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7 Commits

Author SHA1 Message Date
lizzie e7e8bd7b1a 2026-09-25 09:06:19
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-25 09:06:19 +00:00
lizzie 07c6eeaabd 2026-09-07 10:21:23
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-25 11:03:53 +02:00
lizzie 29293295d4 2026-09-06 23:31:33
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-25 11:03:53 +02:00
lizzie 2a37ed8e15 2026-09-06 22:10:34
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-25 11:03:53 +02:00
lizzie 9ba0d4a541 Trigger build 2026-09-25 11:03:53 +02:00
lizzie 150c2a53a8 2026-09-05 17:42:18
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-25 11:03:53 +02:00
lizzie 85eb750d2e 2026-09-05 17:17:08
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-25 11:03:53 +02:00
59 changed files with 2151 additions and 2104 deletions
@@ -30,6 +30,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
USE_OPTIMIZED_VERTEX_BUFFERS("use_optimized_vertex_buffers"),
ENABLE_GPU_BUFFER_READBACK("enable_gpu_buffer_readback"),
SYNC_MEMORY_OPERATIONS("sync_memory_operations"),
BUFFER_REORDER_DISABLE("disable_buffer_reorder"),
RENDERER_DEBUG("debug"),
@@ -908,6 +908,13 @@ abstract class SettingsItem(
descriptionId = R.string.enable_buffer_history_description
)
)
put(
SwitchSetting(
BooleanSetting.ENABLE_GPU_BUFFER_READBACK,
titleId = R.string.enable_gpu_buffer_readback,
descriptionId = R.string.enable_gpu_buffer_readback_description
)
)
put(
SwitchSetting(
BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS,
@@ -549,6 +549,7 @@ class SettingsFragmentPresenter(
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
add(BooleanSetting.ENABLE_BUFFER_HISTORY.key)
add(BooleanSetting.ENABLE_GPU_BUFFER_READBACK.key)
add(BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS.key)
add(HeaderSetting(R.string.hacks))
@@ -580,6 +580,8 @@
<string name="renderer_reactive_flushing_description">يحسن دقة العرض في بعض الألعاب على حساب الأداء.</string>
<string name="enable_buffer_history">تمكين سجل التخزين المؤقت</string>
<string name="enable_buffer_history_description">يُتيح هذا الخيار الوصول إلى حالات التخزين المؤقت السابقة. وقد يُحسّن جودة العرض وثبات الأداء في بعض الألعاب.</string>
<string name="enable_gpu_buffer_readback">تفعيل قراءة مخزن وحدة معالجة الرسومات</string>
<string name="enable_gpu_buffer_readback_description">يحافظ هذا النظام على بيانات المخزن المؤقت المُعدّلة بواسطة وحدة معالجة الرسومات عن طريق قراءتها مرة أخرى قبل التحميل. تتطلب بعض الألعاب ذلك لعرض بعض التأثيرات بشكل صحيح. قد يُسبب ذلك مشاكل إذا لم يتمكن الجهاز من التعامل مع عبء العمل الإضافي.</string>
<string name="use_optimized_vertex_buffers">مخازن الرؤوس المُحسّنة</string>
<string name="use_optimized_vertex_buffers_description">يُتيح ربطًا مُحسَّنًا لمخازن الرؤوس لتحسين الأداء. يتطلب برامج تشغيل Mesa 26.0+ Turnip/ برامج تشغيل QCOM. قد يتعطل على برامج تشغيل Turnip القديمة (25.3 وما دون).</string>
@@ -1097,6 +1099,7 @@
<string name="gpu_fence_behavior_immediate">فوري</string>
<string name="gpu_fence_behavior_balanced">متوازن</string>
<string name="gpu_fence_behavior_accurate">دقيق</string>
<string name="gpu_fence_behavior_strict">صارم</string>
<string name="vram_usage_conservative">محافظ</string>
<string name="vram_usage_aggressive">عدواني</string>
@@ -967,6 +967,7 @@ Wirklich fortfahren?</string>
<string name="gpu_fence_behavior_immediate">Direkt</string>
<string name="gpu_fence_behavior_balanced">Ausgewogen</string>
<string name="gpu_fence_behavior_accurate">Genau</string>
<string name="gpu_fence_behavior_strict">Strikt</string>
<string name="vram_usage_conservative">Konservativ</string>
<string name="vram_usage_aggressive">Aggressiv</string>
@@ -524,6 +524,8 @@
<string name="renderer_reactive_flushing_description">Mejora la precisión de renderizado en algunos juegos, pero reduce el rendimiento.</string>
<string name="enable_buffer_history">Activar el historial del búfer</string>
<string name="enable_buffer_history_description">Permite el acceso al estado del búfer anterior. Esta opción puede mejorar la calidad de renderizado y la consistencia en el rendimiento de algunos juegos.</string>
<string name="enable_gpu_buffer_readback">Activar la lectura del buffer de la GPU</string>
<string name="enable_gpu_buffer_readback_description">Conserva los datos del búfer modificados por la GPU leyéndolos antes de subirlos.\nAlgunos juegos requieren esto para renderizar correctamente ciertos efectos.\nPuede causar problemas si el hardware no puede soportar la carga de trabajo adicional.</string>
<string name="use_optimized_vertex_buffers">Búferes de vértices optimizados</string>
<string name="use_optimized_vertex_buffers_description">Permite la optimización del enlace del búfer de vértices para un mejor rendimiento. Requiere controladores Mesa 26.0+ Turnip/ controladores QCOM. Fallará con controladores Turnip más antiguos (versión 25.3 o inferior).</string>
@@ -1036,6 +1038,7 @@
<string name="gpu_fence_behavior_immediate">Inmediato</string>
<string name="gpu_fence_behavior_balanced">Equilibrado</string>
<string name="gpu_fence_behavior_accurate">Preciso</string>
<string name="gpu_fence_behavior_strict">Estricto</string>
<string name="vram_usage_conservative">Conservador</string>
<string name="vram_usage_aggressive">Agresivo</string>
@@ -569,6 +569,8 @@
<string name="renderer_reactive_flushing_description">Повышение точности рендеринга в некоторых играх за счет снижения производительности.</string>
<string name="enable_buffer_history">Включить историю буфера</string>
<string name="enable_buffer_history_description">Позволяет обращаться к предыдущим состояниям буфера. Эта опция может повысить качество рендеринга и стабильность производительности в некоторых играх.</string>
<string name="enable_gpu_buffer_readback">Включить обратное чтение буфера ГПУ</string>
<string name="enable_gpu_buffer_readback_description">Сохраняет измененные ГПУ данные буфера путем чтения их обратно перед выгрузками. Некоторые игры требуют этого, чтобы рендерить определенные эффекты правильно. Может вызывать проблемы если оборудование не может обработать дополнительную рабочую нагрузку.</string>
<string name="use_optimized_vertex_buffers">Оптимизированные вершинные буферы</string>
<string name="use_optimized_vertex_buffers_description">Включает оптимизированную привязку вершинного буфера для повышения производительности. Требует Mesa Turnip 26.0+ / QCOM. Приводит к вылету на старых версиях драйверов Turnip (25.3 и ниже).</string>
@@ -1086,6 +1088,7 @@
<string name="gpu_fence_behavior_immediate">Мгновенный</string>
<string name="gpu_fence_behavior_balanced">Сбалансированный</string>
<string name="gpu_fence_behavior_accurate">Точный</string>
<string name="gpu_fence_behavior_strict">Строгий</string>
<string name="vram_usage_conservative">Консервативный</string>
<string name="vram_usage_aggressive">Агрессивный</string>
@@ -570,6 +570,8 @@
<string name="renderer_reactive_flushing_description">通过牺牲性能来提升某些游戏的渲染精度。</string>
<string name="enable_buffer_history">启用缓冲区历史</string>
<string name="enable_buffer_history_description">启用对先前缓冲区状态的访问。此选项可在某些游戏中提升渲染质量并保持性能的一致性。</string>
<string name="enable_gpu_buffer_readback">启用 GPU 缓冲区回读</string>
<string name="enable_gpu_buffer_readback_description">在上传前回读经由 GPU 修改过的缓冲区数据,以将其保留。一些游戏会用到这项设定以正确渲染某些效果。如果硬件无法处理额外的工作负载,则可能会导致问题。</string>
<string name="use_optimized_vertex_buffers">优化顶点缓冲区</string>
<string name="use_optimized_vertex_buffers_description">启用经过优化的顶点缓冲区绑定以提升性能。需要 Mesa 26.0 及以上版本的 Turnip 或 QCOM 驱动程序。若使用较旧版本的 Turnip 驱动 (25.3 及以下版本) 则会导致崩溃。</string>
@@ -1087,6 +1089,7 @@
<string name="gpu_fence_behavior_immediate">即时</string>
<string name="gpu_fence_behavior_balanced">均衡</string>
<string name="gpu_fence_behavior_accurate">精确</string>
<string name="gpu_fence_behavior_strict">严格</string>
<string name="vram_usage_conservative">保守式</string>
<string name="vram_usage_aggressive">主动式</string>
@@ -561,6 +561,8 @@
<string name="renderer_reactive_flushing_description">犧牲效能,以改善部分遊戲的轉譯準確度</string>
<string name="enable_buffer_history">啟用緩衝區歷史</string>
<string name="enable_buffer_history_description">允許存取先前的緩衝區狀態。此選項可能會改善部分遊戲的渲染品質與效能穩定性</string>
<string name="enable_gpu_buffer_readback">啟用 GPU 緩衝區讀回</string>
<string name="enable_gpu_buffer_readback_description">透過在上傳之前先將 GPU 修改過的緩衝區資料讀回來保存資料,部分遊戲需要啟用此功能才能正常渲染遊戲特效。如果硬體無法負荷可能會導致錯誤</string>
<string name="use_optimized_vertex_buffers">最佳化頂點緩衝區</string>
<string name="use_optimized_vertex_buffers_description">啟用最佳化的頂點緩衝區綁定。需要安裝 Mesa 26.0+ Turnip drivers/Qualcomm drivers。使用舊版 Turnip drivers 會導致當機 (25.3版和更低的版本)</string>
@@ -558,6 +558,7 @@
<item>@string/gpu_fence_behavior_immediate</item>
<item>@string/gpu_fence_behavior_balanced</item>
<item>@string/gpu_fence_behavior_accurate</item>
<item>@string/gpu_fence_behavior_strict</item>
</string-array>
<integer-array name="gpuFenceBehaviorValues">
<item>0</item>
@@ -586,6 +586,8 @@
<string name="renderer_reactive_flushing_description">Improves rendering accuracy in some games at the cost of performance.</string>
<string name="enable_buffer_history">Enable buffer history</string>
<string name="enable_buffer_history_description">Enables access to previous buffer states. This option may improve rendering quality and performance consistency in some games.</string>
<string name="enable_gpu_buffer_readback">Enable GPU Buffer Readback</string>
<string name="enable_gpu_buffer_readback_description">Preserves GPU-modified buffer data by reading it back before uploads. Some games require this to render certain effects properly. May cause issues if the hardware cannot handle the additional workload.</string>
<string name="use_optimized_vertex_buffers">Optimized Vertex Buffers</string>
<string name="use_optimized_vertex_buffers_description">Enables optimized vertex buffer binding for improved performance. Requires Mesa 26.0+ Turnip drivers/ QCOM drivers. Will crash on older Turnip drivers (25.3 and below).</string>
@@ -1136,6 +1138,7 @@
<string name="gpu_fence_behavior_immediate">Immediate</string>
<string name="gpu_fence_behavior_balanced">Balanced</string>
<string name="gpu_fence_behavior_accurate">Accurate</string>
<string name="gpu_fence_behavior_strict">Strict</string>
<!-- ASTC Decoding Method Choices -->
<string name="accelerate_astc_cpu" translatable="false">CPU</string>
+1
View File
@@ -106,6 +106,7 @@ add_library(
settings_input.h
settings_setting.h
slot_vector.h
socket_types.h
sparse_large_vector.cpp
sparse_large_vector.h
stb.cpp
+2 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
@@ -11,7 +11,7 @@
#include <string>
#include <vector>
#include "common/common_types.h"
#include "core/internal_network/socket_types.h"
#include "common/socket_types.h"
#include "web_service/web_result.h"
namespace AnnounceMultiplayerRoom {
+4
View File
@@ -178,6 +178,10 @@ bool IsGPUFenceBehaviorAccurate() {
return values.gpu_fence_behavior.GetValue() == GpuFenceBehavior::Accurate;
}
bool IsGPUFenceBehaviorStrict() {
return values.gpu_fence_behavior.GetValue() == GpuFenceBehavior::Strict;
}
bool IsFastmemEnabled() {
if (values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Debugging)
return bool(values.cpuopt_fastmem);
+9 -1
View File
@@ -525,7 +525,7 @@ struct Values {
SwitchableSetting<GpuFenceBehavior, true> gpu_fence_behavior{linkage,
GpuFenceBehavior::Default,
GpuFenceBehavior::Default,
GpuFenceBehavior::Accurate,
GpuFenceBehavior::Strict,
"gpu_fence_behavior",
Category::RendererAdvanced,
Specialization::Default,
@@ -655,6 +655,13 @@ struct Values {
SwitchableSetting<bool> rescale_hack{linkage, false, "rescale_hack",
Category::RendererHacks};
SwitchableSetting<bool> enable_gpu_buffer_readback{linkage,
false,
"enable_gpu_buffer_readback",
Category::RendererAdvanced,
Specialization::Default,
true,
true};
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
Category::RendererHacks};
@@ -972,6 +979,7 @@ bool IsDMALevelSafe();
bool IsGPUFenceBehaviorDefault();
bool IsGPUFenceBehaviorBalanced();
bool IsGPUFenceBehaviorAccurate();
bool IsGPUFenceBehaviorStrict();
bool IsFastmemEnabled();
void SetNceEnabled(bool is_64bit);
+1 -1
View File
@@ -137,7 +137,7 @@ ENUM(VramUsageMode, Conservative, Aggressive);
ENUM(RendererBackend, OpenGL_GLSL, Vulkan, Null, OpenGL_GLASM, OpenGL_SPIRV);
ENUM(GpuAccuracy, Low, High);
ENUM(DmaAccuracy, Default, Unsafe, Safe);
ENUM(GpuFenceBehavior, Default, Immediate, Balanced, Accurate);
ENUM(GpuFenceBehavior, Default, Immediate, Balanced, Accurate, Strict);
ENUM(CpuBackend, Dynarmic, Nce);
ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid, Debugging);
ENUM(CpuClock, Normal, Boost, Overclock)
+178
View File
@@ -0,0 +1,178 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <optional>
#include <string>
#include "common/common_types.h"
namespace Network {
/// Address families
enum class Domain : u8 {
Unspecified, ///< Represents 0, used in getaddrinfo hints
INET, ///< Address family for IPv4
};
/// Socket types
enum class Type {
Unspecified, ///< Represents 0, used in getaddrinfo hints
STREAM,
DGRAM,
RAW,
SEQPACKET,
};
/// Protocol values for sockets
enum class Protocol : u8 {
Unspecified, ///< Represents 0, usable in various places
IP,
ICMP,
TCP,
UDP,
IPV6,
RAW,
IGMP,
GGP,
IPV4,
ST,
EGP,
PIGP,
RCCMON,
NVPII,
PUP,
ARGUS,
EMCON,
XNET,
CHAOS,
MUX,
MEAS,
HMP,
PRM,
IDP,
TRUNK1,
TRUNK2,
LEAF1,
LEAF2,
RDP,
IRTP,
TP,
BLT,
NSP,
INP,
DCCP,
//TODO: 3PC,
IDPR,
XTP,
DDP,
CMTP,
TPXX,
IL,
SDRP,
ROUTING,
FRAGMENT,
IDRP,
RSVP,
GRE,
MHRP,
BHA,
ESP,
AH,
INLSP,
SWIPE,
NHRP,
MOBILE,
TLSP,
SKIP,
ICMPV6,
NONE,
DSTOPTS,
AHIP,
CFTP,
HELLO,
SATEXPAK,
KRYPTOLAN,
RVD,
IPPC,
ADFS,
SATMON,
VISA,
IPCV,
CPNX,
CPHB,
WSN,
PVP,
BRSATMON,
ND,
WBMON,
WBEXPAK,
EON,
VMTP,
SVMTP,
VINES,
TTP,
IGP,
DGP,
TCF,
IGRP,
OSPFIGP,
SRPC,
LARP,
MTP,
AX25,
IPEIP,
MICP,
SCCSP,
ETHERIP,
ENCAP,
APES,
GMTP,
IPCOMP,
SCTP,
MH,
UDPLITE,
HIP,
SHIM6,
PIM,
CARP,
PGM,
MPLS,
PFSYNC
};
/// Shutdown mode
enum class ShutdownHow {
RD,
WR,
RDWR,
};
/// Array of IPv4 address
using IPv4Address = std::array<u8, 4>;
/// Cross-platform sockaddr structure
struct SockAddrIn {
Domain family;
IPv4Address ip;
u16 portno;
};
constexpr u32 FLAG_MSG_PEEK = 0x2;
constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
constexpr u32 FLAG_O_NONBLOCK = 0x800;
/// Cross-platform addrinfo structure
struct AddrInfo {
Domain family;
Type socket_type;
Protocol protocol;
SockAddrIn addr;
std::optional<std::string> canon_name;
};
} // namespace Network
+15 -31
View File
@@ -6,7 +6,6 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef _WIN32
#include <algorithm>
#include <windows.h>
#include <mutex>
#else
@@ -21,36 +20,32 @@ namespace Common {
#ifdef _WIN32
static std::vector<std::pair<u64, u64>> vector_regions {};
static std::mutex vector_regions_mutex {};
// Workaround for handling non-commited memory accessed by Dynarmic; usually result of an error
static LONG WINAPI FakePageFaultHandler(PEXCEPTION_POINTERS info) {
DWORD code = info->ExceptionRecord->ExceptionCode;
u64 exception_addr = reinterpret_cast<u64>(info->ExceptionRecord->ExceptionInformation[1]);
u64 exception_addr = reinterpret_cast<u64>(info->ExceptionRecord->ExceptionAddress);
if (code != EXCEPTION_ACCESS_VIOLATION || info->ExceptionRecord->ExceptionInformation[0] == 1) {
if (code != EXCEPTION_ACCESS_VIOLATION) {
// Not our problem
return EXCEPTION_CONTINUE_SEARCH;
}
u64 addr = 0, addr2 = 0;
{
std::lock_guard lock(vector_regions_mutex);
for (auto region: vector_regions) {
auto addr_shifted = exception_addr >> HostPageBits;
if (region.first <= addr_shifted && addr_shifted <= region.second) {
addr = addr_shifted;
}
for (auto region: vector_regions) {
