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3 Commits

Author SHA1 Message Date
madeline 1520205403 Merge branch 'main' of https://github.com/TakaRikka/dusk into vmem 2026-04-28 02:52:17 -07:00
madeline d2d7459d05 more granular heap grows 2026-04-28 02:49:24 -07:00
madeline c71272af05 virtual memory and actor spawner 2026-04-28 02:25:18 -07:00
443 changed files with 5373 additions and 33665 deletions
+1 -1
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@@ -2,7 +2,7 @@
Language: Cpp
Standard: C++03
AccessModifierOffset: -4
AlignAfterOpenBracket: DontAlign
AlignAfterOpenBracket: Align
AlignConsecutiveAssignments: false
AlignConsecutiveDeclarations: false
AlignOperands: true
+37 -101
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@@ -7,12 +7,8 @@ on:
- '*LICENSE'
pull_request:
concurrency:
group: ${{ github.workflow }}-${{ github.event_name == 'pull_request' && format('pr-{0}', github.event.pull_request.number) || format('run-{0}', github.run_id) }}
cancel-in-progress: ${{ github.event_name == 'pull_request' }}
env:
SCCACHE_GHA_ENABLED: "true"
# SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
SENTRY_DSN: ${{ secrets.SENTRY_DSN }}
@@ -26,13 +22,13 @@ jobs:
matrix:
include:
- name: GCC x86_64
runner: ubuntu-24.04
runner: [self-hosted, Linux]
preset: gcc
artifact_arch: x86_64
- name: GCC aarch64
runner: ubuntu-24.04-arm
preset: gcc
artifact_arch: aarch64
# - name: GCC aarch64
# runner: ubuntu-24.04-arm
# preset: gcc
# artifact_arch: aarch64
# - name: Clang x86_64
# runner: ubuntu-latest
# preset: clang
@@ -45,6 +41,7 @@ jobs:
submodules: recursive
- name: Install dependencies
if: 'false' # disabled for self-hosted
run: |
sudo apt-get update
sudo apt-get -y install ninja-build clang lld openssl libcurl4-openssl-dev \
@@ -54,7 +51,8 @@ jobs:
libxss-dev libfuse2 libusb-1.0-0-dev libdecor-0-dev libpipewire-0.3-dev libunwind-dev
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.10
if: 'false' # disabled for self-hosted
uses: mozilla-actions/sccache-action@v0.0.9
- name: Print sccache stats
run: sccache --show-stats
@@ -69,16 +67,17 @@ jobs:
run: ci/build-appimage.sh
- name: Upload artifacts
if: startsWith(github.event.ref, 'refs/tags/v')
uses: actions/upload-artifact@v7
with:
name: dusklight-${{env.DUSK_VERSION}}-linux-${{matrix.preset}}-${{matrix.artifact_arch}}
name: dusk-${{env.DUSK_VERSION}}-linux-${{matrix.preset}}-${{matrix.artifact_arch}}
path: |
build/install/Dusklight-*.AppImage
build/install/Dusk-*.AppImage
build/install/debug.tar.*
build-apple:
name: Build Apple (${{matrix.name}})
runs-on: macos-latest
runs-on: [self-hosted, macOS]
strategy:
fail-fast: false
matrix:
@@ -87,14 +86,14 @@ jobs:
platform: macos
preset: x-macos-ci-arm64
artifact_name: macos-appleclang-arm64
- name: AppleClang macOS x86_64
platform: macos
preset: x-macos-ci-x86_64
artifact_name: macos-appleclang-x86_64
- name: AppleClang iOS arm64
platform: ios
preset: x-ios-ci
artifact_name: ios-appleclang-arm64
# - name: AppleClang macOS x86_64
# platform: macos
# preset: x-macos-ci-x86_64
# artifact_name: macos-appleclang-x86_64
# - name: AppleClang iOS arm64
# platform: ios
# preset: x-ios-ci
# artifact_name: ios-appleclang-arm64
# - name: AppleClang tvOS arm64
# platform: tvos
# preset: x-tvos-ci
@@ -107,6 +106,7 @@ jobs:
submodules: recursive
- name: Install dependencies
if: 'false'
run: brew install cmake ninja
- name: Install Rust iOS target
@@ -128,7 +128,7 @@ jobs:
rustup target add x86_64-apple-darwin
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.10
uses: mozilla-actions/sccache-action@v0.0.9
- name: Configure CMake
run: cmake --preset ${{matrix.preset}}
@@ -137,80 +137,14 @@ jobs:
run: cmake --build --preset ${{matrix.preset}}
- name: Upload artifacts
if: startsWith(github.event.ref, 'refs/tags/v')
uses: actions/upload-artifact@v7
with:
name: dusklight-${{env.DUSK_VERSION}}-${{matrix.artifact_name}}
name: dusk-${{env.DUSK_VERSION}}-${{matrix.artifact_name}}
path: |
build/install/Dusklight.app
build/install/Dusk.app
build/install/debug.tar.*
build-android:
name: Build Android (${{matrix.name}})
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
include:
- name: Clang arm64-v8a
preset: x-android-ci-arm64
abi: arm64-v8a
artifact_arch: arm64
rust_target: aarch64-linux-android
env:
ANDROID_NDK_VERSION: "29.0.14206865"
steps:
- uses: actions/checkout@v6
with:
fetch-depth: 0
submodules: recursive
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get -y install ninja-build
- name: Setup Java
uses: actions/setup-java@v5
with:
distribution: temurin
java-version: 17
- name: Setup Android SDK
uses: android-actions/setup-android@v4
- name: Install Android SDK packages
run: sdkmanager "platforms;android-36" "build-tools;36.1.0" "ndk;${ANDROID_NDK_VERSION}"
- name: Install Rust Android target
run: |
rustup toolchain install stable
rustup target add ${{matrix.rust_target}}
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.10
- name: Configure CMake
run: cmake --preset ${{matrix.preset}}
- name: Build native library
run: cmake --build --preset ${{matrix.preset}} --target dusklight
- name: Stage stripped JNI library
run: ANDROID_STAGE_ABIS="${{matrix.abi}}" platforms/android/scripts/stage-jni-libs.sh
- name: Build APK
working-directory: platforms/android
run: ./gradlew :app:assembleRelease --rerun-tasks
- name: Upload artifacts
uses: actions/upload-artifact@v7
with:
name: dusklight-${{env.DUSK_VERSION}}-android-${{matrix.artifact_arch}}
path: platforms/android/app/build/outputs/apk/release/app-${{matrix.abi}}-release-unsigned.apk
build-windows:
name: Build Windows (${{matrix.name}})
runs-on: ${{matrix.runner}}
@@ -220,17 +154,17 @@ jobs:
matrix:
include:
- name: MSVC x86_64
runner: windows-latest
runner: [self-hosted, Windows]
preset: msvc
msvc_arch: amd64
vcpkg_arch: x64
artifact_arch: x86_64
- name: MSVC arm64
runner: windows-latest
preset: arm64-msvc
msvc_arch: amd64_arm64
vcpkg_arch: arm64
artifact_arch: arm64
# - name: MSVC arm64
# runner: windows-11-arm
# preset: arm64-msvc
# msvc_arch: arm64
# vcpkg_arch: arm64
# artifact_arch: arm64
# - name: Clang x86_64
# runner: windows-latest
# preset: clang
@@ -257,9 +191,10 @@ jobs:
uses: mozilla-actions/sccache-action@v0.0.9
- name: Install dependencies
if: 'false' # disabled for self-hosted
run: |
choco install ninja
vcpkg install freetype:${{matrix.vcpkg_arch}}-windows zstd:${{matrix.vcpkg_arch}}-windows
vcpkg install freetype:${{matrix.vcpkg_arch}}-windows-static zstd:${{matrix.vcpkg_arch}}-windows-static
- name: Configure CMake
run: cmake --preset x-windows-ci-${{matrix.preset}}
@@ -268,9 +203,10 @@ jobs:
run: cmake --build --preset x-windows-ci-${{matrix.preset}}
- name: Upload artifacts
if: startsWith(github.event.ref, 'refs/tags/v')
uses: actions/upload-artifact@v7
with:
name: dusklight-${{env.DUSK_VERSION}}-win32-msvc-${{matrix.artifact_arch}}
name: dusk-${{env.DUSK_VERSION}}-win32-msvc-${{matrix.artifact_arch}}
path: |
build/install/*.exe
build/install/*.dll
-4
View File
@@ -41,10 +41,6 @@ compile_commands.json
# MacOS
.DS_Store
# direnv / nix
.direnv/
.envrc
# ISOs
*.iso
+1 -1
View File
@@ -2,7 +2,7 @@
"version": "0.2.0",
"configurations": [
{
"name": "(gdb) Launch Dusklight MSVC",
"name": "(gdb) Launch Dusk MSVC",
"type": "cppvsdbg",
"request": "launch",
"program": "${command:cmake.launchTargetPath}",
+1 -1
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@@ -1,5 +1,5 @@
{
"cmake.buildDirectory": "${workspaceFolder}/build/dusklight/${buildType}/${variant:tp_version}",
"cmake.buildDirectory": "${workspaceFolder}/build/dusk/${buildType}/${variant:tp_version}",
"cmake.generator": "Ninja",
"cmake.configureSettings": {
"CMAKE_EXPORT_COMPILE_COMMANDS": "ON"
+108 -168
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@@ -5,20 +5,8 @@ if (NOT CMAKE_BUILD_TYPE)
"Build type options: Debug Release RelWithDebInfo MinSizeRel" FORCE)
endif ()
set(DUSK_VERSION_OVERRIDE "" CACHE STRING "Override version string (skips git detection and format validation)")
if (DUSK_VERSION_OVERRIDE)
set(DUSK_WC_DESCRIBE "${DUSK_VERSION_OVERRIDE}")
set(DUSK_VERSION_STRING "0.0.0.0")
set(DUSK_SHORT_VERSION_STRING "0.0.0")
set(DUSK_VERSION_CODE "1")
set(DUSK_WC_REVISION "")
set(DUSK_WC_BRANCH "")
set(DUSK_WC_DATE "")
message(STATUS "Dusklight version overridden to ${DUSK_WC_DESCRIBE}")
else ()
# obtain revision info from git
find_package(Git)
# obtain revision info from git
find_package(Git)
if (GIT_FOUND)
# make sure version information gets re-run when the current Git HEAD changes
execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --git-path HEAD
@@ -60,48 +48,29 @@ else ()
message(STATUS "Unable to find git, commit information will not be available")
endif ()
if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)([-+].*)?$")
if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)(-([0-9]+).*)?$")
set(DUSK_SHORT_VERSION_STRING "${CMAKE_MATCH_1}.${CMAKE_MATCH_2}.${CMAKE_MATCH_3}")
set(_ver_major ${CMAKE_MATCH_1})
set(_ver_minor ${CMAKE_MATCH_2})
set(_ver_patch ${CMAKE_MATCH_3})
set(DUSK_VERSION_TWEAK "0")
if (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-([0-9]+)(-dirty)?$")
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
elseif (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-[0-9A-Za-z.-]+-([0-9]+)(-dirty)?$")
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
if (CMAKE_MATCH_5)
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${CMAKE_MATCH_5}")
else ()
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.0")
endif ()
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${DUSK_VERSION_TWEAK}")
if(DUSK_VERSION_TWEAK GREATER 999)
set(_tweak 999)
else()
set(_tweak ${DUSK_VERSION_TWEAK})
endif()
# encoding: major*1e7 + minor*1e5 + patch*1e3 + tweak; collision-free for major<210, minor<100, patch<100, tweak<=999
math(EXPR DUSK_VERSION_CODE
"${_ver_major} * 10000000 + ${_ver_minor} * 100000 + ${_ver_patch} * 1000 + ${_tweak}")
else ()
set(DUSK_WC_DESCRIBE "UNKNOWN-VERSION")
set(DUSK_VERSION_STRING "0.0.0.0")
set(DUSK_SHORT_VERSION_STRING "0.0.0")
set(DUSK_VERSION_CODE "1")
endif ()
endif ()
# Add version information to CI environment variables
if(DEFINED ENV{GITHUB_ENV})
file(APPEND "$ENV{GITHUB_ENV}" "DUSK_VERSION=${DUSK_WC_DESCRIBE}\n")
file(APPEND "$ENV{GITHUB_ENV}" "DUSK_VERSION_CODE=${DUSK_VERSION_CODE}\n")
endif()
message(STATUS "Dusklight version set to ${DUSK_WC_DESCRIBE}")
message(STATUS "Dusk version set to ${DUSK_WC_DESCRIBE}")
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
project(dusklight LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING})
project(dusk LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING})
if (APPLE)
enable_language(OBJC OBJCXX)
enable_language(OBJC)
endif ()
# Adjust CMAKE_SYSTEM_PROCESSOR on Windows to match compiler target
include(cmake/WindowsTargetProcessor.cmake)
if (APPLE AND NOT TVOS AND CMAKE_SYSTEM_NAME STREQUAL tvOS)
# ios.toolchain.cmake hack for SDL
set(TVOS ON)
@@ -131,36 +100,32 @@ if (CMAKE_SYSTEM_NAME STREQUAL Linux)
endif ()
set(AURORA_ENABLE_DVD ON CACHE BOOL "Enable DVD API support" FORCE)
set(AURORA_ENABLE_CARD ON CACHE BOOL "Enable CARD API support" FORCE)
set(AURORA_ENABLE_RMLUI ON CACHE BOOL "Enable RmlUi UI support" FORCE)
add_subdirectory(extern/aurora EXCLUDE_FROM_ALL)
target_compile_definitions(aurora_mtx PRIVATE MTX_USE_PS=1)
add_subdirectory(libs/freeverb)
option(DUSK_BUILD_WARNINGS "Enable compiler warnings (off by default)")
option(DUSK_SELECTED_OPT "If on, selected parts of the project will be compiled with optimizations on Debug, intending to make the game run at 30 FPS. Note for MSVC: you will need to remove '/RTC1' from your debug flags in CMake.")
option(DUSK_MOVIE_SUPPORT "If on, compile against libjpeg-turbo to enable THP file decoding" ON)
option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ON)
if(ANDROID)
set(DUSK_MOVIE_SUPPORT OFF)
set(NOD_COMPRESS_BZIP2 OFF CACHE BOOL "" FORCE)
set(NOD_COMPRESS_LZMA OFF CACHE BOOL "" FORCE)
set(NOD_COMPRESS_ZLIB OFF CACHE BOOL "" FORCE)
set(NOD_COMPRESS_ZSTD OFF CACHE BOOL "" FORCE)
endif ()
option(DUSK_ENABLE_SENTRY_NATIVE "Enable sentry-native crash reporting support" OFF)
set(DUSK_SENTRY_DSN "" CACHE STRING "Sentry DSN")
set(DUSK_SENTRY_ENVIRONMENT "development" CACHE STRING "Sentry environment")
# Edit & Continue
if (MSVC)
if ("${CMAKE_MSVC_DEBUG_INFORMATION_FORMAT}" STREQUAL "" AND CMAKE_BUILD_TYPE STREQUAL "Debug")
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "EditAndContinue")
endif ()
if (CMAKE_MSVC_DEBUG_INFORMATION_FORMAT STREQUAL "EditAndContinue")
add_link_options("/INCREMENTAL")
endif ()
endif ()
if (DUSK_MOVIE_SUPPORT)
find_package(libjpeg-turbo 3.0 CONFIG QUIET)
if (libjpeg-turbo_FOUND)
message(STATUS "dusklight: Using system libjpeg-turbo")
message(STATUS "dusk: Using system libjpeg-turbo")
else ()
message(STATUS "dusklight: Fetching libjpeg-turbo")
message(STATUS "dusk: Fetching libjpeg-turbo")
include(ExternalProject)
set(_jpeg_install_dir ${CMAKE_BINARY_DIR}/libjpeg-turbo-install)
if (WIN32)
@@ -170,7 +135,6 @@ if (DUSK_MOVIE_SUPPORT)
endif ()
set(_jpeg_cmake_args
-DCMAKE_INSTALL_PREFIX=${_jpeg_install_dir}
-DCMAKE_PROJECT_INCLUDE=${CMAKE_CURRENT_SOURCE_DIR}/cmake/WindowsTargetProcessor.cmake
-DENABLE_SHARED=OFF
-DWITH_TURBOJPEG=ON
-DWITH_JAVA=OFF
@@ -180,14 +144,11 @@ if (DUSK_MOVIE_SUPPORT)
list(APPEND _jpeg_cmake_args -DCMAKE_TOOLCHAIN_FILE=${_jpeg_toolchain_file})
endif ()
set(_jpeg_passthrough_vars
ANDROID_ABI
ANDROID_PLATFORM
CMAKE_BUILD_TYPE
CMAKE_C_COMPILER
CMAKE_C_COMPILER_LAUNCHER
CMAKE_MAKE_PROGRAM
CMAKE_MSVC_RUNTIME_LIBRARY
CMAKE_MSVC_DEBUG_INFORMATION_FORMAT
CMAKE_OSX_ARCHITECTURES
DEPLOYMENT_TARGET
ENABLE_ARC
@@ -253,13 +214,13 @@ endif ()
include(FetchContent)
# Declare all dependencies first so CMake can download them in parallel
message(STATUS "dusklight: Fetching cxxopts")
message(STATUS "dusk: Fetching cxxopts")
FetchContent_Declare(cxxopts
URL https://github.com/jarro2783/cxxopts/archive/refs/tags/v3.3.1.tar.gz
URL_HASH SHA256=3bfc70542c521d4b55a46429d808178916a579b28d048bd8c727ee76c39e2072
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
)
message(STATUS "dusklight: Fetching nlohmann/json")
message(STATUS "dusk: Fetching nlohmann/json")
FetchContent_Declare(json
URL https://github.com/nlohmann/json/releases/download/v3.12.0/json.tar.xz
URL_HASH SHA256=42f6e95cad6ec532fd372391373363b62a14af6d771056dbfc86160e6dfff7aa
@@ -268,7 +229,7 @@ FetchContent_Declare(json
FetchContent_MakeAvailable(cxxopts json)
if (DUSK_ENABLE_SENTRY_NATIVE)
message(STATUS "dusklight: Fetching sentry-native")
message(STATUS "dusk: Fetching sentry-native")
set(SENTRY_BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
set(SENTRY_BACKEND crashpad CACHE STRING "" FORCE)
if (WIN32)
@@ -293,12 +254,6 @@ if (DUSK_ENABLE_SENTRY_NATIVE)
endif ()
endif ()
# Use signed char on ARM to match the original game (and x86)
string(TOLOWER "${CMAKE_SYSTEM_PROCESSOR}" _arch)
if(_arch MATCHES "^(arm|aarch64)" AND CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "GNU")
add_compile_options(-fsigned-char)
endif()
if (CMAKE_SYSTEM_NAME STREQUAL Windows)
set(PLATFORM_NAME win32)
elseif (CMAKE_SYSTEM_NAME STREQUAL Darwin)
@@ -319,17 +274,17 @@ include(files.cmake)
# TODO: version handling for res includes
set(DUSK_BUNDLE_NAME Dusklight)
set(DUSK_BUNDLE_NAME Dusk)
set(DUSK_BUNDLE_IDENTIFIER dev.twilitrealm.dusk)
set(DUSK_COMPANY_NAME "Twilit Realm")
set(DUSK_FILE_DESCRIPTION "Dusklight")
set(DUSK_PRODUCT_NAME "Dusklight")
set(DUSK_FILE_DESCRIPTION "Dusk")
set(DUSK_PRODUCT_NAME "Dusk")
set(DUSK_COPYRIGHT "Copyright (C) Twilit Realm contributors")
source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${REL_FILES})
source_group("dusklight" FILES ${DUSK_FILES} ${DUSK_HTTP_BACKEND_FILES})
source_group("dusk" FILES ${DUSK_FILES})
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1)
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0)
set(GAME_INCLUDE_DIRS
include
@@ -341,10 +296,8 @@ set(GAME_INCLUDE_DIRS
extern
${CMAKE_BINARY_DIR})
find_package(Threads REQUIRED)
set(GAME_LIBS aurora::core aurora::gx aurora::gd aurora::si aurora::vi aurora::pad aurora::mtx aurora::os aurora::dvd
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt
Threads::Threads)
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt)
list(APPEND GAME_LIBS libzstd_static)
@@ -355,47 +308,8 @@ endif ()
if (WIN32)
list(APPEND GAME_LIBS Ws2_32)
if (CMAKE_BUILD_TYPE STREQUAL Debug)
list(APPEND GAME_LIBS dbghelp)
list(APPEND GAME_COMPILE_DEFS DUSK_CRASH_DBGHELP=1)
endif ()
endif ()
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/no_backend.cpp)
if (DUSK_ENABLE_UPDATE_CHECKER)
list(APPEND GAME_COMPILE_DEFS DUSK_ENABLE_UPDATE_CHECKER=1)
if (WIN32)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/winhttp.cpp)
list(APPEND GAME_LIBS winhttp)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_WINHTTP=1)
message(STATUS "dusklight: Enabled update checker (WinHTTP)")
elseif (ANDROID)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/android.cpp)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_ANDROID=1)
message(STATUS "dusklight: Enabled update checker (Android)")
elseif (APPLE)
find_library(FOUNDATION_FRAMEWORK Foundation REQUIRED)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/url_session.mm)
set_source_files_properties(src/dusk/http/url_session.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
list(APPEND GAME_LIBS ${FOUNDATION_FRAMEWORK})
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_URLSESSION=1)
message(STATUS "dusklight: Enabled update checker (NSURLSession)")
elseif (CMAKE_SYSTEM_NAME STREQUAL Linux)
find_package(CURL QUIET OPTIONAL_COMPONENTS HTTPS SSL)
if (CURL_FOUND AND CURL_HTTPS_FOUND AND CURL_SSL_FOUND)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/curl.cpp)
list(APPEND GAME_LIBS CURL::libcurl)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_LIBCURL=1)
message(STATUS "dusklight: Enabled update checker (libcurl)")
else ()
message(STATUS "dusklight: Disabled update checker (libcurl + HTTPS/SSL not found)")
endif ()
else ()
message(STATUS "dusklight: Disabled update checker (unsupported platform)")
endif ()
endif ()
list(APPEND DUSK_FILES ${DUSK_HTTP_BACKEND_SOURCE})
if (DUSK_MOVIE_SUPPORT)
if (TARGET libjpeg-turbo::turbojpeg-static)
list(APPEND GAME_LIBS libjpeg-turbo::turbojpeg-static)
@@ -405,13 +319,56 @@ if (DUSK_MOVIE_SUPPORT)
list(APPEND GAME_COMPILE_DEFS MOVIE_SUPPORT=1)
endif ()
set(DUSK_ENABLE_DISCORD_DEFAULT ON)
if (DEFINED DUSK_ENABLE_DISCORD_RPC AND NOT DEFINED DUSK_ENABLE_DISCORD)
set(DUSK_ENABLE_DISCORD_DEFAULT ${DUSK_ENABLE_DISCORD_RPC})
option(DUSK_ENABLE_DISCORD_RPC "Enable Discord Rich Presence support" ON)
if (DUSK_ENABLE_DISCORD_RPC AND NOT ANDROID AND NOT IOS AND NOT TVOS)
FetchContent_Populate(discord_rpc
URL https://github.com/discord/discord-rpc/archive/refs/tags/v3.4.0.tar.gz
URL_HASH SHA256=e13427019027acd187352dacba6c65953af66fdf3c35fcf38fc40b454a9d7855
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
)
