-end;
min-width: 0;
}
.description {
font-size: 18dp;
line-height: 22dp;
color: rgba(255, 255, 255, 50%);
}
.divider {
margin: 1dp 0;
border-top: 1dp rgba(217, 217, 217, 50%);
}
.footer {
display: flex;
justify-content: space-between;
align-items: center;
gap: 24dp;
}
footer-button {
display: block;
width: 100%;
max-width: 220dp;
border: 0;
padding: 0;
background-color: transparent;
font-family: "Fira Sans Condensed";
font-weight: bold;
font-size: 20dp;
line-height: 24dp;
text-transform: uppercase;
color: #FFFFFF;
opacity: 1;
cursor: pointer;
}
footer-button.return {
text-align: left;
}
footer-button.reset {
text-align: right;
}
.stepped-carousel {
display: flex;
align-items: center;
justify-content: center;
gap: 16dp;
width: auto;
min-width: 246dp;
padding: 0;
background-color: transparent;
font-family: "Fira Sans Condensed";
font-weight: bold;
}
.stepped-carousel-value {
line-height: 29dp;
min-width: 166dp;
text-align: center;
white-space: nowrap;
opacity: 0.9;
}
.stepped-carousel-arrow {
width: 24dp;
height: 24dp;
min-width: 24dp;
padding: 0;
border: 0;
background-color: transparent;
opacity: 1;
cursor: pointer;
font-family: "Material Symbols Rounded";
font-weight: normal;
}
-484
View File
@@ -1,484 +0,0 @@
*, *:before, *:after {
box-sizing: border-box;
}
body {
display: flex;
width: 100%;
height: 100%;
padding: 64dp;
font-family: "Fira Sans";
font-weight: normal;
font-style: normal;
font-size: 15dp;
color: #E0DBC8;
}
window {
display: flex;
flex-flow: column;
height: 100%;
width: 100%;
max-width: 1088dp;
max-height: 768dp;
margin: auto;
border-radius: 14dp;
overflow: hidden;
border: 2dp #92875B;
backdrop-filter: blur(5dp);
box-shadow: 0 0 25dp 5dp;
background-color: rgba(21, 22, 16, 90%);
filter: opacity(0);
transform: scale(0.9);
transform-origin: center;
transition: filter transform 0.2s cubic-in-out;
}
window.small {
height: auto;
width: auto;
}
window.modal {
max-width: 640dp;
}
window[open] {
filter: opacity(1);
transform: scale(1);
}
@media (max-height: 640dp) {
body {
padding: 16dp;
}
window {
box-shadow: none;
}
}
window tab-bar {
flex: 0 0 64dp;
height: 64dp;
background-color: rgba(217, 217, 217, 10%);
font-family: "Fira Sans Condensed";
font-weight: bold;
font-size: 18dp;
border-bottom: 2dp #92875B;
}
window tab-bar tab {
opacity: 0.25;
}
window content {
display: flex;
flex: 1 1 auto;
min-width: 0;
min-height: 0;
overflow: hidden;
}
window content pane {
display: flex;
flex-flow: column;
flex: 1 1 0;
min-width: 0;
min-height: 0;
padding: 24dp;
padding-bottom: 0dp;
gap: 8dp;
overflow: hidden auto;
font-size: 20dp;
}
window content pane:not(:last-of-type) {
border-right: 1dp #92875B;
}
window content pane > * {
flex: 0 0 auto;
}
window content pane:last-of-type > div {
line-height: 1.625;
}
window content pane > spacer {
display: block;
/* Completes the 24dp bottom inset after the pane's 8dp gap. */
flex: 0 0 16dp;
height: 16dp;
pointer-events: none;
}
scrollbarvertical {
width: 8dp;
margin: 4dp 4dp 4dp 0;
}
scrollbarvertical sliderarrowdec,
scrollbarvertical sliderarrowinc {
width: 0;
height: 0;
}
scrollbarvertical slidertrack {
width: 8dp;
}
scrollbarvertical sliderbar {
width: 8dp;
min-height: 24dp;
background-color: rgba(224, 219, 200, 45%);
border-radius: 2dp;
transition: background-color 0.2s cubic-in-out;
}
scrollbarvertical sliderbar:hover,
scrollbarvertical sliderbar:active {
background-color: rgba(194, 164, 45, 80%);
}
scrollbarhorizontal {
height: 0;
}
scrollbarhorizontal sliderarrowdec,
scrollbarhorizontal sliderarrowinc {
width: 0;
height: 0;
}
scrollbarhorizontal slidertrack,
scrollbarhorizontal sliderbar {
width: 0;
height: 0;
}
.section-heading {
font-family: "Fira Sans Condensed";
font-weight: bold;
text-transform: uppercase;
font-size: 22dp;
opacity: 0.25;
}
.section-heading:not(:first-of-type) {
padding-top: 12dp;
}
button {
text-align: center;
background-color: rgba(17, 16, 10, 20%);
opacity: 0.9;
padding: 8dp 16dp;
border-radius: 14dp;
box-shadow: rgba(146, 135, 91, 25%) 0 0 0 1dp;
font-size: 20dp;
transition: background-color 0.1s linear-in-out, opacity 0.1s linear-in-out;
cursor: pointer;
focus: auto;
}
button:not(:disabled):hover,
button:not(:disabled):focus-visible {
background-color: rgba(204, 184, 119, 20%);
box-shadow: #C2A42D 0 0 0 2dp;
}
button:not(:disabled):selected {
opacity: 1;
background-color: rgba(204, 184, 119, 40%);
}
button:not(:disabled):active {
opacity: 1;
background-color: rgba(204, 184, 119, 40%);
box-shadow: #C2A42D 0 0 0 2dp;
}
button.modal-btn {
flex: 1 1 0;
text-align: center;
}
select-button {
display: flex;
align-items: center;
gap: 8dp;
background-color: rgba(17, 16, 10, 20%);
opacity: 0.9;
padding: 8dp 16dp;
border-radius: 14dp;
box-shadow: rgba(146, 135, 91, 25%) 0 0 0 1dp;
transition: background-color 0.1s linear-in-out, opacity 0.1s linear-in-out;
cursor: pointer;
focus: auto;
}
select-button:not(:disabled):hover,
select-button:not(:disabled):focus-visible {
background-color: rgba(204, 184, 119, 20%);
box-shadow: #C2A42D 0 0 0 2dp;
}
select-button:not(:disabled):selected {
opacity: 1;
background-color: rgba(204, 184, 119, 40%);
}
select-button:not(:disabled):active {
opacity: 1;
background-color: rgba(204, 184, 119, 40%);
box-shadow: #C2A42D 0 0 0 2dp;
}
select-button:disabled {
opacity: 0.35;
cursor: default;
}
select-button key {
font-family: "Fira Sans Condensed";
font-weight: bold;
font-size: 18dp;
text-transform: uppercase;
flex: 0 1 auto;
}
select-button value {
flex: 1 1 auto;
text-align: right;
font-size: 20dp;
}
select-button value.modified {
font-weight: bold;
}
select-button input {
text-align: right;
font-size: 20dp;
}
icon {
width: 1em;
height: 1em;
font-family: "Material Symbols Rounded";
font-weight: normal;
display: inline-block;
vertical-align: middle;
}
icon.warning {
decorator: text("&#xe002;" center center);
}
icon.error {
decorator: text("&#xe000;" center center);
}
icon.verifying {
decorator: text("&#xe8b5;" center center);
}
icon.celebration {
decorator: text("&#xea65;" center center);
}
.achievement-row {
display: flex;
align-items: flex-start;
gap: 10dp;
padding: 12dp 0;
border-bottom: 1dp rgba(146, 135, 91, 30%);
}
.achievement-info {
display: block;
flex: 1 1 0;
min-width: 0;
}
.achievement-header {
display: flex;
align-items: center;
}
.achievement-name {
flex: 1;
font-weight: bold;
}
.achievement-name.unlocked {
color: #ffa826;
}
.achievement-badge {
font-size: 14dp;
opacity: 0.7;
}
.achievement-badge.unlocked {
color: #44cc55;
opacity: 1;
}
.achievement-badge.locked {
color: #cc4444;
opacity: 1;
}
.achievement-desc {
display: block;
color: rgba(224, 219, 200, 55%);
font-size: 16dp;
margin: 4dp 0 0 0;
}
.achievement-progress {
display: block;
font-size: 13dp;
color: rgba(224, 219, 200, 45%);
}
progressbar {
display: block;
width: 100%;
height: 6dp;
border-radius: 3dp;
background-color: rgba(255, 255, 255, 10%);
margin: 6dp 0 2dp 0;
}
progressbar.progress-done fill {
background-color: #44aa22;
border-radius: 3dp;
}
progressbar.progress-ongoing fill {
background-color: #2255bb;
border-radius: 3dp;
}
button.achievement-clear {
flex: 0 0 auto;
align-self: center;
font-size: 14dp;
padding: 2dp 8dp;
opacity: 0.45;
}
.preset-grid {
display: flex;
flex-direction: row;
gap: 20dp;
flex: 0 1 auto;
align-items: flex-start;
width: 100%;
}
.preset-col {
display: flex;
flex-flow: column;
gap: 12dp;
flex: 1 1 0;
}
.preset-desc {
display: block;
font-size: 16dp;
text-align: center;
}
.modal-dialog {
display: flex;
flex-direction: column;
align-items: flex-start;
padding: 24dp;
gap: 20dp;
flex: 0 1 auto;
width: 100%;
text-align: left;
}
window.modal.danger {
border: 2dp #852221;
}
.modal-header {
display: flex;
flex-direction: row;
align-items: center;
justify-content: space-between;
width: 100%;
flex: 0 0 auto;
gap: 16dp;
}
.modal-header icon {
font-size: 24dp;
color: #92875B;
}
.modal-title {
display: block;
font-family: "Fira Sans Condensed";
font-weight: bold;
text-transform: uppercase;
font-size: 18dp;
color: #92875B;
flex: 1 1 auto;
}
window.modal.danger .modal-title,
window.modal.danger .modal-header icon {
color: #B3261E;
}
.modal-body {
display: block;
width: 100%;
flex: 0 1 auto;
min-width: 0;
font-size: 20dp;
color: #FFFFFF;
font-weight: normal;
}
.verification-progress {
display: flex;
flex-direction: column;
gap: 10dp;
width: 100%;
}
.verification-file {
display: block;
font-size: 17dp;
color: #FFFFFF;
}
progressbar.verification-progress-bar {
height: 8dp;
margin: 2dp 0 0 0;
}
.verification-detail {
display: block;
