mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-06 19:11:21 -04:00
1070 lines
31 KiB
C++
1070 lines
31 KiB
C++
//
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// Generated By: dol2asm
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// Translation Unit: f_op/f_op_actor
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//
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#include "dol2asm.h"
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#include "dolphin/types.h"
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#include "f_op/f_op_actor.h"
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//
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// Types:
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//
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struct process_method_class {
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};
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struct leafdraw_method_class {
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};
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struct leafdraw_class {
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};
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struct dKy_tevstr_c {
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};
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struct fopEn_enemy_c {
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/* 80019404 */ // False False
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void initBallModel();
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/* 800194FC */ // False False
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void checkBallModelDraw();
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/* 80019520 */ // False False
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// dKy_tevstr_c* False
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// dKy_tevstr_c False
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void setBallModelEffect(dKy_tevstr_c*);
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/* 800196A0 */ // False False
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// dKy_tevstr_c* False
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// dKy_tevstr_c False
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void drawBallModel(dKy_tevstr_c*);
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};
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struct fopAc_ac_c {
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/* 80018B64 */ // False False
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fopAc_ac_c();
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/* 80018C8C */ // False False
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~fopAc_ac_c();
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};
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struct daSus_c {
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/* 800314D4 */ // False False
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// fopAc_ac_c* False
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// fopAc_ac_c False
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void check(fopAc_ac_c*);
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};
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struct dSv_info_c {
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/* 80035360 */ // False False
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// int False
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// int False
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void isSwitch(int, int) const;
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};
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struct dStage_roomDt_c {
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/* 800193FC */ // False False
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void getFileListInfo() const;
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};
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struct dStage_roomControl_c {
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/* 80024384 */ // False False
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// int False
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void getStatusRoomDt(int);
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};
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struct J3DModelData {
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};
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struct dScnKy_env_light_c {
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/* 801A4DA0 */ // False False
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// J3DModelData* False
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// J3DModelData False
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// dKy_tevstr_c* False
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// dKy_tevstr_c False
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void setLightTevColorType_MAJI(J3DModelData*, dKy_tevstr_c*);
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};
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struct dRes_info_c {
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};
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struct dRes_control_c {
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/* 8003C2EC */ // False False
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// char const* False
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// char const False
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// char False
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// s32 False
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// dRes_info_c* False
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// dRes_info_c False
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// int False
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void getRes(char const*, s32, dRes_info_c*, int);
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};
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struct dPa_levelEcallBack {
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};
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struct cXyz {
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};
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struct csXyz {
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/* 80018BD0 */ // False False
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~csXyz();
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};
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struct _GXColor {
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};
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struct dPa_control_c {
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/* 8004D4CC */ // False False
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// u32 False
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// u8 False
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// u16 False
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// cXyz const* False
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// cXyz const False
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// cXyz False
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// dKy_tevstr_c const* False
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// dKy_tevstr_c const False
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// dKy_tevstr_c False
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// csXyz const* False
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// csXyz const False
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// csXyz False
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// cXyz const* False
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// cXyz const False
