Files
dusklight/src/d/d_a/d_a_alink.cpp
T
2021-02-07 17:20:16 -05:00

16498 lines
445 KiB
C++

#include "d/d_a/d_a_alink/d_a_alink.h"
#include "SComponent/c_bg_w.h"
#include "SComponent/c_lib.h"
#include "SComponent/c_phase.h"
#include "Z2AudioLib/Z2Creature/Z2Creature.h"
#include "Z2AudioLib/Z2LinkMgr/Z2LinkMgr.h"
#include "Z2AudioLib/Z2SeMgr/Z2SeMgr.h"
#include "Z2AudioLib/Z2SeqMgr/Z2SeqMgr.h"
#include "Z2AudioLib/Z2SoundObject/Z2SoundObject.h"
#include "d/d_bg/d_bg_s/d_bg_s_poly_pass_chk.h"
#include "d/d_kankyo/d_kankyo.h"
#include "f/f_pc/f_pc_manager.h"
#include "f/f_pc/f_pc_searcher.h"
#include "m_Do/m_Do_audio/m_Do_audio.h"
#include "m_Do/m_Do_controller_pad/m_Do_controller_pad.h"
extern "C" {
BOOL checkMagicArmorHeavy__9daAlink_cCFv(void);
bool dComIfGp_checkMapShow(void);
BOOL dComIfGp_isLightDropMapVisible(void);
char* strcpy(char*, const char*);
const char* dComIfGs_getWarpStageName(void);
int abs(int);
int checkItemGet__FUci(u8, int);
int checkMagicArmorWearAbility__9daAlink_cCFv(void);
int dComIfGs_getWarpRoomNo(void);
int strcmp(const char*, const char*);
s16 dComIfGs_getWarpPlayerAngleY(void);
u16 dComIfGs_getLife(void);
u16 dComIfGs_getMaxLifeGauge(void);
u16 dComIfGs_getRupee(void);
u32 dEv_noFinishSkipProc(void);
u32 strlen(const char*);
u8 dComIfGp_getDoStatus(void);
u8 dComIfGp_getRStatus(void);
u8 dComIfGs_getBottleMax(void);
void __ct__13cBgS_PolyInfoFv(void);
void __ct__13Z2WolfHowlMgrFv(void);
void __ct__14Z2CreatureLinkFv(void);
void __ct__16daPy_actorKeep_cFv(void);
void __ct__8cM3dGCpsFv(void);
void __ct__8cM3dGPlaFPC4cXyzf(void);
void __ct__9J2DScreenFv(void);
void __dl__FPv(void);
void __dt__13cBgS_PolyInfoFv(void);
void __dt__14Z2CreatureLinkFv(void);
void __dt__8cM3dGCpsFv(void);
void __dv__4cXyzCFf(void);
void __nw__FUl(void);
void __nwa__FUl(void);
void __nwa__FUli(void);
void __pl__4cXyzCFRC3Vec(void);
void cBgS_NS_ChkPolySafe(void);
void cBgS_NS_GetActorPointer(void);
void cBgS_NS_GetBgWBasePointer(void);
void cBgS_NS_GetTriPla(void);
void cBgS_NS_GetTriPnt(void);
void cBgS_NS_GroundCross(void);
void cBgS_NS_LineCross(void);
void checkBottle__17dSv_player_item_cFUc(void);
void checkDownDamage__10e_wb_classFv(void);
void checkForceNormalColor__9daMidna_cCFv(void);
void checkForceTiredColor__9daMidna_cCFv(void);
void checkNormalRideMode__10e_wb_classCFv(void);
void checkStageName__9daAlink_cFPCc(void);
void checkWait__10e_wb_classFv(void);
void ClearPi__13cBgS_PolyInfoFv(void);
void cLib_addCalc__FPfffff(void);
void cLib_addCalcPos__FP4cXyzRC4cXyzfff(void);
void cLib_calcTimer(void);
void cLib_chaseAngleS__FPsss(void);
void cLib_chaseF__FPfff(void);
void cLib_chasePos__FP4cXyzRC4cXyzf(void);
void cLib_chaseS__FPsss(void);
void cLib_chaseUC__FPUcUcUc(void);
void cLib_memCpy__FPvPCvUl(void);
void ClrCcMove__9cCcD_SttsFv(void);
void cM_atan2f__Fff(void);
void cM_rad2s__Ff(void);
void cM_rndFX__Ff(void);
void cM3d_3PlaneCrossPos__FRC8cM3dGPlaRC8cM3dGPlaRC8cM3dGPlaP3Vec(void);
void cM3d_Len2dSqPntAndSegLine__FffffffPfPfPf(void);
void cM3d_SignedLenPlaAndPos__FPC8cM3dGPlaPC3Vec(void);
void cM3dGPla_NS_ctor(void);
void cM3dGPla_NS_dtor(void);
void cMtx_multVec(void);
void create__10JKRExpHeapFUlP7JKRHeapb(void);
void crossInfLin__8cM3dGPlaCFRC4cXyzRC4cXyzR4cXyz(void);
void csXyz_NS_ctor(void);
void csXyz_NS_dtor(void);
void cXyz_NS___as(void);
void cXyz_NS_abs(void);
void cXyz_NS_ctor(void);
void cXyz_NS_dtor(void);
void cXyz_X1_(void);
void cXyz_X2_(void);
void d_GameOver_Create(void);
void daAlink_blur_c_NS_copyBlur(void);
void daAlink_blur_c_NS_initBlur(void);
void daAlink_blur_c_NS_traceBlur(void);
void daAlink_c_NS_acceptSubjectModeChange(void);
void daAlink_c_NS_allAnimePlay(void);
void daAlink_c_NS_boarForceGetOff(void);
void daAlink_c_NS_cancelHookshotCarry(void);
void daAlink_c_NS_cancelHookshotMove(void);
void daAlink_c_NS_cancelHookshotShot(void);
void daAlink_c_NS_cancelItemUseQuake(void);
void daAlink_c_NS_cancelMagneBootsOn(void);
void daAlink_c_NS_cancelSumouMode(void);
void daAlink_c_NS_changeCutFast(void);
void daAlink_c_NS_changeHookshotDrawModel(void);
void daAlink_c_NS_changeItemTriggerKeepProc(void);
void daAlink_c_NS_changeLink(void);
void daAlink_c_NS_changeModelDataDirect(void);
void daAlink_c_NS_changeModelDataDirectWolf(void);
void daAlink_c_NS_changeWolf(void);
void daAlink_c_NS_checkAcceptUseItemInWater(void);
void daAlink_c_NS_checkAcceptWarp(void);
void daAlink_c_NS_checkAttentionLock(void);
void daAlink_c_NS_checkBgClimbMove(void);
void daAlink_c_NS_checkBoardRestart(void);
void daAlink_c_NS_checkBoardSwordTriggerAction(void);
void daAlink_c_NS_checkBoomerangAnime(void);
void daAlink_c_NS_checkBoomerangCatchAction(void);
void daAlink_c_NS_checkBoomerangThrowAnime(void);
void daAlink_c_NS_checkBootsMoveAnime(void);
void daAlink_c_NS_checkBossBabaRoom(void);
void daAlink_c_NS_checkBossOctaIealRoom(void);
void daAlink_c_NS_checkBossRoom(void);
void daAlink_c_NS_checkBowAndSlingItem(void);
void daAlink_c_NS_checkBowGrabLeftHand(void);
void daAlink_c_NS_checkCanoeJumpRide(void);
void daAlink_c_NS_checkCastleTownUseItem(void);
void daAlink_c_NS_checkCaughtEscapeCutTurn(void);
void daAlink_c_NS_checkChainEmphasys(void);
void daAlink_c_NS_checkClimbCode(void);
void daAlink_c_NS_checkClimbGround(void);
void daAlink_c_NS_checkClimbMoveSideProc(void);
void daAlink_c_NS_checkClimbMoveUpDownProc(void);
void daAlink_c_NS_checkClimbRoof(void);
void daAlink_c_NS_checkCloudSea(void);
void daAlink_c_NS_checkComboCnt(void);
void daAlink_c_NS_checkComboReserb(void);
void daAlink_c_NS_checkCopyRodAnime(void);
void daAlink_c_NS_checkCrawlSideWall(void);
void daAlink_c_NS_checkCutAction(void);
void daAlink_c_NS_checkCutBackState(void);
void daAlink_c_NS_checkCutDashAnime(void);
void daAlink_c_NS_checkCutDashEnemyHit(void);
void daAlink_c_NS_checkCutFastReady(void);
void daAlink_c_NS_checkCutFinishJumpUp(void);
void daAlink_c_NS_checkCutHeadState(void);
void daAlink_c_NS_checkCutLandDamage(void);
void daAlink_c_NS_checkCutTurnInput(void);
void daAlink_c_NS_checkCutTurnInputTrigger(void);
void daAlink_c_NS_checkCutTypeNoBlur(void);
void daAlink_c_NS_checkDamageAction(void);
void daAlink_c_NS_checkDeadAction(void);
void daAlink_c_NS_checkDeadHP(void);
void daAlink_c_NS_checkDemoAction(void);
void daAlink_c_NS_checkDoCutAction(void);
void daAlink_c_NS_checkDownAttackState(void);
void daAlink_c_NS_checkDungeon(void);
void daAlink_c_NS_checkEndMessage(void);
void daAlink_c_NS_checkEquipAnime(void);
void daAlink_c_NS_checkFastUnequip(void);
void daAlink_c_NS_checkFinalBattle(void);
void daAlink_c_NS_checkFishingRodAndLureItem(void);
void daAlink_c_NS_checkFlyAtnWait(void);
void daAlink_c_NS_checkFmChainGrabAnime(void);
void daAlink_c_NS_checkForceSwordSwing(void);
void daAlink_c_NS_checkGoatCatchActor(void);
void daAlink_c_NS_checkGrabAnime(void);
void daAlink_c_NS_checkGrabAnimeAndThrow(void);
void daAlink_c_NS_checkGrabCarryActor(void);
void daAlink_c_NS_checkGrabLineCheck(void);
void daAlink_c_NS_checkGrabRooster(void);
void daAlink_c_NS_checkGrabSlowMoveActor(void);
void daAlink_c_NS_checkGrabTalkActor(void);
void daAlink_c_NS_checkGuardAccept(void);
void daAlink_c_NS_checkGuardActionChange(void);
void daAlink_c_NS_checkHeavyStateOn(void);
void daAlink_c_NS_checkHookshotReadyMaterialOffMode(void);
void daAlink_c_NS_checkHookshotRoofLv7Boss(void);
void daAlink_c_NS_checkHookshotWait(void);
void daAlink_c_NS_checkHorseNotDamageReaction(void);
void daAlink_c_NS_checkHorseNotGrab(void);
void daAlink_c_NS_checkHorseNoUpperAnime(void);
void daAlink_c_NS_checkInsectActorName(void);
void daAlink_c_NS_checkIronBallAnime(void);
void daAlink_c_NS_checkIronBallDelete(void);
void daAlink_c_NS_checkItemSetButton(void);
void daAlink_c_NS_checkKandelaarEquipAnime(void);
void daAlink_c_NS_checkLetterItem(void);
void daAlink_c_NS_checkLightSwordMtrl(void);
void daAlink_c_NS_checkLv4BossRoom(void);
void daAlink_c_NS_checkLv7BossRoom(void);
void daAlink_c_NS_checkLv7DungeonShop(void);
void daAlink_c_NS_checkMagicArmorNoDamage(void);
void daAlink_c_NS_checkMagneBootsFly(void);
void daAlink_c_NS_checkMidnaLockJumpPoint(void);
void daAlink_c_NS_checkModeFlg(void);
void daAlink_c_NS_checkNewItemChange(void);
void daAlink_c_NS_checkNextAction(void);
void daAlink_c_NS_checkNextActionBoomerang(void);
void daAlink_c_NS_checkNextActionBow(void);
void daAlink_c_NS_checkNextActionCopyRod(void);
void daAlink_c_NS_checkNextActionGrab(void);
void daAlink_c_NS_checkNextActionHookshot(void);
void daAlink_c_NS_checkNextActionIronBall(void);
void daAlink_c_NS_checkNextActionWolf(void);
void daAlink_c_NS_checkNextActionWolfFromLie(void);
void daAlink_c_NS_checkNoCollisionCorret(void);
void daAlink_c_NS_checkNoLandDamageSlidePolygon(void);
void daAlink_c_NS_checkNotAutoJumpStage(void);
void daAlink_c_NS_checkNotBattleStage(void);
void daAlink_c_NS_checkNotHeavyBootsStage(void);
void daAlink_c_NS_checkOctaIealSpecialCollect(void);
void daAlink_c_NS_checkOilBottleItemNotGet(void);
void daAlink_c_NS_checkOxygenTimer(void);
void daAlink_c_NS_checkPlayerGuardAndAttack(void);
void daAlink_c_NS_checkPossibleWaterInMode(void);
void daAlink_c_NS_checkReinRide(void);
void daAlink_c_NS_checkReinRideBgCheck(void);
void daAlink_c_NS_checkRestartDead(void);
void daAlink_c_NS_checkRestHPAnime(void);
void daAlink_c_NS_checkRideOn(void);
void daAlink_c_NS_checkRoomOnly(void);
void daAlink_c_NS_checkSetChainPullAnime(void);
void daAlink_c_NS_checkShieldAttackEmphasys(void);
void daAlink_c_NS_checkSideRollAction(void);
void daAlink_c_NS_checkSlope(void);
void daAlink_c_NS_checkSmallUpperGuardAnime(void);
void daAlink_c_NS_checkSnowCode(void);
void daAlink_c_NS_checkSpecialDemoMode(void);
void daAlink_c_NS_checkSpecialNpc(void);
void daAlink_c_NS_checkSubjectAction(void);
void daAlink_c_NS_checkSwimAction(void);
void daAlink_c_NS_checkSwimButtonAccept(void);
void daAlink_c_NS_checkSwimButtonMove(void);
void daAlink_c_NS_checkSwimNeckUpDown(void);
void daAlink_c_NS_checkSwimOutAction(void);
void daAlink_c_NS_checkSwordEquipAnime(void);
void daAlink_c_NS_checkSwordTwirlAnime(void);
void daAlink_c_NS_checkUnderMove1BckNoArc(void);
void daAlink_c_NS_checkUpperGuardAnime(void);
void daAlink_c_NS_checkUpperItemActionBoomerang(void);
void daAlink_c_NS_checkUpperItemActionBoomerangFly(void);
void daAlink_c_NS_checkUpperItemActionBow(void);
void daAlink_c_NS_checkUpperItemActionBowFly(void);
void daAlink_c_NS_checkUpperItemActionCopyRod(void);
void daAlink_c_NS_checkUpperItemActionCopyRodFly(void);
void daAlink_c_NS_checkUpperItemActionHookshot(void);
void daAlink_c_NS_checkUpperItemActionIronBall(void);
void daAlink_c_NS_checkWaitAction(void);
void daAlink_c_NS_checkWarpStart(void);
void daAlink_c_NS_checkWaterInKandelaar(void);
void daAlink_c_NS_checkWaterInKandelaarOffset(void);
void daAlink_c_NS_checkWindDashAnime(void);
void daAlink_c_NS_checkWolfAtnMoveBack(void);
void daAlink_c_NS_checkWolfAttackAction(void);
void daAlink_c_NS_checkWolfBarrierHitReverse(void);
void daAlink_c_NS_checkWolfBarrierWallHit(void);
void daAlink_c_NS_checkWolfComboCnt(void);
void daAlink_c_NS_checkWolfEnemyThrowAction(void);
void daAlink_c_NS_checkWolfEnemyThrowAnime(void);
void daAlink_c_NS_checkWolfGroundSpecialMode(void);
void daAlink_c_NS_checkWolfLieCode(void);
void daAlink_c_NS_checkWolfLieContinue(void);
void daAlink_c_NS_checkWolfLockData(void);
void daAlink_c_NS_checkWolfRopeHit(void);
void daAlink_c_NS_checkWolfRopeJumpHang(void);
void daAlink_c_NS_checkWolfShapeReverse(void);
void daAlink_c_NS_checkWolfSideStep(void);
void daAlink_c_NS_checkWolfUseAbility(void);
void daAlink_c_NS_checkWolfWaitSlipPolygon(void);
void daAlink_c_NS_checkZeroSpeedF(void);
void daAlink_c_NS_checkZoraSwimMove(void);
void daAlink_c_NS_checkZoraWearMaskDraw(void);
void daAlink_c_NS_clearCutTurnEffectID(void);
void daAlink_c_NS_clearWoodShieldBurnEffect(void);
void daAlink_c_NS_commonBottleDrink(void);
void daAlink_c_NS_commonFallInit(void);
void daAlink_c_NS_commonGrabPutInit(void);
void daAlink_c_NS_commonKandelaarPour(void);
void daAlink_c_NS_commonKandelaarPourInit(void);
void daAlink_c_NS_commonLargeDamageUpInit(void);
void daAlink_c_NS_commonMagneLineCheck(void);
void daAlink_c_NS_damageTimerCount(void);
void daAlink_c_NS_deleteArrow(void);
void daAlink_c_NS_deleteEquipItem(void);
void daAlink_c_NS_dungeonReturnWarp(void);
void daAlink_c_NS_endDemoMode(void);
void daAlink_c_NS_endHighModel(void);
void daAlink_c_NS_firePointEff_c_NS_dtor(void);
void daAlink_c_NS_firePointEff_c(void);
void daAlink_c_NS_freeGrabItem(void);
void daAlink_c_NS_getBoomerangActor(void);
void daAlink_c_NS_getCanoeLocalPaddleTop(void);
void daAlink_c_NS_getCanoeMaxSpeed(void);
void daAlink_c_NS_getCanoePaddleMatrix(void);
void daAlink_c_NS_getChainStickAngleY(void);
void daAlink_c_NS_getClimbMoveSideAnmSpeed(void);
void daAlink_c_NS_getCopyRodBallDisMax(void);
void daAlink_c_NS_getCutDirection(void);
void daAlink_c_NS_getCutTurnDirection(void);
void daAlink_c_NS_getGoatCatchDistance2(void);
void daAlink_c_NS_getGrabThrowRate(void);
void daAlink_c_NS_getGroundAngle(void);
void daAlink_c_NS_getLadderUnitCount(void);
void daAlink_c_NS_getMagneBootsLocalAngleY(void);
void daAlink_c_NS_getSceneExitMoveAngle(void);
void daAlink_c_NS_getSwimMaxFallSpeed(void);
void daAlink_c_NS_getSwordAtType(void);
void daAlink_c_NS_getUnderUpperAnime(void);
void daAlink_c_NS_getWallGrabStatus(void);
void daAlink_c_NS_getZoraSwim(void);
void daAlink_c_NS_grabLineCheck(void);
void daAlink_c_NS_hangMoveBgCheck(void);
void daAlink_c_NS_horseGetOffEnd(void);
void daAlink_c_NS_initBasAnime(void);
void daAlink_c_NS_initFirePointDamageEffect(void);
void daAlink_c_NS_initFirePointDamageEffectAll(void);
void daAlink_c_NS_initFishingRodHand(void);
void daAlink_c_NS_initForceRideBoar(void);
void daAlink_c_NS_initForceRideHorse(void);
void daAlink_c_NS_initHookshotUpperAnimeSpeed(void);
void daAlink_c_NS_itemUnequip(void);
void daAlink_c_NS_loadAramBmd(void);
void daAlink_c_NS_loadModelDVD(void);
void daAlink_c_NS_loadShieldModelDVD(void);
void daAlink_c_NS_makeItemType(void);
void daAlink_c_NS_modelCalc(void);
void daAlink_c_NS_offGoatStopGame(void);
void daAlink_c_NS_offKandelaarModel(void);
void daAlink_c_NS_offOxygenTimer(void);
void daAlink_c_NS_offSwordModel(void);
void daAlink_c_NS_offWolfEyeUp(void);
void daAlink_c_NS_orderZTalk(void);
void daAlink_c_NS_playFaceTextureAnime(void);
void daAlink_c_NS_preKandelaarDraw(void);
void daAlink_c_NS_procAtnActorMoveInit(void);
void daAlink_c_NS_procAtnActorWaitInit(void);
void daAlink_c_NS_procAtnMoveInit(void);
void daAlink_c_NS_procAutoJumpInit(void);
void daAlink_c_NS_procBackJumpInit(void);
void daAlink_c_NS_procBackJumpLandInit(void);
void daAlink_c_NS_procBoardCutInit(void);
void daAlink_c_NS_procBoardCutTurnInit(void);
void daAlink_c_NS_procBoardJumpInit(void);
void daAlink_c_NS_procBoardRideInit(void);
void daAlink_c_NS_procBoardRowInit(void);
void daAlink_c_NS_procBoardSubjectivityInit(void);
void daAlink_c_NS_procBoardTurnInit(void);
void daAlink_c_NS_procBoardWaitInit(void);
void daAlink_c_NS_procBoarRunInit(void);
void daAlink_c_NS_procBoomerangCatchInit(void);
void daAlink_c_NS_procBoomerangMoveInit(void);
void daAlink_c_NS_procBoomerangSubjectInit(void);
void daAlink_c_NS_procBootsEquipInit(void);
void daAlink_c_NS_procBottleDrinkInit(void);
void daAlink_c_NS_procBottleGetInit(void);
void daAlink_c_NS_procBottleOpenInit(void);
void daAlink_c_NS_procBottleSwingInit(void);
void daAlink_c_NS_procBowMoveInit(void);
void daAlink_c_NS_procBowSubjectInit(void);
void daAlink_c_NS_procCanoeBoomerangMoveInit(void);
void daAlink_c_NS_procCanoeBoomerangSubjectInit(void);
void daAlink_c_NS_procCanoeBottleDrinkInit(void);
void daAlink_c_NS_procCanoeBowMoveInit(void);
void daAlink_c_NS_procCanoeBowSubjectInit(void);
void daAlink_c_NS_procCanoeFishingGetInit(void);
void daAlink_c_NS_procCanoeFishingReelInit(void);
void daAlink_c_NS_procCanoeFishingWaitInit(void);
void daAlink_c_NS_procCanoeGrabMoveInit(void);
void daAlink_c_NS_procCanoeJumpRideInit(void);
void daAlink_c_NS_procCanoeKandelaarPourInit(void);
void daAlink_c_NS_procCanoePaddleGrabInit(void);
void daAlink_c_NS_procCanoePaddlePutInit(void);
void daAlink_c_NS_procCanoePaddleShiftInit(void);
void daAlink_c_NS_procCanoeRideInit(void);
void daAlink_c_NS_procCanoeRodGrabInit(void);
void daAlink_c_NS_procCanoeRowInit(void);
void daAlink_c_NS_procCanoeSubjectivityInit(void);
void daAlink_c_NS_procCanoeWaitInit(void);
void daAlink_c_NS_procClimbDownStartInit(void);
void daAlink_c_NS_procClimbMoveSideInit(void);
void daAlink_c_NS_procClimbMoveUpDownInit(void);
void daAlink_c_NS_procClimbToRoofInit(void);
void daAlink_c_NS_procClimbUpStartInit(void);
void daAlink_c_NS_procClimbWaitInit(void);
void daAlink_c_NS_procCoDeadInit(void);
void daAlink_c_NS_procCoElecDamageInit(void);
void daAlink_c_NS_procCoGetItemInit(void);
void daAlink_c_NS_procCoGetReadySitInit(void);
void daAlink_c_NS_procCoHorseCallWaitInit(void);
void daAlink_c_NS_procCoLargeDamageInit(void);
void daAlink_c_NS_procCoLargeDamageWallInit(void);
void daAlink_c_NS_procCoLavaReturnInit(void);
void daAlink_c_NS_procCoLookWaitInit(void);
void daAlink_c_NS_procCoMetamorphoseInit(void);
void daAlink_c_NS_procCoPeepSubjectivityInit(void);
void daAlink_c_NS_procCoPolyDamageInit(void);
void daAlink_c_NS_procCoPushMoveInit(void);
void daAlink_c_NS_procCoPushPullWaitInit(void);
void daAlink_c_NS_procCopyRodMoveInit(void);
void daAlink_c_NS_procCopyRodSubjectInit(void);
void daAlink_c_NS_procCopyRodSwingInit(void);
void daAlink_c_NS_procCoSandWallHitInit(void);
void daAlink_c_NS_procCoSubjectivityInit(void);
void daAlink_c_NS_procCoSwimFreezeReturnInit(void);
void daAlink_c_NS_procCoSwimSubjectivityInit(void);
void daAlink_c_NS_procCoTalkInit(void);
void daAlink_c_NS_procCoToolDemoInit(void);
void daAlink_c_NS_procCoWarpInit(void);
void daAlink_c_NS_procCrawlAutoMoveInit(void);
void daAlink_c_NS_procCrawlEndInit(void);
void daAlink_c_NS_procCrawlMoveInit(void);
void daAlink_c_NS_procCrawlStartInit(void);
void daAlink_c_NS_procCutDownInit(void);
void daAlink_c_NS_procCutDownLandInit(void);
void daAlink_c_NS_procCutFinishInit(void);
void daAlink_c_NS_procCutFinishJumpUpInit(void);
void daAlink_c_NS_procCutFinishJumpUpLandInit(void);
void daAlink_c_NS_procCutHeadInit(void);
void daAlink_c_NS_procCutHeadLandInit(void);
void daAlink_c_NS_procCutJumpInit(void);
void daAlink_c_NS_procCutJumpLandInit(void);
void daAlink_c_NS_procCutLargeJumpChargeInit(void);
void daAlink_c_NS_procCutLargeJumpInit(void);
void daAlink_c_NS_procCutLargeJumpLandInit(void);
void daAlink_c_NS_procCutNormalInit(void);
void daAlink_c_NS_procCutReverseInit(void);
void daAlink_c_NS_procCutTurnChargeInit(void);
void daAlink_c_NS_procCutTurnInit(void);
void daAlink_c_NS_procCutTurnMoveInit(void);
void daAlink_c_NS_procDamageInit(void);
void daAlink_c_NS_procDiveJumpInit(void);
void daAlink_c_NS_procDkCaughtInit(void);
void daAlink_c_NS_procDungeonWarpReadyInit(void);
void daAlink_c_NS_procDungeonWarpSceneStartInit(void);
void daAlink_c_NS_procFallInit(void);
void daAlink_c_NS_procFishingCastInit(void);
void daAlink_c_NS_procFishingFoodInit(void);
void daAlink_c_NS_procFloorDownReboundInit(void);
void daAlink_c_NS_procFmChainStrongPullInit(void);
void daAlink_c_NS_procFmChainUpInit(void);
void daAlink_c_NS_procFrontRollCrashInit(void);
void daAlink_c_NS_procFrontRollInit(void);
void daAlink_c_NS_procFrontRollSuccessInit(void);
void daAlink_c_NS_procGoatCatchInit(void);
void daAlink_c_NS_procGoatMoveInit(void);
void daAlink_c_NS_procGoatStrokeInit(void);
void daAlink_c_NS_procGoronMoveInit(void);
void daAlink_c_NS_procGoronRideWaitInit(void);
void daAlink_c_NS_procGrabPutInit(void);
void daAlink_c_NS_procGrabReadyInit(void);
void daAlink_c_NS_procGrabReboundInit(void);
void daAlink_c_NS_procGrabStandInit(void);
void daAlink_c_NS_procGrabThrowInit(void);
void daAlink_c_NS_procGrabUpInit(void);
void daAlink_c_NS_procGrabWaitInit(void);
void daAlink_c_NS_procGrassWhistleGetInit(void);
void daAlink_c_NS_procGrassWhistleWaitInit(void);
void daAlink_c_NS_procGuardAttackInit(void);
void daAlink_c_NS_procGuardBreakInit(void);
void daAlink_c_NS_procGuardSlipInit(void);
void daAlink_c_NS_procHangClimbInit(void);
void daAlink_c_NS_procHangFallStartInit(void);
void daAlink_c_NS_procHangLeverDownInit(void);
void daAlink_c_NS_procHangMoveInit(void);
void daAlink_c_NS_procHangReadyInit(void);
void daAlink_c_NS_procHangStartInit(void);
void daAlink_c_NS_procHangUpInit(void);
void daAlink_c_NS_procHangWaitInit(void);
void daAlink_c_NS_procHangWallCatchInit(void);
void daAlink_c_NS_procHawkSubjectInit(void);
void daAlink_c_NS_procHookshotFly(void);
void daAlink_c_NS_procHookshotFlyInit(void);
void daAlink_c_NS_procHookshotMoveInit(void);
void daAlink_c_NS_procHookshotRoofBootsInit(void);
void daAlink_c_NS_procHookshotRoofShootInit(void);
void daAlink_c_NS_procHookshotRoofWaitInit(void);
void daAlink_c_NS_procHookshotSubjectInit(void);
void daAlink_c_NS_procHookshotWallShootInit(void);
void daAlink_c_NS_procHookshotWallWaitInit(void);
void daAlink_c_NS_procHorseBoomerangMoveInit(void);
void daAlink_c_NS_procHorseBoomerangSubjectInit(void);
void daAlink_c_NS_procHorseBottleDrinkInit(void);
void daAlink_c_NS_procHorseBowMoveInit(void);
void daAlink_c_NS_procHorseBowSubjectInit(void);
void daAlink_c_NS_procHorseComebackInit(void);
void daAlink_c_NS_procHorseCutChargeReadyInit(void);
void daAlink_c_NS_procHorseCutInit(void);
void daAlink_c_NS_procHorseCutTurnInit(void);
void daAlink_c_NS_procHorseDamageInit(void);
void daAlink_c_NS_procHorseGetOffInit(void);
void daAlink_c_NS_procHorseGrabMoveInit(void);
void daAlink_c_NS_procHorseHangInit(void);
void daAlink_c_NS_procHorseJumpInit(void);
void daAlink_c_NS_procHorseKandelaarPourInit(void);
void daAlink_c_NS_procHorseLandInit(void);
void daAlink_c_NS_procHorseRideInit(void);
void daAlink_c_NS_procHorseRunInit(void);
void daAlink_c_NS_procHorseSubjectivityInit(void);
void daAlink_c_NS_procHorseTurnInit(void);
void daAlink_c_NS_procHorseWaitInit(void);
void daAlink_c_NS_procInsectCatchInit(void);
void daAlink_c_NS_procIronBallMoveInit(void);
void daAlink_c_NS_procIronBallReturnInit(void);
void daAlink_c_NS_procIronBallSubjectInit(void);
void daAlink_c_NS_procIronBallThrowInit(void);
void daAlink_c_NS_procKandelaarPourInit(void);
void daAlink_c_NS_procKandelaarSwingInit(void);
void daAlink_c_NS_procLadderDownEndInit(void);
void daAlink_c_NS_procLadderDownStartInit(void);
void daAlink_c_NS_procLadderMoveInit(void);
void daAlink_c_NS_procLadderUpEndInit(void);
void daAlink_c_NS_procLadderUpStartInit(void);
void daAlink_c_NS_procLandDamageInit(void);
void daAlink_c_NS_procLandInit(void);
void daAlink_c_NS_procLargeDamageUpInit(void);
void daAlink_c_NS_procMagneBootsFlyInit(void);
void daAlink_c_NS_procMoveInit(void);
void daAlink_c_NS_procMoveTurnInit(void);
void daAlink_c_NS_procNotUseItemInit(void);
void daAlink_c_NS_procOctaIealSpitInit(void);
void daAlink_c_NS_procPickPutInit(void);
void daAlink_c_NS_procPickUpInit(void);
void daAlink_c_NS_procPullMoveInit(void);
void daAlink_c_NS_procRollJumpInit(void);
void daAlink_c_NS_procRoofHangFrontMoveInit(void);
void daAlink_c_NS_procRoofHangSideMoveInit(void);
void daAlink_c_NS_procRoofHangStartInit(void);
void daAlink_c_NS_procRoofHangTurnInit(void);
void daAlink_c_NS_procRoofHangWaitInit(void);
void daAlink_c_NS_procRoofSwitchHangInit(void);
void daAlink_c_NS_procScreamWaitInit(void);
void daAlink_c_NS_procSideRollInit(void);
void daAlink_c_NS_procSideStepInit(void);
void daAlink_c_NS_procSideStepLandInit(void);
void daAlink_c_NS_procSlideInit(void);
void daAlink_c_NS_procSlideLandInit(void);
void daAlink_c_NS_procSlipInit(void);
void daAlink_c_NS_procSmallJumpInit(void);
void daAlink_c_NS_procSpinnerReadyInit(void);
void daAlink_c_NS_procSpinnerWaitInit(void);
void daAlink_c_NS_procStepMoveInit(void);
void daAlink_c_NS_procStEscapeInit(void);
void daAlink_c_NS_procSumouActionInit(void);
void daAlink_c_NS_procSumouReadyInit(void);
void daAlink_c_NS_procSumouSideMoveInit(void);
void daAlink_c_NS_procSumouStaggerInit(void);
void daAlink_c_NS_procSumouWinLoseInit(void);
void daAlink_c_NS_procSwimDamageInit(void);
void daAlink_c_NS_procSwimDiveInit(void);
void daAlink_c_NS_procSwimMoveInit(void);
void daAlink_c_NS_procSwimUpInit(void);
void daAlink_c_NS_procSwimWaitInit(void);
void daAlink_c_NS_procSwordUnequipSpInit(void);
void daAlink_c_NS_procTiredWaitInit(void);
void daAlink_c_NS_procTurnMoveInit(void);
void daAlink_c_NS_procWaitInit(void);
void daAlink_c_NS_procWaitTurnInit(void);
void daAlink_c_NS_procWolfAtnActorMoveInit(void);
void daAlink_c_NS_procWolfAttackReverseInit(void);
void daAlink_c_NS_procWolfAutoJumpInit(void);
void daAlink_c_NS_procWolfBackJumpInit(void);
void daAlink_c_NS_procWolfBackJumpLandInit(void);
void daAlink_c_NS_procWolfCargoCarryInit(void);
void daAlink_c_NS_procWolfChainReadyInit(void);
void daAlink_c_NS_procWolfChainUpInit(void);
void daAlink_c_NS_procWolfChainWaitInit(void);
void daAlink_c_NS_procWolfDamageInit(void);
void daAlink_c_NS_procWolfDashInit(void);
void daAlink_c_NS_procWolfDashReverseInit(void);
void daAlink_c_NS_procWolfDigInit(void);
void daAlink_c_NS_procWolfDigThroughInit(void);
void daAlink_c_NS_procWolfDownAtLandInit(void);
void daAlink_c_NS_procWolfDownAtMissLandInit(void);
void daAlink_c_NS_procWolfDownAttackInit(void);
void daAlink_c_NS_procWolfEnemyHangBiteInit(void);
void daAlink_c_NS_procWolfEnemyThrowInit(void);
void daAlink_c_NS_procWolfFallInit(void);
void daAlink_c_NS_procWolfGanonCatchInit(void);
void daAlink_c_NS_procWolfGetSmellInit(void);
void daAlink_c_NS_procWolfGiantPuzzleInit(void);
void daAlink_c_NS_procWolfGrabPutInit(void);
void daAlink_c_NS_procWolfGrabThrowInit(void);
void daAlink_c_NS_procWolfGrabUpInit(void);
void daAlink_c_NS_procWolfHangFallStartInit(void);
void daAlink_c_NS_procWolfHangReadyInit(void);
void daAlink_c_NS_procWolfHangWallCatchInit(void);
void daAlink_c_NS_procWolfHowlDemoInit(void);
void daAlink_c_NS_procWolfHowlInit(void);
void daAlink_c_NS_procWolfJumpAttackInit(void);
void daAlink_c_NS_procWolfJumpAttackNormalLandInit(void);
void daAlink_c_NS_procWolfJumpAttackSlideLandInit(void);
void daAlink_c_NS_procWolfLandDamageInit(void);
void daAlink_c_NS_procWolfLandInit(void);
void daAlink_c_NS_procWolfLargeDamageUpInit(void);
void daAlink_c_NS_procWolfLieAutoMoveInit(void);
void daAlink_c_NS_procWolfLieMoveInit(void);
void daAlink_c_NS_procWolfLieStartInit(void);
void daAlink_c_NS_procWolfLockAttackInit(void);
void daAlink_c_NS_procWolfLockAttackTurnInit(void);
void daAlink_c_NS_procWolfMidnaRideShockInit(void);
void daAlink_c_NS_procWolfMoveInit(void);
void daAlink_c_NS_procWolfPushInit(void);
void daAlink_c_NS_procWolfRollAttackChargeInit(void);
void daAlink_c_NS_procWolfRollAttackInit(void);
void daAlink_c_NS_procWolfRollAttackMoveInit(void);
void daAlink_c_NS_procWolfRopeHangInit(void);
void daAlink_c_NS_procWolfRopeMoveInit(void);
void daAlink_c_NS_procWolfRopeStaggerInit(void);
void daAlink_c_NS_procWolfRopeSubjectivityInit(void);
void daAlink_c_NS_procWolfRopeTurnInit(void);
void daAlink_c_NS_procWolfScreamWaitInit(void);
void daAlink_c_NS_procWolfServiceWaitInit(void);
void daAlink_c_NS_procWolfSideStepInit(void);
void daAlink_c_NS_procWolfSideStepLandInit(void);
void daAlink_c_NS_procWolfSitInit(void);
void daAlink_c_NS_procWolfSlideInit(void);
void daAlink_c_NS_procWolfSlideLandInit(void);
void daAlink_c_NS_procWolfSlipInit(void);
void daAlink_c_NS_procWolfSlipTurnInit(void);
void daAlink_c_NS_procWolfSlipTurnLandInit(void);
void daAlink_c_NS_procWolfSlopeStartInit(void);
void daAlink_c_NS_procWolfStepMoveInit(void);
void daAlink_c_NS_procWolfSwimEndWaitInit(void);
void daAlink_c_NS_procWolfSwimMoveInit(void);
void daAlink_c_NS_procWolfSwimUpInit(void);
void daAlink_c_NS_procWolfSwimWaitInit(void);
void daAlink_c_NS_procWolfTagJumpInit(void);
void daAlink_c_NS_procWolfTagJumpLandInit(void);
void daAlink_c_NS_procWolfTiredWaitInit(void);
void daAlink_c_NS_procWolfWaitAttackInit(void);
void daAlink_c_NS_procWolfWaitInit(void);
void daAlink_c_NS_procWolfWaitSlipInit(void);
void daAlink_c_NS_procWolfWaitTurnInit(void);
void daAlink_c_NS_resetBasAnime(void);
void daAlink_c_NS_resetDemoBck(void);
void daAlink_c_NS_resetFacePriAnime(void);
void daAlink_c_NS_resetFairyEffect(void);
void daAlink_c_NS_resetOilBottleModel(void);
void daAlink_c_NS_resetSpecialEvent(void);
void daAlink_c_NS_resetUpperAnime(void);
void daAlink_c_NS_resetWolfBallGrab(void);
void daAlink_c_NS_resetWolfEnemyBiteAll(void);
void daAlink_c_NS_rideGetOff(void);
void daAlink_c_NS_searchFmChainPos(void);
void daAlink_c_NS_seStartMapInfo(void);
void daAlink_c_NS_seStartSwordCut(void);
void daAlink_c_NS_set3DStatus(void);
void daAlink_c_NS_setArcName(void);
void daAlink_c_NS_setAttentionPos(void);
void daAlink_c_NS_setBasAnime(void);
void daAlink_c_NS_setBaseBoarAnime(void);
void daAlink_c_NS_setBaseHorseAnimeFrame(void);
void daAlink_c_NS_setBlendAtnBackMoveAnime(void);
void daAlink_c_NS_setBlendWolfAtnBackMoveAnime(void);
void daAlink_c_NS_setBlendWolfMoveAnime(void);
void daAlink_c_NS_setBodyAngleRideReadyAnime(void);
void daAlink_c_NS_setBodyPartPos(void);
void daAlink_c_NS_setBootsLightEffect(void);
void daAlink_c_NS_setBottleEffect(void);
void daAlink_c_NS_setBottleModel(void);
void daAlink_c_NS_setBowModel(void);
void daAlink_c_NS_setBowNormalAnime(void);
void daAlink_c_NS_setBowReloadAnime(void);
void daAlink_c_NS_setClimbInit(void);
void daAlink_c_NS_setClimbShapeOffset(void);
void daAlink_c_NS_setClimbStartNotGround(void);
void daAlink_c_NS_setCommonBoardAnime(void);
void daAlink_c_NS_setCopyRodControllAnime(void);
void daAlink_c_NS_setCopyRodControllUpperSpeedRate(void);
void daAlink_c_NS_setCopyRodModel(void);
void daAlink_c_NS_setCutDash(void);
void daAlink_c_NS_setCutLargeJumpLandEffect(void);
void daAlink_c_NS_setCutTurnEffect(void);
void daAlink_c_NS_setCutWaterDropEffect(void);
void daAlink_c_NS_setDamagePoint(void);
void daAlink_c_NS_setDemoData(void);
void daAlink_c_NS_setDoubleAnimeWolf(void);
void daAlink_c_NS_setEffect(void);
void daAlink_c_NS_setElecDamageEffect(void);
void daAlink_c_NS_setEmitter(void);
void daAlink_c_NS_setFaceBasicAnime(void);
void daAlink_c_NS_setFirePointDamageEffect(void);
void daAlink_c_NS_setFootEffectProcType(void);
void daAlink_c_NS_setFreezeEffect(void);
void daAlink_c_NS_setGetSubBgm(void);
void daAlink_c_NS_setGrabItemActor(void);
void daAlink_c_NS_setGrabItemPos(void);
void daAlink_c_NS_setGrabUpperAnime(void);
void daAlink_c_NS_setGrabUpperSpeedRate(void);
void daAlink_c_NS_setGroundFishingRodActor(void);
void daAlink_c_NS_setGuardSe(void);
void daAlink_c_NS_setHangWaterY(void);
void daAlink_c_NS_setHeavyBoots(void);
void daAlink_c_NS_setHookshotModel(void);
void daAlink_c_NS_setHookshotPos(void);
void daAlink_c_NS_setHookshotReadyMaterial(void);
void daAlink_c_NS_setHookshotSight(void);
void daAlink_c_NS_setHookshotTopPosFly(void);
void daAlink_c_NS_setHorseCutTurnEffect(void);
void daAlink_c_NS_setHorseStirrup(void);
void daAlink_c_NS_setHorseSwordUp(void);
void daAlink_c_NS_setHorseZeldaDamage(void);
void daAlink_c_NS_setIronBallModel(void);
void daAlink_c_NS_setIronBallPos(void);
void daAlink_c_NS_setIronBallWaitUpperAnime(void);
void daAlink_c_NS_setItemActor(void);
void daAlink_c_NS_setItemMatrix(void);
void daAlink_c_NS_setItemModel(void);
void daAlink_c_NS_setKandelaarModel(void);
void daAlink_c_NS_setLadderInit(void);
void daAlink_c_NS_setLadderPos(void);
void daAlink_c_NS_setLadderPosInit(void);
void daAlink_c_NS_setLandDamagePoint(void);
void daAlink_c_NS_setLightningSwordEffect(void);
void daAlink_c_NS_setMagneBootsEffect(void);
void daAlink_c_NS_setMagneBootsMtx(void);
void daAlink_c_NS_setMatrix(void);
void daAlink_c_NS_setMetamorphoseEffect(void);
void daAlink_c_NS_setOriginalHeap(void);
void daAlink_c_NS_setRoomInfo(void);
void daAlink_c_NS_setRunSplash(void);
void daAlink_c_NS_setSandDownBgCheckWallH(void);
void daAlink_c_NS_setSandShapeOffset(void);
void daAlink_c_NS_setShapeAngleToTalkActor(void);
void daAlink_c_NS_setShieldArcName(void);
void daAlink_c_NS_setShieldGuard(void);
void daAlink_c_NS_setShieldModel(void);
void daAlink_c_NS_setSingleAnime(void);
void daAlink_c_NS_setSingleAnimeWolf(void);
void daAlink_c_NS_setSingleAnimeWolfBase(void);
void daAlink_c_NS_setSingleAnimeWolfBaseMorf(void);
void daAlink_c_NS_setSingleAnimeWolfBaseSpeed(void);
void daAlink_c_NS_setSingleAnimeWolfParam(void);
void daAlink_c_NS_setSlingModel(void);
void daAlink_c_NS_setSmallGuard(void);
void daAlink_c_NS_setSumouEffect(void);
void daAlink_c_NS_setSwimUpDownOffset(void);
void daAlink_c_NS_setSwordChargeEffect(void);
void daAlink_c_NS_setSwordCutSplash(void);
void daAlink_c_NS_setSwordHitVibration(void);
void daAlink_c_NS_setSwordModel(void);
void daAlink_c_NS_setSwordUpColorEffect(void);
void daAlink_c_NS_setSwordVoiceSe(void);
void daAlink_c_NS_setThrowBoomerangAnime(void);
void daAlink_c_NS_setTiredVoice(void);
void daAlink_c_NS_setUpperAnime(void);
void daAlink_c_NS_setUpperAnimeBaseMorf(void);
void daAlink_c_NS_setUpperGuardAnime(void);
void daAlink_c_NS_setWallGrabStatus(void);
void daAlink_c_NS_setWaterDropEffect(void);
void daAlink_c_NS_setWaterfallEffect_X1_(void);
void daAlink_c_NS_setWaterInAnmRate(void);
void daAlink_c_NS_setWaterY(void);
void daAlink_c_NS_setWolfAnmVoice(void);
void daAlink_c_NS_setWolfBarrierHitEffect(void);
void daAlink_c_NS_setWolfChainPos(void);
void daAlink_c_NS_setWolfDigStatus(void);
void daAlink_c_NS_setWolfEnemyThrowUpperAnime(void);
void daAlink_c_NS_setWolfHeadDamage(void);
void daAlink_c_NS_setWolfItemMatrix(void);
void daAlink_c_NS_setWolfJumpAttackEffect(void);
void daAlink_c_NS_setWolfLockAttackEffect(void);
void daAlink_c_NS_setWolfRollAttackEffect(void);
void daAlink_c_NS_setWolfSenceStatus(void);
void daAlink_c_NS_setWolfTailAngle(void);
void daAlink_c_NS_setWoodShieldBurnEffect(void);
void daAlink_c_NS_setWoodShieldBurnOutEffect(void);
void daAlink_c_NS_simpleAnmPlay(void);
void daAlink_c_NS_stickArrowIncrement(void);
void daAlink_c_NS_stopDrawParticle(void);
void daAlink_c_NS_subjectCancelTrigger(void);
void daAlink_c_NS_swimBgCheck(void);
void daAlink_c_NS_swimOutAfter(void);
void daAlink_c_NS_swordEquip(void);
void daAlink_c_NS_throwBoomerang(void);
void daAlink_c_NS_throwCopyRod(void);
void daAlink_c_NS_voiceStartLevel(void);
void daAlink_c_NS_wallGrabButton(void);
void daAlink_c_NS_wallGrabTrigger(void);
void daAlink_c_NS_warpModelTexScroll(void);
void daAlink_c_NS_wolfBgCheck(void);
void daAlink_c_NS_wolfClawTrigger(void);
void daAlink_c_NS_wolfFootBgCheck(void);
void daAlink_c_NS_wolfSideBgCheck(void);
void daAlink_c(void);
void daAlink_checkLightBallA(void);
void daAlink_checkLightBallB(void);
void daAlink_coHitCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf(void);
void daAlink_footData_c_NS_ctor(void);
void daAlink_footData_c_NS_dtor(void);
void daAlink_headModelCallBack__FP8J3DJointi(void);
void daAlink_lockCursor_c_NS_update(void);
void daAlink_matAnm_c_NS_offSetFlg(void);
void daAlink_modelCallBack__FP8J3DJointi(void);
void daAlink_searchBoar(void);
void daAlink_searchCanoe(void);
void daAlink_searchCoach(void);
void daAlink_searchLightBall(void);
void daAlink_searchPortal(void);
void daAlink_searchTagKandelaar(void);
void daAlink_sight_c_NS_create(void);
void daAlink_sight_c_NS_onLockFlg(void);
void daAlink_tgHitCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf(void);
void daAlink_wolfModelCallBack__FP8J3DJointi(void);
void daAlinkHIO_c(void);
void daCrod_c_NS_setControllActorData(void);
void daItemBase_c_NS_dead(void);
void daItemBase_c_NS_getItemNo(void);
void daItemBase_c_NS_hide(void);
void daItemBase_c_NS_show(void);
void daMidna_c_NS_checkMidnaTired(void);
void daMirror_c_NS_entry(void);
void daNpcF_getPlayerInfoFromPlayerList(void);
void daNpcT_ActorMngr_c_NS_getActorP(void);
void daObj_NS_PrmAbstract(void);
void daObj_Sekizoa_c_NS_setWolfHowling(void);
void daObjSwHang_c_NS_getHangPos(void);
void daPy_actorKeep_c_NS_clearData(void);
void daPy_actorKeep_c_NS_setActor(void);
void daPy_actorKeep_c_NS_setData(void);
void daPy_addCalcShort(void);
void daPy_anmHeap_c_NS___defctor(void);
void daPy_anmHeap_c_NS_createHeap(void);
void daPy_anmHeap_c_NS_ctor(void);
void daPy_anmHeap_c_NS_dtor(void);
void daPy_anmHeap_c_NS_loadDataDemoRID(void);
void daPy_anmHeap_c_NS_loadDataIdx(void);
void daPy_anmHeap_c_NS_loadDataPriIdx(void);
void daPy_anmHeap_c_NS_mallocBuffer(void);
void daPy_anmHeap_c_NS_setAnimeHeap(void);
void daPy_demo_c_NS_setSpecialDemoType(void);
void daPy_frameCtrl_c_NS_checkAnmEnd(void);
void daPy_frameCtrl_c_NS_ctor(void);
void daPy_frameCtrl_c_NS_dtor(void);
void daPy_frameCtrl_c_NS_setFrameCtrl(void);
void daPy_frameCtrl_c_NS_updateFrame(void);
void daPy_py_c_NS_checkBoarSingleBattle(void);
void daPy_py_c_NS_checkBombItem(void);
void daPy_py_c_NS_checkBottleItem(void);
void daPy_py_c_NS_checkBowItem(void);
void daPy_py_c_NS_checkCarryStartLightBallA(void);
void daPy_py_c_NS_checkCarryStartLightBallB(void);
void daPy_py_c_NS_checkDrinkBottleItem(void);
void daPy_py_c_NS_checkDungeonWarpItem(void);
void daPy_py_c_NS_checkEndResetFlg0(void);
void daPy_py_c_NS_checkEndResetFlg1(void);
void daPy_py_c_NS_checkEndResetFlg2(void);
void daPy_py_c_NS_checkEquipHeavyBoots(void);
void daPy_py_c_NS_checkFishingRodItem(void);
void daPy_py_c_NS_checkHookshotItem(void);
void daPy_py_c_NS_checkMagneBootsOn(void);
void daPy_py_c_NS_checkMasterSwordEquip(void);
void daPy_py_c_NS_checkMidnaRide(void);
void daPy_py_c_NS_checkNoResetFlg0(void);
void daPy_py_c_NS_checkNoResetFlg2(void);
void daPy_py_c_NS_checkNoResetFlg3(void);
void daPy_py_c_NS_checkOilBottleItem(void);
void daPy_py_c_NS_checkOpenBottleItem(void);
void daPy_py_c_NS_checkResetFlg0(void);
void daPy_py_c_NS_checkShieldGet(void);
void daPy_py_c_NS_checkSwordGet(void);
void daPy_py_c_NS_checkTradeItem(void);
void daPy_py_c_NS_checkWolf(void);
void daPy_py_c_NS_checkWoodShieldEquip(void);
void daPy_py_c_NS_getSumouMode(void);
void daPy_py_c_NS_offNoResetFlg0(void);
void daPy_py_c_NS_offNoResetFlg1(void);
void daPy_py_c_NS_offNoResetFlg2(void);
void daPy_py_c_NS_onNoResetFlg0(void);
void daPy_py_c_NS_onNoResetFlg2(void);
void daPy_py_c_NS_setParamData(void);
void daPy_sightPacket_c_NS_draw(void);
void daPy_sightPacket_c_NS_setSight(void);
void daPy_sightPacket_c_NS_setSightImage(void);
void daTagMagne_c_NS_checkMagnetCode(void);
void daTagMist_c_NS_getPlayerNo(void);
void dAttCatch_c_NS_convPId(void);
void dAttention_c_NS_getActionBtnB(void);
void dAttention_c_NS_getActionBtnXY(void);
void dAttention_c_NS_LockonTruth(void);
void dAttHint_c_NS_convPId(void);
void dBgS_Acch_NS_ChkGroundHit(void);
void dBgS_Acch_NS_ChkRoofHit(void);
void dBgS_Acch_NS_ClrGndThinCellingOff(void);
void dBgS_Acch_NS_ClrGroundHit(void);
void dBgS_Acch_NS_CrrPos(void);
void dBgS_Acch_NS_dtor(void);
void dBgS_Acch_NS_OnWallSort(void);
void dBgS_Acch_NS_Set_X1_(void);
void dBgS_Acch_NS_Set(void);
void dBgS_Acch_NS_SetGndThinCellingOff(void);
void dBgS_Acch(void);
void dBgS_AcchCir_NS_dtor(void);
void dBgS_AcchCir_NS_SetWall(void);
void dBgS_AcchCir_NS_SetWallR(void);
void dBgS_AcchCir(void);
void dBgS_ArrowLinChk_NS_dtor(void);
void dBgS_ArrowLinChk(void);
void dBgS_BoomerangLinChk_NS_dtor(void);
void dBgS_BoomerangLinChk(void);
void dBgS_CheckBGroundPoly(void);
void dBgS_CheckBWallPoly(void);
void dBgS_GetNY(void);
void dBgS_GndChk_NS_dtor(void);
void dBgS_GndChk(void);
void dBgS_LinChk_NS_Set(void);
void dBgS_LinkLinChk_NS_dtor(void);
void dBgS_LinkLinChk(void);
void dBgS_NS_ChkMoveBG_NoDABg(void);
void dBgS_NS_ChkMoveBG(void);
void dBgS_NS_ChkPolyHSStick(void);
void dBgS_NS_GetExitId(void);
void dBgS_NS_GetGroundCode(void);
void dBgS_NS_GetGrpSoundId(void);
void dBgS_NS_GetHorseNoEntry(void);
void dBgS_NS_GetMagnetCode(void);
void dBgS_NS_GetMonkeyBarsCode(void);
void dBgS_NS_GetPolyAtt0(void);
void dBgS_NS_GetPolyAtt1(void);
void dBgS_NS_GetPolyAttackThrough(void);
void dBgS_NS_GetPolyColor(void);
void dBgS_NS_GetRoomId(void);
void dBgS_NS_GetRoomPathId(void);
void dBgS_NS_GetSpecialCode(void);
void dBgS_NS_GetWallCode(void);
void dBgS_NS_MoveBgCrrPos(void);
void dBgS_NS_MoveBgTransPos(void);
void dBgS_NS_PushPullCallBack(void);
void dBgS_NS_RoofChk(void);
void dBgS_ObjLinChk_NS_dtor(void);
void dBgS_ObjLinChk(void);
void dBgS_RoofChk_NS_dtor(void);
void dBgS_RoofChk_NS_SetPos(void);
void dBgS_RoofChk(void);
void dBgS_RopeLinChk_NS_dtor(void);
void dBgS_RopeLinChk(void);
void dCam_getControledAngleY(void);
void dCamera_c_NS_ChangeModeOK(void);
void dCamera_c_NS_EndEventCamera(void);
void dCamera_c_NS_GetCameraTypeFromCameraName(void);
void dCamera_c_NS_SetTrimTypeForce(void);
void dCamera_c_NS_Start(void);
void dCamera_c_NS_StartEventCamera(void);
void dCamera_c_NS_Stop(void);
void dCcD_Cps_NS_dtor(void);
void dCcD_Cps_NS_Set(void);
void dCcD_Cps(void);
void dCcD_Cyl_NS_dtor(void);
void dCcD_Cyl_NS_MoveCAt(void);
void dCcD_Cyl_NS_Set(void);
void dCcD_Cyl_NS_StartCAt(void);
void dCcD_Cyl(void);
void dCcD_GAtTgCoCommonBase_NS_GetAc(void);
void dCcD_GObjInf_NS_ChkAtHit(void);
void dCcD_GObjInf_NS_ChkCoHit(void);
void dCcD_GObjInf_NS_ChkTgHit(void);
void dCcD_GObjInf_NS_ctor(void);
void dCcD_GObjInf_NS_dtor(void);
void dCcD_GObjInf_NS_GetAtHitGObj(void);
void dCcD_GObjInf_NS_getHitSeID(void);
void dCcD_GObjInf_NS_GetTgHitGObj(void);
void dCcD_GObjInf_NS_GetTgHitObjSe(void);
void dCcD_GObjInf_NS_ResetAtHit(void);
void dCcD_GObjInf_NS_ResetCoHit(void);
void dCcD_GObjInf_NS_ResetTgHit(void);
void dCcD_GStts_NS_Move(void);
void dCcD_GStts(void);
void dCcD_Sph_NS_MoveCAt(void);
void dCcD_Sph_NS_Set(void);
void dCcD_Sph_NS_StartCAt(void);
void dCcD_Stts_NS_Init(void);
void dCcMassS_Mng_NS_Set(void);
void dComIfG_play_c_NS_getLayerNo(int);
void dComIfG_resDelete(void);
void dComIfG_resLoad_X1_(void);
void dComIfGd_setShadow(void);
void dComIfGp_addSelectItemNum(void);
void dComIfGp_att_getCatghTarget(void);
void dComIfGp_checkItemGet__FUci(void);
void dComIfGp_checkPlayerStatus0(void);
void dComIfGp_checkPlayerStatus1(void);
void dComIfGp_event_chkEventFlag(void);
void dComIfGp_event_runCheck(void);
void dComIfGp_evmng_getMyStaffId(void);
void dComIfGp_evmng_startCheck(void);
void dComIfGp_getEvent(void);
void dComIfGp_getEventManager(void);
void dComIfGp_getHorseActor(void);
void dComIfGp_getPlayerCameraID(void);
void dComIfGp_getReverb(void);
void dComIfGp_getSelectItem(void);
void dComIfGp_getSelectItemNum(void);
void dComIfGp_getStage(void);
void dComIfGp_setBottleStatus(void);
void dComIfGp_setItemRupeeCount__Fl(long);
void dComIfGp_setNextStage(void);
void dComIfGp_setSelectItemNum(void);
void dComIfGp_TargetWarpPt_get(void);
void dComIfGp_TargetWarpPt_set(void);
void dComIfGp_TransportWarp_check(void);
void dComIfGs_getWarpPlayerPos(void);
bool dComIfGs_isEventBit(u16);
void dComIfGs_isOneZoneSwitch(void);
void dComIfGs_PolyDamageOff_Check(void);
void dComIfGs_setSelectEquipClothes(u8);
void dComIfGs_Wolf_Change_Check(void);
void dDemo_actor_c_NS_getDemoIDData(void);
void dDemo_actor_c_NS_getPrm_Morf(void);
void dDemo_c_NS_setBranchId(void);
void dDemo_object_c_NS_getActor(void);
void dDlst_list_c_NS_entryZSortXluDrawList(void);
void dDlst_peekZ_c_NS_newData(void);
void dDlst_shadowControl_c_NS_addReal(void);
void dEvent_exception_c_NS_setStartDemo(void);
void dEvent_manager_c_NS_checkStartDemo(void);
void dEvent_manager_c_NS_cutEnd(void);
void dEvent_manager_c_NS_getEventIdx_X2_(void);
void dEvent_manager_c_NS_getGoal(void);
void dEvent_manager_c_NS_getMyNowCutName(void);
void dEvent_manager_c_NS_getMyStaffId(void);
void dEvent_manager_c_NS_getMySubstanceP(void);
void dEvent_manager_c_NS_getRunEventName(void);
void dEvent_manager_c_NS_orderStartDemo(void);
void dEvent_manager_c_NS_setGoal(void);
void dEvent_manager_c_NS_setObjectArchive(void);
void dEvent_manager_c_NS_startCheckOld(void);
void dEvt_control_c_NS_compulsory(void);
void dEvt_control_c_NS_convPId(void);
void dEvt_control_c_NS_isOrderOK(void);
void dEvt_control_c_NS_reset_X1_(void);
void dEvt_control_c_NS_reset(void);
void dEvt_control_c_NS_setPtD(void);
void dEvt_control_c_NS_setPtI_Id(void);
void dEvt_control_c_NS_setSkipProc(void);
void dEvt_info_c_NS_checkCommandCatch(void);
void dEvt_info_c_NS_checkCommandDoor(void);
void dEvt_info_c_NS_offCondition(void);
void dEvt_info_c_NS_onCondition(void);
void dEyeHL_c_NS_entry(void);
void dEyeHL_c_NS_remove(void);
void dJntCol_c_NS_getHitmarkPosAndAngle(void);
void dJntCol_c_NS_init(void);
void dJntCol_c(void);
void dKy_GxFog_tevstr_set(void);
void dKy_Itemgetcol_chg_on(void);
void dKy_plight_cut(void);
void dKy_plight_set(void);
void dKy_pol_argument_get(void);
void dKy_pol_efftype_get(void);
void dKy_pol_sound_get(void);
void dKy_setLight_again(void);
void dKy_shadow_mode_reset(void);
void dKy_shadow_mode_set(void);
void dKy_SordFlush_set(void);
void dKy_Sound_set(void);
void dKy_TeachWind_existence_chk(void);
void dKy_withwarp_capture_check(void);
void dKy_WolfEyeLight_set(void);
void dMeter2Info_c_NS_onDirectUseItem(void);
void dMeter2Info_c_NS_resetWarpStatus(void);
void dMeter2Info_c_NS_setFloatingMessage(void);
void dMeter2Info_c_NS_warpInProc(void);
void dMeter2Info_c_NS_warpOutProc(void);
void dMeter2Info_offUseButton(void);
void dMeter2Info_setFloatingMessage(void);
void dMeter2Info_setShield(void);
void dMsgFlow_c_NS_doFlow(void);
void dMsgFlow_c_NS_dtor(void);
void dMsgFlow_c_NS_init(void);
void dMsgFlow_c(void);
void dMsgObject_c_NS_getStatus(void);
void dMsgObject_c_NS_isHowlHearingMode(void);
void dMsgObject_c_NS_onMsgSend(void);
void dMsgObject_c_NS_setSmellType(void);
void dPa_control_c_NS_getPolyColor(void);
void dPa_control_c_NS_level_c_NS_forceOnEventMove(void);
void dPa_control_c_NS_level_c_NS_getEmitter(void);
void dPa_control_c_NS_set_X1_(void);
void dPa_control_c_NS_set(void);
void dPa_control_c_NS_setHitMark(void);
void dPa_control_c_NS_setPoly_X1_(void);
void dPa_control_c_NS_setPoly(void);
void dPa_control_c_NS_setWaterRipple(void);
void dPa_hermiteEcallBack_c_NS_setOldPosP(void);
void dPaneClass_showNullPane(void);
void dPaPo_c_NS_init(void);
void dPaPo_c_NS_setEffectCenter(void);
void dPaPoF_c_NS_clearFourAllID(void);
void dPaPoF_c_NS_setEffectFour(void);
void dPath_GetRoomPath(void);
void dRes_control_c_NS_getIDRes(void);
void dRes_control_c_NS_getRes_X1_(void);
void dRes_control_c_NS_getRes(void);
void dRes_control_c_NS_getResInfo(void);
void dRes_info_c_NS_loaderBasicBmd(void);
void dRes_info_c_NS_offWarpMaterial(void);
void dRes_info_c_NS_onWarpMaterial(void);
void dRes_info_c_NS_setWarpSRT(void);
void dScnKy_env_light_c_NS_setLightTevColorType_MAJI(void);
void dScnKy_env_light_c_NS_settingTevStruct(void);
void dStage_changeScene(void);
void dStage_changeSceneExitId(void);
void dStage_restartRoom(void);
void dStage_RoomCheck(void);
void dStage_stagInfo_GetSaveTbl(void);
void dVibration_c_NS_StartQuake(void);
void dVibration_c_NS_StartShock(void);
void dVibration_c_NS_StopQuake(void);
void execItemGet__FUc(void);
void fopAc_ac_c_NS_ctor(void);
void fopAc_ac_c_NS_dtor(void);
void fopAc_IsActor(void);
void fopAcIt_Executor(void);
void fopAcM_cancelCarryNow(void);
void fopAcM_create_X1_(void);
void fopAcM_createChild(void);
void fopAcM_createItemForPresentDemo(void);
void fopAcM_createItemForSimpleDemo(void);
void fopAcM_delete(void);
void fopAcM_entrySolidHeap(void);
void fopAcM_fastCreate(void);
void fopAcM_gc_c_NS_gndCheck(void);
void fopAcM_getEventPartner(void);
void fopAcM_getItemEventPartner(void);
void fopAcM_GetName(void);
void fopAcM_getPolygonAngle_X1_(void);
void fopAcM_getWaterStream(void);
void fopAcM_getWaterY(void);
void fopAcM_lc_c_NS_lineCheck(void);
void fopAcM_onSwitch(void);
void fopAcM_orderCatchEvent(void);
void fopAcM_orderDoorEvent(void);
void fopAcM_orderOtherEvent_X1_(void);
void fopAcM_orderOtherEvent(void);
void fopAcM_orderOtherEventId(void);
void fopAcM_orderTalkEvent(void);
void fopAcM_orderTalkItemBtnEvent(void);
void fopAcM_orderTreasureEvent(void);
void fopAcM_searchActorAngleY(void);
void fopAcM_searchActorDistanceXZ(void);
void fopAcM_searchActorDistanceXZ2(void);
void fopAcM_seenActorAngleY(void);
void fopAcM_setCarryNow(void);
void fopAcM_setStageLayer(void);
void fopAcM_wt_c_NS_waterCheck(void);
void fopKyM_create(void);
void fopKyM_createWpillar(void);
void fopMsgM_messageSet_X1_(void);
void fopMsgM_SearchByID(void);
void fopOvlpM_IsPeek(void);
void fpoAcM_relativePos(void);
void freeAll__7JKRHeapFv(void);
void func_80361C24(void);
void func_80361D60(void);
void func_80361F14(void);
void func_80362018(void);
void func_80362084(void);
void __cvt_fp2unsigned(void);
void getGlbResource__13JKRFileLoaderFPCcP13JKRFileLoader(void);
void getLightDropNum__16dSv_light_drop_cCFUc(void);
void getNeckAimPos__9daAlink_cFP4cXyzPii(void);
void getOff__10e_wb_classFv(void);
void getRupeeMax__21dSv_player_status_a_cCFv(void);
void getZeldaActor__9daHorse_cFv(void);
void GXLoadLightObjImm(void);
void GXLoadNrmMtxImm(void);
void GXLoadPosMtxImm(void);
void GXSetAlphaCompare(void);
void GXSetChanAmbColor(void);
void GXSetChanMatColor(void);
void GXSetCullMode(void);
void GXSetCurrentMtx(void);
void GXSetNumIndStages(void);
void GXSetTexCoordGen2(void);
void GXSetZMode(void);
void init__14Z2CreatureLinkFP3VecP3VecP3Vec(void);
void init__16daAlink_matAnm_cFv(void);
void initKantera__14Z2CreatureLinkFP3Vec(void);
void isDungeonItem__12dSv_memBit_cCFi(void);
void isEventBit__11dSv_event_cCFUs(void);
void isFirstBit__21dSv_player_get_item_cCFUc(void);
void isSwitch__10dSv_info_cCFii(void);
void isSwitch__12dSv_danBit_cCFi(void);
void itemButton__9daAlink_cFv(void);
void itemButtonCheck__9daAlink_cFUc(void);
void itemTrigger__9daAlink_cFv(void);
void itemTriggerCheck__9daAlink_cFUc(void);
void J2DAnmLoaderDataBase_NS_load(void);
void J2DScreen_NS_animation(void);
void J2DScreen_NS_draw(void);
void J2DScreen_NS_setPriority(void);
void J3DAnmLoaderDataBase_NS_load(void);
void J3DAnmTevRegKey_NS_getTevColorReg(void);
void J3DAnmTevRegKey_NS_searchUpdateMaterialID_X1_(void);
void J3DAnmTexPattern_NS_searchUpdateMaterialID_X1_(void);
void J3DAnmTextureSRTKey_NS_searchUpdateMaterialID_X1_(void);
void J3DDrawBuffer_NS_entryImm(void);
void J3DFrameCtrl_NS_checkPass(void);
void J3DFrameCtrl_NS_init(void);
void J3DGXColorS10(void);
void J3DMatColorAnm_NS_dtor(void);
void J3DMatColorAnm(void);
void J3DMaterialAnm_NS_initialize(void);
void J3DMaterialTable_NS_entryTevRegAnimator(void);
void J3DMaterialTable_NS_entryTexMtxAnimator(void);
void J3DMaterialTable_NS_entryTexNoAnimator(void);
void J3DMaterialTable_NS_removeTevRegAnimator(void);
void J3DMaterialTable_NS_removeTexMtxAnimator(void);
void J3DModel_NS_calcWeightEnvelopeMtx(void);
void J3DModel_NS_diff(void);
void J3DModel_NS_getAnmMtx(void);
void J3DModel_NS_setBaseTRMtx(void);
void J3DModel_NS_setDeformData(void);
void J3DShape_NS_loadPreDrawSetting(void);
void J3DSys_NS_reinitGX(void);
void J3DTevColorAnm_NS_dtor(void);
void J3DTevColorAnm(void);
void J3DTevKColorAnm_NS_dtor(void);
void J3DTevKColorAnm(void);
void J3DTexMtxAnm_NS_dtor(void);
void J3DTexMtxAnm(void);
void J3DTexNoAnm_NS_dtor(void);
void J3DTexNoAnm(void);
void JPAEmitterCallBack_NS_dtor(void);
void JPAParticleCallBack_NS_dtor(void);
void JPASetRMtxTVecfromMtx(void);
void JStudio_NS_stb_NS_data_NS_TParse_TParagraph_data_NS_getData(void);
void mDoAud_seStartLevel(void);
void mDoAud_setLinkGroupInfo(void);
void mDoAud_setLinkHp(void);
void mDoExt_AnmRatioPack_NS_dtor(void);
void mDoExt_AnmRatioPack(void);
void mDoExt_baseAnm_NS_play(void);
void mDoExt_bckAnm_NS_changeBckOnly(void);
void mDoExt_bckAnm_NS_entry(void);
void mDoExt_bckAnm_NS_init(void);
void mDoExt_blkAnm_NS_init(void);
void mDoExt_destroyExpHeap(void);
void mDoExt_J3DModel__create(void);
void mDoExt_modelEntryDL(void);
void mDoExt_MtxCalcAnmBlendTbl_NS_getAnm(void);
void mDoExt_MtxCalcOldFrame_NS_initOldFrameMorf(void);
void mDoExt_setCurrentHeap(void);
void mDoLib_pos2camera(void);
void mDoLib_project(void);
void mDoMtx_MtxToRot(void);
void mDoMtx_stack_c_NS_transM_X1_(void);
void mDoMtx_stack_c_NS_ZXYrotM(void);
void mDoMtx_stack_c_NS_ZXYrotS(void);
void mDoMtx_XrotM(void);
void mDoMtx_XrotS(void);
void mDoMtx_YrotS(void);
void mDoMtx_ZrotS(void);
void mDoMtx_ZXYrotS(void);
void midnaTalkTrigger__9daAlink_cCFv(void);
void normalize__4cXyzFv(void);
void normalizeZP__4cXyzFv(void);
void normZP__4cXyzCFv(void);
void offEventBit__11dSv_event_cFUs(void);
void offSwitch__10dSv_info_cFii(void);
void onEventBit__11dSv_event_cFUs(void);
void onForcePanic__9daMidna_cFv(void);
void onNoServiceWait__9daMidna_cFv(void);
void onSwitch__10dSv_info_cFii(int, int);
void outprod__4cXyzCFRC3Vec(void);
void readIdxResource__10JKRArchiveFPvUlUl(void);
void set__17dSv_turnRestart_cFRC4cXyzsScUl(void);
void Set__4cCcSFP8cCcD_Obj(void);
void setBaitItem__17dSv_player_item_cFUc(void);
void setBottleItemIn__17dSv_player_item_cFUcUc(void);
void setBStatus__9daAlink_cFUc(void);
void SetC__8cM3dGCylFRC4cXyz(void);
void SetC__8cM3dGSphFRC4cXyz(void);
void setCorrectData__13Z2WolfHowlMgrFScP14Z2WolfHowlData(void);
void setDoStatus__9daAlink_cFUc(void);
void setDoStatusContinuation__9daAlink_cFUc(void);
void setDoStatusEmphasys__9daAlink_cFUc(void);
void setEquipBottleItemEmpty__17dSv_player_item_cFUc(void);
void setEquipBottleItemIn__17dSv_player_item_cFUcUc(u8, u8);
void SetH__8cM3dGCylFf(void);
void setHatAngle__9daAlink_cFv(void);
void SetIGrp__10cCcD_ObjCoFUl(void);
void setItem__17dSv_player_item_cFiUc(void);
void setKanteraState__14Z2CreatureLinkFUc(void);
void setLinkBootsType__14Z2CreatureLinkFl(void);
void setLinkGroupInfo__14Z2CreatureLinkFUc(void);
void setLinkHp__14Z2CreatureLinkFll(void);
void setLinkShieldType__14Z2CreatureLinkFll(void);
void setLinkState__14Z2CreatureLinkFUc(void);
void setLinkSwordType__14Z2CreatureLinkFll(void);
void setMagnetized__14Z2CreatureLinkFb(void);
void setMidnaTalkStatus__9daAlink_cFUc(u8);
void setPlayerRide__10e_wb_classFv(void);
void setPlayerRideNow__10e_wb_classFv(void);
void SetPolyInfo__13cBgS_PolyInfoFRC13cBgS_PolyInfo(void);
void SetPos__11cBgS_GndChkFPC4cXyz(void);
void SetR__8cM3dGCylFf(void);
void SetR__8cM3dGSphFf(void);
void setResumeAttack__14Z2CreatureLinkFb(void);
void setRiding__14Z2CreatureLinkFb(void);
void setRoom__13dSv_restart_cFRC4cXyzsSc(void);
void setRStatus__9daAlink_cFUc(void);
void setRStatusEmphasys__9daAlink_cFUc(void);
void setRunRideMode__10e_wb_classFv(void);
void setSinkDepth__14Z2CreatureLinkFSc(void);
void setSpecialGravity__9daAlink_cFffi(float, float, int);
void SetStartEnd__8cM3dGLinFRC4cXyzRC4cXyz(void);
void SetVsGrp__10cCcD_ObjCoFUl(void);
void setWolfEyeOpen__14Z2CreatureLinkFb(void);
void skipCorrectDemo__13Z2WolfHowlMgrFv(void);
void spActionButton__9daAlink_cFv(void);
