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dusklight/src/SSystem/SComponent/c_cc_d.cpp
T

749 lines
18 KiB
C++

/**
* c_cc_d.cpp
*
*/
#include "SSystem/SComponent/c_cc_d.h"
#include "JSystem/JUtility/JUTAssert.h"
#include <cmath>
#include "dusk/logging.h"
#define CHECK_FLOAT_RANGE(line, x) JUT_ASSERT(line, -1.0e32f < x && x < 1.0e32f);
cXyz cCcD_ShapeAttr::m_virtual_center = cXyz::Zero;
void cCcD_DivideInfo::Set(u32 xDivInfo, u32 yDivInfo, u32 zDivInfo) {
mXDivInfo = xDivInfo;
mYDivInfo = yDivInfo;
mZDivInfo = zDivInfo;
}
bool cCcD_DivideInfo::Chk(const cCcD_DivideInfo& other) const {
if ((mXDivInfo & other.mXDivInfo) == 0 || (mZDivInfo & other.mZDivInfo) == 0 ||
(mYDivInfo & other.mYDivInfo) == 0)
{
return false;
} else {
return true;
}
}
void cCcD_DivideArea::SetArea(const cM3dGAab& aab) {
Set(aab.GetMinP(), aab.GetMaxP());
mScaledXDiff = 1.0f / 32.0f * (GetMaxP()->x - GetMinP()->x);
mXDiffIsZero = cM3d_IsZero(mScaledXDiff);
if (!mXDiffIsZero) {
mInvScaledXDiff = 1.0f / mScaledXDiff;
}
mScaledYDiff = 1.0f / 32.0f * (GetMaxP()->y - GetMinP()->y);
mYDiffIsZero = cM3d_IsZero(mScaledYDiff);
if (!mYDiffIsZero) {
mInvScaledYDiff = 1.0f / mScaledYDiff;
}
mScaledZDiff = 1.0f / 32.0f * (GetMaxP()->z - GetMinP()->z);
mZDiffIsZero = cM3d_IsZero(mScaledZDiff);
if (!mZDiffIsZero) {
mInvScaledZDiff = 1.0f / mScaledZDiff;
}
}
static const u32 l_base[32] = {
0x00000001, 0x00000003, 0x00000007, 0x0000000F, 0x0000001F, 0x0000003F, 0x0000007F, 0x000000FF,
0x000001FF, 0x000003FF, 0x000007FF, 0x00000FFF, 0x00001FFF, 0x00003FFF, 0x00007FFF, 0x0000FFFF,
0x0001FFFF, 0x0003FFFF, 0x0007FFFF, 0x000FFFFF, 0x001FFFFF, 0x003FFFFF, 0x007FFFFF, 0x00FFFFFF,
0x01FFFFFF, 0x03FFFFFF, 0x07FFFFFF, 0x0FFFFFFF, 0x1FFFFFFF, 0x3FFFFFFF, 0x7FFFFFFF, 0xFFFFFFFF,
};
void cCcD_DivideArea::CalcDivideInfo(cCcD_DivideInfo* pDivideInfo, const cM3dGAab& aab,
u32 param_2) {
if (param_2 != 0) {
pDivideInfo->Set(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
} else {
u32 xDivInfo, yDivInfo, zDivInfo;
if (!mXDiffIsZero) {
s32 var1 = mInvScaledXDiff * (aab.GetMinP()->x - GetMinP()->x);
s32 var3 = mInvScaledXDiff * (aab.GetMaxP()->x - GetMinP()->x);
#if TARGET_PC
// yDiv seems to be the problematic part here, but I clamped xDiv and zDiv too just in case.
// Unlike var1, var3 being greater than 31 isn't logged because it is every frame and the original code accounted for that.
