mirror of
https://github.com/TwilitRealm/dusklight
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178194ccb2
* switch to dtk setup * some cleanup / fixes * cleanup d_a_alink literals * Restore doxygen, update CI & README.md (#1) * Fix build image ref (#2) --------- Co-authored-by: Luke Street <luke@street.dev>
44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
#ifndef D_A_DEMO_ITEM_H
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#define D_A_DEMO_ITEM_H
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-unsorted
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* @class daDitem_c
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* @brief Cutscene Item
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*
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* @details
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*
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*/
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class daDitem_c : public fopAc_ac_c {
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public:
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/* 804DFBCC */ bool __CreateHeap();
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/* 804DFBD4 */ void CreateInit();
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/* 804DFC98 */ void action();
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/* 804DFD10 */ void actionStart();
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/* 804E00DC */ void actionEvent();
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/* 804E0A50 */ void actionWaitLightEnd();
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/* 804E0B40 */ void actionEnd();
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/* 804E0B60 */ void setInsectEffect();
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/* 804E0C44 */ void followInsectEffect();
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/* 804E0CB0 */ void endInsectEffect();
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/* 804E0D44 */ void onEventReg(int, int);
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/* 804E0DB4 */ void set_pos();
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/* 804E105C */ void anim_control();
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/* 804E1098 */ void initEffectLight();
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/* 804E10D0 */ void settingEffectLight();
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/* 804E111C */ void set_mtx();
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/* 804E11D4 */ void setTevStr();
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/* 804E122C */ void setListStart();
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/* 804E1230 */ void draw_WOOD_STICK();
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private:
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/* 0x568 */ u8 field_0x568[0x9c8 - 0x568];
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};
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STATIC_ASSERT(sizeof(daDitem_c) == 0x9c8);
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#endif /* D_A_DEMO_ITEM_H */
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