font-size: 14dp;
color: rgba(224, 219, 200, 65%);
}
.modal-actions {
display: flex;
flex-direction: row;
flex-wrap: nowrap;
justify-content: stretch;
align-items: stretch;
gap: 12dp;
width: 100%;
flex: 0 0 auto;
padding-top: 4dp;
}
+1 -24
View File
@@ -1,10 +1,5 @@
#include "Z2AudioLib/Z2Audience.h" #include "Z2AudioLib/Z2Audience.h"
#include "Z2AudioLib/Z2SoundInfo.h" #include "Z2AudioLib/Z2SoundInfo.h"
#if TARGET_PC
#include "dusk/audio/DuskDsp.hpp"
#include "dusk/settings.h"
#include <cmath>
#endif
#include "Z2AudioLib/Z2Calc.h" #include "Z2AudioLib/Z2Calc.h"
#include "Z2AudioLib/Z2Param.h" #include "Z2AudioLib/Z2Param.h"
#include "JSystem/JAudio2/JAISound.h" #include "JSystem/JAudio2/JAISound.h"
@@ -706,11 +701,6 @@ f32 Z2Audience::calcRelPosVolume(const Vec& param_0, f32 param_1, int camID) {
f32 Z2Audience::calcRelPosPan(const Vec& param_0, int camID) { f32 Z2Audience::calcRelPosPan(const Vec& param_0, int camID) {
Vec local_54 = param_0; Vec local_54 = param_0;
local_54.y = 0.0f; local_54.y = 0.0f;
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
local_54.x = -local_54.x;
}
#endif
f32 dVar6 = VECMag(&local_54); f32 dVar6 = VECMag(&local_54);
if (dVar6 < 0.1f) { if (dVar6 < 0.1f) {
@@ -744,22 +734,9 @@ f32 Z2Audience::calcRelPosPan(const Vec& param_0, int camID) {
f32 Z2Audience::calcRelPosDolby(const Vec& param_0, int camID) { f32 Z2Audience::calcRelPosDolby(const Vec& param_0, int camID) {
f32 fVar1 = param_0.z + mAudioCamera[camID].getDolbyCenterZ(); f32 fVar1 = param_0.z + mAudioCamera[camID].getDolbyCenterZ();
#if TARGET_PC
if (dusk::audio::EnableHrtf) {
// Normalize the direction so result is purely front/back orientation,
// independent of how far away the sound is
f32 lenSq = param_0.x * param_0.x + param_0.y * param_0.y + param_0.z * param_0.z;
if (lenSq < 0.0001f) {
return 0.5f;
}
f32 zNorm = param_0.z / sqrtf(lenSq);
f32 t = (zNorm + 1.0f) * 0.5f;
return 0.5f - 0.5f * cosf(t * static_cast<f32>(M_PI));
}
#endif
if (fVar1 > mSetting.field_0x48) { if (fVar1 > mSetting.field_0x48) {
return 1.0f; return 1.0f;
} }
if (fVar1 < mSetting.field_0x44) { if (fVar1 < mSetting.field_0x44) {
return 0.0f; return 0.0f;
+1 -4
View File
@@ -4962,16 +4962,13 @@ int daAlink_c::create() {
setArcName(checkWolf()); setArcName(checkWolf());
setOriginalHeap(&mpArcHeap, 0xA2800); setOriginalHeap(&mpArcHeap, 0xA2800);
JKRHEAP_NAME(mpArcHeap, "Alink ArcHeap");
if (dComIfG_resLoad(&mPhaseReq, mArcName, mpArcHeap) != cPhs_COMPLEATE_e) { if (dComIfG_resLoad(&mPhaseReq, mArcName, mpArcHeap) != cPhs_COMPLEATE_e) {
return cPhs_INIT_e; return cPhs_INIT_e;
} }
setShieldArcName(); setShieldArcName();
setOriginalHeap(&mpShieldArcHeap, 0x7000); setOriginalHeap(&mpShieldArcHeap, 0x7000);
JKRHEAP_NAME(mpShieldArcHeap, "Alink ShieldArcHeap"); if (dComIfG_resLoad(&mShieldPhaseReq, mShieldArcName, mpShieldArcHeap) != cPhs_COMPLEATE_e) {
if (dComIfG_resLoad(&mShieldPhaseReq, mShieldArcName, mpShieldArcHeap) != cPhs_COMPLEATE_e)
{
return cPhs_INIT_e; return cPhs_INIT_e;
} }
-13
View File
@@ -8,10 +8,6 @@
#include "d/actor/d_a_horse.h" #include "d/actor/d_a_horse.h"
#include "d/actor/d_a_crod.h" #include "d/actor/d_a_crod.h"
#include "d/d_msg_object.h" #include "d/d_msg_object.h"
#ifdef TARGET_PC
#include "d/actor/d_a_obj_carry.h"
#include "dusk/achievements.h"
#endif
#if DEBUG #if DEBUG
#include "d/d_s_menu.h" #include "d/d_s_menu.h"
@@ -681,15 +677,6 @@ BOOL daAlink_c::checkDamageAction() {
} }
setDamagePoint(dmg, at_mtrl == dCcD_MTRL_FIRE || at_mtrl == dCcD_MTRL_ICE, TRUE, 0); setDamagePoint(dmg, at_mtrl == dCcD_MTRL_FIRE || at_mtrl == dCcD_MTRL_ICE, TRUE, 0);
#ifdef TARGET_PC
if (tghit_ac_name == fpcNm_Obj_Carry_e) {
auto* carry = static_cast<daObjCarry_c*>(tghit_ac);
if (carry->prm_chk_type_ironball() && carry->checkCannon()) {
dusk::AchievementSystem::get().signal("iron_ball_hit_player");
}
}
#endif
if (armor_no_dmg && at_mtrl != dCcD_MTRL_ELECTRIC && at_mtrl != dCcD_MTRL_ICE) { if (armor_no_dmg && at_mtrl != dCcD_MTRL_ELECTRIC && at_mtrl != dCcD_MTRL_ICE) {
setGuardSe(var_r29); setGuardSe(var_r29);
+20 -16
View File
@@ -44,14 +44,16 @@ void daAlink_c::handleWolfHowl() {
bool canHowl = false; bool canHowl = false;
if (mLinkAcch.ChkGroundHit() && !checkModeFlg(MODE_PLAYER_FLY) && !checkMagneBootsOn()) { if (mLinkAcch.ChkGroundHit() && !checkModeFlg(MODE_PLAYER_FLY) && !checkMagneBootsOn()) {
if (checkMidnaRide()) { if (!checkForestOldCentury()) {
if ((checkWolf() && if (checkMidnaRide()) {
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) || if ((checkWolf() &&
(!checkWolf() && (checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) && (!checkWolf() &&
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10)))) (checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
{ (checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
canHowl = true; {
canHowl = true;
}
} }
} }
} }
@@ -122,14 +124,16 @@ void daAlink_c::handleQuickTransform() {
bool canTransform = false; bool canTransform = false;
if (mLinkAcch.ChkGroundHit() && !checkModeFlg(MODE_PLAYER_FLY) && !checkMagneBootsOn()) { if (mLinkAcch.ChkGroundHit() && !checkModeFlg(MODE_PLAYER_FLY) && !checkMagneBootsOn()) {
if (checkMidnaRide()) { if (!checkForestOldCentury()) {
if ((checkWolf() && if (checkMidnaRide()) {
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) || if ((checkWolf() &&
(!checkWolf() && (checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) && (!checkWolf() &&
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10)))) (checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
{ (checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
canTransform = true; {
canTransform = true;
}
} }
} }
} }
-4
View File
@@ -18,10 +18,6 @@ enum {
}; };
void daAlink_c::hsChainShape_c::draw() { void daAlink_c::hsChainShape_c::draw() {
if (dusk::getSettings().game.superClawshot) {
return;
}
static const int dummy = 0; static const int dummy = 0;
daAlink_c* alink = (daAlink_c*)getUserArea(); daAlink_c* alink = (daAlink_c*)getUserArea();
+2 -2
View File
@@ -2721,7 +2721,7 @@ int daAlink_c::procHorseRun() {
} }
if (mProcVar2.field_0x300c == 0) { if (mProcVar2.field_0x300c == 0) {
set3DStatus(BUTTON_STATUS_HOLD_ON, IF_DUSK(dusk::getSettings().game.enableMirrorMode ? 1 :) 4); set3DStatus(BUTTON_STATUS_HOLD_ON, 4);
} }
} else { } else {
if (mProcVar3.field_0x300e != 0) { if (mProcVar3.field_0x300e != 0) {
@@ -2731,7 +2731,7 @@ int daAlink_c::procHorseRun() {
} }
if (mProcVar2.field_0x300c == 0) { if (mProcVar2.field_0x300c == 0) {
set3DStatus(BUTTON_STATUS_HOLD_ON, IF_DUSK(dusk::getSettings().game.enableMirrorMode ? 4 :) 1); set3DStatus(BUTTON_STATUS_HOLD_ON, 1);
} }
} }
+2 -1
View File
@@ -41,11 +41,12 @@ void daAlink_c::setOriginalHeap(JKRExpHeap** i_ppheap, u32 i_size) {
u32 var_r28 = 0x10; u32 var_r28 = 0x10;
u32 size = ROUND(i_size, 16); u32 size = ROUND(i_size, 16);
#if TARGET_PC #if TARGET_PC
size *= 20; // Increase Link's heap size to prevent mods from crashing with higher-quality models. size *= 2;
#endif #endif
JKRHeap* parent = mDoExt_getGameHeap(); JKRHeap* parent = mDoExt_getGameHeap();
JKRExpHeap* heap = JKRExpHeap::create(size + (var_r29 + var_r28), parent, true); JKRExpHeap* heap = JKRExpHeap::create(size + (var_r29 + var_r28), parent, true);
JKRHEAP_NAME(heap, "Alink original");
*i_ppheap = heap; *i_ppheap = heap;
} }
} }
+1 -3
View File
@@ -14,8 +14,6 @@
#include "JSystem/J2DGraph/J2DAnmLoader.h" #include "JSystem/J2DGraph/J2DAnmLoader.h"
#include <cstring> #include <cstring>
#include "dusk/memory.h"
class daCoach2D_HIO_c : public mDoHIO_entry_c { class daCoach2D_HIO_c : public mDoHIO_entry_c {
public: public:
struct Param { struct Param {
@@ -155,7 +153,7 @@ int daCoach2D_c::createHeap() {
int daCoach2D_c::create() { int daCoach2D_c::create() {
int phase_state = dComIfG_resLoad(this, l_arcName); int phase_state = dComIfG_resLoad(this, l_arcName);
if (phase_state == cPhs_COMPLEATE_e) { if (phase_state == cPhs_COMPLEATE_e) {
if (!fopAcM_entrySolidHeap(this, daCoach2D_createHeap, HEAP_SIZE(0x5050, 0x6000))) { if (!fopAcM_entrySolidHeap(this, daCoach2D_createHeap, 0x5050)) {
return cPhs_ERROR_e; return cPhs_ERROR_e;
} }
-4
View File
@@ -254,11 +254,7 @@ BOOL daBdoor_c::checkArea() {
if (fabsf(vec.z) > 100.0f) { if (fabsf(vec.z) > 100.0f) {
return false; return false;
} }
#ifdef TARGET_PC
return (s16)((s32)fabs(current.angle.y - 0x7fff - player->current.angle.y) & 0xffff) <= 0x4000 ? 1 : 0;
#else