// This goes for yDiv and zDiv as well.
if (var1 < 0 || var1 > 31) {
DuskLog.warn("CalcDivideInfo: xDiv var1 out of range: {}", var1);
}
if (var3 < 0) {
DuskLog.warn("CalcDivideInfo: xDiv var3 out of range: {}", var3);
}
var1 = var1 < 0 ? 0 : var1 > 31 ? 31 : var1;
var3 = var3 < 0 ? 0 : var3 > 31 ? 31 : var3;
#else
if (31 < var3) {
var3 = 31;
}
#endif
xDivInfo = l_base[var3];
if (0 < var1) {
var1--;
xDivInfo &= ~l_base[var1];
}
} else {
xDivInfo = 0xFFFFFFFF;
}
if (!mYDiffIsZero) {
s32 var1 = mInvScaledYDiff * (aab.GetMinP()->y - GetMinP()->y);
s32 var3 = mInvScaledYDiff * (aab.GetMaxP()->y - GetMinP()->y);
#if TARGET_PC
// When the Epona taming minigame starts as Wolf Link, yDiv var1 can be 32.
// When the Epona taming minigame ends, yDiv var1 and var3 can both be INT_MIN.
if (var1 < 0 || var1 > 31) {
DuskLog.warn("CalcDivideInfo: yDiv var1 out of range: {}", var1);
}
if (var3 < 0) {
DuskLog.warn("CalcDivideInfo: yDiv var3 out of range: {}", var3);
}
var1 = var1 < 0 ? 0 : var1 > 31 ? 31 : var1;
var3 = var3 < 0 ? 0 : var3 > 31 ? 31 : var3;
#else
if (31 < var3) {
var3 = 31;
}
#endif
yDivInfo = l_base[var3];
if (0 < var1) {
var1--;
yDivInfo &= ~l_base[var1];
}
} else {
yDivInfo = 0xFFFFFFFF;
}
if (!mZDiffIsZero) {
s32 var1 = mInvScaledZDiff * (aab.GetMinP()->z - GetMinP()->z);
s32 var3 = mInvScaledZDiff * (aab.GetMaxP()->z - GetMinP()->z);
#if TARGET_PC
if (var1 < 0 || var1 > 31) {
DuskLog.warn("CalcDivideInfo: zDiv var1 out of range: {}", var1);
}
if (var3 < 0) {
DuskLog.warn("CalcDivideInfo: zDiv var3 out of range: {}", var3);
}
var1 = var1 < 0 ? 0 : var1 > 31 ? 31 : var1;
var3 = var3 < 0 ? 0 : var3 > 31 ? 31 : var3;
#else
if (31 < var3) {
var3 = 31;
}
#endif
zDivInfo = l_base[var3];
if (0 < var1) {
var1--;
zDivInfo &= ~l_base[var1];
}
} else {
zDivInfo = 0xFFFFFFFF;
}
pDivideInfo->Set(xDivInfo, yDivInfo, zDivInfo);
}
}
void cCcD_DivideArea::CalcDivideInfoOverArea(cCcD_DivideInfo* pDivideInfo, const cM3dGAab& aab) {
u32 xDivInfo, yDivInfo, zDivInfo;
if (!mXDiffIsZero) {
s32 var1 = mInvScaledXDiff * (aab.GetMinP()->x - GetMinP()->x);
s32 var3 = mInvScaledXDiff * (aab.GetMaxP()->x - GetMinP()->x);
if (var3 < 0 || 31 < var1) {
xDivInfo = 0;
} else {
if (31 < var3) {
var3 = 31;
}
xDivInfo = l_base[var3];
if (0 < var1) {
var1--;
xDivInfo &= ~l_base[var1];
}
}
} else {
xDivInfo = 0xFFFFFFFF;
}
if (!mYDiffIsZero) {
s32 var1 = mInvScaledYDiff * (aab.GetMinP()->y - GetMinP()->y);
s32 var3 = mInvScaledYDiff * (aab.GetMaxP()->y - GetMinP()->y);
if (var3 < 0 || 31 < var1) {
yDivInfo = 0;
} else {
if (31 < var3) {
var3 = 31;
}
yDivInfo = l_base[var3];