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// cXyz False
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// u8 False
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// dPa_levelEcallBack* False
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// dPa_levelEcallBack False
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// s8 False
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// _GXColor const* False
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// _GXColor const False
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// _GXColor False
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// _GXColor const* False
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// _GXColor const False
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// _GXColor False
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// cXyz const* False
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// cXyz const False
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// cXyz False
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// f32 False
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void set(u32, u8, u16, cXyz const*, dKy_tevstr_c const*, csXyz const*, cXyz const*, u8, dPa_levelEcallBack*, s8, _GXColor const*, _GXColor const*, cXyz const*, f32);
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};
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struct dEvt_info_c {
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/* 80018C44 */ // True False
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~dEvt_info_c();
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/* 800433F0 */ // False False
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dEvt_info_c();
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/* 800434CC */ // False False
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void beforeProc();
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};
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struct dEvt_control_c {
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/* 80042FA8 */ // False False
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// void* False
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// void False
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void moveApproval(void*);
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};
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struct dDemo_object_c {
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/* 80039088 */ // False False
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// u8 False
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void getActor(u8);
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};
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struct dDemo_actor_c {
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/* 8003815C */ // False False
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// fopAc_ac_c* False
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// fopAc_ac_c False
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void setActor(fopAc_ac_c*);
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};
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struct create_tag_class {
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};
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struct J3DModel {
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};
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struct J3DAnmTextureSRTKey {
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/* 8032B1D4 */ // False False
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// J3DModelData* False
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// J3DModelData False
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void searchUpdateMaterialID(J3DModelData*);
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};
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struct J3DAnmTevRegKey {
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/* 8032B87C */ // False False
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// J3DModelData* False
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// J3DModelData False
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void searchUpdateMaterialID(J3DModelData*);
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};
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struct J3DMaterialTable {
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/* 8032FCC4 */ // False False
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// J3DAnmTextureSRTKey* False
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// J3DAnmTextureSRTKey False
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void entryTexMtxAnimator(J3DAnmTextureSRTKey*);
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/* 8032FE70 */ // False False
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// J3DAnmTevRegKey* False
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// J3DAnmTevRegKey False
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void entryTevRegAnimator(J3DAnmTevRegKey*);
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};
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struct J3DLightObj {
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/* 80018C0C */ // False False
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J3DLightObj();
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};
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struct J3DLightInfo {
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/* 803256C4 */ // False False
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// J3DLightInfo const& False
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// J3DLightInfo const False
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// J3DLightInfo False
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void operator=(J3DLightInfo const&);
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};
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//
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// Forward References:
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//
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// False False
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// void* False
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// void False
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void fopAc_IsActor(void*);
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// True False
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// void* False
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// void False
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static void fopAc_Draw(void*);
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// True False
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// void* False
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// void False
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static void fopAc_Execute(void*);
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// True False
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// void* False
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// void False
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static void fopAc_IsDelete(void*);
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// True False
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// void* False
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// void False
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static void fopAc_Delete(void*);
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// True False
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// void* False
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// void False