auto addr_shifted = exception_addr >> HostPageBits;
if (region.first <= addr_shifted && addr_shifted <= region.second) {
addr = addr_shifted;
}
// Page-boundary accesses
if (auto addr_ = (exception_addr + 0x40) >> HostPageBits; addr_ != addr_shifted && region.first <= addr_ && addr_ <= region.second) {
addr2 = addr_;
}
// Page-boundary accesses
if (auto addr_ = (exception_addr + 0x40) >> HostPageBits; addr_ != addr_shifted && region.first <= addr_ && addr_ <= region.second) {
addr2 = addr_;
}
if (addr != 0 || addr2 != 0) {
break;
}
if (addr != 0 || addr2 != 0) {
break;
}
}
@@ -82,16 +77,8 @@ bool CommitVectorPage(uintptr_t addr, bool write) noexcept {
auto res = VirtualQuery(reinterpret_cast<void*>(addr), &info, sizeof(info));
if (res == 0) {
LOG_CRITICAL(HW_Memory, "Failed to query large buffer region at {:#x} with error {}, will try committing anyway", addr, GetLastError());
} else if (info.State == MEM_COMMIT) {
DWORD old_protect {};
auto perm = write ? PAGE_READWRITE : PAGE_READONLY;
if (!VirtualProtect(reinterpret_cast<void*>(addr), HostPageSize, perm, &old_protect)) {
LOG_ERROR(HW_Memory, "Failed to change permissions of large buffer region at {:#x}, error {}", addr, GetLastError());
return false;
}
return true;
} else if (info.State != MEM_RESERVE) {
LOG_ERROR(HW_Memory, "Tried to commit an unreserved large buffer region at {:#x} that is not mapped (state {:#x})", addr, info.State);
LOG_ERROR(HW_Memory, "Tried to commit an unreserved large buffer region at {:#x} that is not mapped or is already committed (state {:#x})", addr, info.State);
return false;
}
@@ -136,8 +123,7 @@ void* AllocateMemoryPages(std::size_t size) noexcept {
void* base = VirtualAlloc(nullptr, size, MEM_RESERVE, PAGE_READWRITE);
if (base != nullptr) {
std::lock_guard lock(vector_regions_mutex);
vector_regions.emplace_back(reinterpret_cast<u64>(base) >> HostPageBits, (reinterpret_cast<u64>(base) + size) >> HostPageBits);
vector_regions.emplace_back(reinterpret_cast<u64>(base), reinterpret_cast<u64>(base) + size);
static std::once_flag flag;
std::call_once(flag, []() { AddVectoredExceptionHandler(1, FakePageFaultHandler); });
@@ -163,8 +149,6 @@ void FreeMemoryPages(void* base, [[maybe_unused]] std::size_t size) noexcept {
if (!base)
return;
#ifdef _WIN32
std::lock_guard lock(vector_regions_mutex);
std::erase_if(vector_regions, [base](const auto& r) {return r.first == reinterpret_cast<u64>(base); });
ASSERT(VirtualFree(base, 0, MEM_RELEASE));
#else
ASSERT(munmap(base, size) == 0);
+11 -16
View File
@@ -28,9 +28,9 @@ constexpr u64 HostPageBits = 12;
constexpr u64 HostPageMask = ~(HostPageSize - 1);
bool CommitVectorPage(uintptr_t addr, bool write) noexcept;
#else
inline const u64 HostPageSize = sysconf(_SC_PAGESIZE);
inline const u64 HostPageBits = std::countr_zero(HostPageSize);
inline const u64 HostPageMask = ~(HostPageSize - 1);
const u64 HostPageSize = sysconf(_SC_PAGESIZE);
const u64 HostPageBits = std::countr_zero(HostPageSize);
const u64 HostPageMask = ~(HostPageSize - 1);
#endif
void* AllocateMemoryPages(std::size_t size) noexcept;
@@ -81,8 +81,8 @@ public:
UNREACHABLE_MSG("Out of bounds RW access on SparseLargeVector @ {}", index);
}
if (!IsCommittedPage(index) && !CommitPage(index)) {
UNREACHABLE_MSG("Cannot access SparseLargeVector index {} with RW permission", index);
if (!IsCommittedPage(index)) {
CommitPage(index);
}
return base_ptr[index];
}
@@ -103,8 +103,9 @@ public:
LOG_CRITICAL(Common_Memory, "Out of bounds write on SparseLargeVector @ {}", index);
return;
}
if (IsCommittedPage(index) || CommitPage(index))
base_ptr[index] = value;
if (!IsCommittedPage(index))
CommitPage(index);
base_ptr[index] = value;
}
void ZeroRegion(std::size_t start, std::size_t end_) noexcept {
@@ -176,22 +177,16 @@ private:
return (val >> (page & 63)) & 1;
}
constexpr bool CommitPage(std::size_t index) noexcept {
constexpr void CommitPage(std::size_t index) noexcept {
auto page_index = (index * sizeof(T)) >> HostPageBits;
auto page = reinterpret_cast<uintptr_t>(base_ptr + index) & HostPageMask;
#if defined(_WIN32)
if (!CommitVectorPage(page, true)) {
return false;
}
CommitVectorPage(page, true);
#else
if (mprotect(reinterpret_cast<void*>(page), HostPageSize, PROT_READ | PROT_WRITE) != 0) {
LOG_ERROR(Common_Memory, "Failed to commit large buffer region at index {}, error {}", index, strerror(errno));
return false;
}
mprotect(reinterpret_cast<void*>(page), HostPageSize, PROT_READ | PROT_WRITE);
#endif
committed_pages[page_index >> 6].fetch_or(1ULL << (page_index & 63), std::memory_order_release);
return true;
}
constexpr void DecommitPage(std::size_t index) noexcept {
-7
View File
@@ -1127,7 +1127,6 @@ add_library(core STATIC
internal_network/network_interface.h
internal_network/socket_proxy.cpp
internal_network/socket_proxy.h
internal_network/socket_types.h
internal_network/sockets.h
internal_network/wifi_scanner.h
launch_timestamp_cache.cpp
@@ -1166,12 +1165,6 @@ add_library(core STATIC
tools/renderdoc.cpp
tools/renderdoc.h)
if (UNIX AND NOT APPLE)
target_sources(core PRIVATE
internal_network/socket_icmp.cpp
internal_network/socket_icmp.h)
endif()
if (ENABLE_WIFI_SCAN)
target_sources(core PRIVATE internal_network/wifi_scanner.cpp)
if (LINUX)
+1 -1
View File
@@ -18,7 +18,7 @@
#include "common/container/unordered_map.h"
#include "common/logging.h"
#include "core/internal_network/socket_types.h"
#include "common/socket_types.h"
#include "core/hle/result.h"
#include "core/hle/service/ldn/ldn_results.h"
#include "core/hle/service/ldn/ldn_types.h"
+8 -7
View File
@@ -129,13 +129,6 @@ ServerManager::~ServerManager() {
}
}
void ServerManager::StartAdditionalHostThreads(const char* name, size_t num_threads) {
for (size_t i = 0; i < num_threads; i++) {
auto thread_name = fmt::format("{}:{}", name, i + 1);
m_threads.emplace_back(m_system.Kernel().RunOnHostCoreThread(std::move(thread_name), [&] { this->LoopProcessImpl(); }));
}
}
void ServerManager::RunServer(std::unique_ptr<ServerManager>&& server_manager) {
server_manager->m_system.RunServer(std::move(server_manager));
}
@@ -252,6 +245,14 @@ Result ServerManager::ManageDeferral(Kernel::KEvent** out_event) {
R_SUCCEED();
}
void ServerManager::StartAdditionalHostThreads(const char* name, size_t num_threads) {
for (size_t i = 0; i < num_threads; i++) {
auto thread_name = fmt::format("{}:{}", name, i + 1);
m_threads.emplace_back(m_system.Kernel().RunOnHostCoreThread(
std::move(thread_name), [&] { this->LoopProcessImpl(); }));
}
}
Result ServerManager::LoopProcess() {
SCOPE_EXIT {
m_stopped.Set();
+1 -4
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -51,8 +48,8 @@ public:
Result ManageDeferral(Kernel::KEvent** out_event);
Result LoopProcess();
void StartAdditionalHostThreads(const char* name, size_t num_threads);
static void RunServer(std::unique_ptr<ServerManager>&& server);
private:
+296 -258
View File
@@ -12,7 +12,7 @@
#include <fmt/ranges.h>
#include "common/logging.h"
#include "core/internal_network/socket_types.h"
#include "common/socket_types.h"
#include "core/core.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/service/ipc_helpers.h"
@@ -20,9 +20,6 @@
#include "core/hle/service/sockets/sockets_translate.h"
#include "core/internal_network/network.h"
#include "core/internal_network/socket_proxy.h"
#if defined(__unix__) && !defined(__APPLE__)
#include "core/internal_network/socket_icmp.h"
#endif
#include "core/internal_network/sockets.h"
#include "network/network.h"
#include <common/settings.h>
@@ -31,18 +28,15 @@ namespace Service::Sockets {
namespace {
[[nodiscard]] bool IsConnectionBased(Network::Type type) noexcept {
bool IsConnectionBased(Type type) {
switch (type) {
case Network::Type::STREAM:
case Network::Type::SEQPACKET:
case Type::STREAM:
return true;
case Network::Type::RAW:
case Network::Type::DGRAM:
case Network::Type::RDM:
case Network::Type::Unspecified:
case Type::DGRAM:
return false;
default:
UNREACHABLE();
UNIMPLEMENTED_MSG("Unimplemented type={}", type);
return false;
}
}
@@ -98,7 +92,7 @@ void BSD_USA::ConnectWork::Execute(BSD_USA* bsd) {
void BSD_USA::ConnectWork::Response(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push<s32>(bsd_errno == Network::Errno::E_SUCCESS ? 0 : -1);
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
rb.PushEnum(bsd_errno);
}
@@ -176,9 +170,10 @@ void BSD_USA::Socket(HLERequestContext& ctx) {
const u32 domain = rp.Pop<u32>();
const u32 type = rp.Pop<u32>();
const u32 protocol = rp.Pop<u32>();
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
const auto [fd, bsd_errno] = SocketImpl(Network::Domain(domain), Network::Type(type), Network::Protocol(protocol));
const auto [fd, bsd_errno] = SocketImpl(Domain(domain), Type(type), Protocol(protocol));
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
@@ -194,8 +189,8 @@ void BSD_USA::SocketExempt(HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
auto [fd, bsd_errno] = SocketImpl(Network::Domain(domain), Network::Type(type), Network::Protocol(protocol));
if (bsd_errno == Network::Errno::E_SUCCESS) {
auto [fd, bsd_errno] = SocketImpl(Domain(domain), Type(type), Protocol(protocol));
if (bsd_errno == Errno::SUCCESS) {
bsd_errno = ShutdownImpl(fd, 0);
}
@@ -269,13 +264,13 @@ void BSD_USA::GetPeerName(HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={}", fd);
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
const Network::Errno bsd_errno = GetPeerNameImpl(fd, write_buffer);
const Errno bsd_errno = GetPeerNameImpl(fd, write_buffer);
ctx.WriteBuffer(write_buffer);
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(ResultSuccess);
rb.Push<s32>(bsd_errno != Network::Errno::E_SUCCESS ? -1 : 0);
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
rb.PushEnum(bsd_errno);
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
}
@@ -287,13 +282,13 @@ void BSD_USA::GetSockName(HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={}", fd);
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
const Network::Errno bsd_errno = GetSockNameImpl(fd, write_buffer);
const Errno bsd_errno = GetSockNameImpl(fd, write_buffer);
ctx.WriteBuffer(write_buffer);
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(ResultSuccess);
rb.Push<s32>(bsd_errno != Network::Errno::E_SUCCESS ? -1 : 0);
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
rb.PushEnum(bsd_errno);
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
}
@@ -301,19 +296,21 @@ void BSD_USA::GetSockName(HLERequestContext& ctx) {
void BSD_USA::GetSockOpt(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const auto level = Network::SocketLevel(rp.Pop<u32>());
const auto optname = Network::OptName(rp.Pop<u32>());
const u32 level = rp.Pop<u32>();
const auto optname = static_cast<OptName>(rp.Pop<u32>());
std::vector<u8> optval(ctx.GetWriteBufferSize());
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} len={:#x}", fd, level, optname, optval.size());
const Network::Errno err = GetSockOptImpl(fd, level, optname, optval);
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} len={:#x}", fd, level, optname,
optval.size());
const Errno err = GetSockOptImpl(fd, level, optname, optval);
ctx.WriteBuffer(optval);
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(ResultSuccess);
rb.Push<s32>(err == Network::Errno::E_SUCCESS ? 0 : -1);
rb.Push<s32>(err == Errno::SUCCESS ? 0 : -1);
rb.PushEnum(err);
rb.Push<u32>(static_cast<u32>(optval.size()));
}
@@ -336,7 +333,7 @@ void BSD_USA::Fcntl(HLERequestContext& ctx) {
LOG_DEBUG(Service, "called. fd={} cmd={} arg={}", fd, cmd, arg);
const auto [ret, bsd_errno] = FcntlImpl(fd, Network::FcntlCmd(cmd), arg);
const auto [ret, bsd_errno] = FcntlImpl(fd, static_cast<FcntlCmd>(cmd), arg);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
@@ -348,11 +345,13 @@ void BSD_USA::SetSockOpt(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const Network::SocketLevel level = Network::SocketLevel(rp.Pop<u32>());
const Network::OptName optname = Network::OptName(rp.Pop<u32>());
const u32 level = rp.Pop<u32>();
const OptName optname = static_cast<OptName>(rp.Pop<u32>());
const auto optval = ctx.ReadBuffer();
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} optlen={}", fd, level, u32(optname), optval.size());
LOG_DEBUG(Service, "called. fd={} level={} optname={:#x} optlen={}", fd, level,
static_cast<u32>(optname), optval.size());
BuildErrnoResponse(ctx, SetSockOptImpl(fd, level, optname, optval));
}
@@ -474,7 +473,7 @@ void BSD_USA::DuplicateSocket(HLERequestContext& ctx) {
struct OutputParameters {
s32 ret;
Network::Errno bsd_errno;
Errno bsd_errno;
};
static_assert(sizeof(OutputParameters) == 0x8);
@@ -486,7 +485,7 @@ void BSD_USA::DuplicateSocket(HLERequestContext& ctx) {
if (is_user) {
rb.PushRaw(OutputParameters{
.ret = 0,
.bsd_errno = Network::Errno::E_INVAL,
.bsd_errno = Errno::INVAL,
});
return;
}
@@ -495,10 +494,10 @@ void BSD_USA::DuplicateSocket(HLERequestContext& ctx) {
if (auto* res = std::get_if<s32>(&res_v)) {
rb.PushRaw(OutputParameters{
.ret = *res,
.bsd_errno = Network::Errno::E_SUCCESS,
.bsd_errno = Errno::SUCCESS,
});
} else {
auto* err = std::get_if<Network::Errno>(&res_v);
auto* err = std::get_if<Errno>(&res_v);
rb.PushRaw(OutputParameters{
.ret = 0,
.bsd_errno = *err,
@@ -513,7 +512,7 @@ void BSD_USA::EventFd(HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called. initval={}, flags={}", initval, flags);
BuildErrnoResponse(ctx, Network::Errno::E_SUCCESS);
BuildErrnoResponse(ctx, Errno::SUCCESS);
}
template <typename Work>
@@ -522,143 +521,132 @@ void BSD_USA::ExecuteWork(HLERequestContext& ctx, Work work) {
work.Response(ctx);
}
std::pair<s32, Network::Errno> BSD_USA::SocketImpl(Network::Domain domain, Network::Type type, Network::Protocol protocol) {
std::pair<s32, Errno> BSD_USA::SocketImpl(Domain domain, Type type, Protocol protocol) {
// user bsd:u has restrictions on SOCK_SEQPACKET and SOCK_RAW
LOG_DEBUG(Network, "domain={},type={},protocol={}", u32(domain), u32(type), u32(protocol));
if (is_user && (type == Network::Type::SEQPACKET || type == Network::Type::RAW)) {
if (type == Network::Type::RAW && domain == Network::Domain::INET && protocol == Network::Protocol::ICMP) {
if (is_user && (type == Type::SEQPACKET || type == Type::RAW)) {
if (type == Type::RAW && domain == Domain::INET && protocol == Protocol::ICMP) {
// fine, can use on bsd:s and bsd:u
} else {
return {-1, Network::Errno::E_INVAL};
return {-1, Errno::INVAL};
}
}
[[maybe_unused]] const bool unk_flag = (u32(type) & 0x20000000) != 0;
[[maybe_unused]] const bool unk_flag = (static_cast<u32>(type) & 0x20000000) != 0;
UNIMPLEMENTED_IF_MSG(unk_flag, "Unknown flag in type");
type = Network::Type(u32(type) & ~0x20000000);
type = static_cast<Type>(static_cast<u32>(type) & ~0x20000000);
const s32 fd = FindFreeFileDescriptorHandle();
if (fd < 0) {
LOG_ERROR(Service, "No more file descriptors available");
return {-1, Network::Errno::E_MFILE};
}
if (Settings::values.airplane_mode.GetValue() && IsConnectionBased(type)) {
LOG_ERROR(Service, "Airplane mode is enabled, cannot create socket");
file_descriptors[fd].reset();
return {-1, Network::Errno::E_NOTCONN};
return {-1, Errno::MFILE};
}
file_descriptors[fd] = FileDescriptor{};
FileDescriptor& descriptor = *file_descriptors[fd];
// ENONMEM might be thrown here
LOG_INFO(Service, "New socket fd={},domain={},type={},prot={}", fd, domain, type, protocol);
// While room is important -- we need to remember ICMP takes priority over **everything else**
// TODO: rework this so proxy sockets can be done transparently? -- like what if i need
// to browse the internet while playing LDN or something stupid like that?