void spActionTrigger__9daAlink_cFv(void);
void startHitItemSE__14Z2CreatureLinkFUlUlP14Z2SoundObjBasef(void);
void startLinkSwordSound__14Z2CreatureLinkF10JAISoundIDUlSc(void);
void startLinkVoice__14Z2CreatureLinkF10JAISoundIDSc(void);
void startLinkVoiceLevel__14Z2CreatureLinkF10JAISoundIDSc(void);
void startWolfHowlSound__13Z2WolfHowlMgrFffbf(void);
void swordSwingTrigger__9daAlink_cFv(void);
void Z2Creature_NS_initAnime(void);
void Z2Creature_NS_updateAnime(void);
void Z2SeqMgr_NS_bgmSetSwordUsing(void);
void Z2SeqMgr_NS_taktModeMute(void);
void Z2SeqMgr_NS_taktModeMuteOff(void);
}
u32 daAlink_c::getE3Zhint(void) {
return 0;
}
asm const char* daAlink_c::getAlinkArcName(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009D884.s"
}
asm void daAlink_tgHitCallback(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009D88C.s"
}
asm void daAlink_coHitCallback(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009D8B8.s"
}
void daAlink_matAnm_c::init(void) {
float init = lbl_80452CC0;
unk244 = init;
unk248 = init;
unk252 = init;
unk256 = init;
lbl_80450FC8 = 0;
lbl_80450FC9 = 0;
unk260 = 0;
}
asm void daAlink_matAnm_c::calc(J3DMaterial*) const {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009D90C.s"
}
// matches but need to fix class structure
#ifdef NONMATCHING
bool daAlink_c::checkStageName(const char* stage) {
stage = (const char*)this;
return strcmp(dComIfGp_getStartStageName(), stage) == 0;
}
#else
asm bool daAlink_c::checkStageName(char const* stage) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009DA60.s"
}
#endif
asm void daAlink_c::tgHitCallback(fopAc_ac_c*, dCcD_GObjInf*, dCcD_GObjInf*) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009DA98.s"
}
asm void daAlink_c::coHitCallback(fopAc_ac_c*, dCcD_GObjInf*) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009DB64.s"
}
asm void daAlink_c::setMatrixWorldAxisRot(float (*)[4], short, short, short, int, const cXyz*) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009DC6C.s"
}
asm bool daAlink_c::jointControll(int) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009DD90.s"
}
asm void daAlink_c::setUpperFront(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009E7B8.s"
}
asm void daAlink_c::changeBlendRate(int) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009E91C.s"
}
asm void daAlink_c::resetRootMtx(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009EB18.s"
}
asm bool daAlink_c::modelCallBack(int) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009EB58.s"
}
asm bool daAlink_modelCallBack(J3DJoint*, int) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009EC28.s"
}
asm bool daAlink_c::headModelCallBack(int) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009ECA0.s"
}
asm bool daAlink_headModelCallBack(J3DJoint*, int) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009EF38.s"
}
asm bool daAlink_c::wolfModelCallBack(int) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009EF7C.s"
}
asm bool daAlink_wolfModelCallBack(J3DJoint*, int) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009EFF0.s"
}
asm void daAlink_c::setHatAngle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009F034.s"
}
asm void daAlink_c::calcHairAngle(short*) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8009FFF8.s"
}
asm void daAlink_c::setHairAngle(cXyz*, float, float) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A002C.s"
}
asm void daAlink_c::setLookPosFromOut(cXyz*) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A0744.s"
}
asm int daAlink_c::checkAttentionPosAngle(cXyz*) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A07D8.s"
}
asm bool daAlink_c::checkActorPosAngle(fopAc_ac_c*, cXyz**) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A0868.s"
}
asm cXyz* daAlink_c::getNeckAimPos(cXyz*, int*, int) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A093C.s"
}
/* d_a_alink.cpp autogenerated by split.py v0.3 at 2020-12-28 03:49:32.992870 */
extern "C" {
// getNeckAimAngle__9daAlink_cFP4cXyzPsPsPsPs
// daAlink_c::getNeckAimAngle(cXyz*, short*, short*, short*, short*)
asm void daAlink_c_NS_getNeckAimAngle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A142C.s"
}
// setEyeMove__9daAlink_cFP4cXyzss
// daAlink_c::setEyeMove(cXyz*, short, short)
asm void daAlink_c_NS_setEyeMove(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A1AEC.s"
}
// setNeckAngle__9daAlink_cFv
// daAlink_c::setNeckAngle(void)
asm void daAlink_c_NS_setNeckAngle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A1F90.s"
}
// getStickAngleFromPlayerShape__9daAlink_cCFPs
// daAlink_c::getStickAngleFromPlayerShape(const short*)
asm void func_800A2160(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A2160.s"
}
// commonLineCheck__9daAlink_cFP4cXyzP4cXyz
// daAlink_c::commonLineCheck(cXyz*, cXyz*)
asm void daAlink_c_NS_commonLineCheck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A2198.s"
}
// getMoveBGActorName__9daAlink_cFR13cBgS_PolyInfoi
// daAlink_c::getMoveBGActorName(cBgS_PolyInfo&, int)
asm void daAlink_c_NS_getMoveBGActorName(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A21E0.s"
}
// checkGoronRide__9daAlink_cFv
// daAlink_c::checkGoronRide(void)
asm void daAlink_c_NS_checkGoronRide(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A2280.s"
}
// setMoveSlantAngle__9daAlink_cFv
// daAlink_c::setMoveSlantAngle(void)
asm void daAlink_c_NS_setMoveSlantAngle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A22E8.s"
}
// setArmMatrix__9daAlink_cFv
// daAlink_c::setArmMatrix(void)
asm void daAlink_c_NS_setArmMatrix(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A2710.s"
}
// setFootMatrix__9daAlink_cFv
// daAlink_c::setFootMatrix(void)
asm void daAlink_c_NS_setFootMatrix(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A29DC.s"
}
// setMatrixOffset__9daAlink_cFPff
// daAlink_c::setMatrixOffset(float*, float)
asm void daAlink_c_NS_setMatrixOffset(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A2C24.s"
}
// setLegAngle__9daAlink_cFfP18daAlink_footData_cPsPsi
// daAlink_c::setLegAngle(float, daAlink_footData_c*, short*, short*, int)
asm void daAlink_c_NS_setLegAngle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A2CE0.s"
}
// footBgCheck__9daAlink_cFv
// daAlink_c::footBgCheck(void)
asm void daAlink_c_NS_footBgCheck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A3430.s"
}
// handBgCheck__9daAlink_cFv
// daAlink_c::handBgCheck(void)
asm void daAlink_c_NS_handBgCheck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A39B8.s"
}
// setItemHeap__9daAlink_cFv
// daAlink_c::setItemHeap(void)
asm void daAlink_c_NS_setItemHeap(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A3C8C.s"
}
// setIdxMask__9daAlink_cFPUsPUs
// daAlink_c::setIdxMask(unsigned short*, unsigned short*)
asm void daAlink_c_NS_setIdxMask(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A3CE4.s"
}
// getAnimeResource__9daAlink_cFP14daPy_anmHeap_cUsUl
// daAlink_c::getAnimeResource(daPy_anmHeap_c*, unsigned short, unsigned long)
asm void daAlink_c_NS_getAnimeResource(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A3D0C.s"
}
// initModel__9daAlink_cFP12J3DModelDataUlUl
// daAlink_c::initModel(J3DModelData*, unsigned long, unsigned long)
asm void daAlink_c_NS_initModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A3D7C.s"
}
// initModel__9daAlink_cFUsUl
// daAlink_c::initModel(unsigned short, unsigned long)
asm void daAlink_c_NS_initModel_X1_(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A3E30.s"
}
// initModelEnv__9daAlink_cFUsUl
// daAlink_c::initModelEnv(unsigned short, unsigned long)
asm void daAlink_c_NS_initModelEnv(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A3E98.s"
}
// initDemoModel__9daAlink_cFPP8J3DModelPCcUl
// daAlink_c::initDemoModel(J3DModel*, const char*, unsigned long)
asm void daAlink_c_NS_initDemoModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A3F00.s"
}
// initDemoBck__9daAlink_cFPP13mDoExt_bckAnmPCc
// daAlink_c::initDemoBck(mDoExt_bckAnm*, const char*)
asm void daAlink_c_NS_initDemoBck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A3F98.s"
}
// createHeap__9daAlink_cFv
// daAlink_c::createHeap(void)
asm void daAlink_c_NS_createHeap(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A4068.s"
}
// __dt__14J3DMaterialAnmFv
// J3DMaterialAnm::~J3DMaterialAnm(void)
asm void func_800A4820(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A4820.s"
}
// daAlink_createHeap__FP10fopAc_ac_c
// daAlink_createHeap(fopAc_ac_c*)
asm void daAlink_createHeap(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A48F0.s"
}
// setSelectEquipItem__9daAlink_cFi
// daAlink_c::setSelectEquipItem(int)
asm void daAlink_c_NS_setSelectEquipItem(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A4910.s"
}
// checkBoarStart__9daAlink_cFv
// daAlink_c::checkBoarStart(void)
asm void daAlink_c_NS_checkBoarStart(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A4BC8.s"
}
// checkCanoeStart__9daAlink_cFv
// daAlink_c::checkCanoeStart(void)
asm void daAlink_c_NS_checkCanoeStart(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A4C40.s"
}
// playerInit__9daAlink_cFv
// daAlink_c::playerInit(void)
asm void daAlink_c_NS_playerInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A4CB4.s"
}
// checkHorseStart__9daAlink_cFUli
// daAlink_c::checkHorseStart(unsigned long, int)
asm void daAlink_c_NS_checkHorseStart(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A54F4.s"
}
// setStartProcInit__9daAlink_cFv
// daAlink_c::setStartProcInit(void)
asm void daAlink_c_NS_setStartProcInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A551C.s"
}
// create__9daAlink_cFv
// daAlink_c::create(void)
asm void daAlink_c_NS_create(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A5CC8.s"
}
// daAlink_Create__FP10fopAc_ac_c
// daAlink_Create(fopAc_ac_c*)
asm void func_800A660C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A660C.s"
}
// setRoomInfo__9daAlink_cFv
// daAlink_c::setRoomInfo(void)
asm void daAlink_c_NS_setRoomInfo(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A662C.s"
}
// setShapeAngleOnGround__9daAlink_cFv
// daAlink_c::setShapeAngleOnGround(void)
asm void daAlink_c_NS_setShapeAngleOnGround(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A67E0.s"
}
// setStepsOffset__9daAlink_cFv
// daAlink_c::setStepsOffset(void)
asm void daAlink_c_NS_setStepsOffset(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A6B0C.s"
}
// iceSlipBgCheck__9daAlink_cFv
// daAlink_c::iceSlipBgCheck(void)
asm void daAlink_c_NS_iceSlipBgCheck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A6DCC.s"
}
// setIceSlipSpeed__9daAlink_cFv
// daAlink_c::setIceSlipSpeed(void)
asm void daAlink_c_NS_setIceSlipSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A7050.s"
}
// setPolygonSpeed__9daAlink_cFv
// daAlink_c::setPolygonSpeed(void)
asm void daAlink_c_NS_setPolygonSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A7358.s"
}
// checkWindSpeedOnAngle__9daAlink_cCFv
// daAlink_c::checkWindSpeedOnAngle(const void)
asm void daAlink_c_NS_checkWindSpeedOnAngle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A7950.s"
}
// checkWindSpeedOnAngleAnime__9daAlink_cCFi
// daAlink_c::checkWindSpeedOnAngleAnime(const int)
asm void daAlink_c_NS_checkWindSpeedOnAngleAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A79EC.s"
}
// checkDashAnime__9daAlink_cCFv
// daAlink_c::checkDashAnime(const void)
asm void daAlink_c_NS_checkDashAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A7A5C.s"
}
// checkWindWallRate__9daAlink_cFRC4cXyz
// daAlink_c::checkWindWallRate(const cXyz&)
asm void daAlink_c_NS_checkWindWallRate(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A7ABC.s"
}
// setWindSpeed__9daAlink_cFv
// daAlink_c::setWindSpeed(void)
asm void daAlink_c_NS_setWindSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A7CB0.s"
}
// setBodyPartPos__9daAlink_cFv
// daAlink_c::setBodyPartPos(void)
asm void daAlink_c_NS_setBodyPartPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A8310.s"
}
// setRollJump__9daAlink_cFffs
// daAlink_c::setRollJump(float, float, short)
asm void func_800A87D8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A87D8.s"
}
// setAttentionPos__9daAlink_cFv
// daAlink_c::setAttentionPos(void)
asm void daAlink_c_NS_setAttentionPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A87F8.s"
}
// setMatrix__9daAlink_cFv
// daAlink_c::setMatrix(void)
asm void daAlink_c_NS_setMatrix(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A8CE4.s"
}
// simpleAnmPlay__9daAlink_cFP10J3DAnmBase
// daAlink_c::simpleAnmPlay(J3DAnmBase*)
asm void daAlink_c_NS_simpleAnmPlay(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A9248.s"
}
// setSwordPos__9daAlink_cFv
// daAlink_c::setSwordPos(void)
asm void daAlink_c_NS_setSwordPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A92F0.s"
}
// setItemMatrix__9daAlink_cFi
// daAlink_c::setItemMatrix(int)
asm void daAlink_c_NS_setItemMatrix(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A9450.s"
}
// setWolfItemMatrix__9daAlink_cFv
// daAlink_c::setWolfItemMatrix(void)
asm void daAlink_c_NS_setWolfItemMatrix(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800A9F4C.s"
}
// setHandIndex__9daAlink_cFQ29daAlink_c11daAlink_ANM
asm void daAlink_c_NS_setHandIndex(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AA2BC.s"
}
// setSwordAtCollision__9daAlink_cFi
// daAlink_c::setSwordAtCollision(int)
asm void daAlink_c_NS_setSwordAtCollision(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AA2E0.s"
}
// checkNoCollisionCorret__9daAlink_cFv
// daAlink_c::checkNoCollisionCorret(void)
asm void daAlink_c_NS_checkNoCollisionCorret(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AA5E8.s"
}
// decSwordBlur__9daAlink_cFv
// daAlink_c::decSwordBlur(void)
asm void daAlink_c_NS_decSwordBlur(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AA6B4.s"
}
// resetWolfAtCollision__9daAlink_cFv
// daAlink_c::resetWolfAtCollision(void)
asm void daAlink_c_NS_resetWolfAtCollision(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AA714.s"
}
// setWolfAtCollision__9daAlink_cFv
// daAlink_c::setWolfAtCollision(void)
asm void daAlink_c_NS_setWolfAtCollision(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AA7EC.s"
}
// resetAtCollision__9daAlink_cFi
// daAlink_c::resetAtCollision(int)
asm void daAlink_c_NS_resetAtCollision(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AA9DC.s"
}
// setAtCollision__9daAlink_cFv
// daAlink_c::setAtCollision(void)
asm void daAlink_c_NS_setAtCollision(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AAABC.s"
}
// setWolfCollisionPos__9daAlink_cFv
// daAlink_c::setWolfCollisionPos(void)
asm void daAlink_c_NS_setWolfCollisionPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AB878.s"
}
// initLockAt__9daAlink_cFv
// daAlink_c::initLockAt(void)
asm void daAlink_c_NS_initLockAt(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ABAE0.s"
}
// cancelLockAt__9daAlink_cFv
// daAlink_c::cancelLockAt(void)
asm void daAlink_c_NS_cancelLockAt(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ABB28.s"
}
// setCollisionPos__9daAlink_cFv
// daAlink_c::setCollisionPos(void)
asm void daAlink_c_NS_setCollisionPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ABB84.s"
}
// setCollision__9daAlink_cFv
// daAlink_c::setCollision(void)
asm void daAlink_c_NS_setCollision(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ABDB8.s"
}
// getBaseAnimeFrame__9daAlink_cCFv
// daAlink_c::getBaseAnimeFrame(const void)
asm void func_800AC328(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AC328.s"
}
// setAnimeFrame__9daAlink_cFf
// daAlink_c::setAnimeFrame(float)
asm void func_800AC378(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AC378.s"
}
// setFrameCtrl__9daAlink_cFP16daPy_frameCtrl_cUcssff
// daAlink_c::setFrameCtrl(daPy_frameCtrl_c*, unsigned char, short, short, float, float)
asm void daAlink_c_NS_setFrameCtrl(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AC394.s"
}
// getMainBckData__9daAlink_cCFQ29daAlink_c11daAlink_ANM
asm void daAlink_c_NS_getMainBckData(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AC450.s"
}
// checkUnderMove0BckNoArc__9daAlink_cCFQ29daAlink_c11daAlink_ANM
asm void daAlink_c_NS_checkUnderMove0BckNoArc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AC558.s"
}
// checkUnderMove1BckNoArc__9daAlink_cCFQ29daAlink_c11daAlink_ANM
asm void daAlink_c_NS_checkUnderMove1BckNoArc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AC5B4.s"
}
// getUnderUpperAnime__9daAlink_cFQ29daAlink_c11daAlink_ANMPP15J3DAnmTransformPP15J3DAnmTransformiUl
asm void daAlink_c_NS_getUnderUpperAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AC610.s"
}
// setDoubleAnimeBlendRatio__9daAlink_cFf
// daAlink_c::setDoubleAnimeBlendRatio(float)
asm void daAlink_c_NS_setDoubleAnimeBlendRatio(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AC738.s"
}
// commonDoubleAnime__9daAlink_cFP15J3DAnmTransformP15J3DAnmTransformP15J3DAnmTransformP15J3DAnmTransformfffi
// daAlink_c::commonDoubleAnime(J3DAnmTransform*, J3DAnmTransform*, J3DAnmTransform*,
// J3DAnmTransform*, float, float, float, int)
asm void daAlink_c_NS_commonDoubleAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AC754.s"
}
// setDoubleAnime__9daAlink_cFfffQ29daAlink_c11daAlink_ANMQ29daAlink_c11daAlink_ANMif
asm void daAlink_c_NS_setDoubleAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ACA14.s"
}
// commonSingleAnime__9daAlink_cFP15J3DAnmTransformP15J3DAnmTransformffs
// daAlink_c::commonSingleAnime(J3DAnmTransform*, J3DAnmTransform*, float, float, short)
asm void daAlink_c_NS_commonSingleAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ACD40.s"
}
// setSingleAnimeBase__9daAlink_cFQ29daAlink_c11daAlink_ANM
asm void daAlink_c_NS_setSingleAnimeBase(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ACF80.s"
}
// setSingleAnimeBaseMorf__9daAlink_cFQ29daAlink_c11daAlink_ANMf
asm void daAlink_c_NS_setSingleAnimeBaseMorf(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ACFB0.s"
}
// setSingleAnimeBaseSpeed__9daAlink_cFQ29daAlink_c11daAlink_ANMff
asm void daAlink_c_NS_setSingleAnimeBaseSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ACFE0.s"
}
// setSingleAnime__9daAlink_cFQ29daAlink_c11daAlink_ANMffsf
asm void daAlink_c_NS_setSingleAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AD00C.s"
}
// setSingleAnimeParam__9daAlink_cFQ29daAlink_c11daAlink_ANMPC16daAlinkHIO_anm_c
asm void daAlink_c_NS_setSingleAnimeParam(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AD0F4.s"
}
// animePlay__9daAlink_cFP15J3DAnmTransformP16daPy_frameCtrl_c
// daAlink_c::animePlay(J3DAnmTransform*, daPy_frameCtrl_c*)
asm void daAlink_c_NS_animePlay(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AD128.s"
}
// allAnimePlay__9daAlink_cFv
// daAlink_c::allAnimePlay(void)
asm void daAlink_c_NS_allAnimePlay(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AD170.s"
}
// setUpperAnimeMorf__9daAlink_cFf
// daAlink_c::setUpperAnimeMorf(float)
asm void daAlink_c_NS_setUpperAnimeMorf(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AD2D8.s"
}
// setUpperAnimeBase__9daAlink_cFUs
// daAlink_c::setUpperAnimeBase(unsigned short)
asm void daAlink_c_NS_setUpperAnimeBase(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AD340.s"
}
// setUpperAnimeBaseMorf__9daAlink_cFUsf
// daAlink_c::setUpperAnimeBaseMorf(unsigned short, float)
asm void daAlink_c_NS_setUpperAnimeBaseMorf(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AD374.s"
}
// setUpperAnimeBaseSpeed__9daAlink_cFUsff
// daAlink_c::setUpperAnimeBaseSpeed(unsigned short, float, float)
asm void daAlink_c_NS_setUpperAnimeBaseSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AD3A8.s"
}
// setUpperAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERffsf
asm void daAlink_c_NS_setUpperAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AD3D8.s"
}
// setUpperAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERPC16daAlinkHIO_anm_c
asm void daAlink_c_NS_setUpperAnimeParam(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AD6F0.s"
}
// resetUpperAnime__9daAlink_cFQ29daAlink_c13daAlink_UPPERf
asm void daAlink_c_NS_resetUpperAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AD724.s"
}
// setUnderAnimeMorf__9daAlink_cFf
// daAlink_c::setUnderAnimeMorf(float)
asm void daAlink_c_NS_setUnderAnimeMorf(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AD8F4.s"
}
// setUnderAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERffsf
asm void daAlink_c_NS_setUnderAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AD964.s"
}
// setUnderAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERPC16daAlinkHIO_anm_c
asm void daAlink_c_NS_setUnderAnimeParam(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ADAB8.s"
}
// resetUnderAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDERf
asm void daAlink_c_NS_resetUnderAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ADAEC.s"
}
// setOldRootQuaternion__9daAlink_cFsss
// daAlink_c::setOldRootQuaternion(short, short, short)
asm void daAlink_c_NS_setOldRootQuaternion(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ADB78.s"
}
// checkAtnLeftAnime__9daAlink_cFv
// daAlink_c::checkAtnLeftAnime(void)
asm void daAlink_c_NS_checkAtnLeftAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ADC50.s"
}
// checkAtnRightAnime__9daAlink_cFv
// daAlink_c::checkAtnRightAnime(void)
asm void daAlink_c_NS_checkAtnRightAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ADCEC.s"
}
// getMoveGroundAngleSpeedRate__9daAlink_cFv
// daAlink_c::getMoveGroundAngleSpeedRate(void)
asm void daAlink_c_NS_getMoveGroundAngleSpeedRate(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ADD88.s"
}
// setBlendMoveAnime__9daAlink_cFf
// daAlink_c::setBlendMoveAnime(float)
asm void daAlink_c_NS_setBlendMoveAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ADE14.s"
}
// setBlendAtnMoveAnime__9daAlink_cFf
// daAlink_c::setBlendAtnMoveAnime(float)
asm void daAlink_c_NS_setBlendAtnMoveAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AEA70.s"
}
// setBlendAtnBackMoveAnime__9daAlink_cFf
// daAlink_c::setBlendAtnBackMoveAnime(float)
asm void daAlink_c_NS_setBlendAtnBackMoveAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AF11C.s"
}
// setFaceBck__9daAlink_cFUsiUs
// daAlink_c::setFaceBck(unsigned short, int, unsigned short)
asm void daAlink_c_NS_setFaceBck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AF4B0.s"
}
// setFaceBtp__9daAlink_cFUsiUs
// daAlink_c::setFaceBtp(unsigned short, int, unsigned short)
asm void daAlink_c_NS_setFaceBtp(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AF61C.s"
}
// setFaceBtk__9daAlink_cFUsiUs
// daAlink_c::setFaceBtk(unsigned short, int, unsigned short)
asm void daAlink_c_NS_setFaceBtk(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AF7D0.s"
}
// setFaceBasicTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM
asm void daAlink_c_NS_setFaceBasicTexture(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AF8A0.s"
}
// setFaceBasicAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM
asm void daAlink_c_NS_setFaceBasicAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AF9A8.s"
}
// setFacePriTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM
asm void daAlink_c_NS_setFacePriTexture(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AFAA8.s"
}
// setFacePriAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM
asm void daAlink_c_NS_setFacePriAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AFB14.s"
}
// resetFacePriBck__9daAlink_cFv
// daAlink_c::resetFacePriBck(void)
asm void daAlink_c_NS_resetFacePriBck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AFB74.s"
}
// resetFacePriBtp__9daAlink_cFv
// daAlink_c::resetFacePriBtp(void)
asm void daAlink_c_NS_resetFacePriBtp(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AFBD0.s"
}
// resetFacePriBtk__9daAlink_cFv
// daAlink_c::resetFacePriBtk(void)
asm void daAlink_c_NS_resetFacePriBtk(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AFC2C.s"
}
// resetFacePriTexture__9daAlink_cFv
// daAlink_c::resetFacePriTexture(void)
asm void daAlink_c_NS_resetFacePriTexture(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AFC88.s"
}
// resetFacePriAnime__9daAlink_cFv
// daAlink_c::resetFacePriAnime(void)
asm void daAlink_c_NS_resetFacePriAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AFCBC.s"
}
// playFaceTextureAnime__9daAlink_cFv
// daAlink_c::playFaceTextureAnime(void)
asm void daAlink_c_NS_playFaceTextureAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800AFCF0.s"
}
// getGroundAngle__9daAlink_cFP13cBgS_PolyInfos
// daAlink_c::getGroundAngle(cBgS_PolyInfo*, short)
asm void daAlink_c_NS_getGroundAngle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B0098.s"
}
// getRoofAngle__9daAlink_cFP13cBgS_PolyInfos
// daAlink_c::getRoofAngle(cBgS_PolyInfo*, short)
asm void daAlink_c_NS_getRoofAngle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B0150.s"
}
// getWallEdgePos__9daAlink_cFRC4cXyzP8cM3dGPlaP8cM3dGPlaP4cXyzi
// daAlink_c::getWallEdgePos(const cXyz&, cM3dGPla*, cM3dGPla*, cXyz*, int)
asm void daAlink_c_NS_getWallEdgePos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B01FC.s"
}
// setFrontWallType__9daAlink_cFv
// daAlink_c::setFrontWallType(void)
asm void daAlink_c_NS_setFrontWallType(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B02BC.s"
}
// SetPos__12dBgS_RoofChkFRC4cXyz
// dBgS_RoofChk::SetPos(const cXyz&)
asm void dBgS_RoofChk_NS_SetPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B146C.s"
}
// checkWaterPolygonUnder__9daAlink_cFv
// daAlink_c::checkWaterPolygonUnder(void)
asm void daAlink_c_NS_checkWaterPolygonUnder(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B1488.s"
}
// setWaterY__9daAlink_cFv
// daAlink_c::setWaterY(void)
asm void daAlink_c_NS_setWaterY(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B14B4.s"
}
// setHangWaterY__9daAlink_cFv
// daAlink_c::setHangWaterY(void)
asm void daAlink_c_NS_setHangWaterY(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B154C.s"
}
// setSandDownBgCheckWallH__9daAlink_cFv
// daAlink_c::setSandDownBgCheckWallH(void)
asm void daAlink_c_NS_setSandDownBgCheckWallH(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B172C.s"
}
// setBgCheckParam__9daAlink_cFv
// daAlink_c::setBgCheckParam(void)
asm void daAlink_c_NS_setBgCheckParam(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B1770.s"
}
// checkNotJumpSinkLimit__9daAlink_cFv
// daAlink_c::checkNotJumpSinkLimit(void)
asm void daAlink_c_NS_checkNotJumpSinkLimit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B1B28.s"
}
// checkNotItemSinkLimit__9daAlink_cFv
// daAlink_c::checkNotItemSinkLimit(void)
asm void daAlink_c_NS_checkNotItemSinkLimit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B1B68.s"
}
// setSandShapeOffset__9daAlink_cFv
// daAlink_c::setSandShapeOffset(void)
asm void daAlink_c_NS_setSandShapeOffset(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B1BAC.s"
}
// checkLv2MiddleBossBgRide__9daAlink_cFs
// daAlink_c::checkLv2MiddleBossBgRide(short)
#ifdef NONMATCHING
bool daAlink_c::checkLv2MiddleBossBgRide(short param1) {
bool check = 0;
// beqlr needs to be beq
if (param1 != 0x7B && param1 == 0x7D) {
check = 1;
}
return check;
}
#else
asm void daAlink_c_NS_checkLv2MiddleBossBgRide(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B1FB8.s"
}
#endif
// getSlidePolygon__9daAlink_cFP8cM3dGPla
// daAlink_c::getSlidePolygon(cM3dGPla*)
asm void daAlink_c_NS_getSlidePolygon(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B1FD8.s"
}
// checkSlope__9daAlink_cCFv
// daAlink_c::checkSlope(const void)
asm void daAlink_c_NS_checkSlope(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B21EC.s"
}
// setPlayerPosAndAngle__9daAlink_cFPC4cXyzsi
// daAlink_c::setPlayerPosAndAngle(const cXyz*, short, int)
asm void func_800B221C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B221C.s"
}
// setPlayerPosAndAngle__9daAlink_cFPC4cXyzPC5csXyz
// daAlink_c::setPlayerPosAndAngle(const cXyz*, const csXyz*)
asm void func_800B23FC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B23FC.s"
}
// setPlayerPosAndAngle__9daAlink_cFPA4_f
asm void func_800B24F4(void){nofralloc
#include "d/d_a/d_a_alink/asm/func_800B24F4.s"
}
u32 daAlink_c::itemTriggerCheck(u8 param1) {
unk12206 |= param1;
return unk12173 & param1;
}
u32 daAlink_c::itemButtonCheck(u8 param1) {
unk12206 |= param1;
return unk12174 & param1;
}
void daAlink_c::itemButton(void) {
itemButtonCheck(1 << unk12188);
}
void daAlink_c::itemTrigger(void) {
itemTriggerCheck(1 << unk12188);
}
void daAlink_c::spActionButton(void) {
itemButtonCheck(64);
}
void daAlink_c::spActionTrigger(void) {
itemTriggerCheck(64);
}
u32 daAlink_c::midnaTalkTrigger(void) const {
return unk12173 & 4;
}
void daAlink_c::swordSwingTrigger(void) {
itemTriggerCheck(8);
}
// setItemActionButtonStatus__9daAlink_cFUc
// daAlink_c::setItemActionButtonStatus(unsigned char)
asm void daAlink_c_NS_setItemActionButtonStatus(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B26DC.s"
}
// itemActionTrigger__9daAlink_cFv
// daAlink_c::itemActionTrigger(void)
asm void daAlink_c_NS_itemActionTrigger(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B26FC.s"
}
// setStickData__9daAlink_cFv
// daAlink_c::setStickData(void)
asm void daAlink_c_NS_setStickData(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B271C.s"
}
// setAtnList__9daAlink_cFv
// daAlink_c::setAtnList(void)
asm void daAlink_c_NS_setAtnList(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B2EA4.s"
}
// setRStatus__9daAlink_cFUc
// daAlink_c::setRStatus(unsigned char)
void daAlink_c::setRStatus(u8 status) {
dComIfGp_setRStatus(status, 0);
}
void daAlink_c::setRStatusEmphasys(u8 status) {
dComIfGp_setRStatus(status, 2);
}
void daAlink_c::setDoStatus(u8 status) {
dComIfGp_setDoStatus(status, 0);
}
void daAlink_c::setDoStatusEmphasys(u8 status) {
dComIfGp_setDoStatus(status, 2);
}
void daAlink_c::setDoStatusContinuation(u8 status) {
dComIfGp_setDoStatus(status, 4);
}
void daAlink_c::setBStatus(u8 status) {
dComIfGp_setAStatus(status, 0);
}
// checkAtnWaitAnime__9daAlink_cFv
// daAlink_c::checkAtnWaitAnime(void)
asm void daAlink_c_NS_checkAtnWaitAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B32B0.s"
}
// setTiredVoice__9daAlink_cFP16daPy_frameCtrl_c
// daAlink_c::setTiredVoice(daPy_frameCtrl_c*)
asm void daAlink_c_NS_setTiredVoice(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B3358.s"
}
// checkRestHPAnime__9daAlink_cFv
// daAlink_c::checkRestHPAnime(void)
asm void daAlink_c_NS_checkRestHPAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B33E4.s"
}
// getDirectionFromAngle__9daAlink_cFs
// daAlink_c::getDirectionFromAngle(short)
asm void daAlink_c_NS_getDirectionFromAngle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B3494.s"
}
// checkAttentionState__9daAlink_cFv
// daAlink_c::checkAttentionState(void)
asm void daAlink_c_NS_checkAttentionState(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B3500.s"
}
// getShapeAngleYAtnActor__9daAlink_cFv
// daAlink_c::getShapeAngleYAtnActor(void)
asm void daAlink_c_NS_getShapeAngleYAtnActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B3630.s"
}
// setShapeAngleToAtnActor__9daAlink_cFi
// daAlink_c::setShapeAngleToAtnActor(int)
asm void daAlink_c_NS_setShapeAngleToAtnActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B3734.s"
}
// initServiceWaitTime__9daAlink_cFv
// daAlink_c::initServiceWaitTime(void)
asm void daAlink_c_NS_initServiceWaitTime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B3844.s"
}
// checkZeroSpeedF__9daAlink_cCFv
// daAlink_c::checkZeroSpeedF(const void)
asm void daAlink_c_NS_checkZeroSpeedF(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B3904.s"
}
// setNormalSpeedF__9daAlink_cFff
// daAlink_c::setNormalSpeedF(float, float)
asm void daAlink_c_NS_setNormalSpeedF(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B3924.s"
}
// getStickAngleDistanceRate__9daAlink_cFv
// daAlink_c::getStickAngleDistanceRate(void)
asm void daAlink_c_NS_getStickAngleDistanceRate(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B3F2C.s"
}
// setSpeedAndAngleNormal__9daAlink_cFv
// daAlink_c::setSpeedAndAngleNormal(void)
asm void daAlink_c_NS_setSpeedAndAngleNormal(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B3FD4.s"
}
// setSpeedAndAngleAtn__9daAlink_cFv
// daAlink_c::setSpeedAndAngleAtn(void)
asm void daAlink_c_NS_setSpeedAndAngleAtn(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B444C.s"
}
// checkRequestTalkActor__9daAlink_cFP10dAttList_cP10fopAc_ac_c
// daAlink_c::checkRequestTalkActor(dAttList_c*, fopAc_ac_c*)
asm void daAlink_c_NS_checkRequestTalkActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B477C.s"
}
// checkServiceWaitMode__9daAlink_cFv
// daAlink_c::checkServiceWaitMode(void)
asm void daAlink_c_NS_checkServiceWaitMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B47B4.s"
}
// setJumpMode__9daAlink_cFv
// daAlink_c::setJumpMode(void)
asm void daAlink_c_NS_setJumpMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B48D0.s"
}
// getMetamorphoseNearDis__9daAlink_cCFv
// daAlink_c::getMetamorphoseNearDis(const void)
asm void func_800B4908(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B4908.s"
}
// getMetamorphoseFarDis__9daAlink_cCFv
// daAlink_c::getMetamorphoseFarDis(const void)
asm void func_800B4918(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B4918.s"
}
// getMetamorphoseFarAngle__9daAlink_cCFv
// daAlink_c::getMetamorphoseFarAngle(const void)
asm void func_800B4928(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B4928.s"
}
// setMidnaMsg__9daAlink_cFv
// daAlink_c::setMidnaMsg(void)
asm void daAlink_c_NS_setMidnaMsg(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B4938.s"
}
// notTalk__9daAlink_cFv
// daAlink_c::notTalk(void)
asm void daAlink_c_NS_notTalk(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B4950.s"
}
// setTalkStatus__9daAlink_cFv
// daAlink_c::setTalkStatus(void)
asm void daAlink_c_NS_setTalkStatus(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B4A08.s"
}
// getFrontRollRate__9daAlink_cFv
// daAlink_c::getFrontRollRate(void)
asm void daAlink_c_NS_getFrontRollRate(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B4B2C.s"
}
// decideCommonDoStatus__9daAlink_cFv
// daAlink_c::decideCommonDoStatus(void)
asm void daAlink_c_NS_decideCommonDoStatus(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B4B7C.s"
}
// decideDoStatus__9daAlink_cFv
// daAlink_c::decideDoStatus(void)
asm void daAlink_c_NS_decideDoStatus(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B5284.s"
}
// checkWaitAction__9daAlink_cFv
// daAlink_c::checkWaitAction(void)
asm void daAlink_c_NS_checkWaitAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B58EC.s"
}
// setFallVoice__9daAlink_cFv
// daAlink_c::setFallVoice(void)
asm void daAlink_c_NS_setFallVoice(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B5BC0.s"
}
// setLandPassiveData__9daAlink_cFv
// daAlink_c::setLandPassiveData(void)
asm void daAlink_c_NS_setLandPassiveData(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B5C34.s"
}
// setStepLandVibration__9daAlink_cFv
// daAlink_c::setStepLandVibration(void)
asm void daAlink_c_NS_setStepLandVibration(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B5C64.s"
}
// checkLandAction__9daAlink_cFi
// daAlink_c::checkLandAction(int)
asm void daAlink_c_NS_checkLandAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B5CCC.s"
}
// checkSlideAction__9daAlink_cFv
// daAlink_c::checkSlideAction(void)
asm void daAlink_c_NS_checkSlideAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B5F6C.s"
}
// checkAutoJumpAction__9daAlink_cFv
// daAlink_c::checkAutoJumpAction(void)
asm void daAlink_c_NS_checkAutoJumpAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B607C.s"
}
// checkCutJumpInFly__9daAlink_cFv
// daAlink_c::checkCutJumpInFly(void)
asm void daAlink_c_NS_checkCutJumpInFly(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B69CC.s"
}
// checkFrontWallTypeAction__9daAlink_cFv
// daAlink_c::checkFrontWallTypeAction(void)
asm void daAlink_c_NS_checkFrontWallTypeAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B6A30.s"
}
// checkItemActionInitStart__9daAlink_cFv
// daAlink_c::checkItemActionInitStart(void)
asm void daAlink_c_NS_checkItemActionInitStart(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B6F28.s"
}
// checkItemChangeAutoAction__9daAlink_cFv
// daAlink_c::checkItemChangeAutoAction(void)
asm void daAlink_c_NS_checkItemChangeAutoAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B7090.s"
}
// setFastShotTimer__9daAlink_cFv
// daAlink_c::setFastShotTimer(void)
asm void daAlink_c_NS_setFastShotTimer(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B7168.s"
}
// cancelItemUseQuake__9daAlink_cFi
// daAlink_c::cancelItemUseQuake(int)
asm void daAlink_c_NS_cancelItemUseQuake(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B7190.s"
}
// cancelUpperItemReadyAnime__9daAlink_cFi
// daAlink_c::cancelUpperItemReadyAnime(int)
asm void daAlink_c_NS_cancelUpperItemReadyAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B71EC.s"
}
// checkItemActorPointer__9daAlink_cFv
// daAlink_c::checkItemActorPointer(void)
asm void daAlink_c_NS_checkItemActorPointer(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B72E4.s"
}
// checkSwordTwirlAction__9daAlink_cFv
// daAlink_c::checkSwordTwirlAction(void)
asm void daAlink_c_NS_checkSwordTwirlAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B7390.s"
}
// checkUpperItemActionFly__9daAlink_cFv
// daAlink_c::checkUpperItemActionFly(void)
asm void daAlink_c_NS_checkUpperItemActionFly(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B74B4.s"
}
// checkItemButtonChange__9daAlink_cFv
// daAlink_c::checkItemButtonChange(void)
asm void daAlink_c_NS_checkItemButtonChange(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B7528.s"
}
// checkUpperItemAction__9daAlink_cFv
// daAlink_c::checkUpperItemAction(void)
asm void daAlink_c_NS_checkUpperItemAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B75EC.s"
}
// orderPeep__9daAlink_cFv
// daAlink_c::orderPeep(void)
asm void daAlink_c_NS_orderPeep(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B7B7C.s"
}
// orderTalk__9daAlink_cFi
// daAlink_c::orderTalk(int)
asm void daAlink_c_NS_orderTalk(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B7BF8.s"
}
// daAlink_searchBouDoor__FP10fopAc_ac_cPv
// daAlink_searchBouDoor(fopAc_ac_c*, void*)
asm void daAlink_searchBouDoor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B7D4C.s"
}
// daAlink_searchKolin__FP10fopAc_ac_cPv
// daAlink_searchKolin(fopAc_ac_c*, void*)
asm void daAlink_searchKolin(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B7F84.s"
}
// orderZTalk__9daAlink_cFv
// daAlink_c::orderZTalk(void)
asm void daAlink_c_NS_orderZTalk(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B80C4.s"
}
// checkNormalAction__9daAlink_cFv
// daAlink_c::checkNormalAction(void)
asm void daAlink_c_NS_checkNormalAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B8374.s"
}
// checkReadyItem__9daAlink_cFv
// daAlink_c::checkReadyItem(void)
asm void daAlink_c_NS_checkReadyItem(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B8930.s"
}
// checkItemAction__9daAlink_cFv
// daAlink_c::checkItemAction(void)
asm void daAlink_c_NS_checkItemAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B8988.s"
}
// checkRAction__9daAlink_cFv
// daAlink_c::checkRAction(void)
asm void daAlink_c_NS_checkRAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B9010.s"
}
// checkMoveDoAction__9daAlink_cFv
// daAlink_c::checkMoveDoAction(void)
asm void daAlink_c_NS_checkMoveDoAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B9018.s"
}
// checkSideRollAction__9daAlink_cFi
// daAlink_c::checkSideRollAction(int)
asm void daAlink_c_NS_checkSideRollAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B9148.s"
}
// checkNoUpperAnime__9daAlink_cCFv
// daAlink_c::checkNoUpperAnime(const void)
asm void daAlink_c_NS_checkNoUpperAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B9254.s"
}
// checkOneHandItemEquipAnime__9daAlink_cCFv
// daAlink_c::checkOneHandItemEquipAnime(const void)
asm void daAlink_c_NS_checkOneHandItemEquipAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B92D0.s"
}
// checkItemEquipAnime__9daAlink_cCFv
// daAlink_c::checkItemEquipAnime(const void)
asm void daAlink_c_NS_checkItemEquipAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B92F8.s"
}
// checkEquipAnime__9daAlink_cCFv
// daAlink_c::checkEquipAnime(const void)
asm void daAlink_c_NS_checkEquipAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B9340.s"
}
// checkWindDashAnime__9daAlink_cCFv
// daAlink_c::checkWindDashAnime(const void)
asm void daAlink_c_NS_checkWindDashAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B9398.s"
}
// checkSwordTwirlAnime__9daAlink_cCFv
// daAlink_c::checkSwordTwirlAnime(const void)
asm void daAlink_c_NS_checkSwordTwirlAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B93CC.s"
}
// swordEquip__9daAlink_cFi
// daAlink_c::swordEquip(int)
asm void daAlink_c_NS_swordEquip(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B93F4.s"
}
// swordUnequip__9daAlink_cFv
// daAlink_c::swordUnequip(void)
asm void daAlink_c_NS_swordUnequip(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B9580.s"
}
// itemEquip__9daAlink_cFUs
// daAlink_c::itemEquip(unsigned short)
asm void daAlink_c_NS_itemEquip(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B9640.s"
}
// itemUnequip__9daAlink_cFUsf
// daAlink_c::itemUnequip(unsigned short, float)
asm void daAlink_c_NS_itemUnequip(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B96A4.s"
}
// checkFastUnequip__9daAlink_cFv
// daAlink_c::checkFastUnequip(void)
asm void daAlink_c_NS_checkFastUnequip(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B97EC.s"
}
// allUnequip__9daAlink_cFi
// daAlink_c::allUnequip(int)
asm void daAlink_c_NS_allUnequip(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B983C.s"
}
// checkItemChangeFromButton__9daAlink_cFv
// daAlink_c::checkItemChangeFromButton(void)
asm void daAlink_c_NS_checkItemChangeFromButton(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B994C.s"
}
// checkNextActionFromButton__9daAlink_cFv
// daAlink_c::checkNextActionFromButton(void)
asm void daAlink_c_NS_checkNextActionFromButton(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B9D2C.s"
}
// checkGroundSpecialMode__9daAlink_cFv
// daAlink_c::checkGroundSpecialMode(void)
asm void daAlink_c_NS_checkGroundSpecialMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800B9F50.s"
}
// commonCheckNextAction__9daAlink_cFi
// daAlink_c::commonCheckNextAction(int)
asm void daAlink_c_NS_commonCheckNextAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BA09C.s"
}
// checkNextAction__9daAlink_cFi
// daAlink_c::checkNextAction(int)
asm void daAlink_c_NS_checkNextAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BA0D0.s"
}
// commonChangeItem__9daAlink_cFv
// daAlink_c::commonChangeItem(void)
asm void daAlink_c_NS_commonChangeItem(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BA6A0.s"
}
// setItemAction__9daAlink_cFv
// daAlink_c::setItemAction(void)
asm void daAlink_c_NS_setItemAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BA914.s"
}
// checkNextActionFromCrouch__9daAlink_cFi
// daAlink_c::checkNextActionFromCrouch(int)
asm void daAlink_c_NS_checkNextActionFromCrouch(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BAF08.s"
}
// checkUpperReadyThrowAnime__9daAlink_cCFv
// daAlink_c::checkUpperReadyThrowAnime(const void)
asm void daAlink_c_NS_checkUpperReadyThrowAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BAF80.s"
}
// getBodyAngleXBasePos__9daAlink_cFP4cXyz
// daAlink_c::getBodyAngleXBasePos(cXyz*)
asm void daAlink_c_NS_getBodyAngleXBasePos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BB020.s"
}
// getBodyAngleXAtnActor__9daAlink_cFi
// daAlink_c::getBodyAngleXAtnActor(int)
asm void daAlink_c_NS_getBodyAngleXAtnActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BB084.s"
}
// setBodyAngleXReadyAnime__9daAlink_cFi
// daAlink_c::setBodyAngleXReadyAnime(int)
asm void daAlink_c_NS_setBodyAngleXReadyAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BB2B0.s"
}
// setMagicArmorBrk__9daAlink_cFi
// daAlink_c::setMagicArmorBrk(int)
asm void daAlink_c_NS_setMagicArmorBrk(void){nofralloc
#include "d/d_a/d_a_alink/asm/func_800BB324.s"
}
BOOL daAlink_c::checkMagicArmorHeavy(void) const {
BOOL check = FALSE;
if (checkMagicArmorWearAbility() != 0 &&
g_dComIfG_gameInfo.getSaveFile().getPlayer().getPlayerStatusA().getRupee() == 0) {
check = TRUE;
}
return (u8)check;
}
BOOL daAlink_c::checkBootsOrArmorHeavy(void) const {
BOOL check = FALSE;
if ((unk1392 & 0x2000000) != 0 || checkMagicArmorHeavy() != FALSE || unk8124 == 0x19C) {
check = TRUE;
}
return (u8)check;
}
// checkHeavyStateOn__9daAlink_cFii
// daAlink_c::checkHeavyStateOn(int, int)
asm void daAlink_c_NS_checkHeavyStateOn(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BB4B8.s"
}
// setOutPower__9daAlink_cFfsi
// daAlink_c::setOutPower(float, short, int)
asm void func_800BB560(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BB560.s"
}
// initGravity__9daAlink_cFv
// daAlink_c::initGravity(void)
asm void daAlink_c_NS_initGravity(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BB644.s"
}
void daAlink_c::setSpecialGravity(float param1, float param2, int param3) {
if (param3 != 0) {
unk1404 &= ~0x4000;
} else {
unk1404 |= 0x4000;
}
unk1328 = param1;
unk1332 = param2;
}
// transAnimeProc__9daAlink_cFP4cXyzff
// daAlink_c::transAnimeProc(cXyz*, float, float)
asm void daAlink_c_NS_transAnimeProc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BB7A0.s"
}
// setFootSpeed__9daAlink_cFv
// daAlink_c::setFootSpeed(void)
asm void daAlink_c_NS_setFootSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BBD40.s"
}
// posMove__9daAlink_cFv
// daAlink_c::posMove(void)
asm void daAlink_c_NS_posMove(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BBF68.s"
}
// autoGroundHit__9daAlink_cFv
// daAlink_c::autoGroundHit(void)
asm void daAlink_c_NS_autoGroundHit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BD6FC.s"
}
// startPeepChange__9daAlink_cFv
// daAlink_c::startPeepChange(void)
asm void daAlink_c_NS_startPeepChange(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BDD70.s"
}
// setLastSceneDamage__9daAlink_cFiPUl
// daAlink_c::setLastSceneDamage(int, unsigned long*)
asm void daAlink_c_NS_setLastSceneDamage(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BDE20.s"
}
// setLastSceneMode__9daAlink_cFPUl
// daAlink_c::setLastSceneMode(unsigned long*)
asm void daAlink_c_NS_setLastSceneMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BDE48.s"
}
// startRestartRoom__9daAlink_cFUliii
// daAlink_c::startRestartRoom(unsigned long, int, int, int)
asm void daAlink_c_NS_startRestartRoom(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BDF60.s"
}
// checkCoachGuardGame__9daAlink_cFv
// daAlink_c::checkCoachGuardGame(void)
asm void daAlink_c_NS_checkCoachGuardGame(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BE26C.s"
}
// checkRoofRestart__9daAlink_cFv
// daAlink_c::checkRoofRestart(void)
asm void daAlink_c_NS_checkRoofRestart(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BE2C0.s"
}
// checkRestartRoom__9daAlink_cFv
// daAlink_c::checkRestartRoom(void)
asm void daAlink_c_NS_checkRestartRoom(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BE3E4.s"
}
// getSceneExitMoveAngle__9daAlink_cFv
// daAlink_c::getSceneExitMoveAngle(void)
asm void daAlink_c_NS_getSceneExitMoveAngle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BE9D4.s"
}
// checkSceneChange__9daAlink_cFi
// daAlink_c::checkSceneChange(int)
asm void daAlink_c_NS_checkSceneChange(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BEAF8.s"
}
// voiceStart__9daAlink_cFUl
// daAlink_c::voiceStart(unsigned long)
asm void func_800BF084(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BF084.s"
}
// voiceStartLevel__9daAlink_cFUl
// daAlink_c::voiceStartLevel(unsigned long)
asm void daAlink_c_NS_voiceStartLevel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BF0B8.s"
}
// seStartSwordCut__9daAlink_cFUl
// daAlink_c::seStartSwordCut(unsigned long)
asm void daAlink_c_NS_seStartSwordCut(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BF0EC.s"
}
// seStartOnlyReverb__9daAlink_cFUl
// daAlink_c::seStartOnlyReverb(unsigned long)
asm void func_800BF124(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BF124.s"
}
// seStartOnlyReverbLevel__9daAlink_cFUl
// daAlink_c::seStartOnlyReverbLevel(unsigned long)
asm void func_800BF15C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BF15C.s"
}
// seStartMapInfo__9daAlink_cFUl
// daAlink_c::seStartMapInfo(unsigned long)
asm void daAlink_c_NS_seStartMapInfo(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BF194.s"
}
// seStartMapInfoLevel__9daAlink_cFUl
// daAlink_c::seStartMapInfoLevel(unsigned long)
asm void daAlink_c_NS_seStartMapInfoLevel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BF1CC.s"
}
// setBasAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDER
asm void daAlink_c_NS_setBasAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BF204.s"
}
// initBasAnime__9daAlink_cFv
// daAlink_c::initBasAnime(void)
asm void daAlink_c_NS_initBasAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BF37C.s"
}
// resetBasAnime__9daAlink_cFv
// daAlink_c::resetBasAnime(void)
asm void daAlink_c_NS_resetBasAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BF4E0.s"
}
// checkSightLine__9daAlink_cFfP4cXyz
// daAlink_c::checkSightLine(float, cXyz*)
asm void daAlink_c_NS_checkSightLine(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BF500.s"
}
// setMetamorphoseModel__9daAlink_cFi
// daAlink_c::setMetamorphoseModel(int)
asm void daAlink_c_NS_setMetamorphoseModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BF79C.s"
}
// keepItemData__9daAlink_cFv
// daAlink_c::keepItemData(void)
asm void daAlink_c_NS_keepItemData(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BF854.s"
}
// returnKeepItemData__9daAlink_cFv
// daAlink_c::returnKeepItemData(void)
asm void daAlink_c_NS_returnKeepItemData(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BF884.s"
}
// setItemModel__9daAlink_cFv
// daAlink_c::setItemModel(void)
asm void daAlink_c_NS_setItemModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BF8D0.s"
}
// setItemActor__9daAlink_cFv
// daAlink_c::setItemActor(void)
asm void daAlink_c_NS_setItemActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BF9F0.s"
}
// makeItemType__9daAlink_cFv
// daAlink_c::makeItemType(void)
asm void daAlink_c_NS_makeItemType(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BFD74.s"
}
// checkZoraWearAbility__9daAlink_cCFv
// daAlink_c::checkZoraWearAbility(const void)
asm void daAlink_c_NS_checkZoraWearAbility(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BFDB0.s"
}
// checkMagicArmorWearAbility__9daAlink_cCFv
// daAlink_c::checkMagicArmorWearAbility(const void)
// close
#ifdef NONMATCHING
int daAlink_c::checkMagicArmorWearAbility(void) const {
bool uvar = false;
bool bvar = false;
if ((unk1396 & 0x2000000) == 0) {
if (g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerStatusA().getEquipment(0) ==
48) {
bvar = true;
}
}
if (bvar && (unk1400 & 0x80000) == 0) {
uvar = true;
}
return uvar;
}
#else
asm int daAlink_c::checkMagicArmorWearAbility(void) const {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BFDFC.s"
}
#endif
// loadAramBmd__9daAlink_cFUsUl
// daAlink_c::loadAramBmd(unsigned short, unsigned long)
asm void daAlink_c_NS_loadAramBmd(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BFE48.s"
}
// loadAram__9daAlink_cFUsUl
// daAlink_c::loadAram(unsigned short, unsigned long)
asm void daAlink_c_NS_loadAram(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BFF04.s"
}
// loadAramItemBrk__9daAlink_cFUsP8J3DModel
// daAlink_c::loadAramItemBrk(unsigned short, J3DModel*)
asm void daAlink_c_NS_loadAramItemBrk(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BFF70.s"
}
// loadAramItemBtk__9daAlink_cFUsP8J3DModel
// daAlink_c::loadAramItemBtk(unsigned short, J3DModel*)
asm void daAlink_c_NS_loadAramItemBtk(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800BFFCC.s"
}
// loadAramItemBtp__9daAlink_cFUsP8J3DModel
// daAlink_c::loadAramItemBtp(unsigned short, J3DModel*)
asm void daAlink_c_NS_loadAramItemBtp(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C0028.s"
}
// changeItemBck__9daAlink_cFUsf
// daAlink_c::changeItemBck(unsigned short, float)
asm void daAlink_c_NS_changeItemBck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C0084.s"
}
// checkGroupItem__9daAlink_cCFii
// daAlink_c::checkGroupItem(const int, int)
asm void daAlink_c_NS_checkGroupItem(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C0114.s"
}
// checkSetItemTrigger__9daAlink_cFi
// daAlink_c::checkSetItemTrigger(int)
asm void daAlink_c_NS_checkSetItemTrigger(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C0164.s"
}
// checkItemSetButton__9daAlink_cFi
// daAlink_c::checkItemSetButton(int)
asm void daAlink_c_NS_checkItemSetButton(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C0208.s"
}
// checkField__9daAlink_cFv
// daAlink_c::checkField(void)
asm void daAlink_c_NS_checkField(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C0284.s"
}
// checkBossRoom__9daAlink_cFv
// daAlink_c::checkBossRoom(void)
asm void daAlink_c_NS_checkBossRoom(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C02C8.s"
}
// checkDungeon__9daAlink_cFv
// daAlink_c::checkDungeon(void)
asm void daAlink_c_NS_checkDungeon(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C0310.s"
}
// checkCastleTown__9daAlink_cFv
// daAlink_c::checkCastleTown(void)
asm void daAlink_c_NS_checkCastleTown(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C0358.s"
}
// checkCloudSea__9daAlink_cFv
// daAlink_c::checkCloudSea(void)
asm void daAlink_c_NS_checkCloudSea(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C03A0.s"
}
// checkRoomOnly__9daAlink_cFv
// daAlink_c::checkRoomOnly(void)
asm void daAlink_c_NS_checkRoomOnly(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C03E8.s"
}
// checkLv2DungeonRoomSpecial__9daAlink_cFv
// daAlink_c::checkLv2DungeonRoomSpecial(void)
#ifdef NONMATCHING
bool daAlink_c::checkLv2DungeonRoomSpecial(void) {
bool check = 0;
// lbl_80392094 needs to be in r3 instead of r4
if (checkStageName(lbl_80392094.lv2) &&
(lbl_80450D64 == 14 || lbl_80450D64 == 16 || lbl_80450D64 == 17)) {
check = 1;
}
return check;
}
#else
asm void daAlink_c_NS_checkLv2DungeonRoomSpecial(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C044C.s"
}
#endif
// checkRoomSpecial__9daAlink_cFv
// daAlink_c::checkRoomSpecial(void)
asm void daAlink_c_NS_checkRoomSpecial(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C04B4.s"
}
// checkRoom__9daAlink_cFv
