Files
dusklight/src/dusk/ui/overlay.cpp
T
2026-06-24 22:03:58 -07:00

462 lines
16 KiB
C++

#include "overlay.hpp"
#include "aurora/lib/logging.hpp"
#include "controller_config.hpp"
#include "dusk/achievements.h"
#include "dusk/action_bindings.h"
#include "dusk/livesplit.h"
#include "dusk/settings.h"
#include "dusk/speedrun.h"
#include "fmt/format.h"
#include "magic_enum.hpp"
#include "window.hpp"
#include <SDL3/SDL_gamepad.h>
#include <SDL3/SDL_timer.h>
#include <algorithm>
#include <aurora/gfx.h>
#include <dolphin/pad.h>
#include <m_Do/m_Do_main.h>
#if defined(__APPLE__)
#include <TargetConditionals.h>
#endif
namespace dusk::ui {
namespace {
aurora::Module Log{"dusk::ui::overlay"};
const Rml::String kDocumentSource = R"RML(
<rml>
<head>
<link type="text/rcss" href="res/rml/overlay.rcss" />
</head>
<body>
<fps id="fps" />
<pipeline-progress id="pipeline-progress">
<pipeline-status>
<icon class="pipeline-spinner">&#xe9d0;</icon>
<span id="pipeline-progress-label" />
</pipeline-status>
<progress id="pipeline-progress-bar" />
</pipeline-progress>
<speedrun-timer id="speedrun-timer">
<speedrun-rta id="speedrun-rta" />
<speedrun-igt id="speedrun-igt" />
</speedrun-timer>
</body>
</rml>
)RML";
constexpr std::array<std::pair<const char*, const char*>, 3> kAutoSaveLayers{{
{"inner", "res/org-icon-inner.png"},
{"outer", "res/org-icon-outer.png"},
{"center", "res/org-icon-center.png"},
}};
constexpr auto kMenuNotificationDuration = std::chrono::milliseconds(2500);
constexpr auto kPipelineProgressOpenDelay = std::chrono::milliseconds(250);
constexpr std::array<const char*, 4> kFpsCorners = {"tl", "tr", "bl", "br"};
Rml::Element* create_toast(Rml::Element* parent, const Toast& toast) {
if (toast.type == "autosave") {
auto* logo = append(parent, "logo");
for (const auto [cls, src] : kAutoSaveLayers) {
auto* img = append(logo, "img");
img->SetClass(cls, true);
img->SetAttribute("src", src);
}
return logo;
}
auto* elem = append(parent, "toast");
if (!toast.type.empty()) {
elem->SetClass(toast.type, true);
}
{
auto* heading = append(elem, "heading");
if (toast.title.starts_with("<")) {
heading->SetInnerRML(toast.title);
} else {
auto* span = append(heading, "span");
span->SetInnerRML(toast.title);
}
if (toast.type == "achievement") {
auto* icon = append(heading, "icon");
icon->SetClass("trophy", true);
mDoAud_seStartMenu(kSoundAchievementUnlock);
} else if (toast.type == "controller") {
auto* icon = append(heading, "icon");
icon->SetClass("controller", true);
}
}
{
auto* message = append(elem, "message");
if (toast.content.starts_with("<")) {
message->SetInnerRML(toast.content);
} else {
auto* span = append(message, "span");
span->SetInnerRML(toast.content);
}
}
{
auto* progress = append(elem, "progress");
progress->SetAttribute("value", 1.f);
}
return elem;
}
Rml::Element* create_controller_warning(Rml::Element* parent) {
auto* elem = append(parent, "toast");
elem->SetClass("controller-warning", true);
auto* heading = append(elem, "heading");
auto* title = append(heading, "span");
title->SetInnerRML("No Device Assigned");
auto* icon = append(heading, "icon");
icon->SetClass("warning", true);
auto* message = append(elem, "message");
auto* content = append(message, "span");
content->SetInnerRML("Configure <b>Port 1</b> in Settings.");
return elem;
}
SDL_Gamepad* gamepad_for_port(u32 port) noexcept {
const s32 index = PADGetIndexForPort(port);
if (index < 0) {
return nullptr;
}