LOG_INFO(Service, "New socket fd={}", fd);
auto room_member = Network::GetRoomMember().lock();
if ((protocol != Network::Protocol::ICMP && protocol != Network::Protocol::ICMPV6)
&& (room_member && room_member->IsConnected())) {
if (room_member && room_member->IsConnected()) {
descriptor.socket = std::make_shared<Network::ProxySocket>();
descriptor.socket->fd = fd;
} else {
descriptor.socket = std::make_shared<Network::Socket>();
}
auto const bsd_errno = descriptor.socket->Initialize(domain, type, protocol);
#if defined(__unix__) && !defined(__APPLE__)
// ...only unix has this issue it seems, ICMP works otherwise fine on win
if ((protocol == Network::Protocol::ICMP || protocol == Network::Protocol::ICMPV6)
&& bsd_errno != Network::Errno::E_SUCCESS) {
LOG_WARNING(Network, "Using ICMP emulated socket");
descriptor.socket = std::make_shared<Network::IcmpSocket>();
descriptor.socket->fd = fd;
}
#endif
descriptor.socket->Initialize(Translate(domain), Translate(type), Translate(protocol));
descriptor.is_connection_based = IsConnectionBased(type);
#ifdef _WIN32
if (descriptor.is_connection_based && descriptor.socket->fd == INVALID_SOCKET) {
#else
if (descriptor.is_connection_based && descriptor.socket->fd == Network::Socket::INVALID_SOCKET) {
#endif
file_descriptors[fd].reset();
return {-1, bsd_errno};
if (Settings::values.airplane_mode.GetValue() && descriptor.is_connection_based) {
LOG_ERROR(Service, "Airplane mode is enabled, cannot create socket");
return {-1, Errno::NOTCONN};
}
return {fd, Network::Errno::E_SUCCESS};
return {fd, Errno::SUCCESS};
}
std::pair<s32, Network::Errno> BSD_USA::PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, s32 nfds, s32 timeout) {
LOG_DEBUG(Network, "nfds={},timeout={}", nfds, timeout);
std::pair<s32, Errno> BSD_USA::PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer,
s32 nfds, s32 timeout) {
if (nfds <= 0) {
// When no entries are provided, -1 is returned with errno zero
return {-1, Network::Errno::E_SUCCESS};
return {-1, Errno::SUCCESS};
}
if (read_buffer.size() < nfds * sizeof(Network::PollFD)) {
return {-1, Network::Errno::E_INVAL};
if (read_buffer.size() < nfds * sizeof(PollFD)) {
return {-1, Errno::INVAL};
}
if (write_buffer.size() < nfds * sizeof(Network::PollFD)) {
return {-1, Network::Errno::E_INVAL};
if (write_buffer.size() < nfds * sizeof(PollFD)) {
return {-1, Errno::INVAL};
}
std::span<const Network::PollFD> in_fds(reinterpret_cast<const Network::PollFD*>(read_buffer.data()), nfds);
std::span<Network::PollFD> out_fds(reinterpret_cast<Network::PollFD*>(write_buffer.data()), nfds);
std::copy(in_fds.begin(), in_fds.end(), out_fds.begin());
std::vector<PollFD> fds(nfds);
std::memcpy(fds.data(), read_buffer.data(), nfds * sizeof(PollFD));
if (timeout >= 0) {
const s64 seconds = timeout / 1000;
const u64 nanoseconds = 1'000'000 * (u64(timeout) % 1000);
const u64 nanoseconds = 1'000'000 * (static_cast<u64>(timeout) % 1000);
if (seconds < 0) {
return {-1, Network::Errno::E_INVAL};
return {-1, Errno::INVAL};
}
if (nanoseconds > 999'999'999) {
return {-1, Network::Errno::E_INVAL};
return {-1, Errno::INVAL};
}
} else if (timeout != -1) {
return {-1, Network::Errno::E_INVAL};
return {-1, Errno::INVAL};
}
for (size_t i = 0; i < in_fds.size(); ++i) {
ASSERT(out_fds[i].fd == in_fds[i].fd && False(in_fds[i].revents));
if (!IsFileDescriptorValid(in_fds[i].fd)) {
out_fds[i].revents = {};
if (!file_descriptors[in_fds[i].fd])
out_fds[i].revents = Network::PollEvents::NVAL;
return {0, Network::Errno::E_SUCCESS};
for (PollFD& pollfd : fds) {
ASSERT(False(pollfd.revents));
if (pollfd.fd > static_cast<s32>(MAX_FD) || pollfd.fd < 0) {
LOG_ERROR(Service, "File descriptor handle={} is invalid", pollfd.fd);
pollfd.revents = PollEvents{};
return {0, Errno::SUCCESS};
}
const std::optional<FileDescriptor>& descriptor = file_descriptors[pollfd.fd];
if (!descriptor) {
LOG_TRACE(Service, "File descriptor handle={} is not allocated", pollfd.fd);
pollfd.revents = PollEvents::Nval;
return {0, Errno::SUCCESS};
}
}
std::vector<Network::HostPollFD> host_pollfds(in_fds.size());
std::transform(in_fds.begin(), in_fds.end(), host_pollfds.begin(), [](auto const e) {
Network::HostPollFD result{};
result.socket = file_descriptors[e.fd]->socket.get();
result.events = e.events;
result.revents = {};
std::vector<Network::PollFD> host_pollfds(fds.size());
std::transform(fds.begin(), fds.end(), host_pollfds.begin(), [](PollFD pollfd) {
Network::PollFD result;
result.socket = file_descriptors[pollfd.fd]->socket.get();
result.events = Translate(pollfd.events);
result.revents = Network::PollEvents{};
return result;
});
auto const res = Network::Poll(host_pollfds, timeout);
for (size_t i = 0; i < in_fds.size(); ++i)
out_fds[i].revents = host_pollfds[i].revents;
return res;
const auto result = Network::Poll(host_pollfds, timeout);
const size_t num = host_pollfds.size();
for (size_t i = 0; i < num; ++i) {
fds[i].revents = Translate(host_pollfds[i].revents);
}
std::memcpy(write_buffer.data(), fds.data(), nfds * sizeof(PollFD));
return Translate(result);
}
std::pair<s32, Network::Errno> BSD_USA::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
LOG_DEBUG(Network, "fd={}", fd);
std::pair<s32, Errno> BSD_USA::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
if (!IsFileDescriptorValid(fd)) {
return {-1, Network::Errno::E_BADF};
return {-1, Errno::BADF};
}
const s32 new_fd = FindFreeFileDescriptorHandle();
if (new_fd < 0) {
LOG_ERROR(Service, "No more file descriptors available");
return {-1, Network::Errno::E_MFILE};
return {-1, Errno::MFILE};
}
FileDescriptor& descriptor = *file_descriptors[fd];
auto [result, bsd_errno] = descriptor.socket->Accept();
if (bsd_errno != Network::Errno::E_SUCCESS) {
return {-1, bsd_errno};
if (bsd_errno != Network::Errno::SUCCESS) {
return {-1, Translate(bsd_errno)};
}
file_descriptors[new_fd] = FileDescriptor{};
@@ -666,222 +654,268 @@ std::pair<s32, Network::Errno> BSD_USA::AcceptImpl(s32 fd, std::vector<u8>& writ
new_descriptor.socket = std::move(result.socket);
new_descriptor.is_connection_based = descriptor.is_connection_based;
PutValue(write_buffer, result.sockaddr_in);
return {new_fd, Network::Errno::E_SUCCESS};
const SockAddrIn guest_addr_in = Translate(result.sockaddr_in);
PutValue(write_buffer, guest_addr_in);
return {new_fd, Errno::SUCCESS};
}
Network::Errno BSD_USA::BindImpl(s32 fd, std::span<const u8> addr) {
LOG_DEBUG(Network, "fd={}", fd);
Errno BSD_USA::BindImpl(s32 fd, std::span<const u8> addr) {
if (!IsFileDescriptorValid(fd)) {
return Network::Errno::E_BADF;
return Errno::BADF;
}
ASSERT(addr.size() >= 16);
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Network::Errno::E_BADF;
return Errno::BADF;
}
auto addr_in = GetValue<Network::SockAddrIn>(addr);
return file_descriptors[fd]->socket->Bind(addr_in);
auto addr_in = GetValue<SockAddrIn>(addr);
return Translate(file_descriptors[fd]->socket->Bind(Translate(addr_in)));
}
Network::Errno BSD_USA::ConnectImpl(s32 fd, std::span<const u8> addr) {
LOG_DEBUG(Network, "fd={}", fd);
Errno BSD_USA::ConnectImpl(s32 fd, std::span<const u8> addr) {
if (!IsFileDescriptorValid(fd)) {
return Network::Errno::E_BADF;
return Errno::BADF;
}
ASSERT(addr.size() >= 16);
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Network::Errno::E_BADF;
return Errno::BADF;
}
auto addr_in = GetValue<Network::SockAddrIn>(addr);
const Network::Errno result = file_descriptors[fd]->socket->Connect(addr_in);
if (result == Network::Errno::E_ISCONN) {
auto addr_in = GetValue<SockAddrIn>(addr);
const Errno result = Translate(file_descriptors[fd]->socket->Connect(Translate(addr_in)));
if (result == Errno::ISCONN) {
LOG_DEBUG(Service, "returned ISCONN - socket already connected");
return Network::Errno::E_SUCCESS;
return Errno::SUCCESS;
}
return result;
}
Network::Errno BSD_USA::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
LOG_DEBUG(Network, "fd={}", fd);
Errno BSD_USA::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
if (!IsFileDescriptorValid(fd)) {
return Network::Errno::E_BADF;
return Errno::BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Network::Errno::E_BADF;
return Errno::BADF;
}
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetPeerName();
if (bsd_errno != Network::Errno::E_SUCCESS) {
return bsd_errno;
if (bsd_errno != Network::Errno::SUCCESS) {
return Translate(bsd_errno);
}
ASSERT(write_buffer.size() >= addr_in.len);
write_buffer.resize(addr_in.len);
PutValue(write_buffer, addr_in);
return bsd_errno;
const SockAddrIn guest_addrin = Translate(addr_in);
ASSERT(write_buffer.size() >= sizeof(guest_addrin));
write_buffer.resize(sizeof(guest_addrin));
PutValue(write_buffer, guest_addrin);
return Translate(bsd_errno);
}
Network::Errno BSD_USA::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
LOG_DEBUG(Network, "fd={}", fd);
Errno BSD_USA::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
if (!IsFileDescriptorValid(fd)) {
return Network::Errno::E_BADF;
return Errno::BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Network::Errno::E_BADF;
return Errno::BADF;
}
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetSockName();
if (bsd_errno != Network::Errno::E_SUCCESS) {
return bsd_errno;
if (bsd_errno != Network::Errno::SUCCESS) {
return Translate(bsd_errno);
}
ASSERT(write_buffer.size() >= addr_in.len);
write_buffer.resize(addr_in.len);
PutValue(write_buffer, addr_in);
return bsd_errno;
const SockAddrIn guest_addrin = Translate(addr_in);
ASSERT(write_buffer.size() >= sizeof(guest_addrin));
write_buffer.resize(sizeof(guest_addrin));
PutValue(write_buffer, guest_addrin);
return Translate(bsd_errno);
}
Network::Errno BSD_USA::ListenImpl(s32 fd, s32 backlog) {
LOG_DEBUG(Network, "fd={},backlog={}", fd, backlog);
Errno BSD_USA::ListenImpl(s32 fd, s32 backlog) {
if (!IsFileDescriptorValid(fd)) {
return Network::Errno::E_BADF;
return Errno::BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Network::Errno::E_BADF;
return Errno::BADF;
}
return file_descriptors[fd]->socket->Listen(backlog);
return Translate(file_descriptors[fd]->socket->Listen(backlog));
}
std::pair<s32, Network::Errno> BSD_USA::FcntlImpl(s32 fd, Network::FcntlCmd cmd, s32 arg) {
LOG_DEBUG(Network, "fd={},cmd={},arg={}", fd, u32(cmd), arg);
std::pair<s32, Errno> BSD_USA::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) {
if (!IsFileDescriptorValid(fd)) {
return {-1, Network::Errno::E_BADF};
return {-1, Errno::BADF};
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return {-1, Network::Errno::E_BADF};
return {-1, Errno::BADF};
}
FileDescriptor& descriptor = *file_descriptors[fd];
switch (cmd) {
case Network::FcntlCmd::GETFL:
case FcntlCmd::GETFL:
ASSERT(arg == 0);
return {descriptor.flags, Network::Errno::E_SUCCESS};
case Network::FcntlCmd::SETFL: {
const bool enable = (arg & u32(Network::FcntlFlags::NONBLOCK_NX)) != 0;
const Network::Errno bsd_errno = descriptor.socket->SetNonBlock(enable);
if (bsd_errno != Network::Errno::E_SUCCESS) {
return {descriptor.flags, Errno::SUCCESS};
case FcntlCmd::SETFL: {
const bool enable = (arg & Network::FLAG_O_NONBLOCK) != 0;
const Errno bsd_errno = Translate(descriptor.socket->SetNonBlock(enable));
if (bsd_errno != Errno::SUCCESS) {
return {-1, bsd_errno};
}
descriptor.flags = arg;
return {0, Network::Errno::E_SUCCESS};
return {0, Errno::SUCCESS};
}
default:
UNIMPLEMENTED_MSG("Unimplemented cmd={}", cmd);
return {-1, Network::Errno::E_SUCCESS};
return {-1, Errno::SUCCESS};
}
}
Network::Errno BSD_USA::GetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::vector<u8>& optval) {
LOG_DEBUG(Network, "fd={},level={},optname={}", fd, u32(level), u32(optname));
Errno BSD_USA::GetSockOptImpl(s32 fd, u32 level, OptName optname, std::vector<u8>& optval) {
if (!IsFileDescriptorValid(fd)) {
return Network::Errno::E_BADF;
return Errno::BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Network::Errno::E_BADF;
return Errno::BADF;
}
if (level != Network::SocketLevel::SOCKET) {
LOG_WARNING(Service, "(stubbed) level fd={}, level={}, optname={}", fd, level, optname);
if (level != static_cast<u32>(SocketLevel::SOCKET)) {
UNIMPLEMENTED_MSG("Unknown getsockopt level");
return Errno::SUCCESS;
}
Network::SocketBase* const socket = file_descriptors[fd]->socket.get();
switch (optname) {
case Network::OptName::ERROR_: {
case OptName::ERROR_: {
auto [pending_err, getsockopt_err] = socket->GetPendingError();
if (getsockopt_err == Network::Errno::E_SUCCESS) {
if (getsockopt_err == Network::Errno::SUCCESS) {
Errno translated_pending_err = Translate(pending_err);
ASSERT_OR_EXECUTE_MSG(
optval.size() == sizeof(Network::Errno), { return Network::Errno::E_INVAL; },
optval.size() == sizeof(Errno), { return Errno::INVAL; },
"Incorrect getsockopt option size");
optval.resize(sizeof(Network::Errno));
PutValue(optval, pending_err);
optval.resize(sizeof(Errno));
PutValue(optval, translated_pending_err);
}
return getsockopt_err;
return Translate(getsockopt_err);
}
default:
UNIMPLEMENTED_MSG("Unimplemented optname={}", optname);
return Network::Errno::E_SUCCESS;
return Errno::SUCCESS;
}
}
Network::Errno BSD_USA::SetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval) {
LOG_DEBUG(Service, "fd={},level={},optname={}", fd, level, optname);
Errno BSD_USA::SetSockOptImpl(s32 fd, u32 level, OptName optname, std::span<const u8> optval) {
if (!IsFileDescriptorValid(fd)) {
return Network::Errno::E_BADF;
return Errno::BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Network::Errno::E_BADF;
return Errno::BADF;
}
if (level != static_cast<u32>(SocketLevel::SOCKET)) {
LOG_WARNING(Service, "(STUBBED) setsockopt with level={}, optname={}", level, optname);
return Errno::SUCCESS;
}
Network::SocketBase* const socket = file_descriptors[fd]->socket.get();
return socket->SetSockOpt(level, optname, optval);
if (optname == OptName::LINGER) {
ASSERT(optval.size() == sizeof(Linger));
auto linger = GetValue<Linger>(optval);
ASSERT(linger.onoff == 0 || linger.onoff == 1);
return Translate(socket->SetLinger(linger.onoff != 0, linger.linger));
}
ASSERT(optval.size() == sizeof(u32));
auto value = GetValue<u32>(optval);
switch (optname) {
case OptName::REUSEADDR:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetReuseAddr(value != 0));
case OptName::KEEPALIVE:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetKeepAlive(value != 0));
case OptName::BROADCAST:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetBroadcast(value != 0));
case OptName::SNDBUF:
return Translate(socket->SetSndBuf(value));
case OptName::RCVBUF:
return Translate(socket->SetRcvBuf(value));
case OptName::SNDTIMEO:
return Translate(socket->SetSndTimeo(value));
case OptName::RCVTIMEO:
return Translate(socket->SetRcvTimeo(value));
case OptName::NOSIGPIPE:
LOG_WARNING(Service, "(STUBBED) setting NOSIGPIPE to {}", value);
return Errno::SUCCESS;
default:
UNIMPLEMENTED_MSG("Unimplemented optname={}", optname);
return Errno::SUCCESS;
}
}
Network::Errno BSD_USA::ShutdownImpl(s32 fd, s32 how) {
LOG_DEBUG(Network, "fd={},how={}", fd, how);
Errno BSD_USA::ShutdownImpl(s32 fd, s32 how) {
if (!IsFileDescriptorValid(fd)) {
return Network::Errno::E_BADF;
return Errno::BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Network::Errno::E_BADF;
return Errno::BADF;
}
return file_descriptors[fd]->socket->Shutdown(Network::ShutdownHow(how));
const Network::ShutdownHow host_how = Translate(static_cast<ShutdownHow>(how));
return Translate(file_descriptors[fd]->socket->Shutdown(host_how));
}
std::pair<s32, Network::Errno> BSD_USA::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) {
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
std::pair<s32, Errno> BSD_USA::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) {
if (!IsFileDescriptorValid(fd)) {
return {-1, Network::Errno::E_BADF};
return {-1, Errno::BADF};
}
FileDescriptor& descriptor = *file_descriptors[fd];
// Apply flags
if ((flags & u32(Network::MsgOpt::DONTWAIT)) != 0) {
flags &= ~u32(Network::MsgOpt::DONTWAIT);
if ((descriptor.flags & u32(Network::FcntlFlags::NONBLOCK_NX)) == 0) {
using Network::FLAG_MSG_DONTWAIT;
using Network::FLAG_O_NONBLOCK;
if ((flags & FLAG_MSG_DONTWAIT) != 0) {
flags &= ~FLAG_MSG_DONTWAIT;
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
descriptor.socket->SetNonBlock(true);
}
}
const auto [ret, bsd_errno] = descriptor.socket->Recv(flags, message);
const auto [ret, bsd_errno] = Translate(descriptor.socket->Recv(flags, message));
// Restore original state
if ((descriptor.flags & u32(Network::FcntlFlags::NONBLOCK_NX)) == 0)
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
descriptor.socket->SetNonBlock(false);
}
return {ret, bsd_errno};
}
std::pair<s32, Network::Errno> BSD_USA::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message, std::vector<u8>& addr) {
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
if (!IsFileDescriptorValid(fd))
return {-1, Network::Errno::E_BADF};
if (message.size() == 0)
return {0, Network::Errno::E_SUCCESS};
if (!std::in_range<u32>(message.size()))
return {-1, Network::Errno::E_FAULT};
std::pair<s32, Errno> BSD_USA::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
std::vector<u8>& addr) {
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
}
FileDescriptor& descriptor = *file_descriptors[fd];
@@ -895,75 +929,79 @@ std::pair<s32, Network::Errno> BSD_USA::RecvFromImpl(s32 fd, u32 flags, std::vec
}
// Apply flags
auto const is_nonblock = descriptor.socket->GetNonBlock();
auto const f_dontwait = (flags & u32(Network::MsgOpt::DONTWAIT)) != 0;
auto const f_waitall = (flags & u32(Network::MsgOpt::WAITALL)) != 0;
// DONTWAIT set clears WAITALL, if socket is non-blocking it also clears WAITALL
if (f_dontwait || (f_waitall && is_nonblock))
flags &= ~u32(Network::MsgOpt::WAITALL);
using Network::FLAG_MSG_DONTWAIT;
using Network::FLAG_O_NONBLOCK;
if ((flags & FLAG_MSG_DONTWAIT) != 0) {
flags &= ~FLAG_MSG_DONTWAIT;
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
descriptor.socket->SetNonBlock(true);
}
}
if (f_dontwait) descriptor.socket->SetNonBlock(true); //set non-block
const auto [ret, bsd_errno] = descriptor.socket->RecvFrom(flags, message, p_addr_in);
if (f_dontwait) descriptor.socket->SetNonBlock(is_nonblock); //restore
const auto [ret, bsd_errno] = Translate(descriptor.socket->RecvFrom(flags, message, p_addr_in));
// Restore original state
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
descriptor.socket->SetNonBlock(false);
}
if (p_addr_in) {
if (ret < 0) {
addr.clear();
} else {
ASSERT(addr.size() >= 16);
PutValue(addr, addr_in);
const SockAddrIn result = Translate(addr_in);
PutValue(addr, result);
}
}
return {ret, bsd_errno};
}
std::pair<s32, Network::Errno> BSD_USA::SendImpl(s32 fd, u32 flags, std::span<const u8> message) {
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
std::pair<s32, Errno> BSD_USA::SendImpl(s32 fd, u32 flags, std::span<const u8> message) {
if (!IsFileDescriptorValid(fd)) {
return {-1, Network::Errno::E_BADF};
return {-1, Errno::BADF};
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return {-1, Network::Errno::E_BADF};
return {-1, Errno::BADF};
}
return file_descriptors[fd]->socket->Send(message, flags);
return Translate(file_descriptors[fd]->socket->Send(message, flags));
}
std::pair<s32, Network::Errno> BSD_USA::SendToImpl(s32 fd, u32 flags, std::span<const u8> message, std::span<const u8> addr) {
LOG_DEBUG(Network, "fd={},flags={}", fd, flags);
std::pair<s32, Errno> BSD_USA::SendToImpl(s32 fd, u32 flags, std::span<const u8> message,
std::span<const u8> addr) {
if (!IsFileDescriptorValid(fd)) {
return {-1, Network::Errno::E_BADF};
return {-1, Errno::BADF};
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return {-1, Network::Errno::E_BADF};
return {-1, Errno::BADF};
}
Network::SockAddrIn addr_in{};
Network::SockAddrIn addr_in;
Network::SockAddrIn* p_addr_in = nullptr;
if (!addr.empty()) {
ASSERT(addr.size() >= 16);
auto guest_addr_in = GetValue<Network::SockAddrIn>(addr);
addr_in = guest_addr_in;
auto guest_addr_in = GetValue<SockAddrIn>(addr);
addr_in = Translate(guest_addr_in);
p_addr_in = &addr_in;
}
return file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in);
return Translate(file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in));
}
Network::Errno BSD_USA::CloseImpl(s32 fd) {
LOG_DEBUG(Network, "fd={}", fd);
Errno BSD_USA::CloseImpl(s32 fd) {
if (!IsFileDescriptorValid(fd)) {
return Network::Errno::E_BADF;
return Errno::BADF;
}
if (!file_descriptors[fd]->socket) {
LOG_WARNING(Service, "Uninitialized socket");
return Network::Errno::E_BADF;
return Errno::BADF;
}
auto const bsd_errno = file_descriptors[fd]->socket->Close();
if (bsd_errno != Network::Errno::E_SUCCESS) {
const Errno bsd_errno = Translate(file_descriptors[fd]->socket->Close());
if (bsd_errno != Errno::SUCCESS) {
return bsd_errno;
}
@@ -973,27 +1011,26 @@ Network::Errno BSD_USA::CloseImpl(s32 fd) {
return bsd_errno;
}
std::variant<s32, Network::Errno> BSD_USA::DuplicateSocketImpl(s32 fd) {
LOG_DEBUG(Network, "fd={}", fd);
std::variant<s32, Errno> BSD_USA::DuplicateSocketImpl(s32 fd) {
if (!IsFileDescriptorValid(fd)) {
return Network::Errno::E_BADF;
return Errno::BADF;
}
// Don't use IsFileDescriptorValid as new_fd isn't a proper handle yet
if (s32 const new_fd = FindFreeFileDescriptorHandle(); new_fd >= 0) {
file_descriptors[new_fd] = FileDescriptor{
.socket = file_descriptors[fd]->socket,
.flags = file_descriptors[fd]->flags,
.is_connection_based = file_descriptors[fd]->is_connection_based,
};
return new_fd;
} else {
const s32 new_fd = FindFreeFileDescriptorHandle();
if (new_fd < 0) {
LOG_ERROR(Service, "No more file descriptors available");
return Network::Errno::E_MFILE;
return Errno::MFILE;
}
file_descriptors[new_fd] = FileDescriptor{
.socket = file_descriptors[fd]->socket,
.flags = file_descriptors[fd]->flags,
.is_connection_based = file_descriptors[fd]->is_connection_based,
};
return new_fd;
}
std::optional<std::shared_ptr<Network::SocketBase>> BSD_USA::GetSocket(s32 fd) {
LOG_DEBUG(Network, "fd={}", fd);
if (!IsFileDescriptorValid(fd)) {
return std::nullopt;
}
@@ -1005,40 +1042,41 @@ std::optional<std::shared_ptr<Network::SocketBase>> BSD_USA::GetSocket(s32 fd) {
}
s32 BSD_USA::FindFreeFileDescriptorHandle() noexcept {
// first three file descriptors are reserved for:
// STDOUT_FILENO, STDIN_FILENO and STDERR_FILENO
for (s32 fd = 0; fd < s32(file_descriptors.size()); ++fd)
if (!file_descriptors[fd])
for (s32 fd = 0; fd < static_cast<s32>(file_descriptors.size()); ++fd) {
if (!file_descriptors[fd]) {
return fd;
}
}
return -1;
}
bool BSD_USA::IsFileDescriptorValid(s32 fd) const noexcept {
if (fd < 0 || fd >= s32(file_descriptors.size())) {
LOG_ERROR(Service, "Invalid handle={}", fd);
if (fd > static_cast<s32>(MAX_FD) || fd < 0) {
LOG_ERROR(Service, "Invalid file descriptor handle={}", fd);
return false;
}
if (!file_descriptors[fd]) {
LOG_ERROR(Service, "handle={} is not allocated", fd);
LOG_ERROR(Service, "File descriptor handle={} is not allocated", fd);
return false;
}
return true;
}
void BSD_USA::BuildErrnoResponse(HLERequestContext& ctx, Network::Errno bsd_errno) const noexcept {
void BSD_USA::BuildErrnoResponse(HLERequestContext& ctx, Errno bsd_errno) const noexcept {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push<s32>(bsd_errno == Network::Errno::E_SUCCESS ? 0 : -1);
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
rb.PushEnum(bsd_errno);
}
void BSD_USA::OnProxyPacketReceived(const Network::ProxyPacket& packet) {
for (auto& optional_descriptor : file_descriptors) {
if (optional_descriptor.has_value()) {
FileDescriptor& descriptor = *optional_descriptor;
descriptor.socket.get()->HandleProxyPacket(packet);
if (!optional_descriptor.has_value()) {
continue;
}
FileDescriptor& descriptor = *optional_descriptor;
descriptor.socket.get()->HandleProxyPacket(packet);
}
}
+27 -27
View File
@@ -11,7 +11,7 @@
#include <variant>
#include "common/common_types.h"
#include "core/internal_network/socket_types.h"
#include "common/socket_types.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sockets/sockets.h"
#include "network/network.h"
@@ -35,8 +35,8 @@ public:
// These methods are called from SSL; the first two are also called from
// this class for the corresponding IPC methods.