# RapidJSON is a git submodule absent from the discord-rpc tarball; fetch separately.
FetchContent_Populate(rapidjson
URL https://github.com/Tencent/rapidjson/archive/refs/tags/v1.1.0.tar.gz
URL_HASH SHA256=bf7ced29704a1e696fbccf2a2b4ea068e7774fa37f6d7dd4039d0787f8bed98e
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
)
if (NOT TARGET discord-rpc)
set(_drpc ${discord_rpc_SOURCE_DIR}/src)
set(_drpc_src
${_drpc}/discord_rpc.cpp
${_drpc}/rpc_connection.cpp
${_drpc}/serialization.cpp
)
if (WIN32)
list(APPEND _drpc_src ${_drpc}/connection_win.cpp ${_drpc}/discord_register_win.cpp)
elseif (APPLE)
list(APPEND _drpc_src ${_drpc}/connection_unix.cpp ${_drpc}/discord_register_osx.m)
else ()
list(APPEND _drpc_src ${_drpc}/connection_unix.cpp ${_drpc}/discord_register_linux.cpp)
endif ()
add_library(discord-rpc STATIC ${_drpc_src})
target_include_directories(discord-rpc PUBLIC
${discord_rpc_SOURCE_DIR}/include
${rapidjson_SOURCE_DIR}/include
)
if (UNIX)
target_link_libraries(discord-rpc PUBLIC pthread)
endif ()
endif ()
list(APPEND GAME_LIBS discord-rpc)
list(APPEND GAME_COMPILE_DEFS DUSK_DISCORD_RPC=1)
endif ()
option(DUSK_ENABLE_DISCORD "Enable Discord Rich Presence support" ${DUSK_ENABLE_DISCORD_DEFAULT})
if (DUSK_ENABLE_DISCORD AND NOT ANDROID AND NOT IOS AND NOT TVOS)
list(APPEND GAME_COMPILE_DEFS DUSK_DISCORD=1)
# Edit & Continue
if (MSVC)
if ("${CMAKE_MSVC_DEBUG_INFORMATION_FORMAT}" STREQUAL "" AND CMAKE_BUILD_TYPE STREQUAL "Debug")
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "EditAndContinue")
endif ()
if (CMAKE_MSVC_DEBUG_INFORMATION_FORMAT STREQUAL "EditAndContinue")
add_link_options("/INCREMENTAL")
endif ()
endif ()
if(ANDROID)
@@ -469,41 +426,31 @@ endif ()
set(DUSK_FILES src/dusk/main.cpp ${GAME_BASE_FILES} ${GAME_DEBUG_FILES})
if(ANDROID)
add_library(dusklight SHARED ${DUSK_FILES})
set_target_properties(dusklight PROPERTIES OUTPUT_NAME main)
add_library(dusk SHARED ${DUSK_FILES})
set_target_properties(dusk PROPERTIES OUTPUT_NAME main)
else ()
add_executable(dusklight ${DUSK_FILES})
add_executable(dusk ${DUSK_FILES})
endif ()
target_compile_definitions(dusklight PRIVATE ${GAME_COMPILE_DEFS})
target_include_directories(dusklight PRIVATE ${GAME_INCLUDE_DIRS})
target_link_libraries(dusklight PRIVATE aurora::main ${GAME_LIBS} ${JSYSTEM_LINK_LIBRARIES})
target_precompile_headers(dusklight PRIVATE "$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_SOURCE_DIR}/include/dusk_pch.hpp>")
target_compile_definitions(dusk PRIVATE ${GAME_COMPILE_DEFS})
target_include_directories(dusk PRIVATE ${GAME_INCLUDE_DIRS})
target_link_libraries(dusk PRIVATE aurora::main ${GAME_LIBS} ${JSYSTEM_LINK_LIBRARIES})
target_precompile_headers(dusk PRIVATE "$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_SOURCE_DIR}/include/dusk_pch.hpp>")
if (TARGET crashpad_handler)
add_dependencies(dusklight crashpad_handler)
add_custom_command(TARGET dusklight POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"$<TARGET_FILE:crashpad_handler>"
"$<TARGET_FILE_DIR:dusklight>"
COMMENT "Copying crashpad handler"
)
add_dependencies(dusk crashpad_handler)
endif ()
if (ANDROID)
# SDLActivity loads SDL_main via dlsym on Android. Since aurora::main is a static
# archive, force an undefined reference so the linker keeps the SDL_main object.
target_link_options(dusklight PRIVATE "-Wl,-u,SDL_main")
endif ()
if (CMAKE_SYSTEM_NAME STREQUAL Linux)
target_link_options(dusklight PRIVATE "-Wl,--build-id=sha1")
target_link_options(dusk PRIVATE "-Wl,-u,SDL_main")
endif ()
if (NOT APPLE)
add_custom_command(TARGET dusklight POST_BUILD
add_custom_command(TARGET dusk POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${CMAKE_SOURCE_DIR}/res"
"$<TARGET_FILE_DIR:dusklight>/res"
"$<TARGET_FILE_DIR:dusk>/res"
COMMENT "Copying resources"
)
endif ()
@@ -511,9 +458,9 @@ endif ()
if (WIN32)
set(DUSK_WINDOWS_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/windows)
set(DUSK_WINDOWS_ICON_PNG ${CMAKE_CURRENT_SOURCE_DIR}/res/icon.png)
set(DUSK_WINDOWS_ICON_ICO ${CMAKE_CURRENT_BINARY_DIR}/dusklight.ico)
set(DUSK_WINDOWS_RC ${CMAKE_CURRENT_BINARY_DIR}/dusklight.rc)
set(DUSK_WINDOWS_MANIFEST ${CMAKE_CURRENT_BINARY_DIR}/dusklight.manifest)
set(DUSK_WINDOWS_ICON_ICO ${CMAKE_CURRENT_BINARY_DIR}/dusk.ico)
set(DUSK_WINDOWS_RC ${CMAKE_CURRENT_BINARY_DIR}/dusk.rc)
set(DUSK_WINDOWS_MANIFEST ${CMAKE_CURRENT_BINARY_DIR}/dusk.manifest)
add_custom_command(
OUTPUT ${DUSK_WINDOWS_ICON_ICO}
@@ -526,14 +473,14 @@ if (WIN32)
COMMENT "Generating Windows icon"
)
configure_file(${DUSK_WINDOWS_RESOURCE_DIR}/dusklight.manifest.in ${DUSK_WINDOWS_MANIFEST} @ONLY)
configure_file(${DUSK_WINDOWS_RESOURCE_DIR}/dusklight.rc.in ${DUSK_WINDOWS_RC} @ONLY)
configure_file(${DUSK_WINDOWS_RESOURCE_DIR}/dusk.manifest.in ${DUSK_WINDOWS_MANIFEST} @ONLY)
configure_file(${DUSK_WINDOWS_RESOURCE_DIR}/dusk.rc.in ${DUSK_WINDOWS_RC} @ONLY)
target_sources(dusklight PRIVATE ${DUSK_WINDOWS_ICON_ICO} ${DUSK_WINDOWS_RC})
set_target_properties(dusklight PROPERTIES WIN32_EXECUTABLE TRUE)
target_sources(dusk PRIVATE ${DUSK_WINDOWS_ICON_ICO} ${DUSK_WINDOWS_RC})
set_target_properties(dusk PROPERTIES WIN32_EXECUTABLE TRUE)
if (MSVC)
target_link_options(dusklight PRIVATE /MANIFEST:NO)
target_link_options(dusk PRIVATE /MANIFEST:NO)
endif ()
endif ()
@@ -549,10 +496,10 @@ if (APPLE)
file(GLOB_RECURSE DUSK_RESOURCE_FILES
"${DUSK_RESOURCE_DIR}/Assets.car"
"${DUSK_RESOURCE_DIR}/Base.lproj/*"
"${DUSK_RESOURCE_DIR}/Dusklight.icns")
"${DUSK_RESOURCE_DIR}/Dusk.icns")
file(GLOB_RECURSE DUSK_APP_RESOURCE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/res/*")
target_sources(dusklight PRIVATE ${DUSK_RESOURCE_FILES})
target_sources(dusklight PRIVATE ${DUSK_APP_RESOURCE_FILES})
target_sources(dusk PRIVATE ${DUSK_RESOURCE_FILES})
target_sources(dusk PRIVATE ${DUSK_APP_RESOURCE_FILES})
foreach (FILE ${DUSK_RESOURCE_FILES})
file(RELATIVE_PATH NEW_FILE "${DUSK_RESOURCE_DIR}" ${FILE})
get_filename_component(NEW_FILE_PATH ${NEW_FILE} DIRECTORY)
@@ -564,36 +511,29 @@ if (APPLE)
set_property(SOURCE ${FILE} PROPERTY MACOSX_PACKAGE_LOCATION "Resources/${NEW_FILE_PATH}")
endforeach ()
set_target_properties(
dusklight PROPERTIES
dusk PROPERTIES
MACOSX_BUNDLE TRUE
MACOSX_BUNDLE_BUNDLE_NAME ${DUSK_BUNDLE_NAME}
MACOSX_BUNDLE_GUI_IDENTIFIER ${DUSK_BUNDLE_IDENTIFIER}
MACOSX_BUNDLE_BUNDLE_VERSION ${DUSK_VERSION_STRING}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${DUSK_SHORT_VERSION_STRING}
MACOSX_BUNDLE_INFO_PLIST ${DUSK_INFO_PLIST}
OUTPUT_NAME Dusklight
OUTPUT_NAME Dusk
XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "YES"
XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "YES"
)
endif ()
if (APPLE AND NOT IOS AND NOT TVOS)
find_library(APPKIT_FRAMEWORK AppKit REQUIRED)
target_sources(dusklight PRIVATE src/dusk/file_select_macos.mm)
set_source_files_properties(src/dusk/file_select_macos.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
target_link_libraries(dusklight PRIVATE ${APPKIT_FRAMEWORK})
endif ()
if (IOS)
find_library(UIKIT_FRAMEWORK UIKit REQUIRED)
find_library(UNIFORM_TYPE_IDENTIFIERS_FRAMEWORK UniformTypeIdentifiers REQUIRED)
target_sources(dusklight PRIVATE src/dusk/ios/FileSelectDialog.m)
target_sources(dusk PRIVATE src/dusk/ios/FileSelectDialog.m)
set_source_files_properties(src/dusk/ios/FileSelectDialog.m PROPERTIES COMPILE_FLAGS -fobjc-arc)
target_link_libraries(dusklight PRIVATE ${UIKIT_FRAMEWORK} ${UNIFORM_TYPE_IDENTIFIERS_FRAMEWORK})
target_link_libraries(dusk PRIVATE ${UIKIT_FRAMEWORK} ${UNIFORM_TYPE_IDENTIFIERS_FRAMEWORK})
endif ()
include(extern/aurora/cmake/AuroraCopyRuntimeDLLs.cmake)
aurora_copy_runtime_dlls(dusklight)
aurora_copy_runtime_dlls(dusk)
if (DUSK_SELECTED_OPT)
if (CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC")
@@ -631,13 +571,13 @@ function(get_target_prefix target result_var)
endif ()
endif ()
endfunction()
list(APPEND BINARY_TARGETS dusklight)
list(APPEND BINARY_TARGETS dusk)
set(EXTRA_TARGETS "")
if (TARGET crashpad_handler)
list(APPEND EXTRA_TARGETS crashpad_handler)
endif ()
install(TARGETS ${BINARY_TARGETS} ${EXTRA_TARGETS} DESTINATION ${CMAKE_INSTALL_PREFIX})
aurora_install_runtime_dlls(dusklight ${CMAKE_INSTALL_PREFIX})
aurora_install_runtime_dlls(dusk ${CMAKE_INSTALL_PREFIX})
if (NOT APPLE)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/res DESTINATION ${CMAKE_INSTALL_PREFIX})
endif ()
+31 -59
View File
@@ -33,11 +33,7 @@
"value": true
},
"DUSK_SENTRY_DSN": "$env{SENTRY_DSN}",
"DUSK_SENTRY_ENVIRONMENT": "production",
"Rust_RUSTUP_INSTALL_MISSING_TARGET": {
"type": "BOOL",
"value": true
}
"DUSK_SENTRY_ENVIRONMENT": "production"
}
},
{
@@ -253,11 +249,22 @@
"type": "BOOL",
"value": false
},
"CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": {
"CMAKE_DISABLE_FIND_PACKAGE_BZip2": {
"type": "BOOL",
"value": true
},
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew"
"CMAKE_DISABLE_FIND_PACKAGE_LibLZMA": {
"type": "BOOL",
"value": true
},
"CMAKE_DISABLE_FIND_PACKAGE_zstd": {
"type": "BOOL",
"value": true
},
"CMAKE_DISABLE_FIND_PACKAGE_Freetype": {
"type": "BOOL",
"value": true
}
},
"vendor": {
"microsoft.com/VisualStudioSettings/CMake/1.0": {
@@ -322,13 +329,7 @@
"cacheVariables": {
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install",
"CMAKE_TOOLCHAIN_FILE": "$env{ANDROID_HOME}/ndk/$env{ANDROID_NDK_VERSION}/build/cmake/android.toolchain.cmake",
"ANDROID_PLATFORM": "android-28",
"BUILD_SHARED_LIBS": {
"type": "BOOL",
"value": false
},
"AURORA_SDL3_VERSION": "3.4.8",
"AURORA_SDL3_REF": "refs/tags/release-3.4.8"
"ANDROID_PLATFORM": "android-28"
}
},
{
@@ -351,31 +352,6 @@
"ANDROID_ABI": "x86_64"
}
},
{
"name": "x-android-ci",
"hidden": true,
"inherits": [
"android-base",
"ci"
],
"cacheVariables": {
"DUSK_ENABLE_SENTRY_NATIVE": {
"type": "BOOL",
"value": false
}
}
},
{
"name": "x-android-ci-arm64",
"binaryDir": "${sourceDir}/build/android-arm64",
"inherits": [
"x-android-ci"
],
"cacheVariables": {
"ANDROID_ABI": "arm64-v8a",
"Rust_CARGO_TARGET": "aarch64-linux-android"
}
},
{
"name": "x-linux-ci",
"hidden": true,
@@ -415,7 +391,7 @@
},
"CMAKE_OSX_DEPLOYMENT_TARGET": "11.0",
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew",
"BUILD_SHARED_LIBS": {
"DUSK_MOVIE_SUPPORT": {
"type": "BOOL",
"value": false
}
@@ -447,7 +423,11 @@
],
"cacheVariables": {
"CMAKE_C_COMPILER_LAUNCHER": "sccache",
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache"
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
"DUSK_MOVIE_SUPPORT": {
"type": "BOOL",
"value": false
}
}
},
{
@@ -457,7 +437,11 @@
],
"cacheVariables": {
"CMAKE_C_COMPILER_LAUNCHER": "sccache",
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache"
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
"DUSK_MOVIE_SUPPORT": {
"type": "BOOL",
"value": false
}
}
},
{
@@ -495,10 +479,7 @@
"inherits": [
"x-windows-ci",
"windows-arm64-msvc"
],
"cacheVariables": {
"VCPKG_TARGET_TRIPLET": "arm64-windows"
}
]
}
],
"buildPresets": [
@@ -544,7 +525,7 @@
"description": "iOS release build with debug info",
"displayName": "iOS RelWithDebInfo",
"targets": [
"dusklight"
"dusk"
]
},
{
@@ -553,7 +534,7 @@
"description": "tvOS release build with debug info",
"displayName": "tvOS RelWithDebInfo",
"targets": [
"dusklight"
"dusk"
]
},
{
@@ -562,7 +543,7 @@
"description": "Android arm64-v8a release build with debug info",
"displayName": "Android arm64-v8a RelWithDebInfo",
"targets": [
"dusklight"
"dusk"
]
},
{
@@ -571,16 +552,7 @@
"description": "Android x86_64 release build with debug info",
"displayName": "Android x86_64 RelWithDebInfo",
"targets": [
"dusklight"
]
},
{
"name": "x-android-ci-arm64",
"configurePreset": "x-android-ci-arm64",
"description": "(Internal) Android CI arm64-v8a",
"displayName": "(Internal) Android CI arm64-v8a",
"targets": [
"dusklight"
"dusk"
]
},
{
+18 -51
View File
@@ -1,64 +1,31 @@
<div align="center">
<img src="res/logo.png" alt="Logo" width="640">
![DuskLogo](res/logo-mascot.webp)
<p align="center">
<a href="https://twilitrealm.dev">Official Website</a>
<a href="https://discord.gg/6NpMhefCK9">Discord</a>
</p>
</div>
# Overview
Dusklight is a reverse-engineered reimplementation of Twilight Princess.
It aims to be as accurate as possible to the original while also providing new options, enhancements, and tools to customize your experience.
- ### **[Official Website](https://twilitrealm.dev)**
- ### **[Discord](https://discord.gg/QACynxeyna)**
# Setup
**⚠️ Dusk does NOT provide any copyrighted assets. You must provide your own copy of the game.**
> [!IMPORTANT]
> Dusklight does *not* provide any copyrighted assets. You must provide your own copy of the original game.
### 1. Verify your ROM dump
First make sure your dump of the game is clean and supported by Dusk. You can do this by checking the sha1 hash of your dump against this list of supported versions.
> [!IMPORTANT]
> At a minimum, Dusklight requires a GPU with support for either D3D12, Vulkan, or Metal. Your experience with specific hardware, operating systems, and drivers may vary. In particular, older Intel iGPUs have a high likelihood of incompatibility. We are also aware of a number of issues on devices with Adreno GPUs and are working to resolve them.
| Version | sha1 hash |
|--------------| ---------------------------------------- |
| GameCube USA | 75edd3ddff41f125d1b4ce1a40378f1b565519e7 |
| GameCube PAL | 2601822a488eeb86fb89db16ca8f29c2c953e1ca |
### 1. Dump your game
You must dump your own copy of the game, please see [this article](https://wiki.dolphin-emu.org/index.php?title=Ripping_Games) for instructions. After dumping, you can use a program like [Dolphin](https://dolphin-emu.org/) or [nodtool](https://github.com/encounter/nod/releases) to convert the `.iso` to a `.rvz` to save space.
Currently, only the GameCube USA and EUR releases are supported. Support for other versions of the game is planned in the future.
### 2. Download [Dusklight](https://github.com/TwilitRealm/dusklight/releases)
### 2. Download [Dusk](https://github.com/TwilitRealm/dusk/releases)
### 3. Setup the game
**Windows / macOS / Linux**
- Extract the .zip file
- Launch Dusklight
- Press **Select Disc Image** and provide the path to your supported game dump
- Press **Play**!
- Extract the zip folder
- Launch Dusk
- Select Options, then set the ISO Path to your supported game dump
- Press Start Game to play!
**iOS**
- Follow the [iOS setup guide](docs/ios-install-altstore.md)
**Android**
- Install the Dusklight APK
- Launch Dusklight
- Press **Select Disc Image** and provide the path to your supported game dump
- Press **Play**!
![Dusk options](assets/dusk_options.png)
# Building
If you'd like to build Dusklight from source, please read the [build instructions](docs/building.md).
Pull requests are welcomed! Note that we do not accept contributions that are primarily AI-generated and will close your PR if we suspect as much. Please also see the [code conventions](docs/code-conventions.md).
If you'd like to build Dusk from source, please read the [build instructions](docs/building.md).
# Credits
Special thanks to the [TP decompilation](https://github.com/zeldaret/tp) team, the GC/Wii decompilation community, the [Aurora](https://github.com/encounter/aurora) developers, the [TP speedrunning community](https://zsrtp.link), and all [contributors](https://github.com/TwilitRealm/dusklight/graphs/contributors).
<br/>
<div align="center">
<a href="https://github.com/encounter/aurora">
<img src="assets/aurora-powered.png" alt="Powered by Aurora" width="800">
</a>
</div>
Special thanks to the [TP decompilation](https://github.com/zeldaret/tp) team, the GC/Wii decompilation community, the [Aurora](https://github.com/encounter/aurora) developers, the [TP speedrunning community](https://zsrtp.link), and all [contributors](https://github.com/TwilitRealm/dusk/graphs/contributors).