// daAlink_c::checkRoom(void)
asm void daAlink_c_NS_checkRoom(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C0520.s"
}
// checkNotBattleStage__9daAlink_cFv
// daAlink_c::checkNotBattleStage(void)
asm void daAlink_c_NS_checkNotBattleStage(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C0594.s"
}
// checkNotHeavyBootsStage__9daAlink_cFv
// daAlink_c::checkNotHeavyBootsStage(void)
asm void daAlink_c_NS_checkNotHeavyBootsStage(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C05DC.s"
}
// checkNotAutoJumpStage__9daAlink_cFv
// daAlink_c::checkNotAutoJumpStage(void)
asm void daAlink_c_NS_checkNotAutoJumpStage(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C0630.s"
}
// checkCastleTownUseItem__9daAlink_cFUs
// daAlink_c::checkCastleTownUseItem(unsigned short)
asm void daAlink_c_NS_checkCastleTownUseItem(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C0678.s"
}
// changeItemTriggerKeepProc__9daAlink_cFUci
// daAlink_c::changeItemTriggerKeepProc(unsigned char, int)
asm void daAlink_c_NS_changeItemTriggerKeepProc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C077C.s"
}
// checkNewItemChange__9daAlink_cFUc
// daAlink_c::checkNewItemChange(unsigned char)
asm void daAlink_c_NS_checkNewItemChange(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C0A9C.s"
}
// deleteEquipItem__9daAlink_cFii
// daAlink_c::deleteEquipItem(int, int)
asm void daAlink_c_NS_deleteEquipItem(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C12DC.s"
}
// setLight__9daAlink_cFv
// daAlink_c::setLight(void)
asm void daAlink_c_NS_setLight(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C1704.s"
}
// setFrontRollCrashShock__9daAlink_cFUc
// daAlink_c::setFrontRollCrashShock(unsigned char)
asm void daAlink_c_NS_setFrontRollCrashShock(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C1CEC.s"
}
// getModelJointMtx__9daAlink_cFUs
// daAlink_c::getModelJointMtx(unsigned short)
asm void func_800C1DAC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C1DAC.s"
}
void daAlink_c::onFrollCrashFlg(u8 param1, int param2) {
if (param2 != 0) {
unk1392 |= 16;
} else {
unk1392 |= 8;
}
unk12196 = param1;
}
//
// changeWarpMaterial__9daAlink_cFQ29daAlink_c21daAlink_WARP_MAT_MODE
asm void daAlink_c_NS_changeWarpMaterial(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C1E0C.s"
}
// commonProcInit__9daAlink_cFQ29daAlink_c12daAlink_PROC
asm void daAlink_c_NS_commonProcInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C1F6C.s"
}
// commonProcInitNotSameProc__9daAlink_cFQ29daAlink_c12daAlink_PROC
asm void daAlink_c_NS_commonProcInitNotSameProc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C2DA4.s"
}
// procPreActionUnequipInit__9daAlink_cFiP10fopAc_ac_c
// daAlink_c::procPreActionUnequipInit(int, fopAc_ac_c*)
asm void daAlink_c_NS_procPreActionUnequipInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C2DDC.s"
}
// procPreActionUnequip__9daAlink_cFv
// daAlink_c::procPreActionUnequip(void)
asm void func_800C2EAC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C2EAC.s"
}
// procServiceWaitInit__9daAlink_cFv
// daAlink_c::procServiceWaitInit(void)
asm void daAlink_c_NS_procServiceWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C3098.s"
}
// procServiceWait__9daAlink_cFv
// daAlink_c::procServiceWait(void)
asm void func_800C30F0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C30F0.s"
}
// procTiredWaitInit__9daAlink_cFv
// daAlink_c::procTiredWaitInit(void)
asm void daAlink_c_NS_procTiredWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C3224.s"
}
// procTiredWait__9daAlink_cFv
// daAlink_c::procTiredWait(void)
asm void func_800C3338(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C3338.s"
}
// procWaitInit__9daAlink_cFv
// daAlink_c::procWaitInit(void)
asm void daAlink_c_NS_procWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C33B8.s"
}
// procWait__9daAlink_cFv
// daAlink_c::procWait(void)
asm void func_800C3504(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C3504.s"
}
// procMoveInit__9daAlink_cFv
// daAlink_c::procMoveInit(void)
asm void daAlink_c_NS_procMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C36CC.s"
}
// procMove__9daAlink_cFv
// daAlink_c::procMove(void)
asm void func_800C3730(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C3730.s"
}
// procAtnMoveInit__9daAlink_cFv
// daAlink_c::procAtnMoveInit(void)
asm void daAlink_c_NS_procAtnMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C3810.s"
}
// procAtnMove__9daAlink_cFv
// daAlink_c::procAtnMove(void)
asm void func_800C3868(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C3868.s"
}
// procAtnActorWaitInit__9daAlink_cFv
// daAlink_c::procAtnActorWaitInit(void)
asm void daAlink_c_NS_procAtnActorWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C38CC.s"
}
// procAtnActorWait__9daAlink_cFv
// daAlink_c::procAtnActorWait(void)
asm void func_800C397C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C397C.s"
}
// procAtnActorMoveInit__9daAlink_cFv
// daAlink_c::procAtnActorMoveInit(void)
asm void daAlink_c_NS_procAtnActorMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C39EC.s"
}
// procAtnActorMove__9daAlink_cFv
// daAlink_c::procAtnActorMove(void)
asm void func_800C3A44(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C3A44.s"
}
// procWaitTurnInit__9daAlink_cFv
// daAlink_c::procWaitTurnInit(void)
asm void daAlink_c_NS_procWaitTurnInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C3A94.s"
}
// procWaitTurn__9daAlink_cFv
// daAlink_c::procWaitTurn(void)
asm void func_800C3B1C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C3B1C.s"
}
// procMoveTurnInit__9daAlink_cFi
// daAlink_c::procMoveTurnInit(int)
asm void daAlink_c_NS_procMoveTurnInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C3C3C.s"
}
// procMoveTurn__9daAlink_cFv
// daAlink_c::procMoveTurn(void)
asm void func_800C3D38(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C3D38.s"
}
// procSideStepInit__9daAlink_cFi
// daAlink_c::procSideStepInit(int)
asm void daAlink_c_NS_procSideStepInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C3DA0.s"
}
// procSideStep__9daAlink_cFv
// daAlink_c::procSideStep(void)
asm void func_800C3F60(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C3F60.s"
}
// procSideStepLandInit__9daAlink_cFv
// daAlink_c::procSideStepLandInit(void)
asm void daAlink_c_NS_procSideStepLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C40F0.s"
}
// procSideStepLand__9daAlink_cFv
// daAlink_c::procSideStepLand(void)
asm void func_800C4278(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C4278.s"
}
// procSlideInit__9daAlink_cFs
// daAlink_c::procSlideInit(short)
asm void daAlink_c_NS_procSlideInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C4378.s"
}
// procSlide__9daAlink_cFv
// daAlink_c::procSlide(void)
asm void func_800C4514(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C4514.s"
}
// procSlideLandInit__9daAlink_cFi
// daAlink_c::procSlideLandInit(int)
asm void daAlink_c_NS_procSlideLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C47AC.s"
}
// procSlideLand__9daAlink_cFv
// daAlink_c::procSlideLand(void)
asm void func_800C4894(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C4894.s"
}
// procFrontRollInit__9daAlink_cFv
// daAlink_c::procFrontRollInit(void)
asm void daAlink_c_NS_procFrontRollInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C494C.s"
}
// procFrontRoll__9daAlink_cFv
// daAlink_c::procFrontRoll(void)
asm void func_800C4B40(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C4B40.s"
}
// procFrontRollCrashInit__9daAlink_cFv
// daAlink_c::procFrontRollCrashInit(void)
asm void daAlink_c_NS_procFrontRollCrashInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C4F14.s"
}
// procFrontRollCrash__9daAlink_cFv
// daAlink_c::procFrontRollCrash(void)
asm void func_800C4FFC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C4FFC.s"
}
// procFrontRollSuccessInit__9daAlink_cFv
// daAlink_c::procFrontRollSuccessInit(void)
asm void daAlink_c_NS_procFrontRollSuccessInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C5160.s"
}
// procFrontRollSuccess__9daAlink_cFv
// daAlink_c::procFrontRollSuccess(void)
asm void func_800C5240(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C5240.s"
}
// procSideRollInit__9daAlink_cFi
// daAlink_c::procSideRollInit(int)
asm void daAlink_c_NS_procSideRollInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C5328.s"
}
// procSideRoll__9daAlink_cFv
// daAlink_c::procSideRoll(void)
asm void func_800C5484(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C5484.s"
}
// backJumpSpeedDec__9daAlink_cFv
// daAlink_c::backJumpSpeedDec(void)
asm void daAlink_c_NS_backJumpSpeedDec(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C5700.s"
}
// procBackJumpInit__9daAlink_cFi
// daAlink_c::procBackJumpInit(int)
asm void daAlink_c_NS_procBackJumpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C57A4.s"
}
// procBackJump__9daAlink_cFv
// daAlink_c::procBackJump(void)
asm void func_800C5964(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C5964.s"
}
// procBackJumpLandInit__9daAlink_cFi
// daAlink_c::procBackJumpLandInit(int)
asm void daAlink_c_NS_procBackJumpLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C5A54.s"
}
// procBackJumpLand__9daAlink_cFv
// daAlink_c::procBackJumpLand(void)
asm void func_800C5AF0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C5AF0.s"
}
// procSlipInit__9daAlink_cFv
// daAlink_c::procSlipInit(void)
asm void daAlink_c_NS_procSlipInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C5C28.s"
}
// procSlip__9daAlink_cFv
// daAlink_c::procSlip(void)
asm void func_800C5CA4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C5CA4.s"
}
// procAutoJumpInit__9daAlink_cFi
// daAlink_c::procAutoJumpInit(int)
asm void daAlink_c_NS_procAutoJumpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C5E68.s"
}
// procAutoJump__9daAlink_cFv
// daAlink_c::procAutoJump(void)
asm void func_800C61EC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C61EC.s"
}
// procDiveJumpInit__9daAlink_cFv
// daAlink_c::procDiveJumpInit(void)
asm void daAlink_c_NS_procDiveJumpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C66DC.s"
}
// procDiveJump__9daAlink_cFv
// daAlink_c::procDiveJump(void)
asm void func_800C6798(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C6798.s"
}
// procRollJumpInit__9daAlink_cFv
// daAlink_c::procRollJumpInit(void)
asm void daAlink_c_NS_procRollJumpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C6850.s"
}
// procRollJump__9daAlink_cFv
// daAlink_c::procRollJump(void)
asm void func_800C692C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C692C.s"
}
// procFallInit__9daAlink_cFif
// daAlink_c::procFallInit(int, float)
asm void daAlink_c_NS_procFallInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C6A48.s"
}
// procFall__9daAlink_cFv
// daAlink_c::procFall(void)
asm void func_800C6D20(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C6D20.s"
}
// procLandInit__9daAlink_cFf
// daAlink_c::procLandInit(float)
asm void daAlink_c_NS_procLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C6F18.s"
}
// procLand__9daAlink_cFv
// daAlink_c::procLand(void)
asm void func_800C6FE4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C6FE4.s"
}
// procSmallJumpInit__9daAlink_cFi
// daAlink_c::procSmallJumpInit(int)
asm void daAlink_c_NS_procSmallJumpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C70F8.s"
}
// procSmallJump__9daAlink_cFv
// daAlink_c::procSmallJump(void)
asm void func_800C72D4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C72D4.s"
}
// procStepMoveInit__9daAlink_cFv
// daAlink_c::procStepMoveInit(void)
asm void daAlink_c_NS_procStepMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C74D4.s"
}
// procStepMove__9daAlink_cFv
// daAlink_c::procStepMove(void)
asm void func_800C755C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C755C.s"
}
// procCrouchInit__9daAlink_cFv
// daAlink_c::procCrouchInit(void)
asm void func_800C7690(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C7690.s"
}
// procCrouch__9daAlink_cFv
// daAlink_c::procCrouch(void)
asm void func_800C76F8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C76F8.s"
}
// procCoMetamorphoseInit__9daAlink_cFv
// daAlink_c::procCoMetamorphoseInit(void)
asm void daAlink_c_NS_procCoMetamorphoseInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C77F4.s"
}
// procCoMetamorphose__9daAlink_cFv
// daAlink_c::procCoMetamorphose(void)
asm void func_800C7C64(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C7C64.s"
}
// procCoMetamorphoseOnlyInit__9daAlink_cFv
// daAlink_c::procCoMetamorphoseOnlyInit(void)
asm void func_800C82E8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C82E8.s"
}
// procCoMetamorphoseOnly__9daAlink_cFv
// daAlink_c::procCoMetamorphoseOnly(void)
asm void func_800C83A0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C83A0.s"
}
// procFloorDownReboundInit__9daAlink_cFv
// daAlink_c::procFloorDownReboundInit(void)
asm void daAlink_c_NS_procFloorDownReboundInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C8460.s"
}
// procFloorDownRebound__9daAlink_cFv
// daAlink_c::procFloorDownRebound(void)
asm void func_800C84D0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C84D0.s"
}
// procGoronRideWaitInit__9daAlink_cFP10fopAc_ac_c
// daAlink_c::procGoronRideWaitInit(fopAc_ac_c*)
asm void daAlink_c_NS_procGoronRideWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C854C.s"
}
// procGoronRideWait__9daAlink_cFv
// daAlink_c::procGoronRideWait(void)
asm void func_800C85D8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C85D8.s"
}
// execute__9daAlink_cFv
// daAlink_c::execute(void)
asm void daAlink_c_NS_execute(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800C8700.s"
}
// daAlink_Execute__FP9daAlink_c
// daAlink_Execute(daAlink_c*)
asm void func_800CAFA8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CAFA8.s"
}
// setDrawHand__9daAlink_cFv
// daAlink_c::setDrawHand(void)
asm void daAlink_c_NS_setDrawHand(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CAFC8.s"
}
// checkSwordDraw__9daAlink_cFv
// daAlink_c::checkSwordDraw(void)
asm void daAlink_c_NS_checkSwordDraw(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CB480.s"
}
// checkShieldDraw__9daAlink_cFv
// daAlink_c::checkShieldDraw(void)
asm void daAlink_c_NS_checkShieldDraw(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CB53C.s"
}
// checkItemDraw__9daAlink_cFv
// daAlink_c::checkItemDraw(void)
asm void daAlink_c_NS_checkItemDraw(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CB5F8.s"
}
// initShadowScaleLight__9daAlink_cFv
// daAlink_c::initShadowScaleLight(void)
asm void func_800CB694(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CB694.s"
}
// moveShadowScaleLight__9daAlink_cFv
// daAlink_c::moveShadowScaleLight(void)
asm void func_800CBA38(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CBA38.s"
}
// shadowDraw__9daAlink_cFv
// daAlink_c::shadowDraw(void)
asm void daAlink_c_NS_shadowDraw(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CBC18.s"
}
// modelCalc__9daAlink_cFP8J3DModel
// daAlink_c::modelCalc(J3DModel*)
asm void daAlink_c_NS_modelCalc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CC25C.s"
}
// basicModelDraw__9daAlink_cFP8J3DModel
// daAlink_c::basicModelDraw(J3DModel*)
asm void daAlink_c_NS_basicModelDraw(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CC298.s"
}
// modelDraw__9daAlink_cFP8J3DModeli
// daAlink_c::modelDraw(J3DModel*, int)
asm void daAlink_c_NS_modelDraw(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CC2E0.s"
}
// setWaterDropColor__9daAlink_cFPC13J3DGXColorS10
// daAlink_c::setWaterDropColor(const J3DGXColorS10*)
asm void daAlink_c_NS_setWaterDropColor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CC364.s"
}
// initTevCustomColor__9daAlink_cFv
// daAlink_c::initTevCustomColor(void)
asm void daAlink_c_NS_initTevCustomColor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CC7DC.s"
}
// draw__9daAlink_cFv
// daAlink_c::draw(void)
asm void daAlink_c_NS_draw(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CC7FC.s"
}
// daAlink_Draw__FP9daAlink_c
// daAlink_Draw(daAlink_c*)
asm void func_800CD78C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CD78C.s"
}
// __dt__9daAlink_cFv
// daAlink_c::~daAlink_c(void)
asm void daAlink_c_NS_dtor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CD7AC.s"
}
// daAlink_Delete__FP9daAlink_c
// daAlink_Delete(daAlink_c*)
asm void func_800CE208(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CE208.s"
}
// checkNoSubjectModeCamera__9daAlink_cFv
// daAlink_c::checkNoSubjectModeCamera(void)
asm void daAlink_c_NS_checkNoSubjectModeCamera(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CE294.s"
}
// acceptSubjectModeChange__9daAlink_cFv
// daAlink_c::acceptSubjectModeChange(void)
asm void daAlink_c_NS_acceptSubjectModeChange(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CE468.s"
}
// checkSubjectAction__9daAlink_cFv
// daAlink_c::checkSubjectAction(void)
asm void daAlink_c_NS_checkSubjectAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CE628.s"
}
// checkBodyAngleX__9daAlink_cFs
// daAlink_c::checkBodyAngleX(short)
asm void daAlink_c_NS_checkBodyAngleX(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CE728.s"
}
// setBodyAngleToCamera__9daAlink_cFv
// daAlink_c::setBodyAngleToCamera(void)
asm void daAlink_c_NS_setBodyAngleToCamera(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CE8A0.s"
}
// setSubjectMode__9daAlink_cFv
// daAlink_c::setSubjectMode(void)
asm void daAlink_c_NS_setSubjectMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CEAF4.s"
}
// subjectCancelTrigger__9daAlink_cFv
// daAlink_c::subjectCancelTrigger(void)
asm void daAlink_c_NS_subjectCancelTrigger(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CEB58.s"
}
// checkSubjectEnd__9daAlink_cFi
// daAlink_c::checkSubjectEnd(int)
asm void daAlink_c_NS_checkSubjectEnd(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CEBD8.s"
}
// searchPeepObj__9daAlink_cFP10fopAc_ac_cPv
// daAlink_c::searchPeepObj(fopAc_ac_c*, void*)
asm void daAlink_c_NS_searchPeepObj(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CECE4.s"
}
// daAlink_searchPeepObj__FP10fopAc_ac_cPv
// daAlink_searchPeepObj(fopAc_ac_c*, void*)
asm void daAlink_searchPeepObj(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CED48.s"
}
// procCoSubjectivityInit__9daAlink_cFv
// daAlink_c::procCoSubjectivityInit(void)
asm void daAlink_c_NS_procCoSubjectivityInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CED84.s"
}
// procCoSubjectivity__9daAlink_cFv
// daAlink_c::procCoSubjectivity(void)
asm void func_800CEE08(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CEE08.s"
}
// procCoSwimSubjectivityInit__9daAlink_cFv
// daAlink_c::procCoSwimSubjectivityInit(void)
asm void daAlink_c_NS_procCoSwimSubjectivityInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CEF70.s"
}
// procCoSwimSubjectivity__9daAlink_cFv
// daAlink_c::procCoSwimSubjectivity(void)
asm void func_800CF018(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CF018.s"
}
// procCoPeepSubjectivityInit__9daAlink_cFv
// daAlink_c::procCoPeepSubjectivityInit(void)
asm void daAlink_c_NS_procCoPeepSubjectivityInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CF100.s"
}
// procCoPeepSubjectivity__9daAlink_cFv
// daAlink_c::procCoPeepSubjectivity(void)
asm void func_800CF1B8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CF1B8.s"
}
// checkBoardRide__9daAlink_cCFv
// daAlink_c::checkBoardRide(const void)
asm void func_800CF25C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CF25C.s"
}
// checkCanoeRide__9daAlink_cCFv
// daAlink_c::checkCanoeRide(const void)
asm void func_800CF270(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CF270.s"
}
// checkHorseRide__9daAlink_cCFv
// daAlink_c::checkHorseRide(const void)
asm void func_800CF284(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CF284.s"
}
// getLeftItemMatrix__9daAlink_cFv
// daAlink_c::getLeftItemMatrix(void)
asm void func_800CF298(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CF298.s"
}
// checkBoarRide__9daAlink_cCFv
// daAlink_c::checkBoarRide(const void)
asm void func_800CF2B4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CF2B4.s"
}
// checkSpinnerRide__9daAlink_cCFv
// daAlink_c::checkSpinnerRide(const void)
asm void func_800CF2C8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CF2C8.s"
}
// getLeftHandMatrix__9daAlink_cFv
// daAlink_c::getLeftHandMatrix(void)
asm void func_800CF2DC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CF2DC.s"
}
// getRightHandMatrix__9daAlink_cFv
// daAlink_c::getRightHandMatrix(void)
asm void func_800CF2F8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CF2F8.s"
}
// onSceneChangeArea__9daAlink_cFUcUcP10fopAc_ac_c
// daAlink_c::onSceneChangeArea(unsigned char, unsigned char, fopAc_ac_c*)
asm void func_800CF314(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CF314.s"
}
// getRightItemMatrix__9daAlink_cFv
// daAlink_c::getRightItemMatrix(void)
asm void func_800CF328(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CF328.s"
}
// checkPlayerNoDraw__9daAlink_cFv
// daAlink_c::checkPlayerNoDraw(void)
asm void func_800CF344(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CF344.s"
}
// __ct__9daAlink_cFv
// daAlink_c::daAlink_c(void)
asm void daAlink_c(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CF380.s"
}
// __dt__Q29daAlink_c14firePointEff_cFv
asm void daAlink_c_NS_firePointEff_c_NS_dtor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CFC3C.s"
}
// __ct__Q29daAlink_c14firePointEff_cFv
asm void daAlink_c_NS_firePointEff_c(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CFC78.s"
}
// __dt__15LIGHT_INFLUENCEFv
// LIGHT_INFLUENCE::~LIGHT_INFLUENCE(void)
asm void LIGHT_INFLUENCE_NS_dtor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CFC7C.s"
}
// __dt__18daAlink_footData_cFv
// daAlink_footData_c::~daAlink_footData_c(void)
asm void daAlink_footData_c_NS_dtor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CFCB8.s"
}
// __ct__18daAlink_footData_cFv
// daAlink_footData_c::daAlink_footData_c(void)
asm void daAlink_footData_c_NS_ctor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CFCF4.s"
}
// __dt__29dAlink_bottleWaterPcallBack_cFv
// dAlink_bottleWaterPcallBack_c::~dAlink_bottleWaterPcallBack_c(void)
asm void func_800CFCF8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CFCF8.s"
}
// __dt__14daAlink_blur_cFv
// daAlink_blur_c::~daAlink_blur_c(void)
asm void func_800CFD58(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CFD58.s"
}
// __dt__15daAlink_sight_cFv
// daAlink_sight_c::~daAlink_sight_c(void)
asm void func_800CFDF4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CFDF4.s"
}
// __dt__20daAlink_lockCursor_cFv
// daAlink_lockCursor_c::~daAlink_lockCursor_c(void)
asm void func_800CFE68(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CFE68.s"
}
// checkRideOn__9daAlink_cCFv
// daAlink_c::checkRideOn(const void)
asm void daAlink_c_NS_checkRideOn(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CFEB0.s"
}
// dComIfGp_att_getCatghTarget__Fv
// dComIfGp_att_getCatghTarget(void)
asm void dComIfGp_att_getCatghTarget(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CFEC4.s"
}
// mDoAud_setLinkHp__Fll
// mDoAud_setLinkHp(long, long)
asm void mDoAud_setLinkHp(void){nofralloc
#include "d/d_a/d_a_alink/asm/func_800CFEF4.s"
}
u16 dComIfGs_getLife(void) {
return g_dComIfG_gameInfo.getSaveFile().getPlayerStatusA().getLife();
}
u8 dComIfGp_getRStatus(void) {
return g_dComIfG_gameInfo.getPlay().getRStatus();
}
// checkAttentionLock__9daAlink_cFv
// daAlink_c::checkAttentionLock(void)
asm void daAlink_c_NS_checkAttentionLock(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CFF4C.s"
}
void dComIfGp_setItemLifeCount(float amount, u8 unk) {
g_dComIfG_gameInfo.getPlay().setItemLifeCount(amount, unk);
}
// cMtx_multVec__FPA4_CfPC3VecP3Vec
asm void cMtx_multVec(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CFFC0.s"
}
// getAnmMtx__8J3DModelFi
// J3DModel::getAnmMtx(int)
asm void J3DModel_NS_getAnmMtx(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CFFE0.s"
}
// setBaseTRMtx__8J3DModelFPA4_f
asm void J3DModel_NS_setBaseTRMtx(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800CFFF4.s"
}
// checkFmChainGrabAnime__9daAlink_cCFv
// daAlink_c::checkFmChainGrabAnime(const void)
asm void daAlink_c_NS_checkFmChainGrabAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0020.s"
}
// checkSmallUpperGuardAnime__9daAlink_cCFv
// daAlink_c::checkSmallUpperGuardAnime(const void)
asm void daAlink_c_NS_checkSmallUpperGuardAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0048.s"
}
// dComIfGp_evmng_startCheck__FPCc
// dComIfGp_evmng_startCheck(const char*)
asm void dComIfGp_evmng_startCheck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D005C.s"
}
// mDoAud_setLinkGroupInfo__FUc
// mDoAud_setLinkGroupInfo(unsigned char)
asm void mDoAud_setLinkGroupInfo(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D008C.s"
}
// getAnm__25mDoExt_MtxCalcAnmBlendTblFi
// mDoExt_MtxCalcAnmBlendTbl::getAnm(int)
asm void mDoExt_MtxCalcAnmBlendTbl_NS_getAnm(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D00BC.s"
}
// ChkRoofHit__9dBgS_AcchCFv
// dBgS_Acch::ChkRoofHit(const void)
asm void dBgS_Acch_NS_ChkRoofHit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D00D0.s"
}
// ClrGroundHit__9dBgS_AcchFv
// dBgS_Acch::ClrGroundHit(void)
asm void dBgS_Acch_NS_ClrGroundHit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D00DC.s"
}
// checkReinRide__9daAlink_cCFv
// daAlink_c::checkReinRide(const void)
asm void daAlink_c_NS_checkReinRide(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D00EC.s"
}
// checkWolfEnemyThrowAnime__9daAlink_cCFv
// daAlink_c::checkWolfEnemyThrowAnime(const void)
asm void daAlink_c_NS_checkWolfEnemyThrowAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0110.s"
}
// checkSpecialDemoMode__9daAlink_cCFv
// daAlink_c::checkSpecialDemoMode(const void)
asm void daAlink_c_NS_checkSpecialDemoMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0138.s"
}
void daAlink_c::setMidnaTalkStatus(u8 status) {
dComIfGp_setZStatus(status, 0);
}
// set3DStatus__9daAlink_cFUcUc
// daAlink_c::set3DStatus(unsigned char, unsigned char)
asm void daAlink_c_NS_set3DStatus(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0164.s"
}
// offSetFlg__16daAlink_matAnm_cFv
// daAlink_matAnm_c::offSetFlg(void)
asm void daAlink_matAnm_c_NS_offSetFlg(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0180.s"
}
// checkModeFlg__9daAlink_cCFUl
// daAlink_c::checkModeFlg(const unsigned long)
asm void daAlink_c_NS_checkModeFlg(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D018C.s"
}
// getShieldChangeWaitTimer__9daAlink_cCFv
// daAlink_c::getShieldChangeWaitTimer(const void)
asm void func_800D0198(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0198.s"
}
// getClothesChangeWaitTimer__9daAlink_cCFv
// daAlink_c::getClothesChangeWaitTimer(const void)
asm void func_800D01A0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D01A0.s"
}
// checkHorseStart__9daAlink_cFv
// daAlink_c::checkHorseStart(void)
asm void func_800D01A8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D01A8.s"
}
// checkCutTurnCharge__9daAlink_cCFv
// daAlink_c::checkCutTurnCharge(const void)
asm void func_800D01E0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D01E0.s"
}
// checkAcceptDungeonWarpAlink__9daAlink_cFi
// daAlink_c::checkAcceptDungeonWarpAlink(int)
asm void func_800D0208(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0208.s"
}
// getSpinnerActor__9daAlink_cFv
// daAlink_c::getSpinnerActor(void)
asm void func_800D0228(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0228.s"
}
// getSumouCounter__9daAlink_cCFv
// daAlink_c::getSumouCounter(const void)
asm void func_800D0274(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0274.s"
}
// checkSumouWithstand__9daAlink_cCFv
// daAlink_c::checkSumouWithstand(const void)
asm void func_800D027C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D027C.s"
}
// setMidnaMsgNum__9daAlink_cFP10fopAc_ac_cUs
// daAlink_c::setMidnaMsgNum(fopAc_ac_c*, unsigned short)
asm void func_800D0284(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0284.s"
}
// getModelMtx__9daAlink_cFv
// daAlink_c::getModelMtx(void)
asm void func_800D0290(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0290.s"
}
// getInvMtx__9daAlink_cFv
// daAlink_c::getInvMtx(void)
asm void func_800D029C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D029C.s"
}
// getLinkBackBone1Matrix__9daAlink_cFv
// daAlink_c::getLinkBackBone1Matrix(void)
asm void func_800D02A4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D02A4.s"
}
// getWolfMouthMatrix__9daAlink_cFv
// daAlink_c::getWolfMouthMatrix(void)
asm void func_800D02B8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D02B8.s"
}
// getWolfBackbone2Matrix__9daAlink_cFv
// daAlink_c::getWolfBackbone2Matrix(void)
asm void func_800D02CC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D02CC.s"
}
// getBottleMtx__9daAlink_cFv
// daAlink_c::getBottleMtx(void)
asm void func_800D02E0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D02E0.s"
}
// getHeadMtx__9daAlink_cFv
// daAlink_c::getHeadMtx(void)
asm void func_800D0334(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0334.s"
}
// getGroundY__9daAlink_cFv
// daAlink_c::getGroundY(void)
asm void func_800D0350(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0350.s"
}
// getBaseAnimeFrameRate__9daAlink_cCFv
// daAlink_c::getBaseAnimeFrameRate(const void)
asm void func_800D0358(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0358.s"
}
// getAtnActorID__9daAlink_cCFv
// daAlink_c::getAtnActorID(const void)
asm void func_800D0360(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0360.s"
}
// getItemID__9daAlink_cCFv
// daAlink_c::getItemID(const void)
asm void func_800D0368(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0368.s"
}
// getGrabActorID__9daAlink_cCFv
// daAlink_c::getGrabActorID(const void)
asm void func_800D0370(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0370.s"
}
// setForcePutPos__9daAlink_cFRC4cXyz
// daAlink_c::setForcePutPos(const cXyz&)
asm void func_800D038C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D038C.s"
}
// checkPlayerFly__9daAlink_cCFv
// daAlink_c::checkPlayerFly(const void)
asm void func_800D03B4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D03B4.s"
}
// checkFrontRoll__9daAlink_cCFv
// daAlink_c::checkFrontRoll(const void)
asm void func_800D03C8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D03C8.s"
}
// checkWolfDash__9daAlink_cCFv
// daAlink_c::checkWolfDash(const void)
asm void func_800D03DC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D03DC.s"
}
// checkAutoJump__9daAlink_cCFv
// daAlink_c::checkAutoJump(const void)
asm void func_800D03F0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D03F0.s"
}
// checkSideStep__9daAlink_cCFv
// daAlink_c::checkSideStep(const void)
asm void func_800D0414(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0414.s"
}
// checkWolfTriggerJump__9daAlink_cCFv
// daAlink_c::checkWolfTriggerJump(const void)
asm void func_800D0444(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0444.s"
}
// checkGuardBreakMode__9daAlink_cCFv
// daAlink_c::checkGuardBreakMode(const void)
asm void func_800D0468(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0468.s"
}
// checkLv3Slide__9daAlink_cCFv
// daAlink_c::checkLv3Slide(const void)
asm void func_800D047C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D047C.s"
}
// checkWolfHowlDemoMode__9daAlink_cCFv
// daAlink_c::checkWolfHowlDemoMode(const void)
asm void func_800D04A4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D04A4.s"
}
// checkElecDamage__9daAlink_cCFv
// daAlink_c::checkElecDamage(const void)
asm void func_800D04B8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D04B8.s"
}
// checkEmptyBottleSwing__9daAlink_cCFv
// daAlink_c::checkEmptyBottleSwing(const void)
asm void func_800D04CC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D04CC.s"
}
// checkBottleSwingMode__9daAlink_cCFv
// daAlink_c::checkBottleSwingMode(const void)
asm void func_800D04F4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D04F4.s"
}
// checkHawkWait__9daAlink_cCFv
// daAlink_c::checkHawkWait(const void)
asm void func_800D0508(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0508.s"
}
// checkGoatThrow__9daAlink_cCFv
// daAlink_c::checkGoatThrow(const void)
asm void func_800D051C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D051C.s"
}
// checkGoatThrowAfter__9daAlink_cCFv
// daAlink_c::checkGoatThrowAfter(const void)
asm void func_800D0544(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0544.s"
}
// checkWolfTagLockJump__9daAlink_cCFv
// daAlink_c::checkWolfTagLockJump(const void)
asm void func_800D0570(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0570.s"
}
// checkWolfTagLockJumpLand__9daAlink_cCFv
// daAlink_c::checkWolfTagLockJumpLand(const void)
asm void func_800D0598(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0598.s"
}
// checkWolfRopeHang__9daAlink_cCFv
// daAlink_c::checkWolfRopeHang(const void)
asm void func_800D05AC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D05AC.s"
}
// checkRollJump__9daAlink_cCFv
// daAlink_c::checkRollJump(const void)
asm void func_800D05C0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D05C0.s"
}
// checkGoronRideWait__9daAlink_cCFv
// daAlink_c::checkGoronRideWait(const void)
asm void func_800D05D4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D05D4.s"
}
// checkWolfChain__9daAlink_cCFv
// daAlink_c::checkWolfChain(const void)
asm void func_800D05E8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D05E8.s"
}
// checkWolfWait__9daAlink_cCFv
// daAlink_c::checkWolfWait(const void)
asm void func_800D05FC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D05FC.s"
}
// checkWolfJumpAttack__9daAlink_cCFv
// daAlink_c::checkWolfJumpAttack(const void)
asm void func_800D0610(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0610.s"
}
// checkWolfRSit__9daAlink_cCFv
// daAlink_c::checkWolfRSit(const void)
asm void func_800D0624(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0624.s"
}
// checkBottleDrinkEnd__9daAlink_cCFv
// daAlink_c::checkBottleDrinkEnd(const void)
asm void func_800D0638(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0638.s"
}
// checkWolfDig__9daAlink_cCFv
// daAlink_c::checkWolfDig(const void)
asm void func_800D0660(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0660.s"
}
// checkCutCharge__9daAlink_cCFv
// daAlink_c::checkCutCharge(const void)
asm void func_800D0674(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0674.s"
}
// checkCutLargeJumpCharge__9daAlink_cCFv
// daAlink_c::checkCutLargeJumpCharge(const void)
asm void func_800D0688(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0688.s"
}
// checkComboCutTurn__9daAlink_cCFv
// daAlink_c::checkComboCutTurn(const void)
asm void func_800D06B0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D06B0.s"
}
// checkClimbMove__9daAlink_cCFv
// daAlink_c::checkClimbMove(const void)
asm void func_800D06D8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D06D8.s"
}
// checkGrassWhistle__9daAlink_cCFv
// daAlink_c::checkGrassWhistle(const void)
asm void func_800D0704(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0704.s"
}
// checkBoarRun__9daAlink_cCFv
// daAlink_c::checkBoarRun(const void)
asm void func_800D0718(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0718.s"
}
// checkHorseRideNotReady__9daAlink_cCFv
// daAlink_c::checkHorseRideNotReady(const void)
asm void func_800D072C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D072C.s"
}
// getSearchBallScale__9daAlink_cCFv
// daAlink_c::getSearchBallScale(const void)
asm void func_800D0794(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0794.s"
}
// checkFastShotTime__9daAlink_cFv
// daAlink_c::checkFastShotTime(void)
asm void func_800D079C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D079C.s"
}
// checkCutJumpCancelTurn__9daAlink_cCFv
// daAlink_c::checkCutJumpCancelTurn(const void)
asm void func_800D07A4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D07A4.s"
}
// checkSingleBoarBattleSecondBowReady__9daAlink_cCFv
// daAlink_c::checkSingleBoarBattleSecondBowReady(const void)
asm void func_800D07D4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D07D4.s"
}
// cancelDungeonWarpReadyNeck__9daAlink_cFv
// daAlink_c::cancelDungeonWarpReadyNeck(void)
asm void func_800D07FC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D07FC.s"
}
// onSceneChangeAreaJump__9daAlink_cFUcUcP10fopAc_ac_c
// daAlink_c::onSceneChangeAreaJump(unsigned char, unsigned char, fopAc_ac_c*)
asm void func_800D0818(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0818.s"
}
// onSceneChangeDead__9daAlink_cFUci
// daAlink_c::onSceneChangeDead(unsigned char, int)
asm void func_800D0830(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0830.s"
}
// checkNoEquipItem__9daAlink_cCFv
// daAlink_c::checkNoEquipItem(const void)
asm void func_800D084C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D084C.s"
}
// getBoardCutTurnOffsetAngleY__9daAlink_cCFv
// daAlink_c::getBoardCutTurnOffsetAngleY(const void)
asm void func_800D0860(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0860.s"
}
// getMagneBootsTopVec__9daAlink_cFv
// daAlink_c::getMagneBootsTopVec(void)
asm void func_800D087C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D087C.s"
}
// setCargoCarry__9daAlink_cFP10fopAc_ac_c
// daAlink_c::setCargoCarry(fopAc_ac_c*)
asm void func_800D0884(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0884.s"
}
// setGoronSideMove__9daAlink_cFP10fopAc_ac_c
// daAlink_c::setGoronSideMove(fopAc_ac_c*)
asm void func_800D08B0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D08B0.s"
}
// setSumouReady__9daAlink_cFP10fopAc_ac_c
// daAlink_c::setSumouReady(fopAc_ac_c*)
asm void func_800D08DC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D08DC.s"
}
// setSumouPushBackDirection__9daAlink_cFs
// daAlink_c::setSumouPushBackDirection(short)
asm void func_800D091C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D091C.s"
}
// setSumouLoseHeadUp__9daAlink_cFv
// daAlink_c::setSumouLoseHeadUp(void)
asm void func_800D0930(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0930.s"
}
// checkPriActorOwn__9daAlink_cCFPC10fopAc_ac_c
// daAlink_c::checkPriActorOwn(const fopAc_ac_c*)
asm void func_800D0948(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0948.s"
}
// checkWolfEnemyBiteAllOwn__9daAlink_cCFPC10fopAc_ac_c
// daAlink_c::checkWolfEnemyBiteAllOwn(const fopAc_ac_c*)
asm void func_800D095C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D095C.s"
}
// setWolfEnemyHangBiteAngle__9daAlink_cFs
// daAlink_c::setWolfEnemyHangBiteAngle(short)
asm void func_800D0970(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0970.s"
}
// setSumouGraspCancelCount__9daAlink_cFi
// daAlink_c::setSumouGraspCancelCount(int)
asm void func_800D0984(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0984.s"
}
// checkItemSwordEquip__9daAlink_cCFv
// daAlink_c::checkItemSwordEquip(const void)
asm void func_800D0998(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0998.s"
}
// getSinkShapeOffset__9daAlink_cCFv
// daAlink_c::getSinkShapeOffset(const void)
asm void func_800D09AC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D09AC.s"
}
// checkSinkDead__9daAlink_cCFv
// daAlink_c::checkSinkDead(const void)
asm void func_800D09B4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D09B4.s"
}
// checkCutJumpMode__9daAlink_cCFv
// daAlink_c::checkCutJumpMode(const void)
asm void func_800D09C8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D09C8.s"
}
// getGiantPuzzleAimAngle__9daAlink_cCFv
// daAlink_c::getGiantPuzzleAimAngle(const void)
asm void func_800D09DC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D09DC.s"
}
// getSwordChangeWaitTimer__9daAlink_cCFv
// daAlink_c::getSwordChangeWaitTimer(const void)
asm void func_800D09E4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D09E4.s"
}
// checkMetamorphose__9daAlink_cCFv
// daAlink_c::checkMetamorphose(const void)
asm void func_800D09EC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D09EC.s"
}
// checkWolfDownAttackPullOut__9daAlink_cCFv
// daAlink_c::checkWolfDownAttackPullOut(const void)
asm void func_800D0A14(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0A14.s"
}
// getMidnaAtnPos__9daAlink_cCFv
// daAlink_c::getMidnaAtnPos(const void)
asm void func_800D0A28(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0A28.s"
}
// checkCopyRodEquip__9daAlink_cCFv
// daAlink_c::checkCopyRodEquip(const void)
asm void func_800D0A30(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0A30.s"
}
// checkCanoeFishingGetLeft__9daAlink_cCFv
// daAlink_c::checkCanoeFishingGetLeft(const void)
asm void func_800D0A44(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0A44.s"
}
// checkCanoeFishingGetRight__9daAlink_cCFv
// daAlink_c::checkCanoeFishingGetRight(const void)
asm void func_800D0A6C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0A6C.s"
}
// checkBeeChildDrink__9daAlink_cCFv
// daAlink_c::checkBeeChildDrink(const void)
asm void func_800D0A94(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0A94.s"
}
// getWolfHowlMgrP__9daAlink_cFv
// daAlink_c::getWolfHowlMgrP(void)
asm void func_800D0A9C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0A9C.s"
}
// checkWolfHowlSuccessAnime__9daAlink_cCFv
// daAlink_c::checkWolfHowlSuccessAnime(const void)
asm void func_800D0AA4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0AA4.s"
}
// checkOctaIealHang__9daAlink_cCFv
// daAlink_c::checkOctaIealHang(const void)
asm void func_800D0AC8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0AC8.s"
}
// cancelOctaIealHang__9daAlink_cFv
// daAlink_c::cancelOctaIealHang(void)
asm void func_800D0AF0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0AF0.s"
}
// cancelDragonHangBackJump__9daAlink_cFv
// daAlink_c::cancelDragonHangBackJump(void)
asm void func_800D0B08(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0B08.s"
}
// setOctaIealWildHang__9daAlink_cFv
// daAlink_c::setOctaIealWildHang(void)
asm void func_800D0B20(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0B20.s"
}
// checkDragonHangRide__9daAlink_cCFv
// daAlink_c::checkDragonHangRide(const void)
asm void func_800D0B38(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0B38.s"
}
// playerStartCollisionSE__9daAlink_cFUlUl
// daAlink_c::playerStartCollisionSE(unsigned long, unsigned long)
asm void func_800D0B60(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0B60.s"
}
// __dt__16daAlink_matAnm_cFv
// daAlink_matAnm_c::~daAlink_matAnm_c(void)
asm void func_800D0B8C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0B8C.s"
}
// __dt__12dBgS_ObjAcchFv
// dBgS_ObjAcch::~dBgS_ObjAcch(void)
asm void dBgS_ObjAcch_NS_dtor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0C6C.s"
}
// __dt__Q29daAlink_c14hsChainShape_cFv
asm void func_800D0CDC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0CDC.s"
}
// daAlink_searchNightStalker__FP10fopAc_ac_cPv
// daAlink_searchNightStalker(fopAc_ac_c*, void*)
asm void daAlink_searchNightStalker(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0D38.s"
}
// checkLightSwordMtrl__9daAlink_cFv
// daAlink_c::checkLightSwordMtrl(void)
asm void daAlink_c_NS_checkLightSwordMtrl(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0E08.s"
}
// checkSwordEquipAnime__9daAlink_cCFv
// daAlink_c::checkSwordEquipAnime(const void)
asm void daAlink_c_NS_checkSwordEquipAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0E98.s"
}
// checkCutDashAnime__9daAlink_cCFv
// daAlink_c::checkCutDashAnime(const void)
asm void daAlink_c_NS_checkCutDashAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0ECC.s"
}
// checkCutDashEnemyHit__9daAlink_cFR12dCcD_GObjInf
// daAlink_c::checkCutDashEnemyHit(dCcD_GObjInf&)
asm void daAlink_c_NS_checkCutDashEnemyHit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0EFC.s"
}
// getSwordAtType__9daAlink_cFv
// daAlink_c::getSwordAtType(void)
asm void daAlink_c_NS_getSwordAtType(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0F5C.s"
}
// initCutTurnAt__9daAlink_cFfi
// daAlink_c::initCutTurnAt(float, int)
asm void daAlink_c_NS_initCutTurnAt(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D0F90.s"
}
// checkCutFinishJumpUp__9daAlink_cFv
// daAlink_c::checkCutFinishJumpUp(void)
asm void daAlink_c_NS_checkCutFinishJumpUp(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D102C.s"
}
// changeCutFast__9daAlink_cFv
// daAlink_c::changeCutFast(void)
asm void daAlink_c_NS_changeCutFast(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D1088.s"
}
// checkCutFastReady__9daAlink_cFv
// daAlink_c::checkCutFastReady(void)
asm void daAlink_c_NS_checkCutFastReady(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D10E0.s"
}
// setSwordModel__9daAlink_cFv
// daAlink_c::setSwordModel(void)
asm void daAlink_c_NS_setSwordModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D1268.s"
}
// offSwordModel__9daAlink_cFv
// daAlink_c::offSwordModel(void)
asm void daAlink_c_NS_offSwordModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D1310.s"
}
// checkCutTypeNoBlur__9daAlink_cCFv
// daAlink_c::checkCutTypeNoBlur(const void)
asm void daAlink_c_NS_checkCutTypeNoBlur(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D13AC.s"
}
// checkCutTurnInput__9daAlink_cCFv
// daAlink_c::checkCutTurnInput(const void)
asm void daAlink_c_NS_checkCutTurnInput(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D13E4.s"
}
// getCutTurnDirection__9daAlink_cCFv
// daAlink_c::getCutTurnDirection(const void)
asm void daAlink_c_NS_getCutTurnDirection(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D1424.s"
}
// resetCombo__9daAlink_cFi
// daAlink_c::resetCombo(int)
asm void daAlink_c_NS_resetCombo(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D1430.s"
}
// checkComboCnt__9daAlink_cFv
// daAlink_c::checkComboCnt(void)
asm void daAlink_c_NS_checkComboCnt(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D1454.s"
}
// setCutType__9daAlink_cFUc
// daAlink_c::setCutType(unsigned char)
asm void daAlink_c_NS_setCutType(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D152C.s"
}
// setCylAtParam__9daAlink_cFUl11dCcG_At_SplUcUciff
// daAlink_c::setCylAtParam(unsigned long, dCcG_At_Spl, unsigned char, unsigned char, int, float,
// float)
asm void daAlink_c_NS_setCylAtParam(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D1540.s"
}
// setSwordAtParam__9daAlink_cF11dCcG_At_SplUcUciff
// daAlink_c::setSwordAtParam(dCcG_At_Spl, unsigned char, unsigned char, int, float, float)
asm void daAlink_c_NS_setSwordAtParam(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D1688.s"
}
// notSwordHitVibActor__9daAlink_cFP10fopAc_ac_c
// daAlink_c::notSwordHitVibActor(fopAc_ac_c*)
asm void daAlink_c_NS_notSwordHitVibActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D1788.s"
}
// setSwordHitVibration__9daAlink_cFP12dCcD_GObjInf
// daAlink_c::setSwordHitVibration(dCcD_GObjInf*)
asm void daAlink_c_NS_setSwordHitVibration(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D17EC.s"
}
// checkAtShieldHit__9daAlink_cFR12dCcD_GObjInf
// daAlink_c::checkAtShieldHit(dCcD_GObjInf&)
asm void daAlink_c_NS_checkAtShieldHit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D1920.s"
}
// checkCutReverseAt__9daAlink_cFP12dCcD_GObjInf
// daAlink_c::checkCutReverseAt(dCcD_GObjInf*)
asm void daAlink_c_NS_checkCutReverseAt(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D1978.s"
}
// changeCutReverseProc__9daAlink_cFQ29daAlink_c11daAlink_ANM
asm void daAlink_c_NS_changeCutReverseProc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D19C8.s"
}
// setCutDash__9daAlink_cFii
// daAlink_c::setCutDash(int, int)
asm void daAlink_c_NS_setCutDash(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D1E1C.s"
}
// checkForceSwordSwing__9daAlink_cFv
// daAlink_c::checkForceSwordSwing(void)
asm void daAlink_c_NS_checkForceSwordSwing(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D20B4.s"
}
// setComboReserb__9daAlink_cFv
// daAlink_c::setComboReserb(void)
asm void daAlink_c_NS_setComboReserb(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D20FC.s"
}
// checkComboReserb__9daAlink_cFv
// daAlink_c::checkComboReserb(void)
asm void daAlink_c_NS_checkComboReserb(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D2188.s"
}
// commonCutAction__9daAlink_cFv
// daAlink_c::commonCutAction(void)
asm void daAlink_c_NS_commonCutAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D21D0.s"
}
// setSwordVoiceSe__9daAlink_cFUl
// daAlink_c::setSwordVoiceSe(unsigned long)
asm void daAlink_c_NS_setSwordVoiceSe(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D2284.s"
}
// setSwordChargeVoiceSe__9daAlink_cFv
// daAlink_c::setSwordChargeVoiceSe(void)
asm void daAlink_c_NS_setSwordChargeVoiceSe(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D22BC.s"
}
// setSwordComboVoice__9daAlink_cFv
// daAlink_c::setSwordComboVoice(void)
asm void daAlink_c_NS_setSwordComboVoice(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D2304.s"
}
// checkCutTurnInputTrigger__9daAlink_cFv
// daAlink_c::checkCutTurnInputTrigger(void)
asm void daAlink_c_NS_checkCutTurnInputTrigger(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D2368.s"
}
// checkCutAction__9daAlink_cFv
// daAlink_c::checkCutAction(void)
asm void daAlink_c_NS_checkCutAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D23C0.s"
}
// checkCutTurnCharge__9daAlink_cFv
// daAlink_c::checkCutTurnCharge(void)
asm void daAlink_c_NS_checkCutTurnCharge_X1_(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D2684.s"
}
// getCutDirection__9daAlink_cFv
// daAlink_c::getCutDirection(void)
asm void daAlink_c_NS_getCutDirection(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D26EC.s"
}
// checkCutCancelNextMode__9daAlink_cFi
// daAlink_c::checkCutCancelNextMode(int)
asm void daAlink_c_NS_checkCutCancelNextMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D2760.s"
}
// checkDoCutAction__9daAlink_cFv
// daAlink_c::checkDoCutAction(void)
asm void daAlink_c_NS_checkDoCutAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D27E4.s"
}
// checkCutBackState__9daAlink_cFv
// daAlink_c::checkCutBackState(void)
asm void daAlink_c_NS_checkCutBackState(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D2890.s"
}
// checkCutHeadState__9daAlink_cFv
// daAlink_c::checkCutHeadState(void)
asm void daAlink_c_NS_checkCutHeadState(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D28F4.s"
}
// checkDownAttackState__9daAlink_cFv
// daAlink_c::checkDownAttackState(void)
asm void daAlink_c_NS_checkDownAttackState(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D29D4.s"
}
// checkCutLargeTurnState__9daAlink_cCFv
// daAlink_c::checkCutLargeTurnState(const void)
asm void daAlink_c_NS_checkCutLargeTurnState(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D2ABC.s"
}
// cancelCutCharge__9daAlink_cFv
// daAlink_c::cancelCutCharge(void)
asm void daAlink_c_NS_cancelCutCharge(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D2B88.s"
}
// initCutAtnActorSearch__9daAlink_cFv
// daAlink_c::initCutAtnActorSearch(void)
asm void daAlink_c_NS_initCutAtnActorSearch(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D2BFC.s"
}
// checkCutAtnActorChange__9daAlink_cFv
// daAlink_c::checkCutAtnActorChange(void)
asm void daAlink_c_NS_checkCutAtnActorChange(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D2C54.s"
}
// setCutJumpSpeed__9daAlink_cFi
// daAlink_c::setCutJumpSpeed(int)
asm void daAlink_c_NS_setCutJumpSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D2C78.s"
}
// procCutNormalInit__9daAlink_cFi
// daAlink_c::procCutNormalInit(int)
asm void daAlink_c_NS_procCutNormalInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D2F58.s"
}
// procCutNormal__9daAlink_cFv
// daAlink_c::procCutNormal(void)
asm void func_800D31B8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D31B8.s"
}
// procCutFinishInit__9daAlink_cFi
// daAlink_c::procCutFinishInit(int)
asm void daAlink_c_NS_procCutFinishInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D34D8.s"
}
// procCutFinish__9daAlink_cFv
// daAlink_c::procCutFinish(void)
asm void func_800D382C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D382C.s"
}
// procCutFinishJumpUpInit__9daAlink_cFv
// daAlink_c::procCutFinishJumpUpInit(void)
asm void daAlink_c_NS_procCutFinishJumpUpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D3ADC.s"
}
// procCutFinishJumpUp__9daAlink_cFv
// daAlink_c::procCutFinishJumpUp(void)
asm void func_800D3CCC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D3CCC.s"
}
// procCutFinishJumpUpLandInit__9daAlink_cFv
// daAlink_c::procCutFinishJumpUpLandInit(void)
asm void daAlink_c_NS_procCutFinishJumpUpLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D3DD8.s"
}
// procCutFinishJumpUpLand__9daAlink_cFv
// daAlink_c::procCutFinishJumpUpLand(void)
asm void func_800D3ECC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D3ECC.s"
}
// procCutReverseInit__9daAlink_cFQ29daAlink_c11daAlink_ANM
asm void daAlink_c_NS_procCutReverseInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D4068.s"
}
// procCutReverse__9daAlink_cFv
// daAlink_c::procCutReverse(void)
asm void func_800D41FC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D41FC.s"
}
// procCutJumpInit__9daAlink_cFi
// daAlink_c::procCutJumpInit(int)
asm void daAlink_c_NS_procCutJumpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D42FC.s"
}
// procCutJump__9daAlink_cFv
// daAlink_c::procCutJump(void)
asm void func_800D43F8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D43F8.s"
}
// procCutJumpLandInit__9daAlink_cFi
// daAlink_c::procCutJumpLandInit(int)
asm void daAlink_c_NS_procCutJumpLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D452C.s"
}
// procCutJumpLand__9daAlink_cFv
// daAlink_c::procCutJumpLand(void)
asm void func_800D4684(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D4684.s"
}
// procCutTurnInit__9daAlink_cFii
// daAlink_c::procCutTurnInit(int, int)
asm void daAlink_c_NS_procCutTurnInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D47DC.s"
}
// procCutTurn__9daAlink_cFv
// daAlink_c::procCutTurn(void)
asm void func_800D4A74(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D4A74.s"
}
// procCutTurnChargeInit__9daAlink_cFv
// daAlink_c::procCutTurnChargeInit(void)
asm void daAlink_c_NS_procCutTurnChargeInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D4C68.s"
}
// procCutTurnCharge__9daAlink_cFv
// daAlink_c::procCutTurnCharge(void)
asm void func_800D4D04(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D4D04.s"
}