// On the real device, the SSL service makes IPC calls to this service.
std::variant<s32, Network::Errno> DuplicateSocketImpl(s32 fd);
Network::Errno CloseImpl(s32 fd);
std::variant<s32, Errno> DuplicateSocketImpl(s32 fd);
Errno CloseImpl(s32 fd);
std::optional<std::shared_ptr<Network::SocketBase>> GetSocket(s32 fd);
private:
@@ -58,7 +58,7 @@ private:
std::span<const u8> read_buffer;
std::vector<u8> write_buffer;
s32 ret{};
Network::Errno bsd_errno{};
Errno bsd_errno{};
};
struct AcceptWork {
@@ -68,7 +68,7 @@ private:
s32 fd;
std::vector<u8> write_buffer;
s32 ret{};
Network::Errno bsd_errno{};
Errno bsd_errno{};
};
struct ConnectWork {
@@ -77,7 +77,7 @@ private:
s32 fd;
std::span<const u8> addr;
Network::Errno bsd_errno{};
Errno bsd_errno{};
};
struct RecvWork {
@@ -88,7 +88,7 @@ private:
u32 flags;
std::vector<u8> message;
s32 ret{};
Network::Errno bsd_errno{};
Errno bsd_errno{};
};
struct RecvFromWork {
@@ -100,7 +100,7 @@ private:
std::vector<u8> message;
std::vector<u8> addr;
s32 ret{};
Network::Errno bsd_errno{};
Errno bsd_errno{};
};
struct SendWork {
@@ -111,7 +111,7 @@ private:
u32 flags;
std::span<const u8> message;
s32 ret{};
Network::Errno bsd_errno{};
Errno bsd_errno{};
};
struct SendToWork {
@@ -123,7 +123,7 @@ private:
std::span<const u8> message;
std::span<const u8> addr;
s32 ret{};
Network::Errno bsd_errno{};
Errno bsd_errno{};
};
void RegisterClient(HLERequestContext& ctx);
@@ -155,29 +155,29 @@ private:
template <typename Work>
void ExecuteWork(HLERequestContext& ctx, Work work);
std::pair<s32, Network::Errno> SocketImpl(Network::Domain domain, Network::Type type, Network::Protocol protocol);
std::pair<s32, Network::Errno> PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, s32 nfds, s32 timeout);
std::pair<s32, Network::Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer);
Network::Errno BindImpl(s32 fd, std::span<const u8> addr);
Network::Errno ConnectImpl(s32 fd, std::span<const u8> addr);
Network::Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer);
Network::Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer);
Network::Errno ListenImpl(s32 fd, s32 backlog);
std::pair<s32, Network::Errno> FcntlImpl(s32 fd, Network::FcntlCmd cmd, s32 arg);
Network::Errno GetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::vector<u8>& optval);
Network::Errno SetSockOptImpl(s32 fd, Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval);
Network::Errno ShutdownImpl(s32 fd, s32 how);
std::pair<s32, Network::Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message);
std::pair<s32, Network::Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
std::pair<s32, Errno> SocketImpl(Domain domain, Type type, Protocol protocol);
std::pair<s32, Errno> PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, s32 nfds, s32 timeout);
std::pair<s32, Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer);
Errno BindImpl(s32 fd, std::span<const u8> addr);
Errno ConnectImpl(s32 fd, std::span<const u8> addr);
Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer);
Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer);
Errno ListenImpl(s32 fd, s32 backlog);
std::pair<s32, Errno> FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg);
Errno GetSockOptImpl(s32 fd, u32 level, OptName optname, std::vector<u8>& optval);
Errno SetSockOptImpl(s32 fd, u32 level, OptName optname, std::span<const u8> optval);
Errno ShutdownImpl(s32 fd, s32 how);
std::pair<s32, Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message);
std::pair<s32, Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
std::vector<u8>& addr);
std::pair<s32, Network::Errno> SendImpl(s32 fd, u32 flags, std::span<const u8> message);
std::pair<s32, Network::Errno> SendToImpl(s32 fd, u32 flags, std::span<const u8> message,
std::pair<s32, Errno> SendImpl(s32 fd, u32 flags, std::span<const u8> message);
std::pair<s32, Errno> SendToImpl(s32 fd, u32 flags, std::span<const u8> message,
std::span<const u8> addr);
s32 FindFreeFileDescriptorHandle() noexcept;
bool IsFileDescriptorValid(s32 fd) const noexcept;
void BuildErrnoResponse(HLERequestContext& ctx, Network::Errno bsd_errno) const noexcept;
void BuildErrnoResponse(HLERequestContext& ctx, Errno bsd_errno) const noexcept;
static inline std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors{};
+44 -40
View File
@@ -102,39 +102,39 @@ static bool IsBlockedHost(const std::string& host) {
[&host](const std::string& domain) { return host.find(domain) != std::string::npos; });
}
static NetDbError GetAddrInfoErrorToNetDbError(Network::GetAddrInfoError result) {
static NetDbError GetAddrInfoErrorToNetDbError(GetAddrInfoError result) {
// These combinations have been verified on console (but are not
// exhaustive).
switch (result) {
case Network::GetAddrInfoError::SUCCESS:
case GetAddrInfoError::SUCCESS:
return NetDbError::Success;
case Network::GetAddrInfoError::AGAIN:
case GetAddrInfoError::AGAIN:
return NetDbError::TryAgain;
case Network::GetAddrInfoError::NODATA:
case GetAddrInfoError::NODATA:
return NetDbError::HostNotFound;
case Network::GetAddrInfoError::SERVICE:
case GetAddrInfoError::SERVICE:
return NetDbError::Success;
default:
return NetDbError::HostNotFound;
}
}
static Network::Errno GetAddrInfoErrorToErrno(Network::GetAddrInfoError result) {
static Errno GetAddrInfoErrorToErrno(GetAddrInfoError result) {
// These combinations have been verified on console (but are not
// exhaustive).
switch (result) {
case Network::GetAddrInfoError::SUCCESS:
case GetAddrInfoError::SUCCESS:
// Note: Sometimes a successful lookup sets errno to EADDRNOTAVAIL for
// some reason, but that doesn't seem useful to implement.
return Network::Errno::E_SUCCESS;
case Network::GetAddrInfoError::AGAIN:
return Network::Errno::E_SUCCESS;
case Network::GetAddrInfoError::NODATA:
return Network::Errno::E_SUCCESS;
case Network::GetAddrInfoError::SERVICE:
return Network::Errno::E_INVAL;
return Errno::SUCCESS;
case GetAddrInfoError::AGAIN:
return Errno::SUCCESS;
case GetAddrInfoError::NODATA:
return Errno::SUCCESS;
case GetAddrInfoError::SERVICE:
return Errno::INVAL;
default:
return Network::Errno::E_SUCCESS;
return Errno::SUCCESS;
}
}
@@ -155,7 +155,9 @@ static void AppendNulTerminated(std::vector<u8>& vec, std::string_view str) {
// host's gethostbyname, because it simplifies portability: e.g., getaddrinfo
// behaves the same on Unix and Windows, unlike gethostbyname where Windows
// doesn't implement h_errno.
static std::vector<u8> SerializeAddrInfoAsHostEnt(std::span<const Network::AddrInfo> vec, std::string_view host) {
static std::vector<u8> SerializeAddrInfoAsHostEnt(const std::vector<Network::AddrInfo>& vec,
std::string_view host) {
std::vector<u8> data;
// h_name: use the input hostname (append nul-terminated)
AppendNulTerminated(data, host);
@@ -163,12 +165,12 @@ static std::vector<u8> SerializeAddrInfoAsHostEnt(std::span<const Network::AddrI
Append<u32_be>(data, 0); // count of h_aliases
// (If the count were nonzero, the aliases would be appended as nul-terminated here.)
Append<u16_be>(data, u16(Network::Domain::INET)); // h_addrtype
Append<u16_be>(data, static_cast<u16>(Domain::INET)); // h_addrtype
Append<u16_be>(data, sizeof(Network::IPv4Address)); // h_length
// h_addr_list:
size_t count = vec.size();
ASSERT(count <= UINT32_MAX);
Append<u32_be>(data, u32(count));
Append<u32_be>(data, static_cast<uint32_t>(count));
for (const Network::AddrInfo& addrinfo : vec) {
// On the Switch, this is passed through htonl despite already being
// big-endian, so it ends up as little-endian.
@@ -180,7 +182,7 @@ static std::vector<u8> SerializeAddrInfoAsHostEnt(std::span<const Network::AddrI
return data;
}
static std::pair<u32, Network::GetAddrInfoError> GetHostByNameRequestImpl(HLERequestContext& ctx) {
static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestContext& ctx) {
struct InputParameters {
u8 use_nsd_resolve;
u32 cancel_handle;
@@ -203,7 +205,7 @@ static std::pair<u32, Network::GetAddrInfoError> GetHostByNameRequestImpl(HLEReq
// Prevent resolution of Nintendo servers
if (IsBlockedHost(host)) {
LOG_WARNING(Network, "Resolution of hostname {} requested, returning EAI_AGAIN", host);
return {0, Network::GetAddrInfoError::AGAIN};
return {0, GetAddrInfoError::AGAIN};
}
auto res_v = Network::GetAddressInfo(host, /*service*/ std::nullopt);
@@ -211,10 +213,10 @@ static std::pair<u32, Network::GetAddrInfoError> GetHostByNameRequestImpl(HLEReq
const std::vector<u8> data = SerializeAddrInfoAsHostEnt(*res, host);
const u32 data_size = u32(data.size());
ctx.WriteBuffer(data, 0);
return {data_size, Network::GetAddrInfoError::SUCCESS};
return {data_size, GetAddrInfoError::SUCCESS};
}
auto* err = std::get_if<Network::GetAddrInfoError>(&res_v);
return {0, *err};
return {0, Translate(*err)};
}
void SFDNSRES::GetHostByNameRequest(HLERequestContext& ctx) {
@@ -222,7 +224,7 @@ void SFDNSRES::GetHostByNameRequest(HLERequestContext& ctx) {
struct OutputParameters {
NetDbError netdb_error;
Network::Errno bsd_errno;
Errno bsd_errno;
u32 data_size;
};
static_assert(sizeof(OutputParameters) == 0xc);
@@ -242,7 +244,7 @@ void SFDNSRES::GetHostByNameRequestWithOptions(HLERequestContext& ctx) {
struct OutputParameters {
u32 data_size;
NetDbError netdb_error;
Network::Errno bsd_errno;
Errno bsd_errno;
};
static_assert(sizeof(OutputParameters) == 0xc);
@@ -255,23 +257,24 @@ void SFDNSRES::GetHostByNameRequestWithOptions(HLERequestContext& ctx) {
});
}
static std::vector<u8> SerializeAddrInfo(std::span<const Network::AddrInfo> vec, std::string_view host) {
static std::vector<u8> SerializeAddrInfo(const std::vector<Network::AddrInfo>& vec,
std::string_view host) {
// Adapted from
// https://github.com/switchbrew/libnx/blob/c5a9a909a91657a9818a3b7e18c9b91ff0cbb6e3/nx/source/runtime/resolver.c#L190
std::vector<u8> data;
for (const Network::AddrInfo& addrinfo : vec) {
// serialized addrinfo:
Append<u32_be>(data, 0xBEEFCAFE); // magic
Append<u32_be>(data, 0); // ai_flags
Append<u32_be>(data, u32(addrinfo.family)); // ai_family
Append<u32_be>(data, u32(addrinfo.socket_type)); // ai_socktype
Append<u32_be>(data, u32(addrinfo.protocol)); // ai_protocol
Append<u32_be>(data, 0xBEEFCAFE); // magic
Append<u32_be>(data, 0); // ai_flags
Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.family))); // ai_family
Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.socket_type))); // ai_socktype
Append<u32_be>(data, static_cast<u32>(Translate(addrinfo.protocol))); // ai_protocol
Append<u32_be>(data, 16); // ai_addrlen
// ^ *not* sizeof(SerializedSockAddrIn), not that it matters since they're the same size
// ai_addr:
Append<u16_be>(data, u16(addrinfo.addr.family)); // sin_family
Append<u16_be>(data, static_cast<u16>(Translate(addrinfo.addr.family))); // sin_family
// On the Switch, the following fields are passed through htonl despite
// already being big-endian, so they end up as little-endian.
Append<u16_le>(data, addrinfo.addr.portno); // sin_port
@@ -293,7 +296,7 @@ static std::vector<u8> SerializeAddrInfo(std::span<const Network::AddrInfo> vec,
return data;
}
static std::pair<u32, Network::GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext& ctx) {
static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext& ctx) {
struct InputParameters {
u8 use_nsd_resolve;
u32 cancel_handle;
@@ -318,7 +321,7 @@ static std::pair<u32, Network::GetAddrInfoError> GetAddrInfoRequestImpl(HLEReque
// Prevent resolution of Nintendo servers
if (IsBlockedHost(host)) {
LOG_WARNING(Network, "Resolution of hostname {} requested, returning EAI_AGAIN", host);
return {0, Network::GetAddrInfoError::AGAIN};
return {0, GetAddrInfoError::AGAIN};
}
std::optional<std::string> service = std::nullopt;
@@ -328,23 +331,24 @@ static std::pair<u32, Network::GetAddrInfoError> GetAddrInfoRequestImpl(HLEReque
}
// Serialized hints are also passed in a buffer, but are ignored for now.
auto res_v = Network::GetAddressInfo(host, service);
if (auto* res = std::get_if<std::vector<Network::AddrInfo>>(&res_v)) {
const std::vector<u8> data = SerializeAddrInfo(*res, host);
const u32 data_size = u32(data.size());
ctx.WriteBuffer(data, 0);
return {data_size, Network::GetAddrInfoError::SUCCESS};
return {data_size, GetAddrInfoError::SUCCESS};
}
auto* err = std::get_if<Network::GetAddrInfoError>(&res_v);
return {0, *err};
return {0, Translate(*err)};
}
void SFDNSRES::GetAddrInfoRequest(HLERequestContext& ctx) {
auto [data_size, emu_gai_err] = GetAddrInfoRequestImpl(ctx);
struct OutputParameters {
Network::Errno bsd_errno;
Network::GetAddrInfoError gai_error;
Errno bsd_errno;
GetAddrInfoError gai_error;
u32 data_size;
};
static_assert(sizeof(OutputParameters) == 0xc);
@@ -360,7 +364,7 @@ void SFDNSRES::GetAddrInfoRequest(HLERequestContext& ctx) {
void SFDNSRES::GetGaiStringErrorRequest(HLERequestContext& ctx) {
struct InputParameters {
Network::GetAddrInfoError gai_errno;
GetAddrInfoError gai_errno;
};
IPC::RequestParser rp{ctx};
auto input = rp.PopRaw<InputParameters>();
@@ -378,9 +382,9 @@ void SFDNSRES::GetAddrInfoRequestWithOptions(HLERequestContext& ctx) {
struct OutputParameters {
u32 data_size;
Network::GetAddrInfoError gai_error;
GetAddrInfoError gai_error;
NetDbError netdb_error;
Network::Errno bsd_errno;
Errno bsd_errno;
};
static_assert(sizeof(OutputParameters) == 0x10);
+236 -1
View File
@@ -8,7 +8,6 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/internal_network/socket_types.h"
namespace Core {
class System;
@@ -16,6 +15,242 @@ class System;
namespace Service::Sockets {
enum class Errno : u32 {
SUCCESS = 0,
BADF = 9,
AGAIN = 11,
INVAL = 22,
MFILE = 24,
PIPE = 32,
MSGSIZE = 90,
CONNABORTED = 103,
CONNRESET = 104,
NOTCONN = 107,
TIMEDOUT = 110,
CONNREFUSED = 111,
INPROGRESS = 115,
ISCONN = 106,
};
enum class GetAddrInfoError : s32 {
SUCCESS = 0,
ADDRFAMILY = 1,
AGAIN = 2,
BADFLAGS = 3,
FAIL = 4,
FAMILY = 5,
MEMORY = 6,
NODATA = 7,
NONAME = 8,
SERVICE = 9,
SOCKTYPE = 10,
SYSTEM = 11,
BADHINTS = 12,
PROTOCOL = 13,
OVERFLOW_ = 14, // avoid name collision with Windows macro
OTHER = 15,
};
enum class Domain : u32 {
Unspecified = 0,
INET = 2,
};
enum class Type : u32 {
Unspecified = 0,
STREAM = 1,
DGRAM = 2,
RAW = 3,
SEQPACKET = 5,
};
enum class Protocol : u32 {
IP = 0,
ICMP = 1,
TCP = 6,
UDP = 17,
//
IPV6 = 41,
RAW = 255,
//
HOPOPTS = 0,
IGMP = 2,
GGP = 3,
IPV4 = 4,
ST = 7,
EGP = 8,
PIGP = 9,
RCCMON = 10,
NVPII = 11,
PUP = 12,
ARGUS = 13,
EMCON = 14,
XNET = 15,
CHAOS = 16,
MUX = 18,
MEAS = 19,
HMP = 20,
PRM = 21,
IDP = 22,
TRUNK1 = 23,
TRUNK2 = 24,
LEAF1 = 25,
LEAF2 = 26,
RDP = 27,
IRTP = 28,
TP = 29,
BLT = 30,
NSP = 31,
INP = 32,
DCCP = 33,
//3PC = 34,
IDPR = 35,
XTP = 36,
DDP = 37,
CMTP = 38,
TPXX = 39,
IL = 40,
SDRP = 42,
ROUTING = 43,
FRAGMENT = 44,
IDRP = 45,
RSVP = 46,
GRE = 47,
MHRP = 48,
BHA = 49,
ESP = 50,
AH = 51,
INLSP = 52,
SWIPE = 53,
NHRP = 54,
MOBILE = 55,
TLSP = 56,
SKIP = 57,
ICMPV6 = 58,
NONE = 59,
DSTOPTS = 60,
AHIP = 61,
CFTP = 62,
HELLO = 63,
SATEXPAK = 64,
KRYPTOLAN = 65,
RVD = 66,
IPPC = 67,
ADFS = 68,
SATMON = 69,
VISA = 70,
IPCV = 71,
CPNX = 72,
CPHB = 73,
WSN = 74,
PVP = 75,
BRSATMON = 76,
ND = 77,
WBMON = 78,
WBEXPAK = 79,
EON = 80,
VMTP = 81,
SVMTP = 82,
VINES = 83,
TTP = 84,
IGP = 85,
DGP = 86,
TCF = 87,
IGRP = 88,
OSPFIGP = 89,
SRPC = 90,
LARP = 91,
MTP = 92,
AX25 = 93,
IPEIP = 94,
MICP = 95,
SCCSP = 96,
ETHERIP = 97,
ENCAP = 98,
APES = 99,
GMTP = 100,
IPCOMP = 108,
SCTP = 132,
MH = 135,
UDPLITE = 136,
HIP = 139,
SHIM6 = 140,
PIM = 103,
CARP = 112,
PGM = 113,
MPLS = 137,
PFSYNC = 240,
};
enum class SocketLevel : u32 {
IP = 0,
TCP = 6,
SOCKET = 0xffff, // i.e. SOL_SOCKET
};
enum class OptName : u32 {
REUSEADDR = 0x4,
KEEPALIVE = 0x8,
BROADCAST = 0x20,
LINGER = 0x80,
SNDBUF = 0x1001,
RCVBUF = 0x1002,
SNDTIMEO = 0x1005,
RCVTIMEO = 0x1006,
ERROR_ = 0x1007, // avoid name collision with Windows macro
NOSIGPIPE = 0x800, // at least according to libnx
ACCEPTFILTER = 0x1000,
BINTIME = 0x2000,
NO_OFFLOAD = 0x4000,
NO_DDP = 0x8000,
};
enum class ShutdownHow : s32 {
RD = 0,
WR = 1,
RDWR = 2,
};
enum class FcntlCmd : s32 {
GETFL = 3,
SETFL = 4,
};
struct SockAddrIn {
u8 len;
u8 family;
u16 portno;
std::array<u8, 4> ip;
std::array<u8, 248> zeroes;
};
static_assert(sizeof(SockAddrIn) == 0x100);
enum class PollEvents : u16 {
// Using Pascal case because IN is a macro on Windows.