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-66
View File
@@ -1,66 +0,0 @@
<svg width="600" height="600" viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<circle cx="150" cy="150" r="105" fill="none" stroke="white" stroke-width="4"/>
<circle cx="150" cy="150" r="95" fill="none" stroke="white" stroke-width="4"/>
<circle cx="150" cy="150" r="60" fill="none" stroke="white" stroke-width="4"/>
<circle cx="150" cy="150" r="75" fill="none" stroke="white" stroke-width="4"/>
<defs>
<line id="ray" x1="150" y1="55" x2="150" y2="45"/>
<clipPath id="zigzag-clip">
<circle cx="150" cy="150" r="75"/>
</clipPath>
</defs>
<g stroke="white" stroke-width="3">
<use href="#ray"/>
<use href="#ray" transform="rotate(18 150 150)"/>
<use href="#ray" transform="rotate(36 150 150)"/>
<use href="#ray" transform="rotate(54 150 150)"/>
<use href="#ray" transform="rotate(72 150 150)"/>
<use href="#ray" transform="rotate(90 150 150)"/>
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<use href="#ray" transform="rotate(342 150 150)"/>
</g>
<polygon fill="none" stroke="white" stroke-width="4" opacity="1" clip-path="url(#zigzag-clip)"
points="
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210.68,194.08
185.27,198.54
173.18,221.33
150,210
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<g fill="none" stroke="white" stroke-width="4">
<polygon points="150,105 130,140 170,140"/>
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+9 -18
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@@ -1,27 +1,18 @@
#!/bin/bash -ex
if [[ -n "${GITHUB_WORKSPACE:-}" ]]; then
cd "$GITHUB_WORKSPACE"
fi
build_dir="$PWD/build"
linuxdeploy="$build_dir/linuxdeploy-$(uname -m).AppImage"
lib_dir="/usr/lib/$(uname -m)-linux-gnu"
shopt -s extglob
# Get linuxdeploy
mkdir -p "$build_dir"
curl -fL "https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-$(uname -m).AppImage" -o "$linuxdeploy"
chmod +x "$linuxdeploy"
cd "$RUNNER_WORKSPACE"
curl -fOL https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-$(uname -m).AppImage
chmod +x linuxdeploy-$(uname -m).AppImage
# Build AppImage
cd "$GITHUB_WORKSPACE"
mkdir -p build/appdir/usr/{bin,share/{applications,icons/hicolor}}
for install_path in build/install/*; do
[[ "$(basename "$install_path")" == *.* ]] && continue
cp -r "$install_path" build/appdir/usr/bin
done
cp -r build/install/!(*.*) build/appdir/usr/bin
cp -r platforms/freedesktop/{16x16,32x32,48x48,64x64,128x128,256x256,512x512,1024x1024} build/appdir/usr/share/icons/hicolor
cp platforms/freedesktop/dev.twilitrealm.dusk.desktop build/appdir/usr/share/applications
cp platforms/freedesktop/dusk.desktop build/appdir/usr/share/applications
cd build/install
VERSION="$DUSK_VERSION" NO_STRIP=1 "$linuxdeploy" \
-l "$lib_dir/libusb-1.0.so" --appdir "$build_dir/appdir" --output appimage
VERSION="$DUSK_VERSION" NO_STRIP=1 "$RUNNER_WORKSPACE"/linuxdeploy-$(uname -m).AppImage \
-l /usr/lib/x86_64-linux-gnu/libusb-1.0.so --appdir "$GITHUB_WORKSPACE"/build/appdir --output appimage
-9
View File
@@ -1,9 +0,0 @@
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
if (CMAKE_C_COMPILER_ARCHITECTURE_ID STREQUAL "ARM64" OR CMAKE_C_COMPILER_ARCHITECTURE_ID STREQUAL "ARM64EC")
set(CMAKE_SYSTEM_PROCESSOR "ARM64")
elseif (CMAKE_C_COMPILER_ARCHITECTURE_ID STREQUAL "x64")
set(CMAKE_SYSTEM_PROCESSOR "AMD64")
elseif (CMAKE_C_COMPILER_ARCHITECTURE_ID STREQUAL "X86")
set(CMAKE_SYSTEM_PROCESSOR "X86")
endif ()
endif ()
+52 -182
View File
@@ -1,165 +1,51 @@
# Building Dusklight
## Dependencies
The following dependencies are required:
### Building
#### Prerequisites
* [CMake 3.25+](https://cmake.org)
* Windows: Install `CMake Tools` in Visual Studio
* macOS: `brew install cmake`
* [Python 3+](https://python.org)
### Windows
* Install [CMake 3.25+](https://cmake.org) by searching `CMake Tools` in Visual Studio
* Install Python 3 from the [Microsoft Store](https://go.microsoft.com/fwlink?linkID=2082640) and verify it's added to `%PATH%` by typing `python` in `cmd`.
Recommended IDEs:
* [Visual Studio 2026 Community](https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx). During installation:
* Select `C++ Development` and verify the following packages are included:
* `Windows 11 SDK`
* `CMake Tools`
* `C++ Clang Compiler`
* `C++ Clang-cl`
### macOS
* Make sure [Homebrew](https://brew.sh) is installed
* Install [CMake 3.25+](https://cmake.org)
* Windows: [Microsoft Store](https://go.microsoft.com/fwlink?linkID=2082640)
* Verify it's added to `%PATH%` by typing `python` in `cmd`.
* macOS: `brew install python@3`
* **[Windows]** [Visual Studio 2026 Community](https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx)
* Select `C++ Development` and verify the following packages are included:
* `Windows 11 SDK`
* `CMake Tools`
* `C++ Clang Compiler`
* `C++ Clang-cl`
* **[macOS]** [Xcode 16.4+](https://developer.apple.com/xcode/download/)
* **[Linux]** Actively tested on Ubuntu 24.04, Arch Linux & derivatives.
* Ubuntu 24.04+ packages
```
build-essential curl git ninja-build clang lld zlib1g-dev libcurl4-openssl-dev \
libglu1-mesa-dev libdbus-1-dev libvulkan-dev libxi-dev libxrandr-dev libasound2-dev libpulse-dev \
libudev-dev libpng-dev libncurses5-dev cmake libx11-xcb-dev python3 python-is-python3 \
libclang-dev libfreetype-dev libxinerama-dev libxcursor-dev python3-markupsafe libgtk-3-dev \
libxss-dev libxtst-dev
```
* Arch Linux packages
```
base-devel cmake ninja llvm vulkan-headers python python-markupsafe clang lld alsa-lib libpulse libxrandr freetype2
```
* Fedora packages
```
cmake vulkan-headers ninja-build clang-devel llvm-devel libpng-devel
```
* It's also important that you install the developer tools and libraries
```
sudo dnf groupinstall "Development Tools" "Development Libraries"
```
#### Setup
Clone and initialize the Dusk repository
```sh
brew install cmake
```
* Install Python 3
```sh
brew install python@3
```
Recommended IDEs:
* [Xcode 16.4 or later](https://developer.apple.com/xcode/)
* [Visual Studio Code](https://code.visualstudio.com/download/)
* [CLion](https://www.jetbrains.com/clion/)
### Linux
Actively tested on Ubuntu 24.04, Arch Linux & derivatives.
**Ubuntu 24.04+ packages**
<details>
<summary>Click to expand</summary>
* Run the following command to install the required dependencies:
```sh
sudo apt update && sudo apt install -y \
build-essential \
clang \
cmake \
curl \
git \
libasound2-dev \
libclang-dev \
libcurl4-openssl-dev \
libdbus-1-dev \
libfreetype-dev \
libglu1-mesa-dev \
libgtk-3-dev \
libncurses5-dev \
libpng-dev \
libpulse-dev \
libudev-dev \
libvulkan-dev \
libx11-xcb-dev \
libxcursor-dev \
libxi-dev \
libxinerama-dev \
libxrandr-dev \
libxss-dev \
libxtst-dev \
lld \
ninja-build \
python-is-python3 \
python3 \
python3-markupsafe \
zlib1g-dev
```
</details>
<br>
**Arch Linux packages**
<details>
<summary>Click to expand</summary>
* Run the following command to install the required dependencies:
```sh
sudo pacman -S --needed \
alsa-lib \
base-devel \
clang \
cmake \
freetype2 \
libpulse \
libxrandr \
lld \
llvm \
ninja \
python \
python-markupsafe \
vulkan-headers
```
</details>
<br>
**Fedora packages**
<details>
<summary>Click to expand</summary>
* Run the following command to install the required dependencies:
```sh
sudo dnf install -y \
clang-devel \
cmake \
libpng-devel \
llvm-devel \
ninja-build \
vulkan-headers
```
* It's also important that you install the developer tools and libraries
```sh
sudo dnf groupinstall \
"Development Libraries" "Development Tools"
```
</details>
<br>
Recommended IDEs:
* [CLion](https://www.jetbrains.com/clion/)
* [Visual Studio Code](https://code.visualstudio.com/download/)
## Building
* Clone and initialize the Dusklight repository:
```sh
git clone --recursive https://github.com/TwilitRealm/dusklight.git
git clone --recursive https://github.com/TwilitRealm/dusk.git
cd dusk
git pull
cd dusklight
git submodule update --init --recursive
```
#### Building
**CLion (Windows / macOS / Linux)**
Open the project directory in CLion. Enable the appropriate presets for your platform:
@@ -178,8 +64,7 @@ cmake --build --preset macos-default-relwithdebinfo
```
Alternate presets available:
* `macos-default-debug`: Clang, Debug
- `macos-default-debug`: Clang, Debug
**ninja (Linux)**
@@ -189,10 +74,9 @@ cmake --build --preset linux-default-relwithdebinfo
```
Alternate presets available:
* `linux-default-debug`: GCC, Debug
* `linux-clang-relwithdebinfo`: Clang, RelWithDebInfo
* `linux-clang-debug`: Clang, Debug
- `linux-default-debug`: GCC, Debug
- `linux-clang-relwithdebinfo`: Clang, RelWithDebInfo
- `linux-clang-debug`: Clang, Debug
**ninja (Windows)**
@@ -202,27 +86,13 @@ cmake --build --preset windows-msvc-relwithdebinfo
```
Alternate presets available:
- `windows-msvc-debug`: MSVC, Debug
- `windows-clang-relwithdebinfo`: Clang-cl, RelWithDebInfo
- `windows-clang-debug`: Clang-cl, Debug
* `windows-msvc-debug`: MSVC, Debug
* `windows-clang-relwithdebinfo`: Clang-cl, RelWithDebInfo
* `windows-clang-debug`: Clang-cl, Debug
## Running
**Windows / Linux**
* Pass the disc image as a positional argument using the `--dvd` flag. Supported formats are: ISO (GCM), RVZ, WIA, WBFS, CISO, GCZ
#### Running
Pass the disc image as a positional argument. Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, GCZ
```sh
build/{preset}/dusklight --dvd /path/to/game.iso
```
**macOS**
macOS builds an `.app` bundle which contains the executable and all necessary resources.
* Pass the disc image as a positional argument using the `--dvd` flag. Supported formats are: ISO (GCM), RVZ, WIA, WBFS, CISO, GCZ
```sh
build/{preset}/Dusklight.app/Contents/MacOS/Dusklight --dvd /path/to/game.iso
build/{preset}/dusk /path/to/game.rvz
```
If no path is specified, Dusk defaults to `game.iso` in the current working directory.
-13
View File
@@ -1,13 +0,0 @@
# Code conventions for Dusk
## Upstream when appropriate
Bug fixes, documentation improvements, code cleanup, etc that also apply to the [original decompilation project](https://github.com/zeldaret/tp) should preferably be PR'd there.
## Properly indicate Dusk-modified code
When modifying original game code (i.e. in decomp) for Dusk's purposes, please clearly delineate such code as being Dusk-specific. Generally, this can be done by using `#if TARGET_PC` and keeping the original code in place. Use `#if AVOID_UB` for Undefined Behavior fixes to the original codebase.
## Miscellaneous things
* The original codebase makes heavy use of global `operator new` and similar overloads to allocate into a strict tree of heaps. This would cause many linkage headaches for us, so effectively all uses of `new` or `delete` in the original game code have been replaced with `JKR_NEW`, `JKR_DELETE`, or similar macros. See `JKRHeap.h` for the full list.
-48
View File
@@ -1,48 +0,0 @@
# Installing Dusklight on iOS via iloader
## Prerequisites
- A Windows, Linux, or macOS device
- iOS device connected to computer via USB
- Dusklight IPA file (download the latest `Dusklight-vX.X.X-ios-arm64.ipa` from the [releases page](https://github.com/TwilitRealm/dusklight/releases))
- Legally acquired game disc - `GZ2E01` (Gamecube USA) or `GZ2PE01` (Gamecube PAL)
## 1. Install iloader
- Executable bundles can be installed from [iloader's main page](https://iloader.app/) or [their GitHub](https://github.com/nab138/iloader) for Windows, Linux, and macOS.
- Windows WILL require iTunes to be installed
- Linux WILL require usbmuxd to be installed, this is installed by default in most distros though
## 2. Enable Developer Mode (iOS 16+)
- On your iPhone, go to **Settings > Privacy & Security > Developer Mode**
- Toggle it on, put in your device passcode, and restart when prompted
## 3. Install Dusklight on Your iPhone
1. Sign into your Apple ID (this is required for registering app IDs, it is sent securely directly to Apple and not stored by iloader)
* You may be prompted to put in a code from your iOS device if you have 2FA enabled, do so
2. Plug in your iOS device via USB into your PC. If you're missing a dependency, an error pop-up will tell you to install it
* You will need to hit `Refresh` after plugging it in at this stage so that it can be detected, it does not automatically refresh
3. Leave settings unchanged (the Anisette server should stay Sidestore (.io))
3.(a) Installing SideStore directly is not required, but provides you a way to install Dusklight on your phone without being plugged into a computer later
4. Press `Import IPA` and choose your downloaded `Dusklight-v.X.X.X-ios-arm64.ipa`, it will begin installing on your device
**NOTE:** *At various stages, you may be prompted to trust your device, do so*
## 3. Getting Dusklight trusted
When installing sideloaded iOS applications, at first you will need to manually trust the app due to Apple's security policies
* Go to **Settings > General > VPN & Device Management**
* Tap the Apple ID you signed into iloader with under "Developer App" and tap **Trust**
* Tap **Allow** on the pop-up
## 4. Copy Files to Your iPhone
Transfer the game disc (and optionally, the Dusklight IPA) to your iPhone so they are accessible in the Files app. A few ways to do this:
- **AirDrop** - Right-click the files on your Mac and choose Share > AirDrop
- **iCloud Drive** - Place files in iCloud Drive on your Mac and they'll sync to Files on your iPhone
- **USB transfer** - Connect your iPhone and drag files via Finder's sidebar
- **Cloud storage** - Upload to Google Drive, Dropbox, etc. and download on your iPhone
You may now use Dusklight on iOS and iPadOS!
+1 -1
+13 -74
View File
@@ -1,7 +1,7 @@
set(DOLZEL_FILES
src/m_Do/m_Do_main.cpp
#src/m_Do/m_Do_printf.cpp
src/m_Do/m_Do_printf.cpp
src/m_Do/m_Do_audio.cpp
src/m_Do/m_Do_controller_pad.cpp
#src/m_Do/m_Re_controller_pad.cpp
@@ -1411,7 +1411,6 @@ set(DOLPHIN_FILES
)
set(DUSK_FILES
include/dusk/action_bindings.h
include/dusk/endian_gx.hpp
include/dusk/config.hpp
include/dusk/dvd_asset.hpp
@@ -1420,10 +1419,7 @@ set(DUSK_FILES
src/d/actor/d_a_alink_dusk.cpp
src/dusk/asserts.cpp
src/dusk/config.cpp
src/dusk/crash_handler.cpp
src/dusk/crash_reporting.cpp
src/dusk/data.cpp
src/dusk/data.hpp
src/dusk/endian.cpp
src/dusk/extras.c
src/dusk/file_select.cpp
@@ -1433,105 +1429,48 @@ set(DUSK_FILES
src/dusk/globals.cpp
src/dusk/gyro.cpp
src/dusk/gamepad_color.cpp
src/dusk/autosave.cpp
src/dusk/http/http.hpp
src/dusk/io.cpp
src/dusk/layout.cpp
src/dusk/logging.cpp
src/dusk/settings.cpp
src/dusk/speedrun.cpp
src/dusk/string.cpp
src/dusk/stubs.cpp
src/dusk/update_check.cpp
src/dusk/update_check.hpp
#src/dusk/m_Do_ext_dusk.cpp
src/dusk/imgui/ImGuiConfig.hpp
src/dusk/imgui/ImGuiConsole.hpp
src/dusk/imgui/ImGuiConsole.cpp
src/dusk/imgui/ImGuiEngine.cpp
src/dusk/imgui/ImGuiEngine.hpp
src/dusk/imgui/ImGuiMenuGame.cpp
src/dusk/imgui/ImGuiMenuGame.hpp
src/dusk/imgui/ImGuiBloomWindow.cpp
src/dusk/imgui/ImGuiBloomWindow.hpp
src/dusk/imgui/ImGuiMenuTools.cpp
src/dusk/imgui/ImGuiMenuTools.hpp
src/dusk/imgui/ImGuiActorSpawner.cpp
src/dusk/imgui/ImGuiPreLaunchWindow.cpp
src/dusk/imgui/ImGuiPreLaunchWindow.hpp
src/dusk/imgui/ImGuiFirstRunPreset.hpp
src/dusk/imgui/ImGuiFirstRunPreset.cpp
src/dusk/imgui/ImGuiProcessOverlay.cpp
src/dusk/imgui/ImGuiCameraOverlay.cpp
src/dusk/imgui/ImGuiHeapOverlay.cpp
src/dusk/imgui/ImGuiActorSpawner.cpp
src/dusk/imgui/ImGuiDebugPad.cpp
src/dusk/imgui/ImGuiControllerOverlay.cpp
src/dusk/imgui/ImGuiStubLog.cpp
src/dusk/imgui/ImGuiMapLoader.cpp
src/dusk/imgui/ImGuiSaveEditor.cpp
src/dusk/imgui/ImGuiStateShare.hpp
src/dusk/imgui/ImGuiStateShare.cpp
src/dusk/ui/achievements.cpp
src/dusk/ui/achievements.hpp
src/dusk/ui/bool_button.cpp
src/dusk/ui/bool_button.hpp
src/dusk/ui/button.cpp
src/dusk/ui/button.hpp
src/dusk/ui/component.cpp
src/dusk/ui/component.hpp
src/dusk/ui/controller_config.cpp
src/dusk/ui/controller_config.hpp
src/dusk/ui/document.cpp
src/dusk/ui/document.hpp
src/dusk/ui/editor.cpp
src/dusk/ui/editor.hpp
src/dusk/ui/event.cpp
src/dusk/ui/event.hpp
src/dusk/ui/graphics_tuner.cpp
src/dusk/ui/graphics_tuner.hpp
src/dusk/ui/input.cpp
src/dusk/ui/input.hpp
src/dusk/ui/modal.cpp
src/dusk/ui/modal.hpp
src/dusk/ui/nav_types.hpp
src/dusk/ui/number_button.cpp
src/dusk/ui/number_button.hpp
src/dusk/ui/overlay.cpp
src/dusk/ui/overlay.hpp
src/dusk/ui/pane.cpp
src/dusk/ui/pane.hpp
src/dusk/ui/menu_bar.cpp
src/dusk/ui/menu_bar.hpp
src/dusk/ui/prelaunch.cpp
src/dusk/ui/prelaunch.hpp
src/dusk/ui/preset.cpp
src/dusk/ui/preset.hpp
src/dusk/ui/reporting.cpp
src/dusk/ui/reporting.hpp
src/dusk/ui/select_button.cpp
src/dusk/ui/select_button.hpp
src/dusk/ui/settings.cpp
src/dusk/ui/settings.hpp
src/dusk/ui/string_button.cpp
src/dusk/ui/string_button.hpp
src/dusk/ui/tab_bar.cpp
src/dusk/ui/tab_bar.hpp
src/dusk/ui/ui.cpp
src/dusk/ui/ui.hpp
src/dusk/ui/warp.cpp
src/dusk/ui/warp.hpp
src/dusk/ui/window.cpp
src/dusk/ui/window.hpp
src/dusk/imgui/ImGuiAchievements.hpp
src/dusk/imgui/ImGuiAchievements.cpp
src/dusk/achievements.cpp
src/dusk/iso_validate.cpp
src/dusk/livesplit.cpp
src/dusk/offset_ptr.cpp
src/dusk/vmem.cpp
src/dusk/OSContext.cpp
src/dusk/OSReport.cpp
src/dusk/OSThread.cpp
src/dusk/OSMutex.cpp
src/dusk/discord.cpp
src/dusk/discord.hpp
src/dusk/discord_presence.cpp
src/dusk/version.cpp
src/dusk/action_bindings.cpp
)
set(DUSK_HTTP_BACKEND_FILES