if (0 < var1) {
var1--;
yDivInfo &= ~l_base[var1];
}
}
} else {
yDivInfo = 0xFFFFFFFF;
}
if (!mZDiffIsZero) {
s32 var1 = mInvScaledZDiff * (aab.GetMinP()->z - GetMinP()->z);
s32 var3 = mInvScaledZDiff * (aab.GetMaxP()->z - GetMinP()->z);
if (var3 < 0 || 31 < var1) {
zDivInfo = 0;
} else {
if (31 < var3) {
var3 = 31;
}
zDivInfo = l_base[var3];
if (0 < var1) {
var1--;
zDivInfo &= ~l_base[var1];
}
}
} else {
zDivInfo = 0xFFFFFFFF;
}
pDivideInfo->Set(xDivInfo, yDivInfo, zDivInfo);
}
const cCcD_GStts* cCcD_Stts::GetGStts() const {
return NULL;
}
cCcD_GStts* cCcD_Stts::GetGStts() {
return NULL;
}
void cCcD_Stts::Init(int weight, int param_1, void* pactor, fpc_ProcID apid) {
Ct();
m_weight = weight;
field_0x15 = param_1;
mp_actor = static_cast<fopAc_ac_c*>(pactor);
m_apid = apid;
}
void cCcD_Stts::Ct() {
m_cc_move.x = 0.0f;
m_cc_move.y = 0.0f;
m_cc_move.z = 0.0f;
mp_actor = NULL;
m_apid = fpcM_ERROR_PROCESS_ID_e;
m_weight = 0;
field_0x15 = 0;
m_dmg = 0;
}
void cCcD_Stts::PlusCcMove(f32 x, f32 y, f32 z) {
m_cc_move.x += x;
m_cc_move.y += y;
m_cc_move.z += z;
JUT_ASSERT(422, !isnan(m_cc_move.x));
JUT_ASSERT(423, !isnan(m_cc_move.y));
JUT_ASSERT(424, !isnan(m_cc_move.z));
CHECK_FLOAT_RANGE(426, m_cc_move.x);
CHECK_FLOAT_RANGE(427, m_cc_move.y);
CHECK_FLOAT_RANGE(428, m_cc_move.z);
}
void cCcD_Stts::ClrCcMove() {
m_cc_move.x = m_cc_move.y = m_cc_move.z = 0.0f;
}
void cCcD_Stts::PlusDmg(int dmg) {
if (m_dmg >= dmg) {
return;
}
m_dmg = dmg;
}
f32 cCcD_Stts::GetWeightF() const {
int weighti = GetWeightUc();
return weighti;
}
void cCcD_ObjCommonBase::ct() {
mSPrm = 0;
mRPrm = 0;
mHitObj = NULL;
}
void cCcD_ObjHitInf::Set(const cCcD_SrcObjHitInf& src) {
mObjAt.Set(src.mObjAt);
mObjTg.Set(src.mObjTg);
mObjCo.Set(src.mObjCo);
}
void cCcD_Obj::ct() {
mFlags = 0;
}
void cCcD_Obj::Set(const cCcD_SrcObj& src) {
mFlags = src.mFlags;
cCcD_ObjHitInf::Set(src.mSrcObjHitInf);
}
fopAc_ac_c* cCcD_Obj::GetAc() {
if (mStts == NULL) {
return NULL;
} else {
return mStts->GetActor();
}
}
void cCcD_ShapeAttr::getShapeAccess(cCcD_ShapeAttr::Shape* pshape) const {
pshape->_0 = 2;
pshape->_4.x = pshape->_4.y = pshape->_4.z = pshape->_10 = pshape->_14 = 0.0f;
}
bool cCcD_PntAttr::GetNVec(cXyz const& param_0, cXyz* param_1) const {
param_1->x = param_0.x - vtx.x;
param_1->y = param_0.y - vtx.y;
param_1->z = param_0.z - vtx.z;
if (cM3d_IsZero(PSVECMag(param_1))) {
param_1->x = 0.0f;
param_1->y = 0.0f;
param_1->z = 0.0f;
return false;
} else {
PSVECNormalize(param_1, param_1);
return true;
}
}
bool cCcD_TriAttr::CrossAtTg(const cCcD_CpsAttr& cpsAttr, cXyz* pxyz) const {