In = 1 << 0,
Pri = 1 << 1,
Out = 1 << 2,
Err = 1 << 3,
Hup = 1 << 4,
Nval = 1 << 5,
RdNorm = 1 << 6,
RdBand = 1 << 7,
WrBand = 1 << 8,
};
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
struct PollFD {
s32 fd;
PollEvents events;
PollEvents revents;
};
struct Linger {
u32 onoff;
u32 linger;
};
void LoopProcess(Core::System& system);
} // namespace Service::Sockets
@@ -15,42 +15,388 @@
namespace Service::Sockets {
const char* Translate(Network::GetAddrInfoError error) {
// https://android.googlesource.com/platform/bionic/+/085543106/libc/dns/net/getaddrinfo.c#254
Errno Translate(Network::Errno value) {
switch (value) {
case Network::Errno::SUCCESS:
return Errno::SUCCESS;
case Network::Errno::BADF:
return Errno::BADF;
case Network::Errno::AGAIN:
return Errno::AGAIN;
case Network::Errno::INVAL:
return Errno::INVAL;
case Network::Errno::MFILE:
return Errno::MFILE;
case Network::Errno::PIPE:
return Errno::PIPE;
case Network::Errno::CONNREFUSED:
return Errno::CONNREFUSED;
case Network::Errno::NOTCONN:
return Errno::NOTCONN;
case Network::Errno::TIMEDOUT:
return Errno::TIMEDOUT;
case Network::Errno::CONNABORTED:
return Errno::CONNABORTED;
case Network::Errno::CONNRESET:
return Errno::CONNRESET;
case Network::Errno::INPROGRESS:
return Errno::INPROGRESS;
case Network::Errno::ISCONN:
return Errno::ISCONN;
default:
UNIMPLEMENTED_MSG("Unimplemented errno={}", value);
return Errno::SUCCESS;
}
}
std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value) {
return {value.first, Translate(value.second)};
}
GetAddrInfoError Translate(Network::GetAddrInfoError error) {
switch (error) {
case Network::GetAddrInfoError::SUCCESS:
return "Success";
return GetAddrInfoError::SUCCESS;
case Network::GetAddrInfoError::ADDRFAMILY:
return "Address family for hostname not supported";
return GetAddrInfoError::ADDRFAMILY;
case Network::GetAddrInfoError::AGAIN:
return "Temporary failure in name resolution";
return GetAddrInfoError::AGAIN;
case Network::GetAddrInfoError::BADFLAGS:
return "Invalid value for ai_flags";
return GetAddrInfoError::BADFLAGS;
case Network::GetAddrInfoError::FAIL:
return "Non-recoverable failure in name resolution";
return GetAddrInfoError::FAIL;
case Network::GetAddrInfoError::FAMILY:
return "ai_family not supported";
return GetAddrInfoError::FAMILY;
case Network::GetAddrInfoError::MEMORY:
return "Memory allocation failure";
return GetAddrInfoError::MEMORY;
case Network::GetAddrInfoError::NODATA:
return "No address associated with hostname";
return GetAddrInfoError::NODATA;
case Network::GetAddrInfoError::NONAME:
return "hostname nor servname provided, or not known";
return GetAddrInfoError::NONAME;
case Network::GetAddrInfoError::SERVICE:
return "servname not supported for ai_socktype";
return GetAddrInfoError::SERVICE;
case Network::GetAddrInfoError::SOCKTYPE:
return "ai_socktype not supported";
return GetAddrInfoError::SOCKTYPE;
case Network::GetAddrInfoError::SYSTEM:
return "System error returned in errno";
return GetAddrInfoError::SYSTEM;
case Network::GetAddrInfoError::BADHINTS:
return "Invalid value for hints";
return GetAddrInfoError::BADHINTS;
case Network::GetAddrInfoError::PROTOCOL:
return "Resolved protocol is unknown";
return GetAddrInfoError::PROTOCOL;
case Network::GetAddrInfoError::OVERFLOW_:
return GetAddrInfoError::OVERFLOW_;
case Network::GetAddrInfoError::OTHER:
return GetAddrInfoError::OTHER;
default:
UNIMPLEMENTED_MSG("Unimplemented GetAddrInfoError={}", error);
return GetAddrInfoError::OTHER;
}
}
const char* Translate(GetAddrInfoError error) {
// https://android.googlesource.com/platform/bionic/+/085543106/libc/dns/net/getaddrinfo.c#254
switch (error) {
case GetAddrInfoError::SUCCESS:
return "Success";
case GetAddrInfoError::ADDRFAMILY:
return "Address family for hostname not supported";
case GetAddrInfoError::AGAIN:
return "Temporary failure in name resolution";
case GetAddrInfoError::BADFLAGS:
return "Invalid value for ai_flags";
case GetAddrInfoError::FAIL:
return "Non-recoverable failure in name resolution";
case GetAddrInfoError::FAMILY:
return "ai_family not supported";
case GetAddrInfoError::MEMORY:
return "Memory allocation failure";
case GetAddrInfoError::NODATA:
return "No address associated with hostname";
case GetAddrInfoError::NONAME:
return "hostname nor servname provided, or not known";
case GetAddrInfoError::SERVICE:
return "servname not supported for ai_socktype";
case GetAddrInfoError::SOCKTYPE:
return "ai_socktype not supported";
case GetAddrInfoError::SYSTEM:
return "System error returned in errno";
case GetAddrInfoError::BADHINTS:
return "Invalid value for hints";
case GetAddrInfoError::PROTOCOL:
return "Resolved protocol is unknown";
case GetAddrInfoError::OVERFLOW_:
return "Argument buffer overflow";
default:
return "Unknown error";
}
}
Network::Domain Translate(Domain domain) {
switch (domain) {
case Domain::Unspecified:
return Network::Domain::Unspecified;
case Domain::INET:
return Network::Domain::INET;
default:
UNIMPLEMENTED_MSG("Unimplemented domain={}", domain);
return {};
}
}
Domain Translate(Network::Domain domain) {
switch (domain) {
case Network::Domain::Unspecified:
return Domain::Unspecified;
case Network::Domain::INET:
return Domain::INET;
default:
UNIMPLEMENTED_MSG("Unimplemented domain={}", domain);
return {};
}
}
Network::Type Translate(Type type) {
switch (type) {
case Type::Unspecified:
return Network::Type::Unspecified;
case Type::STREAM:
return Network::Type::STREAM;
case Type::DGRAM:
return Network::Type::DGRAM;
case Type::RAW:
return Network::Type::RAW;
case Type::SEQPACKET:
return Network::Type::SEQPACKET;
default:
UNIMPLEMENTED_MSG("Unimplemented type={}", type);
return Network::Type{};
}
}
Type Translate(Network::Type type) {
switch (type) {
case Network::Type::Unspecified: return Type::Unspecified;
case Network::Type::STREAM: return Type::STREAM;
case Network::Type::DGRAM: return Type::DGRAM;
case Network::Type::RAW: return Type::RAW;
case Network::Type::SEQPACKET: return Type::SEQPACKET;
default:
UNIMPLEMENTED_MSG("Unimplemented type={}", type);
return Type{};
}
}
#define NETWORK_PROTOCOL_TRANSLATE_LIST \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ICMP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TCP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(UDP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPV6) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RAW) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IGMP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(GGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPV4) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ST) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(EGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PIGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RCCMON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(NVPII) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PUP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ARGUS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(EMCON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(XNET) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CHAOS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MUX) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MEAS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(HMP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PRM) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IDP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TRUNK1) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TRUNK2) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(LEAF1) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(LEAF2) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RDP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IRTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(BLT) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(NSP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(INP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(DCCP) \
/*NETWORK_PROTOCOL_TRANSLATE_ELEM(3PC)*/ \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IDPR) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(XTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(DDP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CMTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TPXX) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IL) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SDRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ROUTING) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(FRAGMENT) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IDRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RSVP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(GRE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MHRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(BHA) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ESP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(AH) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(INLSP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SWIPE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(NHRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MOBILE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TLSP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SKIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ICMPV6) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(NONE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(DSTOPTS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(AHIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CFTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(HELLO) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SATEXPAK) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(KRYPTOLAN) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(RVD) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPPC) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ADFS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SATMON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(VISA) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPCV) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CPNX) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CPHB) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(WSN) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PVP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(BRSATMON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ND) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(WBMON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(WBEXPAK) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(EON) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(VMTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SVMTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(VINES) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(DGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(TCF) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IGRP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(OSPFIGP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SRPC) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(LARP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(AX25) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPEIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MICP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SCCSP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ETHERIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(ENCAP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(APES) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(GMTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(IPCOMP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SCTP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MH) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(UDPLITE) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(HIP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(SHIM6) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PIM) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(CARP) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PGM) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(MPLS) \
NETWORK_PROTOCOL_TRANSLATE_ELEM(PFSYNC)
[[nodiscard]] Network::Protocol Translate(Protocol protocol) {
switch (protocol) {
#define NETWORK_PROTOCOL_TRANSLATE_ELEM(name) case Protocol::name: return Network::Protocol::name;
NETWORK_PROTOCOL_TRANSLATE_LIST
#undef NETWORK_PROTOCOL_TRANSLATE_ELEM
default:
UNIMPLEMENTED_MSG("Unimplemented protocol={}", protocol);
return {};
}
}
[[nodiscard]] Protocol Translate(Network::Protocol protocol) {
switch (protocol) {
#define NETWORK_PROTOCOL_TRANSLATE_ELEM(name) case Network::Protocol::name: return Protocol::name;
NETWORK_PROTOCOL_TRANSLATE_LIST
#undef NETWORK_PROTOCOL_TRANSLATE_ELEM
default:
UNIMPLEMENTED_MSG("Unimplemented protocol={}", protocol);
return {};
}
}
#undef NETWORK_PROTOCOL_TRANSLATE_LIST
Network::PollEvents Translate(PollEvents flags) {
Network::PollEvents result{};
const auto translate = [&result, &flags](PollEvents from, Network::PollEvents to) {
if (True(flags & from)) {
flags &= ~from;
result |= to;
}
};
translate(PollEvents::In, Network::PollEvents::In);
translate(PollEvents::Pri, Network::PollEvents::Pri);
translate(PollEvents::Out, Network::PollEvents::Out);
translate(PollEvents::Err, Network::PollEvents::Err);
translate(PollEvents::Hup, Network::PollEvents::Hup);
translate(PollEvents::Nval, Network::PollEvents::Nval);
translate(PollEvents::RdNorm, Network::PollEvents::RdNorm);
translate(PollEvents::RdBand, Network::PollEvents::RdBand);
translate(PollEvents::WrBand, Network::PollEvents::WrBand);
UNIMPLEMENTED_IF_MSG((u16)flags != 0, "Unimplemented flags={}", (u16)flags);
return result;
}
PollEvents Translate(Network::PollEvents flags) {
PollEvents result{};
const auto translate = [&result, &flags](Network::PollEvents from, PollEvents to) {
if (True(flags & from)) {
flags &= ~from;
result |= to;
}
};
translate(Network::PollEvents::In, PollEvents::In);
translate(Network::PollEvents::Pri, PollEvents::Pri);
translate(Network::PollEvents::Out, PollEvents::Out);
translate(Network::PollEvents::Err, PollEvents::Err);
translate(Network::PollEvents::Hup, PollEvents::Hup);
translate(Network::PollEvents::Nval, PollEvents::Nval);
translate(Network::PollEvents::RdNorm, PollEvents::RdNorm);
translate(Network::PollEvents::RdBand, PollEvents::RdBand);
translate(Network::PollEvents::WrBand, PollEvents::WrBand);
UNIMPLEMENTED_IF_MSG((u16)flags != 0, "Unimplemented flags={}", (u16)flags);
return result;
}
Network::SockAddrIn Translate(SockAddrIn value) {
// All lengths are valid, from [0 upto 256]
return {
.family = Translate(Domain(value.family)),
.ip = value.ip,
.portno = static_cast<u16>(value.portno >> 8 | value.portno << 8),
};
}
SockAddrIn Translate(Network::SockAddrIn value) {
return {
.len = 16,
.family = static_cast<u8>(Translate(value.family)),
.portno = static_cast<u16>(value.portno >> 8 | value.portno << 8),
.ip = value.ip,
.zeroes = {},
};
}
Network::ShutdownHow Translate(ShutdownHow how) {
switch (how) {
case ShutdownHow::RD:
return Network::ShutdownHow::RD;
case ShutdownHow::WR:
return Network::ShutdownHow::WR;
case ShutdownHow::RDWR:
return Network::ShutdownHow::RDWR;
default:
UNIMPLEMENTED_MSG("Unimplemented how={}", how);
return {};
}
}
} // namespace Service::Sockets
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -14,7 +11,49 @@
namespace Service::Sockets {
/// Translate abstract errno to guest errno
Errno Translate(Network::Errno value);
/// Translate abstract return value errno pair to guest return value errno pair
std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value);
/// Translate abstract getaddrinfo error to guest getaddrinfo error
GetAddrInfoError Translate(Network::GetAddrInfoError value);
/// Translate guest error to string
const char* Translate(Network::GetAddrInfoError value);
const char* Translate(GetAddrInfoError value);
/// Translate guest domain to abstract domain
Network::Domain Translate(Domain domain);
/// Translate abstract domain to guest domain
Domain Translate(Network::Domain domain);
/// Translate guest type to abstract type
Network::Type Translate(Type type);
/// Translate abstract type to guest type
Type Translate(Network::Type type);
/// Translate guest protocol to abstract protocol
Network::Protocol Translate(Protocol protocol);
/// Translate abstract protocol to guest protocol
Protocol Translate(Network::Protocol protocol);
/// Translate guest poll event flags to abstract poll event flags
Network::PollEvents Translate(PollEvents flags);
/// Translate abstract poll event flags to guest poll event flags
PollEvents Translate(Network::PollEvents flags);
/// Translate guest socket address structure to abstract socket address structure
Network::SockAddrIn Translate(SockAddrIn value);
/// Translate abstract socket address structure to guest socket address structure
SockAddrIn Translate(Network::SockAddrIn value);
/// Translate guest shutdown mode to abstract shutdown mode
Network::ShutdownHow Translate(ShutdownHow how);
} // namespace Service::Sockets
+2 -2
View File
@@ -138,7 +138,7 @@ public:
auto bsd = system.ServiceManager().GetService<Service::Sockets::BSD_USA>("bsd:u");
if (bsd) {
auto err = bsd->CloseImpl(fd);
if (err != Network::Errno::E_SUCCESS) {
if (err != Service::Sockets::Errno::SUCCESS) {
LOG_ERROR(Service_SSL, "Failed to close duplicated socket: {}", err);
}
}
@@ -230,7 +230,7 @@ private:
R_UNLESS(socket, ResultNoSocket);
const bool non_block = mode == IoMode::NonBlocking;
const Network::Errno error = socket->SetNonBlock(non_block);
if (error != Network::Errno::E_SUCCESS) {
if (error != Network::Errno::SUCCESS) {
LOG_ERROR(Service_SSL, "Failed to set native socket non-block flag to {}", non_block);
}
R_SUCCEED();
@@ -327,10 +327,10 @@ public:
BIO_clear_retry_flags(bio);
auto [actual, err] = self->socket->Send({reinterpret_cast<const u8*>(buf), len}, 0);
switch (err) {
case Network::Errno::E_SUCCESS:
case Network::Errno::SUCCESS:
*actual_p = actual;
return 1;
case Network::Errno::E_AGAIN:
case Network::Errno::AGAIN:
BIO_set_flags(bio, BIO_FLAGS_WRITE | BIO_FLAGS_SHOULD_RETRY);
return 0;
default:
@@ -346,13 +346,13 @@ public:
BIO_clear_retry_flags(bio);
auto [actual, err] = self->socket->Recv(0, {reinterpret_cast<u8*>(buf), len});
switch (err) {
case Network::Errno::E_SUCCESS:
case Network::Errno::SUCCESS:
*actual_p = actual;
if (actual == 0) {
self->got_read_eof = true;
}
return actual ? 1 : 0;
case Network::Errno::E_AGAIN:
case Network::Errno::AGAIN:
BIO_set_flags(bio, BIO_FLAGS_READ | BIO_FLAGS_SHOULD_RETRY);
return 0;
default:
+2 -3
View File
@@ -1,11 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <atomic>
#include <common/socket_types.h>
#include <mutex>
#include "core/internal_network/socket_types.h"
namespace Network {
File diff suppressed because it is too large Load Diff
+63 -9
View File
@@ -13,7 +13,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/internal_network/socket_types.h"
#include "common/socket_types.h"
#ifdef _WIN32
#include <winsock2.h>
@@ -31,10 +31,68 @@ namespace Network {
class SocketBase;
class Socket;
struct HostPollFD {
SocketBase* socket = nullptr;
Network::PollEvents events = {};
Network::PollEvents revents = {};
/// Error code for network functions
enum class Errno {
SUCCESS,
BADF,
INVAL,
MFILE,
PIPE,
NOTCONN,
AGAIN,
CONNREFUSED,
CONNRESET,
CONNABORTED,
HOSTUNREACH,
NETDOWN,
NETUNREACH,
TIMEDOUT,
MSGSIZE,
INPROGRESS,
ISCONN,
OTHER,
};
enum class GetAddrInfoError {
SUCCESS,
ADDRFAMILY,
AGAIN,
BADFLAGS,
FAIL,
FAMILY,
MEMORY,
NODATA,
NONAME,
SERVICE,
SOCKTYPE,
SYSTEM,
BADHINTS,
PROTOCOL,
OVERFLOW_,
OTHER,
};
/// Cross-platform poll fd structure
enum class PollEvents : u16 {
// Using Pascal case because IN is a macro on Windows.