src/dusk/http/no_backend.cpp
src/dusk/http/curl.cpp
src/dusk/http/winhttp.cpp
src/dusk/http/url_session.mm
)
Generated
+3 -3
View File
@@ -2,11 +2,11 @@
"nodes": {
"nixpkgs": {
"locked": {
"lastModified": 1778869304,
"narHash": "sha256-30sZNZoA1cqF5JNO9fVX+wgiQYjB7HJqqJ4ztCDeBZE=",
"lastModified": 1775710090,
"narHash": "sha256-ar3rofg+awPB8QXDaFJhJ2jJhu+KqN/PRCXeyuXR76E=",
"owner": "nixos",
"repo": "nixpkgs",
"rev": "d233902339c02a9c334e7e593de68855ad26c4cb",
"rev": "4c1018dae018162ec878d42fec712642d214fdfa",
"type": "github"
},
"original": {
+28 -369
View File
@@ -1,374 +1,33 @@
{
description = "Dusklight native PC port of the Twilight Princess decompilation";
inputs.nixpkgs.url = "github:nixos/nixpkgs?ref=nixos-unstable";
outputs =
{ self, nixpkgs }:
inputs = {
nixpkgs.url = "github:nixos/nixpkgs?ref=nixos-unstable";
};
outputs = { self, nixpkgs }:
let
inherit (nixpkgs) lib;
supportedSystems = [
"x86_64-linux"
"aarch64-linux"
"x86_64-darwin"
"aarch64-darwin"
];
forAllSystems = lib.genAttrs supportedSystems;
dawnVersion = "v20260423.175430";
nodVersion = "v2.0.0-alpha.8";
versionSuffix = "nix-" + (self.shortRev or self.dirtyShortRev or "dirty");
dawnInfo = {
"x86_64-linux" = {
triple = "linux-x86_64";
hash = "sha256-HXfKTLHtMPwupnFnaflCARtXVPuS/0PoCePXidjE5xs=";
};
"aarch64-linux" = {
triple = "linux-aarch64";
hash = "sha256-34yyFpfqBZUwoFXQ41F0AwAU78FaNihOSY0oriwn6B0=";
};
"aarch64-darwin" = {
triple = "darwin-arm64";
hash = "sha256-eQnzrBp6gjiBek1VYQ9A5W13ClYWrDDKjIqv/7eNTR4=";
};
"x86_64-darwin" = {
triple = "darwin-x86_64";
hash = "sha256-QGWiGdxiI9kci3NPXH6QFFirxn16851zB/w3jqhIBJ4=";
};
pkgs = import nixpkgs { system = "x86_64-linux"; };
dusk = pkgs.stdenv.mkDerivation {
name = "dusk";
src = ./.;
nativeBuildInputs = [
pkgs.cmake
pkgs.pkg-config
pkgs.wayland
];
buildInputs = [
pkgs.libGL
pkgs.libX11
pkgs.libXcursor
pkgs.libxi
pkgs.libxcb
pkgs.libxrandr
pkgs.libxscrnsaver
pkgs.libxtst
pkgs.libjpeg8
pkgs.libxkbcommon
pkgs.libglvnd
];
};
nodPrebuiltInfo = {
"x86_64-linux" = {
triple = "linux-x86_64";
hash = "sha256-mUqvLsbsqaZ+HAjMmHYPYO+MgtanGRTw7Gzn5uXR5rE=";
};
"aarch64-darwin" = {
triple = "macos-arm64";
hash = "sha256-UPy1ywCcv0K6VJOU3uUelJuUdBh3UNaPRlyP5LOBeDw=";
};
};
perSystem =
system:
let
pkgs = import nixpkgs { inherit system; };
inherit (pkgs.stdenv.hostPlatform) isDarwin;
hasNodPrebuilt = nodPrebuiltInfo ? ${system};
aurora = pkgs.fetchFromGitHub {
owner = "encounter";
repo = "aurora";
rev = "10006618ee493f248b8597e4dfa1d2871d76a1d9";
hash = "sha256-lY2xuVyB7aPJ9+2wwLRB3F5U/BuPSxdSpegdG+qNd9o=";
};
dawn = pkgs.fetchzip {
url = "https://github.com/encounter/dawn-build/releases/download/${dawnVersion}/dawn-${dawnInfo.${system}.triple}.tar.gz";
hash = dawnInfo.${system}.hash;
stripRoot = false;
};
corrosion = pkgs.fetchFromGitHub {
owner = "corrosion-rs";
repo = "corrosion";
rev = "v0.6.1";
hash = "sha256-ppuDNObfKhneD9AlnPAvyCRHKW3BidXKglD1j/LE9CM=";
};
nodFromSource = pkgs.stdenv.mkDerivation (finalAttrs: {
pname = "nod";
version = nodVersion;
src = pkgs.fetchFromGitHub {
owner = "encounter";
repo = "nod";
rev = nodVersion;
hash = "sha256-+zrtVzjo0+X/6uMcNUn1+FaSR+jOhrcQSDNBFjw0NDs=";
};
cargoDeps = pkgs.rustPlatform.importCargoLock {
lockFile = "${finalAttrs.src}/Cargo.lock";
};
postPatch = ''
substituteInPlace CMakeLists.txt \
--replace-warn "add_subdirectory(nod-ffi/examples)" ""
'';
nativeBuildInputs = [
pkgs.cmake
pkgs.ninja
pkgs.rustPlatform.cargoSetupHook
pkgs.cargo
pkgs.rustc
];
CARGO_NET_OFFLINE = "true";
cmakeFlags = [
"-DFETCHCONTENT_FULLY_DISCONNECTED=ON"
"-DFETCHCONTENT_SOURCE_DIR_CORROSION=${corrosion}"
"-DNOD_ENABLE_INSTALL=ON"
"-DBUILD_SHARED_LIBS=OFF"
];
doCheck = false;
});
nod =
if hasNodPrebuilt then
pkgs.fetchzip {
url = "https://github.com/encounter/nod/releases/download/${nodVersion}/libnod-${
nodPrebuiltInfo.${system}.triple
}.tar.gz";
hash = nodPrebuiltInfo.${system}.hash;
stripRoot = false;
}
else
nodFromSource;
fetchContentDirs = {
DAWN_PREBUILT = dawn;
NOD_PREBUILT = nod;
CXXOPTS = pkgs.cxxopts.src;
JSON = pkgs.nlohmann_json.src;
XXHASH = pkgs.xxHash.src;
ZSTD = pkgs.zstd.src;
FMT = pkgs.fetchzip {
url = "https://github.com/fmtlib/fmt/archive/refs/tags/11.1.4.tar.gz";
hash = "sha256-sUbxlYi/Aupaox3JjWFqXIjcaQa0LFjclQAOleT+FRA=";
};
TRACY = pkgs.fetchzip {
url = "https://github.com/wolfpld/tracy/archive/a64b9a20294d59421a2f57aeca3c6383d8c48169.tar.gz";
hash = "sha256-hbNGOsGeyGSvCJ2No8RkwOib1lX2on3vNZSzyVkZdXw=";
};
IMGUI = pkgs.fetchFromGitHub {
owner = "ocornut";
repo = "imgui";
rev = "v1.91.9b-docking";
hash = "sha256-mQOJ6jCN+7VopgZ61yzaCnt4R1QLrW7+47xxMhFRHLQ=";
};
SQLITE3 = pkgs.fetchzip {
url = "https://sqlite.org/2026/sqlite-amalgamation-3510300.zip";
hash = "sha256-pNMR8zxaaqfAzQ0AQBOXMct4usdjey1Q0Gnitg06UhM=";
};
RMLUI = pkgs.fetchzip {
url = "https://github.com/mikke89/RmlUi/archive/f9b8c9e2935d5df2c7dff2c190d3968e99b0c3dc.tar.gz";
hash = "sha256-g4O/JZUrrcseOz8o2QJRt+2CeuiLnVeuDJc906xvuIg=";
};
};
dusklight = pkgs.stdenv.mkDerivation {
pname = "dusklight";
version = versionSuffix;
src = ./.;
postUnpack = ''
chmod -R u+w "$sourceRoot"
rm -rf "$sourceRoot/extern/aurora"
mkdir -p "$sourceRoot/extern"
cp -r ${aurora} "$sourceRoot/extern/aurora"
chmod -R u+w "$sourceRoot/extern/aurora"
substituteInPlace "$sourceRoot/extern/aurora/CMakeLists.txt" \
--replace-warn "add_subdirectory(tests)" ""
'';
nativeBuildInputs = [
pkgs.cmake
pkgs.ninja
pkgs.pkg-config
pkgs.python3
pkgs.python3Packages.markupsafe
]
++ lib.optionals (!isDarwin) [ pkgs.autoPatchelfHook ];
buildInputs = [
pkgs.sdl3
pkgs.freetype
pkgs.zstd
pkgs.cxxopts
pkgs.nlohmann_json
pkgs.xxHash
pkgs.abseil-cpp
pkgs.zlib
pkgs.libpng
pkgs.libjpeg_turbo
pkgs.curl
pkgs.openssl
]
++ lib.optionals isDarwin [
pkgs.apple-sdk_15
pkgs.libiconv
]
++ lib.optionals (!isDarwin) [
pkgs.libGL
pkgs.libGLU
pkgs.libglvnd
pkgs.vulkan-loader
pkgs.libX11
pkgs.libxcb
pkgs.libXcursor
pkgs.libxi
pkgs.libxrandr
pkgs.libxscrnsaver
pkgs.libxtst
pkgs.libxinerama
pkgs.libxkbcommon
pkgs.wayland
pkgs.libdecor
pkgs.alsa-lib
pkgs.libpulseaudio
pkgs.pipewire
pkgs.dbus
pkgs.udev
pkgs.libusb1
pkgs.libunwind
pkgs.gtk3
];
cmakeBuildType = "RelWithDebInfo";
ninjaFlags = [ "dusklight" ];
cmakeFlags = [
"-DDUSK_VERSION_OVERRIDE=${versionSuffix}"
"-DFETCHCONTENT_FULLY_DISCONNECTED=ON"
"-DAURORA_DAWN_PROVIDER=package"
"-DAURORA_DAWN_LINKAGE=static"
"-DAURORA_NOD_PROVIDER=package"
"-DAURORA_NOD_LINKAGE=static"
"-DAURORA_SDL3_PROVIDER=system"
]
++ lib.mapAttrsToList (key: src: "-DFETCHCONTENT_SOURCE_DIR_${key}=${src}") fetchContentDirs;
installPhase =
if isDarwin then
''
runHook preInstall
mkdir -p "$out/Applications"
cp -r Dusklight.app "$out/Applications/Dusklight.app"
runHook postInstall
''
else
''
runHook preInstall
install -Dm755 dusklight "$out/bin/dusklight"
cp -r "$src/res" "$out/bin/res"
install -Dm644 "$src/platforms/freedesktop/dev.twilitrealm.dusk.desktop" \
"$out/share/applications/dev.twilitrealm.dusk.desktop"
for size in 16 32 48 64 128 256 512 1024; do
install -Dm644 "$src/platforms/freedesktop/''${size}x''${size}/apps/dev.twilitrealm.dusk.png" \
"$out/share/icons/hicolor/''${size}x''${size}/apps/dev.twilitrealm.dusk.png"
done
runHook postInstall
'';
dontStrip = true;
meta = {
description = "Dusklight native PC port of the Twilight Princess decompilation";
homepage = "https://github.com/zeldaret/tp";
platforms = supportedSystems;
mainProgram = "dusklight";
};
};
# Tooling common to every supported host (Linux and macOS).
commonDevTools = [
pkgs.cmake
pkgs.ninja
pkgs.pkg-config
pkgs.git
pkgs.python3
pkgs.python3Packages.markupsafe
pkgs.rustc
pkgs.cargo
pkgs.sccache
];
# Linux-only system libraries — mirrors the apt deps from .github/workflows/build.yml
# so the cmake presets resolve the same set of headers as CI.
linuxDevDeps = [
# Compilers / linkers
pkgs.clang
pkgs.lld
# C/C++ utilities
pkgs.curl
pkgs.openssl
pkgs.zlib
pkgs.libpng
pkgs.libjpeg_turbo
pkgs.freetype
pkgs.zstd
pkgs.fmt
pkgs.tracy
pkgs.cxxopts
pkgs.abseil-cpp
pkgs.sdl3
pkgs.ncurses
pkgs.libunwind
pkgs.libusb1
pkgs.fuse
# Wayland / display server
pkgs.wayland
pkgs.wayland-protocols
pkgs.libxkbcommon
pkgs.libdecor
# OpenGL / Vulkan
pkgs.libGL
pkgs.libGLU
pkgs.libglvnd
pkgs.vulkan-headers
pkgs.vulkan-loader
# X11
pkgs.libX11
pkgs.libxcb
pkgs.libXcursor
pkgs.libxi
pkgs.libxrandr
pkgs.libxscrnsaver
pkgs.libxtst
pkgs.libxinerama
# Audio
pkgs.alsa-lib
pkgs.libpulseaudio
pkgs.pipewire
# System integration
pkgs.dbus
pkgs.udev
pkgs.gtk3
];
# On macOS we deliberately avoid pulling Nix's cc-wrapper so CMake picks up
# Apple Clang and the Xcode SDK directly, matching the macOS CI workflow.
darwinShell = pkgs.mkShellNoCC {
packages = commonDevTools;
shellHook = ''
echo "Dusklight dev shell (macOS)"
echo "Requires Xcode Command Line Tools for Apple Clang and the macOS SDK."
echo "Configure: cmake --preset macos-default-relwithdebinfo"
echo "Build: cmake --build --preset macos-default-relwithdebinfo"
'';
};
linuxShell = pkgs.mkShell {
packages = commonDevTools ++ linuxDevDeps;
shellHook = ''
echo "Dusklight dev shell (Linux)"
echo "Configure: cmake --preset linux-default-relwithdebinfo"
echo " cmake --preset linux-clang-relwithdebinfo"
echo "Build: cmake --build --preset <preset>"
'';
};
in
{
packages = {
default = dusklight;
dusklight = dusklight;
}
// lib.optionalAttrs (!hasNodPrebuilt) { nod = nodFromSource; };
devShells.default = if isDarwin then darwinShell else linuxShell;
};
systems = forAllSystems perSystem;
in
{
packages = lib.mapAttrs (_: s: s.packages) systems;
devShells = lib.mapAttrs (_: s: s.devShells) systems;
in {
packages.x86_64-linux.default = dusk;
};
}
-13
View File
@@ -4552,19 +4552,6 @@ public:
void handleWolfHowl();
void handleQuickTransform();
bool checkGyroAimContext();
void onIronBallChainInterpCallback();
static const int IRON_BALL_CHAIN_COUNT = 102;
cXyz mIBChainInterpPrevPos[IRON_BALL_CHAIN_COUNT];
cXyz mIBChainInterpCurrPos[IRON_BALL_CHAIN_COUNT];
csXyz mIBChainInterpPrevAngle[IRON_BALL_CHAIN_COUNT];
csXyz mIBChainInterpCurrAngle[IRON_BALL_CHAIN_COUNT];
cXyz mIBChainInterpPrevHandRoot;
cXyz mIBChainInterpCurrHandRoot;
bool mIBChainInterpPrevValid;
bool mIBChainInterpCurrValid;
bool mIsRollstab = false;
#endif
}; // Size: 0x385C
-6
View File
@@ -80,12 +80,6 @@ public:
/* 0x125C */ u32 field_0x125c;
/* 0x1260 */ u8 field_0x1260[0x126C - 0x1260];
/* 0x126C */ u8 HIOInit;
#if TARGET_PC
cXyz mStalkLineInterpPrev[12];
cXyz mStalkLineInterpCurr[12];
bool mStalkLineInterpPrevValid;
bool mStalkLineInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_db_class) == 0x1270);
-6
View File
@@ -73,12 +73,6 @@ public:
/* 0x124C */ f32 field_0x124c;
/* 0x1250 */ u8 field_0x1250[0x1264 - 0x1250];
/* 0x1264 */ u8 HIOInit;
#if TARGET_PC
cXyz mStalkLineInterpPrev[12];
cXyz mStalkLineInterpCurr[12];
bool mStalkLineInterpPrevValid;
bool mStalkLineInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_hb_class) == 0x1268);
-9
View File
@@ -81,15 +81,6 @@ public:
/* 0x306D */ u8 field_0x306D[0x307C - 0x306D];
/* 0x307C */ u32 mBodyEffEmtrID;
/* 0x3080 */ u8 mInitHIO;
#if TARGET_PC
static const int HAIR_STRAND_COUNT = 22;
static const int HAIR_SEGMENT_COUNT = 16;
cXyz mHairInterpPrev[HAIR_STRAND_COUNT * HAIR_SEGMENT_COUNT];
cXyz mHairInterpCurr[HAIR_STRAND_COUNT * HAIR_SEGMENT_COUNT];
bool mHairInterpPrevValid;
bool mHairInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_s1_class) == 0x3084);
-6
View File
@@ -74,12 +74,6 @@ public:
/* 0x1250 */ f32 field_0x1250;
/* 0x1254 */ u8 field_0x1254[0x1268 - 0x1254];
/* 0x1268 */ u8 field_0x1268;
#if TARGET_PC
cXyz mLineMatInterpPrev[12];
cXyz mLineMatInterpCurr[12];
bool mLineMatInterpPrevValid;
bool mLineMatInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_yd_class) == 0x126c);
-9
View File
@@ -63,15 +63,6 @@ public:
/* 0x0BB4 */ yg_ke_s mYgKes[13];
/* 0x1880 */ mDoExt_3DlineMat0_c mLineMat;
/* 0x189C */ u8 mIsFirstSpawn;
#if TARGET_PC
static const int TENTACLE_STRAND_COUNT = 13;
static const int TENTACLE_SEGMENT_COUNT = 10;
cXyz mTentacleInterpPrev[TENTACLE_STRAND_COUNT * TENTACLE_SEGMENT_COUNT];
cXyz mTentacleInterpCurr[TENTACLE_STRAND_COUNT * TENTACLE_SEGMENT_COUNT];
bool mTentacleInterpPrevValid;
bool mTentacleInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_yg_class) == 0x18a0);
-6
View File
@@ -77,12 +77,6 @@ public:
/* 0x1260 */ u32 field_0x1260;
/* 0x1260 */ u8 field_0x1264[0x1270 - 0x1264];
/* 0x1270 */ bool mIsHIOOwner;
#if TARGET_PC
cXyz mLineInterpPrev[12];
cXyz mLineInterpCurr[12];
bool mLineInterpPrevValid;
bool mLineInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_yh_class) == 0x1274);
-1
View File
@@ -27,7 +27,6 @@ public:
/* 0x17C */ cXyz mViewScale;
#if TARGET_PC
bool mbReset = false;
bool mbHadEntry = false;
#endif
};
-2
View File
@@ -5,7 +5,6 @@
#include <thp.h>
#else
#include <atomic>
#include <chrono>
#endif
#include "f_op/f_op_actor.h"
#include "d/d_drawlist.h"
@@ -126,7 +125,6 @@ struct daMP_THPPlayer {
/* 0x0D4 */ s32 curCount;
#if TARGET_PC
/* 0x0D8 */ std::atomic<s32> videoDecodeCount;
std::chrono::steady_clock::time_point thpPlaybackClock;
#else
/* 0x0D8 */ s32 videoDecodeCount;
#endif
-12
View File
@@ -31,10 +31,6 @@ public:
csXyz* getAngle() { return field_0x8a4; }
J3DModelData* getModelData() { return mModelData; }
#if TARGET_PC
void onInterpCallback();
#endif
private:
/* 0x568 */ request_of_phase_process_class mPhase;
/* 0x570 */ J3DModelData* mModelData;
@@ -46,14 +42,6 @@ private:
/* 0x694 */ cXyz field_0x694[22];
/* 0x79C */ cXyz field_0x79c[22];
/* 0x8A4 */ csXyz field_0x8a4[22];
#if TARGET_PC
static const int CHAIN_COUNT = 22;
cXyz mChainInterpPrev[CHAIN_COUNT];
cXyz mChainInterpCurr[CHAIN_COUNT];
bool mChainInterpPrevValid;
bool mChainInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(daObjFchain_c) == 0x928);
-11
View File
@@ -25,10 +25,6 @@ public:
int Draw();
int Delete();
#if TARGET_PC
void onInterpCallback();
#endif
enum Param_e {
LOCK_e = (1 << 6), NO_BASE_DISP = (1 << 7)
};
@@ -54,13 +50,6 @@ private:
/* 0x1020 */ dCcD_Cyl mCylinderCollider;
/* 0x115C */ s32 mStopSwingingFrames;
#if TARGET_PC
cXyz mChainInterpPrev[64];
cXyz mChainInterpCurr[64];
bool mChainInterpPrevValid;
bool mChainInterpCurrValid;
#endif
// Number of chain models
u32 getArg0() {
return fopAcM_GetParamBit(this, 0, 6);
+1 -1
View File
@@ -77,7 +77,7 @@ private:
#define PLAYER_CREATE_ANM_HEAP_F(heap, type, fmt, ...) \
{ \
char pcah_name_buf[32]; \
snprintf(pcah_name_buf, sizeof(pcah_name_buf), fmt, ##__VA_ARGS__); \
sprintf(pcah_name_buf, fmt, ##__VA_ARGS__); \
(heap).createHeap(type, pcah_name_buf); \
\
}
+12 -28
View File
@@ -118,18 +118,6 @@ class camera_class;
class dCamera_c;
typedef bool (dCamera_c::*engine_fn)(s32);
#if TARGET_PC
struct DebugFlyCam {
bool initialized;
f32 pitch;
f32 yaw;
cXyz savedCenter;
cXyz savedEye;
f32 savedFovy;
cSAngle savedBank;
};
#endif
class dCamera_c {
public:
class dCamInfo_c {
@@ -444,7 +432,8 @@ public:
/* 0x1C */ f32 mFovy;
/* 0x20 */ f32 mBank;
/* 0x24 */ fopAc_ac_c* mRelActor;
/* 0x28 */ char mRelUseMask[4];
/* 0x28 */ char mRelUseMask;
/* 0x29 */ char field_0x29;
/* 0x2C */ int mTimer;
/* 0x30 */ bool field_0x30;
/* 0x34 */ cXyz mBasePos;
@@ -525,7 +514,7 @@ public:
/* 0x3C */ fopAc_ac_c* field_0x3c;
/* 0x40 */ fopAc_ac_c* field_0x40;
/* 0x44 */ fpc_ProcID field_0x44;
/* 0x48 */ char field_0x48[4];
/* 0x48 */ char field_0x48;
/* 0x4C */ int field_0x4c;
};
@@ -540,7 +529,11 @@ public:
/* 0x3C */ f32 field_0x3c;
/* 0x40 */ fopAc_ac_c* mRelActor;
/* 0x44 */ fpc_ProcID mRelActorID;
/* 0x48 */ char mRelUseMask[8];
/* 0x48 */ char mRelUseMask;
/* 0x49 */ char field_0x49;
/* 0x4A */ char field_0x4a;
/* 0x4B */ char field_0x4b;
/* 0x4C */ u8 field_0x4c[4];
/* 0x50 */ int mTimer;
/* 0x54 */ int mTransType;
/* 0x58 */ f32 mCushion;
@@ -691,7 +684,8 @@ public:
/* 0x24 */ f32* field_0x24;
/* 0x28 */ f32 field_0x28;
/* 0x2C */ fopAc_ac_c* mRelActor;
/* 0x30 */ char mRelUseMask[4];
/* 0x30 */ char mRelUseMask;
/* 0x31 */ char field_0x31;
/* 0x34 */ int mTimer;
/* 0x38 */ int field_0x38;
/* 0x3C */ int mChoice;
@@ -774,7 +768,8 @@ public:
/* 0xAC */ f32 field_0xac;
/* 0xB0 */ fopAc_ac_c* mRelActor;
/* 0xB4 */ fpc_ProcID mRelActorID;
/* 0xB8 */ char mRelUseMask[4];
/* 0xB8 */ char mRelUseMask;
/* 0xB9 */ char field_0xb9;
/* 0xBC */ f32 mCushion;
/* 0xC0 */ u32 field_0xc0[6];
};
@@ -910,12 +905,7 @@ public:
char* getEvStringPntData(char*, char*);
char* getEvStringPntData(char*);
bool getEvXyzData(cXyz*, char*, cXyz);
#if TARGET_PC
template<size_t N>
bool getEvStringData(char (&)[N], char*, char*);
#else
bool getEvStringData(char*, char*, char*);
#endif
fopAc_ac_c* getEvActor(char*);
fopAc_ac_c* getEvActor(char*, char*);
bool pauseEvCamera();
@@ -1038,8 +1028,6 @@ public:
bool test2Camera(s32);
#if TARGET_PC
bool freeCamera();
bool executeDebugFlyCam();
void deactivateDebugFlyCam();
#endif
bool towerCamera(s32);
bool hookshotCamera(s32);
@@ -1388,10 +1376,6 @@ public:
/* 0x970 */ dCamSetup_c mCamSetup;
/* 0xAEC */ dCamParam_c mCamParam;
/* 0xB0C */ u8 field_0xb0c;
#if TARGET_PC
DebugFlyCam mDebugFlyCam;
#endif
}; // Size: 0xB10
dCamera_c* dCam_getBody();
+2 -8
View File
@@ -1845,13 +1845,7 @@ inline void dComIfGs_addDeathCount() {
g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().addDeathCount();
}
#if TARGET_PC
inline u16 dComIfGs_getDeathCount() {