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static void fopAc_Create(void*);
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// False False
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extern "C" void __ct__10fopAc_ac_cFv();
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// False False
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extern "C" void __dt__5csXyzFv();
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// False False
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extern "C" void __ct__11J3DLightObjFv();
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// True False
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extern "C" void __dt__11dEvt_info_cFv();
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// False False
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extern "C" void __dt__10fopAc_ac_cFv();
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// False False
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// void* False
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// void False
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extern "C" void fopAc_IsActor__FPv();
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// True False
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// void* False
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// void False
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extern "C" static void fopAc_Draw__FPv();
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// True False
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// void* False
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// void False
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extern "C" static void fopAc_Execute__FPv();
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// True False
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// void* False
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// void False
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extern "C" static void fopAc_IsDelete__FPv();
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// True False
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// void* False
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// void False
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extern "C" static void fopAc_Delete__FPv();
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// True False
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// void* False
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// void False
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extern "C" static void fopAc_Create__FPv();
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// False False
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extern "C" void getFileListInfo__15dStage_roomDt_cCFv();
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// False False
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extern "C" void initBallModel__13fopEn_enemy_cFv();
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// False False
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extern "C" void checkBallModelDraw__13fopEn_enemy_cFv();
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// False False
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// dKy_tevstr_c* False
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// dKy_tevstr_c False
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extern "C" void setBallModelEffect__13fopEn_enemy_cFP12dKy_tevstr_c();
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// False False
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// dKy_tevstr_c* False
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// dKy_tevstr_c False
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extern "C" void drawBallModel__13fopEn_enemy_cFP12dKy_tevstr_c();
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extern "C" extern char const* const f_op_f_op_actor__stringBase0;
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extern "C" extern void* g_fopAc_Method[8];
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extern "C" extern void* __vt__11dEvt_info_c[3 + 1 /* padding */];
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extern "C" extern u8 stopStatus__10fopAc_ac_c[4];
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extern "C" extern u8 data_80450CC0[4 + 4 /* padding */];
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//
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// External References:
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//
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// False False
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// J3DModel* False
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// J3DModel False
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void mDoExt_modelUpdateDL(J3DModel*);
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// False False
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// J3DModelData* False
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// J3DModelData False
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// u32 False
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// u32 False
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void mDoExt_J3DModel__create(J3DModelData*, u32, u32);
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// False False
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// create_tag_class* False
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// create_tag_class False
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void fopAcTg_ToActorQ(create_tag_class*);
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// False False
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// create_tag_class* False
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// create_tag_class False
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void fopAcTg_ActorQTo(create_tag_class*);
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// False False
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// create_tag_class* False
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// create_tag_class False
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// void* False
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// void False
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void fopAcTg_Init(create_tag_class*, void*);
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// False False
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// fopAc_ac_c* False
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// fopAc_ac_c False
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void fopAcM_delete(fopAc_ac_c*);
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// False False
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// fopAc_ac_c* False
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// fopAc_ac_c False
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void fopAcM_DeleteHeap(fopAc_ac_c*);
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// False False
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// fopAc_ac_c const* False
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// fopAc_ac_c const False
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// fopAc_ac_c False
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void fopAcM_cullingCheck(fopAc_ac_c const*);
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// False False
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// create_tag_class* False
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// create_tag_class False
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// int False
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void fopDwTg_ToDrawQ(create_tag_class*, int);