return (s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000 ? 1 : 0; return (s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000 ? 1 : 0;
#endif
} }
BOOL daBdoor_c::checkFront() { BOOL daBdoor_c::checkFront() {
-4
View File
@@ -825,11 +825,7 @@ int daBdoorL1_c::checkArea() {
if (fabsf(local_48.z) > 100.0f) { if (fabsf(local_48.z) > 100.0f) {
return 0; return 0;
} }
#ifdef TARGET_PC
if ((s16)((s32)fabs(current.angle.y - 0x7fff - player->current.angle.y) & 0xffff) <= 0x4000) {
#else
if ((s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000) { if ((s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000) {
#endif
return 1; return 1;
} else { } else {
return 0; return 0;
-4
View File
@@ -348,11 +348,7 @@ int daBdoorL5_c::checkArea() {
if (fabsf(local_48.z) > 100.0f) { if (fabsf(local_48.z) > 100.0f) {
return 0; return 0;
} }
#ifdef TARGET_PC
if ((s16)((s32)fabs(current.angle.y - 0x7fff - player->current.angle.y) & 0xffff) <= 0x4000) {
#else
if ((s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000) { if ((s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000) {
#endif
return 1; return 1;
} else { } else {
return 0; return 0;
+1 -5
View File
@@ -1317,12 +1317,8 @@ int daMBdoorL1_c::checkArea() {
if (fabsf(local_48.z) > 110.0f) { if (fabsf(local_48.z) > 110.0f) {
return 0; return 0;
} }
#ifdef TARGET_PC
if ((s16)((s32)fabs(angle - 0x7fff - player->current.angle.y) & 0xffff) > 0x4000) {
#else
if ((s16)fabs((f64)(angle - 0x7fff - player->current.angle.y)) > 0x4000) { if ((s16)fabs((f64)(angle - 0x7fff - player->current.angle.y)) > 0x4000) {
#endif
return 0; return 0;
} else { } else {
return 1; return 1;
-11
View File
@@ -17,11 +17,6 @@
#include <cstdio> #include <cstdio>
#include <cstring> #include <cstring>
#if TARGET_PC
#include <f_ap/f_ap_game.h>
#include <dusk/autosave.h>
#endif
char* daDoor20_c::getStopBmdName() { char* daDoor20_c::getStopBmdName() {
switch (door_param2_c::getKind(this)) { switch (door_param2_c::getKind(this)) {
case 3: case 3:
@@ -201,7 +196,6 @@ void daDoor20_c::setEventPrm() {
} else { } else {
roomNo = FRoomNo; roomNo = FRoomNo;
} }
if (dComIfGp_roomControl_checkStatusFlag(roomNo, 1)) { if (dComIfGp_roomControl_checkStatusFlag(roomNo, 1)) {
if (door_param2_c::getKind(this) == 9) { if (door_param2_c::getKind(this) == 9) {
if (daPy_py_c::checkNowWolf()) { if (daPy_py_c::checkNowWolf()) {
@@ -570,11 +564,6 @@ int daDoor20_c::openEnd(int param_1) {
openEnd_1(); openEnd_1();
break; break;
} }
#if TARGET_PC
triggerAutoSave();
#endif
return 1; return 1;
} }
-6
View File
@@ -517,12 +517,6 @@ void daE_OctBg_c::core_fish_attack() {
field_0xbaf = cM_rndFX(80.0f) + 100.0f; field_0xbaf = cM_rndFX(80.0f) + 100.0f;
} }
} }
#if AVOID_UB
else {
in_f31 = cM_rndF(400.0f) + 80.0f;
field_0xbaf = cM_rndFX(80.0f) + 100.0f;
}
#endif
} else if (current.pos.abs(cStack_5c) < 400.0f) { } else if (current.pos.abs(cStack_5c) < 400.0f) {
in_f31 = cM_rndF(50.0f) + 20.0f; in_f31 = cM_rndF(50.0f) + 20.0f;
field_0xbaf = cM_rndFX(20.0f) + 40.0f; field_0xbaf = cM_rndFX(20.0f) + 40.0f;
-5
View File
@@ -282,11 +282,6 @@ static void e_th_spin_B(e_th_class* i_this) {
i_this->current.pos += spC; i_this->current.pos += spC;
f32 speed_target; f32 speed_target;
#if AVOID_UB
speed_target = 0;
#endif
f32 anm_frame = i_this->mpModelMorf->getFrame(); f32 anm_frame = i_this->mpModelMorf->getFrame();
switch (i_this->mMode) { switch (i_this->mMode) {
-8
View File
@@ -3519,15 +3519,7 @@ void daKago_c::action() {
checkSizeBg(); checkSizeBg();
setFlyEffect(); setFlyEffect();
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
mStickX = -mDoCPd_c::getStickX3D(PAD_1);
} else {
mStickX = mDoCPd_c::getStickX3D(PAD_1);
}
#else
mStickX = mDoCPd_c::getStickX3D(PAD_1); mStickX = mDoCPd_c::getStickX3D(PAD_1);
#endif
mStickY = mDoCPd_c::getStickY(PAD_1); mStickY = mDoCPd_c::getStickY(PAD_1);
u8 prevIsWaterfall = mIsWaterfall; u8 prevIsWaterfall = mIsWaterfall;
-17
View File
@@ -463,23 +463,6 @@ int daMidna_c::createHeap() {
JKRReadIdxResource(mBckHeap[0].getBuffer(), mBckHeap[0].getBufferSize(), 0x1DC, dComIfGp_getAnmArchive()); JKRReadIdxResource(mBckHeap[0].getBuffer(), mBckHeap[0].getBufferSize(), 0x1DC, dComIfGp_getAnmArchive());
J3DAnmTransform* md_anm = (J3DAnmTransform*)J3DAnmLoaderDataBase::load(mBckHeap[0].getBuffer()); J3DAnmTransform* md_anm = (J3DAnmTransform*)J3DAnmLoaderDataBase::load(mBckHeap[0].getBuffer());
modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 14); modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 14);
#if TARGET_PC
J3DTexture* tex = modelData->getTexture();
JUTNameTab* nametable = modelData->getTextureName();
if (tex != NULL && nametable != NULL) {
for (u16 i = 0; i < tex->getNum(); i++) {
const char* name = nametable->getName(i);
if (name != NULL && strcmp(name, "midona_eye") == 0) {
ResTIMG* timg = tex->getResTIMG(i);
timg->mipmapEnabled = false;
tex->loadGXTexObj(i);
break;
}
}
}
#endif
JUT_ASSERT(852, modelData != NULL); JUT_ASSERT(852, modelData != NULL);
mpMorf = JKR_NEW mDoExt_McaMorfSO(modelData, &mMorfCB, NULL, md_anm, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, NULL, 0, 0x11000284); mpMorf = JKR_NEW mDoExt_McaMorfSO(modelData, &mMorfCB, NULL, md_anm, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, NULL, 0, 0x11000284);
if (mpMorf == NULL || mpMorf->getModel() == NULL) { if (mpMorf == NULL || mpMorf->getModel() == NULL) {
+7 -17
View File
@@ -40,7 +40,6 @@ dMirror_packet_c::dMirror_packet_c() {
void dMirror_packet_c::reset() { void dMirror_packet_c::reset() {
#if TARGET_PC #if TARGET_PC
mbReset = true; mbReset = true;
mbHadEntry = false;
#else #else
mModelCount = 0; mModelCount = 0;
#endif #endif
@@ -85,21 +84,11 @@ void dMirror_packet_c::calcMinMax() {
} }
int dMirror_packet_c::entryModel(J3DModel* i_model) { int dMirror_packet_c::entryModel(J3DModel* i_model) {
#if TARGET_PC
if (mbReset) {
mModelCount = 0;
mbReset = false;
}
#endif
if (mModelCount >= 0x40) { if (mModelCount >= 0x40) {
return 0; return 0;
} }
mModels[mModelCount++] = i_model; mModels[mModelCount++] = i_model;
#if TARGET_PC
mbHadEntry = true;
#endif
return 1; return 1;
} }
@@ -603,6 +592,13 @@ int daMirror_c::execute() {
return 1; return 1;
} }
#if TARGET_PC
if (mPacket.mbReset) {
mPacket.mModelCount = 0;
mPacket.mbReset = false;
}
#endif
daPy_py_c* player = daPy_getLinkPlayerActorClass(); daPy_py_c* player = daPy_getLinkPlayerActorClass();
JUT_ASSERT(0, player != NULL); JUT_ASSERT(0, player != NULL);
@@ -628,12 +624,6 @@ int daMirror_c::draw() {
mDoExt_modelUpdateDL(mpModel); mDoExt_modelUpdateDL(mpModel);
} }
#if TARGET_PC
if (mPacket.mbReset && !mPacket.mbHadEntry) {
mPacket.mModelCount = 0;
}
mPacket.mbHadEntry = true;
#endif
dComIfGd_getOpaListBG()->entryImm(&mPacket, 0); dComIfGd_getOpaListBG()->entryImm(&mPacket, 0);
return 1; return 1;
} }
-2
View File
@@ -14,7 +14,6 @@
#include "d/actor/d_a_obj_automata.h" #include "d/actor/d_a_obj_automata.h"
#include "d/d_msg_object.h" #include "d/d_msg_object.h"
#include "d/actor/d_a_obj_scannon.h" #include "d/actor/d_a_obj_scannon.h"
#include "dusk/frame_interpolation.h"
#include <cstring> #include <cstring>
const daNpc_Toby_HIOParam daNpc_Toby_Param_c::m = { const daNpc_Toby_HIOParam daNpc_Toby_Param_c::m = {
@@ -1399,7 +1398,6 @@ int daNpc_Toby_c::cutRepairSCannon(int arg0) {
old.pos = current.pos; old.pos = current.pos;
setAngle(cM_deg2s(5.0f * f32(mPath.getArg0()))); setAngle(cM_deg2s(5.0f * f32(mPath.getArg0())));
mEventTimer = mPath.getArg2(); mEventTimer = mPath.getArg2();
dusk::frame_interp::request_presentation_sync();
} }
} else if (!mHide) { } else if (!mHide) {
mHide = 1; mHide = 1;
+7 -11
View File
@@ -62,16 +62,6 @@ void daObj_Balloon_c::saveBestScore() {
dComIfGp_setMessageCountNumber(m_balloon_score); dComIfGp_setMessageCountNumber(m_balloon_score);
} }
#if TARGET_PC
static void minigameReset() {
// !@bug d_a_obj_balloon.rel unload used to zero these file-statics; with static linking they dangle across scenes.
m_combo_type = 0xFFFFFFFF;
m_combo_count = 0;
m_combo_next_score = 0;
m_balloon_score = 0;
}
#endif
static u8 hio_set; static u8 hio_set;
static daObj_Balloon_HIO_c l_HIO; static daObj_Balloon_HIO_c l_HIO;
@@ -215,6 +205,13 @@ int daObj_Balloon_c::_delete() {
Z2GetAudioMgr()->seStop(Z2SE_OBJ_WATERMILL_ROUND, 0); Z2GetAudioMgr()->seStop(Z2SE_OBJ_WATERMILL_ROUND, 0);
if (mHIOInit) { if (mHIOInit) {
hio_set = false; hio_set = false;
#ifdef TARGET_PC
// !@bug d_a_obj_balloon.rel unload used to zero these file-statics; with static linking they dangle across scenes.