return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getDeathCount();
}
#endif
inline TEXT_SPAN dComIfGs_getPlayerName() {
inline char* dComIfGs_getPlayerName() {
return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getPlayerName();
}
@@ -1859,7 +1853,7 @@ inline void dComIfGs_setPlayerName(const char* i_name) {
g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().setPlayerName(i_name);
}
inline TEXT_SPAN dComIfGs_getHorseName() {
inline char* dComIfGs_getHorseName() {
return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getHorseName();
}
-4
View File
@@ -196,11 +196,7 @@ public:
/* 0x108 */ int mSkipTimer;
/* 0x10C */ int mSkipParameter;
/* 0x110 */ BOOL mIsSkipFade;
#if TARGET_PC
/* 0x114 */ char mSkipEventName[21];
#else
/* 0x114 */ char mSkipEventName[20];
#endif
/* 0x128 */ u8 mCompulsory;
/* 0x129 */ bool mRoomInfoSet;
/* 0x12C */ int mRoomNo;
+4 -4
View File
@@ -46,10 +46,10 @@ private:
/* 0x22 */ u8 field_0x22;
/* 0x24 */ CPaneMgrAlpha* mDatBase;
/* 0x28 */ CPaneMgrAlpha* mNoDatBase;
/* 0x2C */ TEXT_SPAN mPlayerName;
/* 0x30 */ TEXT_SPAN mSaveDate;
/* 0x34 */ TEXT_SPAN mPlayTime;
/* 0x38 */ TEXT_SPAN mSaveStatus;
/* 0x2C */ char* mPlayerName;
/* 0x30 */ char* mSaveDate;
/* 0x34 */ char* mPlayTime;
/* 0x38 */ char* mSaveStatus;
};
typedef void (dFile_info_c::*warningFunc)(void);
+3 -38
View File
@@ -11,42 +11,7 @@
class dFile_info_c;
class J2DPicture;
#if TARGET_PC
static bool cachedPanes = false;
struct PaneCache {
u64 tag;
f32 origTransX;
f32 origTransY;
bool cached;
};
static PaneCache mSelDtPanes[] = {
{MULTI_CHAR('tate_n0'), 0.0f, false},
{MULTI_CHAR('tate_n1'), 0.0f, false},
{MULTI_CHAR('ken_n0'), 0.0f, false},
{MULTI_CHAR('ken_n1'), 0.0f, false},
{MULTI_CHAR('fuku_n0'), 0.0f, false},
{MULTI_CHAR('fuku_n1'), 0.0f, false},
{MULTI_CHAR('fuku_n2'), 0.0f, false},
{MULTI_CHAR('gray_n'), 0.0f, false},
{MULTI_CHAR('b_base'), 0.0f, false},
{MULTI_CHAR('b_base1'), 0.0f, false},
};
static PaneCache fileSelPanes[] = {
{MULTI_CHAR('w_uzu00'), 0.0f, false},
{MULTI_CHAR('w_uzu01'), 0.0f, false},
{MULTI_CHAR('w_uzu02'), 0.0f, false},
{MULTI_CHAR('w_uzu03'), 0.0f, false},
{MULTI_CHAR('w_uzu04'), 0.0f, false},
{MULTI_CHAR('w_uzu05'), 0.0f, false},
{MULTI_CHAR('w_uzu06'), 0.0f, false},
{MULTI_CHAR('w_uzu07'), 0.0f, false},
{MULTI_CHAR('w_uzu08'), 0.0f, false},
{MULTI_CHAR('w_uzu09'), 0.0f, false},
};
#endif
class dDlst_FileSel_c : public dDlst_base_c {
public:
void draw();
@@ -565,7 +530,7 @@ public:
/* 0x0130 */ int field_0x0130;
/* 0x0134 */ int field_0x0134;
/* 0x0138 */ CPaneMgrAlpha* mErrorMsgTxtPane[2];
/* 0x0140 */ TEXT_SPAN mErrorMsgStringPtr[2];
/* 0x0140 */ char* mErrorMsgStringPtr[2];
/* 0x0148 */ u8 mErrorTxtDispIdx;
/* 0x0149 */ u8 field_0x0149;
/* 0x014A */ bool field_0x014a;
@@ -609,7 +574,7 @@ public:
/* 0x020A */ u8 mFadeTimer;
/* 0x020B */ u8 field_0x020b;
/* 0x020C */ CPaneMgrAlpha* mHeaderTxtPane[2];
/* 0x0214 */ TEXT_SPAN mHeaderStringPtr[2];
/* 0x0214 */ char* mHeaderStringPtr[2];
/* 0x021C */ u8 mHeaderTxtDispIdx;
/* 0x021D */ u8 field_0x021d;
/* 0x021E */ u8 field_0x021e;
@@ -626,7 +591,7 @@ public:
/* 0x024B */ u8 field_0x024b;
/* 0x024C */ u8 field_0x024c;
/* 0x024B */ u8 field_0x024d[3];
/* 0x0250 */ TEXT_SPAN mModoruStringPtr;
/* 0x0250 */ char* mModoruStringPtr;
/* 0x0254 */ STControl* stick;
/* 0x0258 */ u8 mIsDataNew[3];
/* 0x025B */ u8 mIsNoData[3];
-3
View File
@@ -223,9 +223,6 @@ private:
/* 0x8F */ u8 field_0x8f;
/* 0x90 */ u8 field_0x90;
/* 0x91 */ u8 field_0x91;
#if TARGET_PC
bool previousMirror;
#endif
}; // Size: 0x94
class dMap_HIO_list_c : public dMpath_HIO_n::hioList_c {
-43
View File
@@ -15,49 +15,6 @@ class dMenu_Fishing_c;
class dMenu_Skill_c;
class dMenu_Insect_c;
class dSelect_cursor_c;
#if TARGET_PC
static bool cachedPanes = false;
struct PaneCache {
u64 tag;
f32 origTransX;
f32 origTransY;
bool cached;
};
static PaneCache mpScreenPanes[] = {
{MULTI_CHAR('sa_tex_n'), 0.0f, false},
{MULTI_CHAR('op_tex_n'), 0.0f, false},
{MULTI_CHAR('heart_n'), 0.0f, false},
{MULTI_CHAR('wolf_n'), 0.0f, false},
{MULTI_CHAR('item_0_n'), 0.0f, false},
{MULTI_CHAR('item_1_n'), 0.0f, false},
{MULTI_CHAR('item_2_n'), 0.0f, false},
{MULTI_CHAR('fish_3_n'), 0.0f, false},
{MULTI_CHAR('lett_4_n'), 0.0f, false},
{MULTI_CHAR('maki_5_n'), 0.0f, false},
{MULTI_CHAR('fuku_n0'), 0.0f, false},
{MULTI_CHAR('fuku_n1'), 0.0f, false},
{MULTI_CHAR('fuku_n2'), 0.0f, false},
{MULTI_CHAR('tate_n0'), 0.0f, false},
{MULTI_CHAR('tate_n1'), 0.0f, false},
{MULTI_CHAR('ken_n0'), 0.0f, false},
{MULTI_CHAR('ken_n1'), 0.0f, false},
{MULTI_CHAR('kabu_6n'), 0.0f, false},
{MULTI_CHAR('t_t00'), 0.0f, false},
{MULTI_CHAR('f_t00'), 0.0f, false},
{MULTI_CHAR('itemn_n'), 0.0f, false},
{MULTI_CHAR('infotxtn'), 0.0f, false},
{MULTI_CHAR('sa_op_n'), 0.0f, false},
{MULTI_CHAR('title_n'), 0.0f, false},
{MULTI_CHAR('menu_n'), 0.0f, false},
{MULTI_CHAR('w_er_n'), 0.0f, false},
{MULTI_CHAR('center_n'), 0.0f, false},
{MULTI_CHAR('info_n'), 0.0f, false},
{MULTI_CHAR('lavel_n'), 0.0f, false},
{MULTI_CHAR('modelbgn'), 0.0f, false},
};
#endif
class dMenu_Collect2D_c;
class dMenu_Collect2DTop_c : public dDlst_base_c {
-9
View File
@@ -91,10 +91,6 @@ public:
void calcCursor();
void drawCursor();
#if TARGET_PC
void dMapBgWide();
#endif
void setDPDFloorSelCurPos(s8 i_pos) { field_0xdd6 = i_pos; }
f32 getMapWidth() { return mMapWidth; }
@@ -183,11 +179,6 @@ public:
/* 0xDD8 */ u8 field_0xdd8;
/* 0xDD9 */ u8 field_0xdd9;
/* 0xDDA */ u8 field_0xdda;
#if TARGET_PC
J2DTextBox* mpPoeCountPane;
J2DPicture* mpPoeCountIcon;
#endif
};
class dMenu_Dmap_c {
-20
View File
@@ -81,10 +81,6 @@ public:
void calcDrawPriority();
void setArrowPosAxis(f32, f32);
#if TARGET_PC
void fMapBackWide();
#endif
virtual void draw();
virtual ~dMenu_Fmap2DBack_c();
@@ -169,12 +165,6 @@ public:
void mapBlink() {}
#if PLATFORM_WII || TARGET_PC
f32 getMirrorPosX(f32 param_0, f32 param_1) {
return (field_0x11dc * 2.0f - (param_0 + param_1)) - param_1;
}
#endif
// Unknown name
struct RegionTexData {
/* 0x00 */ float mMinX;
@@ -340,10 +330,6 @@ public:
void setHIO(bool);
bool isWarpAccept();
#if TARGET_PC
void fMapTopWide();
#endif
virtual void draw();
virtual ~dMenu_Fmap2DTop_c();
@@ -421,12 +407,6 @@ public:
/* 0xC2 */ u8 mAlphaButtonZ;
/* 0xC3 */ u8 mAlphaAnalogStick;
/* 0xC4 */ u8 mAlphaDpad;
#if TARGET_PC
J2DTextBox* mpPoeCountPane;
J2DPicture* mpPoeCountIcon;
u8 mSelectRegionNo;
#endif
};
#endif /* D_MENU_D_MENU_FMAP2D_H */
-15
View File
@@ -66,21 +66,6 @@ public:
_c90 = param_2;
}
#if PLATFORM_WII || TARGET_PC
f32 getMirrorCenterPosX(f32 param_0, f32 param_1) {
if (_c90) {
return (mCenterPosX * 2.0f - (param_0 + param_1)) - param_1;
}
return param_0;
}
#endif
#if TARGET_PC
static void getDmapPoeCount(const std::string& stageName, int& nowCount, int& totalCount);
static void getFmapPoeCount(const int regionNo, int& nowCount, int& totalCount);
#endif
struct Stage_c {
// Incomplete class
+2 -2
View File
@@ -313,7 +313,7 @@ private:
/* 0x00B8 */ int field_0xb8;
/* 0x00BC */ int field_0xbc;
/* 0x00C0 */ CPaneMgrAlpha* mpErrTxtPane[2];
/* 0x00C8 */ TEXT_SPAN mpErrTxt[2];
/* 0x00C8 */ char* mpErrTxt[2];
/* 0x00D0 */ u8 mErrTxtType;
/* 0x00D1 */ u8 mErrTxtAnmComplete;
/* 0x00D2 */ u8 field_0xd2;
@@ -344,7 +344,7 @@ private:
/* 0x0160 */ J2DAnmTevRegKey* field_0x160;
/* 0x0164 */ int field_0x164;
/* 0x0168 */ CPaneMgrAlpha* mpHeaderTxtPane[2];
/* 0x0170 */ TEXT_SPAN mpHeaderTxt[2];
/* 0x0170 */ char* mpHeaderTxt[2];
/* 0x0178 */ u8 mHeaderTxtType; // 0: Select Menu 1: YesNo Menu
/* 0x0179 */ u8 mHeaderAnmComplete;
/* 0x017A */ u8 field_0x17a;
+6 -6
View File
@@ -67,9 +67,9 @@ public:
s16 decFloatingMessageTimer();
void resetFloatingMessage();
void decMsgKeyWaitTimer();
void getString(u32 i_stringID, TEXT_SPAN o_string, JMSMesgEntry_c* i_msgEntry);
void getStringKana(u32 i_stringID, TEXT_SPAN o_string, JMSMesgEntry_c* i_msgEntry);
void getStringKanji(u32 i_stringID, TEXT_SPAN o_string, JMSMesgEntry_c* i_msgEntry);
void getString(u32 i_stringID, char* o_string, JMSMesgEntry_c* i_msgEntry);
void getStringKana(u32 i_stringID, char* o_string, JMSMesgEntry_c* i_msgEntry);
void getStringKanji(u32 i_stringID, char* o_string, JMSMesgEntry_c* i_msgEntry);
f32 getStringLength(J2DTextBox* i_textbox, char* i_string);
f32 getStringLength(JUTFont* i_font, f32 param_2, f32 param_3, char* i_string);
void onDirectUseItem(int);
@@ -348,15 +348,15 @@ inline CPaneMgr* dMeter2Info_getMeterItemPanePtr(s32 i_idx) {
return g_meter2_info.getMeterItemPanePtr(i_idx);
}
inline void dMeter2Info_getString(u32 i_stringID, TEXT_SPAN o_string, JMSMesgEntry_c* i_msgEntry) {
inline void dMeter2Info_getString(u32 i_stringID, char* o_string, JMSMesgEntry_c* i_msgEntry) {
g_meter2_info.getString(i_stringID, o_string, i_msgEntry);
}
inline void dMeter2Info_getStringKanji(u32 i_stringID, TEXT_SPAN o_string, JMSMesgEntry_c* i_msgEntry) {
inline void dMeter2Info_getStringKanji(u32 i_stringID, char* o_string, JMSMesgEntry_c* i_msgEntry) {
g_meter2_info.getStringKanji(i_stringID, o_string, i_msgEntry);
}
inline void dMeter2Info_getStringKana(u32 i_stringID, TEXT_SPAN o_string, JMSMesgEntry_c* i_msgEntry) {
inline void dMeter2Info_getStringKana(u32 i_stringID, char* o_string, JMSMesgEntry_c* i_msgEntry) {
g_meter2_info.getStringKana(i_stringID, o_string, i_msgEntry);
}
+1 -2
View File
@@ -1,7 +1,6 @@
#ifndef D_METER_D_METER_BUTTON_H
#define D_METER_D_METER_BUTTON_H
#include "global.h"
#include "JSystem/J2DGraph/J2DScreen.h"
#include "JSystem/J2DGraph/J2DTextBox.h"
#include "d/d_drawlist.h"
@@ -195,7 +194,7 @@ public:
/* 0x0FC */ CPaneMgr* field_0x0fc[4];
/* 0x10C */ JKRHeap* mpHeap;
/* 0x110 */ void* mpFishingTex;
/* 0x114 */ char mButtonText[2][DUSK_IF_ELSE(32, 15)];
/* 0x114 */ char mButtonText[2][15];
/* 0x132 */ u8 field_0x132[0x134 - 0x132];
/* 0x134 */ f32 field_0x134;
/* 0x138 */ f32 field_0x138;
+7 -8
View File
@@ -5,7 +5,6 @@
#include "JSystem/JMessage/JMessage.h"
#include "SSystem/SComponent/c_xyz.h"
#include "dusk/endian.h"
#include "dusk/string.hpp"
#if REGION_JPN
#define D_MSG_CLASS_PAGE_CNT_MAX 30
@@ -68,7 +67,7 @@ struct jmessage_tReference : public JMessage::TReference {
void pageSend();
void selectMessage();
void inputNumber();
TEXT_SPAN getWord(int);
char* getWord(int);
void resetWord();
void setCharactor(u16);
void addCharactor(u16);
@@ -229,11 +228,11 @@ struct jmessage_tReference : public JMessage::TReference {
f32 getSelRubyCharSpace() { return mSelRubyCharSpace; }
f32 getRubySize() { return mRubySize; }
f32 getRubyCharSpace() { return mRubyCharSpace; }
TEXT_SPAN getSelTextPtr(int idx) { return mSelText[idx]; }
TEXT_SPAN getSelRubyPtr(int idx) { return mSelRuby[idx]; }
TEXT_SPAN getTextPtr() { return mText; }
TEXT_SPAN getTextSPtr() { return mTextS; }
TEXT_SPAN getRubyPtr() { return mRuby; }
char* getSelTextPtr(int idx) { return mSelText[idx]; }
char* getSelRubyPtr(int idx) { return mSelRuby[idx]; }
char* getTextPtr() { return mText; }
char* getTextSPtr() { return mTextS; }
char* getRubyPtr() { return mRuby; }
u8 getSelectRubyFlag() { return mSelectRubyFlag; }
f32 getSelTBoxWidth() { return mSelTBoxWidth; }
u8 getSelectPos() { return mSelectPos; }
@@ -464,7 +463,7 @@ struct jmessage_tRenderingProcessor : public JMessage::TRenderingProcessor {
f32 getLineLength(int);
void do_strcat(char*, bool, bool, bool);
void do_rubyset(void const*, u32);
void do_rubystrcat(char*, TEXT_SPAN, f32, f32);
void do_rubystrcat(char*, char*, f32, f32);
void do_name1();
void do_numset(s16);
void push_word();
+7 -10
View File
@@ -53,8 +53,8 @@ public:
void demoMessageGroupLocal();
void endFlowGroupLocal();
void changeGroupLocal(s16);
bool getStringLocal(u32, J2DTextBox*, J2DTextBox*, JUTFont*, COutFont_c*, TEXT_SPAN,
TEXT_SPAN, TEXT_SPAN, s16*);
bool getStringLocal(u32, J2DTextBox*, J2DTextBox*, JUTFont*, COutFont_c*, char*,
char*, char*, s16*);
bool isGetItemMessage();
bool isKanbanMessage();
bool isHowlMessage();
@@ -67,9 +67,6 @@ public:
bool isStaffMessage();
bool isSaveMessage();
bool isTalkMessage();
#if TARGET_PC
bool isShopItemMessage();
#endif
const char* getSmellName();
const char* getPortalName();
const char* getBombName();
@@ -121,7 +118,7 @@ public:
static void endFlowGroup();
static void changeGroup(s16);
static bool getString(u32, J2DTextBox*, J2DTextBox*, JUTFont*, COutFont_c*,
TEXT_SPAN, TEXT_SPAN, TEXT_SPAN, s16*);
char*, char*, char*, s16*);
static void* getMsgDtPtr();
static void setProcessID(fpc_ProcID);
static msg_class* getActor();
@@ -246,12 +243,12 @@ public:
static void setWord(const char* i_word);
void setWordLocal(const char* i_word) {
SAFE_STRCPY(mWord, i_word);
strcpy(mWord, i_word);
}
static void setSelectWord(int i_no, const char* i_word);
void setSelectWordLocal(int i_no, const char* i_word) {
SAFE_STRCPY(mSelectWord[i_no], i_word);
strcpy(mSelectWord[i_no], i_word);
}
jmessage_tSequenceProcessor* getSequenceProcessor() { return mpSeqProc; }
@@ -426,8 +423,8 @@ inline void dMsgObject_setTalkActor(fopAc_ac_c* actor) {
}
inline bool dMsgObject_getString(u32 i_msgId, J2DTextBox* i_tbox, J2DTextBox* i_rubyTbox,
JUTFont* i_font, COutFont_c* i_outFont, TEXT_SPAN o_text,
TEXT_SPAN o_ruby, TEXT_SPAN o_textS, s16* param_8) {
JUTFont* i_font, COutFont_c* i_outFont, char* o_text,
char* o_ruby, char* o_textS, s16* param_8) {
return dMsgObject_getMsgObjectClass()->getString(i_msgId, i_tbox, i_rubyTbox, i_font, i_outFont, o_text, o_ruby,
o_textS, param_8);
}
+2 -2
View File
@@ -20,12 +20,12 @@ public:
f32 getStringPageLocal(u32, u8, u8, J2DTextBox*, J2DTextBox*, JUTFont*,
COutFont_c*, u8);
u8 getPageMax(int);
f32 getMessageLocal(u32, TEXT_SPAN);
f32 getMessageLocal(u32, char*);
virtual f32 getString(u32, J2DTextBox*, J2DTextBox*, JUTFont*, COutFont_c*, u8);
virtual f32 getStringPage(u32, u8, u8, J2DTextBox*, J2DTextBox*, JUTFont*, COutFont_c*,
u8);
virtual f32 getMessage(u32, TEXT_SPAN);
virtual f32 getMessage(u32, char*);
virtual void resetStringLocal(J2DTextBox*);
virtual void drawOutFontLocal(J2DTextBox*, f32);
virtual void drawFontLocal(J2DTextBox*, u8, f32, f32, f32, f32, u32, u8);
+2 -2
View File
@@ -6,14 +6,14 @@
class dMsgUnit_c {
public:
dMsgUnit_c();
void setTag(int, int, TEXT_SPAN, bool);
void setTag(int, int, char*, bool);
virtual ~dMsgUnit_c();
};
extern dMsgUnit_c g_msg_unit;
inline void dMsgUnit_setTag(int param_0, int param_1, TEXT_SPAN param_2) {
inline void dMsgUnit_setTag(int param_0, int param_1, char* param_2) {
g_msg_unit.setTag(param_0, param_1, param_2, true);
}
+3 -3
View File
@@ -127,7 +127,7 @@ public:
u8 isInputEnd() { return mIsInputEnd; }
char* getInputStrPtr() { return mInputStr; }
void hideIcon() { mSelIcon->setAlphaRate(0.0f); }
void setNextNameStr(char* i_name) { SAFE_STRCPY(mNextNameStr,i_name); }
void setNextNameStr(char* i_name) { strcpy(mNextNameStr,i_name); }
void draw() { _draw(); }
private:
@@ -140,9 +140,9 @@ private:
/* 0x02C */ J2DAnmTextureSRTKey* mCursorTexKey;
/* 0x030 */ int mCurTexAnmF;
/* 0x034 */ CPaneMgrAlpha* mNameCursor[8];
/* 0x054 */ TEXT_SPAN mNameText[8];
/* 0x054 */ char* mNameText[8];
/* 0x074 */ CPaneMgr* mMojiIcon[65];
/* 0x178 */ TEXT_SPAN mMojiText[65];
/* 0x178 */ char* mMojiText[65];
/* 0x27C */ J2DPane* mMojiPane;
/* 0x280 */ J2DPane* mMenuPane;
/* 0x284 */ CPaneMgr* mMenuIcon[4];
+4 -11
View File
@@ -486,27 +486,20 @@ public:
mDeathCount++;
}
}
#if TARGET_PC
u16 getDeathCount() const { return mDeathCount; }
TEXT_SPAN getPlayerName() const { return const_cast<char(&)[17]>(mPlayerName); }
#else
char* getPlayerName() const { return const_cast<char*>(mPlayerName); }
#endif
void setPlayerName(const char* i_name) {
#if AVOID_UB
dusk::SafeStringCopyTruncate(mPlayerName, i_name);
strncpy(mPlayerName, i_name, sizeof(mPlayerName) - 1);
mPlayerName[sizeof(mPlayerName) - 1] = '\0';
#else
strcpy(mPlayerName, i_name);
#endif
}
#if TARGET_PC
TEXT_SPAN getHorseName() const { return const_cast<char(&)[17]>(mHorseName); }
#else
char* getHorseName() const { return const_cast<char*>(mHorseName); }
#endif
void setHorseName(const char* i_name) {
#if AVOID_UB
dusk::SafeStringCopyTruncate(mHorseName, i_name);
strncpy(mHorseName, i_name, sizeof(mHorseName) - 1);
mHorseName[sizeof(mHorseName) - 1] = '\0';
#else
strcpy(mHorseName, i_name);
#endif
+1 -1
View File
@@ -51,7 +51,7 @@ public:
f32 getPositionX() const { return mPositionX; }
f32 getPositionY() const { return mPositionY; }
void refreshAspectScale(f32 param_0);
void refreshAspectScale();
#endif
void onUpdateFlag() { mUpdateFlag = true; }
+1 -1
View File
@@ -1225,7 +1225,7 @@ public:
#endif
}
static JKRExpHeap* getMemoryBlockHeap(int i_no) { return mMemoryBlock[i_no]; }
static TEXT_SPAN getDemoArcName() { return mDemoArcName; }
static char* getDemoArcName() { return mDemoArcName; }
static void offNoChangeRoom() { mNoChangeRoom = false; }
static void onNoChangeRoom() { mNoChangeRoom = true; }
+5 -11
View File
@@ -4,18 +4,16 @@
#include <functional>
#include <queue>
#include <string>
#include <string_view>
#include <unordered_map>
#include <vector>
#include "nlohmann/json.hpp"
namespace dusk {
enum class AchievementCategory : uint8_t {
Challenge,
Story,
Collection,
Challenge,
Minigame,
Misc,
Glitched
};
@@ -42,14 +40,10 @@ public:
void save();
void tick();
void clearAll();
void clearOne(const char* key);
// Signals are visible to all achievement checks within the same tick, then cleared.