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// False False
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// create_tag_class* False
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// create_tag_class False
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void fopDwTg_DrawQTo(create_tag_class*);
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// False False
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// create_tag_class* False
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// create_tag_class False
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// void* False
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// void False
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void fopDwTg_Init(create_tag_class*, void*);
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// False False
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// int False
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// int False
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void fpcBs_Is_JustOfType(int, int);
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// False False
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// int* False
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// int False
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void fpcBs_MakeOfType(int*);
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// False False
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// leafdraw_class const* False
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// leafdraw_class const False
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// leafdraw_class False
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void fpcLf_GetPriority(leafdraw_class const*);
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// False False
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// leafdraw_method_class* False
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// leafdraw_method_class False
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// void* False
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// void False
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void fpcLf_DrawMethod(leafdraw_method_class*, void*);
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// False False
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// process_method_class* False
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// process_method_class False
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// void* False
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// void False
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void fpcMtd_Execute(process_method_class*, void*);
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// False False
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// process_method_class* False
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// process_method_class False
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// void* False
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// void False
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void fpcMtd_IsDelete(process_method_class*, void*);
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// False False
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// process_method_class* False
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// process_method_class False
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// void* False
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// void False
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void fpcMtd_Delete(process_method_class*, void*);
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// False False
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// process_method_class* False
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// process_method_class False
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// void* False
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// void False
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void fpcMtd_Create(process_method_class*, void*);
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// False False
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// dKy_tevstr_c* False
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// dKy_tevstr_c False
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// s8 False
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// u8 False
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void dKy_tevstr_init(dKy_tevstr_c*, s8, u8);
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// False False
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// void* False
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// void False
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void dKy_depth_dist_set(void*);
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// False False
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// f32* False
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// f32 False
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// f32 False
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// f32 False
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void cLib_chaseF(f32*, f32, f32);
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// False False
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// void False
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// void* False
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// void False
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void operator delete(void*);
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// False False
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// J3DModel* False
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// J3DModel False
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extern "C" void mDoExt_modelUpdateDL__FP8J3DModel();
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// False False
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// J3DModelData* False
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// J3DModelData False
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// u32 False
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// u32 False
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extern "C" void mDoExt_J3DModel__create__FP12J3DModelDataUlUl();
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// False False
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// create_tag_class* False
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// create_tag_class False
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extern "C" void fopAcTg_ToActorQ__FP16create_tag_class();
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// False False
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// create_tag_class* False
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// create_tag_class False
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extern "C" void fopAcTg_ActorQTo__FP16create_tag_class();
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// False False
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// create_tag_class* False
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// create_tag_class False
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// void* False
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// void False
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extern "C" void fopAcTg_Init__FP16create_tag_classPv();
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// False False
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// fopAc_ac_c* False
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// fopAc_ac_c False
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extern "C" void fopAcM_delete__FP10fopAc_ac_c();