m_combo_type = 0xFFFFFFFF;
m_combo_count = 0;
m_combo_next_score = 0;
m_balloon_score = 0;
#endif
} }
return 1; return 1;
} }
@@ -256,7 +253,6 @@ int daObj_Balloon_c::create() {
} }
if (!hio_set) { if (!hio_set) {
IF_DUSK(minigameReset());
mHIOInit = true; mHIOInit = true;
hio_set = true; hio_set = true;
l_HIO.field_0x04 = -1; l_HIO.field_0x04 = -1;
-51
View File
@@ -11,8 +11,6 @@
#include "d/d_bg_w.h" #include "d/d_bg_w.h"
#include "d/d_cc_uty.h" #include "d/d_cc_uty.h"
#include "d/d_com_inf_game.h" #include "d/d_com_inf_game.h"
#include "dusk/frame_interpolation.h"
#include "dusk/settings.h"
struct daObjKLift00_HIO_c : public mDoHIO_entry_c { struct daObjKLift00_HIO_c : public mDoHIO_entry_c {
daObjKLift00_HIO_c(); daObjKLift00_HIO_c();
@@ -297,11 +295,6 @@ int daObjKLift00_c::Create() {
if(getLock()) if(getLock())
mStopSwingingFrames = 5; mStopSwingingFrames = 5;
#if TARGET_PC
mChainInterpPrevValid = false;
mChainInterpCurrValid = false;
#endif
return 1; return 1;
} }
@@ -443,34 +436,6 @@ int daObjKLift00_c::Execute(Mtx** i_mtx) {
return 1; return 1;
} }
#if TARGET_PC
static void klift00_interp_callback(bool isSimFrame, void* pUserWork) {
static_cast<daObjKLift00_c*>(pUserWork)->onInterpCallback();
}
void daObjKLift00_c::onInterpCallback() {
if (!mChainInterpPrevValid || !mChainInterpCurrValid) {
return;
}
const f32 alpha = dusk::frame_interp::get_interpolation_step();
cXyz savedPositions[64];
for (int i = 0; i < mNumChains; i++) {
savedPositions[i] = mChainPositions[i].mCurrentPos;
const cXyz& p0 = mChainInterpPrev[i];
const cXyz& p1 = mChainInterpCurr[i];
mChainPositions[i].mCurrentPos = p0 + (p1 - p0) * alpha;
}
setMtx();
for (int i = 0; i < mNumChains; i++) {
mChainPositions[i].mCurrentPos = savedPositions[i];
}
}
#endif
int daObjKLift00_c::Draw() { int daObjKLift00_c::Draw() {
g_env_light.settingTevStruct(16, &current.pos, &tevStr); g_env_light.settingTevStruct(16, &current.pos, &tevStr);
g_env_light.setLightTevColorType_MAJI(mpLiftPlatform, &tevStr); g_env_light.setLightTevColorType_MAJI(mpLiftPlatform, &tevStr);
@@ -492,22 +457,6 @@ int daObjKLift00_c::Draw() {
dComIfGd_setList(); dComIfGd_setList();
#if TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation) {
if (mChainInterpCurrValid) {
memcpy(mChainInterpPrev, mChainInterpCurr, mNumChains * sizeof(cXyz));
mChainInterpPrevValid = true;
}
for (int i = 0; i < mNumChains; i++) {
mChainInterpCurr[i] = mChainPositions[i].mCurrentPos;
}
mChainInterpCurrValid = true;
dusk::frame_interp::add_interpolation_callback(&klift00_interp_callback, this);
}
#endif
return 1; return 1;
} }
+43 -157
View File
@@ -1040,11 +1040,6 @@ void dCamera_c::debugDrawInit() {
bool dCamera_c::Run() { bool dCamera_c::Run() {
#if TARGET_PC #if TARGET_PC
ResetView(); ResetView();
if (executeDebugFlyCam()) {
mFrameCounter++;
mTicks++;
return true;
}
#endif #endif
daAlink_c* link = daAlink_getAlinkActorClass(); daAlink_c* link = daAlink_getAlinkActorClass();
@@ -1180,12 +1175,6 @@ bool dCamera_c::Run() {
clrFlag(0x200000); clrFlag(0x200000);
} }
} else { } else {
#if TARGET_PC
if (mCamParam.Algorythmn(mCamStyle) != 1) {
mCamParam.mManualMode = 0;
}
#endif
sp0F = (this->*engine_tbl[mCamParam.Algorythmn(mCamStyle)])(mCamStyle); sp0F = (this->*engine_tbl[mCamParam.Algorythmn(mCamStyle)])(mCamStyle);
field_0x170++; field_0x170++;
@@ -1492,7 +1481,7 @@ void dCamera_c::CalcTrimSize() {
mTrimHeight += -mTrimHeight * 0.25f; mTrimHeight += -mTrimHeight * 0.25f;
break; break;
case 2: case 2:
#if !TARGET_PC && WIDESCREEN_SUPPORT #if WIDESCREEN_SUPPORT
if (mDoGph_gInf_c::isWide() && mDoGph_gInf_c::isWideZoom()) { if (mDoGph_gInf_c::isWide() && mDoGph_gInf_c::isWideZoom()) {
mTrimHeight += (16.0f - mTrimHeight) * 0.25f; mTrimHeight += (16.0f - mTrimHeight) * 0.25f;
break; break;
@@ -3100,6 +3089,10 @@ bool dCamera_c::bumpCheck(u32 i_flags) {
field_0x968 *= mMonitor.field_0xc / 5.0f; field_0x968 *= mMonitor.field_0xc / 5.0f;
} }
#if TARGET_PC
if (!dusk::getSettings().game.freeCamera || !mCamParam.mManualMode) {
#endif
f32 tmp = field_0x96c * (mIsWolf == 1 ? 30.0f : 30.0f); f32 tmp = field_0x96c * (mIsWolf == 1 ? 30.0f : 30.0f);
center += vec3.norm() * (tmp * globe.V().Sin()); center += vec3.norm() * (tmp * globe.V().Sin());
cSGlobe globe2(vec2 - center); cSGlobe globe2(vec2 - center);
@@ -3113,6 +3106,10 @@ bool dCamera_c::bumpCheck(u32 i_flags) {
vec = lin_chk1.GetCross(); vec = lin_chk1.GetCross();
} }
#if TARGET_PC
}
#endif
#if DEBUG #if DEBUG
if (mCamSetup.CheckFlag(0x8000)) { if (mCamSetup.CheckFlag(0x8000)) {
dDbVw_Report(20, 235, " U"); dDbVw_Report(20, 235, " U");
@@ -3523,6 +3520,12 @@ void dCamera_c::checkGroundInfo() {
} }
bool dCamera_c::chaseCamera(s32 param_0) { bool dCamera_c::chaseCamera(s32 param_0) {
#if TARGET_PC
if (freeCamera()) {
return 1;
}
#endif
static f32 JumpCushion = 0.9f; static f32 JumpCushion = 0.9f;
f32 charge_latitude = mCamSetup.ChargeLatitude(); f32 charge_latitude = mCamSetup.ChargeLatitude();
int charge_timer = mCamSetup.ChargeTimer(); int charge_timer = mCamSetup.ChargeTimer();
@@ -4204,11 +4207,6 @@ bool dCamera_c::chaseCamera(s32 param_0) {
chase->field_0x8 -= chase->field_0xc; chase->field_0x8 -= chase->field_0xc;
chase->field_0x8c = 0; chase->field_0x8c = 0;
chase->field_0x90 = false; chase->field_0x90 = false;
#if TARGET_PC
freeCamera();
#endif
return true; return true;
} }
@@ -4646,11 +4644,6 @@ bool dCamera_c::chaseCamera(s32 param_0) {
if (chase->field_0x1c != 0) { if (chase->field_0x1c != 0) {
chase->field_0x1c--; chase->field_0x1c--;
} }
#if TARGET_PC
freeCamera();
#endif
return true; return true;
} }
@@ -7098,12 +7091,10 @@ bool dCamera_c::subjectCamera(s32 param_0) {
cXyz sp1E0(val0, val2, val1); cXyz sp1E0(val0, val2, val1);
#if TARGET_PC #if TARGET_PC
if (sp13) { f32 aspect = mDoGph_gInf_c::getAspect();
f32 aspect = mDoGph_gInf_c::getAspect(); f32 baseAspect = FB_WIDTH / FB_HEIGHT;
f32 baseAspect = FB_WIDTH / FB_HEIGHT; if (aspect > baseAspect) {
if (aspect > baseAspect) { sp1E0.z += (aspect - baseAspect) * 4;
sp1E0.z += (aspect - baseAspect) * 4;
}
} }
#endif #endif
@@ -7479,146 +7470,54 @@ bool dCamera_c::test2Camera(s32 param_0) {
return false; return false;
} }
static constexpr f32 FLYCAM_SPEED = 0.5f;
static constexpr f32 FLYCAM_FAST_SPEED = 4.0f;
static constexpr f32 FLYCAM_ROTATION_SPEED = 0.002f;
static constexpr f32 FLYCAM_TRIGGER_DEADZONE = 20.0f;
#if TARGET_PC #if TARGET_PC
bool dCamera_c::executeDebugFlyCam() {
if (!dusk::getSettings().game.debugFlyCam) {
if (mDebugFlyCam.initialized) {
deactivateDebugFlyCam();
}
return false;
}
dEvt_control_c* event = dComIfGp_getEvent();
if (event == nullptr) {
return false;
}
if (!mDebugFlyCam.initialized && (event->mEventStatus != 0 || dComIfGp_isPauseFlag())) {
dusk::getSettings().game.debugFlyCam.setValue(false);
return false;
}
if (!mDebugFlyCam.initialized) {
mDebugFlyCam.savedCenter = mCenter;
mDebugFlyCam.savedEye = mEye;
mDebugFlyCam.savedFovy = mFovy;
mDebugFlyCam.savedBank = mBank;
f32 dx = mCenter.x - mEye.x;
f32 dy = mCenter.y - mEye.y;
f32 dz = mCenter.z - mEye.z;
mDebugFlyCam.yaw = atan2f(dz, dx);
f32 horizontal = sqrtf(dx * dx + dz * dz);
mDebugFlyCam.pitch = atan2f(dy, horizontal);
mDebugFlyCam.initialized = true;
}
event->mEventStatus = 1;
dComIfGp_getEventManager().setCameraPlay(1);
interface_of_controller_pad& pad = mDoCPd_c::getCpadInfo(0);
f32 stickY = pad.mMainStickPosY * 72.0f;
f32 stickX = pad.mMainStickPosX * 72.0f;
f32 cStickY = pad.mCStickPosY * 59.0f;
f32 cStickX = pad.mCStickPosX * 59.0f;
f32 trigL = pad.mTriggerLeft * 150.0f;
f32 trigR = pad.mTriggerRight * 150.0f;
f32 verticalDisp = 0.0f;
if (trigR >= FLYCAM_TRIGGER_DEADZONE) {
verticalDisp += trigR;
}
if (trigL >= FLYCAM_TRIGGER_DEADZONE) {
verticalDisp -= trigL;
}
f32 moveDy = stickY * sinf(mDebugFlyCam.pitch) + verticalDisp;
f32 moveDx = stickY * cosf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) - stickX * sinf(mDebugFlyCam.yaw);
f32 moveDz = stickY * sinf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) + stickX * cosf(mDebugFlyCam.yaw);
f32 speed = mDoCPd_c::getHoldZ(PAD_1) ? FLYCAM_FAST_SPEED : FLYCAM_SPEED;
mEye.x += speed * moveDx;
mEye.y += speed * moveDy;
mEye.z += speed * moveDz;
static constexpr f32 FLYCAM_TARGET_DIST = 100.0f;
mCenter.x = mEye.x + cosf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) * FLYCAM_TARGET_DIST;
mCenter.z = mEye.z + sinf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) * FLYCAM_TARGET_DIST;
mCenter.y = mEye.y + sinf(mDebugFlyCam.pitch) * FLYCAM_TARGET_DIST;
Reset(mCenter, mEye);
f32 yawInput = dusk::getSettings().game.invertCameraXAxis ? cStickX : -cStickX;
mDebugFlyCam.yaw += yawInput * FLYCAM_ROTATION_SPEED;
mDebugFlyCam.yaw = fmodf(mDebugFlyCam.yaw + 2.0f * (f32)M_PI, 2.0f * (f32)M_PI);
f32 maxPitch = (f32)M_PI / 2.0f - 0.1f;
f32 minPitch = -(f32)M_PI / 2.0f + 0.1f;
mDebugFlyCam.pitch = std::clamp(mDebugFlyCam.pitch + cStickY * FLYCAM_ROTATION_SPEED, minPitch, maxPitch);
return true;
}
void dCamera_c::deactivateDebugFlyCam() {
Reset(mDebugFlyCam.savedCenter, mDebugFlyCam.savedEye, mDebugFlyCam.savedFovy, mDebugFlyCam.savedBank.Val());
dEvt_control_c* event = dComIfGp_getEvent();
if (event != nullptr) {
event->mEventStatus = 0;
}
dComIfGp_getEventManager().setCameraPlay(0);
mDebugFlyCam.initialized = false;
}
bool dCamera_c::freeCamera() { bool dCamera_c::freeCamera() {