// procCutTurnMoveInit__9daAlink_cFi
// daAlink_c::procCutTurnMoveInit(int)
asm void daAlink_c_NS_procCutTurnMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D4DDC.s"
}
// procCutTurnMove__9daAlink_cFv
// daAlink_c::procCutTurnMove(void)
asm void func_800D4EFC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D4EFC.s"
}
// procCutDownInit__9daAlink_cFv
// daAlink_c::procCutDownInit(void)
asm void daAlink_c_NS_procCutDownInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D53C8.s"
}
// procCutDown__9daAlink_cFv
// daAlink_c::procCutDown(void)
asm void func_800D57F8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D57F8.s"
}
// procCutDownLandInit__9daAlink_cFP13fopEn_enemy_c
// daAlink_c::procCutDownLandInit(fopEn_enemy_c*)
asm void daAlink_c_NS_procCutDownLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D58A0.s"
}
// procCutDownLand__9daAlink_cFv
// daAlink_c::procCutDownLand(void)
asm void func_800D5ADC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D5ADC.s"
}
// procCutHeadInit__9daAlink_cFv
// daAlink_c::procCutHeadInit(void)
asm void daAlink_c_NS_procCutHeadInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D5C88.s"
}
// procCutHead__9daAlink_cFv
// daAlink_c::procCutHead(void)
asm void func_800D5FC8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D5FC8.s"
}
// procCutHeadLandInit__9daAlink_cFv
// daAlink_c::procCutHeadLandInit(void)
asm void daAlink_c_NS_procCutHeadLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D6130.s"
}
// procCutHeadLand__9daAlink_cFv
// daAlink_c::procCutHeadLand(void)
asm void func_800D618C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D618C.s"
}
// procCutLargeJumpChargeInit__9daAlink_cFv
// daAlink_c::procCutLargeJumpChargeInit(void)
asm void daAlink_c_NS_procCutLargeJumpChargeInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D6238.s"
}
// procCutLargeJumpCharge__9daAlink_cFv
// daAlink_c::procCutLargeJumpCharge(void)
asm void func_800D62A0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D62A0.s"
}
// procCutLargeJumpInit__9daAlink_cFv
// daAlink_c::procCutLargeJumpInit(void)
asm void daAlink_c_NS_procCutLargeJumpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D6374.s"
}
// procCutLargeJump__9daAlink_cFv
// daAlink_c::procCutLargeJump(void)
asm void func_800D6484(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D6484.s"
}
// procCutLargeJumpLandInit__9daAlink_cFi
// daAlink_c::procCutLargeJumpLandInit(int)
asm void daAlink_c_NS_procCutLargeJumpLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D66C0.s"
}
// procCutLargeJumpLand__9daAlink_cFv
// daAlink_c::procCutLargeJumpLand(void)
asm void func_800D67FC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D67FC.s"
}
// procSwordUnequipSpInit__9daAlink_cFv
// daAlink_c::procSwordUnequipSpInit(void)
asm void daAlink_c_NS_procSwordUnequipSpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D698C.s"
}
// procSwordUnequipSp__9daAlink_cFv
// daAlink_c::procSwordUnequipSp(void)
asm void func_800D6A38(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D6A38.s"
}
// getFreezeR__9daAlink_cCFv
// daAlink_c::getFreezeR(const void)
asm void func_800D6D94(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D6D94.s"
}
// getFreezeG__9daAlink_cCFv
// daAlink_c::getFreezeG(const void)
asm void func_800D6DA4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D6DA4.s"
}
// getFreezeB__9daAlink_cCFv
// daAlink_c::getFreezeB(const void)
asm void func_800D6DB4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D6DB4.s"
}
// checkMiddleBossGoronRoom__9daAlink_cFv
// daAlink_c::checkMiddleBossGoronRoom(void)
asm void daAlink_c_NS_checkMiddleBossGoronRoom(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D6DC4.s"
}
// setDkCaught__9daAlink_cFP10fopAc_ac_c
// daAlink_c::setDkCaught(fopAc_ac_c*)
asm void func_800D6DF0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D6DF0.s"
}
// freezeTimerDamage__9daAlink_cFv
// daAlink_c::freezeTimerDamage(void)
asm void daAlink_c_NS_freezeTimerDamage(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D6E24.s"
}
// onPressedDamage__9daAlink_cFRC4cXyzs
// daAlink_c::onPressedDamage(const cXyz&, short)
asm void func_800D6F00(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D6F00.s"
}
// checkNoLandDamageSlidePolygon__9daAlink_cFv
// daAlink_c::checkNoLandDamageSlidePolygon(void)
asm void daAlink_c_NS_checkNoLandDamageSlidePolygon(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D6F2C.s"
}
// checkCutLandDamage__9daAlink_cFv
// daAlink_c::checkCutLandDamage(void)
asm void daAlink_c_NS_checkCutLandDamage(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D6FE0.s"
}
// checkCaughtEscapeCutTurn__9daAlink_cFv
// daAlink_c::checkCaughtEscapeCutTurn(void)
asm void daAlink_c_NS_checkCaughtEscapeCutTurn(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D70A0.s"
}
// setThrowDamage__9daAlink_cFsffiii
// daAlink_c::setThrowDamage(short, float, float, int, int, int)
asm void func_800D7160(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D7160.s"
}
// damageMagnification__9daAlink_cFii
// daAlink_c::damageMagnification(int, int)
asm void daAlink_c_NS_damageMagnification(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D7208.s"
}
// setDamagePoint__9daAlink_cFiiii
// daAlink_c::setDamagePoint(int, int, int, int)
asm void daAlink_c_NS_setDamagePoint(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D72BC.s"
}
// setDamagePointNormal__9daAlink_cFi
// daAlink_c::setDamagePointNormal(int)
asm void daAlink_c_NS_setDamagePointNormal(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D7478.s"
}
// setLandDamagePoint__9daAlink_cFi
// daAlink_c::setLandDamagePoint(int)
asm void daAlink_c_NS_setLandDamagePoint(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D74A4.s"
}
// getDamageVec__9daAlink_cFP12dCcD_GObjInf
// daAlink_c::getDamageVec(dCcD_GObjInf*)
asm void daAlink_c_NS_getDamageVec(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D74F4.s"
}
// setDashDamage__9daAlink_cFv
// daAlink_c::setDashDamage(void)
asm void daAlink_c_NS_setDashDamage(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D76C4.s"
}
// checkIcePolygonDamage__9daAlink_cFP13cBgS_PolyInfo
// daAlink_c::checkIcePolygonDamage(cBgS_PolyInfo*)
asm void daAlink_c_NS_checkIcePolygonDamage(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D7768.s"
}
// checkMagicArmorNoDamage__9daAlink_cFv
// daAlink_c::checkMagicArmorNoDamage(void)
asm void daAlink_c_NS_checkMagicArmorNoDamage(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D77C8.s"
}
// checkPolyDamage__9daAlink_cFv
// daAlink_c::checkPolyDamage(void)
asm void daAlink_c_NS_checkPolyDamage(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D7820.s"
}
// checkElecReturnDamage__9daAlink_cFR12dCcD_GObjInfPP10fopAc_ac_c
// daAlink_c::checkElecReturnDamage(dCcD_GObjInf&, fopAc_ac_c*)
asm void daAlink_c_NS_checkElecReturnDamage(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D7A98.s"
}
// damageTimerCount__9daAlink_cFv
// daAlink_c::damageTimerCount(void)
asm void daAlink_c_NS_damageTimerCount(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D7B18.s"
}
// checkHugeAttack__9daAlink_cCFi
// daAlink_c::checkHugeAttack(const int)
asm void daAlink_c_NS_checkHugeAttack(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D7BE8.s"
}
// checkLargeAttack__9daAlink_cCFi
// daAlink_c::checkLargeAttack(const int)
asm void daAlink_c_NS_checkLargeAttack(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D7C14.s"
}
// checkDamageAction__9daAlink_cFv
// daAlink_c::checkDamageAction(void)
asm void daAlink_c_NS_checkDamageAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D7C40.s"
}
// procDamageInit__9daAlink_cFP12dCcD_GObjInfi
// daAlink_c::procDamageInit(dCcD_GObjInf*, int)
asm void daAlink_c_NS_procDamageInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D8F3C.s"
}
// procDamage__9daAlink_cFv
// daAlink_c::procDamage(void)
asm void func_800D9514(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D9514.s"
}
// procCoLargeDamageInit__9daAlink_cFiissP12dCcD_GObjInfi
// daAlink_c::procCoLargeDamageInit(int, int, short, short, dCcD_GObjInf*, int)
asm void daAlink_c_NS_procCoLargeDamageInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D96DC.s"
}
// procCoLargeDamage__9daAlink_cFv
// daAlink_c::procCoLargeDamage(void)
asm void func_800D9E88(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800D9E88.s"
}
// procLargeDamageUpInit__9daAlink_cFiiss
// daAlink_c::procLargeDamageUpInit(int, int, short, short)
asm void daAlink_c_NS_procLargeDamageUpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DA180.s"
}
// procLargeDamageUp__9daAlink_cFv
// daAlink_c::procLargeDamageUp(void)
asm void func_800DA554(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DA554.s"
}
// procCoLargeDamageWallInit__9daAlink_cFiiss
// daAlink_c::procCoLargeDamageWallInit(int, int, short, short)
asm void daAlink_c_NS_procCoLargeDamageWallInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DA82C.s"
}
// procCoLargeDamageWall__9daAlink_cFv
// daAlink_c::procCoLargeDamageWall(void)
asm void func_800DAC28(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DAC28.s"
}
// procCoPolyDamageInit__9daAlink_cFv
// daAlink_c::procCoPolyDamageInit(void)
asm void daAlink_c_NS_procCoPolyDamageInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DAC84.s"
}
// procCoPolyDamage__9daAlink_cFv
// daAlink_c::procCoPolyDamage(void)
asm void func_800DAD90(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DAD90.s"
}
// procLandDamageInit__9daAlink_cFi
// daAlink_c::procLandDamageInit(int)
asm void daAlink_c_NS_procLandDamageInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DAE10.s"
}
// procLandDamage__9daAlink_cFv
// daAlink_c::procLandDamage(void)
asm void func_800DB060(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DB060.s"
}
// procCoElecDamageInit__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInfi
// daAlink_c::procCoElecDamageInit(fopAc_ac_c*, dCcD_GObjInf*, int)
asm void daAlink_c_NS_procCoElecDamageInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DB140.s"
}
// procCoElecDamage__9daAlink_cFv
// daAlink_c::procCoElecDamage(void)
asm void func_800DB418(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DB418.s"
}
// procStEscapeInit__9daAlink_cFv
// daAlink_c::procStEscapeInit(void)
asm void daAlink_c_NS_procStEscapeInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DB5B0.s"
}
// procStEscape__9daAlink_cFv
// daAlink_c::procStEscape(void)
asm void func_800DB610(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DB610.s"
}
// procDkCaughtInit__9daAlink_cFUi
// daAlink_c::procDkCaughtInit(unsigned int)
asm void daAlink_c_NS_procDkCaughtInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DB6A4.s"
}
// procDkCaught__9daAlink_cFv
// daAlink_c::procDkCaught(void)
asm void func_800DB860(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DB860.s"
}
// setScreamWaitAnime__9daAlink_cFv
// daAlink_c::setScreamWaitAnime(void)
asm void daAlink_c_NS_setScreamWaitAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DBC98.s"
}
// procScreamWaitInit__9daAlink_cFv
// daAlink_c::procScreamWaitInit(void)
asm void daAlink_c_NS_procScreamWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DBD1C.s"
}
// procScreamWait__9daAlink_cFv
// daAlink_c::procScreamWait(void)
asm void func_800DBDA4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DBDA4.s"
}
// procCoSandWallHitInit__9daAlink_cFv
// daAlink_c::procCoSandWallHitInit(void)
asm void daAlink_c_NS_procCoSandWallHitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DBE00.s"
}
// procCoSandWallHit__9daAlink_cFv
// daAlink_c::procCoSandWallHit(void)
asm void func_800DBE74(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DBE74.s"
}
// procCoLavaReturnInit__9daAlink_cFi
// daAlink_c::procCoLavaReturnInit(int)
asm void daAlink_c_NS_procCoLavaReturnInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DBED8.s"
}
// procCoLavaReturn__9daAlink_cFv
// daAlink_c::procCoLavaReturn(void)
asm void func_800DC214(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DC214.s"
}
// procCoSwimFreezeReturnInit__9daAlink_cFv
// daAlink_c::procCoSwimFreezeReturnInit(void)
asm void daAlink_c_NS_procCoSwimFreezeReturnInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DC278.s"
}
// procCoSwimFreezeReturn__9daAlink_cFv
// daAlink_c::procCoSwimFreezeReturn(void)
asm void func_800DC474(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DC474.s"
}
// checkEnemyGroup__9daAlink_cFP10fopAc_ac_c
// daAlink_c::checkEnemyGroup(fopAc_ac_c*)
asm void daAlink_c_NS_checkEnemyGroup(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DC548.s"
}
// checkSpecialNpc__9daAlink_cFP10fopAc_ac_c
// daAlink_c::checkSpecialNpc(fopAc_ac_c*)
asm void daAlink_c_NS_checkSpecialNpc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DC5A4.s"
}
// checkShieldAttackEmphasys__9daAlink_cFv
// daAlink_c::checkShieldAttackEmphasys(void)
asm void daAlink_c_NS_checkShieldAttackEmphasys(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DC5DC.s"
}
// checkGuardActionChange__9daAlink_cFv
// daAlink_c::checkGuardActionChange(void)
asm void daAlink_c_NS_checkGuardActionChange(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DC678.s"
}
// stickArrowIncrement__9daAlink_cFi
// daAlink_c::stickArrowIncrement(int)
asm void daAlink_c_NS_stickArrowIncrement(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DC79C.s"
}
// setArrowShieldActor__9daAlink_cFP10fopAc_ac_ci
// daAlink_c::setArrowShieldActor(fopAc_ac_c*, int)
asm void func_800DC8C4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DC8C4.s"
}
// checkWoodShieldEquipNotIronBall__9daAlink_cCFv
// daAlink_c::checkWoodShieldEquipNotIronBall(const void)
asm void daAlink_c_NS_checkWoodShieldEquipNotIronBall(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DCA2C.s"
}
// getArrowShieldOffset__9daAlink_cCFPC4cXyzPC5csXyzP4cXyzP4cXyz
// daAlink_c::getArrowShieldOffset(const cXyz*, const csXyz*, cXyz*, cXyz*)
asm void func_800DCA80(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DCA80.s"
}
// setArrowShieldPos__9daAlink_cCFP4cXyzP5csXyzPC4cXyzPC4cXyz
// daAlink_c::setArrowShieldPos(const cXyz*, csXyz*, const cXyz*, const cXyz*)
asm void func_800DCD74(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DCD74.s"
}
// checkUpperGuardAnime__9daAlink_cCFv
// daAlink_c::checkUpperGuardAnime(const void)
asm void daAlink_c_NS_checkUpperGuardAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DCDF0.s"
}
// checkPlayerGuard__9daAlink_cCFv
// daAlink_c::checkPlayerGuard(const void)
asm void func_800DCE6C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DCE6C.s"
}
// checkPlayerGuardAndAttack__9daAlink_cCFv
// daAlink_c::checkPlayerGuardAndAttack(const void)
asm void daAlink_c_NS_checkPlayerGuardAndAttack(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DCF04.s"
}
// checkGuardAccept__9daAlink_cFv
// daAlink_c::checkGuardAccept(void)
asm void daAlink_c_NS_checkGuardAccept(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DCF64.s"
}
// setUpperGuardAnime__9daAlink_cFf
// daAlink_c::setUpperGuardAnime(float)
asm void daAlink_c_NS_setUpperGuardAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DD008.s"
}
// setShieldGuard__9daAlink_cFv
// daAlink_c::setShieldGuard(void)
asm void daAlink_c_NS_setShieldGuard(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DD018.s"
}
// setGuardSe__9daAlink_cFP12dCcD_GObjInf
// daAlink_c::setGuardSe(dCcD_GObjInf*)
asm void daAlink_c_NS_setGuardSe(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DD114.s"
}
// setSmallGuard__9daAlink_cFP12dCcD_GObjInf
// daAlink_c::setSmallGuard(dCcD_GObjInf*)
asm void daAlink_c_NS_setSmallGuard(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DD1D4.s"
}
// procGuardSlipInit__9daAlink_cFiP12dCcD_GObjInf
// daAlink_c::procGuardSlipInit(int, dCcD_GObjInf*)
asm void daAlink_c_NS_procGuardSlipInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DD3E4.s"
}
// procGuardSlip__9daAlink_cFv
// daAlink_c::procGuardSlip(void)
asm void func_800DD894(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DD894.s"
}
// procGuardAttackInit__9daAlink_cFv
// daAlink_c::procGuardAttackInit(void)
asm void daAlink_c_NS_procGuardAttackInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DDA10.s"
}
// procGuardAttack__9daAlink_cFv
// daAlink_c::procGuardAttack(void)
asm void func_800DDBA8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DDBA8.s"
}
// procGuardBreakInit__9daAlink_cFv
// daAlink_c::procGuardBreakInit(void)
asm void daAlink_c_NS_procGuardBreakInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DDE58.s"
}
// procGuardBreak__9daAlink_cFv
// daAlink_c::procGuardBreak(void)
asm void func_800DDF2C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DDF2C.s"
}
// procTurnMoveInit__9daAlink_cFi
// daAlink_c::procTurnMoveInit(int)
asm void daAlink_c_NS_procTurnMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DE008.s"
}
// procTurnMove__9daAlink_cFv
// daAlink_c::procTurnMove(void)
asm void func_800DE380(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DE380.s"
}
// getArrowFlyData__9daAlink_cCFPfPfi
// daAlink_c::getArrowFlyData(const float*, float*, int)
asm void daAlink_c_NS_getArrowFlyData(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DE64C.s"
}
// getArrowIncAtR__9daAlink_cCFv
// daAlink_c::getArrowIncAtR(const void)
asm void func_800DE740(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DE740.s"
}
// getBombArrowFlyExplodeTime__9daAlink_cCFv
// daAlink_c::getBombArrowFlyExplodeTime(const void)
asm void func_800DE750(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DE750.s"
}
// getArrowIncAtMaxStart__9daAlink_cCFv
// daAlink_c::getArrowIncAtMaxStart(const void)
asm void func_800DE760(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DE760.s"
}
// getArrowIncAtMax__9daAlink_cCFv
// daAlink_c::getArrowIncAtMax(const void)
asm void func_800DE770(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DE770.s"
}
// checkBowAndSlingItem__9daAlink_cFi
// daAlink_c::checkBowAndSlingItem(int)
asm void daAlink_c_NS_checkBowAndSlingItem(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DE780.s"
}
// setSlingModel__9daAlink_cFv
// daAlink_c::setSlingModel(void)
asm void daAlink_c_NS_setSlingModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DE7D4.s"
}
// checkBowCameraArrowPosP__9daAlink_cFPsPs
// daAlink_c::checkBowCameraArrowPosP(short*, short*)
asm void daAlink_c_NS_checkBowCameraArrowPosP(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DE884.s"
}
// checkArrowChargeEnd__9daAlink_cCFv
// daAlink_c::checkArrowChargeEnd(const void)
asm void func_800DE990(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DE990.s"
}
// checkBowReadyAnime__9daAlink_cCFv
// daAlink_c::checkBowReadyAnime(const void)
asm void daAlink_c_NS_checkBowReadyAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DE9B8.s"
}
// checkBowAnime__9daAlink_cCFv
// daAlink_c::checkBowAnime(const void)
asm void daAlink_c_NS_checkBowAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DE9E8.s"
}
// makeArrow__9daAlink_cFv
// daAlink_c::makeArrow(void)
asm void daAlink_c_NS_makeArrow(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DEA3C.s"
}
// deleteArrow__9daAlink_cFv
// daAlink_c::deleteArrow(void)
asm void daAlink_c_NS_deleteArrow(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DEAE4.s"
}
// setBowOrSlingStatus__9daAlink_cFv
// daAlink_c::setBowOrSlingStatus(void)
asm void daAlink_c_NS_setBowOrSlingStatus(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DEB8C.s"
}
// changeArrowType__9daAlink_cFv
// daAlink_c::changeArrowType(void)
asm void daAlink_c_NS_changeArrowType(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DEBC8.s"
}
// cancelBowMoveRideNotAtn__9daAlink_cFv
// daAlink_c::cancelBowMoveRideNotAtn(void)
asm void daAlink_c_NS_cancelBowMoveRideNotAtn(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DED88.s"
}
// cancelBowMove__9daAlink_cFv
// daAlink_c::cancelBowMove(void)
asm void daAlink_c_NS_cancelBowMove(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DEE1C.s"
}
// setBowReadyAnime__9daAlink_cFv
// daAlink_c::setBowReadyAnime(void)
asm void daAlink_c_NS_setBowReadyAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DEEDC.s"
}
// setBowReloadAnime__9daAlink_cFv
// daAlink_c::setBowReloadAnime(void)
asm void daAlink_c_NS_setBowReloadAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DEFB8.s"
}
// checkUpperItemActionBow__9daAlink_cFv
// daAlink_c::checkUpperItemActionBow(void)
asm void daAlink_c_NS_checkUpperItemActionBow(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DF0BC.s"
}
// checkUpperItemActionBowFly__9daAlink_cFv
// daAlink_c::checkUpperItemActionBowFly(void)
asm void daAlink_c_NS_checkUpperItemActionBowFly(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DF798.s"
}
// checkNextActionBow__9daAlink_cFv
// daAlink_c::checkNextActionBow(void)
asm void daAlink_c_NS_checkNextActionBow(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DF814.s"
}
// setBowModel__9daAlink_cFv
// daAlink_c::setBowModel(void)
asm void daAlink_c_NS_setBowModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DFAE8.s"
}
// checkBowGrabLeftHand__9daAlink_cCFv
// daAlink_c::checkBowGrabLeftHand(const void)
asm void daAlink_c_NS_checkBowGrabLeftHand(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DFBC8.s"
}
// setBowHangAnime__9daAlink_cFv
// daAlink_c::setBowHangAnime(void)
asm void daAlink_c_NS_setBowHangAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DFC28.s"
}
// setBowNormalAnime__9daAlink_cFv
// daAlink_c::setBowNormalAnime(void)
asm void daAlink_c_NS_setBowNormalAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DFC70.s"
}
// setBowSight__9daAlink_cFv
// daAlink_c::setBowSight(void)
asm void daAlink_c_NS_setBowSight(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DFCD8.s"
}
// procBowSubjectInit__9daAlink_cFv
// daAlink_c::procBowSubjectInit(void)
asm void daAlink_c_NS_procBowSubjectInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DFD6C.s"
}
// procBowSubject__9daAlink_cFv
// daAlink_c::procBowSubject(void)
asm void func_800DFDDC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DFDDC.s"
}
// procBowMoveInit__9daAlink_cFv
// daAlink_c::procBowMoveInit(void)
asm void daAlink_c_NS_procBowMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DFE3C.s"
}
// procBowMove__9daAlink_cFv
// daAlink_c::procBowMove(void)
asm void func_800DFEC0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DFEC0.s"
}
// checkBoomerangLockAccept__9daAlink_cFv
// daAlink_c::checkBoomerangLockAccept(void)
asm void func_800DFFE0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800DFFE0.s"
}
// getBoomSpeed__9daAlink_cFv
// daAlink_c::getBoomSpeed(void)
asm void func_800E0010(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E0010.s"
}
// getBoomCatchSpeed__9daAlink_cCFv
// daAlink_c::getBoomCatchSpeed(const void)
asm void func_800E00B0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E00B0.s"
}
// getBoomFlyMax__9daAlink_cCFv
// daAlink_c::getBoomFlyMax(const void)
asm void daAlink_c_NS_getBoomFlyMax(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E00C0.s"
}
// getBoomLockMax__9daAlink_cFv
// daAlink_c::getBoomLockMax(void)
asm void daAlink_c_NS_getBoomLockMax(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E011C.s"
}
// getBoomBgThroughTime__9daAlink_cCFv
// daAlink_c::getBoomBgThroughTime(const void)
asm void func_800E0190(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E0190.s"
}
// checkBossBabaRoom__9daAlink_cFv
// daAlink_c::checkBossBabaRoom(void)
asm void daAlink_c_NS_checkBossBabaRoom(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E01A0.s"
}
// cancelBoomerangLock__9daAlink_cFP10fopAc_ac_c
// daAlink_c::cancelBoomerangLock(fopAc_ac_c*)
asm void daAlink_c_NS_cancelBoomerangLock(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E01CC.s"
}
// getBoomerangActor__9daAlink_cFv
// daAlink_c::getBoomerangActor(void)
asm void daAlink_c_NS_getBoomerangActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E0210.s"
}
// checkBoomerangChargeEnd__9daAlink_cFv
// daAlink_c::checkBoomerangChargeEnd(void)
asm void daAlink_c_NS_checkBoomerangChargeEnd(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E0244.s"
}
// checkBoomerangCarry__9daAlink_cFP10fopAc_ac_c
// daAlink_c::checkBoomerangCarry(fopAc_ac_c*)
asm void daAlink_c_NS_checkBoomerangCarry(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E02B8.s"
}
// initBoomerangUpperAnimeSpeed__9daAlink_cFi
// daAlink_c::initBoomerangUpperAnimeSpeed(int)
asm void daAlink_c_NS_initBoomerangUpperAnimeSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E03D0.s"
}
// checkBoomerangAnime__9daAlink_cCFv
// daAlink_c::checkBoomerangAnime(const void)
asm void daAlink_c_NS_checkBoomerangAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E0440.s"
}
// checkBoomerangThrowAnime__9daAlink_cCFv
// daAlink_c::checkBoomerangThrowAnime(const void)
asm void daAlink_c_NS_checkBoomerangThrowAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E04AC.s"
}
// setBoomerangReadyQuake__9daAlink_cFv
// daAlink_c::setBoomerangReadyQuake(void)
asm void daAlink_c_NS_setBoomerangReadyQuake(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E04E8.s"
}
// setBoomerangReadyAnime__9daAlink_cFv
// daAlink_c::setBoomerangReadyAnime(void)
asm void daAlink_c_NS_setBoomerangReadyAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E055C.s"
}
// setThrowBoomerangAnime__9daAlink_cFv
// daAlink_c::setThrowBoomerangAnime(void)
asm void daAlink_c_NS_setThrowBoomerangAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E05E8.s"
}
// setBoomerangCatchAnime__9daAlink_cFv
// daAlink_c::setBoomerangCatchAnime(void)
asm void daAlink_c_NS_setBoomerangCatchAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E0630.s"
}
// throwBoomerang__9daAlink_cFv
// daAlink_c::throwBoomerang(void)
asm void daAlink_c_NS_throwBoomerang(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E06B8.s"
}
// returnBoomerang__9daAlink_cFi
// daAlink_c::returnBoomerang(int)
asm void func_800E08C4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E08C4.s"
}
// checkUpperItemActionBoomerang__9daAlink_cFv
// daAlink_c::checkUpperItemActionBoomerang(void)
asm void daAlink_c_NS_checkUpperItemActionBoomerang(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E0A9C.s"
}
// checkUpperItemActionBoomerangFly__9daAlink_cFv
// daAlink_c::checkUpperItemActionBoomerangFly(void)
asm void daAlink_c_NS_checkUpperItemActionBoomerangFly(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E0B58.s"
}
// checkNextActionBoomerang__9daAlink_cFv
// daAlink_c::checkNextActionBoomerang(void)
asm void daAlink_c_NS_checkNextActionBoomerang(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E0BE4.s"
}
// checkBoomerangCatchAction__9daAlink_cFv
// daAlink_c::checkBoomerangCatchAction(void)
asm void daAlink_c_NS_checkBoomerangCatchAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E0D8C.s"
}
// setBoomerangSight__9daAlink_cFv
// daAlink_c::setBoomerangSight(void)
asm void daAlink_c_NS_setBoomerangSight(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E0E64.s"
}
// procBoomerangSubjectInit__9daAlink_cFv
// daAlink_c::procBoomerangSubjectInit(void)
asm void daAlink_c_NS_procBoomerangSubjectInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E0F10.s"
}
// procBoomerangSubject__9daAlink_cFv
// daAlink_c::procBoomerangSubject(void)
asm void func_800E0FA0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E0FA0.s"
}
// procBoomerangMoveInit__9daAlink_cFv
// daAlink_c::procBoomerangMoveInit(void)
asm void daAlink_c_NS_procBoomerangMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1060.s"
}
// procBoomerangMove__9daAlink_cFv
// daAlink_c::procBoomerangMove(void)
asm void func_800E10F4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E10F4.s"
}
// procBoomerangCatchInit__9daAlink_cFv
// daAlink_c::procBoomerangCatchInit(void)
asm void daAlink_c_NS_procBoomerangCatchInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E11D8.s"
}
// procBoomerangCatch__9daAlink_cFv
// daAlink_c::procBoomerangCatch(void)
asm void func_800E1248(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1248.s"
}
// checkLv6BossRoom__9daAlink_cFv
// daAlink_c::checkLv6BossRoom(void)
asm void daAlink_c_NS_checkLv6BossRoom(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E12E0.s"
}
// getCopyRodBallSpeed__9daAlink_cCFv
// daAlink_c::getCopyRodBallSpeed(const void)
asm void func_800E1310(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1310.s"
}
// getCopyRodBallReturnSpeed__9daAlink_cCFv
// daAlink_c::getCopyRodBallReturnSpeed(const void)
asm void func_800E1320(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1320.s"
}
// getCopyRodBallDisMax__9daAlink_cCFv
// daAlink_c::getCopyRodBallDisMax(const void)
asm void daAlink_c_NS_getCopyRodBallDisMax(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1330.s"
}
// getCopyRodControllActor__9daAlink_cFv
// daAlink_c::getCopyRodControllActor(void)
asm void daAlink_c_NS_getCopyRodControllActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1374.s"
}
// getCopyRodCameraActor__9daAlink_cFv
// daAlink_c::getCopyRodCameraActor(void)
asm void daAlink_c_NS_getCopyRodCameraActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1390.s"
}
// initCopyRodUpperAnimeSpeed__9daAlink_cFi
// daAlink_c::initCopyRodUpperAnimeSpeed(int)
asm void daAlink_c_NS_initCopyRodUpperAnimeSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E13AC.s"
}
// checkForestOldCentury__9daAlink_cFv
// daAlink_c::checkForestOldCentury(void)
asm void daAlink_c_NS_checkForestOldCentury(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1408.s"
}
// checkCopyRodTopUse__9daAlink_cFv
// daAlink_c::checkCopyRodTopUse(void)
asm void func_800E145C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E145C.s"
}
// checkCopyRodAnime__9daAlink_cCFv
// daAlink_c::checkCopyRodAnime(const void)
asm void daAlink_c_NS_checkCopyRodAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1530.s"
}
// setCopyRodControllAnime__9daAlink_cFv
// daAlink_c::setCopyRodControllAnime(void)
asm void daAlink_c_NS_setCopyRodControllAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E158C.s"
}
// setCopyRodControllUpperSpeedRate__9daAlink_cFv
// daAlink_c::setCopyRodControllUpperSpeedRate(void)
asm void daAlink_c_NS_setCopyRodControllUpperSpeedRate(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E15FC.s"
}
// setCopyRodModel__9daAlink_cFv
// daAlink_c::setCopyRodModel(void)
asm void daAlink_c_NS_setCopyRodModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1748.s"
}
// setCopyRodReadyAnime__9daAlink_cFv
// daAlink_c::setCopyRodReadyAnime(void)
asm void daAlink_c_NS_setCopyRodReadyAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1840.s"
}
// throwCopyRod__9daAlink_cFv
// daAlink_c::throwCopyRod(void)
asm void daAlink_c_NS_throwCopyRod(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E191C.s"
}
// returnCopyRod__9daAlink_cFv
// daAlink_c::returnCopyRod(void)
asm void func_800E1A30(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1A30.s"
}
// checkUpperItemActionCopyRod__9daAlink_cFv
// daAlink_c::checkUpperItemActionCopyRod(void)
asm void daAlink_c_NS_checkUpperItemActionCopyRod(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1ADC.s"
}
// checkUpperItemActionCopyRodFly__9daAlink_cFv
// daAlink_c::checkUpperItemActionCopyRodFly(void)
asm void daAlink_c_NS_checkUpperItemActionCopyRodFly(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1BB4.s"
}
// checkNextActionCopyRod__9daAlink_cFv
// daAlink_c::checkNextActionCopyRod(void)
asm void daAlink_c_NS_checkNextActionCopyRod(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1C44.s"
}
// setCopyRodSight__9daAlink_cFv
// daAlink_c::setCopyRodSight(void)
asm void daAlink_c_NS_setCopyRodSight(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1D6C.s"
}
// procCopyRodSubjectInit__9daAlink_cFv
// daAlink_c::procCopyRodSubjectInit(void)
asm void daAlink_c_NS_procCopyRodSubjectInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1E20.s"
}
// procCopyRodSubject__9daAlink_cFv
// daAlink_c::procCopyRodSubject(void)
asm void func_800E1EB0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1EB0.s"
}
// procCopyRodMoveInit__9daAlink_cFv
// daAlink_c::procCopyRodMoveInit(void)
asm void daAlink_c_NS_procCopyRodMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1F68.s"
}
// procCopyRodMove__9daAlink_cFv
// daAlink_c::procCopyRodMove(void)
asm void func_800E1FFC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E1FFC.s"
}
// procCopyRodSwingInit__9daAlink_cFv
// daAlink_c::procCopyRodSwingInit(void)
asm void daAlink_c_NS_procCopyRodSwingInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E20C8.s"
}
// procCopyRodSwing__9daAlink_cFv
// daAlink_c::procCopyRodSwing(void)
asm void func_800E21FC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E21FC.s"
}
// procCopyRodReviveInit__9daAlink_cFv
// daAlink_c::procCopyRodReviveInit(void)
asm void func_800E2308(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E2308.s"
}
// procCopyRodRevive__9daAlink_cFv
// daAlink_c::procCopyRodRevive(void)
asm void func_800E23A4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E23A4.s"
}
// concatMagneBootMtx__9daAlink_cFv
// daAlink_c::concatMagneBootMtx(void)
asm void daAlink_c_NS_concatMagneBootMtx(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E23FC.s"
}
// concatMagneBootInvMtx__9daAlink_cFv
// daAlink_c::concatMagneBootInvMtx(void)
asm void daAlink_c_NS_concatMagneBootInvMtx(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E243C.s"
}
// multVecMagneBootInvMtx__9daAlink_cFP4cXyz
// daAlink_c::multVecMagneBootInvMtx(cXyz*)
asm void daAlink_c_NS_multVecMagneBootInvMtx(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E247C.s"
}
// commonMagneLineCheck__9daAlink_cFP4cXyzP4cXyz
// daAlink_c::commonMagneLineCheck(cXyz*, cXyz*)
asm void daAlink_c_NS_commonMagneLineCheck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E24B0.s"
}
// checkBootsMoveAnime__9daAlink_cFi
// daAlink_c::checkBootsMoveAnime(int)
asm void daAlink_c_NS_checkBootsMoveAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E251C.s"
}
// setHeavyBoots__9daAlink_cFi
// daAlink_c::setHeavyBoots(int)
asm void daAlink_c_NS_setHeavyBoots(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E2580.s"
}
// getMagneBootsLocalAngleY__9daAlink_cFsi
// daAlink_c::getMagneBootsLocalAngleY(short, int)
asm void daAlink_c_NS_getMagneBootsLocalAngleY(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E2738.s"
}
// setMagneBootsMtx__9daAlink_cFP13cBgS_PolyInfoi
// daAlink_c::setMagneBootsMtx(cBgS_PolyInfo*, int)
asm void daAlink_c_NS_setMagneBootsMtx(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E2808.s"
}
// cancelMagneBootsOn__9daAlink_cFv
// daAlink_c::cancelMagneBootsOn(void)
asm void daAlink_c_NS_cancelMagneBootsOn(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E2DC4.s"
}
// checkMagneBootsFly__9daAlink_cFv
// daAlink_c::checkMagneBootsFly(void)
asm void daAlink_c_NS_checkMagneBootsFly(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E2F88.s"
}
// procBootsEquipInit__9daAlink_cFv
// daAlink_c::procBootsEquipInit(void)
asm void daAlink_c_NS_procBootsEquipInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3048.s"
}
// procBootsEquip__9daAlink_cFv
// daAlink_c::procBootsEquip(void)
asm void func_800E30DC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E30DC.s"
}
// procMagneBootsFlyInit__9daAlink_cFv
// daAlink_c::procMagneBootsFlyInit(void)
asm void daAlink_c_NS_procMagneBootsFlyInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3218.s"
}
// procMagneBootsFly__9daAlink_cFv
// daAlink_c::procMagneBootsFly(void)
asm void func_800E3454(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3454.s"
}
// getBombExplodeTime__9daAlink_cCFv
// daAlink_c::getBombExplodeTime(const void)
asm void func_800E3760(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3760.s"
}
// getBombGravity__9daAlink_cCFv
// daAlink_c::getBombGravity(const void)
asm void func_800E3770(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3770.s"
}
// getBombMaxFallSpeed__9daAlink_cCFv
// daAlink_c::getBombMaxFallSpeed(const void)
asm void func_800E3780(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3780.s"
}
// getBombBoundRate__9daAlink_cCFv
// daAlink_c::getBombBoundRate(const void)
asm void func_800E3790(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3790.s"
}
// getBombStopSpeedY__9daAlink_cCFv
// daAlink_c::getBombStopSpeedY(const void)
asm void func_800E37A0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E37A0.s"
}
// getBombMaxSpeedY__9daAlink_cCFv
// daAlink_c::getBombMaxSpeedY(const void)
asm void func_800E37B0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E37B0.s"
}
// getBombEffScale__9daAlink_cCFv
// daAlink_c::getBombEffScale(const void)
asm void func_800E37C0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E37C0.s"
}
// getBombAtR__9daAlink_cCFv
// daAlink_c::getBombAtR(const void)
asm void func_800E37D0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E37D0.s"
}
// getEnemyBombColorR__9daAlink_cCFv
// daAlink_c::getEnemyBombColorR(const void)
asm void func_800E37E0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E37E0.s"
}
// getBombWaterGravity__9daAlink_cCFv
// daAlink_c::getBombWaterGravity(const void)
asm void func_800E37F0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E37F0.s"
}
// getBombWaterMaxFallSpeed__9daAlink_cCFv
// daAlink_c::getBombWaterMaxFallSpeed(const void)
asm void func_800E3800(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3800.s"
}
// getBombExplodeWaterEffectLimit__9daAlink_cCFv
// daAlink_c::getBombExplodeWaterEffectLimit(const void)
asm void func_800E3810(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3810.s"
}
// getBombInsectLimitAngle__9daAlink_cCFv
// daAlink_c::getBombInsectLimitAngle(const void)
asm void func_800E3820(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3820.s"
}
// daAlink_checkLightBallA__FP10fopAc_ac_c
// daAlink_checkLightBallA(fopAc_ac_c*)
asm void daAlink_checkLightBallA(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3830.s"
}
// daAlink_checkLightBallB__FP10fopAc_ac_c
// daAlink_checkLightBallB(fopAc_ac_c*)
asm void daAlink_checkLightBallB(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3858.s"
}
// daAlink_searchLightBall__FP10fopAc_ac_cPv
// daAlink_searchLightBall(fopAc_ac_c*, void*)
asm void daAlink_searchLightBall(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3880.s"
}
// checkGrabLineCheck__9daAlink_cFv
// daAlink_c::checkGrabLineCheck(void)
asm void daAlink_c_NS_checkGrabLineCheck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E38EC.s"
}
// setGrabCollisionOffset__9daAlink_cFffP13cBgS_PolyInfo
// daAlink_c::setGrabCollisionOffset(float, float, cBgS_PolyInfo*)
asm void func_800E3994(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3994.s"
}
// exchangeGrabActor__9daAlink_cFP10fopAc_ac_c
// daAlink_c::exchangeGrabActor(fopAc_ac_c*)
asm void func_800E3A14(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3A14.s"
}
// setForceGrab__9daAlink_cFP10fopAc_ac_cii
// daAlink_c::setForceGrab(fopAc_ac_c*, int, int)
asm void func_800E3A9C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3A9C.s"
}
// getGrabThrowRate__9daAlink_cFv
// daAlink_c::getGrabThrowRate(void)
asm void daAlink_c_NS_getGrabThrowRate(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3BCC.s"
}
// checkGrabThrowAnime__9daAlink_cCFv
// daAlink_c::checkGrabThrowAnime(const void)
asm void daAlink_c_NS_checkGrabThrowAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3C1C.s"
}
// checkGrabAnime__9daAlink_cCFv
// daAlink_c::checkGrabAnime(const void)
asm void daAlink_c_NS_checkGrabAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3C6C.s"
}
// checkGrabAnimeAndThrow__9daAlink_cCFv
// daAlink_c::checkGrabAnimeAndThrow(const void)
asm void daAlink_c_NS_checkGrabAnimeAndThrow(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3C9C.s"
}
// checkGrabCarryActor__9daAlink_cFv
// daAlink_c::checkGrabCarryActor(void)
asm void daAlink_c_NS_checkGrabCarryActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3CF4.s"
}
// checkGrabSlowMoveActor__9daAlink_cFv
// daAlink_c::checkGrabSlowMoveActor(void)
asm void daAlink_c_NS_checkGrabSlowMoveActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3D1C.s"
}
// checkGrabHeavyActor__9daAlink_cFv
// daAlink_c::checkGrabHeavyActor(void)
asm void daAlink_c_NS_checkGrabHeavyActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3D6C.s"
}
// checkGrabSideActor__9daAlink_cFv
// daAlink_c::checkGrabSideActor(void)
asm void daAlink_c_NS_checkGrabSideActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3D94.s"
}
// setGrabUpperAnime__9daAlink_cFf
// daAlink_c::setGrabUpperAnime(float)
asm void daAlink_c_NS_setGrabUpperAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3DBC.s"
}
// checkGrabRooster__9daAlink_cFv
// daAlink_c::checkGrabRooster(void)
asm void daAlink_c_NS_checkGrabRooster(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3F20.s"
}
// setGrabItemPos__9daAlink_cFv
// daAlink_c::setGrabItemPos(void)
asm void daAlink_c_NS_setGrabItemPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E3F50.s"
}
// freeGrabItem__9daAlink_cFv
// daAlink_c::freeGrabItem(void)
asm void daAlink_c_NS_freeGrabItem(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E4BD4.s"
}
// setGrabUpperSpeedRate__9daAlink_cFv
// daAlink_c::setGrabUpperSpeedRate(void)
asm void daAlink_c_NS_setGrabUpperSpeedRate(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E4DEC.s"
}
// setCarryArmAngle__9daAlink_cFff
// daAlink_c::setCarryArmAngle(float, float)
asm void daAlink_c_NS_setCarryArmAngle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E4FA8.s"
}
// checkGrabNotThrow__9daAlink_cFv
// daAlink_c::checkGrabNotThrow(void)
asm void daAlink_c_NS_checkGrabNotThrow(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E5150.s"
}
// checkNextActionGrab__9daAlink_cFv
// daAlink_c::checkNextActionGrab(void)
asm void daAlink_c_NS_checkNextActionGrab(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E5170.s"
}
// initGrabNextMode__9daAlink_cFv
// daAlink_c::initGrabNextMode(void)
asm void daAlink_c_NS_initGrabNextMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E53AC.s"
}
// setGrabItemThrow__9daAlink_cFv
// daAlink_c::setGrabItemThrow(void)
asm void daAlink_c_NS_setGrabItemThrow(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E53F8.s"
}
// checkUpperGrabItemThrow__9daAlink_cFf
// daAlink_c::checkUpperGrabItemThrow(float)
asm void daAlink_c_NS_checkUpperGrabItemThrow(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E57AC.s"
}
// putObjLineCheck__9daAlink_cFR11dBgS_LinChkP4cXyzP10fopAc_ac_c
// daAlink_c::putObjLineCheck(dBgS_LinChk&, cXyz*, fopAc_ac_c*)
asm void daAlink_c_NS_putObjLineCheck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E5830.s"
}
// grabLineCheck__9daAlink_cFP4cXyzP4cXyz
// daAlink_c::grabLineCheck(cXyz*, cXyz*)
asm void daAlink_c_NS_grabLineCheck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E5B6C.s"
}
// setGrabItemActor__9daAlink_cFP10fopAc_ac_c
// daAlink_c::setGrabItemActor(fopAc_ac_c*)
asm void daAlink_c_NS_setGrabItemActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E5BB4.s"
}
// procGrabReadyInit__9daAlink_cFv
// daAlink_c::procGrabReadyInit(void)
asm void daAlink_c_NS_procGrabReadyInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E5CBC.s"
}
// procGrabReady__9daAlink_cFv
// daAlink_c::procGrabReady(void)
asm void func_800E5EC8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E5EC8.s"
}
// procGrabUpInit__9daAlink_cFv
// daAlink_c::procGrabUpInit(void)
asm void daAlink_c_NS_procGrabUpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E5FD0.s"
}
// procGrabUp__9daAlink_cFv
// daAlink_c::procGrabUp(void)
asm void func_800E6230(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E6230.s"
}
// procGrabMiss__9daAlink_cFv
// daAlink_c::procGrabMiss(void)
asm void func_800E637C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E637C.s"
}
// procGrabThrowInit__9daAlink_cFi
// daAlink_c::procGrabThrowInit(int)
asm void daAlink_c_NS_procGrabThrowInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E63F0.s"
}
// procGrabThrow__9daAlink_cFv
// daAlink_c::procGrabThrow(void)
asm void func_800E65F8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E65F8.s"
}
// procGrabPutInit__9daAlink_cFv
// daAlink_c::procGrabPutInit(void)
asm void daAlink_c_NS_procGrabPutInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E672C.s"
}
// procGrabPut__9daAlink_cFv
// daAlink_c::procGrabPut(void)
asm void func_800E6914(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E6914.s"
}
// procGrabWaitInit__9daAlink_cFv
// daAlink_c::procGrabWaitInit(void)
asm void daAlink_c_NS_procGrabWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E6A9C.s"
}
// procGrabWait__9daAlink_cFv
// daAlink_c::procGrabWait(void)
asm void func_800E6C34(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E6C34.s"
}
// procGrabReboundInit__9daAlink_cFi
// daAlink_c::procGrabReboundInit(int)
asm void daAlink_c_NS_procGrabReboundInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E6D6C.s"
}
// procGrabRebound__9daAlink_cFv
// daAlink_c::procGrabRebound(void)
asm void func_800E6E0C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E6E0C.s"
}
// procGrabStandInit__9daAlink_cFv
// daAlink_c::procGrabStandInit(void)
asm void daAlink_c_NS_procGrabStandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E6EEC.s"
}
// procGrabStand__9daAlink_cFv
// daAlink_c::procGrabStand(void)
asm void func_800E6FE0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E6FE0.s"
}
// checkInsectActorName__9daAlink_cFP10fopAc_ac_c
// daAlink_c::checkInsectActorName(fopAc_ac_c*)
asm void daAlink_c_NS_checkInsectActorName(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E70C0.s"
}
// procInsectCatchInit__9daAlink_cFv
// daAlink_c::procInsectCatchInit(void)
asm void daAlink_c_NS_procInsectCatchInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E70FC.s"
}
// procInsectCatch__9daAlink_cFv
// daAlink_c::procInsectCatch(void)
asm void func_800E71D4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E71D4.s"
}
// procPickUpInit__9daAlink_cFv
// daAlink_c::procPickUpInit(void)
asm void daAlink_c_NS_procPickUpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E7254.s"
}
// procPickUp__9daAlink_cFv
// daAlink_c::procPickUp(void)
asm void func_800E7460(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E7460.s"
}
// procPickPutInit__9daAlink_cFi
// daAlink_c::procPickPutInit(int)
asm void daAlink_c_NS_procPickPutInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E75EC.s"
}
// procPickPut__9daAlink_cFv
// daAlink_c::procPickPut(void)
asm void func_800E76E0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E76E0.s"
}
// checkSetChainPullAnime__9daAlink_cFs
// daAlink_c::checkSetChainPullAnime(short)
asm void daAlink_c_NS_checkSetChainPullAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E7894.s"
}
// getChainStickAngleY__9daAlink_cCFs
// daAlink_c::getChainStickAngleY(const short)
asm void daAlink_c_NS_getChainStickAngleY(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E794C.s"
}
// checkChainEmphasys__9daAlink_cFv
// daAlink_c::checkChainEmphasys(void)
asm void daAlink_c_NS_checkChainEmphasys(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E7994.s"
}
// searchFmChainPos__9daAlink_cFv
// daAlink_c::searchFmChainPos(void)
asm void daAlink_c_NS_searchFmChainPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E79F8.s"
}
// setFmChainPosFromOut__9daAlink_cFP10fopAc_ac_cP4cXyzi
// daAlink_c::setFmChainPosFromOut(fopAc_ac_c*, cXyz*, int)
asm void daAlink_c_NS_setFmChainPosFromOut(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E7AEC.s"
}
// checkChainBlockPushPull__9daAlink_cFv
// daAlink_c::checkChainBlockPushPull(void)
asm void func_800E7BD0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E7BD0.s"
}
// procFmChainUpInit__9daAlink_cFv
// daAlink_c::procFmChainUpInit(void)
asm void daAlink_c_NS_procFmChainUpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E7C30.s"
}
// procFmChainUp__9daAlink_cFv
// daAlink_c::procFmChainUp(void)
asm void func_800E7CC0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E7CC0.s"
}
// procFmChainStrongPullInit__9daAlink_cFv
// daAlink_c::procFmChainStrongPullInit(void)
asm void daAlink_c_NS_procFmChainStrongPullInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E7DD8.s"
}
// procFmChainStrongPull__9daAlink_cFv
// daAlink_c::procFmChainStrongPull(void)
asm void func_800E7E50(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E7E50.s"
}
// setWallGrabStatus__9daAlink_cFUcUc
// daAlink_c::setWallGrabStatus(unsigned char, unsigned char)
asm void daAlink_c_NS_setWallGrabStatus(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E7ED0.s"
}
// getWallGrabStatus__9daAlink_cFv
// daAlink_c::getWallGrabStatus(void)
asm void daAlink_c_NS_getWallGrabStatus(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E7EE4.s"
}
// wallGrabTrigger__9daAlink_cFv
// daAlink_c::wallGrabTrigger(void)
asm void daAlink_c_NS_wallGrabTrigger(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E7EF4.s"
}
// wallGrabButton__9daAlink_cFv
// daAlink_c::wallGrabButton(void)
asm void daAlink_c_NS_wallGrabButton(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E7F18.s"
}
// setPushPullKeepData__9daAlink_cFQ29dBgW_Base13PushPullLabeli
asm void daAlink_c_NS_setPushPullKeepData(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E7F3C.s"
}
// checkPushPullTurnBlock__9daAlink_cFv
// daAlink_c::checkPushPullTurnBlock(void)
asm void daAlink_c_NS_checkPushPullTurnBlock(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E80A4.s"
}
// checkPullBehindWall__9daAlink_cFv
// daAlink_c::checkPullBehindWall(void)
asm void daAlink_c_NS_checkPullBehindWall(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E8148.s"
}
// offGoatStopGame__9daAlink_cFv
// daAlink_c::offGoatStopGame(void)
asm void daAlink_c_NS_offGoatStopGame(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E8298.s"
}
// checkGoatCatchActor__9daAlink_cFP10fopAc_ac_c
// daAlink_c::checkGoatCatchActor(fopAc_ac_c*)
asm void daAlink_c_NS_checkGoatCatchActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E82B0.s"
}
// getGoatCatchDistance2__9daAlink_cFv
// daAlink_c::getGoatCatchDistance2(void)
asm void daAlink_c_NS_getGoatCatchDistance2(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E8314.s"
}
// endPushPull__9daAlink_cFv
// daAlink_c::endPushPull(void)
asm void daAlink_c_NS_endPushPull(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E8334.s"
}
// getPushPullAnimeSpeed__9daAlink_cFv
// daAlink_c::getPushPullAnimeSpeed(void)
asm void daAlink_c_NS_getPushPullAnimeSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E8354.s"
}
// procCoPushPullWaitInit__9daAlink_cFi
// daAlink_c::procCoPushPullWaitInit(int)
asm void daAlink_c_NS_procCoPushPullWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E8428.s"
}
// procCoPushPullWait__9daAlink_cFv
// daAlink_c::procCoPushPullWait(void)
asm void func_800E857C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E857C.s"
}
// procCoPushMoveInit__9daAlink_cFii
// daAlink_c::procCoPushMoveInit(int, int)
asm void daAlink_c_NS_procCoPushMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E875C.s"
}
// procCoPushMove__9daAlink_cFv
// daAlink_c::procCoPushMove(void)
asm void func_800E89F0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E89F0.s"
}
// procPullMoveInit__9daAlink_cFi
// daAlink_c::procPullMoveInit(int)
asm void daAlink_c_NS_procPullMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E8D1C.s"
}
// procPullMove__9daAlink_cFv
// daAlink_c::procPullMove(void)
asm void func_800E8F44(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E8F44.s"
}
// daAlink_searchGoat__FP10fopAc_ac_cPv
// daAlink_searchGoat(fopAc_ac_c*, void*)
asm void daAlink_searchGoat(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E91B0.s"
}
// cancelGoronThrowEvent__9daAlink_cFv
// daAlink_c::cancelGoronThrowEvent(void)
asm void func_800E91C4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E91C4.s"
}
// setGoatStopGameFail__9daAlink_cFP10fopAc_ac_c
// daAlink_c::setGoatStopGameFail(fopAc_ac_c*)
asm void daAlink_c_NS_setGoatStopGameFail(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E9210.s"
}
// procGoatMoveInit__9daAlink_cFv
// daAlink_c::procGoatMoveInit(void)
asm void daAlink_c_NS_procGoatMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E9344.s"
}
// procGoatMove__9daAlink_cFv
// daAlink_c::procGoatMove(void)
asm void func_800E9434(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E9434.s"
}
// procGoatCatchInit__9daAlink_cFP10fopAc_ac_cf
// daAlink_c::procGoatCatchInit(fopAc_ac_c*, float)
asm void daAlink_c_NS_procGoatCatchInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E9894.s"
}
// procGoatCatch__9daAlink_cFv
// daAlink_c::procGoatCatch(void)
asm void func_800E9BD0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800E9BD0.s"
}
// procGoatStrokeInit__9daAlink_cFv
// daAlink_c::procGoatStrokeInit(void)
asm void daAlink_c_NS_procGoatStrokeInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EA2A8.s"
}
// procGoatStroke__9daAlink_cFv
// daAlink_c::procGoatStroke(void)
asm void func_800EA3AC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EA3AC.s"
}
// procGoronMoveInit__9daAlink_cFv
// daAlink_c::procGoronMoveInit(void)
asm void daAlink_c_NS_procGoronMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EA3F4.s"
}
// procGoronMove__9daAlink_cFv
// daAlink_c::procGoronMove(void)
asm void func_800EA4CC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EA4CC.s"
}
// checkSumouVsActor__9daAlink_cFv
// daAlink_c::checkSumouVsActor(void)
asm void daAlink_c_NS_checkSumouVsActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EA844.s"
}
// cancelSumouMode__9daAlink_cFv
// daAlink_c::cancelSumouMode(void)
asm void daAlink_c_NS_cancelSumouMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EA8D0.s"
}
// sumouPunchTrigger__9daAlink_cFv
// daAlink_c::sumouPunchTrigger(void)
asm void daAlink_c_NS_sumouPunchTrigger(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EA908.s"
}
// setSumouPunchStatus__9daAlink_cFv
// daAlink_c::setSumouPunchStatus(void)
asm void daAlink_c_NS_setSumouPunchStatus(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EA92C.s"
}
// procSumouReadyInit__9daAlink_cFv
// daAlink_c::procSumouReadyInit(void)
asm void daAlink_c_NS_procSumouReadyInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EA950.s"
}
// procSumouReady__9daAlink_cFv
// daAlink_c::procSumouReady(void)
asm void func_800EAA28(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EAA28.s"
}
// procSumouMoveInit__9daAlink_cFv
// daAlink_c::procSumouMoveInit(void)
asm void daAlink_c_NS_procSumouMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EAC4C.s"