if (cM3dGTri::Cross(cpsAttr, pxyz)) {
return true;
} else {
return false;
}
}
bool cCcD_TriAttr::CrossAtTg(const cCcD_CylAttr& cylAttr, cXyz* pxyz) const {
if (cM3dGTri::Cross(cylAttr, pxyz)) {
return true;
} else {
return false;
}
}
bool cCcD_TriAttr::CrossAtTg(const cCcD_SphAttr& sphAttr, cXyz* pxyz) const {
if (cM3dGTri::Cross(sphAttr, pxyz)) {
return true;
} else {
return false;
}
}
bool cCcD_TriAttr::CrossAtTg(const cCcD_TriAttr& other, cXyz* pxyz) const {
if (cM3dGTri::Cross(other, pxyz)) {
return true;
} else {
return false;
}
}
void cCcD_TriAttr::CalcAabBox() {
GetWorkAab().ClearForMinMax();
GetWorkAab().SetMinMax(mA);
GetWorkAab().SetMinMax(mB);
GetWorkAab().SetMinMax(mC);
}
bool cCcD_TriAttr::GetNVec(const cXyz& param_0, cXyz* pOut) const {
if (getPlaneFunc(&param_0) >= 0.0f) {
*pOut = *GetNP();
} else {
*pOut = *GetNP();
PSVECScale(pOut, pOut, -1.0f);
}
return true;
}
bool cCcD_CpsAttr::CrossAtTg(const cCcD_CpsAttr& other, cXyz* pxyz) const {
if (cM3dGCps::Cross(&other, pxyz)) {
return true;
} else {
return false;
}
}
bool cCcD_CpsAttr::CrossAtTg(const cCcD_CylAttr& cylAttr, cXyz* pxyz) const {
if (cM3dGCps::Cross(&cylAttr, pxyz)) {
return true;
} else {
return false;
}
}
bool cCcD_CpsAttr::CrossAtTg(const cCcD_SphAttr& sphAttr, cXyz* pxyz) const {
if (cM3dGCps::Cross(&sphAttr, pxyz)) {
return true;
} else {
return false;
}
}
bool cCcD_CpsAttr::CrossAtTg(const cCcD_TriAttr& triAttr, cXyz* pxyz) const {
if (cM3dGCps::Cross(triAttr, pxyz)) {
return true;
} else {
return false;
}
}
bool cCcD_CpsAttr::CrossCo(const cCcD_CpsAttr& other, f32* param_1) const {
*param_1 = 0.0f;
cXyz xyz;
if (cM3dGCps::Cross(&other, &xyz)) {
return true;
} else {
return false;
}
}
bool cCcD_CpsAttr::CrossCo(const cCcD_CylAttr& cylAttr, f32* param_1) const {
*param_1 = 0.0f;
cXyz xyz;
if (cM3dGCps::Cross(&cylAttr, &xyz)) {
return true;
} else {
return false;
}
}
bool cCcD_CpsAttr::CrossCo(const cCcD_SphAttr& sphAttr, f32* param_1) const {
*param_1 = 0.0f;
cXyz xyz;
if (cM3dGCps::Cross(&sphAttr, &xyz)) {
return true;
} else {
return false;
}
}
void cCcD_CpsAttr::CalcAabBox() {
GetWorkAab().ClearForMinMax();
GetWorkAab().SetMinMax(*GetStartP());
GetWorkAab().SetMinMax(*GetEndP());
GetWorkAab().PlusR(GetR());
}
bool cCcD_CpsAttr::GetNVec(const cXyz& param_0, cXyz* param_1) const {
cXyz diff;
PSVECSubtract(GetEndP(), GetStartP(), &diff);
f32 diffLen = PSVECDotProduct(&diff, &diff);
if (cM3d_IsZero(diffLen)) {
return false;
}
cXyz vec1;
PSVECSubtract(&param_0, GetStartP(), &vec1);
f32 vec1Len = PSVECDotProduct(&vec1, &diff) / diffLen;