if (dusk::getSettings().game.freeCamera && mGear == 1) { if (!dusk::getSettings().game.freeCamera) {
mGear = 0;
}
if (!dusk::getSettings().game.freeCamera || mCamStyle == 70)
{
mCamParam.mManualMode = 0; mCamParam.mManualMode = 0;
return false; return false;
} }
if (!mCamParam.mManualMode) { mCamParam.freeXAngle = mViewCache.mDirection.mAzimuth.Degree();
mCamParam.freeXAngle = mViewCache.mDirection.mAzimuth.Degree(); mCamParam.freeYAngle = mViewCache.mDirection.mInclination.Degree();
mCamParam.freeYAngle = mViewCache.mDirection.mInclination.Degree();
}
cXyz camMovement = {mPadInfo.mCStick.mLastPosX, mPadInfo.mCStick.mLastPosY, 0.0f}; cXyz camMovement = {mPadInfo.mCStick.mLastPosX, mPadInfo.mCStick.mLastPosY, 0.0f};
f32 magnitude = sqrt(mPadInfo.mCStick.mLastPosX * mPadInfo.mCStick.mLastPosX + mPadInfo.mCStick.mLastPosY * mPadInfo.mCStick.mLastPosY); f32 magnitude = sqrt(mPadInfo.mCStick.mLastPosX * mPadInfo.mCStick.mLastPosX + mPadInfo.mCStick.mLastPosY * mPadInfo.mCStick.mLastPosY);
if (mPadInfo.mCStick.mLastPosX != 0 || mPadInfo.mCStick.mLastPosY != 0) { if (mPadInfo.mCStick.mLastPosX != 0 || mPadInfo.mCStick.mLastPosY != 0) {
mCamParam.mManualMode = 1; if (!mCamParam.mManualMode) {
mCamParam.mManualMode = 1;
mCamParam.freeXAngle = mViewCache.mDirection.mAzimuth.Degree();
mCamParam.freeYAngle = mViewCache.mDirection.mInclination.Degree();
}
camMovement = camMovement.normalize(); camMovement = camMovement.normalize();
camMovement.y *= dusk::getSettings().game.invertCameraYAxis ? 1.0f : -1.0f; camMovement.y *= dusk::getSettings().game.invertCameraYAxis ? 1.0f : -1.0f;
mCamParam.freeXAngle += camMovement.x * magnitude * dusk::getSettings().game.freeCameraSensitivity * 5.0f; mCamParam.freeXAngle += camMovement.x * magnitude * dusk::getSettings().game.freeCameraSensitivity * 4.0f;
mCamParam.freeYAngle += camMovement.y * magnitude * dusk::getSettings().game.freeCameraSensitivity * 5.0f; mCamParam.freeYAngle += camMovement.y * magnitude * dusk::getSettings().game.freeCameraSensitivity * 4.0f;
} }
fopAc_ac_c* player = dComIfGp_getPlayer(0); if (!mCamParam.mManualMode) {
if (!mCamParam.mManualMode || player == nullptr) {
return false; return false;
} }
f32 minYAngle = -30.0f; f32 minYAngle = -10.0f;
f32 maxAngle = 50.0f; f32 maxAngle = 50.0f;
mCamParam.freeYAngle = std::clamp(mCamParam.freeYAngle, minYAngle, maxAngle); mCamParam.freeYAngle = std::clamp(mCamParam.freeYAngle, minYAngle, maxAngle);
mViewCache.mDirection.mAzimuth = cSAngle(mCamParam.freeXAngle); mViewCache.mDirection.mAzimuth = cSAngle(mCamParam.freeXAngle);
mViewCache.mDirection.mInclination = cSAngle(mCamParam.freeYAngle); mViewCache.mDirection.mInclination = cSAngle(mCamParam.freeYAngle);
f32 currentLerp = (mCamParam.freeYAngle - minYAngle) / (maxAngle - minYAngle);
mViewCache.mDirection.mRadius = std::lerp(200.0f, 1000.0f, currentLerp);
cXyz finalEye = mViewCache.mCenter + mViewCache.mDirection.Xyz(); cXyz finalCenter = mpPlayerActor->current.pos;
finalCenter.y += mIsWolf ? 90.0f : 100.0f;
mViewCache.mCenter = finalCenter;
cXyz finalEye = finalCenter + mViewCache.mDirection.Xyz();
mViewCache.mEye = finalEye; mViewCache.mEye = finalEye;
mViewCache.mFovy = 60.0f;
return true; return true;
} }
#endif #endif
@@ -11262,25 +11161,12 @@ static int camera_draw(camera_process_class* i_this) {
} }
#endif #endif
int trim_height = body->TrimHeight();
#if TARGET_PC #if TARGET_PC
auto trim_height = body->TrimHeight();
if (mDoGph_gInf_c::isWideZoom()) {
const auto target_ar = FB_WIDTH / (FB_HEIGHT - trim_height * 2.0f);
const auto current_ar = mDoGph_gInf_c::m_safeWidthF / mDoGph_gInf_c::m_safeHeightF;
if (current_ar < target_ar) {
trim_height = FB_HEIGHT / 2.0f * (1.0f - current_ar / target_ar);
} else {
trim_height = 0.0f;
}
}
trim_height *= viewport->height / FB_HEIGHT; trim_height *= viewport->height / FB_HEIGHT;
window->setScissor(0.0f, trim_height, viewport->width, viewport->height - trim_height * 2.0f); window->setScissor(0.0f, trim_height, viewport->width, viewport->height - trim_height * 2.0f);
#else #else
int trim_height = body->TrimHeight();
window->setScissor(0.0f, trim_height, FB_WIDTH, FB_HEIGHT - trim_height * 2.0f); window->setScissor(0.0f, trim_height, FB_WIDTH, FB_HEIGHT - trim_height * 2.0f);
#endif #endif
-73
View File
@@ -11,62 +11,6 @@
#include "JSystem/JGadget/define.h" #include "JSystem/JGadget/define.h"
#include <cstring> #include <cstring>
#include "dusk/logging.h"
#if TARGET_PC
#include "dusk/ui/ui.hpp"
namespace {
static int sJaiSkip = -1;
static JSUList<JAIStream>* get_stream_list() {
return Z2GetSoundMgr()->getStreamMgr()->getStreamList();
}
static int get_stream_count(JSUList<JAIStream>* list) {
int i = 0;
for (JSULink<JAIStream>* l = list != nullptr ? list->getFirst() : nullptr; l != nullptr;
l = l->getNext()) {
i++;
}
return i;
}
static void pause_stream(int skip_first, bool paused) {
int i = 0;
JSUList<JAIStream>* list = get_stream_list();
for (JSULink<JAIStream>* l = list->getFirst(); l != nullptr; l = l->getNext(), ++i) {
if (i >= skip_first) {
l->getObject()->pause(paused);
}
}
}
static void pause_streams(int skip_first) {
if (!dusk::ui::is_prelaunch_open()) {
return;
}
JSUList<JAIStream>* list = get_stream_list();
if (list == nullptr || get_stream_count(list) <= skip_first) {
return;
}
pause_stream(skip_first, true);
sJaiSkip = skip_first;
}
static void unpause_streams(bool require_prelaunch_hidden) {
if (sJaiSkip < 0) {
return;
}
if (require_prelaunch_hidden && dusk::ui::is_prelaunch_open()) {
return;
}
pause_stream(sJaiSkip, false);
sJaiSkip = -1;
}
} // namespace
#endif
s16 dDemo_c::m_branchId = -1; s16 dDemo_c::m_branchId = -1;
namespace { namespace {
@@ -1062,16 +1006,7 @@ int dDemo_c::start(u8 const* p_data, cXyz* p_translation, f32 rotationY) {
m_control->setSuspend(0); m_control->setSuspend(0);
} }
#if TARGET_PC
const int existing_streams = get_stream_count(get_stream_list());
#endif
m_control->forward(0); m_control->forward(0);
#if TARGET_PC
pause_streams(existing_streams);
#endif
m_translation = p_translation; m_translation = p_translation;
if (m_translation != NULL) { if (m_translation != NULL) {
@@ -1099,10 +1034,6 @@ static void dummyString2() {
void dDemo_c::end() { void dDemo_c::end() {
JUT_ASSERT(1956, m_system != NULL); JUT_ASSERT(1956, m_system != NULL);
#if TARGET_PC
unpause_streams(false);
#endif
m_control->destroyObject_all(); m_control->destroyObject_all();
m_object->remove(); m_object->remove();
m_data = NULL; m_data = NULL;
@@ -1123,10 +1054,6 @@ void dDemo_c::branch() {
int dDemo_c::update() { int dDemo_c::update() {
JUT_ASSERT(2064, m_system != NULL); JUT_ASSERT(2064, m_system != NULL);
#if TARGET_PC
unpause_streams(true);
#endif
if (m_data == NULL) { if (m_data == NULL) {
if (m_branchData == NULL) { if (m_branchData == NULL) {
return 0; return 0;
+9 -45
View File
@@ -22,10 +22,6 @@
#include "dusk/frame_interpolation.h" #include "dusk/frame_interpolation.h"
#include "dusk/gx_helper.h" #include "dusk/gx_helper.h"
#include "dusk/logging.h" #include "dusk/logging.h"
static const void* getInterpKey(const void* base, int idx) {
return reinterpret_cast<const void*>(reinterpret_cast<uintptr_t>(base) ^ idx);
}
#endif #endif
class dDlst_2Dm_c { class dDlst_2Dm_c {
@@ -1066,15 +1062,7 @@ void dDlst_shadowReal_c::reset() {
} }
void dDlst_shadowReal_c::imageDraw(Mtx param_0) { void dDlst_shadowReal_c::imageDraw(Mtx param_0) {
#ifdef TARGET_PC GXSetProjection(mRenderProjMtx, GX_ORTHOGRAPHIC);
Mtx render_proj_mtx;
if (dusk::frame_interp::lookup_replacement(getInterpKey(mpModels[0], 2), render_proj_mtx)) {
GXSetProjection(render_proj_mtx, GX_ORTHOGRAPHIC);
} else
#endif
{
GXSetProjection(mRenderProjMtx, GX_ORTHOGRAPHIC);
}
JUT_ASSERT(1916, mModelNum); JUT_ASSERT(1916, mModelNum);
J3DModelData* model_data; J3DModelData* model_data;
J3DModel** models = mpModels; J3DModel** models = mpModels;
@@ -1087,15 +1075,7 @@ void dDlst_shadowReal_c::imageDraw(Mtx param_0) {
for (u16 j = 0; j < model_data->getShapeNum(); j++) { for (u16 j = 0; j < model_data->getShapeNum(); j++) {
if (!model_data->getShapeNodePointer(j)->checkFlag(1)) { if (!model_data->getShapeNodePointer(j)->checkFlag(1)) {
shape_pkt = (*models)->getShapePacket(j); shape_pkt = (*models)->getShapePacket(j);
#ifdef TARGET_PC shape_pkt->setBaseMtxPtr(&mViewMtx);
Mtx view_mtx;
if (dusk::frame_interp::lookup_replacement(getInterpKey(mpModels[0], 1), view_mtx)) {
shape_pkt->setBaseMtxPtr(&view_mtx);
} else
#endif
{
shape_pkt->setBaseMtxPtr(&mViewMtx);
}
shape_pkt->drawFast(); shape_pkt->drawFast();
shape_pkt->setBaseMtxPtr((Mtx*)param_0); shape_pkt->setBaseMtxPtr((Mtx*)param_0);
} }
@@ -1116,18 +1096,7 @@ void dDlst_shadowReal_c::draw() {
GXSetVtxDesc(GX_VA_POS, GX_DIRECT); GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0); GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
GXSetCurrentMtx(GX_PNMTX0); GXSetCurrentMtx(GX_PNMTX0);
#ifdef TARGET_PC GXLoadTexMtxImm(mReceiverProjMtx, GX_TEXMTX0, GX_MTX3x4);
Mtx view_mtx, recv_proj_mtx;
const auto have_view_mtx = dusk::frame_interp::lookup_replacement(getInterpKey(mpModels[0], 1), view_mtx);
const auto have_recv_proj_mtx = dusk::frame_interp::lookup_replacement(getInterpKey(mpModels[0], 3), recv_proj_mtx);
if (have_view_mtx && have_recv_proj_mtx) {
cMtx_concat(recv_proj_mtx, view_mtx, recv_proj_mtx);
GXLoadTexMtxImm(recv_proj_mtx, GX_TEXMTX0, GX_MTX3x4);
} else