}
// procSumouMove__9daAlink_cFv
// daAlink_c::procSumouMove(void)
asm void func_800EAD84(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EAD84.s"
}
// procSumouSideMoveInit__9daAlink_cFv
// daAlink_c::procSumouSideMoveInit(void)
asm void daAlink_c_NS_procSumouSideMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EB208.s"
}
// procSumouSideMove__9daAlink_cFv
// daAlink_c::procSumouSideMove(void)
asm void func_800EB2BC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EB2BC.s"
}
// procSumouActionInit__9daAlink_cFiii
// daAlink_c::procSumouActionInit(int, int, int)
asm void daAlink_c_NS_procSumouActionInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EB624.s"
}
// procSumouAction__9daAlink_cFv
// daAlink_c::procSumouAction(void)
asm void func_800EBCE0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EBCE0.s"
}
// procSumouStaggerInit__9daAlink_cFv
// daAlink_c::procSumouStaggerInit(void)
asm void daAlink_c_NS_procSumouStaggerInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EC0F8.s"
}
// procSumouStagger__9daAlink_cFv
// daAlink_c::procSumouStagger(void)
asm void func_800EC170(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EC170.s"
}
// procSumouWinLoseInit__9daAlink_cFv
// daAlink_c::procSumouWinLoseInit(void)
asm void daAlink_c_NS_procSumouWinLoseInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EC20C.s"
}
// procSumouWinLose__9daAlink_cFv
// daAlink_c::procSumouWinLose(void)
asm void func_800EC3D8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EC3D8.s"
}
// procSumouShikoInit__9daAlink_cFv
// daAlink_c::procSumouShikoInit(void)
asm void func_800EC538(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EC538.s"
}
// procSumouShiko__9daAlink_cFv
// daAlink_c::procSumouShiko(void)
asm void func_800EC5F4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EC5F4.s"
}
// daAlink_searchBoar__FP10fopAc_ac_cPv
// daAlink_searchBoar(fopAc_ac_c*, void*)
asm void daAlink_searchBoar(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EC724.s"
}
// daAlink_searchCoach__FP10fopAc_ac_cPv
// daAlink_searchCoach(fopAc_ac_c*, void*)
asm void daAlink_searchCoach(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EC758.s"
}
// checkHorseZeldaBowMode__9daAlink_cFv
// daAlink_c::checkHorseZeldaBowMode(void)
asm void daAlink_c_NS_checkHorseZeldaBowMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EC76C.s"
}
// setHorseZeldaDamage__9daAlink_cFv
// daAlink_c::setHorseZeldaDamage(void)
asm void daAlink_c_NS_setHorseZeldaDamage(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EC7B0.s"
}
// checkHorseDashAccept__9daAlink_cFv
// daAlink_c::checkHorseDashAccept(void)
asm void daAlink_c_NS_checkHorseDashAccept(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EC7DC.s"
}
// checkCowGame__9daAlink_cFv
// daAlink_c::checkCowGame(void)
asm void daAlink_c_NS_checkCowGame(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EC814.s"
}
// getReinRideDirection__9daAlink_cFv
// daAlink_c::getReinRideDirection(void)
asm void daAlink_c_NS_getReinRideDirection(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EC87C.s"
}
// checkReinRideBgCheck__9daAlink_cFv
// daAlink_c::checkReinRideBgCheck(void)
asm void daAlink_c_NS_checkReinRideBgCheck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EC8F8.s"
}
// commonInitForceRideRein__9daAlink_cFv
// daAlink_c::commonInitForceRideRein(void)
asm void daAlink_c_NS_commonInitForceRideRein(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ECA3C.s"
}
// initForceRideBoar__9daAlink_cFv
// daAlink_c::initForceRideBoar(void)
asm void daAlink_c_NS_initForceRideBoar(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ECAAC.s"
}
// initForceRideHorse__9daAlink_cFv
// daAlink_c::initForceRideHorse(void)
asm void daAlink_c_NS_initForceRideHorse(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ECB58.s"
}
// rideGetOff__9daAlink_cFv
// daAlink_c::rideGetOff(void)
asm void daAlink_c_NS_rideGetOff(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ECBD0.s"
}
// checkHorseNotDamageReaction__9daAlink_cCFv
// daAlink_c::checkHorseNotDamageReaction(const void)
asm void daAlink_c_NS_checkHorseNotDamageReaction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ECD90.s"
}
// checkHorseWaitLashAnime__9daAlink_cCFv
// daAlink_c::checkHorseWaitLashAnime(const void)
asm void daAlink_c_NS_checkHorseWaitLashAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ECDC4.s"
}
// checkHorseReinLeftOnly__9daAlink_cCFv
// daAlink_c::checkHorseReinLeftOnly(const void)
asm void daAlink_c_NS_checkHorseReinLeftOnly(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ECDEC.s"
}
// getReinHandType__9daAlink_cCFv
// daAlink_c::getReinHandType(const void)
asm void daAlink_c_NS_getReinHandType(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ECE10.s"
}
// checkHorseLieAnime__9daAlink_cCFv
// daAlink_c::checkHorseLieAnime(const void)
asm void daAlink_c_NS_checkHorseLieAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ECF04.s"
}
// checkHorseSubjectivity__9daAlink_cCFv
// daAlink_c::checkHorseSubjectivity(const void)
asm void func_800ECF5C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ECF5C.s"
}
// setHorseSwordUpAnime__9daAlink_cFv
// daAlink_c::setHorseSwordUpAnime(void)
asm void daAlink_c_NS_setHorseSwordUpAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ECF9C.s"
}
// setHorseTurnUpperAnime__9daAlink_cFi
// daAlink_c::setHorseTurnUpperAnime(int)
asm void daAlink_c_NS_setHorseTurnUpperAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ECFF4.s"
}
// checkHorseNoUpperAnime__9daAlink_cCFv
// daAlink_c::checkHorseNoUpperAnime(const void)
asm void daAlink_c_NS_checkHorseNoUpperAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ED074.s"
}
// getHorseReinHandPos__9daAlink_cFP4cXyzP4cXyz
// daAlink_c::getHorseReinHandPos(cXyz*, cXyz*)
asm void func_800ED0D4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ED0D4.s"
}
// checkHorseNotGrab__9daAlink_cCFv
// daAlink_c::checkHorseNotGrab(const void)
asm void daAlink_c_NS_checkHorseNotGrab(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ED1F0.s"
}
// setHorseStirrup__9daAlink_cFv
// daAlink_c::setHorseStirrup(void)
asm void daAlink_c_NS_setHorseStirrup(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ED310.s"
}
// changeBoarRunRide__9daAlink_cFv
// daAlink_c::changeBoarRunRide(void)
asm void daAlink_c_NS_changeBoarRunRide(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ED4B8.s"
}
// setSyncHorsePos__9daAlink_cFv
// daAlink_c::setSyncHorsePos(void)
asm void daAlink_c_NS_setSyncHorsePos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ED4DC.s"
}
// setSyncBoarPos__9daAlink_cFv
// daAlink_c::setSyncBoarPos(void)
asm void daAlink_c_NS_setSyncBoarPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ED78C.s"
}
// setSyncBoarRunPos__9daAlink_cFv
// daAlink_c::setSyncBoarRunPos(void)
asm void daAlink_c_NS_setSyncBoarRunPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800ED90C.s"
}
// setSyncRidePos__9daAlink_cFv
// daAlink_c::setSyncRidePos(void)
asm void daAlink_c_NS_setSyncRidePos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EDA24.s"
}
// setHorseTurnAnime__9daAlink_cFv
// daAlink_c::setHorseTurnAnime(void)
asm void daAlink_c_NS_setHorseTurnAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EDA78.s"
}
// getBaseHorseAnime__9daAlink_cFPQ29daAlink_c11daAlink_ANM
asm void daAlink_c_NS_getBaseHorseAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EDB48.s"
}
// checkHorseSpecialProc__9daAlink_cFv
// daAlink_c::checkHorseSpecialProc(void)
asm void daAlink_c_NS_checkHorseSpecialProc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EDD6C.s"
}
// checkHorseServiceWaitAnime__9daAlink_cFv
// daAlink_c::checkHorseServiceWaitAnime(void)
asm void daAlink_c_NS_checkHorseServiceWaitAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EDE8C.s"
}
// setSyncHorse__9daAlink_cFi
// daAlink_c::setSyncHorse(int)
asm void daAlink_c_NS_setSyncHorse(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EDEEC.s"
}
// setSyncBoar__9daAlink_cFi
// daAlink_c::setSyncBoar(int)
asm void daAlink_c_NS_setSyncBoar(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EE64C.s"
}
// setSyncRide__9daAlink_cFi
// daAlink_c::setSyncRide(int)
asm void daAlink_c_NS_setSyncRide(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EE918.s"
}
// setBaseHorseAnimeFrame__9daAlink_cFv
// daAlink_c::setBaseHorseAnimeFrame(void)
asm void daAlink_c_NS_setBaseHorseAnimeFrame(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EEAE8.s"
}
// setBaseBoarAnime__9daAlink_cFv
// daAlink_c::setBaseBoarAnime(void)
asm void daAlink_c_NS_setBaseBoarAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EEC98.s"
}
// setBaseRideAnime__9daAlink_cFv
// daAlink_c::setBaseRideAnime(void)
asm void daAlink_c_NS_setBaseRideAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EED98.s"
}
// checkHorseSwordUpSpped__9daAlink_cFv
// daAlink_c::checkHorseSwordUpSpped(void)
asm void daAlink_c_NS_checkHorseSwordUpSpped(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EEE30.s"
}
// setHorseSwordUp__9daAlink_cFi
// daAlink_c::setHorseSwordUp(int)
asm void daAlink_c_NS_setHorseSwordUp(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EEE5C.s"
}
// setRideSubjectAngle__9daAlink_cFs
// daAlink_c::setRideSubjectAngle(short)
asm void daAlink_c_NS_setRideSubjectAngle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EEF30.s"
}
// setBodyAngleRideReadyAnime__9daAlink_cFv
// daAlink_c::setBodyAngleRideReadyAnime(void)
asm void daAlink_c_NS_setBodyAngleRideReadyAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EF050.s"
}
// checkHorseGetOffWallCheck__9daAlink_cFP4cXyzP4cXyzs
// daAlink_c::checkHorseGetOffWallCheck(cXyz*, cXyz*, short)
asm void daAlink_c_NS_checkHorseGetOffWallCheck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EF0E8.s"
}
// checkHorseGetOffDirection__9daAlink_cFv
// daAlink_c::checkHorseGetOffDirection(void)
asm void daAlink_c_NS_checkHorseGetOffDirection(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EF198.s"
}
// boarForceGetOff__9daAlink_cFv
// daAlink_c::boarForceGetOff(void)
asm void daAlink_c_NS_boarForceGetOff(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EF35C.s"
}
// horseGetOffEnd__9daAlink_cFv
// daAlink_c::horseGetOffEnd(void)
asm void daAlink_c_NS_horseGetOffEnd(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EF394.s"
}
// checkNextActionHorse__9daAlink_cFv
// daAlink_c::checkNextActionHorse(void)
asm void daAlink_c_NS_checkNextActionHorse(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EF450.s"
}
// checkHorseGetOff__9daAlink_cFv
// daAlink_c::checkHorseGetOff(void)
asm void daAlink_c_NS_checkHorseGetOff(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EF598.s"
}
// checkHorseGetOffAndSetDoStatus__9daAlink_cFv
// daAlink_c::checkHorseGetOffAndSetDoStatus(void)
asm void daAlink_c_NS_checkHorseGetOffAndSetDoStatus(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EF6B0.s"
}
// setHorseGetOff__9daAlink_cFi
// daAlink_c::setHorseGetOff(int)
asm void daAlink_c_NS_setHorseGetOff(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EF884.s"
}
// procHorseRideInit__9daAlink_cFv
// daAlink_c::procHorseRideInit(void)
asm void daAlink_c_NS_procHorseRideInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EF95C.s"
}
// procHorseRide__9daAlink_cFv
// daAlink_c::procHorseRide(void)
asm void func_800EFDC4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800EFDC4.s"
}
// procHorseGetOffInit__9daAlink_cFi
// daAlink_c::procHorseGetOffInit(int)
asm void daAlink_c_NS_procHorseGetOffInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F038C.s"
}
// procHorseGetOff__9daAlink_cFv
// daAlink_c::procHorseGetOff(void)
asm void func_800F0620(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F0620.s"
}
// procHorseWaitInit__9daAlink_cFv
// daAlink_c::procHorseWaitInit(void)
asm void daAlink_c_NS_procHorseWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F0980.s"
}
// procHorseWait__9daAlink_cFv
// daAlink_c::procHorseWait(void)
asm void func_800F0AA4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F0AA4.s"
}
// procHorseTurnInit__9daAlink_cFv
// daAlink_c::procHorseTurnInit(void)
asm void daAlink_c_NS_procHorseTurnInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F0C6C.s"
}
// procHorseTurn__9daAlink_cFv
// daAlink_c::procHorseTurn(void)
asm void func_800F0CE4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F0CE4.s"
}
// procHorseJumpInit__9daAlink_cFv
// daAlink_c::procHorseJumpInit(void)
asm void daAlink_c_NS_procHorseJumpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F1060.s"
}
// procHorseJump__9daAlink_cFv
// daAlink_c::procHorseJump(void)
asm void func_800F10F8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F10F8.s"
}
// procHorseLandInit__9daAlink_cFv
// daAlink_c::procHorseLandInit(void)
asm void daAlink_c_NS_procHorseLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F1188.s"
}
// procHorseLand__9daAlink_cFv
// daAlink_c::procHorseLand(void)
asm void func_800F1204(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F1204.s"
}
// procHorseSubjectivityInit__9daAlink_cFv
// daAlink_c::procHorseSubjectivityInit(void)
asm void daAlink_c_NS_procHorseSubjectivityInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F1294.s"
}
// procHorseSubjectivity__9daAlink_cFv
// daAlink_c::procHorseSubjectivity(void)
asm void func_800F12F8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F12F8.s"
}
// procHorseCutInit__9daAlink_cFv
// daAlink_c::procHorseCutInit(void)
asm void daAlink_c_NS_procHorseCutInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F13D8.s"
}
// procHorseCut__9daAlink_cFv
// daAlink_c::procHorseCut(void)
asm void func_800F1688(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F1688.s"
}
// procHorseCutChargeReadyInit__9daAlink_cFv
// daAlink_c::procHorseCutChargeReadyInit(void)
asm void daAlink_c_NS_procHorseCutChargeReadyInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F1894.s"
}
// procHorseCutChargeReady__9daAlink_cFv
// daAlink_c::procHorseCutChargeReady(void)
asm void func_800F194C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F194C.s"
}
// procHorseCutTurnInit__9daAlink_cFv
// daAlink_c::procHorseCutTurnInit(void)
asm void daAlink_c_NS_procHorseCutTurnInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F1AAC.s"
}
// procHorseCutTurn__9daAlink_cFv
// daAlink_c::procHorseCutTurn(void)
asm void func_800F1BA4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F1BA4.s"
}
// procHorseDamageInit__9daAlink_cFP12dCcD_GObjInf
// daAlink_c::procHorseDamageInit(dCcD_GObjInf*)
asm void daAlink_c_NS_procHorseDamageInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F1D18.s"
}
// procHorseDamage__9daAlink_cFv
// daAlink_c::procHorseDamage(void)
asm void func_800F2028(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F2028.s"
}
// procHorseBowSubjectInit__9daAlink_cFv
// daAlink_c::procHorseBowSubjectInit(void)
asm void daAlink_c_NS_procHorseBowSubjectInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F2150.s"
}
// procHorseBowSubject__9daAlink_cFv
// daAlink_c::procHorseBowSubject(void)
asm void func_800F21B4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F21B4.s"
}
// procHorseBowMoveInit__9daAlink_cFv
// daAlink_c::procHorseBowMoveInit(void)
asm void daAlink_c_NS_procHorseBowMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F224C.s"
}
// procHorseBowMove__9daAlink_cFv
// daAlink_c::procHorseBowMove(void)
asm void func_800F22A8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F22A8.s"
}
// procHorseGrabMoveInit__9daAlink_cFv
// daAlink_c::procHorseGrabMoveInit(void)
asm void daAlink_c_NS_procHorseGrabMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F2334.s"
}
// procHorseGrabMove__9daAlink_cFv
// daAlink_c::procHorseGrabMove(void)
asm void func_800F2390(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F2390.s"
}
// procHorseBoomerangSubjectInit__9daAlink_cFv
// daAlink_c::procHorseBoomerangSubjectInit(void)
asm void daAlink_c_NS_procHorseBoomerangSubjectInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F2454.s"
}
// procHorseBoomerangSubject__9daAlink_cFv
// daAlink_c::procHorseBoomerangSubject(void)
asm void func_800F24C8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F24C8.s"
}
// procHorseBoomerangMoveInit__9daAlink_cFv
// daAlink_c::procHorseBoomerangMoveInit(void)
asm void daAlink_c_NS_procHorseBoomerangMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F25B4.s"
}
// procHorseBoomerangMove__9daAlink_cFv
// daAlink_c::procHorseBoomerangMove(void)
asm void func_800F2628(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F2628.s"
}
// procHorseHookshotSubjectInit__9daAlink_cFv
// daAlink_c::procHorseHookshotSubjectInit(void)
asm void daAlink_c_NS_procHorseHookshotSubjectInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F26F4.s"
}
// procHorseHookshotSubject__9daAlink_cFv
// daAlink_c::procHorseHookshotSubject(void)
asm void func_800F2770(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F2770.s"
}
// procHorseHookshotMoveInit__9daAlink_cFv
// daAlink_c::procHorseHookshotMoveInit(void)
asm void daAlink_c_NS_procHorseHookshotMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F2824.s"
}
// procHorseHookshotMove__9daAlink_cFv
// daAlink_c::procHorseHookshotMove(void)
asm void func_800F2898(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F2898.s"
}
// procHorseBottleDrinkInit__9daAlink_cFUs
// daAlink_c::procHorseBottleDrinkInit(unsigned short)
asm void daAlink_c_NS_procHorseBottleDrinkInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F2934.s"
}
// procHorseBottleDrink__9daAlink_cFv
// daAlink_c::procHorseBottleDrink(void)
asm void func_800F2AD8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F2AD8.s"
}
// procHorseKandelaarPourInit__9daAlink_cFv
// daAlink_c::procHorseKandelaarPourInit(void)
asm void daAlink_c_NS_procHorseKandelaarPourInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F2B4C.s"
}
// procHorseKandelaarPour__9daAlink_cFv
// daAlink_c::procHorseKandelaarPour(void)
asm void func_800F2C78(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F2C78.s"
}
// procHorseComebackInit__9daAlink_cFv
// daAlink_c::procHorseComebackInit(void)
asm void daAlink_c_NS_procHorseComebackInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F2D84.s"
}
// procHorseComeback__9daAlink_cFv
// daAlink_c::procHorseComeback(void)
asm void func_800F2DE4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F2DE4.s"
}
// procHorseRunInit__9daAlink_cFv
// daAlink_c::procHorseRunInit(void)
asm void daAlink_c_NS_procHorseRunInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F2EE0.s"
}
// procHorseRun__9daAlink_cFv
// daAlink_c::procHorseRun(void)
asm void func_800F2F98(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F2F98.s"
}
// procHorseHangInit__9daAlink_cFP12dCcD_GObjInfi
// daAlink_c::procHorseHangInit(dCcD_GObjInf*, int)
asm void daAlink_c_NS_procHorseHangInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3430.s"
}
// procHorseHang__9daAlink_cFv
// daAlink_c::procHorseHang(void)
asm void func_800F3580(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3580.s"
}
// procHorseGetKeyInit__9daAlink_cFv
// daAlink_c::procHorseGetKeyInit(void)
asm void func_800F36E4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F36E4.s"
}
// procHorseGetKey__9daAlink_cFv
// daAlink_c::procHorseGetKey(void)
asm void func_800F3754(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3754.s"
}
// procHorseLookDownInit__9daAlink_cFv
// daAlink_c::procHorseLookDownInit(void)
asm void func_800F3818(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3818.s"
}
// procHorseLookDown__9daAlink_cFv
// daAlink_c::procHorseLookDown(void)
asm void func_800F3894(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3894.s"
}
// procBoarRunInit__9daAlink_cFv
// daAlink_c::procBoarRunInit(void)
asm void daAlink_c_NS_procBoarRunInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F38E8.s"
}
// procBoarRun__9daAlink_cFv
// daAlink_c::procBoarRun(void)
asm void func_800F3998(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3998.s"
}
// getCanoeMaxSpeed__9daAlink_cCFv
// daAlink_c::getCanoeMaxSpeed(const void)
asm void daAlink_c_NS_getCanoeMaxSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3BB0.s"
}
// getCanoeBackMaxSpeed__9daAlink_cCFv
// daAlink_c::getCanoeBackMaxSpeed(const void)
asm void func_800F3BDC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3BDC.s"
}
// getCanoeCres__9daAlink_cCFv
// daAlink_c::getCanoeCres(const void)
asm void func_800F3BEC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3BEC.s"
}
// getCanoeSpeedRate__9daAlink_cCFv
// daAlink_c::getCanoeSpeedRate(const void)
asm void daAlink_c_NS_getCanoeSpeedRate(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3C18.s"
}
// getCanoeMaxRotSpeed__9daAlink_cCFv
// daAlink_c::getCanoeMaxRotSpeed(const void)
asm void func_800F3C44(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3C44.s"
}
// getCanoeLocalPaddleTop__9daAlink_cFv
// daAlink_c::getCanoeLocalPaddleTop(void)
asm void daAlink_c_NS_getCanoeLocalPaddleTop(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3CCC.s"
}
// daAlink_searchCanoe__FP10fopAc_ac_cPv
// daAlink_searchCanoe(fopAc_ac_c*, void*)
asm void daAlink_searchCanoe(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3CD8.s"
}
// checkCanoeRideTandem__9daAlink_cFv
// daAlink_c::checkCanoeRideTandem(void)
asm void daAlink_c_NS_checkCanoeRideTandem(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3CF8.s"
}
// checkFishingRodAndLureItem__9daAlink_cCFv
// daAlink_c::checkFishingRodAndLureItem(const void)
asm void daAlink_c_NS_checkFishingRodAndLureItem(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3D58.s"
}
// initFishingRodHand__9daAlink_cFv
// daAlink_c::initFishingRodHand(void)
asm void daAlink_c_NS_initFishingRodHand(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3DA0.s"
}
// getCanoePaddleMatrix__9daAlink_cFv
// daAlink_c::getCanoePaddleMatrix(void)
asm void daAlink_c_NS_getCanoePaddleMatrix(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3DFC.s"
}
// checkFishingRodGrab__9daAlink_cCFP10fopAc_ac_c
// daAlink_c::checkFishingRodGrab(const fopAc_ac_c*)
asm void func_800F3E4C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3E4C.s"
}
// checkCanoePaddleGrab__9daAlink_cCFP10fopAc_ac_c
// daAlink_c::checkCanoePaddleGrab(const fopAc_ac_c*)
asm void func_800F3EB8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3EB8.s"
}
// checkCanoeFishingRodGrabOrPut__9daAlink_cCFv
// daAlink_c::checkCanoeFishingRodGrabOrPut(const void)
asm void func_800F3F38(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3F38.s"
}
// initCanoeRide__9daAlink_cFv
// daAlink_c::initCanoeRide(void)
asm void daAlink_c_NS_initCanoeRide(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F3FC4.s"
}
// checkCanoeJumpRide__9daAlink_cFv
// daAlink_c::checkCanoeJumpRide(void)
asm void daAlink_c_NS_checkCanoeJumpRide(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F4008.s"
}
// setArmReelAnime__9daAlink_cFv
// daAlink_c::setArmReelAnime(void)
asm void daAlink_c_NS_setArmReelAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F40E4.s"
}
// setFishingWaitAction__9daAlink_cFv
// daAlink_c::setFishingWaitAction(void)
asm void daAlink_c_NS_setFishingWaitAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F4140.s"
}
// setFishGetFace__9daAlink_cFv
// daAlink_c::setFishGetFace(void)
asm void daAlink_c_NS_setFishGetFace(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F4490.s"
}
// setRideCanoeBasePos__9daAlink_cFP10fopAc_ac_c
// daAlink_c::setRideCanoeBasePos(fopAc_ac_c*)
asm void daAlink_c_NS_setRideCanoeBasePos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F4564.s"
}
// setSyncCanoePos__9daAlink_cFv
// daAlink_c::setSyncCanoePos(void)
asm void daAlink_c_NS_setSyncCanoePos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F459C.s"
}
// canoeCommon__9daAlink_cFv
// daAlink_c::canoeCommon(void)
asm void daAlink_c_NS_canoeCommon(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F47D8.s"
}
// checkNextActionCanoe__9daAlink_cFv
// daAlink_c::checkNextActionCanoe(void)
asm void daAlink_c_NS_checkNextActionCanoe(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F4924.s"
}
// procCanoeRideInit__9daAlink_cFv
// daAlink_c::procCanoeRideInit(void)
asm void daAlink_c_NS_procCanoeRideInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F4A50.s"
}
// procCanoeRide__9daAlink_cFv
// daAlink_c::procCanoeRide(void)
asm void func_800F4B90(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F4B90.s"
}
// procCanoeJumpRideInit__9daAlink_cFP10fopAc_ac_c
// daAlink_c::procCanoeJumpRideInit(fopAc_ac_c*)
asm void daAlink_c_NS_procCanoeJumpRideInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F4C78.s"
}
// procCanoeJumpRide__9daAlink_cFv
// daAlink_c::procCanoeJumpRide(void)
asm void func_800F4D84(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F4D84.s"
}
// procCanoeGetOffInit__9daAlink_cFv
// daAlink_c::procCanoeGetOffInit(void)
asm void daAlink_c_NS_procCanoeGetOffInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F4DF8.s"
}
// procCanoeGetOff__9daAlink_cFv
// daAlink_c::procCanoeGetOff(void)
asm void func_800F5048(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F5048.s"
}
// procCanoeWaitInit__9daAlink_cFi
// daAlink_c::procCanoeWaitInit(int)
asm void daAlink_c_NS_procCanoeWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F51E4.s"
}
// procCanoeWait__9daAlink_cFv
// daAlink_c::procCanoeWait(void)
asm void func_800F542C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F542C.s"
}
// procCanoeRowInit__9daAlink_cFi
// daAlink_c::procCanoeRowInit(int)
asm void daAlink_c_NS_procCanoeRowInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F571C.s"
}
// procCanoeRow__9daAlink_cFv
// daAlink_c::procCanoeRow(void)
asm void func_800F5A1C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F5A1C.s"
}
// procCanoePaddleShiftInit__9daAlink_cFi
// daAlink_c::procCanoePaddleShiftInit(int)
asm void daAlink_c_NS_procCanoePaddleShiftInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F5D04.s"
}
// procCanoePaddleShift__9daAlink_cFv
// daAlink_c::procCanoePaddleShift(void)
asm void func_800F5DB8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F5DB8.s"
}
// procCanoePaddlePutInit__9daAlink_cFi
// daAlink_c::procCanoePaddlePutInit(int)
asm void daAlink_c_NS_procCanoePaddlePutInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F5EA8.s"
}
// procCanoePaddlePut__9daAlink_cFv
// daAlink_c::procCanoePaddlePut(void)
asm void func_800F5FEC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F5FEC.s"
}
// procCanoePaddleGrabInit__9daAlink_cFv
// daAlink_c::procCanoePaddleGrabInit(void)
asm void daAlink_c_NS_procCanoePaddleGrabInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F6140.s"
}
// procCanoePaddleGrab__9daAlink_cFv
// daAlink_c::procCanoePaddleGrab(void)
asm void func_800F6188(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F6188.s"
}
// procCanoeRodGrabInit__9daAlink_cFv
// daAlink_c::procCanoeRodGrabInit(void)
asm void daAlink_c_NS_procCanoeRodGrabInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F6320.s"
}
// procCanoeRodGrab__9daAlink_cFv
// daAlink_c::procCanoeRodGrab(void)
asm void func_800F6394(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F6394.s"
}
// procCanoeFishingWaitInit__9daAlink_cFv
// daAlink_c::procCanoeFishingWaitInit(void)
asm void daAlink_c_NS_procCanoeFishingWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F6464.s"
}
// procCanoeFishingWait__9daAlink_cFv
// daAlink_c::procCanoeFishingWait(void)
asm void func_800F659C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F659C.s"
}
// procCanoeFishingReelInit__9daAlink_cFv
// daAlink_c::procCanoeFishingReelInit(void)
asm void daAlink_c_NS_procCanoeFishingReelInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F67C0.s"
}
// procCanoeFishingReel__9daAlink_cFv
// daAlink_c::procCanoeFishingReel(void)
asm void func_800F6874(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F6874.s"
}
// procCanoeFishingGetInit__9daAlink_cFv
// daAlink_c::procCanoeFishingGetInit(void)
asm void daAlink_c_NS_procCanoeFishingGetInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F69D4.s"
}
// procCanoeFishingGet__9daAlink_cFv
// daAlink_c::procCanoeFishingGet(void)
asm void func_800F6A70(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F6A70.s"
}
// procCanoeSubjectivityInit__9daAlink_cFv
// daAlink_c::procCanoeSubjectivityInit(void)
asm void daAlink_c_NS_procCanoeSubjectivityInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F6BEC.s"
}
// procCanoeSubjectivity__9daAlink_cFv
// daAlink_c::procCanoeSubjectivity(void)
asm void func_800F6C30(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F6C30.s"
}
// procCanoeBowSubjectInit__9daAlink_cFv
// daAlink_c::procCanoeBowSubjectInit(void)
asm void daAlink_c_NS_procCanoeBowSubjectInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F6D10.s"
}
// procCanoeBowSubject__9daAlink_cFv
// daAlink_c::procCanoeBowSubject(void)
asm void func_800F6D64(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F6D64.s"
}
// procCanoeBowMoveInit__9daAlink_cFv
// daAlink_c::procCanoeBowMoveInit(void)
asm void daAlink_c_NS_procCanoeBowMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F6DF0.s"
}
// procCanoeBowMove__9daAlink_cFv
// daAlink_c::procCanoeBowMove(void)
asm void func_800F6E44(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F6E44.s"
}
// procCanoeGrabMoveInit__9daAlink_cFv
// daAlink_c::procCanoeGrabMoveInit(void)
asm void daAlink_c_NS_procCanoeGrabMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F6EB0.s"
}
// procCanoeGrabMove__9daAlink_cFv
// daAlink_c::procCanoeGrabMove(void)
asm void func_800F6EFC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F6EFC.s"
}
// procCanoeBoomerangSubjectInit__9daAlink_cFv
// daAlink_c::procCanoeBoomerangSubjectInit(void)
asm void daAlink_c_NS_procCanoeBoomerangSubjectInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F6FA4.s"
}
// procCanoeBoomerangSubject__9daAlink_cFv
// daAlink_c::procCanoeBoomerangSubject(void)
asm void func_800F7010(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F7010.s"
}
// procCanoeBoomerangMoveInit__9daAlink_cFv
// daAlink_c::procCanoeBoomerangMoveInit(void)
asm void daAlink_c_NS_procCanoeBoomerangMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F70F0.s"
}
// procCanoeBoomerangMove__9daAlink_cFv
// daAlink_c::procCanoeBoomerangMove(void)
asm void func_800F715C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F715C.s"
}
// procCanoeHookshotSubjectInit__9daAlink_cFv
// daAlink_c::procCanoeHookshotSubjectInit(void)
asm void daAlink_c_NS_procCanoeHookshotSubjectInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F7208.s"
}
// procCanoeHookshotSubject__9daAlink_cFv
// daAlink_c::procCanoeHookshotSubject(void)
asm void func_800F7274(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F7274.s"
}
// procCanoeHookshotMoveInit__9daAlink_cFv
// daAlink_c::procCanoeHookshotMoveInit(void)
asm void daAlink_c_NS_procCanoeHookshotMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F731C.s"
}
// procCanoeHookshotMove__9daAlink_cFv
// daAlink_c::procCanoeHookshotMove(void)
asm void func_800F7388(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F7388.s"
}
// procCanoeBottleDrinkInit__9daAlink_cFUs
// daAlink_c::procCanoeBottleDrinkInit(unsigned short)
asm void daAlink_c_NS_procCanoeBottleDrinkInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F7404.s"
}
// procCanoeBottleDrink__9daAlink_cFv
// daAlink_c::procCanoeBottleDrink(void)
asm void func_800F7550(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F7550.s"
}
// procCanoeKandelaarPourInit__9daAlink_cFv
// daAlink_c::procCanoeKandelaarPourInit(void)
asm void daAlink_c_NS_procCanoeKandelaarPourInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F75BC.s"
}
// procCanoeKandelaarPour__9daAlink_cFv
// daAlink_c::procCanoeKandelaarPour(void)
asm void func_800F7684(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F7684.s"
}
// setGroundFishingRodActor__9daAlink_cFv
// daAlink_c::setGroundFishingRodActor(void)
asm void daAlink_c_NS_setGroundFishingRodActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F7708.s"
}
// procFishingCastInit__9daAlink_cFv
// daAlink_c::procFishingCastInit(void)
asm void daAlink_c_NS_procFishingCastInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F7760.s"
}
// procFishingCast__9daAlink_cFv
// daAlink_c::procFishingCast(void)
asm void func_800F7814(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F7814.s"
}
// procFishingFoodInit__9daAlink_cFv
// daAlink_c::procFishingFoodInit(void)
asm void daAlink_c_NS_procFishingFoodInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F7988.s"
}
// procFishingFood__9daAlink_cFv
// daAlink_c::procFishingFood(void)
asm void func_800F7AA8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F7AA8.s"
}
// getCrawlMoveAnmSpeed__9daAlink_cFv
// daAlink_c::getCrawlMoveAnmSpeed(void)
asm void daAlink_c_NS_getCrawlMoveAnmSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F7C50.s"
}
// getCrawlMoveSpeed__9daAlink_cFv
// daAlink_c::getCrawlMoveSpeed(void)
asm void daAlink_c_NS_getCrawlMoveSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F7C74.s"
}
// setCrawlMoveDirectionArrow__9daAlink_cFv
// daAlink_c::setCrawlMoveDirectionArrow(void)
asm void daAlink_c_NS_setCrawlMoveDirectionArrow(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F7CE8.s"
}
// changeCrawlAutoMoveProc__9daAlink_cFP4cXyz
// daAlink_c::changeCrawlAutoMoveProc(cXyz*)
asm void daAlink_c_NS_changeCrawlAutoMoveProc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F7E48.s"
}
// getCrawlMoveVec__9daAlink_cFP4cXyzP4cXyzP4cXyziiPUc
// daAlink_c::getCrawlMoveVec(cXyz*, cXyz*, cXyz*, int, int, unsigned char*)
asm void daAlink_c_NS_getCrawlMoveVec(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F81C0.s"
}
// crawlBgCheck__9daAlink_cFP4cXyzP4cXyzi
// daAlink_c::crawlBgCheck(cXyz*, cXyz*, int)
asm void daAlink_c_NS_crawlBgCheck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F85C0.s"
}
// checkCrawlSideWall__9daAlink_cFP4cXyzP4cXyzP4cXyzP4cXyzPsPs
// daAlink_c::checkCrawlSideWall(cXyz*, cXyz*, cXyz*, cXyz*, short*, short*)
asm void daAlink_c_NS_checkCrawlSideWall(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F8700.s"
}
// decideCrawlDoStatus__9daAlink_cFv
// daAlink_c::decideCrawlDoStatus(void)
asm void daAlink_c_NS_decideCrawlDoStatus(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F88F8.s"
}
// checkNotCrawlStand__9daAlink_cFP4cXyz
// daAlink_c::checkNotCrawlStand(cXyz*)
asm void daAlink_c_NS_checkNotCrawlStand(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F89E0.s"
}
// checkNotCrawlStand__9daAlink_cFP4cXyzP4cXyz
// daAlink_c::checkNotCrawlStand(cXyz*, cXyz*)
asm void daAlink_c_NS_checkNotCrawlStand_X1_(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F8A50.s"
}
// checkCrawlInHoll__9daAlink_cFP4cXyzP4cXyzP4cXyzi
// daAlink_c::checkCrawlInHoll(cXyz*, cXyz*, cXyz*, int)
asm void daAlink_c_NS_checkCrawlInHoll(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F8B00.s"
}
// setCrawlMoveHoll__9daAlink_cFv
// daAlink_c::setCrawlMoveHoll(void)
asm void daAlink_c_NS_setCrawlMoveHoll(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F8D04.s"
}
// setCrawlMoveAngle__9daAlink_cFv
// daAlink_c::setCrawlMoveAngle(void)
asm void daAlink_c_NS_setCrawlMoveAngle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F8DBC.s"
}
// stopHalfMoveAnime__9daAlink_cFf
// daAlink_c::stopHalfMoveAnime(float)
asm void daAlink_c_NS_stopHalfMoveAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F8F08.s"
}
// setCrawlAutoMoveAimPos__9daAlink_cFv
// daAlink_c::setCrawlAutoMoveAimPos(void)
asm void daAlink_c_NS_setCrawlAutoMoveAimPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F8F84.s"
}
// procCrawlStartInit__9daAlink_cFv
// daAlink_c::procCrawlStartInit(void)
asm void daAlink_c_NS_procCrawlStartInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F9210.s"
}
// procCrawlStart__9daAlink_cFv
// daAlink_c::procCrawlStart(void)
asm void func_800F9384(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F9384.s"
}
// procCrawlMoveInit__9daAlink_cFss
// daAlink_c::procCrawlMoveInit(short, short)
asm void daAlink_c_NS_procCrawlMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F9474.s"
}
// procCrawlMove__9daAlink_cFv
// daAlink_c::procCrawlMove(void)
asm void func_800F95B8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F95B8.s"
}
// procCrawlAutoMoveInit__9daAlink_cFiP4cXyz
// daAlink_c::procCrawlAutoMoveInit(int, cXyz*)
asm void daAlink_c_NS_procCrawlAutoMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F99FC.s"
}
// procCrawlAutoMove__9daAlink_cFv
// daAlink_c::procCrawlAutoMove(void)
asm void func_800F9ABC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F9ABC.s"
}
// procCrawlEndInit__9daAlink_cFiss
// daAlink_c::procCrawlEndInit(int, short, short)
asm void daAlink_c_NS_procCrawlEndInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F9D7C.s"
}
// procCrawlEnd__9daAlink_cFv
// daAlink_c::procCrawlEnd(void)
asm void func_800F9F30(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F9F30.s"
}
// getHangMoveAnmSpeed__9daAlink_cFv
// daAlink_c::getHangMoveAnmSpeed(void)
asm void daAlink_c_NS_getHangMoveAnmSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F9FDC.s"
}
// getHangDirectionFromAngle__9daAlink_cFv
// daAlink_c::getHangDirectionFromAngle(void)
asm void daAlink_c_NS_getHangDirectionFromAngle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800F9FFC.s"
}
// hangMoveBgCheck__9daAlink_cFsP4cXyz
// daAlink_c::hangMoveBgCheck(short, cXyz*)
asm void daAlink_c_NS_hangMoveBgCheck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FA070.s"
}
// changeHangMoveProc__9daAlink_cFi
// daAlink_c::changeHangMoveProc(int)
asm void daAlink_c_NS_changeHangMoveProc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FA338.s"
}
// checkHangFootWall__9daAlink_cFv
// daAlink_c::checkHangFootWall(void)
asm void daAlink_c_NS_checkHangFootWall(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FA5C8.s"
}
// setHangGroundY__9daAlink_cFv
// daAlink_c::setHangGroundY(void)
asm void daAlink_c_NS_setHangGroundY(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FA6E4.s"
}
// changeHangEndProc__9daAlink_cFv
// daAlink_c::changeHangEndProc(void)
asm void daAlink_c_NS_changeHangEndProc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FA78C.s"
}
// checkHangStartSideWall__9daAlink_cFs
// daAlink_c::checkHangStartSideWall(short)
asm void daAlink_c_NS_checkHangStartSideWall(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FA85C.s"
}
// procHangStartInit__9daAlink_cFv
// daAlink_c::procHangStartInit(void)
asm void daAlink_c_NS_procHangStartInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FAA7C.s"
}
// procHangStart__9daAlink_cFv
// daAlink_c::procHangStart(void)
asm void func_800FAE14(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FAE14.s"
}
// procHangFallStartInit__9daAlink_cFP8cM3dGPla
// daAlink_c::procHangFallStartInit(cM3dGPla*)
asm void daAlink_c_NS_procHangFallStartInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FAECC.s"
}
// procHangFallStart__9daAlink_cFv
// daAlink_c::procHangFallStart(void)
asm void func_800FB1A4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FB1A4.s"
}
// procHangUpInit__9daAlink_cFi
// daAlink_c::procHangUpInit(int)
asm void daAlink_c_NS_procHangUpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FB2A0.s"
}
// procHangUp__9daAlink_cFv
// daAlink_c::procHangUp(void)
asm void func_800FB328(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FB328.s"
}
// procHangWaitInit__9daAlink_cFv
// daAlink_c::procHangWaitInit(void)
asm void daAlink_c_NS_procHangWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FB43C.s"
}
// procHangWait__9daAlink_cFv
// daAlink_c::procHangWait(void)
asm void func_800FB544(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FB544.s"
}
// procHangMoveInit__9daAlink_cFi
// daAlink_c::procHangMoveInit(int)
asm void daAlink_c_NS_procHangMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FB650.s"
}
// procHangMove__9daAlink_cFv
// daAlink_c::procHangMove(void)
asm void func_800FB790(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FB790.s"
}
// procHangClimbInit__9daAlink_cFf
// daAlink_c::procHangClimbInit(float)
asm void daAlink_c_NS_procHangClimbInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FBBC8.s"
}
// procHangClimb__9daAlink_cFv
// daAlink_c::procHangClimb(void)
asm void func_800FBCD4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FBCD4.s"
}
// procHangWallCatchInit__9daAlink_cFv
// daAlink_c::procHangWallCatchInit(void)
asm void daAlink_c_NS_procHangWallCatchInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FBE04.s"
}
// procHangWallCatch__9daAlink_cFv
// daAlink_c::procHangWallCatch(void)
asm void func_800FC0D8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FC0D8.s"
}
// procHangReadyInit__9daAlink_cFv
// daAlink_c::procHangReadyInit(void)
asm void daAlink_c_NS_procHangReadyInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FC178.s"
}
// procHangReady__9daAlink_cFv
// daAlink_c::procHangReady(void)
asm void func_800FC240(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FC240.s"
}
// procHangLeverDownInit__9daAlink_cFv
// daAlink_c::procHangLeverDownInit(void)
asm void daAlink_c_NS_procHangLeverDownInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FC2F4.s"
}
// procHangLeverDown__9daAlink_cFv
// daAlink_c::procHangLeverDown(void)
asm void func_800FC390(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FC390.s"
}
// changeDragonActor__9daAlink_cFP10fopAc_ac_c
// daAlink_c::changeDragonActor(fopAc_ac_c*)
asm void func_800FC568(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FC568.s"
}
// setDragonHangPos__9daAlink_cFv
// daAlink_c::setDragonHangPos(void)
asm void daAlink_c_NS_setDragonHangPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FC5A4.s"
}
// setOctaIealHangPos__9daAlink_cFv
// daAlink_c::setOctaIealHangPos(void)
asm void daAlink_c_NS_setOctaIealHangPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FC6B4.s"
}
// setBossBodyHangPos__9daAlink_cFv
// daAlink_c::setBossBodyHangPos(void)
asm void daAlink_c_NS_setBossBodyHangPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FC748.s"
}
// procBossBodyHangInit__9daAlink_cFP10fopAc_ac_c
// daAlink_c::procBossBodyHangInit(fopAc_ac_c*)
asm void daAlink_c_NS_procBossBodyHangInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FC77C.s"
}
// procBossBodyHang__9daAlink_cFv
// daAlink_c::procBossBodyHang(void)
asm void func_800FC870(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FC870.s"
}
// getLadderUnitCount__9daAlink_cCFv
// daAlink_c::getLadderUnitCount(const void)
asm void daAlink_c_NS_getLadderUnitCount(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FCF58.s"
}
// setLadderInit__9daAlink_cFv
// daAlink_c::setLadderInit(void)
asm void daAlink_c_NS_setLadderInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FCF84.s"
}
// setLadderPosInit__9daAlink_cFv
// daAlink_c::setLadderPosInit(void)
asm void daAlink_c_NS_setLadderPosInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FD048.s"
}
// setLadderPos__9daAlink_cFi
// daAlink_c::setLadderPos(int)
asm void daAlink_c_NS_setLadderPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FD1F0.s"
}
// getLadderMoveAnmSpeed__9daAlink_cFv
// daAlink_c::getLadderMoveAnmSpeed(void)
asm void daAlink_c_NS_getLadderMoveAnmSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FD288.s"
}
// changeLadderMoveProc__9daAlink_cFi
// daAlink_c::changeLadderMoveProc(int)
asm void daAlink_c_NS_changeLadderMoveProc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FD2AC.s"
}
// setMoveBGLadderCorrect__9daAlink_cFv
// daAlink_c::setMoveBGLadderCorrect(void)
asm void daAlink_c_NS_setMoveBGLadderCorrect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FD4A8.s"
}
// checkLadderFall__9daAlink_cFv
// daAlink_c::checkLadderFall(void)
asm void daAlink_c_NS_checkLadderFall(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FD5E4.s"
}
// procLadderUpStartInit__9daAlink_cFv
// daAlink_c::procLadderUpStartInit(void)
asm void daAlink_c_NS_procLadderUpStartInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FD648.s"
}
// procLadderUpStart__9daAlink_cFv
// daAlink_c::procLadderUpStart(void)
asm void func_800FD7B0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FD7B0.s"
}
// procLadderUpEndInit__9daAlink_cFi
// daAlink_c::procLadderUpEndInit(int)
asm void daAlink_c_NS_procLadderUpEndInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FD824.s"
}
// procLadderUpEnd__9daAlink_cFv
// daAlink_c::procLadderUpEnd(void)
asm void func_800FD8E8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FD8E8.s"
}
// procLadderDownStartInit__9daAlink_cFv
// daAlink_c::procLadderDownStartInit(void)
asm void daAlink_c_NS_procLadderDownStartInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FD9CC.s"
}
// procLadderDownStart__9daAlink_cFv
// daAlink_c::procLadderDownStart(void)
asm void func_800FDB74(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FDB74.s"
}
// procLadderDownEndInit__9daAlink_cFi
// daAlink_c::procLadderDownEndInit(int)
asm void daAlink_c_NS_procLadderDownEndInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FDC18.s"
}
// procLadderDownEnd__9daAlink_cFv
// daAlink_c::procLadderDownEnd(void)
asm void func_800FDCCC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FDCCC.s"
}
// procLadderMoveInit__9daAlink_cFiiP4cXyz
// daAlink_c::procLadderMoveInit(int, int, cXyz*)
asm void daAlink_c_NS_procLadderMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FDD90.s"
}
// procLadderMove__9daAlink_cFv
// daAlink_c::procLadderMove(void)
asm void func_800FDF50(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FDF50.s"
}
// getClimbMoveUpDownAnmSpeed__9daAlink_cFv
// daAlink_c::getClimbMoveUpDownAnmSpeed(void)
asm void daAlink_c_NS_getClimbMoveUpDownAnmSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FE010.s"
}
// getClimbMoveSideAnmSpeed__9daAlink_cFv
// daAlink_c::getClimbMoveSideAnmSpeed(void)
asm void daAlink_c_NS_getClimbMoveSideAnmSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FE034.s"
}
// checkClimbCode__9daAlink_cFR13cBgS_PolyInfo
// daAlink_c::checkClimbCode(cBgS_PolyInfo&)
asm void daAlink_c_NS_checkClimbCode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FE058.s"
}
// setClimbInit__9daAlink_cFv
// daAlink_c::setClimbInit(void)
asm void daAlink_c_NS_setClimbInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FE114.s"
}
// setClimbShapeOffset__9daAlink_cFv
// daAlink_c::setClimbShapeOffset(void)
asm void daAlink_c_NS_setClimbShapeOffset(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FE174.s"
}
// getClimbDirectionFromAngle__9daAlink_cFv
// daAlink_c::getClimbDirectionFromAngle(void)
asm void daAlink_c_NS_getClimbDirectionFromAngle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FE3C4.s"
}
// changeClimbMoveProc__9daAlink_cFi
// daAlink_c::changeClimbMoveProc(int)
asm void daAlink_c_NS_changeClimbMoveProc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FE438.s"
}
// checkClimbMoveUpDownProc__9daAlink_cFi
// daAlink_c::checkClimbMoveUpDownProc(int)
asm void daAlink_c_NS_checkClimbMoveUpDownProc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FE5A0.s"
}
// checkClimbMoveSideProc__9daAlink_cFi
// daAlink_c::checkClimbMoveSideProc(int)
asm void daAlink_c_NS_checkClimbMoveSideProc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FE6E8.s"
}
// setMoveBGClimbCorrect__9daAlink_cFv
// daAlink_c::setMoveBGClimbCorrect(void)
asm void daAlink_c_NS_setMoveBGClimbCorrect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FE868.s"
}
// checkBgCorrectClimbMove__9daAlink_cFP4cXyzP4cXyz
// daAlink_c::checkBgCorrectClimbMove(cXyz*, cXyz*)
asm void daAlink_c_NS_checkBgCorrectClimbMove(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FEB90.s"
}
// checkClimbRoof__9daAlink_cFf
// daAlink_c::checkClimbRoof(float)
asm void daAlink_c_NS_checkClimbRoof(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FEC70.s"
}
// checkClimbGround__9daAlink_cFP4cXyzf
// daAlink_c::checkClimbGround(cXyz*, float)
asm void daAlink_c_NS_checkClimbGround(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FED50.s"
}
// checkBgClimbMove__9daAlink_cFi
// daAlink_c::checkBgClimbMove(int)
asm void daAlink_c_NS_checkBgClimbMove(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FEEC0.s"
}
// setClimbStartNotGround__9daAlink_cFv
// daAlink_c::setClimbStartNotGround(void)
asm void daAlink_c_NS_setClimbStartNotGround(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FF28C.s"
}
// procClimbUpStartInit__9daAlink_cFi
// daAlink_c::procClimbUpStartInit(int)
asm void daAlink_c_NS_procClimbUpStartInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FF450.s"
}
// procClimbUpStart__9daAlink_cFv
// daAlink_c::procClimbUpStart(void)
asm void func_800FF704(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FF704.s"
}
// procClimbDownStartInit__9daAlink_cFs
// daAlink_c::procClimbDownStartInit(short)
asm void daAlink_c_NS_procClimbDownStartInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FF818.s"
}
// procClimbDownStart__9daAlink_cFv
// daAlink_c::procClimbDownStart(void)
asm void func_800FF9A8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FF9A8.s"
}
// procClimbMoveUpDownInit__9daAlink_cFi
// daAlink_c::procClimbMoveUpDownInit(int)
asm void daAlink_c_NS_procClimbMoveUpDownInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FFAB0.s"
}
// procClimbMoveUpDown__9daAlink_cFv
// daAlink_c::procClimbMoveUpDown(void)
asm void func_800FFC58(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FFC58.s"
}
// procClimbMoveSideInit__9daAlink_cFv
// daAlink_c::procClimbMoveSideInit(void)
asm void daAlink_c_NS_procClimbMoveSideInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FFDB0.s"
}
// procClimbMoveSide__9daAlink_cFv
// daAlink_c::procClimbMoveSide(void)
asm void func_800FFF4C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_800FFF4C.s"
}
// procClimbWaitInit__9daAlink_cFii
// daAlink_c::procClimbWaitInit(int, int)
asm void daAlink_c_NS_procClimbWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801000F8.s"
}
// procClimbWait__9daAlink_cFv
// daAlink_c::procClimbWait(void)
asm void func_80100258(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80100258.s"
}
// procClimbToRoofInit__9daAlink_cFv
// daAlink_c::procClimbToRoofInit(void)
asm void daAlink_c_NS_procClimbToRoofInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801003E4.s"
}
// procClimbToRoof__9daAlink_cFv
// daAlink_c::procClimbToRoof(void)
asm void func_80100464(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80100464.s"
}
// getRoofHangFMoveAnmSpeed__9daAlink_cCFv
// daAlink_c::getRoofHangFMoveAnmSpeed(const void)
asm void daAlink_c_NS_getRoofHangFMoveAnmSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801005CC.s"
}
// getRoofHangSMoveAnmSpeed__9daAlink_cCFv
// daAlink_c::getRoofHangSMoveAnmSpeed(const void)
asm void daAlink_c_NS_getRoofHangSMoveAnmSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801005F0.s"
}
// setRoofHangHandOnSE__9daAlink_cFP13cBgS_PolyInfo
// daAlink_c::setRoofHangHandOnSE(cBgS_PolyInfo*)
asm void daAlink_c_NS_setRoofHangHandOnSE(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80100614.s"
}
// checkRoofHangMovePos__9daAlink_cFv
// daAlink_c::checkRoofHangMovePos(void)
asm void daAlink_c_NS_checkRoofHangMovePos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80100668.s"
}
// commonRoofHangProc__9daAlink_cFv
// daAlink_c::commonRoofHangProc(void)
asm void daAlink_c_NS_commonRoofHangProc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80100770.s"
}
// checkNextActionRoofHang__9daAlink_cFv
// daAlink_c::checkNextActionRoofHang(void)
asm void daAlink_c_NS_checkNextActionRoofHang(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801008EC.s"
}
// procRoofHangStartInit__9daAlink_cFRC13cBgS_PolyInfoRC4cXyzi
// daAlink_c::procRoofHangStartInit(const cBgS_PolyInfo&, const cXyz&, int)
asm void daAlink_c_NS_procRoofHangStartInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80100A10.s"
}
// procRoofHangStart__9daAlink_cFv
// daAlink_c::procRoofHangStart(void)
asm void func_80100AE4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80100AE4.s"
}
// procRoofHangWaitInit__9daAlink_cFi
// daAlink_c::procRoofHangWaitInit(int)
asm void daAlink_c_NS_procRoofHangWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80100BB4.s"
}
// procRoofHangWait__9daAlink_cFv
// daAlink_c::procRoofHangWait(void)
asm void func_80100D38(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80100D38.s"
}
// procRoofHangFrontMoveInit__9daAlink_cFv
// daAlink_c::procRoofHangFrontMoveInit(void)
asm void daAlink_c_NS_procRoofHangFrontMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80100DA4.s"
}
// procRoofHangFrontMove__9daAlink_cFv
// daAlink_c::procRoofHangFrontMove(void)
asm void func_80100EEC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80100EEC.s"
}
// procRoofHangSideMoveInit__9daAlink_cFv
// daAlink_c::procRoofHangSideMoveInit(void)
asm void daAlink_c_NS_procRoofHangSideMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010121C.s"
}
// procRoofHangSideMove__9daAlink_cFv
// daAlink_c::procRoofHangSideMove(void)
asm void func_80101308(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80101308.s"
}
// procRoofHangTurnInit__9daAlink_cFv
// daAlink_c::procRoofHangTurnInit(void)
asm void daAlink_c_NS_procRoofHangTurnInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801013B8.s"
}
// procRoofHangTurn__9daAlink_cFv
// daAlink_c::procRoofHangTurn(void)
asm void func_80101534(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80101534.s"
}
// setRoofHangSwitch__9daAlink_cFv
// daAlink_c::setRoofHangSwitch(void)
asm void daAlink_c_NS_setRoofHangSwitch(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010163C.s"
}
// procRoofSwitchHangInit__9daAlink_cFP10fopAc_ac_c
// daAlink_c::procRoofSwitchHangInit(fopAc_ac_c*)
asm void daAlink_c_NS_procRoofSwitchHangInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801016AC.s"
}
// procRoofSwitchHang__9daAlink_cFv
// daAlink_c::procRoofSwitchHang(void)
asm void func_801017AC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801017AC.s"
}
// getHangPos__13daObjSwHang_cFv
// daObjSwHang_c::getHangPos(void)
asm void daObjSwHang_c_NS_getHangPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80101874.s"
}
// checkZoraWearMaskDraw__9daAlink_cFv
// daAlink_c::checkZoraWearMaskDraw(void)
asm void daAlink_c_NS_checkZoraWearMaskDraw(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80101890.s"
}
// checkAcceptUseItemInWater__9daAlink_cCFUs
// daAlink_c::checkAcceptUseItemInWater(const unsigned short)
asm void daAlink_c_NS_checkAcceptUseItemInWater(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801018E4.s"
}
