mirror of
https://github.com/TwilitRealm/dusklight
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178194ccb2
* switch to dtk setup * some cleanup / fixes * cleanup d_a_alink literals * Restore doxygen, update CI & README.md (#1) * Fix build image ref (#2) --------- Co-authored-by: Luke Street <luke@street.dev>
28 lines
515 B
C++
28 lines
515 B
C++
#ifndef D_A_E_HZELDA_H
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#define D_A_E_HZELDA_H
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-enemies
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* @class e_hzelda_class
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* @brief Puppet Zelda
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*
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* @details
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*
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*/
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class e_hzelda_class : public fopEn_enemy_c {
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/* 806F4E48 */ e_hzelda_class();
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private:
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/* 0x5ac */ u8 field_0x5ac[0x1460 - 0x5ac];
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};
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STATIC_ASSERT(sizeof(e_hzelda_class) == 0x1460);
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class daE_HZELDA_HIO_c {
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/* 806F0D4C */ daE_HZELDA_HIO_c();
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/* 806F546C */ ~daE_HZELDA_HIO_c();
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};
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#endif /* D_A_E_HZELDA_H */
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