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// False False
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// fopAc_ac_c* False
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// fopAc_ac_c False
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extern "C" void fopAcM_DeleteHeap__FP10fopAc_ac_c();
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// False False
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// fopAc_ac_c const* False
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// fopAc_ac_c const False
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// fopAc_ac_c False
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extern "C" void fopAcM_cullingCheck__FPC10fopAc_ac_c();
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// False False
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// create_tag_class* False
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// create_tag_class False
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// int False
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extern "C" void fopDwTg_ToDrawQ__FP16create_tag_classi();
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// False False
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// create_tag_class* False
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// create_tag_class False
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extern "C" void fopDwTg_DrawQTo__FP16create_tag_class();
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// False False
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// create_tag_class* False
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// create_tag_class False
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// void* False
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// void False
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extern "C" void fopDwTg_Init__FP16create_tag_classPv();
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// False False
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// int False
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// int False
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extern "C" void fpcBs_Is_JustOfType__Fii();
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// False False
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// int* False
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// int False
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extern "C" void fpcBs_MakeOfType__FPi();
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// False False
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// leafdraw_class const* False
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// leafdraw_class const False
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// leafdraw_class False
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extern "C" void fpcLf_GetPriority__FPC14leafdraw_class();
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// False False
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// leafdraw_method_class* False
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// leafdraw_method_class False
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// void* False
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// void False
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extern "C" void fpcLf_DrawMethod__FP21leafdraw_method_classPv();
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// False False
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// process_method_class* False
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// process_method_class False
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// void* False
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// void False
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extern "C" void fpcMtd_Execute__FP20process_method_classPv();
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// False False
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// process_method_class* False
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// process_method_class False
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// void* False
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// void False
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extern "C" void fpcMtd_IsDelete__FP20process_method_classPv();
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// False False
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// process_method_class* False
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// process_method_class False
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// void* False
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// void False
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extern "C" void fpcMtd_Delete__FP20process_method_classPv();
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// False False
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// process_method_class* False
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// process_method_class False
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// void* False
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// void False
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extern "C" void fpcMtd_Create__FP20process_method_classPv();
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// False False
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// int False
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extern "C" void getStatusRoomDt__20dStage_roomControl_cFi();
|
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// False False
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// fopAc_ac_c* False
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// fopAc_ac_c False
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extern "C" void check__7daSus_cFP10fopAc_ac_c();
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// False False
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// int False
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// int False
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extern "C" void isSwitch__10dSv_info_cCFii();
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// False False
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// fopAc_ac_c* False
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// fopAc_ac_c False
|
|
extern "C" void setActor__13dDemo_actor_cFP10fopAc_ac_c();
|
|
// False False
|
|
// u8 False
|
|
extern "C" void getActor__14dDemo_object_cFUc();
|
|
// False False
|
|
// char const* False
|
|
// char const False
|
|
// char False
|
|
// s32 False
|
|
// dRes_info_c* False
|
|
// dRes_info_c False
|
|
// int False
|
|
extern "C" void getRes__14dRes_control_cFPCclP11dRes_info_ci();
|
|
// False False
|
|
// void* False
|
|
// void False
|
|
extern "C" void moveApproval__14dEvt_control_cFPv();
|
|
// False False
|
|
extern "C" void __ct__11dEvt_info_cFv();
|
|
// False False
|
|
extern "C" void beforeProc__11dEvt_info_cFv();
|
|
// False False
|
|
// u32 False
|
|
// u8 False
|
|
// u16 False
|
|
// cXyz const* False
|
|
// cXyz const False
|
|
// cXyz False
|
|
// dKy_tevstr_c const* False
|
|
// dKy_tevstr_c const False
|
|
// dKy_tevstr_c False
|
|
// csXyz const* False
|
|
// csXyz const False
|
|
// csXyz False
|
|
// cXyz const* False
|
|
// cXyz const False
|
|
// cXyz False
|
|
// u8 False
|
|
// dPa_levelEcallBack* False
|
|
// dPa_levelEcallBack False
|
|
// s8 False
|
|
// _GXColor const* False
|
|
// _GXColor const False
|
|
// _GXColor False
|
|
// _GXColor const* False
|
|
// _GXColor const False
|
|
// _GXColor False
|
|
// cXyz const* False
|
|
// cXyz const False
|
|
// cXyz False
|
|
// f32 False
|
|
extern "C" void set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf();