void signal(const char* key);
bool hasSignal(const char* key) const;
int signalCount(const char* key) const;
std::vector<Achievement> getAchievements() const;
bool hasPendingUnlock() const { return !m_pendingUnlocks.empty(); }
std::string consumePendingUnlock();
private:
struct Entry {
@@ -63,9 +57,9 @@ private:
void processEntry(Entry& e);
std::vector<Entry> m_entries;
std::unordered_map<std::string_view, int> m_signals;
bool m_loaded = false;
bool m_dirty = false;
std::queue<std::string> m_pendingUnlocks;
};
} // namespace dusk
-43
View File
@@ -1,43 +0,0 @@
#pragma once
#include <unordered_map>
#include "dusk/config_var.hpp"
namespace dusk {
enum class ActionBinds {
FIRST_PERSON_CAMERA,
CALL_MIDNA,
OPEN_DUSKLIGHT_MENU,
TURBO_SPEED_BUTTON,
COUNT,
};
struct ActionBindData {
std::array<config::ActionBindConfigVar, 4>* configVars{};
std::string actionName{};
};
struct ActionBindPressData {
bool pressedCurFrame{false};
bool pressedPrevFrame{false};
};
using ActionBindsMap = std::unordered_map<ActionBinds, ActionBindData>;
ActionBindsMap& getActionBinds();
bool isActionBound(ActionBinds action, u32 port);
void updateActionBindings();
bool getActionBindTrig(ActionBinds action, u32 port);
bool getActionBindHold(ActionBinds action, u32 port);
bool getActionBindHoldAnyPort(ActionBinds action);
int getActionBindButton(ActionBinds action, u32 port);
}
+1 -6
View File
@@ -7,12 +7,7 @@ namespace dusk {
*
* This gets used for file paths and such, and cannot be changed!
*/
constexpr auto AppName = "Dusklight";
/**
* Previous AppName to migrate data from.
*/
constexpr auto LegacyAppName = "Dusk";
constexpr auto AppName = "Dusk";
/**
* \brief The internal organization name for the game.
-11
View File
@@ -1,19 +1,8 @@
#pragma once
#include <cmath>
#include <dolphin/types.h>
namespace dusk::audio {
// Converts a 0-1 volume to a linear amplitude multiplier.
// The curve is -4 dB per 10% step: 100% = 0 dB, 90% = -4 dB, ..., 0% = -inf dB
inline f32 MasterVolumeToLinear(f32 v) {
if (v <= 0.0f) {
return 0.0f;
}
return std::pow(10.0f, (v - 1.0f) * 2.0f);
}
/**
* Initialize the audio system and start playing audio.
*/
-19
View File
@@ -1,19 +0,0 @@
#pragma once
#ifndef AUTOSAVE_H
#define AUTOSAVE_H
#include <m_Do/m_Do_MemCardRWmng.h>
#include <m_Do/m_Do_MemCard.h>
#include <d/actor/d_a_alink.h>
void noAutoSave();
void triggerAutoSave();
void updateAutoSave();
void enterAutoSave();
void autoSaving();
void waitingForWrite();
void endAutoSave();
void toggleAutoSave(bool enabled);
#endif
-13
View File
@@ -1,7 +1,6 @@
#ifndef DUSK_CONFIG_HPP
#define DUSK_CONFIG_HPP
#include <functional>
#include <stdexcept>
#include "nlohmann/json.hpp"
#include "config_var.hpp"
@@ -112,18 +111,6 @@ void Save();
*/
ConfigVarBase* GetConfigVar(std::string_view name);
/**
* \brief Resets all custom action bindings for a specific port to nothing
*
* @param port The port to be cleared of action bindings
*/
void ClearAllActionBindings(int port);
/**
* \brief Call a function on every registered CVar.
*/
void EnumerateRegistered(std::function<void(ConfigVarBase&)> callback);
template <ConfigValue T>
const ConfigImplBase* GetConfigImpl() {
static ConfigImpl<T> config;
-61
View File
@@ -48,13 +48,6 @@ enum class ConfigVarLayer : u8 {
* Will not get saved to config.
*/
Override,
/**
* The CVar is temporarily overridden by speedrun mode.
* Will not get saved to config. Cleared when speedrun mode is disabled.
* Lower priority than Override, so launch args still win.
*/
Speedrun,
};
class ConfigImplBase;
@@ -120,12 +113,6 @@ public:
* This is necessary to make it legal to access.
*/
void markRegistered();
/**
* Clear a speedrun-mode override if one is active on this CVar.
* Safe to call on any CVar, no-op if not at the Speedrun layer.
*/
virtual void clearSpeedrunOverride() {}
};
template <typename T>
@@ -175,7 +162,6 @@ class ConfigVar : public ConfigVarBase {
T defaultValue;
T value;
T overrideValue;
ConfigVarLayer priorLayer = ConfigVarLayer::Default;
public:
/**
@@ -203,7 +189,6 @@ public:
case ConfigVarLayer::Value:
return value;
case ConfigVarLayer::Override:
case ConfigVarLayer::Speedrun:
return overrideValue;
default:
abort();
@@ -254,54 +239,8 @@ public:
overrideValue = std::move(newValue);
layer = ConfigVarLayer::Override;
}
/**
* \brief Give a CVar a speedrun-mode override value.
*
* Lower priority than a launch-arg override. Cleared when speedrun mode is disabled.
* The overridden value will not get saved to config.
*
* @param newValue The new value the CVar will get.
*/
void setSpeedrunValue(T newValue) {
checkRegistered();
if (layer != ConfigVarLayer::Override) {
priorLayer = layer;
overrideValue = std::move(newValue);
layer = ConfigVarLayer::Speedrun;
}
}
void clearOverride() {
checkRegistered();
if (layer == ConfigVarLayer::Override) {
overrideValue = {};
layer = ConfigVarLayer::Value;
}
}
void clearSpeedrunOverride() override {
checkRegistered();
if (layer == ConfigVarLayer::Speedrun) {
overrideValue = {};
layer = priorLayer;
}
}
/**
* \brief Get the user-persisted value, ignoring any temporary overrides.
*
* Used by Save() to write the correct value even when a speedrun override is active.
*/
[[nodiscard]] constexpr const T& getValueForSave() const noexcept {
checkRegistered();
const ConfigVarLayer effectiveLayer = (layer == ConfigVarLayer::Speedrun) ? priorLayer : layer;
return effectiveLayer == ConfigVarLayer::Default ? defaultValue : value;
}
};
using ActionBindConfigVar = ConfigVar<int>;
}
#endif // DUSK_CONFIG_VAR_HPP
-7
View File
@@ -1,7 +0,0 @@
#pragma once
namespace dusk::crash_handler {
void install();
} // namespace dusk::crash_handler
+4 -13
View File
@@ -1,17 +1,8 @@
#pragma once
namespace dusk::crash_reporting {
namespace dusk {
enum class Consent {
Unavailable,
Unknown,
Given,
Revoked,
};
void InitializeCrashReporting();
void ShutdownCrashReporting();
void initialize();
void shutdown();
Consent get_consent();
void set_consent(bool enabled);
} // namespace dusk::crash_reporting
} // namespace dusk
+12 -8
View File
@@ -1,14 +1,18 @@
#pragma once
#ifdef DUSK_DISCORD
#ifdef DUSK_DISCORD_RPC
namespace dusk::discord {
namespace dusk {
namespace discord {
void initialize();
void run_callbacks();
void update_presence();
void shutdown();
void Initialize();
} // namespace dusk::discord
void RunCallbacks();
#endif // DUSK_DISCORD
void UpdatePresence();
void Shutdown();
}
}
#endif // DUSK_DISCORD_RPC
-22
View File
@@ -227,28 +227,6 @@ struct BE<Mtx> {
}
};
typedef f32 Mtx23[2][3];
template <>
struct BE<Mtx23> {
BE<f32> contents[2][3];
auto& operator[](int x) {
return contents[x];
}
auto& operator[](int x) const {
return contents[x];
}
void to_host(Mtx23& mtx) const {
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 3; j++) {
mtx[i][j] = contents[i][j];
}
}
}
};
template<typename T>
void be_swap(T& val) {
val = BE<T>::swap(val);
+1 -3
View File
@@ -4,7 +4,6 @@
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include "settings.h"
class camera_process_class;
class view_class;
@@ -18,8 +17,7 @@ void ensure_initialized();
void begin_record();
void end_record();
void begin_sim_tick();
uint64_t sim_tick_seq();
void begin_frame(FrameInterpMode mode, bool is_sim_frame, float step);
void begin_frame(bool enabled, bool is_sim_frame, float step);
void interpolate();
float get_interpolation_step();
-1
View File
@@ -12,7 +12,6 @@ void rollgoalTableOffset(s16& out_ax, s16& out_az);
extern bool s_sensor_keep_alive;
bool get_sensor_keep_alive();
void set_sensor_keep_alive(bool value);
bool rollgoal_gyro_enabled();
} // namespace dusk::gyro
#endif
+1
View File
@@ -14,6 +14,7 @@ constexpr const char* SHOW_DEBUG_OVERLAY = "F3";
constexpr const char* SHOW_HEAP_VIEWER = "F4";
constexpr const char* SHOW_PLAYER_INFO = "F5";
constexpr const char* SHOW_SAVE_EDITOR = "F6";
constexpr const char* SHOW_MAP_LOADER = "F7";
constexpr const char* SHOW_STATE_SHARE = "F8";
constexpr const char* SHOW_DEBUG_CAMERA = "F9";
constexpr const char* SHOW_AUDIO_DEBUG = "F10";
+5 -40
View File
@@ -1,7 +1,6 @@
#ifndef DUSK_IO_HPP
#define DUSK_IO_HPP
#include <filesystem>
#include <vector>
// I can't believe it's 2026 and neither SDL (no error codes) nor
@@ -16,7 +15,7 @@ namespace dusk::io {
* Methods on this class throw appropriate C++ exceptions when an error occurs.
*/
class FileStream {
FILE* file;
void* file;
public:
FileStream() noexcept;
@@ -24,27 +23,17 @@ public:
/**
* \brief Take ownership of a FILE* handle.
*/
explicit FileStream(FILE* file);
explicit FileStream(void* file);
FileStream(const FileStream& other) = delete;
FileStream(FileStream&& other) noexcept;
~FileStream();
/**
* \brief Flush buffered writes and throw if the flush fails.
*/
void Flush();
/**
* \brief Open a file for reading at the given path.
*/
static FileStream OpenRead(const char* utf8Path);
/**
* \brief Open a file for reading at the given path.
*/
static FileStream OpenRead(const std::filesystem::path& path);
/**
* \brief Create a file for writing.
*
@@ -52,33 +41,16 @@ public:
*/
static FileStream Create(const char* utf8Path);
/**
* \brief Create a file for writing.
*
* If there is an existing file, its contents are demolished.
*/
static FileStream Create(const std::filesystem::path& path);
/**
* \brief Read the byte contents of a file directly into a vector.
*/
static std::vector<u8> ReadAllBytes(const char* utf8Path);
/**
* \brief Read the byte contents of a file directly into a vector.
*/
static std::vector<u8> ReadAllBytes(const std::filesystem::path& path);
/**
* \brief Read the byte contents of a file directly into a vector.
*/
static void WriteAllText(const char* utf8Path, std::string_view text);
/**
* \brief Read the byte contents of a file directly into a vector.
*/
static void WriteAllText(const std::filesystem::path& path, std::string_view text);
/**
* \brief Read the remaining contents of the file directly into a vector.
*/
@@ -87,24 +59,17 @@ public:
/**
* Get direct access to the underlying FILE* handle.
*/
[[nodiscard]] void* GetFileHandle() const noexcept { return file; }
[[nodiscard]] void* GetFileHandle() const noexcept {
return file;
}
/**
* Write data to the file.
*/
void Write(const char* data, size_t dataLen);
FILE* ToInner();
};
/**
* Converts a std::filesystem::path to a std::string, UTF-8, without exploding on Windows.
*/
inline std::string fs_path_to_string(const std::filesystem::path& path) {
const auto u8str = path.u8string();
return {reinterpret_cast<const char*>(u8str.c_str())};
}
} // namespace dusk::io
#endif // DUSK_IO_HPP
-5
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@@ -12,7 +12,6 @@ namespace dusk {
void InitializeFileLogging(const std::filesystem::path& configDir, AuroraLogLevel logLevel);
void ShutdownFileLogging();
const char* GetLogFilePath();
int GetLogFileDescriptor();
void SendToStubLog(AuroraLogLevel level, const char* module, const char* message);
}
@@ -20,11 +19,7 @@ extern bool StubLogEnabled;
extern aurora::Module DuskLog;
#ifndef NDEBUG
#define STUB_LOG() DuskLog.debug("{} is a stub", __FUNCTION__)
#else
#define STUB_LOG()
#endif
#if TARGET_PC
#define STUB_RET(...) \
+6 -18
View File
@@ -4,23 +4,11 @@
#include <filesystem>
namespace dusk {
extern bool IsRunning;
extern bool IsShuttingDown;
extern bool IsGameLaunched;
extern bool RestartRequested;
extern std::filesystem::path ConfigPath;
extern std::filesystem::path CachePath;
#if defined(__ANDROID__) || (defined(TARGET_OS_IOS) && TARGET_OS_IOS) || \
(defined(TARGET_OS_TV) && TARGET_OS_TV)
inline constexpr bool SupportsProcessRestart = false;
#else
inline constexpr bool SupportsProcessRestart = true;
#endif
void RequestRestart() noexcept;
} // namespace dusk
extern bool IsRunning;
extern bool IsShuttingDown;
extern bool IsGameLaunched;
extern bool IsFocusPaused;
extern std::filesystem::path ConfigPath;
}
#endif // DUSK_MAIN_H
-2
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@@ -1,7 +1,5 @@
#pragma once
#include <array>
struct RoomEntry {
u8 roomNo;
std::vector<s16> roomPoints = {};
+137 -1
View File
@@ -2,6 +2,9 @@
#define _SRC_DUSK_MATH_H_
#include <cmath>
#include <array>
#include <limits>
#include <bit>
#ifndef M_PI
#define M_PI 3.14159265358979323846f
@@ -16,6 +19,139 @@ inline float i_cosf(float x) { return cos(x); }
inline float i_tanf(float x) { return tan(x); }
inline float i_acosf(float x) { return acos(x); }
#include <dolphin/ppc_math.h>
// frsqrte matching courtesy of Geotale, with reference to https://achurch.org/cpu-tests/ppc750cl.s
struct BaseAndDec32 {
uint32_t base;
int32_t dec;
};
struct BaseAndDec64 {
uint64_t base;
int64_t dec;
};
union c32 {
constexpr c32(const float p) {
f = p;
}
constexpr c32(const uint32_t p) {
u = p;
}
uint32_t u;
float f;
};
union c64 {
constexpr c64(const double p) {
f = p;
}
constexpr c64(const uint64_t p) {
u = p;
}
uint64_t u;
double f;
};
static constexpr uint64_t EXPONENT_SHIFT_F64 = 52;
static constexpr uint64_t MANTISSA_MASK_F64 = 0x000fffffffffffffULL;
static constexpr uint64_t EXPONENT_MASK_F64 = 0x7ff0000000000000ULL;
static constexpr uint64_t SIGN_MASK_F64 = 0x8000000000000000ULL;
static constexpr std::array<BaseAndDec64, 32> RSQRTE_TABLE = {{
{0x69fa000000000ULL, -0x15a0000000LL},
{0x5f2e000000000ULL, -0x13cc000000LL},
{0x554a000000000ULL, -0x1234000000LL},
{0x4c30000000000ULL, -0x10d4000000LL},
{0x43c8000000000ULL, -0x0f9c000000LL},
{0x3bfc000000000ULL, -0x0e88000000LL},
{0x34b8000000000ULL, -0x0d94000000LL},
{0x2df0000000000ULL, -0x0cb8000000LL},
{0x2794000000000ULL, -0x0bf0000000LL},
{0x219c000000000ULL, -0x0b40000000LL},
{0x1bfc000000000ULL, -0x0aa0000000LL},
{0x16ae000000000ULL, -0x0a0c000000LL},
{0x11a8000000000ULL, -0x0984000000LL},
{0x0ce6000000000ULL, -0x090c000000LL},
{0x0862000000000ULL, -0x0898000000LL},
{0x0416000000000ULL, -0x082c000000LL},
{0xffe8000000000ULL, -0x1e90000000LL},
{0xf0a4000000000ULL, -0x1c00000000LL},
{0xe2a8000000000ULL, -0x19c0000000LL},
{0xd5c8000000000ULL, -0x17c8000000LL},
{0xc9e4000000000ULL, -0x1610000000LL},
{0xbedc000000000ULL, -0x1490000000LL},
{0xb498000000000ULL, -0x1330000000LL},
{0xab00000000000ULL, -0x11f8000000LL},
{0xa204000000000ULL, -0x10e8000000LL},
{0x9994000000000ULL, -0x0fe8000000LL},
{0x91a0000000000ULL, -0x0f08000000LL},
{0x8a1c000000000ULL, -0x0e38000000LL},
{0x8304000000000ULL, -0x0d78000000LL},
{0x7c48000000000ULL, -0x0cc8000000LL},
{0x75e4000000000ULL, -0x0c28000000LL},
{0x6fd0000000000ULL, -0x0b98000000LL},
}};
[[nodiscard]] static inline double frsqrte(const double val) {
c64 bits(val);
uint64_t mantissa = bits.u & MANTISSA_MASK_F64;
int64_t exponent = bits.u & EXPONENT_MASK_F64;
bool sign = (bits.u & SIGN_MASK_F64) != 0;
// Handle 0 case
if (mantissa == 0 && exponent == 0) {
return std::copysign(std::numeric_limits<double>::infinity(), bits.f);
}
// Handle NaN-like
if (exponent == EXPONENT_MASK_F64) {
if (mantissa == 0) {
return sign ? std::numeric_limits<double>::quiet_NaN() : 0.0;
}
return val;
}
// Handle negative inputs
if (sign) {
return std::numeric_limits<double>::quiet_NaN();
}
if (exponent == 0) {
// Shift so one bit goes to where the exponent would be,
// then clear that bit to mimic a not-subnormal number!