In = 1 << 0,
Pri = 1 << 1,
Out = 1 << 2,
Err = 1 << 3,
Hup = 1 << 4,
Nval = 1 << 5,
RdNorm = 1 << 6,
RdBand = 1 << 7,
WrBand = 1 << 8,
};
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
struct PollFD {
SocketBase* socket;
PollEvents events;
PollEvents revents;
};
class NetworkInstance {
@@ -43,10 +101,6 @@ public:
~NetworkInstance();
};
sockaddr_in TranslateFromSockAddrIn(Network::SockAddrIn input);
Network::SockAddrIn TranslateToSockAddrIn(sockaddr_in input);
s32 TranslateMsgOptToNative(s32 flags);
void CancelPendingSocketOperations();
void RestartSocketOperations();
@@ -46,7 +46,7 @@ namespace Network {
#ifdef _WIN32
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
ULONG buf_size = 0;
if (GetAdaptersAddresses(
@@ -66,7 +66,7 @@ std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
return {};
}
std::vector<NetworkInterface> result;
std::vector<Network::NetworkInterface> result;
for (auto* a = addrs; a; a = a->Next) {
@@ -89,7 +89,7 @@ std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
gw = reinterpret_cast<sockaddr_in*>(a->FirstGatewayAddress->Address.lpSockaddr)
->sin_addr;
result.emplace_back(NetworkInterface{
result.emplace_back(Network::NetworkInterface{
.name = Common::UTF16ToUTF8(std::wstring{a->FriendlyName}),
.ip_address = ip,
.subnet_mask = mask,
@@ -103,7 +103,7 @@ std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
#else
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
#if defined(__ANDROID__) || defined(__linux__)
struct ifaddrs* ifaddr = nullptr;
if (getifaddrs(&ifaddr) != 0) {
@@ -135,7 +135,7 @@ std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
LOG_WARNING(Network, "\"/proc/net/route\" not found - using gateway 0");
}
#endif
std::vector<NetworkInterface> ifaces;
std::vector<Network::NetworkInterface> ifaces;
for (auto ifa = ifaddr; ifa != nullptr; ifa = ifa->ifa_next) {
if (ifa->ifa_addr == nullptr || ifa->ifa_netmask == nullptr /* Have a netmask and address */
|| ifa->ifa_addr->sa_family != AF_INET /* Must be of kind AF_INET */
@@ -149,7 +149,7 @@ std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
});
in_addr gw; // Solaris defines s_addr as a macro, can't use special C++ shenanigans here
gw.s_addr = it != routes.end() ? it->gateway : 0;
ifaces.emplace_back(NetworkInterface{
ifaces.emplace_back(Network::NetworkInterface{
.name = ifa->ifa_name,
.ip_address = std::bit_cast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr,
.subnet_mask = std::bit_cast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr,
@@ -159,7 +159,7 @@ std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
freeifaddrs(ifaddr);
return ifaces;
#elif defined(__FreeBSD__)
std::vector<NetworkInterface> ifaces;
std::vector<Network::NetworkInterface> ifaces;
int fd = ::socket(PF_ROUTE, SOCK_RAW, AF_UNSPEC);
if (fd < 0) {
LOG_ERROR(Network, "socket: {}", std::strerror(errno));
@@ -191,7 +191,7 @@ std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
size_t msglen = rtm->rtm_msglen - sizeof(*ifm);
char const* p = (char const*)(ifm + 1);
NetworkInterface iface{};
Network::NetworkInterface iface{};
for (size_t i = 0; i < RTAX_MAX; i++)
if ((ifm->ifm_addrs & (1 << i)) != 0) {
struct sockaddr const* sa = reinterpret_cast<struct sockaddr const*>(p);
@@ -220,7 +220,7 @@ std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
#endif // _WIN32
std::optional<NetworkInterface> GetSelectedNetworkInterface() {
std::optional<Network::NetworkInterface> GetSelectedNetworkInterface() {
auto const& sel_if = Settings::values.network_interface.GetValue();
if (auto const ifaces = Network::GetAvailableNetworkInterfaces(); ifaces.size() > 0) {
if (sel_if.empty())
-281
View File
@@ -1,281 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <algorithm>
#include <cerrno>
#include <chrono>
#include <mutex>
#include <thread>
#ifdef __unix__
#include <spawn.h>
#include <sys/wait.h>
#include <unistd.h>
#endif
#include "common/assert.h"
#include "common/logging.h"
#include "core/internal_network/socket_icmp.h"
extern "C" {
extern char **environ;
}
namespace Network {
namespace {
u16 ComputeChecksum(std::span<const u8> data) {
u32 sum = 0;
for (size_t i = 0; i < data.size(); i += 2) {
u32 value = (u32(data[i + 0]) << 8ull) | u32(data[i + 1]); //big endian
sum += value;
}
if (data.size() % 2 != 0){
sum += u16(data[data.size() - 1]) << 8;
}
while ((sum >> 16) != 0)
sum = (sum & 0xffff) + (sum >> 16);
return (~sum) & 0xffff;
}
}
IcmpSocket::~IcmpSocket() {
if (fd == INVALID_SOCKET) {
return;
}
fd = INVALID_SOCKET;
}
Errno IcmpSocket::SetSockOpt(Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval) {
LOG_WARNING(Network, "(stubbed) level={},optname={},optval={}", level, optname, optval.size());
if (optname == Network::OptName::RCVTIMEO) {
if (optval.size() < sizeof(Network::Timeval))
return Errno::E_INVAL;
std::memcpy(&rcv_timeo, optval.data(), sizeof(rcv_timeo));
}
return Errno::E_SUCCESS;
}
Errno IcmpSocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
return Errno::E_SUCCESS;
}
std::pair<IcmpSocket::AcceptResult, Errno> IcmpSocket::Accept() {
LOG_WARNING(Network, "(stubbed) called");
return {AcceptResult{}, Errno::E_SUCCESS};
}
Errno IcmpSocket::Connect(Network::SockAddrIn addr_in) {
LOG_WARNING(Network, "(stubbed) called");
connected_addr = addr_in;
return Errno::E_SUCCESS;
}
std::pair<Network::SockAddrIn, Errno> IcmpSocket::GetPeerName() {
LOG_WARNING(Network, "(stubbed) called");
return {Network::SockAddrIn{}, Errno::E_SUCCESS};
}
std::pair<Network::SockAddrIn, Errno> IcmpSocket::GetSockName() {
LOG_WARNING(Network, "(stubbed) called");
return {Network::SockAddrIn{}, Errno::E_SUCCESS};
}
Errno IcmpSocket::Bind(Network::SockAddrIn addr) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::E_SUCCESS;
}
Errno IcmpSocket::Listen(s32 backlog) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::E_SUCCESS;
}
Errno IcmpSocket::Shutdown(ShutdownHow how) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::E_SUCCESS;
}
std::pair<s32, Errno> IcmpSocket::Recv(int flags, std::span<u8> message) {
LOG_DEBUG(Network, "(stubbed) called");
return connected_addr.has_value()
? RecvFrom(flags, message, nullptr)
: std::make_pair(s32(0), Errno::E_NOTCONN);
}
std::pair<s32, Errno> IcmpSocket::RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) {
LOG_DEBUG(Network, "(stubbed) called");
ASSERT(flags == 0);
ASSERT(message.size() < std::size_t((std::numeric_limits<int>::max)()));
#if !defined(__OPENORBIS__) && (defined(__FreeBSD__) || defined(__linux__))
const auto rcv_timeout_ms = (s64(rcv_timeo.tv_sec) * 1000) + (s64(rcv_timeo.tv_usec) / 1000);
const auto timestamp = std::chrono::steady_clock::now();
while (true) {
{
std::lock_guard guard(pings_mutex);
// find ping process that is finished running
for (auto it = pings.begin(); it != pings.end();) {
pid_t result = waitpid(it->ping_pid, &it->ping_status, WNOHANG);
// ping process is still running, go to next
if (result != it->ping_pid) {
++it;
continue;
}
// ping process is finished, remove and handle it
it = pings.erase(it);
if (it->ping_status == 0) {
if (addr) {
addr->family = it->family;
addr->ip = it->ip;
addr->portno = it->portno;
addr->len = 16;
addr->zeroes = {};
}
std::array<u8, 8> data{
0,
0,
0, //checksum
0,
it->seq_ident[0],
it->seq_ident[1],
it->seq_ident[2],
it->seq_ident[3]
};
auto const csum = ComputeChecksum(std::span<const u8>{data.begin(), data.end()});
data[2] = u8(csum >> 8); //hi
data[3] = u8(csum); //lo
auto const n = std::min(data.size(), message.size());
std::copy(data.begin(), data.begin() + n, message.begin());
return {s32(n), Errno::E_SUCCESS};
}
}
}
if (!blocking)
return {-1, Errno::E_AGAIN};
const auto time_diff = std::chrono::steady_clock::now() - timestamp;
const auto time_diff_ms = std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
if (time_diff_ms > rcv_timeout_ms)
return {-1, Errno::E_TIMEDOUT};
std::this_thread::yield();
}
#endif
return {-1, Errno::E_INVAL};
}
std::pair<s32, Errno> IcmpSocket::Send(std::span<const u8> message, int flags) {
LOG_DEBUG(Network, "(stubbed) called");
if (connected_addr.has_value())
return SendTo(flags, message, std::addressof(connected_addr.value()));
return {s32(0), Errno::E_NOTCONN};
}
std::pair<s32, Errno> IcmpSocket::SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) {
LOG_DEBUG(Network, "(stubbed) called");
ASSERT(message.size() < size_t((std::numeric_limits<int>::max)()));
// 0 -> 8 (IPv4), 128 (IPv6)
// 1 -> 0
// 2..4 -> checksum
// 4..6 -> ident
// 6..8 -> seq
// PLEASE DON'T KILL ME, I SWEAR THIS IS LEGITIMATELY THE BEST WAY TO DO IT
// IF YOU OPEN socket() GOOGLE WILL STRAIGHT UP IP BAN YOU AFTER 2 HOURS
#if !(defined(__OPENORBIS__) || defined(__ANDROID__)) && (defined(__FreeBSD__) || defined(__linux__))
const auto rcv_timeout_ms = (s64(rcv_timeo.tv_sec) * 1000) + (s64(rcv_timeo.tv_usec) / 1000);
if (!addr)
return {-1, Errno::E_DESTADDRREQ};
if (message.size() >= 8) {
std::string ip_str = fmt::format(
"{}.{}.{}.{}",
addr->ip[0],
addr->ip[1],
addr->ip[2],
addr->ip[3]
);
#ifdef __FreeBSD__
// ping -W option is a nonfractional int (milliseconds)
std::string timeout_str = fmt::format("{}", rcv_timeout_ms);
std::vector<char*> argv = {
const_cast<char*>("ping"),
const_cast<char*>("-c"),
const_cast<char*>("1"),
const_cast<char*>("-W"),
timeout_str.data(),
ip_str.data(),
nullptr
};
#elif defined(__linux__)
// ping -W option is a fractional float (seconds)
auto const rcv_timeout_s = f64(rcv_timeout_ms) / 1000.0;
std::string timeout_str = fmt::format("{}", rcv_timeout_s);
std::vector<char*> argv = {
const_cast<char*>("ping"),
const_cast<char*>("-c"),
const_cast<char*>("1"),
const_cast<char*>("-W"),
timeout_str.data(),
ip_str.data(),
nullptr
};
#endif
pid_t ping_pid;
// we should pass in attributes to stop stdout spam, but im too lazy to figure that out
if (posix_spawnp(&ping_pid, "ping", nullptr, nullptr, argv.data(), environ) != 0) {
LOG_ERROR(Network, "Unable to start ping process for emulated ICMP socket");
return {-1, Errno::E_INVAL};
}
std::lock_guard guard(pings_mutex);
if (pings.size() >= pings.max_size())
pings.erase(pings.begin());
pings.push_back(PingProcessData{
.ip = addr->ip,
.portno = addr->portno,
.ping_pid = ping_pid,
.ping_status = 0,
.seq_ident = {
message[4],
message[5],
message[6],
message[7]
},
.family = addr->family,
});
return {s32(message.size()), Errno::E_SUCCESS};
}
#endif
return {-1, Errno::E_INVAL};
}
Errno IcmpSocket::Close() {
LOG_DEBUG(Network, "called");
fd = INVALID_SOCKET;
return Errno::E_SUCCESS;
}
std::pair<Errno, Errno> IcmpSocket::GetPendingError() {
LOG_DEBUG(Network, "called");
return {Errno::E_SUCCESS, Errno::E_SUCCESS};
}
bool IcmpSocket::IsOpened() const {
return fd != INVALID_SOCKET;
}
void IcmpSocket::HandleProxyPacket(const ProxyPacket& packet) {
LOG_WARNING(Network, "(stubbed) called");
}
bool IcmpSocket::GetNonBlock() {
return !blocking;
}
Errno IcmpSocket::SetNonBlock(bool enable) {
blocking = !enable;
return Errno::E_SUCCESS;
}
} // namespace Network
-57
View File
@@ -1,57 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <array>
#include <span>
#include <utility>
#include <sys/types.h>
#include <mutex>
#include <boost/container/static_vector.hpp>
#include "core/internal_network/socket_types.h"
#include "core/internal_network/sockets.h"
namespace Network {
struct PingProcessData {
IPv4Address ip;
u16 portno;
pid_t ping_pid;
pid_t ping_status;
std::array<u8, 4> seq_ident;
u8 family;
};
class IcmpSocket : public Network::SocketBase {
public:
explicit IcmpSocket() noexcept = default;
~IcmpSocket() override;
Errno Initialize(Domain domain, Type type, Protocol socket_protocol) override;
Errno Close() override;
std::pair<AcceptResult, Errno> Accept() override;
Errno Connect(Network::SockAddrIn addr_in) override;
std::pair<Network::SockAddrIn, Errno> GetPeerName() override;
std::pair<Network::SockAddrIn, Errno> GetSockName() override;
Errno Bind(Network::SockAddrIn addr) override;
Errno Listen(s32 backlog) override;
Errno Shutdown(ShutdownHow how) override;
std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override;
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) override;
std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override;
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) override;
Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) override;
std::pair<Errno, Errno> GetPendingError() override;
bool IsOpened() const override;
void HandleProxyPacket(const ProxyPacket& packet) override;
bool GetNonBlock() override;
Errno SetNonBlock(bool enable) override;
boost::container::static_vector<PingProcessData, 128> pings;
std::optional<SockAddrIn> connected_addr;
std::mutex pings_mutex;
Network::Timeval rcv_timeo;
bool blocking = true;
};
} // namespace Network
+151 -83
View File
@@ -47,147 +47,169 @@ void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
received_packets.push(decompressed);
}
bool ProxySocket::GetNonBlock() {
return blocking;
}
Errno ProxySocket::SetNonBlock(bool enable) {
blocking = !enable;
return Errno::E_SUCCESS;
}
Errno ProxySocket::SetSockOpt(Network::SocketLevel level, Network::OptName optname, std::span<const u8> optval) {
LOG_DEBUG(Network, "level={},optname={},optval={}", level, optname, optval.size());
// numeric values?
if (optval.size() >= sizeof(u32)) {
u32 value;
std::memcpy(&value, optval.data(), sizeof(value));
if (optname == Network::OptName::BROADCAST)
broadcast = bool(value);
if (optname == Network::OptName::SNDTIMEO)
send_timeout = value;
if (optname == Network::OptName::RCVTIMEO)
receive_timeout = value;
}
return Errno::E_SUCCESS;
template <typename T>
Errno ProxySocket::SetSockOpt(SOCKET fd_, int option, T value) {
LOG_DEBUG(Network, "(STUBBED) called");
return Errno::SUCCESS;
}
Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
protocol = socket_protocol;
return Errno::E_SUCCESS;
SetSockOpt(fd, SO_TYPE, type);
return Errno::SUCCESS;
}
std::pair<ProxySocket::AcceptResult, Errno> ProxySocket::Accept() {
LOG_WARNING(Network, "(stubbed) called");
return {AcceptResult{}, Errno::E_SUCCESS};
LOG_WARNING(Network, "(STUBBED) called");
return {AcceptResult{}, Errno::SUCCESS};
}
Errno ProxySocket::Connect(Network::SockAddrIn addr_in) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::E_SUCCESS;
Errno ProxySocket::Connect(SockAddrIn addr_in) {
LOG_WARNING(Network, "(STUBBED) called");
return Errno::SUCCESS;
}
std::pair<Network::SockAddrIn, Errno> ProxySocket::GetPeerName() {
LOG_WARNING(Network, "(stubbed) called");
return {Network::SockAddrIn{}, Errno::E_SUCCESS};
std::pair<SockAddrIn, Errno> ProxySocket::GetPeerName() {
LOG_WARNING(Network, "(STUBBED) called");
return {SockAddrIn{}, Errno::SUCCESS};
}
std::pair<Network::SockAddrIn, Errno> ProxySocket::GetSockName() {
LOG_WARNING(Network, "(stubbed) called");
return {Network::SockAddrIn{}, Errno::E_SUCCESS};
std::pair<SockAddrIn, Errno> ProxySocket::GetSockName() {
LOG_WARNING(Network, "(STUBBED) called");
return {SockAddrIn{}, Errno::SUCCESS};
}
Errno ProxySocket::Bind(Network::SockAddrIn addr) {
Errno ProxySocket::Bind(SockAddrIn addr) {
if (is_bound) {
LOG_WARNING(Network, "Rebinding Socket is unimplemented!");
return Errno::E_SUCCESS;
return Errno::SUCCESS;
}
local_endpoint = addr;
is_bound = true;
return Errno::E_SUCCESS;
return Errno::SUCCESS;
}
Errno ProxySocket::Listen(s32 backlog) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::E_SUCCESS;
LOG_WARNING(Network, "(STUBBED) called");
return Errno::SUCCESS;
}
Errno ProxySocket::Shutdown(ShutdownHow how) {
LOG_WARNING(Network, "(stubbed) called");
return Errno::E_SUCCESS;
LOG_WARNING(Network, "(STUBBED) called");
return Errno::SUCCESS;
}
std::pair<s32, Errno> ProxySocket::Recv(int flags, std::span<u8> message) {
LOG_WARNING(Network, "(stubbed) called");
ASSERT(flags == 0 && message.size() < std::size_t((std::numeric_limits<int>::max)()));
return {s32(0), Errno::E_SUCCESS};
LOG_WARNING(Network, "(STUBBED) called");
ASSERT(flags == 0);
ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
return {static_cast<s32>(0), Errno::SUCCESS};
}
std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) {
LOG_DEBUG(Network, "called");
ASSERT(flags == 0 && message.size() < std::size_t((std::numeric_limits<int>::max)()));
do {
std::unique_lock lk{packets_mutex};
if (received_packets.size() > 0)
return ReceivePacket(flags, message, addr, message.size());
} while (blocking);
return {-1, Errno::E_AGAIN};
std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) {
ASSERT(flags == 0);
ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
// TODO (flTobi): Verify the timeout behavior and break when connection is lost
const auto timestamp = std::chrono::steady_clock::now();
// When receive_timeout is set to zero, the socket is supposed to wait indefinitely until a
// packet arrives. In order to prevent lost packets from hanging the emulation thread, we set
// the timeout to 5s instead
const auto timeout = receive_timeout == 0 ? 5000 : receive_timeout;
while (true) {
{
std::lock_guard guard(packets_mutex);
if (received_packets.size() > 0) {
return ReceivePacket(flags, message, addr, message.size());
}
}
if (!blocking) {
return {-1, Errno::AGAIN};
}
std::this_thread::yield();
const auto time_diff = std::chrono::steady_clock::now() - timestamp;
const auto time_diff_ms =
std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
if (time_diff_ms > timeout) {
return {-1, Errno::TIMEDOUT};
}
}
}
std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::span<u8> message, Network::SockAddrIn* addr, std::size_t max_length) {
LOG_DEBUG(Network, "called");
std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::span<u8> message, SockAddrIn* addr,
std::size_t max_length) {
ProxyPacket& packet = received_packets.front();
if (addr) {
addr->len = 16;
addr->family = u8(Network::Domain::INET);
addr->family = Domain::INET;
addr->ip = packet.local_endpoint.ip; // The senders ip address
addr->portno = packet.local_endpoint.portno; // The senders port number
addr->zeroes = {};
}
bool peek = (flags & u32(Network::MsgOpt::PEEK)) != 0;
std::size_t read_bytes = (std::min)(max_length, packet.data.size());
std::memcpy(message.data(), packet.data.data(), read_bytes);
if (!peek) {
packet.data.erase(packet.data.begin(), packet.data.begin() + read_bytes);
if (packet.data.empty())
bool peek = (flags & FLAG_MSG_PEEK) != 0;
std::size_t read_bytes;
if (packet.data.size() > max_length) {
read_bytes = max_length;
memcpy(message.data(), packet.data.data(), max_length);
if (protocol == Protocol::UDP) {
if (!peek) {
received_packets.pop();
}
return {-1, Errno::MSGSIZE};
} else if (protocol == Protocol::TCP) {
std::vector<u8> numArray(packet.data.size() - max_length);
std::copy(packet.data.begin() + max_length, packet.data.end(),
std::back_inserter(numArray));
packet.data = numArray;
}
} else {
read_bytes = packet.data.size();
memcpy(message.data(), packet.data.data(), read_bytes);
if (!peek) {
received_packets.pop();
}
}
if (packet.data.size() > max_length && protocol == Protocol::UDP) {
LOG_ERROR(Network, "Packet size");
return {-1, Errno::E_MSGSIZE};
}
return {u32(read_bytes), Errno::E_SUCCESS};
return {static_cast<u32>(read_bytes), Errno::SUCCESS};
}
std::pair<s32, Errno> ProxySocket::Send(std::span<const u8> message, int flags) {
LOG_WARNING(Network, "(stubbed) called");
ASSERT(message.size() < size_t((std::numeric_limits<int>::max)()));
LOG_WARNING(Network, "(STUBBED) called");
ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
ASSERT(flags == 0);
return {s32(0), Errno::E_SUCCESS};
return {static_cast<s32>(0), Errno::SUCCESS};
}
void ProxySocket::SendPacket(ProxyPacket& packet) {
if (auto room_member = Network::GetRoomMember().lock()) {
if (room_member->IsConnected()) {
packet.data = Common::Compression::CompressDataZSTDDefault(packet.data.data(), packet.data.size());
packet.data = Common::Compression::CompressDataZSTDDefault(packet.data.data(),
packet.data.size());
room_member->SendProxyPacket(packet);
}
}
}
std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) {
LOG_DEBUG(Network, "called");
std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, std::span<const u8> message,
const SockAddrIn* addr) {
ASSERT(flags == 0);
if (!is_bound) {
LOG_ERROR(Network, "ProxySocket is not bound!");
return {s32(message.size()), Errno::E_SUCCESS};
return {static_cast<s32>(message.size()), Errno::SUCCESS};
}
if (auto room_member = Network::GetRoomMember().lock()) {
if (!room_member->IsConnected()) {
return {s32(message.size()), Errno::E_SUCCESS};
return {static_cast<s32>(message.size()), Errno::SUCCESS};
}
}
@@ -212,20 +234,66 @@ std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, std::span<const u8> message
SendPacket(packet);
return {s32(message.size()), Errno::E_SUCCESS};
return {static_cast<s32>(message.size()), Errno::SUCCESS};
}
Errno ProxySocket::Close() {
LOG_DEBUG(Network, "called");
fd = INVALID_SOCKET;
closed = true;
return Errno::E_SUCCESS;
return Errno::SUCCESS;
}
Errno ProxySocket::SetLinger(bool enable, u32 linger) {
struct Linger {
u16 linger_enable;
u16 linger_time;
} values;
values.linger_enable = enable ? 1 : 0;
values.linger_time = static_cast<u16>(linger);
return SetSockOpt(fd, SO_LINGER, values);
}
Errno ProxySocket::SetReuseAddr(bool enable) {
return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0);
}
Errno ProxySocket::SetBroadcast(bool enable) {
broadcast = enable;
return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
}
Errno ProxySocket::SetSndBuf(u32 value) {
return SetSockOpt(fd, SO_SNDBUF, value);
}
Errno ProxySocket::SetKeepAlive(bool enable) {
return Errno::SUCCESS;
}
Errno ProxySocket::SetRcvBuf(u32 value) {
return SetSockOpt(fd, SO_RCVBUF, value);
}
Errno ProxySocket::SetSndTimeo(u32 value) {
send_timeout = value;
return SetSockOpt(fd, SO_SNDTIMEO, static_cast<int>(value));
}
Errno ProxySocket::SetRcvTimeo(u32 value) {
receive_timeout = value;
return SetSockOpt(fd, SO_RCVTIMEO, static_cast<int>(value));
}
Errno ProxySocket::SetNonBlock(bool enable) {
blocking = !enable;
return Errno::SUCCESS;
}
std::pair<Errno, Errno> ProxySocket::GetPendingError() {
LOG_DEBUG(Network, "called");
return {Errno::E_SUCCESS, Errno::E_SUCCESS};
LOG_DEBUG(Network, "(STUBBED) called");
return {Errno::SUCCESS, Errno::SUCCESS};
}
bool ProxySocket::IsOpened() const {
+48 -11
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -22,25 +22,62 @@ public:
~ProxySocket() override;
void HandleProxyPacket(const ProxyPacket& packet) override;
Errno Initialize(Domain domain, Type type, Protocol socket_protocol) override;
Errno Close() override;
std::pair<AcceptResult, Errno> Accept() override;
Errno Connect(Network::SockAddrIn addr_in) override;
std::pair<Network::SockAddrIn, Errno> GetPeerName() override;
std::pair<Network::SockAddrIn, Errno> GetSockName() override;
Errno Bind(Network::SockAddrIn addr) override;
Errno Connect(SockAddrIn addr_in) override;
std::pair<SockAddrIn, Errno> GetPeerName() override;
std::pair<SockAddrIn, Errno> GetSockName() override;
Errno Bind(SockAddrIn addr) override;
Errno Listen(s32 backlog) override;
Errno Shutdown(ShutdownHow how) override;
std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override;
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) override;
std::pair<s32, Errno> ReceivePacket(int flags, std::span<u8> message, Network::SockAddrIn* addr, std::size_t max_length);
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) override;
std::pair<s32, Errno> ReceivePacket(int flags, std::span<u8> message, SockAddrIn* addr,
std::size_t max_length);
std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override;
void SendPacket(ProxyPacket& packet);
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) override;
bool GetNonBlock() override;
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message,
const SockAddrIn* addr) override;
Errno SetLinger(bool enable, u32 linger) override;
Errno SetReuseAddr(bool enable) override;
Errno SetBroadcast(bool enable) override;
Errno SetKeepAlive(bool enable) override;
Errno SetSndBuf(u32 value) override;
Errno SetRcvBuf(u32 value) override;
Errno SetSndTimeo(u32 value) override;
Errno SetRcvTimeo(u32 value) override;
Errno SetNonBlock(bool enable) override;
Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) override;
template <typename T>
Errno SetSockOpt(SOCKET fd, int option, T value);
std::pair<Errno, Errno> GetPendingError() override;
bool IsOpened() const override;
private:
@@ -49,7 +86,7 @@ private:
u32 send_timeout = 0;
u32 receive_timeout = 0;
bool is_bound = false;
Network::SockAddrIn local_endpoint{};
SockAddrIn local_endpoint{};
bool blocking = true;
std::queue<ProxyPacket> received_packets;
Protocol protocol;
-470
View File
@@ -1,470 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <optional>
#include <string>
#include "common/common_types.h"
#include "common/common_funcs.h"
// Most of these structures are direct mappings of guest's
// expectations for these values, in other words, they're the
// values that HOS is expected to use AND handle.
