Files
dusklight/include/revolution/os/OSMemory.h
T
TakaRikka 7ef1810132 m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
2025-10-19 20:30:49 +03:00

29 lines
620 B
C

#ifndef _REVOLUTION_OSMEMORY_H_
#define _REVOLUTION_OSMEMORY_H_
#include <revolution/types.h>
#ifdef __cplusplus
extern "C" {
#endif
#define OS_PROTECT_CHAN0 0
#define OS_PROTECT_CHAN1 1
#define OS_PROTECT_CHAN2 2
#define OS_PROTECT_CHAN3 3
#define OS_PROTECT_CONTROL_NONE 0x00
#define OS_PROTECT_CONTROL_READ 0x01
#define OS_PROTECT_CONTROL_WRITE 0x02
#define OS_PROTECT_CONTROL_RDWR (OS_PROTECT_CONTROL_READ | OS_PROTECT_CONTROL_WRITE)
void OSProtectRange(u32 chan, void* addr, u32 nBytes, u32 control);
u32 OSGetPhysicalMemSize(void);
u32 OSGetConsoleSimulatedMemSize(void);
#ifdef __cplusplus
}
#endif
#endif