mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-02 17:48:21 -04:00
64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
#include "number_button.hpp"
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#include <charconv>
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#include <fmt/format.h>
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namespace dusk::ui {
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NumberButton::NumberButton(Rml::Element* parent, Props props)
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: BaseStringButton(parent, {.key = std::move(props.key), .type = "number"}),
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mGetValue(std::move(props.getValue)), mSetValue(std::move(props.setValue)),
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mIsDisabled(std::move(props.isDisabled)), mIsModified(std::move(props.isModified)),
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mMin(props.min), mMax(props.max), mStep(props.step), mPrefix(std::move(props.prefix)),
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mSuffix(std::move(props.suffix)) {}
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bool NumberButton::modified() const {
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if (mIsModified) {
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return mIsModified();
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}
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return BaseStringButton::modified();
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}
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bool NumberButton::disabled() const {
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if (mIsDisabled) {
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return mIsDisabled();
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}
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return BaseStringButton::disabled();
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}
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Rml::String NumberButton::format_value() {
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return fmt::format("{}{}{}", mPrefix, mGetValue(), mSuffix);
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}
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Rml::String NumberButton::input_value() {
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return fmt::to_string(mGetValue());
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}
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void NumberButton::set_value(Rml::String value) {
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if (!mSetValue) {
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return;
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}
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int parsedValue = 0;
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const char* begin = value.data();
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const char* end = begin + value.size();
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const auto result = std::from_chars(begin, end, parsedValue);
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if (result.ec != std::errc() || result.ptr != end) {
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return;
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}
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mSetValue(std::clamp(parsedValue, mMin, mMax));
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}
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bool NumberButton::handle_nav_command(NavCommand cmd) {
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if (cmd == NavCommand::Left) {
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mSetValue(std::clamp(mGetValue() - mStep, mMin, mMax));
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return true;
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} else if (cmd == NavCommand::Right) {
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mSetValue(std::clamp(mGetValue() + mStep, mMin, mMax));
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return true;
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}
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return BaseStringButton::handle_nav_command(cmd);
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}
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} // namespace dusk::ui
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