cXyz vec2;
if (vec1Len < 0.0f) {
vec2 = *GetStartP();
} else {
if (vec1Len > 1.0f) {
vec2 = *GetEndP();
} else {
PSVECScale(&diff, &diff, vec1Len);
PSVECAdd(&diff, GetStartP(), &vec2);
}
}
PSVECSubtract(&param_0, &vec2, param_1);
if (cM3d_IsZero(PSVECMag(param_1))) {
param_1->x = 0.0f;
param_1->y = 0.0f;
param_1->z = 0.0f;
return false;
} else {
PSVECNormalize(param_1, param_1);
return true;
}
}
bool cCcD_CylAttr::CrossAtTg(const cCcD_CpsAttr& cpsAttr, cXyz* pxyz) const {
if (cM3dGCyl::Cross(&cpsAttr, pxyz)) {
return true;
} else {
return false;
}
}
bool cCcD_CylAttr::CrossAtTg(const cCcD_CylAttr& other, cXyz* pxyz) const {
if (cross(&other, pxyz)) {
return true;
} else {
return false;
}
}
bool cCcD_CylAttr::CrossAtTg(const cCcD_SphAttr& sphAttr, cXyz* pxyz) const {
if (cross(&sphAttr, pxyz)) {
return true;
} else {
return false;
}
}
bool cCcD_CylAttr::CrossAtTg(const cCcD_TriAttr& triAttr, cXyz* pxyz) const {
if (cM3dGCyl::Cross(triAttr, pxyz)) {
return true;
} else {
return false;
}
}
bool cCcD_CylAttr::CrossCo(const cCcD_CylAttr& other, f32* f) const {
if (cM3dGCyl::cross(&other, f)) {
return true;
} else {
return false;
}
}
bool cCcD_CylAttr::CrossCo(const cCcD_SphAttr& sphAttr, f32* f) const {
if (cM3dGCyl::cross(&sphAttr, f)) {
return true;
} else {
return false;
}
}
bool cCcD_CylAttr::CrossCo(const cCcD_CpsAttr& cpsAttr, f32* f) const {
*f = 0.0f;
cXyz xyz;
if (cM3dGCyl::Cross(&cpsAttr, &xyz)) {
return true;
} else {
return false;
}
}
void cCcD_CylAttr::CalcAabBox() {
cXyz min;
cXyz max;
min.x = GetCP()->x - GetR();
min.y = GetCP()->y;
min.z = GetCP()->z - GetR();
max.x = GetCP()->x + GetR();
max.y = GetCP()->y + GetH();
max.z = GetCP()->z + GetR();
GetWorkAab().Set(&min, &max);
}
bool cCcD_CylAttr::GetNVec(const cXyz& param_0, cXyz* param_1) const {
const cXyz* cp = GetCP();
cXyz vec;
if (cp->y > param_0.y) {
vec = *cp;
} else {
if (cp->y + GetH() < param_0.y) {
vec = *cp;
vec.y += GetH();
} else {
vec = *cp;
vec.y = param_0.y;
}
}
PSVECSubtract(&param_0, &vec, param_1);
if (cM3d_IsZero(PSVECMag(param_1))) {
param_1->x = 0.0f;
param_1->y = 0.0f;
param_1->z = 0.0f;
return false;
} else {
PSVECNormalize(param_1, param_1);
return true;
}
return false;
}
void cCcD_CylAttr::getShapeAccess(cCcD_ShapeAttr::Shape* pshape) const {
pshape->_0 = 1;
const cXyz& center = GetC();
pshape->_4.x = center.x;
pshape->_4.y = center.y;
pshape->_4.z = center.z;
pshape->_10 = GetR();
pshape->_14 = GetH();
}
bool cCcD_SphAttr::CrossAtTg(const cCcD_CpsAttr& cpsAttr, cXyz* pxyz) const {
if (cM3dGSph::Cross(&cpsAttr, pxyz)) {
return true;
} else {
