Files
dusklight/src/dusk/randomizer/utility/string.cpp
T
2026-04-08 01:18:35 -07:00

53 lines
1.7 KiB
C++

#include "../utility/string.hpp"
#include <locale>
#include <string>
#include <map>
#include <iostream>
#include <cstdarg>
namespace randomizer::utility::str {
//can't use codecvt on Wii U, deprecated in c++17 and g++ hates it
//Borrowed from https://docs.microsoft.com/en-us/cpp/standard-library/codecvt-class?view=msvc-170#out
std::string toUTF8(const std::u16string& str) {
if(str.empty()) return "";
std::string ret;
ret.resize(str.size());
char* pszNext;
const char16_t* pwszNext;
std::mbstate_t state = {0}; // zero-initialization represents the initial conversion state for mbstate_t
std::locale loc("C");
int res = std::use_facet<std::codecvt<char16_t, char, mbstate_t>>(loc).out(state, str.c_str(), &str[str.size()], pwszNext,
&ret[0], &ret[ret.size()], pszNext);
if(res == std::codecvt_base::error) return "";
return ret;
}
std::u16string toUTF16(const std::string& str)
{
if(str.empty()) return u"";
std::u16string ret;
ret.resize(str.size());
const char* pszNext;
char16_t* pwszNext;
std::mbstate_t state = {0}; // zero-initialization represents the initial conversion state for mbstate_t
std::locale loc("C");
int res = std::use_facet<std::codecvt<char16_t, char, mbstate_t>>(loc).in(state, str.c_str(), &str[str.size()], pszNext,
&ret[0], &ret[ret.size()], pwszNext);
if(res == std::codecvt_base::error) return u"";
// Remove extra null terminators that may have been created from multi-byte
// UTF-8 characters
while(ret.size() > 0 && ret[ret.size() - 1] == u'\0')
{
ret.pop_back();
}
return ret;
}
}