// swimDeleteItem__9daAlink_cFv
// daAlink_c::swimDeleteItem(void)
asm void daAlink_c_NS_swimDeleteItem(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80101934.s"
}
// getZoraSwim__9daAlink_cCFv
// daAlink_c::getZoraSwim(const void)
asm void daAlink_c_NS_getZoraSwim(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801019B8.s"
}
// getSwimFrontMaxSpeed__9daAlink_cCFv
// daAlink_c::getSwimFrontMaxSpeed(const void)
asm void daAlink_c_NS_getSwimFrontMaxSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80101A18.s"
}
// getSwimMaxFallSpeed__9daAlink_cCFv
// daAlink_c::getSwimMaxFallSpeed(const void)
asm void daAlink_c_NS_getSwimMaxFallSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80101AA8.s"
}
// checkOxygenTimer__9daAlink_cFv
// daAlink_c::checkOxygenTimer(void)
asm void daAlink_c_NS_checkOxygenTimer(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80101B44.s"
}
// offOxygenTimer__9daAlink_cFv
// daAlink_c::offOxygenTimer(void)
asm void daAlink_c_NS_offOxygenTimer(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80101C94.s"
}
// checkPossibleWaterInMode__9daAlink_cCFv
// daAlink_c::checkPossibleWaterInMode(const void)
asm void daAlink_c_NS_checkPossibleWaterInMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80101CB8.s"
}
// setWaterInAnmRate__9daAlink_cFP16daPy_frameCtrl_cf
// daAlink_c::setWaterInAnmRate(daPy_frameCtrl_c*, float)
asm void daAlink_c_NS_setWaterInAnmRate(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80101CF4.s"
}
// swimBgCheck__9daAlink_cFf
// daAlink_c::swimBgCheck(float)
asm void daAlink_c_NS_swimBgCheck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80101D70.s"
}
// setSpeedAndAngleSwim__9daAlink_cFv
// daAlink_c::setSpeedAndAngleSwim(void)
asm void daAlink_c_NS_setSpeedAndAngleSwim(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801023E4.s"
}
// checkNextActionSwim__9daAlink_cFv
// daAlink_c::checkNextActionSwim(void)
asm void daAlink_c_NS_checkNextActionSwim(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801029C8.s"
}
// checkSwimAction__9daAlink_cFi
// daAlink_c::checkSwimAction(int)
asm void daAlink_c_NS_checkSwimAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80102B1C.s"
}
// checkSwimUpAction__9daAlink_cFv
// daAlink_c::checkSwimUpAction(void)
asm void daAlink_c_NS_checkSwimUpAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80103058.s"
}
// swimOutAfter__9daAlink_cFi
// daAlink_c::swimOutAfter(int)
asm void daAlink_c_NS_swimOutAfter(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801032C8.s"
}
// checkSwimFall__9daAlink_cFv
// daAlink_c::checkSwimFall(void)
asm void daAlink_c_NS_checkSwimFall(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80103398.s"
}
// checkSwimOutAction__9daAlink_cFv
// daAlink_c::checkSwimOutAction(void)
asm void daAlink_c_NS_checkSwimOutAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801033CC.s"
}
// setSwimMoveAnime__9daAlink_cFv
// daAlink_c::setSwimMoveAnime(void)
asm void daAlink_c_NS_setSwimMoveAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80103698.s"
}
// checkSwimButtonAccept__9daAlink_cFv
// daAlink_c::checkSwimButtonAccept(void)
asm void daAlink_c_NS_checkSwimButtonAccept(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80103EE0.s"
}
// checkUpSwimButtonAccept__9daAlink_cFv
// daAlink_c::checkUpSwimButtonAccept(void)
asm void daAlink_c_NS_checkUpSwimButtonAccept(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80103F08.s"
}
// checkSwimButtonMove__9daAlink_cFv
// daAlink_c::checkSwimButtonMove(void)
asm void daAlink_c_NS_checkSwimButtonMove(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80103F24.s"
}
// checkZoraSwimMove__9daAlink_cFv
// daAlink_c::checkZoraSwimMove(void)
asm void daAlink_c_NS_checkZoraSwimMove(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80103F94.s"
}
// checkSwimNeckUpDown__9daAlink_cCFv
// daAlink_c::checkSwimNeckUpDown(const void)
asm void daAlink_c_NS_checkSwimNeckUpDown(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80103FE8.s"
}
// setSwimUpDownOffset__9daAlink_cFv
// daAlink_c::setSwimUpDownOffset(void)
asm void daAlink_c_NS_setSwimUpDownOffset(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80104034.s"
}
// procSwimUpInit__9daAlink_cFv
// daAlink_c::procSwimUpInit(void)
asm void daAlink_c_NS_procSwimUpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801040F8.s"
}
// procSwimUp__9daAlink_cFv
// daAlink_c::procSwimUp(void)
asm void func_801041E8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801041E8.s"
}
// procSwimWaitInit__9daAlink_cFi
// daAlink_c::procSwimWaitInit(int)
asm void daAlink_c_NS_procSwimWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801042F8.s"
}
// procSwimWait__9daAlink_cFv
// daAlink_c::procSwimWait(void)
asm void func_801044B4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801044B4.s"
}
// procSwimMoveInit__9daAlink_cFv
// daAlink_c::procSwimMoveInit(void)
asm void daAlink_c_NS_procSwimMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80104670.s"
}
// procSwimMove__9daAlink_cFv
// daAlink_c::procSwimMove(void)
asm void func_801047B8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801047B8.s"
}
// procSwimDiveInit__9daAlink_cFv
// daAlink_c::procSwimDiveInit(void)
asm void daAlink_c_NS_procSwimDiveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80104958.s"
}
// procSwimDive__9daAlink_cFv
// daAlink_c::procSwimDive(void)
asm void func_80104AA0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80104AA0.s"
}
// procSwimHookshotSubjectInit__9daAlink_cFv
// daAlink_c::procSwimHookshotSubjectInit(void)
asm void daAlink_c_NS_procSwimHookshotSubjectInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80104C50.s"
}
// procSwimHookshotSubject__9daAlink_cFv
// daAlink_c::procSwimHookshotSubject(void)
asm void func_80104D7C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80104D7C.s"
}
// procSwimHookshotMoveInit__9daAlink_cFv
// daAlink_c::procSwimHookshotMoveInit(void)
asm void daAlink_c_NS_procSwimHookshotMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80104EB8.s"
}
// procSwimHookshotMove__9daAlink_cFv
// daAlink_c::procSwimHookshotMove(void)
asm void func_80104FC4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80104FC4.s"
}
// procSwimDamageInit__9daAlink_cFP12dCcD_GObjInf
// daAlink_c::procSwimDamageInit(dCcD_GObjInf*)
asm void daAlink_c_NS_procSwimDamageInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010519C.s"
}
// procSwimDamage__9daAlink_cFv
// daAlink_c::procSwimDamage(void)
asm void func_80105728(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80105728.s"
}
// procOctaIealSpitInit__9daAlink_cFv
// daAlink_c::procOctaIealSpitInit(void)
asm void daAlink_c_NS_procOctaIealSpitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801058A0.s"
}
// procOctaIealSpit__9daAlink_cFv
// daAlink_c::procOctaIealSpit(void)
asm void func_80105A00(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80105A00.s"
}
// daAlink_searchIceLeaf__FP10fopAc_ac_cPv
// daAlink_searchIceLeaf(fopAc_ac_c*, void*)
asm void daAlink_searchIceLeaf(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80105A84.s"
}
// checkSnowCode__9daAlink_cCFv
// daAlink_c::checkSnowCode(const void)
asm void daAlink_c_NS_checkSnowCode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80105A98.s"
}
// checkSnowCodePolygon__9daAlink_cFR13cBgS_PolyInfo
// daAlink_c::checkSnowCodePolygon(cBgS_PolyInfo&)
asm void daAlink_c_NS_checkSnowCodePolygon(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80105ABC.s"
}
// checkBoardRestart__9daAlink_cFv
// daAlink_c::checkBoardRestart(void)
asm void daAlink_c_NS_checkBoardRestart(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80105B10.s"
}
// boardCommon__9daAlink_cFi
// daAlink_c::boardCommon(int)
asm void daAlink_c_NS_boardCommon(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80105B58.s"
}
// setCommonBoardAnime__9daAlink_cFi
// daAlink_c::setCommonBoardAnime(int)
asm void daAlink_c_NS_setCommonBoardAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80106534.s"
}
// checkNextActionBoard__9daAlink_cFv
// daAlink_c::checkNextActionBoard(void)
asm void daAlink_c_NS_checkNextActionBoard(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010658C.s"
}
// checkBoardSwordTriggerAction__9daAlink_cFv
// daAlink_c::checkBoardSwordTriggerAction(void)
asm void daAlink_c_NS_checkBoardSwordTriggerAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80106618.s"
}
// commonProcBoardInit__9daAlink_cFQ29daAlink_c12daAlink_PROC
asm void daAlink_c_NS_commonProcBoardInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80106650.s"
}
// getBoardRowAnmSpeed__9daAlink_cFv
// daAlink_c::getBoardRowAnmSpeed(void)
asm void daAlink_c_NS_getBoardRowAnmSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801066B8.s"
}
// setBoardLandAnime__9daAlink_cFv
// daAlink_c::setBoardLandAnime(void)
asm void daAlink_c_NS_setBoardLandAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801066EC.s"
}
// procBoardRideInit__9daAlink_cFv
// daAlink_c::procBoardRideInit(void)
asm void daAlink_c_NS_procBoardRideInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80106774.s"
}
// procBoardRide__9daAlink_cFv
// daAlink_c::procBoardRide(void)
asm void func_801069D0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801069D0.s"
}
// procBoardWaitInit__9daAlink_cFP10fopAc_ac_c
// daAlink_c::procBoardWaitInit(fopAc_ac_c*)
asm void daAlink_c_NS_procBoardWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80106A38.s"
}
// procBoardWait__9daAlink_cFv
// daAlink_c::procBoardWait(void)
asm void func_80106BCC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80106BCC.s"
}
// procBoardRowInit__9daAlink_cFv
// daAlink_c::procBoardRowInit(void)
asm void daAlink_c_NS_procBoardRowInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80106E88.s"
}
// procBoardRow__9daAlink_cFv
// daAlink_c::procBoardRow(void)
asm void func_80106F00(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80106F00.s"
}
// procBoardTurnInit__9daAlink_cFv
// daAlink_c::procBoardTurnInit(void)
asm void daAlink_c_NS_procBoardTurnInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80107060.s"
}
// procBoardTurn__9daAlink_cFv
// daAlink_c::procBoardTurn(void)
asm void func_801070DC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801070DC.s"
}
// procBoardJumpInit__9daAlink_cFfi
// daAlink_c::procBoardJumpInit(float, int)
asm void daAlink_c_NS_procBoardJumpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80107218.s"
}
// procBoardJump__9daAlink_cFv
// daAlink_c::procBoardJump(void)
asm void func_80107300(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80107300.s"
}
// procBoardSubjectivityInit__9daAlink_cFv
// daAlink_c::procBoardSubjectivityInit(void)
asm void daAlink_c_NS_procBoardSubjectivityInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801073D0.s"
}
// procBoardSubjectivity__9daAlink_cFv
// daAlink_c::procBoardSubjectivity(void)
asm void func_80107418(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80107418.s"
}
// procBoardCutInit__9daAlink_cFv
// daAlink_c::procBoardCutInit(void)
asm void daAlink_c_NS_procBoardCutInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801074AC.s"
}
// procBoardCut__9daAlink_cFv
// daAlink_c::procBoardCut(void)
asm void func_8010755C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010755C.s"
}
// procBoardCutTurnInit__9daAlink_cFv
// daAlink_c::procBoardCutTurnInit(void)
asm void daAlink_c_NS_procBoardCutTurnInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801075D4.s"
}
// procBoardCutTurn__9daAlink_cFv
// daAlink_c::procBoardCutTurn(void)
asm void func_80107744(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80107744.s"
}
// draw__Q29daAlink_c14hsChainShape_cFv
asm void func_80107900(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80107900.s"
}
// hookshotAtHitCallBack__9daAlink_cFP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf
// daAlink_c::hookshotAtHitCallBack(dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*)
asm void daAlink_c_NS_hookshotAtHitCallBack(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801083C8.s"
}
// daAlink_hookshotAtHitCallBack__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf
// daAlink_hookshotAtHitCallBack(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*)
asm void daAlink_hookshotAtHitCallBack(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010859C.s"
}
// getHookshotTopPos__9daAlink_cFv
// daAlink_c::getHookshotTopPos(void)
asm void func_801085BC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801085BC.s"
}
// checkHookshotReturnMode__9daAlink_cCFv
// daAlink_c::checkHookshotReturnMode(const void)
asm void func_80108600(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80108600.s"
}
// checkHookshotShootReturnMode__9daAlink_cCFv
// daAlink_c::checkHookshotShootReturnMode(const void)
asm void func_80108668(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80108668.s"
}
// resetHookshotMode__9daAlink_cFv
// daAlink_c::resetHookshotMode(void)
asm void daAlink_c_NS_resetHookshotMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801086DC.s"
}
// setEnemyBombHookshot__9daAlink_cFP10fopAc_ac_c
// daAlink_c::setEnemyBombHookshot(fopAc_ac_c*)
asm void func_8010871C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010871C.s"
}
// checkLv7BossRoom__9daAlink_cFv
// daAlink_c::checkLv7BossRoom(void)
asm void daAlink_c_NS_checkLv7BossRoom(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80108784.s"
}
// checkHookshotStickBG__9daAlink_cFR13cBgS_PolyInfo
// daAlink_c::checkHookshotStickBG(cBgS_PolyInfo&)
asm void daAlink_c_NS_checkHookshotStickBG(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801087B0.s"
}
// cancelHookshotCarry__9daAlink_cFv
// daAlink_c::cancelHookshotCarry(void)
asm void daAlink_c_NS_cancelHookshotCarry(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80108828.s"
}
// changeHookshotDrawModel__9daAlink_cFv
// daAlink_c::changeHookshotDrawModel(void)
asm void daAlink_c_NS_changeHookshotDrawModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80108864.s"
}
// checkHookshotRoofLv7Boss__9daAlink_cFv
// daAlink_c::checkHookshotRoofLv7Boss(void)
asm void daAlink_c_NS_checkHookshotRoofLv7Boss(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801088A0.s"
}
// checkChaseHookshot__9daAlink_cFv
// daAlink_c::checkChaseHookshot(void)
asm void daAlink_c_NS_checkChaseHookshot(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801088C8.s"
}
// checkOctaIealSpecialCollect__9daAlink_cFv
// daAlink_c::checkOctaIealSpecialCollect(void)
asm void daAlink_c_NS_checkOctaIealSpecialCollect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80108980.s"
}
// checkBossOctaIealRoom__9daAlink_cFv
// daAlink_c::checkBossOctaIealRoom(void)
asm void daAlink_c_NS_checkBossOctaIealRoom(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801089E8.s"
}
// checkHookshotWait__9daAlink_cCFv
// daAlink_c::checkHookshotWait(const void)
asm void daAlink_c_NS_checkHookshotWait(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80108A18.s"
}
// setHookshotCatchNow__9daAlink_cFv
// daAlink_c::setHookshotCatchNow(void)
asm void daAlink_c_NS_setHookshotCatchNow(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80108A3C.s"
}
// setHookshotCarryOffset__9daAlink_cFUiPC4cXyz
// daAlink_c::setHookshotCarryOffset(unsigned int, const cXyz*)
asm void func_80108A90(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80108A90.s"
}
// setHookshotModel__9daAlink_cFv
// daAlink_c::setHookshotModel(void)
asm void daAlink_c_NS_setHookshotModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80108B34.s"
}
// setHookshotSight__9daAlink_cFv
// daAlink_c::setHookshotSight(void)
asm void daAlink_c_NS_setHookshotSight(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80108DB4.s"
}
// cancelHookshotShot__9daAlink_cFv
// daAlink_c::cancelHookshotShot(void)
asm void daAlink_c_NS_cancelHookshotShot(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80108EEC.s"
}
// cancelHookshotMove__9daAlink_cFv
// daAlink_c::cancelHookshotMove(void)
asm void daAlink_c_NS_cancelHookshotMove(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80108F64.s"
}
// checkHookshotReadyMaterialOffMode__9daAlink_cCFv
// daAlink_c::checkHookshotReadyMaterialOffMode(const void)
asm void daAlink_c_NS_checkHookshotReadyMaterialOffMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010903C.s"
}
// setHookshotReadyMaterial__9daAlink_cFv
// daAlink_c::setHookshotReadyMaterial(void)
asm void daAlink_c_NS_setHookshotReadyMaterial(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80109070.s"
}
// initHookshotUpperAnimeSpeed__9daAlink_cFi
// daAlink_c::initHookshotUpperAnimeSpeed(int)
asm void daAlink_c_NS_initHookshotUpperAnimeSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801090EC.s"
}
// initHookshotReady__9daAlink_cFv
// daAlink_c::initHookshotReady(void)
asm void daAlink_c_NS_initHookshotReady(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80109170.s"
}
// setHookshotReadyAnime__9daAlink_cFv
// daAlink_c::setHookshotReadyAnime(void)
asm void daAlink_c_NS_setHookshotReadyAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801091E4.s"
}
// checkUpperItemActionHookshot__9daAlink_cFv
// daAlink_c::checkUpperItemActionHookshot(void)
asm void daAlink_c_NS_checkUpperItemActionHookshot(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80109284.s"
}
// checkNextActionHookshot__9daAlink_cFv
// daAlink_c::checkNextActionHookshot(void)
asm void daAlink_c_NS_checkNextActionHookshot(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801095C8.s"
}
// setHookshotReturnEnd__9daAlink_cFv
// daAlink_c::setHookshotReturnEnd(void)
asm void daAlink_c_NS_setHookshotReturnEnd(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801097A0.s"
}
// setHookshotHangMoveBGCollect__9daAlink_cFv
// daAlink_c::setHookshotHangMoveBGCollect(void)
asm void daAlink_c_NS_setHookshotHangMoveBGCollect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80109890.s"
}
// setHookshotTopPosFly__9daAlink_cFv
// daAlink_c::setHookshotTopPosFly(void)
asm void daAlink_c_NS_setHookshotTopPosFly(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80109AAC.s"
}
// setHookshotPos__9daAlink_cFv
// daAlink_c::setHookshotPos(void)
asm void daAlink_c_NS_setHookshotPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80109BDC.s"
}
// setHookshotRoofWaitAnime__9daAlink_cFv
// daAlink_c::setHookshotRoofWaitAnime(void)
asm void daAlink_c_NS_setHookshotRoofWaitAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010B2DC.s"
}
// setHookshotWallWaitAnime__9daAlink_cFv
// daAlink_c::setHookshotWallWaitAnime(void)
asm void daAlink_c_NS_setHookshotWallWaitAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010B35C.s"
}
// hookshotRoofTurn__9daAlink_cFv
// daAlink_c::hookshotRoofTurn(void)
asm void daAlink_c_NS_hookshotRoofTurn(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010B3AC.s"
}
// initHookshotRoofWaitActor__9daAlink_cFP10fopAc_ac_c
// daAlink_c::initHookshotRoofWaitActor(fopAc_ac_c*)
asm void daAlink_c_NS_initHookshotRoofWaitActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010B644.s"
}
// checkNextHookPoint__9daAlink_cFv
// daAlink_c::checkNextHookPoint(void)
asm void daAlink_c_NS_checkNextHookPoint(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010B720.s"
}
// checkLandHookshotHang__9daAlink_cFv
// daAlink_c::checkLandHookshotHang(void)
asm void daAlink_c_NS_checkLandHookshotHang(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010B84C.s"
}
// commonHookshotRoofWait__9daAlink_cFv
// daAlink_c::commonHookshotRoofWait(void)
asm void daAlink_c_NS_commonHookshotRoofWait(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010B96C.s"
}
// commonHookshotWallWait__9daAlink_cFv
// daAlink_c::commonHookshotWallWait(void)
asm void daAlink_c_NS_commonHookshotWallWait(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010BA6C.s"
}
// procHookshotSubjectInit__9daAlink_cFv
// daAlink_c::procHookshotSubjectInit(void)
asm void daAlink_c_NS_procHookshotSubjectInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010BAA8.s"
}
// procHookshotSubject__9daAlink_cFv
// daAlink_c::procHookshotSubject(void)
asm void func_8010BB48(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010BB48.s"
}
// procHookshotMoveInit__9daAlink_cFv
// daAlink_c::procHookshotMoveInit(void)
asm void daAlink_c_NS_procHookshotMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010BC08.s"
}
// procHookshotMove__9daAlink_cFv
// daAlink_c::procHookshotMove(void)
asm void func_8010BCA4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010BCA4.s"
}
// procHookshotFlyInit__9daAlink_cFv
// daAlink_c::procHookshotFlyInit(void)
asm void daAlink_c_NS_procHookshotFlyInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010BD90.s"
}
// procHookshotFly__9daAlink_cFv
// daAlink_c::procHookshotFly(void)
asm void daAlink_c_NS_procHookshotFly(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010BEF0.s"
}
// procHookshotRoofWaitInit__9daAlink_cFiP10fopAc_ac_ci
// daAlink_c::procHookshotRoofWaitInit(int, fopAc_ac_c*, int)
asm void daAlink_c_NS_procHookshotRoofWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010C830.s"
}
// procHookshotRoofWait__9daAlink_cFv
// daAlink_c::procHookshotRoofWait(void)
asm void func_8010C9F4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010C9F4.s"
}
// procHookshotRoofShootInit__9daAlink_cFP10fopAc_ac_c
// daAlink_c::procHookshotRoofShootInit(fopAc_ac_c*)
asm void daAlink_c_NS_procHookshotRoofShootInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010CC80.s"
}
// procHookshotRoofShoot__9daAlink_cFv
// daAlink_c::procHookshotRoofShoot(void)
asm void func_8010CD60(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010CD60.s"
}
// procHookshotRoofBootsInit__9daAlink_cFP10fopAc_ac_c
// daAlink_c::procHookshotRoofBootsInit(fopAc_ac_c*)
asm void daAlink_c_NS_procHookshotRoofBootsInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010CF6C.s"
}
// procHookshotRoofBoots__9daAlink_cFv
// daAlink_c::procHookshotRoofBoots(void)
asm void func_8010D034(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010D034.s"
}
// procHookshotWallWaitInit__9daAlink_cFisi
// daAlink_c::procHookshotWallWaitInit(int, short, int)
asm void daAlink_c_NS_procHookshotWallWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010D174.s"
}
// procHookshotWallWait__9daAlink_cFv
// daAlink_c::procHookshotWallWait(void)
asm void func_8010D38C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010D38C.s"
}
// procHookshotWallShootInit__9daAlink_cFv
// daAlink_c::procHookshotWallShootInit(void)
asm void daAlink_c_NS_procHookshotWallShootInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010D5F4.s"
}
// procHookshotWallShoot__9daAlink_cFv
// daAlink_c::procHookshotWallShoot(void)
asm void func_8010D6CC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010D6CC.s"
}
// getSpinnerGravity__9daAlink_cCFv
// daAlink_c::getSpinnerGravity(const void)
asm void func_8010D93C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010D93C.s"
}
// getSpinnerMaxFallSpeed__9daAlink_cCFv
// daAlink_c::getSpinnerMaxFallSpeed(const void)
asm void func_8010D94C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010D94C.s"
}
// getSpinnerJumpRate__9daAlink_cCFv
// daAlink_c::getSpinnerJumpRate(const void)
asm void func_8010D95C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010D95C.s"
}
// getSpinnerRideMoveTime__9daAlink_cFv
// daAlink_c::getSpinnerRideMoveTime(void)
asm void daAlink_c_NS_getSpinnerRideMoveTime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010D96C.s"
}
// getSpinnerRideSpeedF__9daAlink_cFv
// daAlink_c::getSpinnerRideSpeedF(void)
asm void daAlink_c_NS_getSpinnerRideSpeedF(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010D9B0.s"
}
// getSpinnerRideDecSpeedMax__9daAlink_cCFv
// daAlink_c::getSpinnerRideDecSpeedMax(const void)
asm void func_8010D9F4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010D9F4.s"
}
// getSpinnerRideDecSpeedMin__9daAlink_cCFv
// daAlink_c::getSpinnerRideDecSpeedMin(const void)
asm void func_8010DA04(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010DA04.s"
}
// getSpinnerRideDecSpeedRate__9daAlink_cCFv
// daAlink_c::getSpinnerRideDecSpeedRate(const void)
asm void func_8010DA14(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010DA14.s"
}
// getSpinnerRideRotAngleMax__9daAlink_cCFv
// daAlink_c::getSpinnerRideRotAngleMax(const void)
asm void func_8010DA24(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010DA24.s"
}
// getSpinnerRideRotAngleMin__9daAlink_cCFv
// daAlink_c::getSpinnerRideRotAngleMin(const void)
asm void func_8010DA34(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010DA34.s"
}
// onSpinnerPathForceRemove__9daAlink_cFv
// daAlink_c::onSpinnerPathForceRemove(void)
asm void func_8010DA44(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010DA44.s"
}
// checkSpinnerPathMove__9daAlink_cFv
// daAlink_c::checkSpinnerPathMove(void)
asm void func_8010DA98(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010DA98.s"
}
// checkLv4BossRoom__9daAlink_cFv
// daAlink_c::checkLv4BossRoom(void)
asm void daAlink_c_NS_checkLv4BossRoom(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010DAFC.s"
}
// checkSpinnerTriggerAttack__9daAlink_cFv
// daAlink_c::checkSpinnerTriggerAttack(void)
asm void func_8010DB28(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010DB28.s"
}
// setSpinnerSyncPos__9daAlink_cFv
// daAlink_c::setSpinnerSyncPos(void)
asm void daAlink_c_NS_setSpinnerSyncPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010DBC8.s"
}
// procSpinnerReadyInit__9daAlink_cFv
// daAlink_c::procSpinnerReadyInit(void)
asm void daAlink_c_NS_procSpinnerReadyInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010DC64.s"
}
// procSpinnerReady__9daAlink_cFv
// daAlink_c::procSpinnerReady(void)
asm void func_8010DDCC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010DDCC.s"
}
// setSpinnerStatus__9daAlink_cFUcUc
// daAlink_c::setSpinnerStatus(unsigned char, unsigned char)
asm void daAlink_c_NS_setSpinnerStatus(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010DE64.s"
}
// procSpinnerWaitInit__9daAlink_cFv
// daAlink_c::procSpinnerWaitInit(void)
asm void daAlink_c_NS_procSpinnerWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010DE78.s"
}
// procSpinnerWait__9daAlink_cFv
// daAlink_c::procSpinnerWait(void)
asm void func_8010DF4C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010DF4C.s"
}
// bottleModelCallBack__9daAlink_cFv
// daAlink_c::bottleModelCallBack(void)
asm void daAlink_c_NS_bottleModelCallBack(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010E48C.s"
}
// daAlink_bottleModelCallBack__FP8J3DJointi
// daAlink_bottleModelCallBack(J3DJoint*, int)
asm void daAlink_bottleModelCallBack(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010E52C.s"
}
// getBottleOpenAppearItem__9daAlink_cCFv
// daAlink_c::getBottleOpenAppearItem(const void)
asm void func_8010E568(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010E568.s"
}
// checkOilBottleItemNotGet__9daAlink_cFUs
// daAlink_c::checkOilBottleItemNotGet(unsigned short)
asm void daAlink_c_NS_checkOilBottleItemNotGet(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010E584.s"
}
// setBottleModel__9daAlink_cFUs
// daAlink_c::setBottleModel(unsigned short)
asm void daAlink_c_NS_setBottleModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010E5D8.s"
}
// commonBottleDrink__9daAlink_cFi
// daAlink_c::commonBottleDrink(int)
asm void daAlink_c_NS_commonBottleDrink(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010EAC4.s"
}
// makeFairy__9daAlink_cFP4cXyzUl
// daAlink_c::makeFairy(cXyz*, unsigned long)
asm void daAlink_c_NS_makeFairy(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010F45C.s"
}
// procBottleDrinkInit__9daAlink_cFUs
// daAlink_c::procBottleDrinkInit(unsigned short)
asm void daAlink_c_NS_procBottleDrinkInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010F54C.s"
}
// procBottleDrink__9daAlink_cFv
// daAlink_c::procBottleDrink(void)
asm void func_8010F698(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010F698.s"
}
// procBottleOpenInit__9daAlink_cFUs
// daAlink_c::procBottleOpenInit(unsigned short)
asm void daAlink_c_NS_procBottleOpenInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010F6F4.s"
}
// procBottleOpen__9daAlink_cFv
// daAlink_c::procBottleOpen(void)
asm void func_8010F8E4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010F8E4.s"
}
// procBottleSwingInit__9daAlink_cFP10fopAc_ac_ci
// daAlink_c::procBottleSwingInit(fopAc_ac_c*, int)
asm void daAlink_c_NS_procBottleSwingInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010FC38.s"
}
// procBottleSwing__9daAlink_cFv
// daAlink_c::procBottleSwing(void)
asm void func_8010FF58(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8010FF58.s"
}
// procBottleGetInit__9daAlink_cFi
// daAlink_c::procBottleGetInit(int)
asm void daAlink_c_NS_procBottleGetInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801102D0.s"
}
// procBottleGet__9daAlink_cFv
// daAlink_c::procBottleGet(void)
asm void func_80110518(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80110518.s"
}
// Insect_Release__9dInsect_cFv
// dInsect_c::Insect_Release(void)
asm void func_80110648(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80110648.s"
}
// daAlink_searchTagKandelaar__FP10fopAc_ac_cPv
// daAlink_searchTagKandelaar(fopAc_ac_c*, void*)
asm void daAlink_searchTagKandelaar(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80110654.s"
}
// daAlink_searchTagKtOnFire__FP10fopAc_ac_cPv
// daAlink_searchTagKtOnFire(fopAc_ac_c*, void*)
asm void daAlink_searchTagKtOnFire(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80110668.s"
}
// setKandelaarMtx__9daAlink_cFPA4_fii
asm void func_801106E8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801106E8.s"
}
// checkWaterInKandelaarOffset__9daAlink_cFf
// daAlink_c::checkWaterInKandelaarOffset(float)
asm void daAlink_c_NS_checkWaterInKandelaarOffset(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011078C.s"
}
// checkWaterInKandelaar__9daAlink_cFf
// daAlink_c::checkWaterInKandelaar(float)
asm void daAlink_c_NS_checkWaterInKandelaar(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801107BC.s"
}
// offKandelaarModel__9daAlink_cFv
// daAlink_c::offKandelaarModel(void)
asm void daAlink_c_NS_offKandelaarModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80110840.s"
}
// checkUseKandelaar__9daAlink_cFi
// daAlink_c::checkUseKandelaar(int)
asm void func_8011087C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011087C.s"
}
// checkKandelaarSwing__9daAlink_cCFi
// daAlink_c::checkKandelaarSwing(const int)
asm void func_801108B4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801108B4.s"
}
// kandelaarModelCallBack__9daAlink_cFv
// daAlink_c::kandelaarModelCallBack(void)
asm void daAlink_c_NS_kandelaarModelCallBack(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801108EC.s"
}
// daAlink_kandelaarModelCallBack__FP8J3DJointi
// daAlink_kandelaarModelCallBack(J3DJoint*, int)
asm void daAlink_kandelaarModelCallBack(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80110BEC.s"
}
// getKandelaarFlamePos__9daAlink_cFv
// daAlink_c::getKandelaarFlamePos(void)
asm void func_80110C28(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80110C28.s"
}
// checkKandelaarEquipAnime__9daAlink_cCFv
// daAlink_c::checkKandelaarEquipAnime(const void)
asm void daAlink_c_NS_checkKandelaarEquipAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80110C6C.s"
}
// preKandelaarDraw__9daAlink_cFv
// daAlink_c::preKandelaarDraw(void)
asm void daAlink_c_NS_preKandelaarDraw(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80110C94.s"
}
// setTevColor__11J3DTevBlockFUlPC13J3DGXColorS10
// J3DTevBlock::setTevColor(unsigned long, const J3DGXColorS10*)
asm void func_80110E80(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80110E80.s"
}
// setKandelaarModel__9daAlink_cFv
// daAlink_c::setKandelaarModel(void)
asm void daAlink_c_NS_setKandelaarModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80110E84.s"
}
// resetOilBottleModel__9daAlink_cFv
// daAlink_c::resetOilBottleModel(void)
asm void daAlink_c_NS_resetOilBottleModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80110F88.s"
}
// commonKandelaarPourInit__9daAlink_cFv
// daAlink_c::commonKandelaarPourInit(void)
asm void daAlink_c_NS_commonKandelaarPourInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80110FE0.s"
}
// commonKandelaarPour__9daAlink_cFi
// daAlink_c::commonKandelaarPour(int)
asm void daAlink_c_NS_commonKandelaarPour(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801110B8.s"
}
// initKandelaarSwing__9daAlink_cFv
// daAlink_c::initKandelaarSwing(void)
asm void daAlink_c_NS_initKandelaarSwing(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011130C.s"
}
// procKandelaarSwingInit__9daAlink_cFv
// daAlink_c::procKandelaarSwingInit(void)
asm void daAlink_c_NS_procKandelaarSwingInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80111440.s"
}
// procKandelaarSwing__9daAlink_cFv
// daAlink_c::procKandelaarSwing(void)
asm void func_801115CC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801115CC.s"
}
// procKandelaarPourInit__9daAlink_cFv
// daAlink_c::procKandelaarPourInit(void)
asm void daAlink_c_NS_procKandelaarPourInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011167C.s"
}
// procKandelaarPour__9daAlink_cFv
// daAlink_c::procKandelaarPour(void)
asm void func_80111724(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80111724.s"
}
// daAlink_searchWhistle__FP10fopAc_ac_cPv
// daAlink_searchWhistle(fopAc_ac_c*, void*)
asm void daAlink_searchWhistle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011174C.s"
}
// daAlink_searchHawk__FP10fopAc_ac_cPv
// daAlink_searchHawk(fopAc_ac_c*, void*)
asm void daAlink_searchHawk(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80111770.s"
}
// setGrassWhistleModel__9daAlink_cFi
// daAlink_c::setGrassWhistleModel(int)
asm void daAlink_c_NS_setGrassWhistleModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80111784.s"
}
// setHorseWhistleModel__9daAlink_cFv
// daAlink_c::setHorseWhistleModel(void)
asm void daAlink_c_NS_setHorseWhistleModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011181C.s"
}
// procGrassWhistleGetInit__9daAlink_cFv
// daAlink_c::procGrassWhistleGetInit(void)
asm void daAlink_c_NS_procGrassWhistleGetInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80111894.s"
}
// procGrassWhistleGet__9daAlink_cFv
// daAlink_c::procGrassWhistleGet(void)
asm void func_801119D8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801119D8.s"
}
// procGrassWhistleWaitInit__9daAlink_cFiiisP4cXyz
// daAlink_c::procGrassWhistleWaitInit(int, int, int, short, cXyz*)
asm void daAlink_c_NS_procGrassWhistleWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80111A9C.s"
}
// procGrassWhistleWait__9daAlink_cFv
// daAlink_c::procGrassWhistleWait(void)
asm void func_80111CA4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80111CA4.s"
}
// procCoHorseCallWaitInit__9daAlink_cFi
// daAlink_c::procCoHorseCallWaitInit(int)
asm void daAlink_c_NS_procCoHorseCallWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80111FF0.s"
}
// procCoHorseCallWait__9daAlink_cFv
// daAlink_c::procCoHorseCallWait(void)
asm void func_801120C8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801120C8.s"
}
// procHawkCatchInit__9daAlink_cFv
// daAlink_c::procHawkCatchInit(void)
asm void func_801121B4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801121B4.s"
}
// procHawkCatch__9daAlink_cFv
// daAlink_c::procHawkCatch(void)
asm void func_80112220(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80112220.s"
}
// procHawkSubjectInit__9daAlink_cFv
// daAlink_c::procHawkSubjectInit(void)
asm void daAlink_c_NS_procHawkSubjectInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80112278.s"
}
// procHawkSubject__9daAlink_cFv
// daAlink_c::procHawkSubject(void)
asm void func_80112304(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80112304.s"
}
// getIronBallCenterPos__9daAlink_cFv
// daAlink_c::getIronBallCenterPos(void)
asm void func_8011243C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011243C.s"
}
// getIronBallBgHit__9daAlink_cCFv
// daAlink_c::getIronBallBgHit(const void)
asm void func_80112458(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80112458.s"
}
// checkIronBallThrowMode__9daAlink_cCFv
// daAlink_c::checkIronBallThrowMode(const void)
asm void daAlink_c_NS_checkIronBallThrowMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80112474.s"
}
// checkIronBallThrowReturnMode__9daAlink_cCFv
// daAlink_c::checkIronBallThrowReturnMode(const void)
asm void daAlink_c_NS_checkIronBallThrowReturnMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801124B4.s"
}
// checkIronBallReturn__9daAlink_cCFv
// daAlink_c::checkIronBallReturn(const void)
asm void func_801124FC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801124FC.s"
}
// checkIronBallGroundStop__9daAlink_cCFv
// daAlink_c::checkIronBallGroundStop(const void)
asm void func_80112524(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80112524.s"
}
// setIronBallWaitUpperAnime__9daAlink_cFi
// daAlink_c::setIronBallWaitUpperAnime(int)
asm void daAlink_c_NS_setIronBallWaitUpperAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80112568.s"
}
// checkIronBallDelete__9daAlink_cFv
// daAlink_c::checkIronBallDelete(void)
asm void daAlink_c_NS_checkIronBallDelete(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80112628.s"
}
// setIronBallReturn__9daAlink_cFi
// daAlink_c::setIronBallReturn(int)
asm void daAlink_c_NS_setIronBallReturn(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801126F8.s"
}
// setIronBallBgCheckPos__9daAlink_cFv
// daAlink_c::setIronBallBgCheckPos(void)
asm void daAlink_c_NS_setIronBallBgCheckPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80112768.s"
}
// setIronBallModel__9daAlink_cFv
// daAlink_c::setIronBallModel(void)
asm void daAlink_c_NS_setIronBallModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801127F0.s"
}
// __ct__5csXyzFv
// csXyz::csXyz(void)
asm void csXyz_NS_ctor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80112C80.s"
}
// setIronBallGroundVec__9daAlink_cFPC4cXyzP4cXyz
// daAlink_c::setIronBallGroundVec(const cXyz*, cXyz*)
asm void daAlink_c_NS_setIronBallGroundVec(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80112C84.s"
}
// setIronBallChainPos__9daAlink_cFv
// daAlink_c::setIronBallChainPos(void)
asm void daAlink_c_NS_setIronBallChainPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80112E7C.s"
}
// checkIronBallReturnChange__9daAlink_cFv
// daAlink_c::checkIronBallReturnChange(void)
asm void daAlink_c_NS_checkIronBallReturnChange(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80113CA0.s"
}
// setIronBallPos__9daAlink_cFv
// daAlink_c::setIronBallPos(void)
asm void daAlink_c_NS_setIronBallPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80113D58.s"
}
// checkIronBallAnime__9daAlink_cCFv
// daAlink_c::checkIronBallAnime(const void)
asm void daAlink_c_NS_checkIronBallAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801150E4.s"
}
// setIronBallReadyAnime__9daAlink_cFv
// daAlink_c::setIronBallReadyAnime(void)
asm void daAlink_c_NS_setIronBallReadyAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011510C.s"
}
// setIronBallBaseAnime__9daAlink_cFv
// daAlink_c::setIronBallBaseAnime(void)
asm void daAlink_c_NS_setIronBallBaseAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801151E0.s"
}
// checkUpperItemActionIronBall__9daAlink_cFv
// daAlink_c::checkUpperItemActionIronBall(void)
asm void daAlink_c_NS_checkUpperItemActionIronBall(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80115254.s"
}
// checkNextActionIronBall__9daAlink_cFv
// daAlink_c::checkNextActionIronBall(void)
asm void daAlink_c_NS_checkNextActionIronBall(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801153F8.s"
}
// procIronBallSubjectInit__9daAlink_cFv
// daAlink_c::procIronBallSubjectInit(void)
asm void daAlink_c_NS_procIronBallSubjectInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801154E4.s"
}
// procIronBallSubject__9daAlink_cFv
// daAlink_c::procIronBallSubject(void)
asm void func_80115564(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80115564.s"
}
// procIronBallMoveInit__9daAlink_cFv
// daAlink_c::procIronBallMoveInit(void)
asm void daAlink_c_NS_procIronBallMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801155EC.s"
}
// procIronBallMove__9daAlink_cFv
// daAlink_c::procIronBallMove(void)
asm void func_80115674(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80115674.s"
}
// procIronBallThrowInit__9daAlink_cFv
// daAlink_c::procIronBallThrowInit(void)
asm void daAlink_c_NS_procIronBallThrowInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011577C.s"
}
// procIronBallThrow__9daAlink_cFv
// daAlink_c::procIronBallThrow(void)
asm void func_80115860(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80115860.s"
}
// procIronBallReturnInit__9daAlink_cFv
// daAlink_c::procIronBallReturnInit(void)
asm void daAlink_c_NS_procIronBallReturnInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801159F0.s"
}
// procIronBallReturn__9daAlink_cFv
// daAlink_c::procIronBallReturn(void)
asm void func_80115AA0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80115AA0.s"
}
// checkEventRun__9daAlink_cCFv
// daAlink_c::checkEventRun(const void)
asm void daAlink_c_NS_checkEventRun(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80115C20.s"
}
// createNpcTks__9daAlink_cFP4cXyziUl
// daAlink_c::createNpcTks(cXyz*, int, unsigned long)
asm void daAlink_c_NS_createNpcTks(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80115C50.s"
}
// checkSetNpcTks__9daAlink_cFP4cXyzii
// daAlink_c::checkSetNpcTks(cXyz*, int, int)
asm void func_80115D08(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80115D08.s"
}
// checkDemoAction__9daAlink_cFv
// daAlink_c::checkDemoAction(void)
asm void daAlink_c_NS_checkDemoAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80115EC0.s"
}
// checkDemoMoveMode__9daAlink_cCFUl
// daAlink_c::checkDemoMoveMode(const unsigned long)
asm void daAlink_c_NS_checkDemoMoveMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80116E60.s"
}
// setDemoMoveData__9daAlink_cFPUlPC4cXyz
// daAlink_c::setDemoMoveData(unsigned long*, const cXyz*)
asm void daAlink_c_NS_setDemoMoveData(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80116E9C.s"
}
// setNoDrawSwordShield__9daAlink_cFiUs
// daAlink_c::setNoDrawSwordShield(int, unsigned short)
asm void daAlink_c_NS_setNoDrawSwordShield(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80117064.s"
}
// setDemoData__9daAlink_cFv
// daAlink_c::setDemoData(void)
asm void daAlink_c_NS_setDemoData(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801171F4.s"
}
// resetDemoBck__9daAlink_cFv
// daAlink_c::resetDemoBck(void)
asm void daAlink_c_NS_resetDemoBck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80117B90.s"
}
// endHighModel__9daAlink_cFv
// daAlink_c::endHighModel(void)
asm void daAlink_c_NS_endHighModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80117C34.s"
}
// resetSpecialEvent__9daAlink_cFv
// daAlink_c::resetSpecialEvent(void)
asm void daAlink_c_NS_resetSpecialEvent(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80117C90.s"
}
// endDemoMode__9daAlink_cFv
// daAlink_c::endDemoMode(void)
asm void daAlink_c_NS_endDemoMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80117CF8.s"
}
// getDemoLookActor__9daAlink_cFv
// daAlink_c::getDemoLookActor(void)
asm void daAlink_c_NS_getDemoLookActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801180EC.s"
}
// checkFlyAtnWait__9daAlink_cFv
// daAlink_c::checkFlyAtnWait(void)
asm void daAlink_c_NS_checkFlyAtnWait(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80118170.s"
}
// setGetItemFace__9daAlink_cFUs
// daAlink_c::setGetItemFace(unsigned short)
asm void daAlink_c_NS_setGetItemFace(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801181A0.s"
}
// checkGrabTalkActor__9daAlink_cFP10fopAc_ac_c
// daAlink_c::checkGrabTalkActor(fopAc_ac_c*)
asm void daAlink_c_NS_checkGrabTalkActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801182D4.s"
}
// setTalkStartBack__9daAlink_cFP4cXyz
// daAlink_c::setTalkStartBack(cXyz*)
asm void daAlink_c_NS_setTalkStartBack(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80118308.s"
}
// setShapeAngleToTalkActor__9daAlink_cFv
// daAlink_c::setShapeAngleToTalkActor(void)
asm void daAlink_c_NS_setShapeAngleToTalkActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011856C.s"
}
// setTalkAnime__9daAlink_cFv
// daAlink_c::setTalkAnime(void)
asm void daAlink_c_NS_setTalkAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80118654.s"
}
// setTradeItemAnime__9daAlink_cFv
// daAlink_c::setTradeItemAnime(void)
asm void daAlink_c_NS_setTradeItemAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801186D4.s"
}
// setTradeItemOutHand__9daAlink_cFv
// daAlink_c::setTradeItemOutHand(void)
asm void daAlink_c_NS_setTradeItemOutHand(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80118778.s"
}
// checkEndMessage__9daAlink_cFUl
// daAlink_c::checkEndMessage(unsigned long)
asm void daAlink_c_NS_checkEndMessage(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801187B4.s"
}
// setDemoRightHandIndex__9daAlink_cFUs
// daAlink_c::setDemoRightHandIndex(unsigned short)
asm void daAlink_c_NS_setDemoRightHandIndex(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80118840.s"
}
// setDemoLeftHandIndex__9daAlink_cFUs
// daAlink_c::setDemoLeftHandIndex(unsigned short)
asm void daAlink_c_NS_setDemoLeftHandIndex(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801188B0.s"
}
// setDemoRide__9daAlink_cFUs
// daAlink_c::setDemoRide(unsigned short)
asm void daAlink_c_NS_setDemoRide(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011894C.s"
}
// setDemoBodyBck__9daAlink_cFP13dDemo_actor_cUs
// daAlink_c::setDemoBodyBck(dDemo_actor_c*, unsigned short)
asm void daAlink_c_NS_setDemoBodyBck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801189F8.s"
}
// checkFinalBattle__9daAlink_cFv
// daAlink_c::checkFinalBattle(void)
asm void daAlink_c_NS_checkFinalBattle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80118AD0.s"
}
// checkRestartDead__9daAlink_cFii
// daAlink_c::checkRestartDead(int, int)
asm void daAlink_c_NS_checkRestartDead(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80118B34.s"
}
// setDeadRideSyncPos__9daAlink_cFv
// daAlink_c::setDeadRideSyncPos(void)
asm void daAlink_c_NS_setDeadRideSyncPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80118BF4.s"
}
// checkDeadHP__9daAlink_cFv
// daAlink_c::checkDeadHP(void)
asm void daAlink_c_NS_checkDeadHP(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80118C98.s"
}
// checkDeadAction__9daAlink_cFi
// daAlink_c::checkDeadAction(int)
asm void daAlink_c_NS_checkDeadAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80118D7C.s"
}
// setHighModelBck__9daAlink_cFP13mDoExt_bckAnmUs
// daAlink_c::setHighModelBck(mDoExt_bckAnm*, unsigned short)
asm void daAlink_c_NS_setHighModelBck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80118FF8.s"
}
// setHighModelFaceBtk__9daAlink_cFUs
// daAlink_c::setHighModelFaceBtk(unsigned short)
asm void daAlink_c_NS_setHighModelFaceBtk(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801190A4.s"
}
// setDemoBrk__9daAlink_cFPP15J3DAnmTevRegKeyP8J3DModelUs
// daAlink_c::setDemoBrk(J3DAnmTevRegKey*, J3DModel*, unsigned short)
asm void daAlink_c_NS_setDemoBrk(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80119134.s"
}
// setStickAnmData__9daAlink_cFP10J3DAnmBaseiiUsi
// daAlink_c::setStickAnmData(J3DAnmBase*, int, int, unsigned short, int)
asm void daAlink_c_NS_setStickAnmData(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801191C4.s"
}
// daAlink_c_getDemoIDData__FP13dDemo_actor_cPiPiPiPUsPiPi
// daAlink_c_getDemoIDData(dDemo_actor_c*, int*, int*, int*, unsigned short*, int*, int*)
asm void daAlink_c_getDemoIDData(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80119464.s"
}
// procDemoCommon__9daAlink_cFv
// daAlink_c::procDemoCommon(void)
asm void func_801195C0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801195C0.s"
}
// procCoToolDemoInit__9daAlink_cFv
// daAlink_c::procCoToolDemoInit(void)
asm void daAlink_c_NS_procCoToolDemoInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801195F8.s"
}
// procCoToolDemo__9daAlink_cFv
// daAlink_c::procCoToolDemo(void)
asm void func_801196D8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801196D8.s"
}
// procCoTalkInit__9daAlink_cFv
// daAlink_c::procCoTalkInit(void)
asm void daAlink_c_NS_procCoTalkInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80119D98.s"
}
// procCoTalk__9daAlink_cFv
// daAlink_c::procCoTalk(void)
asm void func_80119F64(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80119F64.s"
}
// procCoOpenTreasureInit__9daAlink_cFv
// daAlink_c::procCoOpenTreasureInit(void)
asm void func_8011A214(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011A214.s"
}
// procCoOpenTreasure__9daAlink_cFv
// daAlink_c::procCoOpenTreasure(void)
asm void func_8011A42C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011A42C.s"
}
// procCoUnequipInit__9daAlink_cFv
// daAlink_c::procCoUnequipInit(void)
asm void func_8011A4C0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011A4C0.s"
}
// procCoUnequip__9daAlink_cFv
// daAlink_c::procCoUnequip(void)
asm void func_8011A5CC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011A5CC.s"
}
// setGetSubBgm__9daAlink_cFi
// daAlink_c::setGetSubBgm(int)
asm void daAlink_c_NS_setGetSubBgm(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011A688.s"
}
// checkTreasureRupeeReturn__9daAlink_cCFi
// daAlink_c::checkTreasureRupeeReturn(const int)
asm void func_8011A6FC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011A6FC.s"
}
// procCoGetItemInit__9daAlink_cFv
// daAlink_c::procCoGetItemInit(void)
asm void daAlink_c_NS_procCoGetItemInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011A798.s"
}
// procCoGetItem__9daAlink_cFv
// daAlink_c::procCoGetItem(void)
asm void func_8011AC28(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011AC28.s"
}
// procCoTurnBackInit__9daAlink_cFv
// daAlink_c::procCoTurnBackInit(void)
asm void func_8011B3F0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011B3F0.s"
}
// procCoTurnBack__9daAlink_cFv
// daAlink_c::procCoTurnBack(void)
asm void func_8011B46C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011B46C.s"
}
// procDoorOpenInit__9daAlink_cFv
// daAlink_c::procDoorOpenInit(void)
asm void func_8011B57C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011B57C.s"
}
// procDoorOpen__9daAlink_cFv
// daAlink_c::procDoorOpen(void)
asm void func_8011B71C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011B71C.s"
}
// procCoLookWaitInit__9daAlink_cFv
// daAlink_c::procCoLookWaitInit(void)
asm void daAlink_c_NS_procCoLookWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011B914.s"
}
// procCoLookWait__9daAlink_cFv
// daAlink_c::procCoLookWait(void)
asm void func_8011BA20(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011BA20.s"
}
// procCoDemoPushPullWaitInit__9daAlink_cFv
// daAlink_c::procCoDemoPushPullWaitInit(void)
asm void func_8011BABC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011BABC.s"
}
// procCoDemoPushMoveInit__9daAlink_cFv
// daAlink_c::procCoDemoPushMoveInit(void)
asm void func_8011BB40(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011BB40.s"
}
// setMonkeyMoveAnime__9daAlink_cFv
// daAlink_c::setMonkeyMoveAnime(void)
asm void daAlink_c_NS_setMonkeyMoveAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011BC14.s"
}
// procMonkeyMoveInit__9daAlink_cFv
// daAlink_c::procMonkeyMoveInit(void)
asm void func_8011BC74(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011BC74.s"
}
// procMonkeyMove__9daAlink_cFv
// daAlink_c::procMonkeyMove(void)
asm void func_8011BD18(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011BD18.s"
}
// procDemoBoomerangCatchInit__9daAlink_cFv
// daAlink_c::procDemoBoomerangCatchInit(void)
asm void func_8011BD6C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011BD6C.s"
}
// procDemoBoomerangCatch__9daAlink_cFv
// daAlink_c::procDemoBoomerangCatch(void)
asm void func_8011BDF0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011BDF0.s"
}
// procCoDeadInit__9daAlink_cFi
// daAlink_c::procCoDeadInit(int)
asm void daAlink_c_NS_procCoDeadInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011BE54.s"
}
// procCoDead__9daAlink_cFv
// daAlink_c::procCoDead(void)
asm void func_8011C1B4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011C1B4.s"
}
// procCoLookAroundInit__9daAlink_cFv
// daAlink_c::procCoLookAroundInit(void)
asm void func_8011C62C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011C62C.s"
}
// procCoLookAround__9daAlink_cFv
// daAlink_c::procCoLookAround(void)
asm void func_8011C760(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011C760.s"
}
// procBossAtnWaitInit__9daAlink_cFv
// daAlink_c::procBossAtnWaitInit(void)
asm void func_8011C81C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011C81C.s"
}
// procCoQuakeWaitInit__9daAlink_cFv
// daAlink_c::procCoQuakeWaitInit(void)
asm void func_8011C890(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011C890.s"
}
// procCoCaughtInit__9daAlink_cFv
// daAlink_c::procCoCaughtInit(void)
asm void func_8011C904(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011C904.s"
}
// procLookUpInit__9daAlink_cFv
// daAlink_c::procLookUpInit(void)
asm void func_8011C9D0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011C9D0.s"
}
// procLookUp__9daAlink_cFv
// daAlink_c::procLookUp(void)
asm void func_8011CA4C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011CA4C.s"
}
// procLookUpToGetItemInit__9daAlink_cFv
// daAlink_c::procLookUpToGetItemInit(void)
asm void func_8011CA98(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011CA98.s"
}
// procLookUpToGetItem__9daAlink_cFv
// daAlink_c::procLookUpToGetItem(void)
asm void func_8011CB20(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011CB20.s"
}
// procHandPatInit__9daAlink_cFv
// daAlink_c::procHandPatInit(void)
asm void func_8011CBD4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011CBD4.s"
}
// procHandPat__9daAlink_cFv
// daAlink_c::procHandPat(void)
asm void func_8011CCA8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011CCA8.s"
}
// procCoFogDeadInit__9daAlink_cFv
// daAlink_c::procCoFogDeadInit(void)
asm void func_8011CDE0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011CDE0.s"
}
// procCoFogDead__9daAlink_cFv
// daAlink_c::procCoFogDead(void)
asm void func_8011CF60(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011CF60.s"
}
// procWolfSmellWaitInit__9daAlink_cFv