return PADGetSDLGamepadForIndex(static_cast<u32>(index));
}
Rml::String back_button_name() {
if (auto* gamepad = gamepad_for_port(PAD_CHAN0)) {
switch (SDL_GetGamepadType(gamepad)) {
case SDL_GAMEPAD_TYPE_PS3:
return "Select";
case SDL_GAMEPAD_TYPE_PS4:
return "Share";
case SDL_GAMEPAD_TYPE_PS5:
return "Create";
case SDL_GAMEPAD_TYPE_XBOX360:
return "Back";
case SDL_GAMEPAD_TYPE_XBOXONE:
return "View";
case SDL_GAMEPAD_TYPE_GAMECUBE:
return "R + Start";
default:
break;
}
}
return "Back";
}
#if defined(TARGET_ANDROID) || (defined(__APPLE__) && TARGET_OS_IOS && !TARGET_OS_MACCATALYST)
constexpr auto kMenuNotificationPrefix = "3-finger tap or";
#else
constexpr auto kMenuNotificationPrefix = "Press <b>F1</b> or";
#endif
Rml::Element* create_menu_notification(Rml::Element* parent) {
auto* elem = append(parent, "toast");
elem->SetClass("menu-notification", true);
// Get name of button for action binding if the action is bound
Rml::String padButton{};
SDL_Gamepad* gamepad = gamepad_for_port(PAD_CHAN0);
if (isActionBound(ActionBinds::OPEN_DUSKLIGHT_MENU, PAD_CHAN0) && gamepad != nullptr) {
padButton = native_button_name(
gamepad, getActionBindButton(ActionBinds::OPEN_DUSKLIGHT_MENU, PAD_CHAN0));
} else {
padButton = back_button_name();
}
auto* message = append(elem, "message");
auto* row = append(message, "row");
append(row, "span")->SetInnerRML(kMenuNotificationPrefix);
auto* icon = append(row, "icon");
icon->SetClass("controller", true);
append(row, "span")->SetInnerRML("<b>" + escape(padButton) + "</b>");
append(row, "span")->SetInnerRML("to open menu");
return elem;
}
void remove_element(Rml::Element*& elem) noexcept {
if (elem == nullptr) {
return;
}
if (auto* parent = elem->GetParentNode()) {
parent->RemoveChild(elem);
}
elem = nullptr;
}
} // namespace
static std::string FormatTime(OSTime ticks) {
OSCalendarTime t;
OSTicksToCalendarTime(ticks, &t);
return fmt::format("{0:02}:{1:02}:{2:02}.{3:03}", t.hour, t.min, t.sec, t.msec);
}
Overlay::Overlay() : Document(kDocumentSource, true) {
mFpsCounter = mDocument->GetElementById("fps");
mPipelineProgress = mDocument->GetElementById("pipeline-progress");
mPipelineProgressLabel = mDocument->GetElementById("pipeline-progress-label");
mPipelineProgressBar = mDocument->GetElementById("pipeline-progress-bar");
mSpeedrunTimer = mDocument->GetElementById("speedrun-timer");
mSpeedrunRta = mDocument->GetElementById("speedrun-rta");
mSpeedrunIgt = mDocument->GetElementById("speedrun-igt");
listen(mDocument, Rml::EventId::Focus, [](Rml::Event&) { Log.warn("Overlay received focus"); });
listen(mDocument, Rml::EventId::Transitionend, [this](Rml::Event& event) {
if (event.GetTargetElement() == mCurrentToast) {
if (get_toasts().empty() ||
clock::now() >= mCurrentToastStartTime + get_toasts().front().duration)
{
mCurrentToast->SetPseudoClass("done", true);
}
} else if (mControllerWarning != nullptr &&
event.GetTargetElement() == mControllerWarning &&
!mControllerWarning->HasAttribute("open"))
{
mControllerWarning->SetPseudoClass("done", true);
} else if (mMenuNotification != nullptr && event.GetTargetElement() == mMenuNotification &&
!mMenuNotification->HasAttribute("open"))
{
mMenuNotification->SetPseudoClass("done", true);
}
});
}
void Overlay::show() {
if (mDocument != nullptr) {
mDocument->Show(Rml::ModalFlag::None, Rml::FocusFlag::None, Rml::ScrollFlag::None);
}
}
void Overlay::update() {
Document::update();
if (mDocument == nullptr) {
return;
}
if (mFpsCounter != nullptr) {