|
|
// False False
|
|
// J3DModelData* False
|
|
// J3DModelData False
|
|
// dKy_tevstr_c* False
|
|
// dKy_tevstr_c False
|
|
extern "C" void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c();
|
|
// False False
|
|
// dKy_tevstr_c* False
|
|
// dKy_tevstr_c False
|
|
// s8 False
|
|
// u8 False
|
|
extern "C" void dKy_tevstr_init__FP12dKy_tevstr_cScUc();
|
|
// False False
|
|
// void* False
|
|
// void False
|
|
extern "C" void dKy_depth_dist_set__FPv();
|
|
// False False
|
|
// f32* False
|
|
// f32 False
|
|
// f32 False
|
|
// f32 False
|
|
extern "C" void cLib_chaseF__FPfff();
|
|
// False False
|
|
// void False
|
|
// void* False
|
|
// void False
|
|
extern "C" void __dl__FPv();
|
|
// False False
|
|
// J3DLightInfo const& False
|
|
// J3DLightInfo const False
|
|
// J3DLightInfo False
|
|
extern "C" void __as__12J3DLightInfoFRC12J3DLightInfo();
|
|
// False False
|
|
// J3DModelData* False
|
|
// J3DModelData False
|
|
extern "C" void searchUpdateMaterialID__19J3DAnmTextureSRTKeyFP12J3DModelData();
|
|
// False False
|
|
// J3DModelData* False
|
|
// J3DModelData False
|
|
extern "C" void searchUpdateMaterialID__15J3DAnmTevRegKeyFP12J3DModelData();
|
|
// False False
|
|
// J3DAnmTextureSRTKey* False
|
|
// J3DAnmTextureSRTKey False
|
|
extern "C" void entryTexMtxAnimator__16J3DMaterialTableFP19J3DAnmTextureSRTKey();
|
|
// False False
|
|
// J3DAnmTevRegKey* False
|
|
// J3DAnmTevRegKey False
|
|
extern "C" void entryTevRegAnimator__16J3DMaterialTableFP15J3DAnmTevRegKey();
|
|
// False False
|
|
extern "C" void PSMTXTrans();
|
|
// False False
|
|
extern "C" void __construct_array();
|
|
// False False
|
|
extern "C" void _savegpr_29();
|
|
// False False
|
|
extern "C" void _restgpr_29();
|
|
extern "C" extern u8 const j3dDefaultLightInfo[52];
|
|
extern "C" extern u8 g_dComIfG_gameInfo[122384];
|
|
extern "C" extern u8 g_env_light[4880];
|
|
extern "C" extern f32 Zero__4cXyz[3];
|
|
extern "C" extern u8 g_dComIfAc_gameInfo[8];
|
|
extern "C" extern u8 struct_80450D64[4];
|
|
extern "C" extern u8 m_object__7dDemo_c[4];
|
|
extern "C" extern u8 struct_80451124[4];
|
|
|
|
//
|
|
// Declarations:
|
|
//
|
|
|
|
/* 80018B64-80018BD0 006C+00 s=0 e=7 z=562 None .text __ct__10fopAc_ac_cFv */
|
|
// 80018B80: 800433F0 (__ct__11dEvt_info_cFv)
|
|
// 80018B8C: 803A1EC8 (j3dDefaultLightInfo)
|
|
// 80018B90: 803A1EC8 (j3dDefaultLightInfo)
|
|
// 80018B94: 803256C4 (__as__12J3DLightInfoFRC12J3DLightInfo)
|
|
// 80018B9C: 80018C0C (__ct__11J3DLightObjFv)
|
|
// 80018BA0: 80018C0C (__ct__11J3DLightObjFv)
|
|
// 80018BB0: 80361D60 (__construct_array)
|
|
#pragma push
|
|
#pragma optimization_level 0
|
|
#pragma optimizewithasm off
|
|
// False False
|
|
asm fopAc_ac_c::fopAc_ac_c() {
|
|
nofralloc
|
|
#include "asm/f_op/f_op_actor/__ct__10fopAc_ac_cFv.s"
|
|
}
|
|
#pragma pop
|
|
|
|
|
|
/* 80018BD0-80018C0C 003C+00 s=0 e=12 z=0 None .text __dt__5csXyzFv */
|
|
// 80018BF0: 802CED3C (__dl__FPv)
|
|
#pragma push
|
|
#pragma optimization_level 0
|
|
#pragma optimizewithasm off
|
|
// False False
|
|
asm csXyz::~csXyz() {
|
|
nofralloc
|
|
#include "asm/f_op/f_op_actor/__dt__5csXyzFv.s"
|
|
}
|
|
#pragma pop
|
|
|
|
|
|
/* 80018C0C-80018C44 0038+00 s=1 e=6 z=0 None .text __ct__11J3DLightObjFv */
|
|
// 80018C20: 803A1EC8 (j3dDefaultLightInfo)
|
|
// 80018C24: 803A1EC8 (j3dDefaultLightInfo)
|
|
// 80018C28: 803256C4 (__as__12J3DLightInfoFRC12J3DLightInfo)
|
|
#pragma push
|
|
#pragma optimization_level 0
|
|
#pragma optimizewithasm off
|
|
// False False
|
|
asm J3DLightObj::J3DLightObj() {
|
|
nofralloc
|
|
#include "asm/f_op/f_op_actor/__ct__11J3DLightObjFv.s"
|
|
}
|
|
#pragma pop
|
|
|
|
|
|
/* ############################################################################################## */
|
|
/* 803A35B0-803A35D0 0020+00 s=0 e=3 z=756 None .data g_fopAc_Method */
|
|
SECTION_DATA void* g_fopAc_Method[8] = {
|
|
(void*)fopAc_Create__FPv,
|
|
(void*)fopAc_Delete__FPv,
|
|
(void*)fopAc_Execute__FPv,
|
|
(void*)fopAc_IsDelete__FPv,
|
|
(void*)fopAc_Draw__FPv,
|
|
(void*)NULL,
|
|
(void*)NULL,
|
|
(void*)NULL,
|
|
};
|
|
|
|
/* 803A35D0-803A35E0 000C+04 s=2 e=1 z=0 None .data __vt__11dEvt_info_c */
|
|
SECTION_DATA void* __vt__11dEvt_info_c[3 + 1 /* padding */] = {
|
|
(void*)NULL /* RTTI */,
|
|
(void*)NULL,
|
|
(void*)__dt__11dEvt_info_cFv,
|
|
/* padding */
|
|
NULL,
|
|
};
|
|
|
|
/* 80018C44-80018C8C 0048+00 s=1 e=0 z=0 None .text __dt__11dEvt_info_cFv */
|
|
// 80018C5C: 803A35D0 (__vt__11dEvt_info_c)
|
|
// 80018C60: 803A35D0 (__vt__11dEvt_info_c)
|
|
// 80018C70: 802CED3C (__dl__FPv)
|
|
#pragma push
|
|
#pragma optimization_level 0
|
|
#pragma optimizewithasm off
|
|
// True False
|
|
asm dEvt_info_c::~dEvt_info_c() {
|
|
nofralloc
|
|
#include "asm/f_op/f_op_actor/__dt__11dEvt_info_cFv.s"
|
|
}
|
|
#pragma pop
|
|
|
|
|
|
/* 80018C8C-80018CE0 0054+00 s=0 e=5 z=270 None .text __dt__10fopAc_ac_cFv */
|
|
// 80018CAC: 803A35D0 (__vt__11dEvt_info_c)
|
|
// 80018CB0: 803A35D0 (__vt__11dEvt_info_c)
|
|
// 80018CC4: 802CED3C (__dl__FPv)
|
|
#pragma push
|
|
#pragma optimization_level 0
|
|
#pragma optimizewithasm off
|
|
// False False
|
|
asm fopAc_ac_c::~fopAc_ac_c() {
|
|
nofralloc
|
|
#include "asm/f_op/f_op_actor/__dt__10fopAc_ac_cFv.s"
|
|
}
|
|
#pragma pop
|
|
|
|
|
|
/* ############################################################################################## */
|
|
/* 80450CB8-80450CBC 0004+00 s=2 e=0 z=0 None .sbss g_fopAc_type */
|
|
static u8 g_fopAc_type[4];
|
|
|
|
/* 80018CE0-80018D0C 002C+00 s=0 e=12 z=391 None .text fopAc_IsActor__FPv */
|
|
// 80018CF0: 80450CB8 (g_fopAc_type)
|
|
// 80018CF8: 8002064C (fpcBs_Is_JustOfType__Fii)
|
|
#pragma push
|
|
#pragma optimization_level 0
|
|
#pragma optimizewithasm off
|
|
// False False
|
|
// void* False
|
|
// void False
|
|
asm void fopAc_IsActor(void* param_0) {
|
|
nofralloc
|
|
#include "asm/f_op/f_op_actor/fopAc_IsActor__FPv.s"
|
|
}
|
|
#pragma pop
|
|
|
|
|
|
/* ############################################################################################## */
|
|
/* 80450CBC-80450CC0 0004+00 s=2 e=1 z=0 None .sbss stopStatus__10fopAc_ac_c */
|
|
u8 stopStatus__10fopAc_ac_c[4];
|
|
|
|
/* 80018D0C-80018DD8 00CC+00 s=1 e=0 z=0 None .text fopAc_Draw__FPv */
|
|
// 80018D28: 804061C0 (g_dComIfG_gameInfo)
|
|
// 80018D2C: 804061C0 (g_dComIfG_gameInfo)
|
|
// 80018D44: 80042FA8 (moveApproval__14dEvt_control_cFPv)
|
|
// 80018D54: 80450CBC (stopStatus__10fopAc_ac_c)
|
|
// 80018D6C: 8001ACEC (fopAcM_cullingCheck__FPC10fopAc_ac_c)
|
|
// 80018D98: 80021A24 (fpcLf_DrawMethod__FP21leafdraw_method_classPv)
|
|
#pragma push
|
|
#pragma optimization_level 0
|
|
#pragma optimizewithasm off
|
|
// True False
|
|
// void* False
|
|
// void False
|
|
asm static void fopAc_Draw(void* param_0) {
|
|
nofralloc
|
|
#include "asm/f_op/f_op_actor/fopAc_Draw__FPv.s"
|
|
}
|
|
#pragma pop
|
|
|
|
|
|
/* ############################################################################################## */
|
|
/* 80451BC8-80451BCC 0004+00 s=1 e=0 z=0 None .sdata2 @4324 */
|
|
SECTION_SDATA2 static f32 lit_4324 = 5000.0f;
|
|
|
|
/* 80451BCC-80451BD0 0004+00 s=1 e=0 z=0 None .sdata2 @4325 */
|
|
SECTION_SDATA2 static f32 lit_4325 = -9.999999848243207e+30f;
|
|
|
|
/* 80018DD8-80018F78 01A0+00 s=1 e=0 z=0 None .text fopAc_Execute__FPv */
|
|
// 80018DF4: 804061C0 (g_dComIfG_gameInfo)
|
|
// 80018DF8: 804061C0 (g_dComIfG_gameInfo)
|
|
// 80018E08: 80451124 (struct_80451124)
|
|
// 80018E14: 80450610 (g_dComIfAc_gameInfo)
|
|
// 80018E24: 800314D4 (check__7daSus_cFP10fopAc_ac_c)
|
|
// 80018E2C: 800434CC (beforeProc__11dEvt_info_cFv)
|
|
// 80018E30: 804061C0 (g_dComIfG_gameInfo)
|
|
// 80018E34: 804061C0 (g_dComIfG_gameInfo)
|
|
// 80018E40: 80042FA8 (moveApproval__14dEvt_control_cFPv)
|
|
// 80018E6C: 80450CBC (stopStatus__10fopAc_ac_c)
|
|
