Default Branch

67bada77f8 · [video_core] Skip fragment shaders with known issues on non-NVIDIA drivers (#4503) · Updated 2026-10-08 17:11:34 -04:00

Branches

df57a094b2 · [vk_texture_cashe] improve MSAA copy fallback when specialized pass unavailable · Updated 2026-02-17 10:24:25 -05:00    mirror

639
1

466788c006 · [dynarmic] remove dead-code arm/thumb disassembler · Updated 2026-02-14 13:43:55 -05:00    mirror

649
1

469c690f5f · headers · Updated 2026-02-12 11:17:15 -05:00    mirror

672
2

c04bdcbc6b · forgot the files · Updated 2026-02-08 00:19:33 -05:00    mirror

681
4

213a9a7813 · [host_shaders] Store the value of results instead of discarding it · Updated 2026-02-04 16:13:11 -05:00    mirror

701
1

385b7cad77 · [macos] Fix infinite refresh loop in Game List (#3418) · Updated 2026-01-30 12:06:57 -05:00    mirror

729
0
Included

364157ca81 · added errors without implementation added system0 · Updated 2026-01-08 22:01:33 -05:00    mirror

837
1

8532fbc95d · Update some barriers · Updated 2026-01-01 23:36:14 -05:00    mirror

839
1

6ae680fc96 · add format · Updated 2025-12-30 15:53:52 -05:00    mirror

863
2

f0fe283038 · [host1x] Fix memory leak caused by unbounded frame buffering (#3180) · Updated 2025-12-20 18:51:26 -05:00    mirror

884
0
Included

ba9486fe18 · revert #2834 · Updated 2025-12-06 15:34:24 -05:00    mirror

919
1

795a52c75a · [qt] remove full/empty filters, replace with public lobby filter" · Updated 2025-12-02 21:08:56 -05:00    mirror

938
1

8e80396ee0 · fix · Updated 2025-11-06 17:49:49 -05:00    mirror

1032
25

0b4102c4bd · [Vulkan] Phase 1: Descriptor Set caching · Updated 2025-10-05 17:11:40 -04:00    mirror

1210
1
n64

c0e19febd4 · n64 · Updated 2025-09-19 14:36:50 -04:00    mirror

1292
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25f1f64792 · [host_memory] decrease latency of mapping on linux (#232) · Updated 2025-09-16 20:37:59 -04:00    mirror

1366
66

7b89530528 · [heap_tracker] fix map ordering violations · Updated 2025-08-31 12:37:17 -04:00    mirror

1334
1