// daAlink_c::procWolfSmellWaitInit(void)
asm void func_8011D0A0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011D0A0.s"
}
// procCoNodInit__9daAlink_cFv
// daAlink_c::procCoNodInit(void)
asm void func_8011D110(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011D110.s"
}
// procCoNod__9daAlink_cFv
// daAlink_c::procCoNod(void)
asm void func_8011D1F4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011D1F4.s"
}
// procCoEyeAwayInit__9daAlink_cFv
// daAlink_c::procCoEyeAwayInit(void)
asm void func_8011D268(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011D268.s"
}
// procCoGlareInit__9daAlink_cFv
// daAlink_c::procCoGlareInit(void)
asm void func_8011D304(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011D304.s"
}
// procCoGlare__9daAlink_cFv
// daAlink_c::procCoGlare(void)
asm void func_8011D3CC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011D3CC.s"
}
// procGoatStopReadyInit__9daAlink_cFv
// daAlink_c::procGoatStopReadyInit(void)
asm void func_8011D474(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011D474.s"
}
// procGoatStopReady__9daAlink_cFv
// daAlink_c::procGoatStopReady(void)
asm void func_8011D4D4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011D4D4.s"
}
// procCoGetReadySitInit__9daAlink_cFv
// daAlink_c::procCoGetReadySitInit(void)
asm void daAlink_c_NS_procCoGetReadySitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011D544.s"
}
// procCoGetReadySit__9daAlink_cFv
// daAlink_c::procCoGetReadySit(void)
asm void func_8011D64C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011D64C.s"
}
// procCoTwGateInit__9daAlink_cFv
// daAlink_c::procCoTwGateInit(void)
asm void func_8011D6D0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011D6D0.s"
}
// procCoTwGate__9daAlink_cFv
// daAlink_c::procCoTwGate(void)
asm void func_8011D7D4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011D7D4.s"
}
// procWolfSnowEscapeInit__9daAlink_cFv
// daAlink_c::procWolfSnowEscapeInit(void)
asm void func_8011D82C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011D82C.s"
}
// procWolfSnowEscape__9daAlink_cFv
// daAlink_c::procWolfSnowEscape(void)
asm void func_8011D8F8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011D8F8.s"
}
// procZoraMoveInit__9daAlink_cFv
// daAlink_c::procZoraMoveInit(void)
asm void func_8011DB04(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011DB04.s"
}
// procZoraMove__9daAlink_cFv
// daAlink_c::procZoraMove(void)
asm void func_8011DB9C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011DB9C.s"
}
// procLookAroundTurnInit__9daAlink_cFv
// daAlink_c::procLookAroundTurnInit(void)
asm void func_8011DDD4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011DDD4.s"
}
// procLookAroundTurn__9daAlink_cFv
// daAlink_c::procLookAroundTurn(void)
asm void func_8011DED8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011DED8.s"
}
// procTradeItemOutInit__9daAlink_cFv
// daAlink_c::procTradeItemOutInit(void)
asm void func_8011DF68(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011DF68.s"
}
// procTradeItemOut__9daAlink_cFv
// daAlink_c::procTradeItemOut(void)
asm void func_8011E060(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011E060.s"
}
// checkLetterItem__9daAlink_cFi
// daAlink_c::checkLetterItem(int)
asm void daAlink_c_NS_checkLetterItem(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011E3D8.s"
}
// procNotUseItemInit__9daAlink_cFi
// daAlink_c::procNotUseItemInit(int)
asm void daAlink_c_NS_procNotUseItemInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011E448.s"
}
// procNotUseItem__9daAlink_cFv
// daAlink_c::procNotUseItem(void)
asm void func_8011E57C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011E57C.s"
}
// procSwordReadyInit__9daAlink_cFv
// daAlink_c::procSwordReadyInit(void)
asm void func_8011E6E0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011E6E0.s"
}
// procSwordReady__9daAlink_cFv
// daAlink_c::procSwordReady(void)
asm void func_8011E748(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011E748.s"
}
// setSwordPushAnime__9daAlink_cFv
// daAlink_c::setSwordPushAnime(void)
asm void daAlink_c_NS_setSwordPushAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011E83C.s"
}
// procSwordPushInit__9daAlink_cFv
// daAlink_c::procSwordPushInit(void)
asm void func_8011E8E0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011E8E0.s"
}
// procSwordPush__9daAlink_cFv
// daAlink_c::procSwordPush(void)
asm void func_8011E960(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011E960.s"
}
// procGanonFinishInit__9daAlink_cFv
// daAlink_c::procGanonFinishInit(void)
asm void func_8011E9F8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011E9F8.s"
}
// procGanonFinish__9daAlink_cFv
// daAlink_c::procGanonFinish(void)
asm void func_8011EA78(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011EA78.s"
}
// procCutFastReadyInit__9daAlink_cFv
// daAlink_c::procCutFastReadyInit(void)
asm void func_8011EAE8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011EAE8.s"
}
// procCutFastReady__9daAlink_cFv
// daAlink_c::procCutFastReady(void)
asm void func_8011EB8C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011EB8C.s"
}
// procMasterSwordStickInit__9daAlink_cFv
// daAlink_c::procMasterSwordStickInit(void)
asm void func_8011EBDC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011EBDC.s"
}
// procMasterSwordStick__9daAlink_cFv
// daAlink_c::procMasterSwordStick(void)
asm void func_8011EC60(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011EC60.s"
}
// procMasterSwordPullInit__9daAlink_cFv
// daAlink_c::procMasterSwordPullInit(void)
asm void func_8011ED18(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011ED18.s"
}
// procMasterSwordPull__9daAlink_cFv
// daAlink_c::procMasterSwordPull(void)
asm void func_8011ED8C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011ED8C.s"
}
// checkLv7DungeonShop__9daAlink_cFv
// daAlink_c::checkLv7DungeonShop(void)
asm void daAlink_c_NS_checkLv7DungeonShop(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011EE40.s"
}
// procDungeonWarpReadyInit__9daAlink_cFv
// daAlink_c::procDungeonWarpReadyInit(void)
asm void daAlink_c_NS_procDungeonWarpReadyInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011EE94.s"
}
// procDungeonWarpReady__9daAlink_cFv
// daAlink_c::procDungeonWarpReady(void)
asm void func_8011EFB8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011EFB8.s"
}
// procDungeonWarpInit__9daAlink_cFv
// daAlink_c::procDungeonWarpInit(void)
asm void func_8011F084(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011F084.s"
}
// procDungeonWarp__9daAlink_cFv
// daAlink_c::procDungeonWarp(void)
asm void func_8011F0F4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011F0F4.s"
}
// procDungeonWarpSceneStartInit__9daAlink_cFv
// daAlink_c::procDungeonWarpSceneStartInit(void)
asm void daAlink_c_NS_procDungeonWarpSceneStartInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011F360.s"
}
// procDungeonWarpSceneStart__9daAlink_cFv
// daAlink_c::procDungeonWarpSceneStart(void)
asm void func_8011F460(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011F460.s"
}
// daAlink_searchPortal__FP10fopAc_ac_cPv
// daAlink_searchPortal(fopAc_ac_c*, void*)
asm void daAlink_searchPortal(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011F5D4.s"
}
// checkAcceptWarp__9daAlink_cFv
// daAlink_c::checkAcceptWarp(void)
asm void daAlink_c_NS_checkAcceptWarp(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011F658.s"
}
// dungeonReturnWarp__9daAlink_cFv
// daAlink_c::dungeonReturnWarp(void)
asm void daAlink_c_NS_dungeonReturnWarp(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011F7D8.s"
}
// skipPortalObjWarp__9daAlink_cFv
// daAlink_c::skipPortalObjWarp(void)
asm void func_8011F8B8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011F8B8.s"
}
// checkWarpStart__9daAlink_cFv
// daAlink_c::checkWarpStart(void)
asm void daAlink_c_NS_checkWarpStart(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011F9EC.s"
}
// warpModelTexScroll__9daAlink_cFv
// daAlink_c::warpModelTexScroll(void)
asm void daAlink_c_NS_warpModelTexScroll(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011FBC0.s"
}
// procCoWarpInit__9daAlink_cFii
// daAlink_c::procCoWarpInit(int, int)
asm void daAlink_c_NS_procCoWarpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8011FD4C.s"
}
// procCoWarp__9daAlink_cFv
// daAlink_c::procCoWarp(void)
asm void func_80120124(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80120124.s"
}
// commonWaitTurnInit__9daAlink_cFv
// daAlink_c::commonWaitTurnInit(void)
asm void func_80120440(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80120440.s"
}
// commonGrabPutInit__9daAlink_cFv
// daAlink_c::commonGrabPutInit(void)
asm void daAlink_c_NS_commonGrabPutInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80120474.s"
}
// commonLargeDamageUpInit__9daAlink_cFiiss
// daAlink_c::commonLargeDamageUpInit(int, int, short, short)
asm void daAlink_c_NS_commonLargeDamageUpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80120500.s"
}
// commonFallInit__9daAlink_cFi
// daAlink_c::commonFallInit(int)
asm void daAlink_c_NS_commonFallInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80120534.s"
}
// setEmitter__9daAlink_cFPUlUsPC4cXyzPC5csXyz
// daAlink_c::setEmitter(unsigned long*, unsigned short, const cXyz*, const csXyz*)
asm void daAlink_c_NS_setEmitter(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80120580.s"
}
// setEmitterPolyColor__9daAlink_cFPUlUsR13cBgS_PolyInfoPC4cXyzPC5csXyz
// daAlink_c::setEmitterPolyColor(unsigned long*, unsigned short, cBgS_PolyInfo&, const cXyz*, const
// csXyz*)
asm void daAlink_c_NS_setEmitterPolyColor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80120634.s"
}
// setEmitterColor__9daAlink_cFPUlUsPC4cXyzPC5csXyz
// daAlink_c::setEmitterColor(unsigned long*, unsigned short, const cXyz*, const csXyz*)
asm void daAlink_c_NS_setEmitterColor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801206C4.s"
}
// stopDrawParticle__9daAlink_cFUl
// daAlink_c::stopDrawParticle(unsigned long)
asm void daAlink_c_NS_stopDrawParticle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80120778.s"
}
// setEffectFrontRollParam__9daAlink_cFv
// daAlink_c::setEffectFrontRollParam(void)
asm void func_801207BC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801207BC.s"
}
// setEffectSlipParam__9daAlink_cFv
// daAlink_c::setEffectSlipParam(void)
asm void func_80120880(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80120880.s"
}
// setEffectRunParam__9daAlink_cFv
// daAlink_c::setEffectRunParam(void)
asm void func_80120B00(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80120B00.s"
}
// setEffectSmallLandParam__9daAlink_cFv
// daAlink_c::setEffectSmallLandParam(void)
asm void func_80120DB0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80120DB0.s"
}
// setEffectLandParam__9daAlink_cFv
// daAlink_c::setEffectLandParam(void)
asm void func_80121000(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80121000.s"
}
// setEffectSumouParam__9daAlink_cFv
// daAlink_c::setEffectSumouParam(void)
asm void func_80121004(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80121004.s"
}
// setFootEffectProcType__9daAlink_cFi
// daAlink_c::setFootEffectProcType(int)
asm void daAlink_c_NS_setFootEffectProcType(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801211C0.s"
}
// setWolfFootOn__9daAlink_cFi
// daAlink_c::setWolfFootOn(int)
asm void daAlink_c_NS_setWolfFootOn(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80121214.s"
}
// setFootMark__9daAlink_cFP4cXyzUsi
// daAlink_c::setFootMark(cXyz*, unsigned short, int)
asm void daAlink_c_NS_setFootMark(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80121304.s"
}
// setEffect__9daAlink_cFv
// daAlink_c::setEffect(void)
asm void daAlink_c_NS_setEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80121388.s"
}
// setSumouEffect__9daAlink_cFv
// daAlink_c::setSumouEffect(void)
asm void daAlink_c_NS_setSumouEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801221F0.s"
}
// setWaterfallEffect__9daAlink_cFPC4cXyzPUl
// daAlink_c::setWaterfallEffect(const cXyz*, unsigned long*)
asm void daAlink_c_NS_setWaterfallEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801225E8.s"
}
// setWaterfallEffect__9daAlink_cFv
// daAlink_c::setWaterfallEffect(void)
asm void daAlink_c_NS_setWaterfallEffect_X1_(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80122654.s"
}
// setMagneBootsEffect__9daAlink_cFv
// daAlink_c::setMagneBootsEffect(void)
asm void daAlink_c_NS_setMagneBootsEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012277C.s"
}
// setSwordChargeEffect__9daAlink_cFv
// daAlink_c::setSwordChargeEffect(void)
asm void daAlink_c_NS_setSwordChargeEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801228F4.s"
}
// setElecDamageEffect__9daAlink_cFv
// daAlink_c::setElecDamageEffect(void)
asm void daAlink_c_NS_setElecDamageEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80122BBC.s"
}
// clearCutTurnEffectID__9daAlink_cFv
// daAlink_c::clearCutTurnEffectID(void)
asm void daAlink_c_NS_clearCutTurnEffectID(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80122F18.s"
}
// setCutTurnEffect__9daAlink_cFv
// daAlink_c::setCutTurnEffect(void)
asm void daAlink_c_NS_setCutTurnEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80122F78.s"
}
// setHorseCutTurnEffect__9daAlink_cFv
// daAlink_c::setHorseCutTurnEffect(void)
asm void daAlink_c_NS_setHorseCutTurnEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801233A4.s"
}
// setCutLargeJumpLandEffect__9daAlink_cFv
// daAlink_c::setCutLargeJumpLandEffect(void)
asm void daAlink_c_NS_setCutLargeJumpLandEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80123434.s"
}
// setBootsLightEffect__9daAlink_cFv
// daAlink_c::setBootsLightEffect(void)
asm void daAlink_c_NS_setBootsLightEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801236BC.s"
}
// setLightningSwordEffect__9daAlink_cFv
// daAlink_c::setLightningSwordEffect(void)
asm void daAlink_c_NS_setLightningSwordEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801237A8.s"
}
// setWolfRollAttackEffect__9daAlink_cFv
// daAlink_c::setWolfRollAttackEffect(void)
asm void daAlink_c_NS_setWolfRollAttackEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801238FC.s"
}
// setWolfDigEffect__9daAlink_cFv
// daAlink_c::setWolfDigEffect(void)
asm void daAlink_c_NS_setWolfDigEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801239B0.s"
}
// setWolfSwimEndEffect__9daAlink_cFPP14JPABaseEmitterPP14JPABaseEmitter
// daAlink_c::setWolfSwimEndEffect(JPABaseEmitter*, JPABaseEmitter*)
asm void daAlink_c_NS_setWolfSwimEndEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80123BF0.s"
}
// setWolfLockAttackEffect__9daAlink_cFv
// daAlink_c::setWolfLockAttackEffect(void)
asm void daAlink_c_NS_setWolfLockAttackEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80123C8C.s"
}
// setWolfJumpAttackEffect__9daAlink_cFv
// daAlink_c::setWolfJumpAttackEffect(void)
asm void daAlink_c_NS_setWolfJumpAttackEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80123D88.s"
}
// setWolfBarrierHitEffect__9daAlink_cFR11dBgS_LinChk
// daAlink_c::setWolfBarrierHitEffect(dBgS_LinChk&)
asm void daAlink_c_NS_setWolfBarrierHitEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80123ED0.s"
}
// setCutWaterDropEffect__9daAlink_cFv
// daAlink_c::setCutWaterDropEffect(void)
asm void daAlink_c_NS_setCutWaterDropEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80124144.s"
}
// setWaterDropEffect__9daAlink_cFv
// daAlink_c::setWaterDropEffect(void)
asm void daAlink_c_NS_setWaterDropEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801241E0.s"
}
// setSwordUpColorEffect__9daAlink_cFv
// daAlink_c::setSwordUpColorEffect(void)
asm void daAlink_c_NS_setSwordUpColorEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801244E4.s"
}
// setSwordCutSplash__9daAlink_cFv
// daAlink_c::setSwordCutSplash(void)
asm void daAlink_c_NS_setSwordCutSplash(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801245EC.s"
}
// setMetamorphoseEffectStartLink__9daAlink_cFv
// daAlink_c::setMetamorphoseEffectStartLink(void)
asm void daAlink_c_NS_setMetamorphoseEffectStartLink(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80124738.s"
}
// setMetamorphoseEffect__9daAlink_cFv
// daAlink_c::setMetamorphoseEffect(void)
asm void daAlink_c_NS_setMetamorphoseEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801247A8.s"
}
// setRunSplash__9daAlink_cFv
// daAlink_c::setRunSplash(void)
asm void daAlink_c_NS_setRunSplash(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801248A8.s"
}
// execute__29dAlink_bottleWaterPcallBack_cFP14JPABaseEmitterP15JPABaseParticle
// dAlink_bottleWaterPcallBack_c::execute(JPABaseEmitter*, JPABaseParticle*)
asm void func_80124A2C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80124A2C.s"
}
// resetFairyEffect__9daAlink_cFv
// daAlink_c::resetFairyEffect(void)
asm void daAlink_c_NS_resetFairyEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80124B68.s"
}
// setBottleEffect__9daAlink_cFv
// daAlink_c::setBottleEffect(void)
asm void daAlink_c_NS_setBottleEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80124BA4.s"
}
// clearFirePointDamageEffect__9daAlink_cFi
// daAlink_c::clearFirePointDamageEffect(int)
asm void daAlink_c_NS_clearFirePointDamageEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80124E28.s"
}
// initFirePointDamageEffectAll__9daAlink_cFv
// daAlink_c::initFirePointDamageEffectAll(void)
asm void daAlink_c_NS_initFirePointDamageEffectAll(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80124EA8.s"
}
// initFirePointDamageEffect__9daAlink_cFPC4cXyzP12dCcD_GObjInf
// daAlink_c::initFirePointDamageEffect(const cXyz*, dCcD_GObjInf*)
asm void daAlink_c_NS_initFirePointDamageEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80124FA4.s"
}
// setFirePointDamageEffect__9daAlink_cFv
// daAlink_c::setFirePointDamageEffect(void)
asm void daAlink_c_NS_setFirePointDamageEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80125128.s"
}
// setFreezeEffect__9daAlink_cFv
// daAlink_c::setFreezeEffect(void)
asm void daAlink_c_NS_setFreezeEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80125338.s"
}
// setWoodShieldBurnEffect__9daAlink_cFv
// daAlink_c::setWoodShieldBurnEffect(void)
asm void daAlink_c_NS_setWoodShieldBurnEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80125524.s"
}
// clearWoodShieldBurnEffect__9daAlink_cFv
// daAlink_c::clearWoodShieldBurnEffect(void)
asm void daAlink_c_NS_clearWoodShieldBurnEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801255BC.s"
}
// setWoodShieldBurnOutEffect__9daAlink_cFv
// daAlink_c::setWoodShieldBurnOutEffect(void)
asm void daAlink_c_NS_setWoodShieldBurnOutEffect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80125628.s"
}
// initBlur__14daAlink_blur_cFfiPC4cXyzPC4cXyzPC4cXyz
// daAlink_blur_c::initBlur(float, int, const cXyz*, const cXyz*, const cXyz*)
asm void daAlink_blur_c_NS_initBlur(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801256EC.s"
}
// setBezierPos__FPC4cXyzPC4cXyzPC4cXyzPC4cXyzfP4cXyz
// setBezierPos(const cXyz*, const cXyz*, const cXyz*, const cXyz*, float, cXyz*)
asm void setBezierPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80125778.s"
}
// copyBlur__14daAlink_blur_cFPC4cXyzPC4cXyzPC4cXyz
// daAlink_blur_c::copyBlur(const cXyz*, const cXyz*, const cXyz*)
asm void daAlink_blur_c_NS_copyBlur(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012589C.s"
}
// traceBlur__14daAlink_blur_cFPC4cXyzPC4cXyzs
// daAlink_blur_c::traceBlur(const cXyz*, const cXyz*, short)
asm void daAlink_blur_c_NS_traceBlur(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80125B0C.s"
}
// draw__14daAlink_blur_cFv
// daAlink_blur_c::draw(void)
asm void func_80125BF4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80125BF4.s"
}
// create__20daAlink_lockCursor_cFv
// daAlink_lockCursor_c::create(void)
asm void daAlink_lockCursor_c_NS_create(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80125F14.s"
}
// setAnimation__7J2DPaneFP15J2DAnmTevRegKey
// J2DPane::setAnimation(J2DAnmTevRegKey*)
asm void func_80126350(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80126350.s"
}
// setAnimation__7J2DPaneFP11J2DAnmColor
// J2DPane::setAnimation(J2DAnmColor*)
asm void func_80126354(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80126354.s"
}
// update__20daAlink_lockCursor_cFv
// daAlink_lockCursor_c::update(void)
asm void daAlink_lockCursor_c_NS_update(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80126358.s"
}
// draw__20daAlink_lockCursor_cFv
// daAlink_lockCursor_c::draw(void)
asm void func_80126424(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80126424.s"
}
// create__15daAlink_sight_cFv
// daAlink_sight_c::create(void)
asm void daAlink_sight_c_NS_create(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80126650.s"
}
// draw__15daAlink_sight_cFv
// daAlink_sight_c::draw(void)
asm void func_801266C0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801266C0.s"
}
// onLockFlg__15daAlink_sight_cFv
// daAlink_sight_c::onLockFlg(void)
asm void daAlink_sight_c_NS_onLockFlg(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80126710.s"
}
// changeCommon__9daAlink_cFv
// daAlink_c::changeCommon(void)
asm void daAlink_c_NS_changeCommon(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80126740.s"
}
// changeWolf__9daAlink_cFv
// daAlink_c::changeWolf(void)
asm void daAlink_c_NS_changeWolf(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80126928.s"
}
// changeLink__9daAlink_cFi
// daAlink_c::changeLink(int)
asm void daAlink_c_NS_changeLink(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80126F3C.s"
}
// onWolfEyeUp__9daAlink_cFv
// daAlink_c::onWolfEyeUp(void)
asm void daAlink_c_NS_onWolfEyeUp(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80127C54.s"
}
// offWolfEyeUp__9daAlink_cFv
// daAlink_c::offWolfEyeUp(void)
asm void daAlink_c_NS_offWolfEyeUp(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80127CAC.s"
}
// wolfSenseTrigger__9daAlink_cFv
// daAlink_c::wolfSenseTrigger(void)
asm void daAlink_c_NS_wolfSenseTrigger(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80127CF0.s"
}
// setWolfSenceStatus__9daAlink_cFUc
// daAlink_c::setWolfSenceStatus(unsigned char)
asm void daAlink_c_NS_setWolfSenceStatus(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80127D14.s"
}
// wolfClawTrigger__9daAlink_cFv
// daAlink_c::wolfClawTrigger(void)
asm void daAlink_c_NS_wolfClawTrigger(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80127D2C.s"
}
// setWolfDigStatus__9daAlink_cFUc
// daAlink_c::setWolfDigStatus(unsigned char)
asm void daAlink_c_NS_setWolfDigStatus(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80127D50.s"
}
// checkWolfShapeReverse__9daAlink_cCFv
// daAlink_c::checkWolfShapeReverse(const void)
asm void daAlink_c_NS_checkWolfShapeReverse(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80127D68.s"
}
// checkWolfSideStep__9daAlink_cCFv
// daAlink_c::checkWolfSideStep(const void)
asm void daAlink_c_NS_checkWolfSideStep(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80127DC4.s"
}
// setWolfTailAngle__9daAlink_cFv
// daAlink_c::setWolfTailAngle(void)
asm void daAlink_c_NS_setWolfTailAngle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80127E08.s"
}
// checkWolfSlowDash__9daAlink_cFv
// daAlink_c::checkWolfSlowDash(void)
asm void daAlink_c_NS_checkWolfSlowDash(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80127F20.s"
}
// setSpeedAndAngleWolf__9daAlink_cFv
// daAlink_c::setSpeedAndAngleWolf(void)
asm void daAlink_c_NS_setSpeedAndAngleWolf(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80127F50.s"
}
// setSpeedAndAngleWolfAtn__9daAlink_cFv
// daAlink_c::setSpeedAndAngleWolfAtn(void)
asm void daAlink_c_NS_setSpeedAndAngleWolfAtn(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80128478.s"
}
// checkWolfAtnWait__9daAlink_cFv
// daAlink_c::checkWolfAtnWait(void)
asm void daAlink_c_NS_checkWolfAtnWait(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80128798.s"
}
// checkUnderMove0BckNoArcWolf__9daAlink_cCFQ29daAlink_c12daAlink_WANM
asm void daAlink_c_NS_checkUnderMove0BckNoArcWolf(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012880C.s"
}
// setBlendWolfMoveAnime__9daAlink_cFf
// daAlink_c::setBlendWolfMoveAnime(float)
asm void daAlink_c_NS_setBlendWolfMoveAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80128844.s"
}
// checkWolfAtnMoveBack__9daAlink_cFs
// daAlink_c::checkWolfAtnMoveBack(short)
asm void daAlink_c_NS_checkWolfAtnMoveBack(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80128F0C.s"
}
// setWolfAtnMoveDirection__9daAlink_cFv
// daAlink_c::setWolfAtnMoveDirection(void)
asm void daAlink_c_NS_setWolfAtnMoveDirection(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80128F5C.s"
}
// setBlendWolfAtnMoveAnime__9daAlink_cFf
// daAlink_c::setBlendWolfAtnMoveAnime(float)
asm void daAlink_c_NS_setBlendWolfAtnMoveAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80129114.s"
}
// setBlendWolfAtnBackMoveAnime__9daAlink_cFf
// daAlink_c::setBlendWolfAtnBackMoveAnime(float)
asm void daAlink_c_NS_setBlendWolfAtnBackMoveAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012933C.s"
}
// setDoubleAnimeWolf__9daAlink_cFfffQ29daAlink_c12daAlink_WANMQ29daAlink_c12daAlink_WANMif
asm void daAlink_c_NS_setDoubleAnimeWolf(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012948C.s"
}
// setSingleAnimeWolfBase__9daAlink_cFQ29daAlink_c12daAlink_WANM
asm void daAlink_c_NS_setSingleAnimeWolfBase(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80129678.s"
}
// setSingleAnimeWolfBaseMorf__9daAlink_cFQ29daAlink_c12daAlink_WANMf
asm void daAlink_c_NS_setSingleAnimeWolfBaseMorf(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801296A8.s"
}
// setSingleAnimeWolfBaseSpeed__9daAlink_cFQ29daAlink_c12daAlink_WANMff
asm void daAlink_c_NS_setSingleAnimeWolfBaseSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801296D8.s"
}
// setSingleAnimeWolf__9daAlink_cFQ29daAlink_c12daAlink_WANMffsf
asm void daAlink_c_NS_setSingleAnimeWolf(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80129704.s"
}
// setSingleAnimeWolfParam__9daAlink_cFQ29daAlink_c12daAlink_WANMPC16daAlinkHIO_anm_c
asm void daAlink_c_NS_setSingleAnimeWolfParam(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80129848.s"
}
// checkWolfLandAction__9daAlink_cFi
// daAlink_c::checkWolfLandAction(int)
asm void daAlink_c_NS_checkWolfLandAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012987C.s"
}
// checkMidnaUseAbility__9daAlink_cCFv
// daAlink_c::checkMidnaUseAbility(const void)
asm void daAlink_c_NS_checkMidnaUseAbility(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80129958.s"
}
// checkWolfUseAbility__9daAlink_cFv
// daAlink_c::checkWolfUseAbility(void)
asm void daAlink_c_NS_checkWolfUseAbility(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801299A8.s"
}
// checkWolfGroundSpecialMode__9daAlink_cFv
// daAlink_c::checkWolfGroundSpecialMode(void)
asm void daAlink_c_NS_checkWolfGroundSpecialMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80129A80.s"
}
// checkNextActionWolf__9daAlink_cFi
// daAlink_c::checkNextActionWolf(int)
asm void daAlink_c_NS_checkNextActionWolf(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80129B44.s"
}
// wolfSideBgCheck__9daAlink_cFs
// daAlink_c::wolfSideBgCheck(short)
asm void daAlink_c_NS_wolfSideBgCheck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012A02C.s"
}
// checkWolfAttackReverse__9daAlink_cFi
// daAlink_c::checkWolfAttackReverse(int)
asm void daAlink_c_NS_checkWolfAttackReverse(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012A228.s"
}
// checkWolfBarrierHitReverse__9daAlink_cFv
// daAlink_c::checkWolfBarrierHitReverse(void)
asm void daAlink_c_NS_checkWolfBarrierHitReverse(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012A330.s"
}
// checkWolfBarrierWallHit__9daAlink_cFR13cBgS_PolyInfo
// daAlink_c::checkWolfBarrierWallHit(cBgS_PolyInfo&)
asm void daAlink_c_NS_checkWolfBarrierWallHit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012A41C.s"
}
// wolfBgCheck__9daAlink_cFv
// daAlink_c::wolfBgCheck(void)
asm void daAlink_c_NS_wolfBgCheck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012A498.s"
}
// changeWolfBlendRate__9daAlink_cFi
// daAlink_c::changeWolfBlendRate(int)
asm void daAlink_c_NS_changeWolfBlendRate(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012ACCC.s"
}
// setWolfFootMatrix__9daAlink_cFv
// daAlink_c::setWolfFootMatrix(void)
asm void daAlink_c_NS_setWolfFootMatrix(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012AD1C.s"
}
// wolfFootBgCheck__9daAlink_cFv
// daAlink_c::wolfFootBgCheck(void)
asm void daAlink_c_NS_wolfFootBgCheck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012B724.s"
}
// checkWolfWaitSlipPolygon__9daAlink_cFv
// daAlink_c::checkWolfWaitSlipPolygon(void)
asm void daAlink_c_NS_checkWolfWaitSlipPolygon(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012BFA8.s"
}
// setWolfWaitSlip__9daAlink_cFv
// daAlink_c::setWolfWaitSlip(void)
asm void daAlink_c_NS_setWolfWaitSlip(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012C1F4.s"
}
// checkWolfAtnDoCharge__9daAlink_cFv
// daAlink_c::checkWolfAtnDoCharge(void)
asm void daAlink_c_NS_checkWolfAtnDoCharge(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012C308.s"
}
// setWolfChainPos__9daAlink_cFv
// daAlink_c::setWolfChainPos(void)
asm void daAlink_c_NS_setWolfChainPos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012C30C.s"
}
// setWolfAnmVoice__9daAlink_cFv
// daAlink_c::setWolfAnmVoice(void)
asm void daAlink_c_NS_setWolfAnmVoice(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012CB0C.s"
}
// procWolfServiceWaitInit__9daAlink_cFi
// daAlink_c::procWolfServiceWaitInit(int)
asm void daAlink_c_NS_procWolfServiceWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012CBE4.s"
}
// procWolfServiceWait__9daAlink_cFv
// daAlink_c::procWolfServiceWait(void)
asm void func_8012CD28(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012CD28.s"
}
// procWolfTiredWaitInit__9daAlink_cFv
// daAlink_c::procWolfTiredWaitInit(void)
asm void daAlink_c_NS_procWolfTiredWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012CF68.s"
}
// procWolfTiredWait__9daAlink_cFv
// daAlink_c::procWolfTiredWait(void)
asm void func_8012CFEC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012CFEC.s"
}
// procWolfMidnaRideShockInit__9daAlink_cFv
// daAlink_c::procWolfMidnaRideShockInit(void)
asm void daAlink_c_NS_procWolfMidnaRideShockInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012D050.s"
}
// procWolfMidnaRideShock__9daAlink_cFv
// daAlink_c::procWolfMidnaRideShock(void)
asm void func_8012D104(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012D104.s"
}
// procWolfWaitInit__9daAlink_cFv
// daAlink_c::procWolfWaitInit(void)
asm void daAlink_c_NS_procWolfWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012D1A8.s"
}
// procWolfWait__9daAlink_cFv
// daAlink_c::procWolfWait(void)
asm void func_8012D2A8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012D2A8.s"
}
// procWolfMoveInit__9daAlink_cFv
// daAlink_c::procWolfMoveInit(void)
asm void daAlink_c_NS_procWolfMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012D380.s"
}
// procWolfMove__9daAlink_cFv
// daAlink_c::procWolfMove(void)
asm void func_8012D3E4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012D3E4.s"
}
// procWolfDashInit__9daAlink_cFv
// daAlink_c::procWolfDashInit(void)
asm void daAlink_c_NS_procWolfDashInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012D474.s"
}
// procWolfDash__9daAlink_cFv
// daAlink_c::procWolfDash(void)
asm void func_8012D590(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012D590.s"
}
// procWolfDashReverseInit__9daAlink_cFi
// daAlink_c::procWolfDashReverseInit(int)
asm void daAlink_c_NS_procWolfDashReverseInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012D8C0.s"
}
// procWolfDashReverse__9daAlink_cFv
// daAlink_c::procWolfDashReverse(void)
asm void func_8012DA5C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012DA5C.s"
}
// procWolfAtnActorMoveInit__9daAlink_cFv
// daAlink_c::procWolfAtnActorMoveInit(void)
asm void daAlink_c_NS_procWolfAtnActorMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012DBA8.s"
}
// procWolfAtnActorMove__9daAlink_cFv
// daAlink_c::procWolfAtnActorMove(void)
asm void func_8012DC44(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012DC44.s"
}
// procWolfWaitTurnInit__9daAlink_cFv
// daAlink_c::procWolfWaitTurnInit(void)
asm void daAlink_c_NS_procWolfWaitTurnInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012DD08.s"
}
// procWolfWaitTurn__9daAlink_cFv
// daAlink_c::procWolfWaitTurn(void)
asm void func_8012DDB4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012DDB4.s"
}
// procWolfSideStepInit__9daAlink_cFi
// daAlink_c::procWolfSideStepInit(int)
asm void daAlink_c_NS_procWolfSideStepInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012DEC8.s"
}
// procWolfSideStep__9daAlink_cFv
// daAlink_c::procWolfSideStep(void)
asm void func_8012E0AC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012E0AC.s"
}
// procWolfSideStepLandInit__9daAlink_cFs
// daAlink_c::procWolfSideStepLandInit(short)
asm void daAlink_c_NS_procWolfSideStepLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012E1E8.s"
}
// procWolfSideStepLand__9daAlink_cFv
// daAlink_c::procWolfSideStepLand(void)
asm void func_8012E2DC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012E2DC.s"
}
// procWolfBackJumpInit__9daAlink_cFi
// daAlink_c::procWolfBackJumpInit(int)
asm void daAlink_c_NS_procWolfBackJumpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012E398.s"
}
// procWolfBackJump__9daAlink_cFv
// daAlink_c::procWolfBackJump(void)
asm void func_8012E508(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012E508.s"
}
// procWolfBackJumpLandInit__9daAlink_cFss
// daAlink_c::procWolfBackJumpLandInit(short, short)
asm void daAlink_c_NS_procWolfBackJumpLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012E5F4.s"
}
// procWolfBackJumpLand__9daAlink_cFv
// daAlink_c::procWolfBackJumpLand(void)
asm void func_8012E684(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012E684.s"
}
// procWolfHowlInit__9daAlink_cFi
// daAlink_c::procWolfHowlInit(int)
asm void daAlink_c_NS_procWolfHowlInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012E754.s"
}
// procWolfHowl__9daAlink_cFv
// daAlink_c::procWolfHowl(void)
asm void func_8012E83C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012E83C.s"
}
// procWolfAutoJumpInit__9daAlink_cFi
// daAlink_c::procWolfAutoJumpInit(int)
asm void daAlink_c_NS_procWolfAutoJumpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012E9C8.s"
}
// procWolfAutoJump__9daAlink_cFv
// daAlink_c::procWolfAutoJump(void)
asm void func_8012EB94(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012EB94.s"
}
// procWolfFallInit__9daAlink_cFif
// daAlink_c::procWolfFallInit(int, float)
asm void daAlink_c_NS_procWolfFallInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012EDD0.s"
}
// procWolfFall__9daAlink_cFv
// daAlink_c::procWolfFall(void)
asm void func_8012EFB8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012EFB8.s"
}
// procWolfLandInit__9daAlink_cFv
// daAlink_c::procWolfLandInit(void)
asm void daAlink_c_NS_procWolfLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012F138.s"
}
// procWolfLand__9daAlink_cFv
// daAlink_c::procWolfLand(void)
asm void func_8012F1F0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012F1F0.s"
}
// procWolfSitInit__9daAlink_cFi
// daAlink_c::procWolfSitInit(int)
asm void daAlink_c_NS_procWolfSitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012F278.s"
}
// procWolfSit__9daAlink_cFv
// daAlink_c::procWolfSit(void)
asm void func_8012F358(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012F358.s"
}
// procWolfStepMoveInit__9daAlink_cFv
// daAlink_c::procWolfStepMoveInit(void)
asm void daAlink_c_NS_procWolfStepMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012F41C.s"
}
// procWolfStepMove__9daAlink_cFv
// daAlink_c::procWolfStepMove(void)
asm void func_8012F500(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012F500.s"
}
// procWolfSlipInit__9daAlink_cFv
// daAlink_c::procWolfSlipInit(void)
asm void daAlink_c_NS_procWolfSlipInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012F634.s"
}
// procWolfSlip__9daAlink_cFv
// daAlink_c::procWolfSlip(void)
asm void func_8012F6EC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012F6EC.s"
}
// procWolfSlipTurnInit__9daAlink_cFi
// daAlink_c::procWolfSlipTurnInit(int)
asm void daAlink_c_NS_procWolfSlipTurnInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012F840.s"
}
// procWolfSlipTurn__9daAlink_cFv
// daAlink_c::procWolfSlipTurn(void)
asm void func_8012F9C0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012F9C0.s"
}
// procWolfSlipTurnLandInit__9daAlink_cFv
// daAlink_c::procWolfSlipTurnLandInit(void)
asm void daAlink_c_NS_procWolfSlipTurnLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012FB18.s"
}
// procWolfSlipTurnLand__9daAlink_cFv
// daAlink_c::procWolfSlipTurnLand(void)
asm void func_8012FBB4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012FBB4.s"
}
// procWolfSlideReadyInit__9daAlink_cFsi
// daAlink_c::procWolfSlideReadyInit(short, int)
asm void daAlink_c_NS_procWolfSlideReadyInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012FC38.s"
}
// procWolfSlideReady__9daAlink_cFv
// daAlink_c::procWolfSlideReady(void)
asm void func_8012FD2C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012FD2C.s"
}
// procWolfSlideInit__9daAlink_cFsi
// daAlink_c::procWolfSlideInit(short, int)
asm void daAlink_c_NS_procWolfSlideInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012FE80.s"
}
// procWolfSlide__9daAlink_cFv
// daAlink_c::procWolfSlide(void)
asm void func_8012FFA4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8012FFA4.s"
}
// procWolfSlideLandInit__9daAlink_cFv
// daAlink_c::procWolfSlideLandInit(void)
asm void daAlink_c_NS_procWolfSlideLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801300D4.s"
}
// procWolfSlideLand__9daAlink_cFv
// daAlink_c::procWolfSlideLand(void)
asm void func_80130138(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80130138.s"
}
// procWolfWaitSlipInit__9daAlink_cFv
// daAlink_c::procWolfWaitSlipInit(void)
asm void daAlink_c_NS_procWolfWaitSlipInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801301E4.s"
}
// procWolfWaitSlip__9daAlink_cFv
// daAlink_c::procWolfWaitSlip(void)
asm void func_80130268(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80130268.s"
}
// procWolfSlopeStartInit__9daAlink_cFi
// daAlink_c::procWolfSlopeStartInit(int)
asm void daAlink_c_NS_procWolfSlopeStartInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80130440.s"
}
// procWolfSlopeStart__9daAlink_cFv
// daAlink_c::procWolfSlopeStart(void)
asm void func_801304D4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801304D4.s"
}
// daAlink_searchGoldWolf__FP10fopAc_ac_cPv
// daAlink_searchGoldWolf(fopAc_ac_c*, void*)
asm void daAlink_searchGoldWolf(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013056C.s"
}
// daAlink_searchWolfHowl__FP10fopAc_ac_cPv
// daAlink_searchWolfHowl(fopAc_ac_c*, void*)
asm void daAlink_searchWolfHowl(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80130580.s"
}
// setWolfHowlNotHappen__9daAlink_cFi
// daAlink_c::setWolfHowlNotHappen(int)
asm void daAlink_c_NS_setWolfHowlNotHappen(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80130654.s"
}
// procWolfHowlDemoInit__9daAlink_cFv
// daAlink_c::procWolfHowlDemoInit(void)
asm void daAlink_c_NS_procWolfHowlDemoInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80130700.s"
}
// procWolfHowlDemo__9daAlink_cFv
// daAlink_c::procWolfHowlDemo(void)
asm void func_80130BC4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80130BC4.s"
}
// setWolfHowling__15daObj_Sekizoa_cFv
// daObj_Sekizoa_c::setWolfHowling(void)
asm void daObj_Sekizoa_c_NS_setWolfHowling(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801312C8.s"
}
// checkWolfRope__9daAlink_cFv
// daAlink_c::checkWolfRope(void)
asm void func_80131408(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80131408.s"
}
// checkWolfRopeHit__9daAlink_cCFP12dCcD_GObjInfPC4cXyzi
// daAlink_c::checkWolfRopeHit(const dCcD_GObjInf*, const cXyz*, int)
asm void daAlink_c_NS_checkWolfRopeHit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80131450.s"
}
// checkWolfRopeJumpHang__9daAlink_cFv
// daAlink_c::checkWolfRopeJumpHang(void)
asm void daAlink_c_NS_checkWolfRopeJumpHang(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80131628.s"
}
// getWolfRopeMoveSpeed__9daAlink_cFv
// daAlink_c::getWolfRopeMoveSpeed(void)
asm void daAlink_c_NS_getWolfRopeMoveSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801316A4.s"
}
// setWolfRopePosY__9daAlink_cFv
// daAlink_c::setWolfRopePosY(void)
asm void daAlink_c_NS_setWolfRopePosY(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80131718.s"
}
// initWolfRopeShapeAngle__9daAlink_cFv
// daAlink_c::initWolfRopeShapeAngle(void)
asm void daAlink_c_NS_initWolfRopeShapeAngle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801319F0.s"
}
// wolfRopeSwingInc__9daAlink_cFf
// daAlink_c::wolfRopeSwingInc(float)
asm void daAlink_c_NS_wolfRopeSwingInc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80131A6C.s"
}
// setWolfRopeOffsetY__9daAlink_cFi
// daAlink_c::setWolfRopeOffsetY(int)
asm void daAlink_c_NS_setWolfRopeOffsetY(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80131AFC.s"
}
// getDirectionRopeMove__9daAlink_cCFv
// daAlink_c::getDirectionRopeMove(const void)
asm void daAlink_c_NS_getDirectionRopeMove(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80131C00.s"
}
// procWolfRopeMoveInit__9daAlink_cFii
// daAlink_c::procWolfRopeMoveInit(int, int)
asm void daAlink_c_NS_procWolfRopeMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80131C74.s"
}
// procWolfRopeMove__9daAlink_cFv
// daAlink_c::procWolfRopeMove(void)
asm void func_80131DA0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80131DA0.s"
}
// procWolfRopeHangInit__9daAlink_cFi
// daAlink_c::procWolfRopeHangInit(int)
asm void daAlink_c_NS_procWolfRopeHangInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80132738.s"
}
// procWolfRopeHang__9daAlink_cFv
// daAlink_c::procWolfRopeHang(void)
asm void func_80132914(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80132914.s"
}
// procWolfRopeTurnInit__9daAlink_cFv
// daAlink_c::procWolfRopeTurnInit(void)
asm void daAlink_c_NS_procWolfRopeTurnInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80132D68.s"
}
// procWolfRopeTurn__9daAlink_cFv
// daAlink_c::procWolfRopeTurn(void)
asm void func_80132E88(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80132E88.s"
}
// procWolfRopeStaggerInit__9daAlink_cFi
// daAlink_c::procWolfRopeStaggerInit(int)
asm void daAlink_c_NS_procWolfRopeStaggerInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80133054.s"
}
// procWolfRopeStagger__9daAlink_cFv
// daAlink_c::procWolfRopeStagger(void)
asm void func_80133164(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80133164.s"
}
// procWolfRopeSubjectivityInit__9daAlink_cFv
// daAlink_c::procWolfRopeSubjectivityInit(void)
asm void daAlink_c_NS_procWolfRopeSubjectivityInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013384C.s"
}
// procWolfRopeSubjectivity__9daAlink_cFv
// daAlink_c::procWolfRopeSubjectivity(void)
asm void func_80133930(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80133930.s"
}
// getWolfTagJumpTime__9daAlink_cCFv
// daAlink_c::getWolfTagJumpTime(const void)
asm void func_80133D6C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80133D6C.s"
}
// checkMidnaLockJumpPoint__9daAlink_cCFv
// daAlink_c::checkMidnaLockJumpPoint(const void)
asm void daAlink_c_NS_checkMidnaLockJumpPoint(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80133EF0.s"
}
// procWolfTagJumpInit__9daAlink_cFP10fopAc_ac_c
// daAlink_c::procWolfTagJumpInit(fopAc_ac_c*)
asm void daAlink_c_NS_procWolfTagJumpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80134000.s"
}
// procWolfTagJump__9daAlink_cFv
// daAlink_c::procWolfTagJump(void)
asm void func_80134838(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80134838.s"
}
// procWolfTagJumpLandInit__9daAlink_cFP10fopAc_ac_c
// daAlink_c::procWolfTagJumpLandInit(fopAc_ac_c*)
asm void daAlink_c_NS_procWolfTagJumpLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80134DB8.s"
}
// procWolfTagJumpLand__9daAlink_cFv
// daAlink_c::procWolfTagJumpLand(void)
asm void func_80134EBC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80134EBC.s"
}
// daAlink_searchGiant__FP10fopAc_ac_cPv
// daAlink_searchGiant(fopAc_ac_c*, void*)
asm void daAlink_searchGiant(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80135050.s"
}
// daAlink_searchGiantTalk__FP10fopAc_ac_cPv
// daAlink_searchGiantTalk(fopAc_ac_c*, void*)
asm void daAlink_searchGiantTalk(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801350A4.s"
}
// procWolfGiantPuzzleInit__9daAlink_cFv
// daAlink_c::procWolfGiantPuzzleInit(void)
asm void daAlink_c_NS_procWolfGiantPuzzleInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80135160.s"
}
// procWolfGiantPuzzle__9daAlink_cFv
// daAlink_c::procWolfGiantPuzzle(void)
asm void func_801351F8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801351F8.s"
}
// setWolfHangGroundY__9daAlink_cFv
// daAlink_c::setWolfHangGroundY(void)
asm void daAlink_c_NS_setWolfHangGroundY(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80135458.s"
}
// changeWolfHangEndProc__9daAlink_cFv
// daAlink_c::changeWolfHangEndProc(void)
asm void daAlink_c_NS_changeWolfHangEndProc(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801354C8.s"
}
// procWolfHangReadyInit__9daAlink_cFv
// daAlink_c::procWolfHangReadyInit(void)
asm void daAlink_c_NS_procWolfHangReadyInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801355EC.s"
}
// procWolfHangReady__9daAlink_cFv
// daAlink_c::procWolfHangReady(void)
asm void func_80135668(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80135668.s"
}
// procWolfHangWallCatchInit__9daAlink_cFi
// daAlink_c::procWolfHangWallCatchInit(int)
asm void daAlink_c_NS_procWolfHangWallCatchInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801356F0.s"
}
// procWolfHangWallCatch__9daAlink_cFv
// daAlink_c::procWolfHangWallCatch(void)
asm void func_80135AF4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80135AF4.s"
}
// procWolfHangFallStartInit__9daAlink_cFP8cM3dGPla
// daAlink_c::procWolfHangFallStartInit(cM3dGPla*)
asm void daAlink_c_NS_procWolfHangFallStartInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80135CD8.s"
}
// procWolfHangFallStart__9daAlink_cFv
// daAlink_c::procWolfHangFallStart(void)
asm void func_80135F00(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80135F00.s"
}
// setWolfHeadDamage__9daAlink_cFv
// daAlink_c::setWolfHeadDamage(void)
asm void daAlink_c_NS_setWolfHeadDamage(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80136064.s"
}
// procWolfDamageInit__9daAlink_cFP12dCcD_GObjInf
// daAlink_c::procWolfDamageInit(dCcD_GObjInf*)
asm void daAlink_c_NS_procWolfDamageInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801360EC.s"
}
// procWolfDamage__9daAlink_cFv
// daAlink_c::procWolfDamage(void)
asm void func_80136508(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80136508.s"
}
// procWolfLargeDamageUpInit__9daAlink_cFiiss
// daAlink_c::procWolfLargeDamageUpInit(int, int, short, short)
asm void daAlink_c_NS_procWolfLargeDamageUpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80136624.s"
}
// procWolfLargeDamageUp__9daAlink_cFv
// daAlink_c::procWolfLargeDamageUp(void)
asm void func_801369E4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801369E4.s"
}
// procWolfLandDamageInit__9daAlink_cFi
// daAlink_c::procWolfLandDamageInit(int)
asm void daAlink_c_NS_procWolfLandDamageInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80136C18.s"
}
// procWolfLandDamage__9daAlink_cFv
// daAlink_c::procWolfLandDamage(void)
asm void func_80136DE4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80136DE4.s"
}
// setWolfScreamWaitAnime__9daAlink_cFv
// daAlink_c::setWolfScreamWaitAnime(void)
asm void daAlink_c_NS_setWolfScreamWaitAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80136EC4.s"
}
// procWolfScreamWaitInit__9daAlink_cFv
// daAlink_c::procWolfScreamWaitInit(void)
asm void daAlink_c_NS_procWolfScreamWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80136F54.s"
}
// procWolfScreamWait__9daAlink_cFv
// daAlink_c::procWolfScreamWait(void)
asm void func_80136FF8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80136FF8.s"
}
// getWolfLieMoveAnmSpeed__9daAlink_cFv
// daAlink_c::getWolfLieMoveAnmSpeed(void)
asm void daAlink_c_NS_getWolfLieMoveAnmSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801370E4.s"
}
// getWolfLieMoveSpeed__9daAlink_cFv
// daAlink_c::getWolfLieMoveSpeed(void)
asm void daAlink_c_NS_getWolfLieMoveSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013712C.s"
}
// checkMidnaDisappearMode__9daAlink_cCFv
// daAlink_c::checkMidnaDisappearMode(const void)
asm void func_801371A0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801371A0.s"
}
// checkWolfLieContinue__9daAlink_cFi
// daAlink_c::checkWolfLieContinue(int)
asm void daAlink_c_NS_checkWolfLieContinue(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801371FC.s"
}
// checkNextActionWolfFromLie__9daAlink_cFv
// daAlink_c::checkNextActionWolfFromLie(void)
asm void daAlink_c_NS_checkNextActionWolfFromLie(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801372B4.s"
}
// setWolfLieMoveVoice__9daAlink_cFi
// daAlink_c::setWolfLieMoveVoice(int)
asm void daAlink_c_NS_setWolfLieMoveVoice(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80137330.s"
}
// checkWolfLieCode__9daAlink_cFv
// daAlink_c::checkWolfLieCode(void)
asm void daAlink_c_NS_checkWolfLieCode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801373F8.s"
}
// procWolfLieStartInit__9daAlink_cFi
// daAlink_c::procWolfLieStartInit(int)
asm void daAlink_c_NS_procWolfLieStartInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80137420.s"
}
// procWolfLieStart__9daAlink_cFv
// daAlink_c::procWolfLieStart(void)
asm void func_8013753C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013753C.s"
}
// procWolfLieMoveInit__9daAlink_cFi
// daAlink_c::procWolfLieMoveInit(int)
asm void daAlink_c_NS_procWolfLieMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80137634.s"
}
// procWolfLieMove__9daAlink_cFv
// daAlink_c::procWolfLieMove(void)
asm void func_801377F0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801377F0.s"
}
// procWolfLieAutoMoveInit__9daAlink_cFiP4cXyz
// daAlink_c::procWolfLieAutoMoveInit(int, cXyz*)
asm void daAlink_c_NS_procWolfLieAutoMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80137C90.s"
}
// procWolfLieAutoMove__9daAlink_cFv
// daAlink_c::procWolfLieAutoMove(void)
asm void func_80137D4C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80137D4C.s"
}
// setSpeedAndAngleSwimWolf__9daAlink_cFv
// daAlink_c::setSpeedAndAngleSwimWolf(void)
asm void daAlink_c_NS_setSpeedAndAngleSwimWolf(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80138000.s"
}
// getWolfSwimMoveAnmSpeed__9daAlink_cFv
// daAlink_c::getWolfSwimMoveAnmSpeed(void)
asm void daAlink_c_NS_getWolfSwimMoveAnmSpeed(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80138188.s"
}
// decideDoStatusSwimWolf__9daAlink_cFv
// daAlink_c::decideDoStatusSwimWolf(void)
asm void daAlink_c_NS_decideDoStatusSwimWolf(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801381F8.s"
}
// procWolfSwimUpInit__9daAlink_cFv
// daAlink_c::procWolfSwimUpInit(void)
asm void daAlink_c_NS_procWolfSwimUpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801383D8.s"
}
// procWolfSwimUp__9daAlink_cFv
// daAlink_c::procWolfSwimUp(void)
asm void func_80138484(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80138484.s"
}
// procWolfSwimWaitInit__9daAlink_cFi
// daAlink_c::procWolfSwimWaitInit(int)
asm void daAlink_c_NS_procWolfSwimWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013852C.s"
}
// procWolfSwimWait__9daAlink_cFv
// daAlink_c::procWolfSwimWait(void)
asm void func_80138644(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80138644.s"
}
// procWolfSwimMoveInit__9daAlink_cFv
// daAlink_c::procWolfSwimMoveInit(void)
asm void daAlink_c_NS_procWolfSwimMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013871C.s"
}
// procWolfSwimMove__9daAlink_cFv
// daAlink_c::procWolfSwimMove(void)
asm void func_801387A0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801387A0.s"
}
// procWolfSwimEndWaitInit__9daAlink_cFi
// daAlink_c::procWolfSwimEndWaitInit(int)
asm void daAlink_c_NS_procWolfSwimEndWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013890C.s"
}
// procWolfSwimEndWait__9daAlink_cFv
// daAlink_c::procWolfSwimEndWait(void)
asm void func_80138A18(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80138A18.s"
}
// onWolfEnemyBiteAll__9daAlink_cFP10fopAc_ac_cQ29daPy_py_c9daPy_FLG2
asm void func_80138B6C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80138B6C.s"
}
// resetWolfEnemyBiteAll__9daAlink_cFv
// daAlink_c::resetWolfEnemyBiteAll(void)
asm void daAlink_c_NS_resetWolfEnemyBiteAll(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80138C04.s"
}
// checkWolfEnemyThrowAction__9daAlink_cFv
// daAlink_c::checkWolfEnemyThrowAction(void)
asm void daAlink_c_NS_checkWolfEnemyThrowAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80138C44.s"
}
// setWolfLockDomeModel__9daAlink_cFv
// daAlink_c::setWolfLockDomeModel(void)
asm void daAlink_c_NS_setWolfLockDomeModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80138CB8.s"
}
// setWolfBallModel__9daAlink_cFv
// daAlink_c::setWolfBallModel(void)
asm void daAlink_c_NS_setWolfBallModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80138DC0.s"
}
// resetWolfBallGrab__9daAlink_cFv
// daAlink_c::resetWolfBallGrab(void)
asm void daAlink_c_NS_resetWolfBallGrab(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80138F18.s"
}
// checkWolfLockData__9daAlink_cFv
// daAlink_c::checkWolfLockData(void)
asm void daAlink_c_NS_checkWolfLockData(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80139048.s"
}
// checkWolfLock__9daAlink_cCFP10fopAc_ac_c
// daAlink_c::checkWolfLock(const fopAc_ac_c*)
asm void func_8013911C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013911C.s"
}
// cancelWolfLock__9daAlink_cFP10fopAc_ac_c
// daAlink_c::cancelWolfLock(fopAc_ac_c*)
asm void func_8013916C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013916C.s"
}
// getWolfLockActorEnd__9daAlink_cFv
// daAlink_c::getWolfLockActorEnd(void)
asm void func_801391DC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801391DC.s"
