Files
dusklight/include/SComponent/c_m3d_g_cir.h
T
lepelog 11bf642871 some c_m3d (#97)
* decompiled some bgs_chk funcs

* c_m3d_g

* c_math progress

* remove duplicate SComponent headers

* move some variables and decompile a function

* some inlined from debug

* cM3d_2PlaneLinePosNearPos

* fix fabsf and decompile cM3d_CrawVec

* format

* cleanup

* more cleanup

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-26 17:48:47 -05:00

24 lines
341 B
C++

#ifndef C_M3D_G_CIR_H_
#define C_M3D_G_CIR_H_
#include "global.h"
class cM2dGCir {
public:
f32 mPosX;
f32 mPosY;
f32 mRadius;
cM2dGCir() {}
virtual ~cM2dGCir() {}
};
class cM3dGCir : public cM2dGCir {
f32 mPosZ;
public:
cM3dGCir(void);
virtual ~cM3dGCir(void);
void Set(f32, f32, f32, f32);
};
#endif