// Aka, if there are 12 leading zeroes, shift left once
uint32_t shift = std::countl_zero(mantissa) - static_cast<uint32_t>(63 - EXPONENT_SHIFT_F64);
mantissa <<= shift;
mantissa &= MANTISSA_MASK_F64;
// The shift is subtracted by 1 because denormals by default
// are offset by 1 (exponent 0 doesn't have implied 1 bit)
exponent -= static_cast<int64_t>(shift - 1) << EXPONENT_SHIFT_F64;
}
// In reality this doesn't get the full exponent -- Only the least significant bit
// Only that's needed because square roots of higher exponent bits simply multiply the
// result by 2!!
uint32_t key = static_cast<uint32_t>((static_cast<uint64_t>(exponent) | mantissa) >> 37);
uint64_t new_exp =
(static_cast<uint64_t>((0xbfcLL << EXPONENT_SHIFT_F64) - exponent) >> 1) & EXPONENT_MASK_F64;
// Remove the bits relating to anything higher than the LSB of the exponent
const auto &entry = RSQRTE_TABLE[0x1f & (key >> 11)];
// The result is given by an estimate then an adjustment based on the original
// key that was computed
uint64_t new_mantissa = static_cast<uint64_t>(entry.base + entry.dec * static_cast<int64_t>(key & 0x7ff));
return c64(new_exp | new_mantissa).f;
}
#endif // _SRC_DUSK_MATH_H_
-10
View File
@@ -1,10 +0,0 @@
#ifndef DUSK_MEMORY_H
#define DUSK_MEMORY_H
#if TARGET_PC
#define HEAP_SIZE(original, dusk) (dusk)
#else
#define HEAP_SIZE(original, dusk) (original)
#endif
#endif
+9 -118
View File
@@ -1,8 +1,6 @@
#ifndef DUSK_CONFIG_H
#define DUSK_CONFIG_H
#include <array>
#include "dusk/config_var.hpp"
namespace dusk {
@@ -15,17 +13,6 @@ enum class BloomMode : int {
Dusk = 2,
};
enum class DepthOfFieldMode : int {
Off = 0,
Classic = 1,
Dusk = 2,
};
enum class Resampler : int {
Bilinear = 0,
Area = 1,
};
enum class GameLanguage : u8 {
English = OS_LANGUAGE_ENGLISH,
German = OS_LANGUAGE_GERMAN,
@@ -34,29 +21,6 @@ enum class GameLanguage : u8 {
Italian = OS_LANGUAGE_ITALIAN,
};
enum class DiscVerificationState : u8 {
Unknown = 0,
Success,
HashMismatch,
};
enum class GyroMode : u8 {
Sensor = 0,
Mouse = 1,
};
enum class FrameInterpMode : u8 {
Off = 0,
Capped = 1,
Unlimited = 2,
};
enum class MenuScaling : u8 {
GameCube = 0,
Wii = 1,
Dusklight = 2,
};
namespace config {
template <>
struct ConfigEnumRange<BloomMode> {
@@ -64,48 +28,12 @@ struct ConfigEnumRange<BloomMode> {
static constexpr auto max = BloomMode::Dusk;
};
template <>
struct ConfigEnumRange<DepthOfFieldMode> {
static constexpr auto min = DepthOfFieldMode::Off;
static constexpr auto max = DepthOfFieldMode::Dusk;
};
template <>
struct ConfigEnumRange<Resampler> {
static constexpr auto min = Resampler::Bilinear;
static constexpr auto max = Resampler::Area;
};
template <>
struct ConfigEnumRange<GameLanguage> {
static constexpr auto min = GameLanguage::English;
static constexpr auto max = GameLanguage::Italian;
};
template <>
struct ConfigEnumRange<DiscVerificationState> {
static constexpr auto min = DiscVerificationState::Unknown;
static constexpr auto max = DiscVerificationState::HashMismatch;
};
template <>
struct ConfigEnumRange<GyroMode> {
static constexpr auto min = GyroMode::Sensor;
static constexpr auto max = GyroMode::Mouse;
};
template <>
struct ConfigEnumRange<FrameInterpMode> {
static constexpr auto min = FrameInterpMode::Off;
static constexpr auto max = FrameInterpMode::Unlimited;
};
template <>
struct ConfigEnumRange<MenuScaling> {
static constexpr auto min = MenuScaling::GameCube;
static constexpr auto max = MenuScaling::Dusklight;
};
} // namespace config
}
// Persistent user settings
@@ -117,9 +45,6 @@ struct UserSettings {
ConfigVar<bool> enableFullscreen;
ConfigVar<bool> enableVsync;
ConfigVar<bool> lockAspectRatio;
ConfigVar<bool> enableFpsOverlay;
ConfigVar<int> fpsOverlayCorner;
ConfigVar<int> maxFrameRate;
} video;
struct {
@@ -130,8 +55,6 @@ struct UserSettings {
ConfigVar<int> soundEffectsVolume;
ConfigVar<int> fanfareVolume;
ConfigVar<bool> enableReverb;
ConfigVar<bool> enableHrtf;
ConfigVar<bool> menuSounds;
} audio;
// Game settings
@@ -142,6 +65,7 @@ struct UserSettings {
// QoL
ConfigVar<bool> enableQuickTransform;
ConfigVar<bool> hideTvSettingsScreen;
ConfigVar<bool> skipWarningScreen;
ConfigVar<bool> biggerWallets;
ConfigVar<bool> noReturnRupees;
ConfigVar<bool> disableRupeeCutscenes;
@@ -156,38 +80,30 @@ struct UserSettings {
ConfigVar<bool> instantSaves;
ConfigVar<bool> instantText;
ConfigVar<bool> sunsSong;
ConfigVar<bool> autoSave;
ConfigVar<bool> enhancedMapMenus;
// Preferences
ConfigVar<bool> enableMirrorMode;
ConfigVar<bool> minimalHUD;
ConfigVar<bool> disableMainHUD;
ConfigVar<bool> pauseOnFocusLost;
ConfigVar<bool> enableLinkDollRotation;
ConfigVar<bool> enableAchievementToasts;
ConfigVar<bool> enableControllerToasts;
ConfigVar<bool> enableDiscordPresence;
ConfigVar<MenuScaling> menuScalingMode;
ConfigVar<bool> enableAchievementNotifications;
// Graphics
ConfigVar<BloomMode> bloomMode;
ConfigVar<float> bloomMultiplier;
ConfigVar<DepthOfFieldMode> depthOfFieldMode;
ConfigVar<bool> disableWaterRefraction;
ConfigVar<bool> enableTextureReplacements;
ConfigVar<FrameInterpMode> enableFrameInterpolation;
ConfigVar<bool> enableFrameInterpolation;
ConfigVar<int> internalResolutionScale;
ConfigVar<int> shadowResolutionMultiplier;
ConfigVar<Resampler> resampler;
ConfigVar<bool> enableDepthOfField;
ConfigVar<bool> enableMapBackground;
ConfigVar<bool> disableCutscenePillarboxing;
// Audio
ConfigVar<bool> noLowHpSound;
ConfigVar<bool> midnasLamentNonStop;
// Input
ConfigVar<GyroMode> gyroMode;
ConfigVar<bool> enableGyroAim;
ConfigVar<bool> enableGyroRollgoal;
ConfigVar<float> gyroSensitivityX;
@@ -200,19 +116,11 @@ struct UserSettings {
ConfigVar<bool> freeCamera;
ConfigVar<bool> invertCameraXAxis;
ConfigVar<bool> invertCameraYAxis;
ConfigVar<bool> invertFirstPersonXAxis;
ConfigVar<bool> invertFirstPersonYAxis;
ConfigVar<bool> invertAirSwimX;
ConfigVar<bool> invertAirSwimY;
ConfigVar<float> freeCameraSensitivity;
ConfigVar<bool> debugFlyCam;
ConfigVar<bool> debugFlyCamLockEvents;
ConfigVar<bool> allowBackgroundInput;
// Cheats
ConfigVar<bool> infiniteHearts;
ConfigVar<bool> infiniteArrows;
ConfigVar<bool> infiniteSeeds;
ConfigVar<bool> infiniteBombs;
ConfigVar<bool> infiniteOil;
ConfigVar<bool> infiniteOxygen;
@@ -223,47 +131,30 @@ struct UserSettings {
ConfigVar<bool> alwaysGreatspin;
ConfigVar<bool> enableFastIronBoots;
ConfigVar<bool> canTransformAnywhere;
ConfigVar<bool> fastRoll;
ConfigVar<bool> fastSpinner;
ConfigVar<bool> freeMagicArmor;
ConfigVar<bool> invincibleEnemies;
// Technical
ConfigVar<bool> restoreWiiGlitches;
// Controls
ConfigVar<bool> enableTurboKeybind;
ConfigVar<bool> enableResetKeybind;
// Tools
ConfigVar<bool> speedrunMode;
ConfigVar<bool> liveSplitEnabled;
ConfigVar<bool> showSpeedrunRTATimer;
ConfigVar<bool> recordingMode;
ConfigVar<bool> removeQuestMapMarkers;
ConfigVar<bool> showInputViewer;
ConfigVar<bool> showInputViewerGyro;
} game;
struct {
ConfigVar<std::string> isoPath;
ConfigVar<DiscVerificationState> isoVerification;
ConfigVar<std::string> graphicsBackend;
ConfigVar<bool> skipPreLaunchUI;
ConfigVar<bool> showPipelineCompilation;
ConfigVar<bool> wasPresetChosen;
ConfigVar<bool> checkForUpdates;
ConfigVar<bool> enableCrashReporting;
ConfigVar<bool> duskMenuOpen;
ConfigVar<int> cardFileType;
ConfigVar<bool> enableAdvancedSettings;
} backend;
// Arrays of size 4 for 4 ports
struct {
std::array<ActionBindConfigVar, 4> firstPersonCamera;
std::array<ActionBindConfigVar, 4> callMidna;
std::array<ActionBindConfigVar, 4> openDusklightMenu;
std::array<ActionBindConfigVar, 4> turboSpeedButton;
} actionBindings;
};
UserSettings& getSettings();
-41
View File
@@ -1,41 +0,0 @@
#pragma once
#include <aurora/aurora.h>
namespace dusk {
struct SpeedrunInfo {
void startRun() {
m_isRunStarted = true;
m_startTimestamp = OSGetTime();
}
void stopRun() {
m_isRunStarted = false;
m_endTimestamp = OSGetTime() - m_startTimestamp;
}
void reset() {
m_isRunStarted = false;
m_startTimestamp = 0;
m_endTimestamp = 0;
m_isPauseIGT = false;
m_loadStartTimestamp = 0;
m_totalLoadTime = 0;
m_igtTimer = 0;
}
bool m_isRunStarted = false;
OSTime m_startTimestamp = 0;
OSTime m_endTimestamp = 0;
bool m_isPauseIGT = false;
OSTime m_loadStartTimestamp = 0;
OSTime m_totalLoadTime = 0;
OSTime m_igtTimer = 0;
};
extern SpeedrunInfo m_speedrunInfo;
void resetForSpeedrunMode();
} // namespace dusk
+28 -98
View File
@@ -1,55 +1,22 @@
#ifndef DUSK_STRING_HPP
#define DUSK_STRING_HPP
#include <cstdarg>
#include "global.h"
#include <cstring>
#include <dolphin/os.h>
namespace dusk {
struct TextSpan {
char* buffer;
size_t size;
constexpr operator char*() const {
return buffer;
}
constexpr TextSpan(char* buffer, size_t size) : buffer(buffer), size(size) { }
template<size_t BufSize>
constexpr TextSpan(char (&buffer)[BufSize]) : buffer(buffer), size(BufSize) {
}
constexpr TextSpan() : buffer(nullptr), size(0) { }
constexpr TextSpan operator++(int) {
const auto prev = *this;
if (size > 0) [[likely]] {
size--;
}
buffer++;
return prev;
}
constexpr char& operator*() const {
if (size == 0) [[unlikely]] {
CrashSpawnEmpty();
}
return *buffer;
}
private:
static void CrashSpawnEmpty();
};
#if TARGET_PC
#define TEXT_SPAN dusk::TextSpan
#else
#define TEXT_SPAN char*
inline void strncpyProxy(char* dst, const char* src, size_t count) {
#if _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4996)
#endif
void SafeStringCopyTruncate(char* buffer, size_t bufSize, const char* src);
strncpy(dst, src, count);
#if _MSC_VER
#pragma warning(pop)
#endif
}
/**
* Copy a string to a fixed-size array.
@@ -58,28 +25,13 @@ void SafeStringCopyTruncate(char* buffer, size_t bufSize, const char* src);
template <size_t BufSize>
void SafeStringCopyTruncate(char (&buffer)[BufSize], const char* src) {
static_assert(BufSize > 0, "Target buffer cannot be size zero");
SafeStringCopyTruncate(buffer, BufSize, src);
}
void SafeStringCopy(char* buffer, size_t bufSize, const char* src);
void SafeStringCat(char* buffer, size_t bufSize, const char* src);
int SafeStringVPrintf(char* buffer, size_t bufSize, const char* src, std::va_list args);
if (buffer == src) {
CRASH("Cannot copy string to same buffer");
}
inline void SafeStringCopy(TextSpan dst, const char* src) {
SafeStringCopy(dst.buffer, dst.size, src);
}
inline void SafeStringCat(TextSpan dst, const char* src) {
SafeStringCat(dst.buffer, dst.size, src);
}
inline int SafeStringPrintf(TextSpan dst, const char* format, ...) {
std::va_list args;
va_start(args, format);
const auto ret = SafeStringVPrintf(dst.buffer, dst.size, format, args);
va_end(args);
return ret;
strncpyProxy(buffer, src, BufSize);
buffer[BufSize - 1] = 0;
}
/**
@@ -89,40 +41,18 @@ inline int SafeStringPrintf(TextSpan dst, const char* format, ...) {
template <size_t BufSize>
void SafeStringCopy(char (&buffer)[BufSize], const char* src) {
static_assert(BufSize > 0, "Target buffer cannot be size zero");
SafeStringCopy(buffer, BufSize, src);
if (buffer == src) {
CRASH("Cannot copy string to same buffer");
}
if (strlen(src) > BufSize - 1) {
CRASH("Destination buffer too small!");
}
strncpyProxy(buffer, src, BufSize);
buffer[BufSize - 1] = 0;
}
template <size_t BufSize>
void SafeStringCat(char (&buffer)[BufSize], const char* src) {
static_assert(BufSize > 0, "Target buffer cannot be size zero");
SafeStringCat(buffer, BufSize, src);
}
template <size_t BufSize>
int SafeStringPrintf(char (&buffer)[BufSize], const char* format, ...) {
static_assert(BufSize > 0, "Target buffer cannot be size zero");
std::va_list args;
va_start(args, format);
const auto ret = SafeStringVPrintf(buffer, BufSize, format, args);
va_end(args);
return ret;
}
#if TARGET_PC
#define SAFE_STRCPY dusk::SafeStringCopy
#define SAFE_STRCAT dusk::SafeStringCat
#define SAFE_SPRINTF dusk::SafeStringPrintf
#define SAFE_STRCPY_BOUNDED dusk::SafeStringCopy
#define SAFE_STRCAT_BOUNDED dusk::SafeStringCat
#else
#define SAFE_STRCPY strcpy
#define SAFE_STRCAT strcat
#define SAFE_SPRINTF sprintf
#define SAFE_STRCPY_BOUNDED strcpy
#define SAFE_STRCPY_BOUNDED strcat
#endif
}
#endif // DUSK_STRING_HPP
+4 -40
View File
@@ -17,24 +17,16 @@
#include <shellapi.h>
#include <intrin.h>
#endif
#ifdef __APPLE__
#include <mach/mach_time.h>
#if defined(__x86_64__) || defined(__i386__)
#include <immintrin.h>
#endif
#endif
class Limiter {
public:
using duration_t = Uint64;
void Reset() {
m_oldTime = SDL_GetTicksNS();
}
void Reset() { m_oldTime = SDL_GetTicksNS(); }
duration_t Sleep(duration_t targetFrameTime) {
void Sleep(duration_t targetFrameTime) {
if (targetFrameTime == 0) {
return 0;
return;
}
const Uint64 start = SDL_GetTicksNS();
@@ -49,8 +41,6 @@ public:
}
}
Reset();
return adjustedSleepTime;
}
duration_t SleepTime(duration_t targetFrameTime) {
@@ -84,6 +74,7 @@ private:
if (!initialized || numSleeps++ % 1000 == 0) {
LARGE_INTEGER freq;
if (QueryPerformanceFrequency(&freq) == 0) {
DuskLog.warn("QueryPerformanceFrequency failed: {}", GetLastError());
return;
}
countPerNs = static_cast<double>(freq.QuadPart) / 1e9;
@@ -107,33 +98,6 @@ private:
#endif
} while (current.QuadPart - start.QuadPart < ticksToWait);
}
#elif defined (__APPLE__)
void NanoSleep(const duration_t duration) {
// Hybrid approach using Apple Mach
uint64_t start_mach = mach_absolute_time();
mach_timebase_info_data_t timebase_info;
mach_timebase_info(&timebase_info);
uint64_t total_mach_ticks = (duration * timebase_info.denom) / timebase_info.numer;
uint64_t target_mach = start_mach + total_mach_ticks;
uint64_t buffer_ns = 2'000'000ULL;
uint64_t buffer_mach_ticks = (buffer_ns * timebase_info.denom) / timebase_info.numer;
if (total_mach_ticks > buffer_mach_ticks) {
uint64_t sleep_until_mach = target_mach - buffer_mach_ticks;
mach_wait_until(sleep_until_mach);
}
while (mach_absolute_time() < target_mach) {
#if defined(__aarch64__) || defined(__arm__)
asm volatile("yield" ::: "memory"); // Hardware hint, not a scheduler hint.