namespace Network {
enum class Errno : u32 {
E_SUCCESS = 0,
E_PERM = 1,
E_NOENT = 2,
E_SRCH = 3,
E_INTR = 4,
E_IO = 5,
E_NXIO = 6,
E_2BIG = 7,
E_NOEXEC = 8,
E_BADF = 9,
E_CHILD = 10,
E_AGAIN = 11,
E_NOMEM = 12,
E_ACCES = 13,
E_FAULT = 14,
E_NOTBLK = 15,
E_BUSY = 16,
E_EXIST = 17,
E_XDEV = 18,
E_NODEV = 19,
E_NOTDIR = 20,
E_ISDIR = 21,
E_INVAL = 22,
E_NFILE = 23,
E_MFILE = 24,
E_NOTTY = 25,
E_TXTBSY = 26,
E_FBIG = 27,
E_NOSPC = 28,
E_SPIPE = 29,
E_ROFS = 30,
E_MLINK = 31,
E_PIPE = 32,
E_DOM = 33,
E_RANGE = 34,
E_DEADLK = 35,
E_NAMETOOLONG = 36,
E_NOLCK = 37,
E_NOSYS = 38,
E_NOTEMPTY = 39,
E_LOOP = 40,
E_NOMSG = 42,
E_IDRM = 43,
E_CHRNG = 44,
E_L2NSYNC = 45,
E_L3HLT = 46,
E_L3RST = 47,
E_LNRNG = 48,
E_UNATCH = 49,
E_NOCSI = 50,
E_L2HLT = 51,
E_BADE = 52,
E_BADR = 53,
E_XFULL = 54,
E_NOANO = 55,
E_BADRQC = 56,
E_BADSSL = 57,
E_BFONT = 59,
E_NOSTR = 60,
E_NODATA = 61,
E_TIME = 62,
E_NOSR = 63,
E_NONET = 64,
E_NOPKG = 65,
E_REMOTE = 66,
E_NOLINK = 67,
E_ADV = 68,
E_SRMNT = 69,
E_COMM = 70,
E_PROTO = 71,
E_MULTIHOP = 72,
E_DOTDOT = 73,
E_BADMSG = 74,
E_OVERFLOW = 75,
E_NOTUNUQ = 76,
E_BADFD = 77,
E_REMCHG = 78,
E_LIBACC = 79,
E_LIBBAD = 80,
E_LIBSCN = 81,
E_LIBMAX = 82,
E_LIBEXEC = 83,
E_ILSEQ = 84,
E_RESTART = 85,
E_STRPIPE = 86,
E_USERS = 87,
E_NOTSOCK = 88,
E_DESTADDRREQ = 89,
E_MSGSIZE = 90,
E_PROTOTYPE = 91,
E_NOPROTOOPT = 92,
E_PROTONOSUPPORT = 93,
E_SOCKTNOSUPPORT = 94,
E_OPNOTSUPP = 95,
E_PFNOSUPPORT = 96,
E_AFNOSUPPORT = 97,
E_ADDRINUSE = 98,
E_ADDRNOTAVAIL = 99,
E_NETDOWN = 100,
E_NETUNREACH = 101,
E_NETRESET = 102,
E_CONNABORTED = 103,
E_CONNRESET = 104,
E_NOBUFS = 105,
E_ISCONN = 106,
E_NOTCONN = 107,
E_SHUTDOWN = 108,
E_TOOMANYREFS = 109,
E_TIMEDOUT = 110,
E_CONNREFUSED = 111,
E_HOSTDOWN = 112,
E_HOSTUNREACH = 113,
E_ALREADY = 114,
E_INPROGRESS = 115,
E_STALE = 116,
E_UCLEAN = 117,
E_NOTNAM = 118,
E_NAVAIL = 119,
E_ISNAM = 120,
E_REMOTEIO = 121,
E_DQUOT = 122,
E_NOMEDIUM = 123,
E_MEDIUMTYPE = 124,
E_CANCELED = 125,
E_NOKEY = 126,
E_KEYEXPIRED = 127,
E_KEYREVOKED = 128,
E_KEYREJECTED = 129,
E_OWNERDEAD = 130,
E_NOTRECOVERABLE = 131,
E_RFKILL = 132,
E_HWPOISON = 133,
E_PROCLIM = 156,
};
enum class GetAddrInfoError : s32 {
SUCCESS = 0,
ADDRFAMILY = 1,
AGAIN = 2,
BADFLAGS = 3,
FAIL = 4,
FAMILY = 5,
MEMORY = 6,
NODATA = 7,
NONAME = 8,
SERVICE = 9,
SOCKTYPE = 10,
SYSTEM = 11,
BADHINTS = 12,
PROTOCOL = 13,
OVERFLOW_ = 14, // avoid name collision with Windows macro
OTHER = 15,
};
enum class Domain : u32 {
Unspecified = 0,
UNIX = 1,
INET = 2,
IMPLINK = 3,
PUP = 4,
CHAOS = 5,
NETBIOS = 6,
ISO = 7,
ECMA = 8,
DATAKIT = 9,
CCITT = 10,
SNA = 11,
DECnet = 12,
DLI = 13,
LAT = 14,
HYLINK = 15,
APPLETALK = 16,
ROUTE = 17,
LINK = 18,
COIP = 20,
CNT = 21,
IPX = 23,
SIP = 24,
ISDN = 26,
INET6 = 28,
NATM = 29,
ATM = 30,
NETGRAPH = 32,
SLOW = 33,
SCLUSTER = 34,
ARP = 35,
BLUETOOTH = 36,
IEEE80211 = 37,
NETLINK = 38,
INET_SDP = 40,
INET6_SDP = 42,
};
enum class Type : u32 {
Unspecified = 0,
STREAM = 1,
DGRAM = 2,
RAW = 3,
RDM = 4,
SEQPACKET = 5,
};
enum class Protocol : u32 {
IP = 0,
ICMP = 1,
TCP = 6,
UDP = 17,
//
IPV6 = 41,
RAW = 255,
//
HOPOPTS = 0,
IGMP = 2,
GGP = 3,
IPV4 = 4,
ST = 7,
EGP = 8,
PIGP = 9,
RCCMON = 10,
NVPII = 11,
PUP = 12,
ARGUS = 13,
EMCON = 14,
XNET = 15,
CHAOS = 16,
MUX = 18,
MEAS = 19,
HMP = 20,
PRM = 21,
IDP = 22,
TRUNK1 = 23,
TRUNK2 = 24,
LEAF1 = 25,
LEAF2 = 26,
RDP = 27,
IRTP = 28,
TP = 29,
BLT = 30,
NSP = 31,
INP = 32,
DCCP = 33,
//3PC = 34,
IDPR = 35,
XTP = 36,
DDP = 37,
CMTP = 38,
TPXX = 39,
IL = 40,
SDRP = 42,
ROUTING = 43,
FRAGMENT = 44,
IDRP = 45,
RSVP = 46,
GRE = 47,
MHRP = 48,
BHA = 49,
ESP = 50,
AH = 51,
INLSP = 52,
SWIPE = 53,
NHRP = 54,
MOBILE = 55,
TLSP = 56,
SKIP = 57,
ICMPV6 = 58,
NONE = 59,
DSTOPTS = 60,
AHIP = 61,
CFTP = 62,
HELLO = 63,
SATEXPAK = 64,
KRYPTOLAN = 65,
RVD = 66,
IPPC = 67,
ADFS = 68,
SATMON = 69,
VISA = 70,
IPCV = 71,
CPNX = 72,
CPHB = 73,
WSN = 74,
PVP = 75,
BRSATMON = 76,
ND = 77,
WBMON = 78,
WBEXPAK = 79,
EON = 80,
VMTP = 81,
SVMTP = 82,
VINES = 83,
TTP = 84,
IGP = 85,
DGP = 86,
TCF = 87,
IGRP = 88,
OSPFIGP = 89,
SRPC = 90,
LARP = 91,
MTP = 92,
AX25 = 93,
IPEIP = 94,
MICP = 95,
SCCSP = 96,
ETHERIP = 97,
ENCAP = 98,
APES = 99,
GMTP = 100,
IPCOMP = 108,
SCTP = 132,
MH = 135,
UDPLITE = 136,
HIP = 139,
SHIM6 = 140,
PIM = 103,
CARP = 112,
PGM = 113,
MPLS = 137,
PFSYNC = 240,
};
enum class SocketLevel : u32 {
IP = 0,
ICMP = 1,
TCP = 6,
UDP = 17,
CONFIG = 0xfffe,
SOCKET = 0xffff, // i.e. SOL_SOCKET
};
enum class MsgOpt : u32 {
OOB = 0x00001,
PEEK = 0x00002,
DONTROUTE = 0x00004,
EOR_ = 0x00008,
TRUNC = 0x00010,
CTRUNC = 0x00020,
WAITALL = 0x00040,
DONTWAIT = 0x00080,
EOF_ = 0x00100,
NOSIGNAL = 0x20000,
};
enum class OptName : u32 {
DEBUG = 0x0001,
ACCEPTCONN = 0x0002,
REUSEADDR = 0x0004,
KEEPALIVE = 0x0008,
DONTROUTE = 0x0010,
BROADCAST = 0x0020,
USELOOPBACK = 0x0040,
LINGER = 0x0080,
OOBINLINE = 0x0100,
REUSEPORT = 0x0200,
TIMESTAMP = 0x0400,
NOSIGPIPE = 0x0800, // at least according to libnx
ACCEPTFILER = 0x1000,
SNDBUF = 0x1001,
RCVBUF = 0x1002,
SNDTIMEO = 0x1005,
RCVTIMEO = 0x1006,
ERROR_ = 0x1007, // avoid name collision with Windows macro
ACCEPTFILTER = 0x1000,
BINTIME = 0x2000,
NO_OFFLOAD = 0x4000,
NO_DDP = 0x8000,
};
enum class TcpOptName : u32 {
NODELAY = 0x0001,
MAXSEG = 0x0002,
NOPUSH = 0x0004,
NOOPT = 0x0008,
MS5SIG = 0x0010,
INFO = 0x0020
};
enum class ShutdownHow : s32 {
RD = 0,
WR = 1,
RDWR = 2,
};
enum class FcntlCmd : s32 {
GETFL = 3,
SETFL = 4,
};
enum class FcntlFlags : u32 {
NONBLOCK = 0x004,
NONBLOCK_NX = 0x800,
// Provided for convenience
NONBLOCK_ANY = u32(NONBLOCK) | u32(NONBLOCK_NX),
};
/// Array of IPv4 address
using IPv4Address = std::array<u8, 4>;
struct SockAddrIn {
u8 len;
u8 family;
u16 portno;
IPv4Address ip;
std::array<u8, 248> zeroes;
};
static_assert(sizeof(SockAddrIn) == 0x100);
enum class PollEvents : u16 {
// Using Pascal case because IN is a macro on Windows.