if (getSettings().video.enableFpsOverlay.getValue()) {
const int idx = getSettings().video.fpsOverlayCorner.getValue();
mFpsCounter->SetAttribute("open", "");
mFpsCounter->SetAttribute("corner", kFpsCorners[idx]);
const Uint64 perfFreq = SDL_GetPerformanceFrequency();
float fps = aurora_get_fps();
const Uint64 now = SDL_GetPerformanceCounter();
// Limit updates to twice per second
const bool refreshLabel =
perfFreq == 0 || mFpsLastUpdate == 0 ||
static_cast<double>(now - mFpsLastUpdate) >= 0.5 * static_cast<double>(perfFreq);
if (refreshLabel) {
mFpsLastUpdate = now;
mFpsCounter->SetInnerRML(escape(fmt::format("{:.0f} FPS", fps)));
}
} else {
mFpsCounter->RemoveAttribute("open");
mFpsLastUpdate = 0;
}
}
update_pipeline_progress();
#if !(defined(__ANDROID__) || (defined(__APPLE__) && TARGET_OS_IOS && !TARGET_OS_MACCATALYST))
if (getSettings().game.speedrunMode && getSettings().game.liveSplitEnabled) {
dusk::speedrun::updateLiveSplit();
if (dusk::speedrun::consumeConnectedEvent()) {
push_toast({.title = "LiveSplit connected", .duration = std::chrono::seconds(3)});
}
if (dusk::speedrun::consumeDisconnectedEvent()) {
push_toast({.title = "LiveSplit disconnected", .duration = std::chrono::seconds(3)});
}
}
#endif
if (mSpeedrunTimer != nullptr && mSpeedrunRta != nullptr && mSpeedrunIgt != nullptr) {
if (getSettings().game.speedrunMode) {
// L+R+A+Start to reset timer
if (mDoCPd_c::getHoldL(PAD_1) && mDoCPd_c::getHoldR(PAD_1) &&
mDoCPd_c::getHoldA(PAD_1) && mDoCPd_c::getTrigZ(PAD_1))
{
m_speedrunInfo.reset();
}
// L+R+A+Y to manually stop timer
if (mDoCPd_c::getHoldL(PAD_1) && mDoCPd_c::getHoldR(PAD_1) &&
mDoCPd_c::getHoldA(PAD_1) && mDoCPd_c::getTrigY(PAD_1))
{
if (m_speedrunInfo.m_isRunStarted) {
m_speedrunInfo.m_endTimestamp = OSGetTime() - m_speedrunInfo.m_startTimestamp;
m_speedrunInfo.m_isRunStarted = false;
}
}
OSTime elapsedTime = 0;
if (m_speedrunInfo.m_isRunStarted) {
elapsedTime = OSGetTime() - m_speedrunInfo.m_startTimestamp;
} else if (m_speedrunInfo.m_endTimestamp != 0) {
elapsedTime = m_speedrunInfo.m_endTimestamp;
}
if (!m_speedrunInfo.m_isPauseIGT) {
m_speedrunInfo.m_igtTimer = elapsedTime - m_speedrunInfo.m_totalLoadTime;
}
mSpeedrunTimer->SetAttribute("open", "");
if (getSettings().game.showSpeedrunRTATimer) {
mSpeedrunRta->SetAttribute("open", "");
mSpeedrunRta->SetInnerRML(escape(fmt::format("RTA {}", FormatTime(elapsedTime))));
} else {
mSpeedrunRta->RemoveAttribute("open");
}
mSpeedrunIgt->SetInnerRML(
escape(fmt::format("IGT {}", FormatTime(m_speedrunInfo.m_igtTimer))));
} else {
mSpeedrunTimer->RemoveAttribute("open");
}
}
u32 count = 0;
const bool showControllerWarning = PADGetIndexForPort(PAD_CHAN0) < 0 &&
PADGetKeyButtonBindings(PAD_CHAN0, &count) == nullptr &&
!getSettings().game.enableTouchControls &&
dynamic_cast<Window*>(top_document()) == nullptr &&
dynamic_cast<WindowSmall*>(top_document()) == nullptr;
if (showControllerWarning && mControllerWarning == nullptr) {
mControllerWarning = create_controller_warning(mDocument);
} else if (showControllerWarning && mControllerWarning != nullptr) {
mControllerWarning->SetAttribute("open", "");
mControllerWarning->SetPseudoClass("opened", true);
mControllerWarning->SetPseudoClass("done", false);
} else if (!showControllerWarning && mControllerWarning != nullptr) {
if (mControllerWarning->IsPseudoClassSet("done") ||
!mControllerWarning->IsPseudoClassSet("opened"))
{
remove_element(mControllerWarning);
} else {
