mirror of
https://github.com/TwilitRealm/dusklight
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877889c510
* Remove NDEBUG_DEFINED fakematch, clean up getName temps * Fix ifdef * Fix bad JSystem pch ifdef breaking decomp.me * Remove Acch Chk fakematches * Private Acch fields * Fix some clangd errors in headers * Add UNUSED macro for matching debug parameters * Enable clangd unused-parameter warning * Remove extern from initializers Probably added by dol2asm? * Fix process profile definitions * Remove leftover dol2asm address comments * Remove some unnecessary double casts * Enable some more clangd warnings * Fix missing usages of fopAcM_ct * Fix wrong enum usage * Fix more fakematches
26 lines
719 B
C++
26 lines
719 B
C++
/**
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* @file d_a_npc_kdk.cpp
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*
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_npc_kdk.h"
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actor_process_profile_definition g_profile_NPC_KDK = {
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fpcLy_CURRENT_e, // mLayerID
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7, // mListID
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fpcPi_CURRENT_e, // mListPrio
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PROC_NPC_KDK, // mProcName
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&g_fpcLf_Method.base, // sub_method
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sizeof(daNpcKdk_c), // mSize
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0, // mSizeOther
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0, // mParameters
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&g_fopAc_Method.base, // sub_method
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320, // mPriority
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NULL, // sub_method
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0x00044107, // mStatus
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fopAc_NPC_e, // mActorType
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fopAc_CULLBOX_CUSTOM_e, // cullType
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};
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