return false;
}
}
bool cCcD_SphAttr::CrossAtTg(const cCcD_CylAttr& cylAttr, cXyz* pxyz) const {
if (cross(&cylAttr, pxyz)) {
return true;
} else {
return false;
}
}
bool cCcD_SphAttr::CrossAtTg(const cCcD_SphAttr& sphAttr, cXyz* pxyz) const {
if (cross(&sphAttr, pxyz)) {
return true;
} else {
return false;
}
}
bool cCcD_SphAttr::CrossAtTg(const cCcD_TriAttr& triAttr, cXyz* pxyz) const {
if (cM3dGSph::Cross(triAttr, pxyz)) {
return true;
} else {
return false;
}
}
bool cCcD_SphAttr::CrossCo(const cCcD_CylAttr& cylAttr, f32* f) const {
if (cM3dGSph::cross(&cylAttr, f)) {
return true;
} else {
return false;
}
}
bool cCcD_SphAttr::CrossCo(const cCcD_SphAttr& sphAttr, f32* f) const {
if (cM3dGSph::cross(&sphAttr, f)) {
return true;
} else {
return false;
}
}
bool cCcD_SphAttr::CrossCo(const cCcD_CpsAttr& cpsAttr, f32* f) const {
*f = 0.0f;
cXyz xyz;
if (cM3dGSph::Cross(&cpsAttr, &xyz)) {
return true;
} else {
return false;
}
}
void cCcD_SphAttr::CalcAabBox() {
cXyz min;
cXyz max;
min = max = *GetCP();
min.x -= GetR();
min.y -= GetR();
min.z -= GetR();
max.x += GetR();
max.y += GetR();
max.z += GetR();
GetWorkAab().Set(&min, &max);
}
bool cCcD_SphAttr::GetNVec(const cXyz& param_0, cXyz* param_1) const {
const cXyz& center = GetC();
param_1->x = param_0.x - center.x;
param_1->y = param_0.y - center.y;
param_1->z = param_0.z - center.z;
if (cM3d_IsZero(PSVECMag(param_1))) {
param_1->x = 0.0f;
param_1->y = 0.0f;
param_1->z = 0.0f;
return false;
} else {
PSVECNormalize(param_1, param_1);
return true;
}
}
void cCcD_SphAttr::getShapeAccess(cCcD_ShapeAttr::Shape* pshape) const {
pshape->_0 = 0;
const cXyz& center = GetC();
pshape->_4.x = center.x;
pshape->_4.y = center.y;
pshape->_4.z = center.z;
pshape->_10 = GetR();
pshape->_14 = 0.0f;
}
void cCcD_ObjAt::SetHit(cCcD_Obj* pObj) {
SetRPrm(1);
SetHitObj(pObj);
}
void cCcD_ObjAt::Set(const cCcD_SrcObjAt& src) {
cCcD_ObjCommonBase::Set(src.mBase);
mType = src.mType;
mAtp = src.mAtp;
}
void cCcD_ObjAt::ClrHit() {
ClrRPrm(1);
ClrObj();
}
void cCcD_ObjTg::Set(const cCcD_SrcObjTg& src) {
cCcD_ObjCommonBase::Set(src.mBase);
mType = src.mType;
}
void cCcD_ObjTg::SetGrp(u32 grp) {
OffSPrmBit(0x1E);
OnSPrmBit(grp);
}
void cCcD_ObjTg::ClrHit() {
ClrRPrm(1);
ClrObj();
}
void cCcD_ObjTg::SetHit(cCcD_Obj* pObj) {
SetRPrm(1);
SetHitObj(pObj);
}
void cCcD_ObjCo::SetHit(cCcD_Obj* pObj) {
SetRPrm(1);
SetHitObj(pObj);
}
void cCcD_ObjCo::ClrHit() {
ClrRPrm(1);
ClrObj();
}
void cCcD_ObjCo::SetIGrp(u32 grp) {
OffSPrmBit(0xE);
OnSPrmBit(grp);
}
void cCcD_ObjCo::SetVsGrp(u32 grp) {
OffSPrmBit(0x70);
OnSPrmBit(grp);
}