#else
_mm_pause();
#endif
}
}
#else
void NanoSleep(const duration_t duration) { SDL_DelayPrecise(duration); }
#endif
+54
View File
@@ -0,0 +1,54 @@
#pragma once
#include <stddef.h>
#ifndef __cplusplus
#include <stdbool.h>
#endif
#ifdef __cplusplus
namespace dusk {
#endif
// Reserve a contiguous virtual address range without committing physical pages
void* vmem_reserve(size_t size);
// Commit physical backing for pages in a previously reserved range, ptr and size should be page-aligned
bool vmem_commit(void* ptr, size_t size);
// Decommit physical pages in a reserved range, releasing RAM without releasing address space
void vmem_decommit(void* ptr, size_t size);
// Release an entire virtual reservation obtained from vmem_reserve
void vmem_release(void* ptr, size_t size);
// Returns the OS page size
size_t vmem_page_size();
// Shared vmem arena
// All JKR heap vmem reservations are sub-allocated from a single large reservation,
// keeping the total entry count at 1 regardless of how many heaps exist
// Must be called once before any JKR heap is created
void vmem_arena_init();
// Allocate a slot of size bytes (page-aligned) from the arena
void* vmem_arena_alloc(size_t size);
// Return a slot to the arena and decommit its physical pages
void vmem_arena_free(void* ptr, size_t size);
#ifdef __cplusplus
} // namespace dusk
// Total virtual address space reserved for the shared JKR heap arena
inline constexpr size_t JKR_VMEM_ARENA_SIZE = 128ULL * 1024 * 1024 * 1024; // 128 GB
// Virtual address space reserved per JKR heap (one slot in the shared arena)
inline constexpr size_t JKR_HEAP_VIRTUAL_RESERVE = 64ULL * 1024 * 1024; // 64 MB
// Minimum growth increment when a JKR heap expands into reserved but uncommitted pages
inline constexpr size_t JKR_HEAP_GROW_CHUNK = 4ULL * 1024 * 1024; // 4 MB
// Maximum number of free slots the arena can track (= total slots in the arena)
inline constexpr size_t JKR_VMEM_MAX_FREE_SLOTS = JKR_VMEM_ARENA_SIZE / JKR_HEAP_VIRTUAL_RESERVE;
#endif
+1 -1
View File
@@ -108,7 +108,7 @@ struct fopAcM_search_prm {
struct fOpAcm_HIO_entry_c : public mDoHIO_entry_c {
virtual ~fOpAcm_HIO_entry_c() {}
#if DEBUG && !TARGET_PC
#if DEBUG
void removeHIO(const fopAc_ac_c* i_this) { removeHIO(*i_this); }
void removeHIO(const fopAc_ac_c& i_this) { removeHIO(i_this.base); }
void removeHIO(const fopEn_enemy_c& i_this) { removeHIO(i_this.base); }
+1 -1
View File
@@ -50,7 +50,7 @@ fpc_ProcID fopMsgM_messageSet(u32 i_msgIdx, fopAc_ac_c* i_talkActor, u32 param_2
fpc_ProcID fopMsgM_messageSet(u32 i_msgIdx, u32 param_1);
fpc_ProcID fopMsgM_messageSetDemo(u32 i_msgidx);
msg_class* fopMsgM_SearchByID(fpc_ProcID i_id);
TEXT_SPAN fopMsgM_messageGet(TEXT_SPAN i_stringBuf, u32 i_msgId);
char* fopMsgM_messageGet(char* i_stringBuf, u32 i_msgId);
fpc_ProcID fop_Timer_create(s16 i_procName, u8 i_mode, u32 i_limitMs, u8 i_type, u8 param_4,
f32 param_5, f32 param_6, f32 param_7, f32 param_8,
fopMsgCreateFunc i_createFunc);
-13
View File
@@ -5,7 +5,6 @@
#include "Z2AudioLib/Z2EnvSeMgr.h"
#include "Z2AudioLib/Z2LinkMgr.h"
#include "dusk/audio.h"
#include "dusk/settings.h"
class mDoAud_zelAudio_c : public Z2AudioMgr {
public:
@@ -133,18 +132,6 @@ inline void mDoAud_seStart(u32 i_sfxID, const Vec* i_sePos, u32 param_2, s8 i_re
-1.0f, -1.0f, 0);
}
#if TARGET_PC
inline void mDoAud_seStartMenu(u32 i_sfxID) {
if (!mDoAud_zelAudio_c::isInitFlag()) {
return;
}
if (!dusk::getSettings().audio.menuSounds.getValue()) {
return;
}
mDoAud_seStart(i_sfxID, nullptr, 0, 0);
}
#endif
inline void mDoAud_seStartLevel(u32 i_sfxID, const Vec* i_sePos, u32 param_2, s8 i_reverb) {
DUSK_AUDIO_SKIP()
Z2AudioMgr::getInterface()->seStartLevel(i_sfxID, i_sePos, param_2, i_reverb, 1.0f, 1.0f,
@@ -116,7 +116,7 @@ private:
*
*/
struct J2DIndTexMtxInfo {
/* 0x00 */ BE(Mtx23) mMtx;
/* 0x00 */ Mtx23 mMtx;
/* 0x18 */ s8 mScaleExp;
J2DIndTexMtxInfo& operator=(const J2DIndTexMtxInfo& other) {
@@ -4,7 +4,6 @@
#include "JSystem/J2DGraph/J2DMaterial.h"
#include "JSystem/J2DGraph/J2DPane.h"
#include "dusk/endian.h"
#include "dusk/string.hpp"
class J2DMaterial;
class JUTFont;
@@ -99,8 +98,7 @@ public:
void initiate(ResFONT const*, char const*, s16, J2DTextBoxHBinding,
J2DTextBoxVBinding);
void private_readStream(J2DPane*, JSURandomInputStream*, JKRArchive*);
TEXT_SPAN getStringPtr() const;
dusk::TextSpan getSpan() const;
char* getStringPtr() const;
s32 setString(s16, char const*, ...);
s32 setString(char const*, ...);
@@ -1575,12 +1575,6 @@ struct J3DAlphaComp {
u8 getRef1() const { return mRef1; }
void load() const {
#ifdef AVOID_UB
if (mID > 255) {
J3DGDSetAlphaCompare(GX_ALWAYS, 0, GX_AOP_OR, GX_ALWAYS, 0);
return;
}
#endif
J3DGDSetAlphaCompare((GXCompare)getComp0(), mRef0, (GXAlphaOp)getOp(), (GXCompare)getComp1(), mRef1);
}
@@ -1,9 +1,9 @@
#ifndef J3DSTRUCT_H
#define J3DSTRUCT_H
#include <cstring>
#include <gx.h>
#include <mtx.h>
#include <mtx.h>
#include "global.h"
#include "JSystem/JMath/JMath.h"
@@ -11,7 +11,7 @@
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DLightInfo {
bool operator==(J3DLightInfo& other) const;
@@ -28,7 +28,7 @@ struct J3DLightInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTextureSRTInfo {
// NOTE: Big endian when loaded from file!
@@ -79,7 +79,7 @@ enum J3DTexMtxMode {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTexMtxInfo {
bool operator==(J3DTexMtxInfo& other) const;
@@ -97,7 +97,7 @@ struct J3DTexMtxInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DIndTexMtxInfo {
J3DIndTexMtxInfo& operator=(J3DIndTexMtxInfo const&);
@@ -107,7 +107,7 @@ struct J3DIndTexMtxInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DFogInfo {
bool operator==(J3DFogInfo&) const;
@@ -126,7 +126,7 @@ struct J3DFogInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DNBTScaleInfo {
bool operator==(const J3DNBTScaleInfo& other) const;
@@ -153,7 +153,7 @@ struct J3DIndTexOrderInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTevSwapModeInfo {
/* 0x0 */ u8 mRasSel;
@@ -164,7 +164,7 @@ struct J3DTevSwapModeInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTevSwapModeTableInfo {
/* 0x0 */ u8 field_0x0;
@@ -175,7 +175,7 @@ struct J3DTevSwapModeTableInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTevStageInfo {
/* 0x0 */ u8 field_0x0;
@@ -202,7 +202,7 @@ struct J3DTevStageInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DIndTevStageInfo {
/* 0x0 */ u8 mIndStage;
@@ -219,7 +219,7 @@ struct J3DIndTevStageInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTexCoordInfo {
/* 0x0 */ u8 mTexGenType;
@@ -265,7 +265,7 @@ struct J3DBlendInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTevOrderInfo {
void operator=(const J3DTevOrderInfo& other) {
@@ -59,9 +59,6 @@ public:
bool isActive() const { return mSeqList.getNumLinks() != 0; }
int getNumActiveSeqs() const { return mSeqList.getNumLinks(); }
void pause(bool paused) { mActivity.field_0x0.flags.flag2 = paused; }
#if TARGET_PC
JSUList<JAISeq>* getSeqList() { return &mSeqList; }
#endif
private:
/* 0x08 */ JAIAudience* mAudience;
@@ -287,28 +287,28 @@ template <typename T>
class JASPoolAllocObject {
public:
#if TARGET_PC
static void* operator new(size_t n, JKRHeapToken) IF_DUSK(noexcept) {
static void* operator new(size_t n, JKRHeapToken) {
return operator new(n);
}
#endif
static void* operator new(size_t n) IF_DUSK(noexcept) {
static void* operator new(size_t n) {
#if PLATFORM_GCN
JASMemPool<T>& memPool_ = getMemPool_();
#endif
return memPool_.alloc(n);
}
static void* operator new(size_t n, void* ptr) IF_DUSK(noexcept) {
static void* operator new(size_t n, void* ptr) {
return ptr;
}
#if TARGET_PC
static void operator delete(void* ptr, size_t n, JKRHeapToken) IF_DUSK(noexcept) {
static void operator delete(void* ptr, size_t n, JKRHeapToken) {
operator delete(ptr, n);
}
#endif
static void operator delete(void* ptr, size_t n) IF_DUSK(noexcept) {
static void operator delete(void* ptr, size_t n) {
#if PLATFORM_GCN
JASMemPool<T>& memPool_ = getMemPool_();
#endif
@@ -402,28 +402,28 @@ template <typename T>
class JASPoolAllocObject_MultiThreaded {
public:
#if TARGET_PC
static void* operator new(size_t n, JKRHeapToken) IF_DUSK(noexcept) {
static void* operator new(size_t n, JKRHeapToken) {
return operator new(n);
}
#endif
static void* operator new(size_t n) IF_DUSK(noexcept) {
static void* operator new(size_t n) {
#if PLATFORM_GCN
JASMemPool_MultiThreaded<T>& memPool_ = getMemPool();
#endif
return memPool_.alloc(n);
}
static void* operator new(size_t n, void* ptr) IF_DUSK(noexcept) {
static void* operator new(size_t n, void* ptr) {
return ptr;
}
#if TARGET_PC
static void operator delete(void* ptr, size_t n, JKRHeapToken) IF_DUSK(noexcept) {
static void operator delete(void* ptr, size_t n, JKRHeapToken) {
return operator delete(ptr, n);
}
#endif
static void operator delete(void* ptr, size_t n) IF_DUSK(noexcept) {
static void operator delete(void* ptr, size_t n) {
#if PLATFORM_GCN
JASMemPool_MultiThreaded<T>& memPool_ = getMemPool();
#endif
@@ -127,6 +127,13 @@ public:
[[nodiscard]] const CMemBlock* getFreeHead() const { return mHeadFreeList; }
[[nodiscard]] CMemBlock* getUsedHead() { return mHeadUsedList; }
[[nodiscard]] const CMemBlock* getUsedHead() const { return mHeadUsedList; }
void* mVmemBase; // base of VM reservation
size_t mVmemCapacity; // total reserved bytes
size_t mVmemCommitted; // page-aligned committed bytes so far
// Commit more pages and splice them into the free list
bool growHeap(u32 needed);
#endif
};
+15 -19
View File
@@ -237,11 +237,11 @@ enum class JKRHeapToken {
Dummy
};
inline void* operator new(size_t, JKRHeapToken, void* where) noexcept {
inline void* operator new(size_t, JKRHeapToken, void* where) {
return where;
}
inline void* operator new[](size_t, JKRHeapToken, void* where) noexcept {
inline void* operator new[](size_t, JKRHeapToken, void* where) {
return where;
}
@@ -264,21 +264,21 @@ inline void* operator new[](size_t, JKRHeapToken, void* where) noexcept {
#define JKR_HEAP_TOKEN_PARAM
#endif
void* operator new(size_t size JKR_HEAP_TOKEN_PARAM) IF_DUSK(noexcept);
void* operator new(size_t size JKR_HEAP_TOKEN_PARAM, int alignment) IF_DUSK(noexcept);
void* operator new(size_t size JKR_HEAP_TOKEN_PARAM, JKRHeap* heap, int alignment) IF_DUSK(noexcept);
void* operator new(size_t size JKR_HEAP_TOKEN_PARAM);
void* operator new(size_t size JKR_HEAP_TOKEN_PARAM, int alignment);
void* operator new(size_t size JKR_HEAP_TOKEN_PARAM, JKRHeap* heap, int alignment);
// On PC, these new[] overloads are only used to catch usages of JKR_NEW with [].
void* operator new[](size_t size JKR_HEAP_TOKEN_PARAM) IF_DUSK(noexcept);
void* operator new[](size_t size JKR_HEAP_TOKEN_PARAM, int alignment) IF_DUSK(noexcept);
void* operator new[](size_t size JKR_HEAP_TOKEN_PARAM, JKRHeap* heap, int alignment) IF_DUSK(noexcept);
void* operator new[](size_t size JKR_HEAP_TOKEN_PARAM);
void* operator new[](size_t size JKR_HEAP_TOKEN_PARAM, int alignment);
void* operator new[](size_t size JKR_HEAP_TOKEN_PARAM, JKRHeap* heap, int alignment);
void operator delete(void* ptr JKR_HEAP_TOKEN_PARAM) IF_DUSK(noexcept);
void operator delete[](void* ptr JKR_HEAP_TOKEN_PARAM) IF_DUSK(noexcept);
void operator delete(void* ptr JKR_HEAP_TOKEN_PARAM);
void operator delete[](void* ptr JKR_HEAP_TOKEN_PARAM);
#if TARGET_PC
template<typename T>
void jkrDelete(T* ptr) IF_DUSK(noexcept) {
void jkrDelete(T* ptr) {
if (ptr == nullptr) {
return;
}
@@ -298,7 +298,7 @@ void jkrDelete(T* ptr) IF_DUSK(noexcept) {
}
template<>
inline void jkrDelete(void* ptr) IF_DUSK(noexcept) {
inline void jkrDelete(void* ptr) {
if (ptr == nullptr) {
return;
}
@@ -322,7 +322,7 @@ constexpr bool newArgsHasCustomAlignment() {
}
template<typename T, typename... Args>
T* jkrNewArray(size_t count, std::in_place_type_t<T>, Args&&... args) IF_DUSK(noexcept) {
T* jkrNewArray(size_t count, std::in_place_type_t<T>, Args&&... args) {
size_t allocSize = count * sizeof(T);
if constexpr (!std::is_trivially_destructible<T>()) {
static_assert(
@@ -333,10 +333,6 @@ T* jkrNewArray(size_t count, std::in_place_type_t<T>, Args&&... args) IF_DUSK(no
}
void* ptr = operator new(allocSize, JKRHeapToken::Dummy, args...);
if (!ptr) {
return nullptr;
}
T* dataPtr;
if constexpr (!std::is_trivially_destructible<T>()) {
auto length = static_cast<size_t*>(ptr);
@@ -356,7 +352,7 @@ T* jkrNewArray(size_t count, std::in_place_type_t<T>, Args&&... args) IF_DUSK(no
}
template<typename T>
void jkrDeleteArray(T* pointer) IF_DUSK(noexcept) {
void jkrDeleteArray(T* pointer) {
if (pointer == nullptr) {
return;
}
@@ -376,7 +372,7 @@ void jkrDeleteArray(T* pointer) IF_DUSK(noexcept) {
}
template<>
inline void jkrDeleteArray(void* pointer) IF_DUSK(noexcept) {
inline void jkrDeleteArray(void* pointer) {
if (pointer == nullptr) {
return;
}
@@ -61,6 +61,15 @@ public:
static JKRSolidHeap* create(u32, JKRHeap*, bool);
static void* getState_(TState* state) { return getState_buf_(state); }
#if TARGET_PC
void* mVmemBase; // base of VM reservation
size_t mVmemCapacity; // total reserved bytes
size_t mVmemCommitted; // page-aligned committed bytes so far
// Commit more pages and extend the free region
bool growHeap(u32 needed);
#endif
};
inline JKRSolidHeap* JKRCreateSolidHeap(u32 param_0, JKRHeap* heap, bool param_2) {
@@ -207,11 +207,4 @@ void JPARegistAlphaEnv(JPAEmitterWorkData*, JPABaseParticle*);
void JPARegistPrmAlpha(JPAEmitterWorkData*, JPABaseParticle*);
void JPARegistPrmAlphaEnv(JPAEmitterWorkData*, JPABaseParticle*);
#if TARGET_PC
void JPAInterpBillboard(JPAEmitterWorkData*, JPABaseParticle*);
void JPAInterpRotBillboard(JPAEmitterWorkData*, JPABaseParticle*);
void JPAInterpDirection(JPAEmitterWorkData*, JPABaseParticle*);
void JPAInterpRotDirection(JPAEmitterWorkData*, JPABaseParticle*);
#endif
#endif /* JPABASESHAPE_H */
@@ -24,9 +24,6 @@ public:
void init_c(JPAEmitterWorkData*, JPABaseParticle*);
bool calc_p(JPAEmitterWorkData*);
bool calc_c(JPAEmitterWorkData*);
#if TARGET_PC
void interp(JPAEmitterWorkData*, void const* drawFunc);
#endif
bool canCreateChild(JPAEmitterWorkData*);
f32 getWidth(JPABaseEmitter const*) const;
f32 getHeight(JPABaseEmitter const*) const;
@@ -40,9 +40,6 @@ public:
JUTTransparency getTransparency() const { return JUTTransparency(mTransparency); }
u16 getNumColors() const { return mNumColors; }
ResTLUT* getColorTable() const { return mColorTable; }
#if TARGET_PC
void dataUploaded();
#endif
private:
/* 0x00 */ GXTlutObj mTlutObj;
@@ -75,7 +75,6 @@ public:
s32 getTransparency() const { return mTexInfo->alphaEnabled; }
s32 getWidth() const { return mTexInfo->width; }
s32 getHeight() const { return mTexInfo->height; }
JUTPalette* getPalette() const { return mPalette; }
void setCaptureFlag(bool flag) { mFlags &= 2 | flag; }
bool getCaptureFlag() const { return mFlags & 1; }
bool getEmbPaletteDelFlag() const { return mFlags & 2; }
@@ -83,7 +82,7 @@ public:
int getTlutName() const { return mTlutName; }
bool operator==(const JUTTexture& other) {
return mTexInfo == other.mTexInfo
&& mPalette == other.mPalette
&& field_0x2c == other.field_0x2c
&& mWrapS == other.mWrapS
&& mWrapT == other.mWrapT
&& mMinFilter == other.mMinFilter
@@ -101,7 +100,7 @@ private:
/* 0x20 */ const ResTIMG* mTexInfo;
/* 0x24 */ void* mTexData;
/* 0x28 */ JUTPalette* mEmbPalette;
/* 0x2C */ JUTPalette* mPalette;
/* 0x2C */ JUTPalette* field_0x2c;
/* 0x30 */ u8 mWrapS;
/* 0x31 */ u8 mWrapT;
/* 0x32 */ u8 mMinFilter;
@@ -8,8 +8,6 @@
#include <cstring>
#include <types.h>
#include "dusk/string.hpp"
J2DMaterialFactory::J2DMaterialFactory(J2DMaterialBlock const& param_0) {
mMaterialNum = param_0.field_0x8;
mpMaterialInitData = JSUConvertOffsetToPtr<J2DMaterialInitData>(&param_0, param_0.field_0xc);
@@ -94,7 +92,7 @@ J2DMaterial* J2DMaterialFactory::create(J2DMaterial* param_0, int index, u32 par
}
if (local_380 == NULL && J2DScreen::getDataManage() != NULL) {
char acStack_230[257];
SAFE_STRCPY(acStack_230, param_3->getName(texNo));
strcpy(acStack_230, param_3->getName(texNo));
local_380 = J2DScreen::getDataManage()->get(acStack_230);
}
}
@@ -113,7 +111,7 @@ J2DMaterial* J2DMaterialFactory::create(J2DMaterial* param_0, int index, u32 par
}
if (local_388 == NULL && J2DScreen::getDataManage() != NULL) {
char acStack_334[257];
SAFE_STRCPY(acStack_334, param_4->getName(param_0->getTevBlock()->getFontNo()));
strcpy(acStack_334, param_4->getName(param_0->getTevBlock()->getFontNo()));
local_388 = J2DScreen::getDataManage()->get(acStack_334);
}
}
-6
View File
@@ -68,14 +68,8 @@ void J2DIndTevStage::load(u8 tevStage) {
}
void J2DIndTexMtx::load(u8 indTexMtx) {
#ifdef TARGET_PC
Mtx23 mtx;
mIndTexMtxInfo.mMtx.to_host(mtx);
GXSetIndTexMtx((GXIndTexMtxID)(GX_ITM_0 + indTexMtx), mtx, mIndTexMtxInfo.mScaleExp);
#else
GXSetIndTexMtx((GXIndTexMtxID)(GX_ITM_0 + indTexMtx), mIndTexMtxInfo.mMtx,
mIndTexMtxInfo.mScaleExp);
#endif
}
void J2DIndTexCoordScale::load(u8 indTexStage) {
+2 -6
View File
@@ -309,12 +309,8 @@ void J2DTextBox::draw(f32 posX, f32 posY, f32 param_2, J2DTextBoxHBinding hBind)
}
}
TEXT_SPAN J2DTextBox::getStringPtr() const {
#if TARGET_PC
return { mStringPtr, mStringLength };
#else
char* J2DTextBox::getStringPtr() const {
return mStringPtr;
#endif
}
s32 J2DTextBox::setString(char const* string, ...) {
@@ -334,7 +330,7 @@ s32 J2DTextBox::setString(char const* string, ...) {
if (mStringPtr) {
mStringLength = len + 1;
SAFE_STRCPY_BOUNDED(mStringPtr, mStringLength, string);
strcpy(mStringPtr, string);
}
va_end(args);
@@ -556,8 +556,8 @@ void J3DModelLoader::readVertexData(const J3DVertexBlock& block, J3DVertexData&
if (attr == GX_VA_POS) {
// can be a little off due to 0x20 alignment, account for that
// u32 expect = ((data.mVtxNum * vertStride) + 0x1F) & ~0x1F;
// JUT_ASSERT(1234, expect == addrDiff);
u32 expect = ((data.mVtxNum * vertStride) + 0x1F) & ~0x1F;
JUT_ASSERT(1234, expect == addrDiff);
} else if (attr == GX_VA_NRM) {
data.mNrmNum = num;
} else if (attr == GX_VA_CLR0) {
+1 -3
View File
@@ -2,8 +2,6 @@
#include <JSystem/JUtility/JUTAssert.h>
#include <cstring>
#include "dusk/string.hpp"
u32 JAHVirtualNode::smVirNodeNum;
void JAHVirtualNode::virtualMessage(JAHControl& control) {
@@ -79,7 +77,7 @@ void JAHVirtualNode::setVirNodeName(const char* name) {
// clang-format off
JUT_ASSERT(141, size<32);
// clang-format on
SAFE_STRCPY(mName, name);
strcpy(mName, name);
}
JAHVirtualNode::JAHVirtualNode(const char* name) : mTree(this) {

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