#endif
{
GXLoadTexMtxImm(mReceiverProjMtx, GX_TEXMTX0, GX_MTX3x4);
}
mShadowRealPoly.draw(); mShadowRealPoly.draw();
} }
@@ -1284,13 +1253,6 @@ u8 dDlst_shadowReal_c::setShadowRealMtx(cXyz* param_0, cXyz* param_1, f32 param_
cMtx_lookAt(mViewMtx, &local_64, param_1, 0); cMtx_lookAt(mViewMtx, &local_64, param_1, 0);
C_MTXOrtho(mRenderProjMtx, param_2, -param_2, -param_2, param_2, 1.0f, 10000.0f); C_MTXOrtho(mRenderProjMtx, param_2, -param_2, -param_2, param_2, 1.0f, 10000.0f);
C_MTXLightOrtho(mReceiverProjMtx, param_2, -param_2, -param_2, param_2, 0.5f, -0.5f, 0.5f, 0.5f); C_MTXLightOrtho(mReceiverProjMtx, param_2, -param_2, -param_2, param_2, 0.5f, -0.5f, 0.5f, 0.5f);
#ifdef TARGET_PC
const auto keybase = mpModels[0];
dusk::frame_interp::record_final_mtx(mViewMtx, getInterpKey(keybase, 1));
dusk::frame_interp::record_final_mtx(mRenderProjMtx, getInterpKey(keybase, 2));
dusk::frame_interp::record_final_mtx(mReceiverProjMtx, getInterpKey(keybase, 3));
#endif
cMtx_concat(mReceiverProjMtx, mViewMtx, mReceiverProjMtx); cMtx_concat(mReceiverProjMtx, mViewMtx, mReceiverProjMtx);
return r29; return r29;
} }
@@ -1315,10 +1277,6 @@ u32 dDlst_shadowReal_c::set(u32 i_key, J3DModel* i_model, cXyz* param_2, f32 par
} }
} }
#ifdef TARGET_PC
// provide a stable key for interpolation
mpModels[0] = i_model;
#endif
field_0x1 = setShadowRealMtx(&sp60, param_2, param_3, param_4, param_7, param_5); field_0x1 = setShadowRealMtx(&sp60, param_2, param_3, param_4, param_7, param_5);
if (!field_0x1) { if (!field_0x1) {
@@ -1412,6 +1370,12 @@ void dDlst_shadowSimple_c::draw() {
GXCallDisplayList(l_shadowVolumeDL, 0x40); GXCallDisplayList(l_shadowVolumeDL, 0x40);
} }
#if TARGET_PC
static const void* getInterpKey(const void* base, int idx) {
return reinterpret_cast<const void*>(reinterpret_cast<uintptr_t>(base) ^ idx);
}
#endif
void dDlst_shadowSimple_c::set(cXyz* param_0, f32 param_1, f32 param_2, cXyz* param_3, void dDlst_shadowSimple_c::set(cXyz* param_0, f32 param_1, f32 param_2, cXyz* param_3,
s16 param_4, f32 param_5, TGXTexObj* param_6) { s16 param_4, f32 param_5, TGXTexObj* param_6) {
if (param_5 < 0.0f) { if (param_5 < 0.0f) {
+7
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@@ -78,7 +78,14 @@ void dEyeHL_mng_c::remove(dEyeHL_c* i_obj) {
next = m_obj; next = m_obj;
} }
#if TARGET_PC
// Skip the write if the heap owning m_timg was already destroyed
if (JKRHeap::findFromRoot(i_obj->m_timg) != nullptr) {
i_obj->m_timg->LODBias = i_obj->m_lodBias;
}
#else
i_obj->m_timg->LODBias = i_obj->m_lodBias; i_obj->m_timg->LODBias = i_obj->m_lodBias;
#endif
i_obj->m_timg = NULL; i_obj->m_timg = NULL;
i_obj->m_pre = NULL; i_obj->m_pre = NULL;
i_obj->m_next = NULL; i_obj->m_next = NULL;
+1 -2
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@@ -6,7 +6,6 @@
#include "d/dolzel.h" // IWYU pragma: keep #include "d/dolzel.h" // IWYU pragma: keep
#include "d/d_k_wmark.h" #include "d/d_k_wmark.h"
#include "dusk/memory.h"
#include "JSystem/J3DGraphBase/J3DMaterial.h" #include "JSystem/J3DGraphBase/J3DMaterial.h"
#include "SSystem/SComponent/c_math.h" #include "SSystem/SComponent/c_math.h"
#include "d/actor/d_a_player.h" #include "d/actor/d_a_player.h"
@@ -34,7 +33,7 @@ int dkWmark_c::create() {
mColorType = this->parameters; mColorType = this->parameters;
} }
mpHeap = mDoExt_createSolidHeapFromGameToCurrent(HEAP_SIZE(0x880, 0x1100), 0x20); mpHeap = mDoExt_createSolidHeapFromGameToCurrent(0x880, 0x20);
if (mpHeap != NULL) { if (mpHeap != NULL) {
JKRHEAP_NAME(mpHeap, "dkWmark_c::mpHeap"); JKRHEAP_NAME(mpHeap, "dkWmark_c::mpHeap");
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("Alink", 0x23); J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("Alink", 0x23);
+1 -2
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@@ -1,7 +1,6 @@
#include "d/dolzel.h" // IWYU pragma: keep #include "d/dolzel.h" // IWYU pragma: keep
#include "d/d_kankyo.h" #include "d/d_kankyo.h"
#include "dusk/memory.h"
#ifdef __REVOLUTION_SDK__ #ifdef __REVOLUTION_SDK__
#include <revolution.h> #include <revolution.h>
#else #else
@@ -1186,7 +1185,7 @@ static void undwater_init() {
J3DModelData* modelData2 = (J3DModelData*)dComIfG_getObjectRes("Always", 0x1D); J3DModelData* modelData2 = (J3DModelData*)dComIfG_getObjectRes("Always", 0x1D);
JUT_ASSERT(1867, modelData2 != NULL); JUT_ASSERT(1867, modelData2 != NULL);
g_env_light.undwater_ef_heap = mDoExt_createSolidHeapFromGameToCurrent(HEAP_SIZE(0x600, 0xC00), 0x20); g_env_light.undwater_ef_heap = mDoExt_createSolidHeapFromGameToCurrent(0x600, 0x20);
JKRHEAP_NAME(g_env_light.undwater_ef_heap, "g_env_light.undwater_ef_heap"); JKRHEAP_NAME(g_env_light.undwater_ef_heap, "g_env_light.undwater_ef_heap");
if (g_env_light.undwater_ef_heap != NULL) { if (g_env_light.undwater_ef_heap != NULL) {
+4 -4
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@@ -1595,7 +1595,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
calcMapCmPerTexel(field_0x80, &field_0x58); calcMapCmPerTexel(field_0x80, &field_0x58);
getPack(field_0x80, &mPackX, &mPackZ); getPack(field_0x80, &mPackX, &mPackZ);
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX; mCenterX += mPackX;
mCenterZ -= mPackZ; mCenterZ -= mPackZ;
mCenterX += field_0x64; mCenterX += field_0x64;
mCenterZ += mPackPlusZ; mCenterZ += mPackPlusZ;
@@ -1657,7 +1657,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
calcMapCmPerTexel(field_0x80, &field_0x58); calcMapCmPerTexel(field_0x80, &field_0x58);
getPack(field_0x80, &mPackX, &mPackZ); getPack(field_0x80, &mPackX, &mPackZ);
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX; mCenterX += mPackX;
mCenterZ -= mPackZ; mCenterZ -= mPackZ;
} }
break; break;
@@ -1737,7 +1737,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
calcMapCmPerTexel(field_0x80, &field_0x58); calcMapCmPerTexel(field_0x80, &field_0x58);
getPack(field_0x80, &mPackX, &mPackZ); getPack(field_0x80, &mPackX, &mPackZ);
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX; mCenterX += mPackX;
mCenterZ -= mPackZ; mCenterZ -= mPackZ;
field_0x8f = 4; field_0x8f = 4;
#if DEBUG #if DEBUG
@@ -1829,7 +1829,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
sp14 += temp_f31_2 * (spC - sp14); sp14 += temp_f31_2 * (spC - sp14);
sp10 += temp_f31_2 * (sp8 - sp10); sp10 += temp_f31_2 * (sp8 - sp10);
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -sp14 :) sp14; mCenterX += sp14;
mCenterZ -= sp10; mCenterZ -= sp10;
break; break;
} }
+1 -134
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@@ -15,47 +15,12 @@
#include <cstring> #include <cstring>
#ifdef TARGET_PC #ifdef TARGET_PC
#include <span>
#include <numbers>
#include <array>
constexpr u16 kMapResolutionMultiplier = 4; constexpr u16 kMapResolutionMultiplier = 4;
constexpr u16 kMapImageSide = 16 * kMapResolutionMultiplier;
constexpr u32 kMapImageTotalPixels = kMapImageSide * kMapImageSide;
typedef std::function<u8(size_t, size_t)> PaintI8Fn;
void paint_i8(std::span<u8> dst, size_t width, PaintI8Fn paint) {
const auto blocksAcross = width >> 3;
for (size_t i = 0; i < dst.size(); i++) {
// 8x4 block swizzling for I8
const auto blockIdx = i >> 5;
const auto localIdx = i & 31;
const auto blockY = blockIdx / blocksAcross;
const auto blockX = blockIdx % blocksAcross;
const auto localY = localIdx >> 3;
const auto localX = localIdx & 7;
const auto x = (blockX << 3) + localX;
const auto y = (blockY << 2) + localY;
dst[i] = paint(x, y);
}
}
#endif #endif
void dMpath_n::dTexObjAggregate_c::create() { void dMpath_n::dTexObjAggregate_c::create() {
static int const data[7] = { static int const data[7] = {
79, // 0: im_map_icon_square_4i.bti 79, 80, 77, 78, 76, 81, 82,
80, // 1: im_map_icon_tresurebox_4i.bti
77, // 2: im_map_icon_enter_4i.bti
78, // 3: im_map_icon_nijumaru_4i.bti
76, // 4: im_map_icon_circle_4i.bti
81, // 5: im_map_icon_try_force_4i.bti
82, // 6: map_icon_circle16x16_4i.bti
}; };
for (int lp1 = 0; lp1 < 7; lp1++) { for (int lp1 = 0; lp1 < 7; lp1++) {
@@ -67,104 +32,6 @@ void dMpath_n::dTexObjAggregate_c::create() {
JUT_ASSERT(74, image->magFilter == GX_NEAR); JUT_ASSERT(74, image->magFilter == GX_NEAR);
mDoLib_setResTimgObj(image, mp_texObj[lp1], 0, NULL); mDoLib_setResTimgObj(image, mp_texObj[lp1], 0, NULL);
} }
#if TARGET_PC
static bool hqTexsDrawn = false;
static u8 hqCircleData[kMapImageTotalPixels];
static u8 hqCircleAltData[kMapImageTotalPixels];
static u8 hqNijumaruData[kMapImageTotalPixels];
static u8 hqEnterData[kMapImageTotalPixels];
static u8 hqTryForceData[kMapImageTotalPixels];
if (!hqTexsDrawn) {
constexpr auto center = kMapImageSide / 2.0f;
constexpr auto radiusSq = center * center;
// 6: map_icon_circle16x16_4i.bti - simple circle
paint_i8(std::span{hqCircleData}, kMapImageSide, [=](auto x, auto y) {
const auto dx = (x + 0.5f) - center;
const auto dy = (y + 0.5f) - center;
return (dx * dx + dy * dy < radiusSq) ? 0x11 : 0;
});
// 4: im_map_icon_circle_4i.bti - outlined circle
paint_i8(std::span{hqCircleAltData}, kMapImageSide, [=](auto x, auto y) {
constexpr auto innerRadius = kMapImageSide * 3.0f / 8.0f;
constexpr auto innerRadiusSq = innerRadius * innerRadius;
const auto dx = (x + 0.5f) - center;
const auto dy = (y + 0.5f) - center;
const auto dSq = dx * dx + dy * dy;
return dSq < radiusSq ? (dSq < innerRadiusSq ? 0x22 : 0x11) : 0;
});
// 3: im_map_icon_nijumaru_4i.bti - concentric rings