// 80018EE0: 80022460 (fpcMtd_Execute__FP20process_method_classPv)
|
|
// 80018F2C: 80451BC8 (lit_4324)
|
|
// 80018F3C: 80019C7C (fopAcM_delete__FP10fopAc_ac_c)
|
|
// 80018F44: 80451BCC (lit_4325)
|
|
// 80018F58: 801AC2E8 (dKy_depth_dist_set__FPv)
|
|
#pragma push
|
|
#pragma optimization_level 0
|
|
#pragma optimizewithasm off
|
|
// True False
|
|
// void* False
|
|
// void False
|
|
asm static void fopAc_Execute(void* param_0) {
|
|
nofralloc
|
|
#include "asm/f_op/f_op_actor/fopAc_Execute__FPv.s"
|
|
}
|
|
#pragma pop
|
|
|
|
|
|
/* 80018F78-80018FCC 0054+00 s=1 e=0 z=0 None .text fopAc_IsDelete__FPv */
|
|
// 80018F98: 80022484 (fpcMtd_IsDelete__FP20process_method_classPv)
|
|
// 80018FAC: 800204D4 (fopDwTg_DrawQTo__FP16create_tag_class)
|
|
#pragma push
|
|
#pragma optimization_level 0
|
|
#pragma optimizewithasm off
|
|
// True False
|
|
// void* False
|
|
// void False
|
|
asm static void fopAc_IsDelete(void* param_0) {
|
|
nofralloc
|
|
#include "asm/f_op/f_op_actor/fopAc_IsDelete__FPv.s"
|
|
}
|
|
#pragma pop
|
|
|
|
|
|
/* 80018FCC-8001904C 0080+00 s=1 e=0 z=0 None .text fopAc_Delete__FPv */
|
|
// 80018FEC: 800224A8 (fpcMtd_Delete__FP20process_method_classPv)
|
|
// 80019000: 80019860 (fopAcTg_ActorQTo__FP16create_tag_class)
|
|
// 80019008: 800204D4 (fopDwTg_DrawQTo__FP16create_tag_class)
|
|
// 80019010: 8001A138 (fopAcM_DeleteHeap__FP10fopAc_ac_c)
|
|
// 80019014: 80450E20 (m_object__7dDemo_c)
|
|
// 8001901C: 80039088 (getActor__14dDemo_object_cFUc)
|
|
// 8001902C: 8003815C (setActor__13dDemo_actor_cFP10fopAc_ac_c)
|
|
#pragma push
|
|
#pragma optimization_level 0
|
|
#pragma optimizewithasm off
|
|
// True False
|
|
// void* False
|
|
// void False
|
|
asm static void fopAc_Delete(void* param_0) {
|
|
nofralloc
|
|
#include "asm/f_op/f_op_actor/fopAc_Delete__FPv.s"
|
|
}
|
|
#pragma pop
|
|
|
|
|
|
/* ############################################################################################## */
|
|
/* 80451BD0-80451BD4 0004+00 s=2 e=0 z=0 None .sdata2 @4431 */
|
|
SECTION_SDATA2 static f32 lit_4431 = 1.0f / 10.0f;
|
|
|
|
/* 80451BD4-80451BD8 0004+00 s=1 e=0 z=0 None .sdata2 @4432 */
|
|
SECTION_SDATA2 static f32 lit_4432 = -100.0f;
|
|
|
|
/* 80451BD8-80451BE0 0008+00 s=1 e=0 z=0 None .sdata2 @4434 */
|
|
SECTION_SDATA2 static f64 lit_4434 = 4503599627370496.0 /* cast u32 to float */;
|
|
|
|
/* 8001904C-800193FC 03B0+00 s=1 e=0 z=0 None .text fopAc_Create__FPv */
|
|
// 80019074: 80450CB8 (g_fopAc_type)
|
|
// 80019078: 8002065C (fpcBs_MakeOfType__FPi)
|
|
// 80019090: 80019880 (fopAcTg_Init__FP16create_tag_classPv)
|
|
// 80019098: 80019834 (fopAcTg_ToActorQ__FP16create_tag_class)
|
|
// 800190A4: 800204F4 (fopDwTg_Init__FP16create_tag_classPv)
|
|
// 8001912C: 80451BD0 (lit_4431)
|
|
// 80019134: 80451BD8 (lit_4434)
|
|
// 80019234: 80451BD4 (lit_4432)
|
|
// 800192AC: 801A88EC (dKy_tevstr_init__FP12dKy_tevstr_cScUc)
|
|
// 800192B0: 80450D64 (struct_80450D64)
|
|
// 800192BC: 804061C0 (g_dComIfG_gameInfo)
|
|
// 800192C0: 804061C0 (g_dComIfG_gameInfo)
|
|
// 800192C8: 80024384 (getStatusRoomDt__20dStage_roomControl_cFi)
|
|
// 800192EC: 804061C0 (g_dComIfG_gameInfo)
|
|
// 800192F0: 804061C0 (g_dComIfG_gameInfo)
|
|
// 800192FC: 80024384 (getStatusRoomDt__20dStage_roomControl_cFi)
|
|
// 80019330: 804061C0 (g_dComIfG_gameInfo)
|
|
// 80019334: 804061C0 (g_dComIfG_gameInfo)
|
|
// 80019340: 80035360 (isSwitch__10dSv_info_cCFii)
|
|
// 8001936C: 804061C0 (g_dComIfG_gameInfo)
|
|
// 80019370: 804061C0 (g_dComIfG_gameInfo)
|
|
// 8001937C: 80035360 (isSwitch__10dSv_info_cCFii)
|
|
// 800193A4: 800224CC (fpcMtd_Create__FP20process_method_classPv)
|
|
// 800193B8: 80021A00 (fpcLf_GetPriority__FPC14leafdraw_class)
|
|
// 800193C4: 800204AC (fopDwTg_ToDrawQ__FP16create_tag_classi)
|
|
#pragma push
|
|
#pragma optimization_level 0
|
|
#pragma optimizewithasm off
|
|
// True False
|
|
// void* False
|
|
// void False
|
|
asm static void fopAc_Create(void* param_0) {
|
|
nofralloc
|
|
#include "asm/f_op/f_op_actor/fopAc_Create__FPv.s"
|
|
}
|
|
#pragma pop
|
|
|
|
|
|
/* 800193FC-80019404 0008+00 s=0 e=1 z=0 None .text getFileListInfo__15dStage_roomDt_cCFv */
|
|
#pragma push
|
|
#pragma optimization_level 0
|
|
#pragma optimizewithasm off
|
|
// False False
|
|
asm void dStage_roomDt_c::getFileListInfo() const {
|
|
nofralloc
|
|
#include "asm/f_op/f_op_actor/getFileListInfo__15dStage_roomDt_cCFv.s"
|
|
}
|
|
#pragma pop
|
|
|
|
|
|
/* ############################################################################################## */
|
|
/* 80378878-80378880 0006+02 s=1 e=0 z=0 None .rodata @stringBase0 */
|
|
#pragma push
|
|
#pragma force_active on
|
|
#pragma section ".dead"
|
|
SECTION_DEAD char const* const stringBase_80378878 = "Alink";
|
|
/* @stringBase0 padding */
|
|
SECTION_DEAD static char const* const pad_8037887E = "\0";
|
|
#pragma pop
|
|
|
|
/* 80019404-800194FC 00F8+00 s=0 e=0 z=2 None .text initBallModel__13fopEn_enemy_cFv */
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// 8001941C: 80378878 (f_op_f_op_actor__stringBase0)
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// 80019420: 80378878 (f_op_f_op_actor__stringBase0)
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// 80019428: 804061C0 (g_dComIfG_gameInfo)
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// 8001942C: 804061C0 (g_dComIfG_gameInfo)
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// 80019440: 8003C2EC (getRes__14dRes_control_cFPCclP11dRes_info_ci)
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// 80019450: 80014C54 (mDoExt_J3DModel__create__FP12J3DModelDataUlUl)
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// 8001946C: 80430CF4 (Zero__4cXyz)
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// 80019470: 80430CF4 (Zero__4cXyz)
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// 80019488: 80378878 (f_op_f_op_actor__stringBase0)
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// 8001948C: 80378878 (f_op_f_op_actor__stringBase0)
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// 8001949C: 8003C2EC (getRes__14dRes_control_cFPCclP11dRes_info_ci)
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// 800194B0: 8032B1D4 (searchUpdateMaterialID__19J3DAnmTextureSRTKeyFP12J3DModelData)
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// 800194B4: 80378878 (f_op_f_op_actor__stringBase0)
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// 800194B8: 80378878 (f_op_f_op_actor__stringBase0)
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// 800194C8: 8003C2EC (getRes__14dRes_control_cFPCclP11dRes_info_ci)
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// 800194DC: 8032B87C (searchUpdateMaterialID__15J3DAnmTevRegKeyFP12J3DModelData)
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#pragma push
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#pragma optimization_level 0
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#pragma optimizewithasm off
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// False False
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asm void fopEn_enemy_c::initBallModel() {
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nofralloc
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#include "asm/f_op/f_op_actor/initBallModel__13fopEn_enemy_cFv.s"
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}
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#pragma pop
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/* 800194FC-80019520 0024+00 s=2 e=0 z=2 None .text checkBallModelDraw__13fopEn_enemy_cFv */
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#pragma push
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#pragma optimization_level 0
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#pragma optimizewithasm off
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// False False