mControllerWarning->RemoveAttribute("open");
}
}
if (mMenuNotification != nullptr) {
if (clock::now() >= mMenuNotificationStartTime + kMenuNotificationDuration) {
if (mMenuNotification->IsPseudoClassSet("done") ||
!mMenuNotification->IsPseudoClassSet("opened"))
{
remove_element(mMenuNotification);
} else {
mMenuNotification->RemoveAttribute("open");
}
} else {
mMenuNotification->SetAttribute("open", "");
mMenuNotification->SetPseudoClass("opened", true);
mMenuNotification->SetPseudoClass("done", false);
}
}
if (consume_menu_notification_request()) {
if (mMenuNotification == nullptr) {
mMenuNotification = create_menu_notification(mDocument);
}
mMenuNotificationStartTime = clock::now();
}
auto& toasts = get_toasts();
if (mCurrentToast == nullptr) {
if (!toasts.empty()) {
const auto& toast = toasts.front();
mCurrentToast = create_toast(mDocument, toast);
mCurrentToastStartTime = clock::now();
}
} else if (!toasts.empty()) {
const auto& toast = toasts.front();
const float duration = std::chrono::duration<float>(toast.duration).count();
const float elapsed =
std::chrono::duration<float>(clock::now() - mCurrentToastStartTime).count();
const float ratio = duration > 0.0f ? std::clamp(elapsed / duration, 0.0f, 1.0f) : 1.0f;
const auto remaining = 1.f - ratio;
if (auto* progress = mCurrentToast->QuerySelector("progress")) {
progress->SetAttribute("value", remaining);
}
if (remaining == 0.f) {
if (mCurrentToast->IsPseudoClassSet("done") ||
// Fallback for large gaps in time where we never actually opened it
!mCurrentToast->IsPseudoClassSet("opened"))
{
remove_element(mCurrentToast);
toasts.pop_front();
} else {
mCurrentToast->RemoveAttribute("open");
}
} else {
mCurrentToast->SetAttribute("open", "");
mCurrentToast->SetPseudoClass("opened", true);
}
}
}
void Overlay::update_pipeline_progress() {
if (mPipelineProgress == nullptr || mPipelineProgressLabel == nullptr ||
mPipelineProgressBar == nullptr)
{
return;
}
const auto* stats = aurora_get_stats();
const uint32_t queuedPipelines = stats != nullptr ? stats->queuedPipelines : 0;
if (queuedPipelines == 0) {
mPipelineProgress->RemoveAttribute("open");
mPipelineProgressActive = false;
mPipelineBatchCreatedBase = 0;
mLastQueuedPipelines = 0;
return;
}
const uint32_t createdPipelines = stats->createdPipelines;
if (!mPipelineProgressActive || createdPipelines < mPipelineBatchCreatedBase) {
mPipelineProgressActive = true;
mPipelineBatchCreatedBase = createdPipelines;
mPipelineProgressStartTime = clock::now();
mLastQueuedPipelines = 0;
}
const uint32_t builtPipelines = createdPipelines - mPipelineBatchCreatedBase;
const uint32_t totalPipelines = queuedPipelines + builtPipelines;
const float progress = totalPipelines > 0 ? static_cast<float>(builtPipelines) /
static_cast<float>(totalPipelines) :
0.0f;
if (queuedPipelines != mLastQueuedPipelines) {
mLastQueuedPipelines = queuedPipelines;
const auto noun = queuedPipelines == 1 ? "pipeline" : "pipelines";
mPipelineProgressLabel->SetInnerRML(
escape(fmt::format("Building {} {}", queuedPipelines, noun)));
}
mPipelineProgressBar->SetAttribute("value", progress);
if (clock::now() >= mPipelineProgressStartTime + kPipelineProgressOpenDelay) {
mPipelineProgress->SetAttribute("open", "");
} else {
mPipelineProgress->RemoveAttribute("open");
}
}
bool Overlay::handle_nav_command(Rml::Event& event, NavCommand cmd) {
Log.warn("Overlay received nav command: {}", magic_enum::enum_name(cmd));
return false;
}
} // namespace dusk::ui