}
// searchWolfLockEnemy__9daAlink_cFP10fopAc_ac_cPv
// daAlink_c::searchWolfLockEnemy(fopAc_ac_c*, void*)
asm void daAlink_c_NS_searchWolfLockEnemy(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801391E4.s"
}
// daAlink_searchWolfLockEnemy__FP10fopAc_ac_cPv
// daAlink_searchWolfLockEnemy(fopAc_ac_c*, void*)
asm void daAlink_searchWolfLockEnemy(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801392A8.s"
}
// checkWolfComboCnt__9daAlink_cFv
// daAlink_c::checkWolfComboCnt(void)
asm void daAlink_c_NS_checkWolfComboCnt(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801392E4.s"
}
// checkWolfAttackAction__9daAlink_cFv
// daAlink_c::checkWolfAttackAction(void)
asm void daAlink_c_NS_checkWolfAttackAction(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801393A4.s"
}
// setWolfEnemyThrowUpperAnime__9daAlink_cFQ29daAlink_c12daAlink_WANMf
asm void daAlink_c_NS_setWolfEnemyThrowUpperAnime(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801395B4.s"
}
// setWolfEnemyHangBitePos__9daAlink_cFP13fopEn_enemy_c
// daAlink_c::setWolfEnemyHangBitePos(fopEn_enemy_c*)
asm void daAlink_c_NS_setWolfEnemyHangBitePos(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80139600.s"
}
// setWolfBiteDamage__9daAlink_cFP13fopEn_enemy_c
// daAlink_c::setWolfBiteDamage(fopEn_enemy_c*)
asm void daAlink_c_NS_setWolfBiteDamage(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801396F8.s"
}
// checkWolfLockAttackChargeState__9daAlink_cFv
// daAlink_c::checkWolfLockAttackChargeState(void)
asm void daAlink_c_NS_checkWolfLockAttackChargeState(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801397A4.s"
}
// procWolfRollAttackChargeInit__9daAlink_cFv
// daAlink_c::procWolfRollAttackChargeInit(void)
asm void daAlink_c_NS_procWolfRollAttackChargeInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801398A8.s"
}
// procWolfRollAttackCharge__9daAlink_cFv
// daAlink_c::procWolfRollAttackCharge(void)
asm void func_80139908(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80139908.s"
}
// procWolfRollAttackMoveInit__9daAlink_cFv
// daAlink_c::procWolfRollAttackMoveInit(void)
asm void daAlink_c_NS_procWolfRollAttackMoveInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801399C4.s"
}
// procWolfRollAttackMove__9daAlink_cFv
// daAlink_c::procWolfRollAttackMove(void)
asm void func_80139A70(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80139A70.s"
}
// procWolfJumpAttackInit__9daAlink_cFi
// daAlink_c::procWolfJumpAttackInit(int)
asm void daAlink_c_NS_procWolfJumpAttackInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80139DE0.s"
}
// procWolfJumpAttack__9daAlink_cFv
// daAlink_c::procWolfJumpAttack(void)
asm void func_8013A4F8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013A4F8.s"
}
// procWolfJumpAttackKickInit__9daAlink_cFv
// daAlink_c::procWolfJumpAttackKickInit(void)
asm void daAlink_c_NS_procWolfJumpAttackKickInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013A7EC.s"
}
// procWolfJumpAttackKick__9daAlink_cFv
// daAlink_c::procWolfJumpAttackKick(void)
asm void func_8013A8A0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013A8A0.s"
}
// procWolfJumpAttackSlideLandInit__9daAlink_cFiii
// daAlink_c::procWolfJumpAttackSlideLandInit(int, int, int)
asm void daAlink_c_NS_procWolfJumpAttackSlideLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013A8FC.s"
}
// procWolfJumpAttackSlideLand__9daAlink_cFv
// daAlink_c::procWolfJumpAttackSlideLand(void)
asm void func_8013AAC4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013AAC4.s"
}
// procWolfJumpAttackNormalLandInit__9daAlink_cFi
// daAlink_c::procWolfJumpAttackNormalLandInit(int)
asm void daAlink_c_NS_procWolfJumpAttackNormalLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013AC44.s"
}
// procWolfJumpAttackNormalLand__9daAlink_cFv
// daAlink_c::procWolfJumpAttackNormalLand(void)
asm void func_8013ACF4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013ACF4.s"
}
// procWolfWaitAttackInit__9daAlink_cFi
// daAlink_c::procWolfWaitAttackInit(int)
asm void daAlink_c_NS_procWolfWaitAttackInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013ADF0.s"
}
// procWolfWaitAttack__9daAlink_cFv
// daAlink_c::procWolfWaitAttack(void)
asm void func_8013AFC0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013AFC0.s"
}
// procWolfRollAttackInit__9daAlink_cFii
// daAlink_c::procWolfRollAttackInit(int, int)
asm void daAlink_c_NS_procWolfRollAttackInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013B2A0.s"
}
// procWolfRollAttack__9daAlink_cFv
// daAlink_c::procWolfRollAttack(void)
asm void func_8013B424(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013B424.s"
}
// procWolfDownAttackInit__9daAlink_cFv
// daAlink_c::procWolfDownAttackInit(void)
asm void daAlink_c_NS_procWolfDownAttackInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013B528.s"
}
// procWolfDownAttack__9daAlink_cFv
// daAlink_c::procWolfDownAttack(void)
asm void func_8013B808(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013B808.s"
}
// procWolfDownAtLandInit__9daAlink_cFP13fopEn_enemy_c
// daAlink_c::procWolfDownAtLandInit(fopEn_enemy_c*)
asm void daAlink_c_NS_procWolfDownAtLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013B964.s"
}
// procWolfDownAtLand__9daAlink_cFv
// daAlink_c::procWolfDownAtLand(void)
asm void func_8013BA44(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013BA44.s"
}
// procWolfDownAtMissLandInit__9daAlink_cFv
// daAlink_c::procWolfDownAtMissLandInit(void)
asm void daAlink_c_NS_procWolfDownAtMissLandInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013BC94.s"
}
// procWolfDownAtMissLand__9daAlink_cFv
// daAlink_c::procWolfDownAtMissLand(void)
asm void func_8013BD54(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013BD54.s"
}
// procWolfLockAttackInit__9daAlink_cFi
// daAlink_c::procWolfLockAttackInit(int)
asm void daAlink_c_NS_procWolfLockAttackInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013BE24.s"
}
// procWolfLockAttack__9daAlink_cFv
// daAlink_c::procWolfLockAttack(void)
asm void func_8013C3E4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013C3E4.s"
}
// procWolfLockAttackTurnInit__9daAlink_cFi
// daAlink_c::procWolfLockAttackTurnInit(int)
asm void daAlink_c_NS_procWolfLockAttackTurnInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013C630.s"
}
// procWolfLockAttackTurn__9daAlink_cFv
// daAlink_c::procWolfLockAttackTurn(void)
asm void func_8013C7A4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013C7A4.s"
}
// procWolfAttackReverseInit__9daAlink_cFv
// daAlink_c::procWolfAttackReverseInit(void)
asm void daAlink_c_NS_procWolfAttackReverseInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013C8C8.s"
}
// procWolfAttackReverse__9daAlink_cFv
// daAlink_c::procWolfAttackReverse(void)
asm void func_8013C9EC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013C9EC.s"
}
// procWolfEnemyThrowInit__9daAlink_cFi
// daAlink_c::procWolfEnemyThrowInit(int)
asm void daAlink_c_NS_procWolfEnemyThrowInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013CB48.s"
}
// procWolfEnemyThrow__9daAlink_cFv
// daAlink_c::procWolfEnemyThrow(void)
asm void func_8013CC5C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013CC5C.s"
}
// procWolfEnemyHangBiteInit__9daAlink_cFv
// daAlink_c::procWolfEnemyHangBiteInit(void)
asm void daAlink_c_NS_procWolfEnemyHangBiteInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013CCF4.s"
}
// procWolfEnemyHangBite__9daAlink_cFv
// daAlink_c::procWolfEnemyHangBite(void)
asm void func_8013CDEC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013CDEC.s"
}
// procWolfGrabUpInit__9daAlink_cFv
// daAlink_c::procWolfGrabUpInit(void)
asm void daAlink_c_NS_procWolfGrabUpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013D0D4.s"
}
// procWolfGrabUp__9daAlink_cFv
// daAlink_c::procWolfGrabUp(void)
asm void func_8013D3FC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013D3FC.s"
}
// procWolfGrabPutInit__9daAlink_cFv
// daAlink_c::procWolfGrabPutInit(void)
asm void daAlink_c_NS_procWolfGrabPutInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013D588.s"
}
// procWolfGrabPut__9daAlink_cFv
// daAlink_c::procWolfGrabPut(void)
asm void func_8013D65C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013D65C.s"
}
// procWolfGrabThrowInit__9daAlink_cFv
// daAlink_c::procWolfGrabThrowInit(void)
asm void daAlink_c_NS_procWolfGrabThrowInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013D818.s"
}
// procWolfGrabThrow__9daAlink_cFv
// daAlink_c::procWolfGrabThrow(void)
asm void func_8013D86C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013D86C.s"
}
// procWolfPushInit__9daAlink_cFv
// daAlink_c::procWolfPushInit(void)
asm void daAlink_c_NS_procWolfPushInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013D930.s"
}
// procWolfPush__9daAlink_cFv
// daAlink_c::procWolfPush(void)
asm void func_8013DA8C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013DA8C.s"
}
// daAlink_searchEnemyCargo__FP10fopAc_ac_cPv
// daAlink_searchEnemyCargo(fopAc_ac_c*, void*)
asm void daAlink_searchEnemyCargo(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013DB58.s"
}
// procWolfCargoCarryInit__9daAlink_cFv
// daAlink_c::procWolfCargoCarryInit(void)
asm void daAlink_c_NS_procWolfCargoCarryInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013DB6C.s"
}
// procWolfCargoCarry__9daAlink_cFv
// daAlink_c::procWolfCargoCarry(void)
asm void func_8013DC5C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013DC5C.s"
}
// procWolfChainUpInit__9daAlink_cFv
// daAlink_c::procWolfChainUpInit(void)
asm void daAlink_c_NS_procWolfChainUpInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013DDF8.s"
}
// procWolfChainUp__9daAlink_cFv
// daAlink_c::procWolfChainUp(void)
asm void func_8013DE70(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013DE70.s"
}
// procWolfGanonCatchInit__9daAlink_cFv
// daAlink_c::procWolfGanonCatchInit(void)
asm void daAlink_c_NS_procWolfGanonCatchInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013DF30.s"
}
// procWolfGanonCatch__9daAlink_cFv
// daAlink_c::procWolfGanonCatch(void)
asm void func_8013E034(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013E034.s"
}
// procWolfChainReadyInit__9daAlink_cFv
// daAlink_c::procWolfChainReadyInit(void)
asm void daAlink_c_NS_procWolfChainReadyInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013E240.s"
}
// procWolfChainReady__9daAlink_cFv
// daAlink_c::procWolfChainReady(void)
asm void func_8013E2A8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013E2A8.s"
}
// procWolfChainWaitInit__9daAlink_cFv
// daAlink_c::procWolfChainWaitInit(void)
asm void daAlink_c_NS_procWolfChainWaitInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013E6C0.s"
}
// procWolfChainWait__9daAlink_cFv
// daAlink_c::procWolfChainWait(void)
asm void func_8013E80C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013E80C.s"
}
// procWolfDigInit__9daAlink_cFv
// daAlink_c::procWolfDigInit(void)
asm void daAlink_c_NS_procWolfDigInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013ED44.s"
}
// procWolfDig__9daAlink_cFv
// daAlink_c::procWolfDig(void)
asm void func_8013F1F0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013F1F0.s"
}
// procWolfDigThroughInit__9daAlink_cFi
// daAlink_c::procWolfDigThroughInit(int)
asm void daAlink_c_NS_procWolfDigThroughInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013F4A8.s"
}
// procWolfDigThrough__9daAlink_cFv
// daAlink_c::procWolfDigThrough(void)
asm void func_8013F7C4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013F7C4.s"
}
// setSmellSave__9daAlink_cFv
// daAlink_c::setSmellSave(void)
asm void daAlink_c_NS_setSmellSave(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013F90C.s"
}
// procWolfGetSmellInit__9daAlink_cFv
// daAlink_c::procWolfGetSmellInit(void)
asm void daAlink_c_NS_procWolfGetSmellInit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013FA14.s"
}
// procWolfGetSmell__9daAlink_cFv
// daAlink_c::procWolfGetSmell(void)
asm void func_8013FC24(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013FC24.s"
}
// setArcName__9daAlink_cFi
// daAlink_c::setArcName(int)
asm void daAlink_c_NS_setArcName(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013FF28.s"
}
// setShieldArcName__9daAlink_cFv
// daAlink_c::setShieldArcName(void)
asm void daAlink_c_NS_setShieldArcName(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013FF90.s"
}
// setOriginalHeap__9daAlink_cFPP10JKRExpHeapUl
// daAlink_c::setOriginalHeap(JKRExpHeap*, unsigned long)
asm void daAlink_c_NS_setOriginalHeap(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8013FFD8.s"
}
// setClothesChange__9daAlink_cFi
// daAlink_c::setClothesChange(int)
asm void func_80140038(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140038.s"
}
// setShieldChange__9daAlink_cFv
// daAlink_c::setShieldChange(void)
void daAlink_c::setShieldChange(void) {
unk12241 = 4;
}
// loadModelDVD__9daAlink_cFv
// daAlink_c::loadModelDVD(void)
asm void daAlink_c_NS_loadModelDVD(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140070.s"
}
// setShieldModel__9daAlink_cFv
// daAlink_c::setShieldModel(void)
asm void daAlink_c_NS_setShieldModel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801401F8.s"
}
// loadShieldModelDVD__9daAlink_cFv
// daAlink_c::loadShieldModelDVD(void)
asm void daAlink_c_NS_loadShieldModelDVD(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140274.s"
}
// changeModelDataDirect__9daAlink_cFi
// daAlink_c::changeModelDataDirect(int)
asm void daAlink_c_NS_changeModelDataDirect(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140338.s"
}
// changeModelDataDirectWolf__9daAlink_cFi
// daAlink_c::changeModelDataDirectWolf(int)
asm void daAlink_c_NS_changeModelDataDirectWolf(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140550.s"
}
// initStatusWindow__9daAlink_cFv
// daAlink_c::initStatusWindow(void)
asm void daAlink_c_NS_initStatusWindow(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801406A8.s"
}
// statusWindowExecute__9daAlink_cFPC4cXyzs
// daAlink_c::statusWindowExecute(const cXyz*, short)
asm void daAlink_c_NS_statusWindowExecute(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140888.s"
}
// statusWindowDraw__9daAlink_cFv
// daAlink_c::statusWindowDraw(void)
asm void daAlink_c_NS_statusWindowDraw(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140984.s"
}
// resetStatusWindow__9daAlink_cFv
// daAlink_c::resetStatusWindow(void)
asm void daAlink_c_NS_resetStatusWindow(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140AC8.s"
}
// __ct__12daAlinkHIO_cFv
// daAlinkHIO_c::daAlinkHIO_c(void)
asm void daAlinkHIO_c(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140B88.s"
}
// __dt__17daAlinkHIO_wolf_cFv
// daAlinkHIO_wolf_c::~daAlinkHIO_wolf_c(void)
asm void daAlinkHIO_wolf_c_NS_dtor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140B98.s"
}
// __dt__16daAlinkHIO_cut_cFv
// daAlinkHIO_cut_c::~daAlinkHIO_cut_c(void)
asm void daAlinkHIO_cut_c_NS_dtor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140BD4.s"
}
// __dt__12daAlinkHIO_cFv
// daAlinkHIO_c::~daAlinkHIO_c(void)
asm void func_80140C10(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140C10.s"
}
// __dt__8dEyeHL_cFv
// dEyeHL_c::~dEyeHL_c(void)
asm void func_80140C80(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140C80.s"
}
// __dt__18daPy_sightPacket_cFv
// daPy_sightPacket_c::~daPy_sightPacket_c(void)
asm void func_80140CDC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140CDC.s"
}
// __dt__16daPy_frameCtrl_cFv
// daPy_frameCtrl_c::~daPy_frameCtrl_c(void)
asm void daPy_frameCtrl_c_NS_dtor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140D24.s"
}
// __ct__16daPy_frameCtrl_cFv
// daPy_frameCtrl_c::daPy_frameCtrl_c(void)
asm void daPy_frameCtrl_c_NS_ctor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140D80.s"
}
// __defctor__14daPy_anmHeap_cFv
asm void daPy_anmHeap_c_NS___defctor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140DCC.s"
}
// __dt__19mDoExt_AnmRatioPackFv
// mDoExt_AnmRatioPack::~mDoExt_AnmRatioPack(void)
asm void mDoExt_AnmRatioPack_NS_dtor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140DF0.s"
}
// __ct__19mDoExt_AnmRatioPackFv
// mDoExt_AnmRatioPack::mDoExt_AnmRatioPack(void)
asm void mDoExt_AnmRatioPack(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140E2C.s"
}
// __dt__16dBgS_LinkRoofChkFv
// dBgS_LinkRoofChk::~dBgS_LinkRoofChk(void)
asm void dBgS_LinkRoofChk_NS_dtor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140E40.s"
}
// __dt__15dBgS_LinkGndChkFv
// dBgS_LinkGndChk::~dBgS_LinkGndChk(void)
asm void dBgS_LinkGndChk_NS_dtor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140EB8.s"
}
// __dt__13dBgS_LinkAcchFv
// dBgS_LinkAcch::~dBgS_LinkAcch(void)
asm void dBgS_LinkAcch_NS_dtor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140F30.s"
}
// __ct__8dCcD_CpsFv
// dCcD_Cps::dCcD_Cps(void)
asm void dCcD_Cps(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80140FA0.s"
}
// __ct__8dCcD_CylFv
// dCcD_Cyl::dCcD_Cyl(void)
asm void dCcD_Cyl(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141020.s"
}
// __dt__9cCcD_SttsFv
// cCcD_Stts::~cCcD_Stts(void)
asm void func_801410A4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801410A4.s"
}
// __ct__16daPy_actorKeep_cFv
// daPy_actorKeep_c::daPy_actorKeep_c(void)
asm daPy_actorKeep_c::daPy_actorKeep_c(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801410EC.s"
}
// onNoResetFlg2__9daPy_py_cFQ29daPy_py_c9daPy_FLG2
asm void daPy_py_c_NS_onNoResetFlg2(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014111C.s"
}
// offNoResetFlg0__9daPy_py_cFQ29daPy_py_c9daPy_FLG0
asm void daPy_py_c_NS_offNoResetFlg0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014112C.s"
}
// mDoAud_seStartLevel__FUlPC3VecUlSc
// mDoAud_seStartLevel(unsigned long, const Vec*, unsigned long, char)
asm void mDoAud_seStartLevel(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014113C.s"
}
// checkEndResetFlg2__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG2
asm void daPy_py_c_NS_checkEndResetFlg2(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141190.s"
}
// dComIfGp_setBottleStatus__FUcUc
// dComIfGp_setBottleStatus(unsigned char, unsigned char)
asm void dComIfGp_setBottleStatus(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014119C.s"
}
// getSumouMode__9daPy_py_cCFv
// daPy_py_c::getSumouMode(const void)
asm void daPy_py_c_NS_getSumouMode(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801411B0.s"
}
// checkNoResetFlg3__9daPy_py_cCFQ29daPy_py_c9daPy_FLG3
asm void daPy_py_c_NS_checkNoResetFlg3(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801411D4.s"
}
// onCondition__11dEvt_info_cFUs
// dEvt_info_c::onCondition(unsigned short)
asm void dEvt_info_c_NS_onCondition(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801411E0.s"
}
// __ct__8cM3dGPlaFv
// cM3dGPla::cM3dGPla(void)
asm void cM3dGPla_NS_ctor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801411F0.s"
}
// offCondition__11dEvt_info_cFUs
// dEvt_info_c::offCondition(unsigned short)
asm void dEvt_info_c_NS_offCondition(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141200.s"
}
// checkShieldGet__9daPy_py_cFv
// daPy_py_c::checkShieldGet(void)
asm void daPy_py_c_NS_checkShieldGet(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141210.s"
}
// fopAcM_onSwitch__FPC10fopAc_ac_ci
// fopAcM_onSwitch(const fopAc_ac_c*, int)
asm void fopAcM_onSwitch(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141230.s"
}
int dComIfGs_isItemFirstBit(u8 i_no) {
return g_dComIfG_gameInfo.getSaveFile().getPlayerGetItem().isFirstBit(i_no);
}
// dStage_stagInfo_GetSaveTbl__FP21stage_stag_info_class
// dStage_stagInfo_GetSaveTbl(stage_stag_info_class*)
asm void dStage_stagInfo_GetSaveTbl(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141294.s"
}
// dComIfGp_getStage__Fv
// dComIfGp_getStage(void)
asm void dComIfGp_getStage(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801412A0.s"
}
// checkEquipHeavyBoots__9daPy_py_cCFv
// daPy_py_c::checkEquipHeavyBoots(const void)
asm void daPy_py_c_NS_checkEquipHeavyBoots(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801412B0.s"
}
// fopAcM_GetName__FPv
// fopAcM_GetName(void*)
asm void fopAcM_GetName(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801412BC.s"
}
// onNoResetFlg0__9daPy_py_cFQ29daPy_py_c9daPy_FLG0
asm void daPy_py_c_NS_onNoResetFlg0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801412C4.s"
}
// isOrderOK__14dEvt_control_cFv
// dEvt_control_c::isOrderOK(void)
asm void dEvt_control_c_NS_isOrderOK(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801412D4.s"
}
// dComIfGp_getEvent__Fv
// dComIfGp_getEvent(void)
asm void dComIfGp_getEvent(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801412F8.s"
}
// dComIfGp_checkPlayerStatus0__FiUl
// dComIfGp_checkPlayerStatus0(int, unsigned long)
asm void dComIfGp_checkPlayerStatus0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141308.s"
}
// dComIfGp_checkPlayerStatus1__FiUl
// dComIfGp_checkPlayerStatus1(int, unsigned long)
asm void dComIfGp_checkPlayerStatus1(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141324.s"
}
// checkEndResetFlg1__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG1
asm void daPy_py_c_NS_checkEndResetFlg1(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141340.s"
}
// dComIfGp_getEventManager__Fv
// dComIfGp_getEventManager(void)
asm void dComIfGp_getEventManager(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014134C.s"
}
// offNoResetFlg1__9daPy_py_cFQ29daPy_py_c9daPy_FLG1
asm void daPy_py_c_NS_offNoResetFlg1(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014135C.s"
}
// offNoResetFlg2__9daPy_py_cFQ29daPy_py_c9daPy_FLG2
asm void daPy_py_c_NS_offNoResetFlg2(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014136C.s"
}
// setSpecialDemoType__11daPy_demo_cFv
// daPy_demo_c::setSpecialDemoType(void)
asm void daPy_demo_c_NS_setSpecialDemoType(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014137C.s"
}
// checkCommandCatch__11dEvt_info_cFv
// dEvt_info_c::checkCommandCatch(void)
asm void dEvt_info_c_NS_checkCommandCatch(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141388.s"
}
// dComIfGs_isEventBit__FUs
// dComIfGs_isEventBit(unsigned short)
asm bool dComIfGs_isEventBit(u16) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014139C.s"
}
// checkWolf__9daPy_py_cCFv
// daPy_py_c::checkWolf(const void)
asm void daPy_py_c_NS_checkWolf(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801413CC.s"
}
// checkSwordGet__9daPy_py_cFv
// daPy_py_c::checkSwordGet(void)
asm void daPy_py_c_NS_checkSwordGet(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801413D8.s"
}
// checkResetFlg0__9daPy_py_cCFQ29daPy_py_c10daPy_RFLG0
asm void daPy_py_c_NS_checkResetFlg0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801413F8.s"
}
// ChkGroundHit__9dBgS_AcchCFv
// dBgS_Acch::ChkGroundHit(const void)
asm void dBgS_Acch_NS_ChkGroundHit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141404.s"
}
// checkNoResetFlg0__9daPy_py_cCFQ29daPy_py_c9daPy_FLG0
asm void daPy_py_c_NS_checkNoResetFlg0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141410.s"
}
// dComIfGp_getPlayerCameraID__Fi
// dComIfGp_getPlayerCameraID(int)
asm void dComIfGp_getPlayerCameraID(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014141C.s"
}
// dComIfGp_event_chkEventFlag__FUs
// dComIfGp_event_chkEventFlag(unsigned short)
asm void dComIfGp_event_chkEventFlag(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141438.s"
}
// checkCommandDoor__11dEvt_info_cFv
// dEvt_info_c::checkCommandDoor(void)
asm void dEvt_info_c_NS_checkCommandDoor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141450.s"
}
// dComIfGp_evmng_getMyStaffId__FPCcP10fopAc_ac_ci
// dComIfGp_evmng_getMyStaffId(const char*, fopAc_ac_c*, int)
asm void dComIfGp_evmng_getMyStaffId(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141464.s"
}
// dComIfGp_event_runCheck__Fv
// dComIfGp_event_runCheck(void)
asm void dComIfGp_event_runCheck(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801414A4.s"
}
// checkNoResetFlg2__9daPy_py_cCFQ29daPy_py_c9daPy_FLG2
asm void daPy_py_c_NS_checkNoResetFlg2(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801414C0.s"
}
// checkMagneBootsOn__9daPy_py_cCFv
// daPy_py_c::checkMagneBootsOn(const void)
asm void daPy_py_c_NS_checkMagneBootsOn(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801414CC.s"
}
// dComIfGp_getHorseActor__Fv
// dComIfGp_getHorseActor(void)
asm void dComIfGp_getHorseActor(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801414D8.s"
}
// checkBoarSingleBattle__9daPy_py_cCFv
// daPy_py_c::checkBoarSingleBattle(const void)
asm void daPy_py_c_NS_checkBoarSingleBattle(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801414E8.s"
}
// checkEndResetFlg0__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG0
asm void daPy_py_c_NS_checkEndResetFlg0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801414F4.s"
}
// getMidnaAtnPos__9daPy_py_cCFv
// daPy_py_c::getMidnaAtnPos(const void)
asm void func_80141500(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141500.s"
}
// setMidnaMsgNum__9daPy_py_cFP10fopAc_ac_cUs
// daPy_py_c::setMidnaMsgNum(fopAc_ac_c*, unsigned short)
asm void func_80141508(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141508.s"
}
// getModelMtx__9daPy_py_cFv
// daPy_py_c::getModelMtx(void)
asm void func_8014150C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014150C.s"
}
// getInvMtx__9daPy_py_cFv
// daPy_py_c::getInvMtx(void)
asm void func_80141514(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141514.s"
}
// getShadowTalkAtnPos__9daPy_py_cFv
// daPy_py_c::getShadowTalkAtnPos(void)
asm void func_8014151C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014151C.s"
}
// getLeftItemMatrix__9daPy_py_cFv
// daPy_py_c::getLeftItemMatrix(void)
asm void func_80141524(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141524.s"
}
// getRightItemMatrix__9daPy_py_cFv
// daPy_py_c::getRightItemMatrix(void)
asm void func_8014152C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014152C.s"
}
// getLeftHandMatrix__9daPy_py_cFv
// daPy_py_c::getLeftHandMatrix(void)
asm void func_80141534(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141534.s"
}
// getRightHandMatrix__9daPy_py_cFv
// daPy_py_c::getRightHandMatrix(void)
asm void func_8014153C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014153C.s"
}
// getLinkBackBone1Matrix__9daPy_py_cFv
// daPy_py_c::getLinkBackBone1Matrix(void)
asm void func_80141544(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141544.s"
}
// getWolfMouthMatrix__9daPy_py_cFv
// daPy_py_c::getWolfMouthMatrix(void)
asm void func_8014154C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014154C.s"
}
// getWolfBackbone2Matrix__9daPy_py_cFv
// daPy_py_c::getWolfBackbone2Matrix(void)
asm void func_80141554(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141554.s"
}
// getBottleMtx__9daPy_py_cFv
// daPy_py_c::getBottleMtx(void)
asm void func_8014155C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014155C.s"
}
// checkPlayerGuard__9daPy_py_cCFv
// daPy_py_c::checkPlayerGuard(const void)
asm void func_80141564(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141564.s"
}
// checkAutoJump__9daPy_py_cCFv
// daPy_py_c::checkAutoJump(const void)
asm void func_8014156C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014156C.s"
}
// checkSideStep__9daPy_py_cCFv
// daPy_py_c::checkSideStep(const void)
asm void func_80141574(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141574.s"
}
// checkWolfTriggerJump__9daPy_py_cCFv
// daPy_py_c::checkWolfTriggerJump(const void)
asm void func_8014157C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014157C.s"
}
// checkGuardBreakMode__9daPy_py_cCFv
// daPy_py_c::checkGuardBreakMode(const void)
asm void func_80141584(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141584.s"
}
// checkLv3Slide__9daPy_py_cCFv
// daPy_py_c::checkLv3Slide(const void)
asm void func_8014158C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014158C.s"
}
// checkWolfHowlDemoMode__9daPy_py_cCFv
// daPy_py_c::checkWolfHowlDemoMode(const void)
asm void func_80141594(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141594.s"
}
// checkChainBlockPushPull__9daPy_py_cFv
// daPy_py_c::checkChainBlockPushPull(void)
asm void func_8014159C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014159C.s"
}
// checkElecDamage__9daPy_py_cCFv
// daPy_py_c::checkElecDamage(const void)
asm void func_801415A4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801415A4.s"
}
// checkEmptyBottleSwing__9daPy_py_cCFv
// daPy_py_c::checkEmptyBottleSwing(const void)
asm void func_801415AC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801415AC.s"
}
// checkBottleSwingMode__9daPy_py_cCFv
// daPy_py_c::checkBottleSwingMode(const void)
asm void func_801415B4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801415B4.s"
}
// checkHawkWait__9daPy_py_cCFv
// daPy_py_c::checkHawkWait(const void)
asm void func_801415BC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801415BC.s"
}
// checkGoatThrow__9daPy_py_cCFv
// daPy_py_c::checkGoatThrow(const void)
asm void func_801415C4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801415C4.s"
}
// checkGoatThrowAfter__9daPy_py_cCFv
// daPy_py_c::checkGoatThrowAfter(const void)
asm void func_801415CC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801415CC.s"
}
// checkWolfTagLockJump__9daPy_py_cCFv
// daPy_py_c::checkWolfTagLockJump(const void)
asm void func_801415D4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801415D4.s"
}
// checkWolfTagLockJumpLand__9daPy_py_cCFv
// daPy_py_c::checkWolfTagLockJumpLand(const void)
asm void func_801415DC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801415DC.s"
}
// checkWolfRope__9daPy_py_cFv
// daPy_py_c::checkWolfRope(void)
asm void func_801415E4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801415E4.s"
}
// checkWolfRopeHang__9daPy_py_cCFv
// daPy_py_c::checkWolfRopeHang(const void)
asm void func_801415EC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801415EC.s"
}
// checkRollJump__9daPy_py_cCFv
// daPy_py_c::checkRollJump(const void)
asm void func_801415F4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801415F4.s"
}
// checkGoronRideWait__9daPy_py_cCFv
// daPy_py_c::checkGoronRideWait(const void)
asm void func_801415FC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801415FC.s"
}
// checkWolfChain__9daPy_py_cCFv
// daPy_py_c::checkWolfChain(const void)
asm void func_80141604(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141604.s"
}
// checkWolfWait__9daPy_py_cCFv
// daPy_py_c::checkWolfWait(const void)
asm void func_8014160C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014160C.s"
}
// checkWolfJumpAttack__9daPy_py_cCFv
// daPy_py_c::checkWolfJumpAttack(const void)
asm void func_80141614(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141614.s"
}
// checkWolfRSit__9daPy_py_cCFv
// daPy_py_c::checkWolfRSit(const void)
asm void func_8014161C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014161C.s"
}
// checkBubbleFly__9daPy_py_cCFv
// daPy_py_c::checkBubbleFly(const void)
asm void func_80141624(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141624.s"
}
// checkBottleDrinkEnd__9daPy_py_cCFv
// daPy_py_c::checkBottleDrinkEnd(const void)
asm void func_8014162C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014162C.s"
}
// checkWolfDig__9daPy_py_cCFv
// daPy_py_c::checkWolfDig(const void)
asm void func_80141634(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141634.s"
}
// checkCutCharge__9daPy_py_cCFv
// daPy_py_c::checkCutCharge(const void)
asm void func_8014163C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014163C.s"
}
// checkCutTurnCharge__9daPy_py_cCFv
// daPy_py_c::checkCutTurnCharge(const void)
asm void func_80141644(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141644.s"
}
// checkCutLargeJumpCharge__9daPy_py_cCFv
// daPy_py_c::checkCutLargeJumpCharge(const void)
asm void func_8014164C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014164C.s"
}
// getBokoFlamePos__9daPy_py_cFP4cXyz
// daPy_py_c::getBokoFlamePos(cXyz*)
asm void func_80141654(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141654.s"
}
// checkComboCutTurn__9daPy_py_cCFv
// daPy_py_c::checkComboCutTurn(const void)
asm void func_8014165C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014165C.s"
}
// checkClimbMove__9daPy_py_cCFv
// daPy_py_c::checkClimbMove(const void)
asm void func_80141664(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141664.s"
}
// checkGrassWhistle__9daPy_py_cCFv
// daPy_py_c::checkGrassWhistle(const void)
asm void func_8014166C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014166C.s"
}
// checkBoarRun__9daPy_py_cCFv
// daPy_py_c::checkBoarRun(const void)
asm void func_80141674(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141674.s"
}
// checkFmChainPut__9daPy_py_cCFv
// daPy_py_c::checkFmChainPut(const void)
asm void func_8014167C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014167C.s"
}
// checkHorseElecDamage__9daPy_py_cCFv
// daPy_py_c::checkHorseElecDamage(const void)
asm void func_80141684(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141684.s"
}
// getBaseAnimeFrameRate__9daPy_py_cCFv
// daPy_py_c::getBaseAnimeFrameRate(const void)
asm void func_8014168C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014168C.s"
}
// getBaseAnimeFrame__9daPy_py_cCFv
// daPy_py_c::getBaseAnimeFrame(const void)
asm void func_80141694(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141694.s"
}
// setAnimeFrame__9daPy_py_cFf
// daPy_py_c::setAnimeFrame(float)
asm void func_8014169C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014169C.s"
}
// checkWolfLock__9daPy_py_cCFP10fopAc_ac_c
// daPy_py_c::checkWolfLock(const fopAc_ac_c*)
asm void func_801416A0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801416A0.s"
}
// cancelWolfLock__9daPy_py_cFP10fopAc_ac_c
// daPy_py_c::cancelWolfLock(fopAc_ac_c*)
asm void func_801416A8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801416A8.s"
}
// getItemID__9daPy_py_cCFv
// daPy_py_c::getItemID(const void)
asm void func_801416B0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801416B0.s"
}
// exchangeGrabActor__9daPy_py_cFP10fopAc_ac_c
// daPy_py_c::exchangeGrabActor(fopAc_ac_c*)
asm void func_801416B8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801416B8.s"
}
// setForceGrab__9daPy_py_cFP10fopAc_ac_cii
// daPy_py_c::setForceGrab(fopAc_ac_c*, int, int)
asm void func_801416C0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801416C0.s"
}
// setForcePutPos__9daPy_py_cFRC4cXyz
// daPy_py_c::setForcePutPos(const cXyz&)
asm void func_801416C8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801416C8.s"
}
// checkPlayerNoDraw__9daPy_py_cFv
// daPy_py_c::checkPlayerNoDraw(void)
asm void func_801416CC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801416CC.s"
}
// checkRopeTag__9daPy_py_cFv
// daPy_py_c::checkRopeTag(void)
asm void func_801416D4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801416D4.s"
}
// voiceStart__9daPy_py_cFUl
// daPy_py_c::voiceStart(unsigned long)
asm void func_801416DC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801416DC.s"
}
// seStartOnlyReverb__9daPy_py_cFUl
// daPy_py_c::seStartOnlyReverb(unsigned long)
asm void func_801416E0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801416E0.s"
}
// seStartOnlyReverbLevel__9daPy_py_cFUl
// daPy_py_c::seStartOnlyReverbLevel(unsigned long)
asm void func_801416E4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801416E4.s"
}
// setOutPower__9daPy_py_cFfsi
// daPy_py_c::setOutPower(float, short, int)
asm void func_801416E8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801416E8.s"
}
// setGrabCollisionOffset__9daPy_py_cFffP13cBgS_PolyInfo
// daPy_py_c::setGrabCollisionOffset(float, float, cBgS_PolyInfo*)
asm void func_801416EC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801416EC.s"
}
// onMagneGrab__9daPy_py_cFff
// daPy_py_c::onMagneGrab(float, float)
asm void func_801416F0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801416F0.s"
}
// getModelJointMtx__9daPy_py_cFUs
// daPy_py_c::getModelJointMtx(unsigned short)
asm void func_801416F4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801416F4.s"
}
// getHeadMtx__9daPy_py_cFv
// daPy_py_c::getHeadMtx(void)
asm void func_801416FC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801416FC.s"
}
// setHookshotCarryOffset__9daPy_py_cFUiPC4cXyz
// daPy_py_c::setHookshotCarryOffset(unsigned int, const cXyz*)
asm void func_80141704(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141704.s"
}
// checkIronBallReturn__9daPy_py_cCFv
// daPy_py_c::checkIronBallReturn(const void)
asm void func_8014170C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014170C.s"
}
// checkIronBallGroundStop__9daPy_py_cCFv
// daPy_py_c::checkIronBallGroundStop(const void)
asm void func_80141714(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141714.s"
}
// checkSingleBoarBattleSecondBowReady__9daPy_py_cCFv
// daPy_py_c::checkSingleBoarBattleSecondBowReady(const void)
asm void func_8014171C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014171C.s"
}
// checkPointSubWindowMode__9daPy_py_cCFv
// daPy_py_c::checkPointSubWindowMode(const void)
asm void func_80141724(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141724.s"
}
// setClothesChange__9daPy_py_cFi
// daPy_py_c::setClothesChange(int)
asm void func_8014172C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014172C.s"
}
// setPlayerPosAndAngle__9daPy_py_cFPA4_f
asm void func_80141730(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141730.s"
}
// setPlayerPosAndAngle__9daPy_py_cFPC4cXyzPC5csXyz
// daPy_py_c::setPlayerPosAndAngle(const cXyz*, const csXyz*)
asm void func_80141734(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141734.s"
}
// setPlayerPosAndAngle__9daPy_py_cFPC4cXyzsi
// daPy_py_c::setPlayerPosAndAngle(const cXyz*, short, int)
asm void func_80141738(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141738.s"
}
// setThrowDamage__9daPy_py_cFsffiii
// daPy_py_c::setThrowDamage(short, float, float, int, int, int)
asm void func_8014173C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014173C.s"
}
// checkSetNpcTks__9daPy_py_cFP4cXyzii
// daPy_py_c::checkSetNpcTks(cXyz*, int, int)
asm void func_80141744(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141744.s"
}
// setRollJump__9daPy_py_cFffs
// daPy_py_c::setRollJump(float, float, short)
asm void func_8014174C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014174C.s"
}
// playerStartCollisionSE__9daPy_py_cFUlUl
// daPy_py_c::playerStartCollisionSE(unsigned long, unsigned long)
asm void func_80141754(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141754.s"
}
// changeTextureAnime__9daPy_py_cFUsUsi
// daPy_py_c::changeTextureAnime(unsigned short, unsigned short, int)
asm void func_80141758(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141758.s"
}
// cancelChangeTextureAnime__9daPy_py_cFv
// daPy_py_c::cancelChangeTextureAnime(void)
asm void func_8014175C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014175C.s"
}
// cancelDungeonWarpReadyNeck__9daPy_py_cFv
// daPy_py_c::cancelDungeonWarpReadyNeck(void)
asm void func_80141760(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141760.s"
}
// onSceneChangeArea__9daPy_py_cFUcUcP10fopAc_ac_c
// daPy_py_c::onSceneChangeArea(unsigned char, unsigned char, fopAc_ac_c*)
asm void func_80141764(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141764.s"
}
// onSceneChangeAreaJump__9daPy_py_cFUcUcP10fopAc_ac_c
// daPy_py_c::onSceneChangeAreaJump(unsigned char, unsigned char, fopAc_ac_c*)
asm void func_80141768(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141768.s"
}
// onSceneChangeDead__9daPy_py_cFUci
// daPy_py_c::onSceneChangeDead(unsigned char, int)
asm void func_8014176C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014176C.s"
}
// getSpinnerActor__9daPy_py_cFv
// daPy_py_c::getSpinnerActor(void)
asm void func_80141770(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141770.s"
}
// checkHorseRideNotReady__9daPy_py_cCFv
// daPy_py_c::checkHorseRideNotReady(const void)
asm void func_80141778(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141778.s"
}
// checkArrowChargeEnd__9daPy_py_cCFv
// daPy_py_c::checkArrowChargeEnd(const void)
asm void func_80141780(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141780.s"
}
// getSearchBallScale__9daPy_py_cCFv
// daPy_py_c::getSearchBallScale(const void)
asm void func_80141788(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141788.s"
}
// checkFastShotTime__9daPy_py_cFv
// daPy_py_c::checkFastShotTime(void)
asm void func_80141790(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141790.s"
}
// checkNoEquipItem__9daPy_py_cCFv
// daPy_py_c::checkNoEquipItem(const void)
asm void func_80141798(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141798.s"
}
// checkFireMaterial__9daPy_py_cCFv
// daPy_py_c::checkFireMaterial(const void)
asm void func_801417A0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801417A0.s"
}
// checkKandelaarSwing__9daPy_py_cCFi
// daPy_py_c::checkKandelaarSwing(const int)
asm void func_801417A8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801417A8.s"
}
// getBoardCutTurnOffsetAngleY__9daPy_py_cCFv
// daPy_py_c::getBoardCutTurnOffsetAngleY(const void)
asm void func_801417B0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801417B0.s"
}
// getMagneHitPos__9daPy_py_cFv
// daPy_py_c::getMagneHitPos(void)
asm void func_801417B8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801417B8.s"
}
// getMagneBootsTopVec__9daPy_py_cFv
// daPy_py_c::getMagneBootsTopVec(void)
asm void func_801417C0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801417C0.s"
}
// checkUseKandelaar__9daPy_py_cFi
// daPy_py_c::checkUseKandelaar(int)
asm void func_801417C8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801417C8.s"
}
// setDkCaught__9daPy_py_cFP10fopAc_ac_c
// daPy_py_c::setDkCaught(fopAc_ac_c*)
asm void func_801417D0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801417D0.s"
}
// onPressedDamage__9daPy_py_cFRC4cXyzs
// daPy_py_c::onPressedDamage(const cXyz&, short)
asm void func_801417D4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801417D4.s"
}
// checkPriActorOwn__9daPy_py_cCFPC10fopAc_ac_c
// daPy_py_c::checkPriActorOwn(const fopAc_ac_c*)
asm void func_801417D8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801417D8.s"
}
// onWolfEnemyBiteAll__9daPy_py_cFP10fopAc_ac_cQ29daPy_py_c9daPy_FLG2
asm void func_801417E0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801417E0.s"
}
// checkWolfEnemyBiteAllOwn__9daPy_py_cCFPC10fopAc_ac_c
// daPy_py_c::checkWolfEnemyBiteAllOwn(const fopAc_ac_c*)
asm void func_801417E8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801417E8.s"
}
// setWolfEnemyHangBiteAngle__9daPy_py_cFs
// daPy_py_c::setWolfEnemyHangBiteAngle(short)
asm void func_801417F0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801417F0.s"
}
// setKandelaarMtx__9daPy_py_cFPA4_fii
asm void func_801417F4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801417F4.s"
}
// getStickAngleFromPlayerShape__9daPy_py_cCFPs
// daPy_py_c::getStickAngleFromPlayerShape(const short*)
asm void func_801417F8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801417F8.s"
}
// checkSpinnerPathMove__9daPy_py_cFv
// daPy_py_c::checkSpinnerPathMove(void)
asm void func_80141800(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141800.s"
}
// checkSpinnerTriggerAttack__9daPy_py_cFv
// daPy_py_c::checkSpinnerTriggerAttack(void)
asm void func_80141808(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141808.s"
}
// onSpinnerPathForceRemove__9daPy_py_cFv
// daPy_py_c::onSpinnerPathForceRemove(void)
asm void func_80141810(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141810.s"
}
// getIronBallBgHit__9daPy_py_cCFv
// daPy_py_c::getIronBallBgHit(const void)
asm void func_80141814(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141814.s"
}
// getIronBallCenterPos__9daPy_py_cFv
// daPy_py_c::getIronBallCenterPos(void)
asm void func_8014181C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014181C.s"
}
// checkCanoeFishingGetLeft__9daPy_py_cCFv
// daPy_py_c::checkCanoeFishingGetLeft(const void)
asm void func_80141824(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141824.s"
}
// checkCanoeFishingGetRight__9daPy_py_cCFv
// daPy_py_c::checkCanoeFishingGetRight(const void)
asm void func_8014182C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014182C.s"
}
// checkBeeChildDrink__9daPy_py_cCFv
// daPy_py_c::checkBeeChildDrink(const void)
asm void func_80141834(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141834.s"
}
// skipPortalObjWarp__9daPy_py_cFv
// daPy_py_c::skipPortalObjWarp(void)
asm void func_8014183C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014183C.s"
}
// checkTreasureRupeeReturn__9daPy_py_cCFi
// daPy_py_c::checkTreasureRupeeReturn(const int)
asm void func_80141840(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141840.s"
}
// setSumouReady__9daPy_py_cFP10fopAc_ac_c
// daPy_py_c::setSumouReady(fopAc_ac_c*)
asm void func_80141848(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141848.s"
}
// checkAcceptDungeonWarpAlink__9daPy_py_cFi
// daPy_py_c::checkAcceptDungeonWarpAlink(int)
asm void func_8014184C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014184C.s"
}
// getSumouCounter__9daPy_py_cCFv
// daPy_py_c::getSumouCounter(const void)
asm void func_80141854(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141854.s"
}
// checkSumouWithstand__9daPy_py_cCFv
// daPy_py_c::checkSumouWithstand(const void)
asm void func_8014185C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014185C.s"
}
// cancelGoronThrowEvent__9daPy_py_cFv
// daPy_py_c::cancelGoronThrowEvent(void)
asm void func_80141864(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141864.s"
}
// setSumouGraspCancelCount__9daPy_py_cFi
// daPy_py_c::setSumouGraspCancelCount(int)
asm void func_80141868(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141868.s"
}
// setSumouPushBackDirection__9daPy_py_cFs
// daPy_py_c::setSumouPushBackDirection(short)
asm void func_8014186C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014186C.s"
}
// setSumouLoseHeadUp__9daPy_py_cFv
// daPy_py_c::setSumouLoseHeadUp(void)
asm void func_80141870(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141870.s"
}
// getGiantPuzzleAimAngle__9daPy_py_cCFv
// daPy_py_c::getGiantPuzzleAimAngle(const void)
asm void func_80141874(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141874.s"
}
// setGoronSideMove__9daPy_py_cFP10fopAc_ac_c
// daPy_py_c::setGoronSideMove(fopAc_ac_c*)
asm void func_8014187C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014187C.s"
}
// setCargoCarry__9daPy_py_cFP10fopAc_ac_c
// daPy_py_c::setCargoCarry(fopAc_ac_c*)
asm void func_80141880(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141880.s"
}
// getDpdFarFlg__9daPy_py_cCFv
// daPy_py_c::getDpdFarFlg(const void)
asm void func_80141884(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141884.s"
}
// getHookshotTopPos__9daPy_py_cFv
// daPy_py_c::getHookshotTopPos(void)
asm void func_8014188C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014188C.s"
}
// checkHookshotReturnMode__9daPy_py_cCFv
// daPy_py_c::checkHookshotReturnMode(const void)
asm void func_80141894(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141894.s"
}
// checkHookshotShootReturnMode__9daPy_py_cCFv
// daPy_py_c::checkHookshotShootReturnMode(const void)
asm void func_8014189C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014189C.s"
}
// checkOctaIealHang__9daPy_py_cCFv
// daPy_py_c::checkOctaIealHang(const void)
asm void func_801418A4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801418A4.s"
}
// cancelOctaIealHang__9daPy_py_cFv
// daPy_py_c::cancelOctaIealHang(void)
asm void func_801418AC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801418AC.s"
}
// cancelDragonHangBackJump__9daPy_py_cFv
// daPy_py_c::cancelDragonHangBackJump(void)
asm void func_801418B0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801418B0.s"
}
// setOctaIealWildHang__9daPy_py_cFv
// daPy_py_c::setOctaIealWildHang(void)
asm void func_801418B4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801418B4.s"
}
// checkDragonHangRide__9daPy_py_cCFv
// daPy_py_c::checkDragonHangRide(const void)
asm void func_801418B8(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801418B8.s"
}
// changeDragonActor__9daPy_py_cFP10fopAc_ac_c
// daPy_py_c::changeDragonActor(fopAc_ac_c*)
asm void func_801418C0(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801418C0.s"
}
// getClothesChangeWaitTimer__9daPy_py_cCFv
// daPy_py_c::getClothesChangeWaitTimer(const void)
asm void func_801418C4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801418C4.s"
}
// getShieldChangeWaitTimer__9daPy_py_cCFv
// daPy_py_c::getShieldChangeWaitTimer(const void)
asm void func_801418CC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801418CC.s"
}
// getSwordChangeWaitTimer__9daPy_py_cCFv
// daPy_py_c::getSwordChangeWaitTimer(const void)
asm void func_801418D4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801418D4.s"
}
// checkMetamorphose__9daPy_py_cCFv
// daPy_py_c::checkMetamorphose(const void)
asm void func_801418DC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801418DC.s"
}
// checkWolfDownAttackPullOut__9daPy_py_cCFv
// daPy_py_c::checkWolfDownAttackPullOut(const void)
asm void func_801418E4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801418E4.s"
}
// checkBootsOrArmorHeavy__9daPy_py_cCFv
// daPy_py_c::checkBootsOrArmorHeavy(const void)
asm void func_801418EC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801418EC.s"
}
// getBottleOpenAppearItem__9daPy_py_cCFv
// daPy_py_c::getBottleOpenAppearItem(const void)
asm void func_801418F4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801418F4.s"
}
// checkItemSwordEquip__9daPy_py_cCFv
// daPy_py_c::checkItemSwordEquip(const void)
asm void func_801418FC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801418FC.s"
}
// getSinkShapeOffset__9daPy_py_cCFv
// daPy_py_c::getSinkShapeOffset(const void)
asm void func_80141904(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141904.s"
}
// checkSinkDead__9daPy_py_cCFv
// daPy_py_c::checkSinkDead(const void)
asm void func_8014190C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014190C.s"
}
// checkHorseStart__9daPy_py_cFv
// daPy_py_c::checkHorseStart(void)
asm void func_80141914(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141914.s"
}
// getWolfHowlMgrP__9daPy_py_cFv
// daPy_py_c::getWolfHowlMgrP(void)
asm void func_8014191C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014191C.s"
}
// checkWolfHowlSuccessAnime__9daPy_py_cCFv
// daPy_py_c::checkWolfHowlSuccessAnime(const void)
asm void func_80141924(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141924.s"
}
// checkCopyRodTopUse__9daPy_py_cFv
// daPy_py_c::checkCopyRodTopUse(void)
asm void func_8014192C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014192C.s"
}
// checkCopyRodEquip__9daPy_py_cCFv
// daPy_py_c::checkCopyRodEquip(const void)
asm void func_80141934(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141934.s"
}
// checkCutJumpMode__9daPy_py_cCFv
// daPy_py_c::checkCutJumpMode(const void)
asm void func_8014193C(void){nofralloc
#include "d/d_a/d_a_alink/asm/func_8014193C.s"
}
u32 daHorse_c::getZeldaActor(void) {
return actorKeep.getActor();
}
u8 dComIfGp_getDoStatus(void) {
return g_dComIfG_gameInfo.getPlay().getDoStatus();
}
// __ct__4cXyzFfff
// cXyz::cXyz(float, float, float)
asm void cXyz_X2_(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014195C.s"
}
// dMeter2Info_offUseButton__Fi
// dMeter2Info_offUseButton(int)
asm void dMeter2Info_offUseButton(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014196C.s"
}
void Z2CreatureLink::setLinkState(u8 state) {
link_state = state;
}
u16 dComIfGs_getRupee(void) {
return g_dComIfG_gameInfo.getSaveFile().getPlayerStatusA().getRupee();
}
void dComIfGp_setItemRupeeCount(long amount) {
g_dComIfG_gameInfo.getPlay().setItemRupeeCount(amount);
}
// dMeter2Info_setFloatingMessage__FUssb
asm void dMeter2Info_setFloatingMessage(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801419B8.s"
}
void daMidna_c::onForcePanic(void) {
unk2200 |= 8;
}
u32 daMidna_c::checkForceNormalColor(void) const {
return unk2196 & 8;
}
u32 daMidna_c::checkForceTiredColor(void) const {
return unk2196 & 4;
}
// checkMidnaTired__9daMidna_cFv
// daMidna_c::checkMidnaTired(void)
asm void daMidna_c_NS_checkMidnaTired(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141A1C.s"
}
void daMidna_c::onNoServiceWait(void) {
unk2200 |= 128;
}
// setControllActorData__8daCrod_cFv
// daCrod_c::setControllActorData(void)
asm void daCrod_c_NS_setControllActorData(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141A94.s"
}
// PrmAbstract<Q312daObjMovebox5Act_c5Prm_e>__5daObjFPC10fopAc_ac_cQ312daObjMovebox5Act_c5Prm_eQ312daObjMovebox5Act_c5Prm_e
asm void daObj_NS_PrmAbstract(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141ACC.s"
}
// cLib_calcTimer<Uc>__FPUc
// cLib_calcTimer<Uc>(unsigned char*)
asm void cLib_calcTimer(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141AE8.s"
}
// __sinit_d_a_alink_cpp
asm void func_80141B04(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141B04.s"
}
// @36@__dt__12dBgS_ObjAcchFv
asm void func_801446D4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801446D4.s"
}
// @20@__dt__12dBgS_ObjAcchFv
asm void func_801446DC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801446DC.s"
}
// @36@__dt__13dBgS_LinkAcchFv
asm void func_801446E4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801446E4.s"
}
// @20@__dt__13dBgS_LinkAcchFv
asm void func_801446EC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801446EC.s"
}
// @20@__dt__15dBgS_LinkGndChkFv
asm void func_801446F4(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801446F4.s"
}
// @76@__dt__15dBgS_LinkGndChkFv
asm void func_801446FC(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_801446FC.s"
}
// @60@__dt__15dBgS_LinkGndChkFv
asm void func_80144704(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80144704.s"
}
// @16@__dt__16dBgS_LinkRoofChkFv
asm void func_8014470C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014470C.s"
}
// @52@__dt__16dBgS_LinkRoofChkFv
asm void func_80144714(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80144714.s"
}
// @36@__dt__16dBgS_LinkRoofChkFv
asm void func_8014471C(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_8014471C.s"
}
};