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asm void fopEn_enemy_c::checkBallModelDraw() {
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nofralloc
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#include "asm/f_op/f_op_actor/checkBallModelDraw__13fopEn_enemy_cFv.s"
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}
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#pragma pop
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/* ############################################################################################## */
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/* 80451BE0-80451BE8 0004+04 s=2 e=0 z=0 None .sdata2 @4505 */
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SECTION_SDATA2 static f32 lit_4505[1 + 1 /* padding */] = {
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1.0f,
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/* padding */
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0.0f,
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};
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/* 80451BE8-80451BF0 0008+00 s=1 e=0 z=0 None .sdata2 @4507 */
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SECTION_SDATA2 static f64 lit_4507 = 4503601774854144.0 /* cast s32 to float */;
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/* 80019520-800196A0 0180+00 s=0 e=0 z=2 None .text setBallModelEffect__13fopEn_enemy_cFP12dKy_tevstr_c */
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// 80019530: 803621DC (_savegpr_29)
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// 8001954C: 80451BE0 (lit_4505)
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// 80019564: 80451BE8 (lit_4507)
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// 800195A8: 800194FC (checkBallModelDraw__13fopEn_enemy_cFv)
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// 800195C0: 80451BE0 (lit_4505)
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// 800195C4: 80451BD0 (lit_4431)
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// 800195C8: 80270740 (cLib_chaseF__FPfff)
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// 800195D8: 804061C0 (g_dComIfG_gameInfo)
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// 800195DC: 804061C0 (g_dComIfG_gameInfo)
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// 80019628: 80451BE0 (lit_4505)
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// 8001962C: 8004D4CC (set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf)
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// 8001967C: 80451BE0 (lit_4505)
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// 80019680: 8004D4CC (set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf)
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// 8001968C: 80362228 (_restgpr_29)
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#pragma push
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#pragma optimization_level 0
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#pragma optimizewithasm off
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// False False
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// dKy_tevstr_c* False
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// dKy_tevstr_c False
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asm void fopEn_enemy_c::setBallModelEffect(dKy_tevstr_c* param_0) {
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nofralloc
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#include "asm/f_op/f_op_actor/setBallModelEffect__13fopEn_enemy_cFP12dKy_tevstr_c.s"
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}
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#pragma pop
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/* ############################################################################################## */
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/* 80451BF0-80451BF4 0004+00 s=1 e=0 z=0 None .sdata2 @4555 */
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SECTION_SDATA2 static u8 lit_4555[4] = {
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0x00, 0x00, 0x00, 0x00,
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};
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/* 80451BF4-80451BF8 0004+00 s=1 e=0 z=0 None .sdata2 @4556 */
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SECTION_SDATA2 static f32 lit_4556 = 1.0f / 20.0f;
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/* 80451BF8-80451C00 0004+04 s=1 e=0 z=0 None .sdata2 @4557 */
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SECTION_SDATA2 static f32 lit_4557[1 + 1 /* padding */] = {
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1.0f / 100.0f,
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/* padding */
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0.0f,
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};
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/* 800196A0-800197BC 011C+00 s=0 e=0 z=2 None .text drawBallModel__13fopEn_enemy_cFP12dKy_tevstr_c */
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// 800196B0: 803621DC (_savegpr_29)
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// 800196CC: 800194FC (checkBallModelDraw__13fopEn_enemy_cFv)
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// 800196D8: 80451BE0 (lit_4505)
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// 800196E0: 80451BF0 (lit_4555)
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// 800196E8: 80451BF4 (lit_4556)
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// 800196EC: 80270740 (cLib_chaseF__FPfff)
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// 80019720: 80451BF8 (lit_4557)
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// 80019740: 803468E8 (PSMTXTrans)
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// 80019744: 8042CA54 (g_env_light)
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// 80019748: 8042CA54 (g_env_light)
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// 80019758: 801A4DA0 (setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c)
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// 80019778: 8032FCC4 (entryTexMtxAnimator__16J3DMaterialTableFP19J3DAnmTextureSRTKey)
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// 80019798: 8032FE70 (entryTevRegAnimator__16J3DMaterialTableFP15J3DAnmTevRegKey)
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// 800197A0: 8000DCC4 (mDoExt_modelUpdateDL__FP8J3DModel)
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// 800197A8: 80362228 (_restgpr_29)
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#pragma push
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#pragma optimization_level 0
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#pragma optimizewithasm off
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// False False
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// dKy_tevstr_c* False
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// dKy_tevstr_c False
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asm void fopEn_enemy_c::drawBallModel(dKy_tevstr_c* param_0) {
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nofralloc
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#include "asm/f_op/f_op_actor/drawBallModel__13fopEn_enemy_cFP12dKy_tevstr_c.s"
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}
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#pragma pop
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/* ############################################################################################## */
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/* 80450CC0-80450CC8 0004+04 s=0 e=9 z=0 None .sbss sInstance__35JASGlobalInstance<14JAUSectionHeap> */
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u8 data_80450CC0[4 + 4 /* padding */];
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