paint_i8(std::span{hqNijumaruData}, kMapImageSide, [=](auto x, auto y) {
constexpr u8 nijumaruRings[] = {0x11, 0x22, 0x11, 0x11, 0x22, 0x22};
const auto dx = (x + 0.5f) - center;
const auto dy = (y + 0.5f) - center;
const auto dSq = dx * dx + dy * dy;
if (dSq < radiusSq) {
const auto ringIndex =
static_cast<size_t>(std::trunc(std::sqrt(dSq) / kMapImageSide * 12));
return nijumaruRings[ringIndex];
}
return u8{0};
});
// 2: im_map_icon_enter_4i.bti - outlined octagram
paint_i8(std::span{hqEnterData}, kMapImageSide, [=](auto x, auto y) {
constexpr auto outlineWidth = kMapImageSide / 6.0f;
const auto adx = std::abs((x + 0.5f) - center);
const auto ady = std::abs((y + 0.5f) - center);
const auto dist =
std::min(adx + ady, std::max(adx, ady) * std::numbers::sqrt2_v<float>) -
kMapImageSide / 2.0f;
return dist > 0.0f ? 0 : (dist > -outlineWidth ? 0x22 : 0x33);
});
// 5: im_map_icon_try_force_4i.bti - outlined circle with triangle
paint_i8(std::span{hqTryForceData}, kMapImageSide, [=](auto x, auto y) {
constexpr auto innerRadiusNorm = 5.0f / 12.0f;
constexpr auto innerRadius = kMapImageSide * innerRadiusNorm;
constexpr auto innerRadiusSq = innerRadius * innerRadius;
constexpr auto triRadius = kMapImageSide * innerRadiusNorm / 2.0f;
const auto dx = (x + 0.5f) - center;
const auto dy = (y + 0.5f) - center;
const auto dSq = dx * dx + dy * dy;
const auto triSideDist = (std::numbers::sqrt3_v<float> * std::abs(dx) - dy) * 0.5f;
const auto insideTri = std::max(dy, triSideDist) < triRadius;
return insideTri ? 0x22 : (dSq < radiusSq ? (dSq < innerRadiusSq ? 0x33 : 0x22) : 0);
});
hqTexsDrawn = true;
}
constexpr auto replacements = std::to_array<std::pair<size_t, const u8*> >({
{2, hqEnterData},
{3, hqNijumaruData},
{4, hqCircleAltData},
{5, hqTryForceData},
{6, hqCircleData},
});
for (const auto& [idx, data] : replacements) {
JKR_DELETE(mp_texObj[idx]);
const auto texobj = JKR_NEW TGXTexObj();
GXInitTexObj(
texobj, data, kMapImageSide, kMapImageSide, GX_TF_I8, GX_CLAMP, GX_CLAMP, GX_FALSE);
GXInitTexObjLOD(texobj, GX_NEAR, GX_NEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
mp_texObj[idx] = texobj;
}
#endif
} }
void dMpath_n::dTexObjAggregate_c::remove() { void dMpath_n::dTexObjAggregate_c::remove() {
+1 -43
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@@ -856,46 +856,7 @@ void dMenu_DmapBg_c::decGoldFrameAlphaRate() {
setGoldFrameAlphaRate(rate); setGoldFrameAlphaRate(rate);
} }
void dMenu_DmapBg_c::dMapBgWide() {
// Scale Base HUD
mBaseScreen->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
mBaseScreen->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
// Boss Key, Compass & Map icons
mBaseScreen->search(MULTI_CHAR('key_n'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
mBaseScreen->search(MULTI_CHAR('con_n'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
mBaseScreen->search(MULTI_CHAR('map_n'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
// Text Header
mBaseScreen->search(MULTI_CHAR('t_t00'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
mBaseScreen->search(MULTI_CHAR('f_t_00'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
// C Button
mBaseScreen->search(MULTI_CHAR('c_btn2'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
// Scale Buttons HUD
mButtonScreen->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
mButtonScreen->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
// Buttons
mButtonScreen->search(MULTI_CHAR('cont_n'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
// C Button
mButtonScreen->search(MULTI_CHAR('c_btn'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
mButtonScreen->search(MULTI_CHAR('c_text_s'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
mButtonScreen->search(MULTI_CHAR('c_text'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
mButtonScreen->search(MULTI_CHAR('f_text_s'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
mButtonScreen->search(MULTI_CHAR('f_text'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
// Decorations
mButtonScreen->search(MULTI_CHAR('kazari_n'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
}
void dMenu_DmapBg_c::draw() { void dMenu_DmapBg_c::draw() {
#if TARGET_PC
dMapBgWide();
#endif
u32 scissor_left; u32 scissor_left;
u32 scissor_top; u32 scissor_top;
u32 scissor_width; u32 scissor_width;
@@ -942,10 +903,7 @@ void dMenu_DmapBg_c::draw() {
f32 local_28c = mpBackTexture->getBounds().i.x; f32 local_28c = mpBackTexture->getBounds().i.x;
mpBackTexture->setBlackWhite(color_black, color_white); mpBackTexture->setBlackWhite(color_black, color_white);
mpBackTexture->draw(local_28c, field_0xd94 + mpBackTexture->getBounds().i.y, mpBackTexture->getWidth(), mpBackTexture->draw(local_28c, field_0xd94 + mpBackTexture->getBounds().i.y, mpBackTexture->getWidth(),
mpBackTexture->getHeight(), mpBackTexture->getHeight(), false, false, false);
IF_DUSK(dusk::getSettings().game.enableMirrorMode ? true :) false,
false,
false);
grafContext->scissor(field_0xd94 + mDoGph_gInf_c::getMinXF(), grafContext->scissor(field_0xd94 + mDoGph_gInf_c::getMinXF(),
scissor_top, mDoGph_gInf_c::getWidthF(), scissor_top, mDoGph_gInf_c::getWidthF(),
+2 -2
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@@ -368,7 +368,7 @@ void dMenu_StageMapCtrl_c::initGetTreasureList(u8 param_0, s8 param_1) {
} }
inline static s16 rightModeCnvRot(s16 param_0) { inline static s16 rightModeCnvRot(s16 param_0) {
return IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -param_0 :) param_0; return param_0;
} }
bool dMenu_StageMapCtrl_c::getTreasureList(f32* o_posX, f32* o_posY, s8* param_2, u8* o_swbit, bool dMenu_StageMapCtrl_c::getTreasureList(f32* o_posX, f32* o_posY, s8* param_2, u8* o_swbit,
@@ -405,7 +405,7 @@ bool dMenu_StageMapCtrl_c::getTreasureList(f32* o_posX, f32* o_posY, s8* param_2
} }
inline static f32 rightModeCnvPos(f32 param_0) { inline static f32 rightModeCnvPos(f32 param_0) {
return IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -param_0 :) param_0; return param_0;
} }
void dMenu_StageMapCtrl_c::cnvPosTo2Dpos(f32 param_0, f32 param_1, f32* param_2, void dMenu_StageMapCtrl_c::cnvPosTo2Dpos(f32 param_0, f32 param_1, f32* param_2,
+1 -20
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@@ -21,7 +21,6 @@
#include "d/d_msg_object.h" #include "d/d_msg_object.h"
#include "d/d_msg_scrn_explain.h" #include "d/d_msg_scrn_explain.h"
#include "d/d_stage.h" #include "d/d_stage.h"
#include "dusk/memory.h"
#include "f_op/f_op_msg_mng.h" #include "f_op/f_op_msg_mng.h"
static dMf_HIO_c g_fmHIO; static dMf_HIO_c g_fmHIO;
@@ -190,7 +189,7 @@ dMenu_Fmap_c::dMenu_Fmap_c(JKRExpHeap* i_heap, STControl* i_stick, CSTControl* i
field_0x148[i] = 0.0f; field_0x148[i] = 0.0f;
} }
mpTalkHeap = JKRCreateExpHeap(HEAP_SIZE(0x32000, 0x40000), mpHeap, false); mpTalkHeap = JKRCreateExpHeap(0x32000, mpHeap, false);
JUT_ASSERT(359, mpTalkHeap != NULL); JUT_ASSERT(359, mpTalkHeap != NULL);
JKRHEAP_NAME(mpTalkHeap, "dMenu_Fmap_c::mpTalkHeap"); JKRHEAP_NAME(mpTalkHeap, "dMenu_Fmap_c::mpTalkHeap");
field_0x200 = 0; field_0x200 = 0;
@@ -919,20 +918,9 @@ void dMenu_Fmap_c::region_map_proc() {
} }
mpDraw2DBack->regionMapMove(mpStick); mpDraw2DBack->regionMapMove(mpStick);
int stage_no, room_no; int stage_no, room_no;
#if TARGET_PC
f32 arrow_pos_x = mpDraw2DBack->getArrowPos2DX();
if (dusk::getSettings().game.enableMirrorMode) {
arrow_pos_x = mpDraw2DBack->getMirrorPosX(arrow_pos_x, 0.0f);
}
f32 pos_x = arrow_pos_x - mDoGph_gInf_c::getMinXF() - mDoGph_gInf_c::getWidthF() * 0.5f;
#else
f32 pos_x = mpDraw2DBack->getArrowPos2DX() - mDoGph_gInf_c::getMinXF() f32 pos_x = mpDraw2DBack->getArrowPos2DX() - mDoGph_gInf_c::getMinXF()
- mDoGph_gInf_c::getWidthF() * 0.5f; - mDoGph_gInf_c::getWidthF() * 0.5f;
#endif
f32 pos_y = mpDraw2DBack->getArrowPos2DY() - mDoGph_gInf_c::getHeightF() * 0.5f; f32 pos_y = mpDraw2DBack->getArrowPos2DY() - mDoGph_gInf_c::getHeightF() * 0.5f;
mpMenuFmapMap->getPointStagePathInnerNo(getNowFmapRegionData(), pos_x, pos_y, mpMenuFmapMap->getPointStagePathInnerNo(getNowFmapRegionData(), pos_x, pos_y,
mStayStageNo, &stage_no, &room_no); mStayStageNo, &stage_no, &room_no);
if (mStageCursor != stage_no || mRoomCursor != room_no || mResetAreaName) { if (mStageCursor != stage_no || mRoomCursor != room_no || mResetAreaName) {
@@ -2475,13 +2463,6 @@ void dMenu_Fmap_c::portalWarpMapMove(STControl* i_stick) {
f32 arrow_y = mpDraw2DBack->getArrowPos2DY(); f32 arrow_y = mpDraw2DBack->getArrowPos2DY();
u8 uVar6 = 0xff; u8 uVar6 = 0xff;
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
arrow_x = mpDraw2DBack->getMirrorPosX(arrow_x, 0.0f);
}
#endif
for (int i = 0; i < portal_dat->mCount; i++) { for (int i = 0; i < portal_dat->mCount; i++) {
if (portals[i].mRegionNo == mpDraw2DBack->getRegionCursor() + 1 if (portals[i].mRegionNo == mpDraw2DBack->getRegionCursor() + 1
&& checkDrawPortalIcon(portals[i].mStageNo, portals[i].mSwitchNo)) && checkDrawPortalIcon(portals[i].mStageNo, portals[i].mSwitchNo))
+1 -58
View File
@@ -20,15 +20,6 @@
#include "dusk/frame_interpolation.h" #include "dusk/frame_interpolation.h"
#include <cstring> #include <cstring>
#if TARGET_PC
void dMenu_Fmap2DBack_c::fMapBackWide() {
mpBaseScreen->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
mpBaseScreen->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
mpBackScreen->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
mpBackScreen->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
}
#endif
dMenu_Fmap2DBack_c::dMenu_Fmap2DBack_c() { dMenu_Fmap2DBack_c::dMenu_Fmap2DBack_c() {
dMeter2Info_setMapDrugFlag(0); dMeter2Info_setMapDrugFlag(0);
@@ -276,10 +267,6 @@ dMenu_Fmap2DBack_c::~dMenu_Fmap2DBack_c() {
} }
void dMenu_Fmap2DBack_c::draw() { void dMenu_Fmap2DBack_c::draw() {
#if TARGET_PC
fMapBackWide();
#endif
calcBlink(); calcBlink();
J2DGrafContext* grafPort = dComIfGp_getCurrentGrafPort(); J2DGrafContext* grafPort = dComIfGp_getCurrentGrafPort();
@@ -1043,12 +1030,6 @@ void dMenu_Fmap2DBack_c::allmap_move2(STControl* param_0) {
calcAllMapPos2D((mArrowPos3DX + control_xpos) - mStageTransX, calcAllMapPos2D((mArrowPos3DX + control_xpos) - mStageTransX,
(mArrowPos3DZ + control_ypos) - mStageTransZ, &sp14, &sp10); (mArrowPos3DZ + control_ypos) - mStageTransZ, &sp14, &sp10);
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
sp14 = getMirrorPosX(sp14, 0.0f);
}
#endif
mSelectRegion = 0xff; mSelectRegion = 0xff;
for (int i = 7; i >= 0; i--) { for (int i = 7; i >= 0; i--) {
int val = field_0x1230[i]; int val = field_0x1230[i];
@@ -1218,7 +1199,7 @@ f32 dMenu_Fmap2DBack_c::getMapScissorAreaSizeX() {
} }
f32 dMenu_Fmap2DBack_c::getMapScissorAreaSizeRealX() { f32 dMenu_Fmap2DBack_c::getMapScissorAreaSizeRealX() {
#if PLATFORM_GCN #if PLATFORM_GCN && !TARGET_PC
return getMapScissorAreaSizeX(); return getMapScissorAreaSizeX();
#else #else
return getMapScissorAreaSizeX() * mDoGph_gInf_c::getScale(); return getMapScissorAreaSizeX() * mDoGph_gInf_c::getScale();
@@ -1403,15 +1384,6 @@ void dMenu_Fmap2DBack_c::regionTextureDraw() {
if (uVar10 != uVar9) { if (uVar10 != uVar9) {
bool b = 0; bool b = 0;
f32 v = mTransX + (dVar14 + (mRegionMinMapX[uVar10] + field_0xf0c[uVar10])); f32 v = mTransX + (dVar14 + (mRegionMinMapX[uVar10] + field_0xf0c[uVar10]));
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
b = true;
v = getMirrorPosX(mTransX + (dVar14 + (mRegionMinMapX[uVar10] + field_0xf0c[uVar10])),
mRegionMapSizeX[uVar10] * mZoom * 0.5f);
}
#endif
mpAreaTex[uVar10]->draw( mpAreaTex[uVar10]->draw(
v, mTransZ + (dVar13 + (mRegionMinMapY[uVar10] + field_0xf2c[uVar10])), v, mTransZ + (dVar13 + (mRegionMinMapY[uVar10] + field_0xf2c[uVar10])),
mRegionMapSizeX[uVar10] * mZoom, mRegionMapSizeY[uVar10] * mZoom, b, false, mRegionMapSizeX[uVar10] * mZoom, mRegionMapSizeY[uVar10] * mZoom, b, false,
@@ -1419,15 +1391,6 @@ void dMenu_Fmap2DBack_c::regionTextureDraw() {
} else { } else {
bool b = 0; bool b = 0;
f32 v = mTransX + (dVar14 + (mRegionMinMapX[uVar9] + field_0xf0c[uVar9])); f32 v = mTransX + (dVar14 + (mRegionMinMapX[uVar9] + field_0xf0c[uVar9]));
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
b = true;
v = getMirrorPosX(mTransX + (dVar14 + (mRegionMinMapX[uVar9] + field_0xf0c[uVar9])),
mRegionMapSizeX[uVar9] * mZoom * 0.5f);
}
#endif
mpAreaTex[uVar9]->draw( mpAreaTex[uVar9]->draw(
v, mTransZ + (dVar13 + (mRegionMinMapY[uVar9] + field_0xf2c[uVar9])), v, mTransZ + (dVar13 + (mRegionMinMapY[uVar9] + field_0xf2c[uVar9])),
mRegionMapSizeX[uVar9] * mZoom, mRegionMapSizeY[uVar9] * mZoom, b, false, mRegionMapSizeX[uVar9] * mZoom, mRegionMapSizeY[uVar9] * mZoom, b, false,
@@ -1444,11 +1407,6 @@ void dMenu_Fmap2DBack_c::stageTextureDraw() {
mpSpotTexture->setAlpha(mAlphaRate * 255.0f * field_0xfa8 * mSpotTextureFadeAlpha); mpSpotTexture->setAlpha(mAlphaRate * 255.0f * field_0xfa8 * mSpotTextureFadeAlpha);
} }
#if TARGET_PC
JUTPalette* pPalette = mpSpotTexture->getTexture(0)->getPalette();
pPalette->dataUploaded();
#endif
mpSpotTexture->draw(mTransX + getMapScissorAreaLX(), mTransZ + getMapScissorAreaLY(), mpSpotTexture->draw(mTransX + getMapScissorAreaLX(), mTransZ + getMapScissorAreaLY(),
getMapScissorAreaSizeRealX(), getMapScissorAreaSizeRealY(), false, false, getMapScissorAreaSizeRealX(), getMapScissorAreaSizeRealY(), false, false,
false); false);
@@ -2221,17 +2179,6 @@ void dMenu_Fmap2DBack_c::setArrowPosAxis(f32 i_posX, f32 i_posZ) {
control_ypos = 0.0f; control_ypos = 0.0f;
} }
#if TARGET_PC
void dMenu_Fmap2DTop_c::fMapTopWide() {
mpTitleScreen->search(MULTI_CHAR('spot0_n'))->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
mpTitleScreen->search(MULTI_CHAR('spot2_n'))->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
mpTitleScreen->search(MULTI_CHAR('name_n'))->translate(mDoGph_gInf_c::ScaleHUDXLeft(-243.0f), -169.0f);
mpTitleScreen->search(MULTI_CHAR('sub_n_n'))->translate(mDoGph_gInf_c::ScaleHUDXLeft(-80.0f), -154.0f);
mpTitleScreen->search(MULTI_CHAR('btn_i_n'))->translate(mDoGph_gInf_c::ScaleHUDXLeft(-241.0f), 177.0f);
mpTitleScreen->search(MULTI_CHAR('cont_n'))->translate(mDoGph_gInf_c::ScaleHUDXRight(515.0f), 83.0f);
}
#endif
dMenu_Fmap2DTop_c::dMenu_Fmap2DTop_c(JKRExpHeap* i_heap, STControl* i_stick) { dMenu_Fmap2DTop_c::dMenu_Fmap2DTop_c(JKRExpHeap* i_heap, STControl* i_stick) {
mpHeap = i_heap; mpHeap = i_heap;
mTransX = 0.0f; mTransX = 0.0f;
@@ -2625,10 +2572,6 @@ void dMenu_Fmap2DTop_c::setAllAlphaRate(f32 i_rate, bool i_init) {
} }
void dMenu_Fmap2DTop_c::draw() { void dMenu_Fmap2DTop_c::draw() {
#if TARGET_PC
fMapTopWide();
#endif
u32 scissor_left, scissor_top, scissor_width, scissor_height; u32 scissor_left, scissor_top, scissor_width, scissor_height;
J2DOrthoGraph* ctx = static_cast<J2DOrthoGraph*>(dComIfGp_getCurrentGrafPort()); J2DOrthoGraph* ctx = static_cast<J2DOrthoGraph*>(dComIfGp_getCurrentGrafPort());
ctx->setup2D(); ctx->setup2D();
-8
View File
@@ -17,10 +17,6 @@
#include "d/d_msg_scrn_arrow.h" #include "d/d_msg_scrn_arrow.h"
#include "d/d_lib.h" #include "d/d_lib.h"
#ifdef TARGET_PC
#include "dusk/achievements.h"
#endif
#if VERSION == VERSION_GCN_JPN #if VERSION == VERSION_GCN_JPN
#define D_MENU_LETTER_LINE_MAX 9 #define D_MENU_LETTER_LINE_MAX 9
#else #else
@@ -518,10 +514,6 @@ void dMenu_Letter_c::read_open_init() {
setAButtonString(0); setAButtonString(0);
setBButtonString(0); setBButtonString(0);
mpBlackTex->setAlpha(0); mpBlackTex->setAlpha(0);
#ifdef TARGET_PC
dusk::AchievementSystem::get().signal("open_letter");
#endif
} }
void dMenu_Letter_c::read_open_move() { void dMenu_Letter_c::read_open_move() {
-17
View File
@@ -343,11 +343,6 @@ void dMenuMapCommon_c::drawIcon(f32 i_posX, f32 i_posY, f32 param_3, f32 param_4
} }
f32 pos_x = icon_pos_x + i_posX; f32 pos_x = icon_pos_x + i_posX;
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
pos_x = getMirrorCenterPosX(pos_x, 0.0f);
}
#endif
mpDrawCursor->setPos(pos_x, icon_pos_y + i_posY); mpDrawCursor->setPos(pos_x, icon_pos_y + i_posY);
mpDrawCursor->setScale(mIconInfo[info_idx].scale * g_fmapHIO.mMapIconHIO.mPortalCursorScale); mpDrawCursor->setScale(mIconInfo[info_idx].scale * g_fmapHIO.mMapIconHIO.mPortalCursorScale);
mpDrawCursor->draw(); mpDrawCursor->draw();
@@ -369,12 +364,6 @@ void dMenuMapCommon_c::drawIcon(f32 i_posX, f32 i_posY, f32 param_3, f32 param_4
} }
f32 pos_x = (icon_pos_x + i_posX); f32 pos_x = (icon_pos_x + i_posX);
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
pos_x = getMirrorCenterPosX(pos_x, 0.0f);
}
#endif
mpPortalIcon->setPos(pos_x, icon_pos_y + i_posY); mpPortalIcon->setPos(pos_x, icon_pos_y + i_posY);
mpPortalIcon->setScale(mIconInfo[info_idx].scale * g_fmapHIO.mMapIconHIO.mPortalIconScale); mpPortalIcon->setScale(mIconInfo[info_idx].scale * g_fmapHIO.mMapIconHIO.mPortalIconScale);
mpPortalIcon->draw(); mpPortalIcon->draw();
@@ -410,12 +399,6 @@ void dMenuMapCommon_c::drawIcon(f32 i_posX, f32 i_posY, f32 param_3, f32 param_4
} }
f32 pos_x = i_posX + (icon_pos_x - (icon_size_x / 2)); f32 pos_x = i_posX + (icon_pos_x - (icon_size_x / 2));
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
pos_x = getMirrorCenterPosX(i_posX + (icon_pos_x - (icon_size_x / 2)), icon_size_x / 2);
}
#endif
mPictures[mIconInfo[info_idx].icon_no]->draw(pos_x, (i_posY + (icon_pos_y - icon_size_y / 2)), mPictures[mIconInfo[info_idx].icon_no]->draw(pos_x, (i_posY + (icon_pos_y - icon_size_y / 2)),
icon_size_x, icon_size_y, false, false, false); icon_size_x, icon_size_y, false, false, false);
+3 -7
View File
@@ -24,16 +24,12 @@
#include "d/actor/d_a_horse.h" #include "d/actor/d_a_horse.h"
#include <cstring> #include <cstring>
#include "dusk/memory.h"
#include "dusk/memory.h"
int dMeter2_c::_create() { int dMeter2_c::_create() {
stage_stag_info_class* stag_info = dComIfGp_getStageStagInfo(); stage_stag_info_class* stag_info = dComIfGp_getStageStagInfo();
if (dStage_stagInfo_GetUpButton(stag_info) == 1) { if (dStage_stagInfo_GetUpButton(stag_info) == 1) {
mpHeap = fopMsgM_createExpHeap(HEAP_SIZE(0x5A400, 0xA0000), NULL); mpHeap = fopMsgM_createExpHeap(0x5A400, NULL);
} else { } else {
mpHeap = fopMsgM_createExpHeap(HEAP_SIZE(0x60800, 0xC1000), NULL); mpHeap = fopMsgM_createExpHeap(0x60800, NULL);
} }
JKRHEAP_NAME(mpHeap, "dMeter2_c"); JKRHEAP_NAME(mpHeap, "dMeter2_c");
@@ -236,7 +232,7 @@ int dMeter2_c::_create() {
dMeter2Info_setMeterMapClass(mpMap); dMeter2Info_setMeterMapClass(mpMap);
mpHeap->getTotalFreeSize(); mpHeap->getTotalFreeSize();
mpSubHeap = fopMsgM_createExpHeap(HEAP_SIZE(0x5000, 0x6500), mpHeap); mpSubHeap = fopMsgM_createExpHeap(0x5000, mpHeap);
JKRHEAP_NAME(mpSubHeap, "dMeter2_c mpSubHeap"); JKRHEAP_NAME(mpSubHeap, "dMeter2_c mpSubHeap");
field_0x108 = NULL; field_0x108 = NULL;
mpSubContents = NULL; mpSubContents = NULL;

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