IN_ = 0x0001,
PRI_ = 0x0002,
OUT_ = 0x0004,
ERR_ = 0x0008,
HUP_ = 0x0010,
NVAL = 0x0020,
RDNORM = 0x0040,
RDBAND = 0x0080,
WRBAND = 0x0100,
IGNEOF = 0x2000,
};
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
struct PollFD {
s32 fd;
Network::PollEvents events;
Network::PollEvents revents;
};
static_assert(sizeof(PollFD) == 8);
struct Linger {
s32 onoff;
s32 linger;
};
static_assert(sizeof(Linger) == 8);
struct Timeval {
u64 tv_sec;
u64 tv_usec;
};
static_assert(sizeof(Timeval) == 16);
/// @brief Cross-platform addrinfo structure (not guest)
struct AddrInfo {
Domain family;
Type socket_type;
Protocol protocol;
SockAddrIn addr;
std::optional<std::string> canon_name;
};
} // namespace Network
+88 -20
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
@@ -30,7 +30,7 @@ public:
struct AcceptResult {
std::unique_ptr<SocketBase> socket;
Network::SockAddrIn sockaddr_in;
SockAddrIn sockaddr_in;
};
SocketBase() = default;
@@ -41,29 +41,61 @@ public:
YUZU_NON_MOVEABLE(SocketBase);
virtual Errno Initialize(Domain domain, Type type, Protocol protocol) = 0;
virtual Errno Close() = 0;
virtual std::pair<AcceptResult, Errno> Accept() = 0;
virtual Errno Connect(Network::SockAddrIn addr_in) = 0;
virtual std::pair<Network::SockAddrIn, Errno> GetPeerName() = 0;
virtual std::pair<Network::SockAddrIn, Errno> GetSockName() = 0;
virtual Errno Bind(Network::SockAddrIn addr) = 0;
virtual Errno Connect(SockAddrIn addr_in) = 0;
virtual std::pair<SockAddrIn, Errno> GetPeerName() = 0;
virtual std::pair<SockAddrIn, Errno> GetSockName() = 0;
virtual Errno Bind(SockAddrIn addr) = 0;
virtual Errno Listen(s32 backlog) = 0;
virtual Errno Shutdown(ShutdownHow how) = 0;
virtual std::pair<s32, Errno> Recv(int flags, std::span<u8> message) = 0;
virtual std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) = 0;
virtual std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) = 0;
virtual std::pair<s32, Errno> Send(std::span<const u8> message, int flags) = 0;
virtual std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) = 0;
virtual bool GetNonBlock() = 0;
virtual std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message,
const SockAddrIn* addr) = 0;
virtual Errno SetLinger(bool enable, u32 linger) = 0;
virtual Errno SetReuseAddr(bool enable) = 0;
virtual Errno SetKeepAlive(bool enable) = 0;
virtual Errno SetBroadcast(bool enable) = 0;
virtual Errno SetSndBuf(u32 value) = 0;
virtual Errno SetRcvBuf(u32 value) = 0;
virtual Errno SetSndTimeo(u32 value) = 0;
virtual Errno SetRcvTimeo(u32 value) = 0;
virtual Errno SetNonBlock(bool enable) = 0;
virtual Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) = 0;
virtual std::pair<Errno, Errno> GetPendingError() = 0;
virtual bool IsOpened() const = 0;
virtual void HandleProxyPacket(const ProxyPacket& packet) = 0;
[[nodiscard]] SOCKET GetFD() const {
return fd;
}
protected:
SOCKET fd = INVALID_SOCKET;
};
@@ -77,30 +109,66 @@ public:
Socket(Socket&& rhs) noexcept;
Errno Initialize(Domain domain, Type type, Protocol protocol) override;
Errno Close() override;
std::pair<AcceptResult, Errno> Accept() override;
Errno Connect(Network::SockAddrIn addr_in) override;
std::pair<Network::SockAddrIn, Errno> GetPeerName() override;
std::pair<Network::SockAddrIn, Errno> GetSockName() override;
Errno Bind(Network::SockAddrIn addr) override;
Errno Connect(SockAddrIn addr_in) override;
std::pair<SockAddrIn, Errno> GetPeerName() override;
std::pair<SockAddrIn, Errno> GetSockName() override;
Errno Bind(SockAddrIn addr) override;
Errno Listen(s32 backlog) override;
Errno Shutdown(ShutdownHow how) override;
std::pair<s32, Errno> Recv(int flags, std::span<u8> message) override;
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, Network::SockAddrIn* addr) override;
std::pair<s32, Errno> RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) override;
std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override;
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message, const Network::SockAddrIn* addr) override;
bool GetNonBlock() override;
std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message,
const SockAddrIn* addr) override;
Errno SetLinger(bool enable, u32 linger) override;
Errno SetReuseAddr(bool enable) override;
Errno SetKeepAlive(bool enable) override;
Errno SetBroadcast(bool enable) override;
Errno SetSndBuf(u32 value) override;
Errno SetRcvBuf(u32 value) override;
Errno SetSndTimeo(u32 value) override;
Errno SetRcvTimeo(u32 value) override;
Errno SetNonBlock(bool enable) override;
Errno SetSockOpt(Network::SocketLevel level, Network::OptName option, std::span<const u8> value) override;
template <typename T>
Errno SetSockOpt(SOCKET fd, int option, T value);
std::pair<Errno, Errno> GetPendingError() override;
Errno GetSockOpt(Network::SocketLevel level, Network::OptName optname, std::span<u8> value);
template <typename T>
std::pair<T, Errno> GetSockOpt(SOCKET fd, int option);
bool IsOpened() const override;
void HandleProxyPacket(const ProxyPacket& packet) override;
private:
bool is_non_blocking = false;
};
std::pair<s32, Errno> Poll(std::span<Network::HostPollFD> poll_fds, s32 timeout);
std::pair<s32, Errno> Poll(std::vector<PollFD>& poll_fds, s32 timeout);
} // namespace Network
+18 -4
View File
@@ -761,6 +761,9 @@ void EmulatedController::StartMotionCalibration() {
}
void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index, Common::UUID uuid) {
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
if (index >= controller.button_values.size()) {
return;
}
@@ -913,10 +916,21 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
break;
}
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
if (player.connected) {
Connect();
if (!is_connected) {
if (npad_type == NpadStyleIndex::Handheld) {
if (npad_id_type == NpadIdType::Handheld) {
Connect();
controller_connected[player_index] = true;
}
} else if (npad_type != NpadStyleIndex::Handheld) {
if (npad_id_type == NpadIdType::Player1) {
Connect();
controller_connected[player_index] = true;
} else if (player.connected && !controller_connected[player_index]) {
Connect();
controller_connected[player_index] = true;
}
}
}
TriggerOnChange(ControllerTriggerType::Button, true);
@@ -22,6 +22,7 @@
#include "common/settings.h"
#include "common/vector_math.h"
#include "hid_core/frontend/motion_input.h"
#include "hid_core/hid_core.h"
#include "hid_core/hid_types.h"
#include "hid_core/irsensor/irs_types.h"
@@ -584,6 +585,7 @@ private:
std::array<VibrationValue, 2> last_vibration_value{DEFAULT_VIBRATION_VALUE,
DEFAULT_VIBRATION_VALUE};
std::array<std::chrono::steady_clock::time_point, 2> last_vibration_timepoint{};
std::array<bool, HIDCore::available_controllers> controller_connected{};
// Atomically synched values
std::atomic<HID::NpadStyleIndex> npad_type{HID::NpadStyleIndex::None};
+2 -2
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
@@ -12,7 +12,7 @@
#include <vector>
#include "common/announce_multiplayer_room.h"
#include "common/common_types.h"
#include "core/internal_network/socket_types.h"
#include "common/socket_types.h"
#include "network/verify_user.h"
namespace Network {
+4 -8
View File
@@ -10,7 +10,7 @@
#include <thread>
#include "common/assert.h"
#include "common/polyfill_thread.h"
#include "core/internal_network/socket_types.h"
#include "common/socket_types.h"
#include "enet/enet.h"
#include "network/packet.h"
#include "network/room_member.h"
@@ -358,23 +358,19 @@ void RoomMember::RoomMemberImpl::HandleProxyPackets(const ENetEvent* event) {
// Parse the ProxyPacket from the packet
u8 local_family;
packet.Read(local_family);
proxy_packet.local_endpoint.len = 16;
proxy_packet.local_endpoint.family = u8(Network::Domain(local_family));
proxy_packet.local_endpoint.family = static_cast<Domain>(local_family);
packet.Read(proxy_packet.local_endpoint.ip);
packet.Read(proxy_packet.local_endpoint.portno);
proxy_packet.local_endpoint.zeroes = {};
u8 remote_family;
packet.Read(remote_family);
proxy_packet.remote_endpoint.len = 16;
proxy_packet.remote_endpoint.family = u8(Network::Domain(remote_family));
proxy_packet.remote_endpoint.family = static_cast<Domain>(remote_family);
packet.Read(proxy_packet.remote_endpoint.ip);
packet.Read(proxy_packet.remote_endpoint.portno);
proxy_packet.local_endpoint.zeroes = {};
u8 protocol_type;
packet.Read(protocol_type);
proxy_packet.protocol = Network::Protocol(protocol_type);
proxy_packet.protocol = static_cast<Protocol>(protocol_type);
packet.Read(proxy_packet.broadcast);
packet.Read(proxy_packet.data);
+4 -4
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
@@ -12,7 +12,7 @@
#include <vector>
#include "common/announce_multiplayer_room.h"
#include "common/common_types.h"
#include "core/internal_network/socket_types.h"
#include "common/socket_types.h"
#include "network/room.h"
namespace Network {
@@ -39,8 +39,8 @@ struct LDNPacket {
/// Information about the received proxy packets.
struct ProxyPacket {
Network::SockAddrIn local_endpoint;
Network::SockAddrIn remote_endpoint;
SockAddrIn local_endpoint;
SockAddrIn remote_endpoint;
Protocol protocol;
bool broadcast;
std::vector<u8> data;
+4 -1
View File
@@ -226,7 +226,9 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
INSERT(Settings, dma_accuracy, tr("DMA Accuracy:"),
tr("Controls the DMA read mode.\nUnsafe is faster, while Safe is more stable and can fix issues in some games.\nDefault follows the GPU Accuracy setting."));
INSERT(Settings, gpu_fence_behavior, tr("GPU Fence Behavior:"),
tr("Controls the GPU fence synchronization behavior.\nImmediate is the fastest option, but can introduce some issues.\nBalanced offers better compatibility and may fix issues in some games.\nAccurate further improves compatibility at the cost of some performance.\nDefault follows the GPU Mode setting."));
tr("Controls the GPU fence synchronization behavior.\nImmediate is the fastest option, but can introduce some issues.\nBalanced offers better compatibility and may fix issues in some games.\nAccurate further improves compatibility at the cost of some performance.\nStrict is the slowest option, but can fix issues that require stricter synchronization.\nDefault follows the GPU Accuracy setting."));
INSERT(Settings, enable_gpu_buffer_readback, tr("Enable GPU buffer readback"),
tr("Preserves GPU-modified data by reading it back before uploading.\nSome games require this to render certain effects properly."));
INSERT(Settings, use_asynchronous_shaders, tr("Enable asynchronous shader compilation"),
tr("May reduce shader stutter."));
INSERT(Settings, gpu_clock, tr("GPU Clocks"),
@@ -440,6 +442,7 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent) {
PAIR(GpuFenceBehavior, Immediate, tr("Immediate")),
PAIR(GpuFenceBehavior, Balanced, tr("Balanced")),
PAIR(GpuFenceBehavior, Accurate, tr("Accurate")),
PAIR(GpuFenceBehavior, Strict, tr("Strict")),
}});
translations->insert(
{Settings::EnumMetadata<Settings::CpuAccuracy>::Index(),
+5 -10
View File
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -15,18 +12,16 @@ TEST_CASE("Network::Errors", "[core]") {
Network::Socket socks[2];
for (Network::Socket& sock : socks) {
REQUIRE(sock.Initialize(Network::Domain::INET, Network::Type::STREAM,
Network::Protocol::TCP) == Network::Errno::E_SUCCESS);
Network::Protocol::TCP) == Network::Errno::SUCCESS);
}
Network::SockAddrIn addr{
16,
u8(Network::Domain::INET),
1, // hopefully nobody running this test has something listening on port 1
Network::Domain::INET,
{127, 0, 0, 1},
{},
1, // hopefully nobody running this test has something listening on port 1
};
REQUIRE(socks[0].Connect(addr) == Network::Errno::E_CONNREFUSED);
REQUIRE(socks[0].Connect(addr) == Network::Errno::CONNREFUSED);
std::vector<u8> message{1, 2, 3, 4};
REQUIRE(socks[1].Recv(0, message).second == Network::Errno::E_NOTCONN);
REQUIRE(socks[1].Recv(0, message).second == Network::Errno::NOTCONN);
}
+21 -18
View File
@@ -249,10 +249,6 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
runtime.CopyBuffer(dest_buffer, src_buffer, copies, true);
if (has_new_downloads) {
memory_tracker.MarkRegionAsGpuModified(*cpu_dest_address, amount);
const bool should_sync = Settings::IsGPUFenceBehaviorBalanced() || Settings::IsGPUFenceBehaviorAccurate();
if (should_sync) {
runtime.Finish();
}
}
Tegra::Memory::DeviceGuestMemoryScoped<u8, Tegra::Memory::GuestMemoryFlags::UnsafeReadWrite>
@@ -1234,7 +1230,7 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
buffer.MarkUsage(offset, size);
if (is_written) {
MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size, true);
MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
}
if constexpr (NEEDS_BIND_STORAGE_INDEX) {
@@ -1520,12 +1516,10 @@ void BufferCache<P>::UpdateComputeTextureBuffers() {
}
template <class P>
void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, DAddr device_addr, u32 size, bool needs_sync) {
void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, DAddr device_addr, u32 size) {
if constexpr (!IS_OPENGL) {
if (needs_sync) {
Buffer& buffer = slot_buffers[buffer_id];
buffer.setWriteTick(runtime.CurrentTick());
}
Buffer& buffer = slot_buffers[buffer_id];
buffer.setWriteTick(runtime.CurrentTick());
}
memory_tracker.MarkRegionAsGpuModified(device_addr, size);
gpu_modified_ranges.Add(device_addr, size);
@@ -1541,11 +1535,8 @@ BufferId BufferCache<P>::FindBuffer(DAddr device_addr, u32 size, bool sparse_com
const BufferId buffer_id = page_table[page];
if (buffer_id) {
Buffer& buffer = slot_buffers[buffer_id];
WaitForGpuFenceIfNeeded(buffer);
if (buffer.IsInBounds(device_addr, size)) {
const bool should_sync = Settings::IsGPUFenceBehaviorAccurate();
if (should_sync) {
SynchronizeBufferWrites(buffer);
}
bool usable = true;
if constexpr (requires { buffer.IsSparseCompatible(); }) {
if (sparse_compatible && !buffer.IsSparseCompatible()) {
@@ -1561,11 +1552,17 @@ BufferId BufferCache<P>::FindBuffer(DAddr device_addr, u32 size, bool sparse_com
}
template <class P>
void BufferCache<P>::SynchronizeBufferWrites(Buffer& buffer) {
void BufferCache<P>::WaitForGpuFenceIfNeeded(Buffer& buffer) {
if constexpr (!IS_OPENGL) {
const u64 buffer_tick = buffer.getWriteTick();
if (!runtime.IsFree(buffer_tick)) {
runtime.Wait(buffer_tick);
const bool gpu_fence_accurate = Settings::IsGPUFenceBehaviorAccurate();
const bool gpu_fence_strict = Settings::IsGPUFenceBehaviorStrict();
if (gpu_fence_accurate || gpu_fence_strict) {
const u64 gpu_tick_delay = gpu_fence_strict ? 0 : 3;
const u64 buffer_tick = buffer.getWriteTick();
const u64 gpu_tick = runtime.KnownGpuTick();
if (buffer_tick > gpu_tick + gpu_tick_delay) {
runtime.Wait(buffer_tick);
}
}
}
}
@@ -1798,6 +1795,9 @@ void BufferCache<P>::ImmediateUploadMemory([[maybe_unused]] Buffer& buffer,
if (immediate_buffer.empty()) {
immediate_buffer = ImmediateBuffer(largest_copy);
}
if (Settings::values.enable_gpu_buffer_readback.GetValue()) {
DownloadBufferMemory(buffer, device_addr, copy.size);
}
device_memory.ReadBlockUnsafe(device_addr, immediate_buffer.data(), copy.size);
upload_span = immediate_buffer.subspan(0, copy.size);
}
@@ -1816,6 +1816,9 @@ void BufferCache<P>::MappedUploadMemory([[maybe_unused]] Buffer& buffer,
for (BufferCopy& copy : copies) {
u8* const src_pointer = staging_pointer.data() + copy.src_offset;
const DAddr device_addr = buffer.CpuAddr() + copy.dst_offset;
if (Settings::values.enable_gpu_buffer_readback.GetValue()) {
DownloadBufferMemory(buffer, device_addr, copy.size);
}
device_memory.ReadBlockUnsafe(device_addr, src_pointer, copy.size);
// Apply the staging offset
copy.src_offset += upload_staging.offset;
@@ -430,11 +430,11 @@ private:
void UpdateComputeTextureBuffers();
void MarkWrittenBuffer(BufferId buffer_id, DAddr device_addr, u32 size, bool needs_sync = false);
void MarkWrittenBuffer(BufferId buffer_id, DAddr device_addr, u32 size);
[[nodiscard]] BufferId FindBuffer(DAddr device_addr, u32 size, bool sparse_compatible);
void SynchronizeBufferWrites(Buffer& buffer);
void WaitForGpuFenceIfNeeded(Buffer& buffer);
[[nodiscard]] OverlapResult ResolveOverlaps(DAddr device_addr, u32 wanted_size);
+1 -1
View File
@@ -72,7 +72,7 @@ public:
}
void SignalFence(std::function<void()>&& func) {
const bool delay_fence = Settings::IsGPUFenceBehaviorDefault() ? Settings::IsGPULevelHigh() : Settings::IsGPUFenceBehaviorBalanced() || Settings::IsGPUFenceBehaviorAccurate();
const bool delay_fence = Settings::IsGPUFenceBehaviorDefault() ? Settings::IsGPULevelHigh() : Settings::IsGPUFenceBehaviorBalanced() || Settings::IsGPUFenceBehaviorAccurate() || Settings::IsGPUFenceBehaviorStrict();
const bool should_flush = ShouldFlush();
if constexpr (!can_async_check) {
TryReleasePendingFences<false>();
+1 -1
View File
@@ -260,7 +260,7 @@ void QueryCacheBase<Traits>::CounterReport(GPUVAddr addr, QueryType counter_type
};
u8* pointer = impl->device_memory.template GetPointer<u8>(cpu_addr);
u8* pointer_timestamp = impl->device_memory.template GetPointer<u8>(cpu_addr + 8);
bool is_synced = (Settings::IsGPUFenceBehaviorDefault() ? !Settings::IsGPULevelHigh() : !Settings::IsGPUFenceBehaviorBalanced() && !Settings::IsGPUFenceBehaviorAccurate()) && is_fence;
bool is_synced = (Settings::IsGPUFenceBehaviorDefault() ? !Settings::IsGPULevelHigh() : !Settings::IsGPUFenceBehaviorBalanced() && !Settings::IsGPUFenceBehaviorAccurate() && !Settings::IsGPUFenceBehaviorStrict()) && is_fence;
std::function<void()> operation([this, is_synced, streamer, query_base = query, query_location,
pointer, pointer_timestamp] {
if (True(query_base->flags & QueryFlagBits::IsInvalidated)) {
@@ -200,7 +200,7 @@ public:
if (host_visible) {
return StagingBufferRef{};
}
return staging_pool.Request(size_bytes, MemoryUsage::Upload);
return staging_pool.Request(device, size_bytes, MemoryUsage::Upload);
}();
u8* staging_data = host_visible ? buffer.Mapped().data() : staging.mapped_span.data();
@@ -375,11 +375,11 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& m
}
StagingBufferRef BufferCacheRuntime::UploadStagingBuffer(size_t size) {
return staging_pool.Request(size, MemoryUsage::Upload);
return staging_pool.Request(device, size, MemoryUsage::Upload);
}
StagingBufferRef BufferCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
return staging_pool.Request(size, MemoryUsage::Download, deferred);
return staging_pool.Request(device, size, MemoryUsage::Download, deferred);
}
VkFormat BufferCacheRuntime::TexelBufferFormat(VideoCore::Surface::PixelFormat format) const {
@@ -419,15 +419,15 @@ void BufferCacheRuntime::TickFrame(Common::SlotVector<Buffer>& slot_buffers) noe
}
u64 BufferCacheRuntime::CurrentTick() {
return scheduler.CurrentTick();
return scheduler.GetMasterSemaphore().CurrentTick();
}
bool BufferCacheRuntime::IsFree(u64 tick) {
return scheduler.IsFree(tick);
u64 BufferCacheRuntime::KnownGpuTick() {
return scheduler.GetMasterSemaphore().KnownGpuTick();
}
void BufferCacheRuntime::Wait(u64 tick) {
scheduler.Wait(tick);
void BufferCacheRuntime::Wait(u64 buffer_tick) {
scheduler.Wait(buffer_tick);
}
void BufferCacheRuntime::Finish() {
@@ -112,9 +112,9 @@ public:
u64 CurrentTick();
bool IsFree(u64 tick);
u64 KnownGpuTick();
void Wait(u64 tick);
void Wait(u64 buffer_tick);
void Finish();
@@ -162,7 +162,7 @@ public:
std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t stage,
[[maybe_unused]] u32 binding_index,
u32 size) {
const StagingBufferRef ref = staging_pool.Request(size, MemoryUsage::Upload);
const StagingBufferRef ref = staging_pool.Request(device, size, MemoryUsage::Upload);
guest_descriptor_queue.AddBuffer(ref.buffer, ref.device_address,
static_cast<u32>(ref.offset), size);
return ref.mapped_span;
@@ -287,7 +287,7 @@ Uint8Pass::~Uint8Pass() = default;
std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buffer,
u32 src_offset) {
const u32 staging_size = static_cast<u32>(num_vertices * sizeof(u16));
const auto staging = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
const auto staging = staging_buffer_pool.Request(device, staging_size, MemoryUsage::DeviceLocal);
compute_pass_descriptor_queue.Acquire(scheduler, 2);
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, num_vertices);
@@ -345,7 +345,7 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
const u32 num_tri_vertices = (is_strip ? (num_vertices - 2) / 2 : num_vertices / 4) * 6;
const std::size_t staging_size = num_tri_vertices * sizeof(u32);
const auto staging = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
const auto staging = staging_buffer_pool.Request(device, staging_size, MemoryUsage::DeviceLocal);
compute_pass_descriptor_queue.Acquire(scheduler, 2);
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, input_size);
@@ -852,7 +852,7 @@ public:
void PushUnsyncedQueries() override {
CloseCounter();
auto staging_ref = staging_pool.Request(
auto staging_ref = staging_pool.Request(device,
pending_flush_queries.size() * TFBQueryBank::QUERY_SIZE, MemoryUsage::Download, true);
size_t offset_base = staging_ref.offset;
for (auto q : pending_flush_queries) {
@@ -1657,7 +1657,7 @@ void QueryCacheRuntime::SyncValues(std::span<SyncValuesType> values, VkBuffer ba
impl->copies_setup.clear();
impl->copies_setup.resize(impl->little_cache.size());
if constexpr (SyncValuesType::GeneratesBaseBuffer) {
ref = impl->staging_pool.Request(total_size, MemoryUsage::Upload);
ref = impl->staging_pool.Request(impl->device, total_size, MemoryUsage::Upload);
size_t current_offset = ref.offset;
size_t accumulated_size = 0;
for (size_t i = 0; i < values.size(); i++) {
@@ -28,55 +28,42 @@ using namespace Common::Literals;
// Maximum potential alignment of a Vulkan buffer
constexpr VkDeviceSize MAX_ALIGNMENT = 256;
// Stream buffer size in bytes
// *NIX drivers are more sensitive to increased buffers for streaming.
// Windows ones however, can intake bigger buffers and generally do not OOM.
// - GTX 960 on Windows will not OOM with 256mib
// - GT 1030 on ^NIX will OOM with 256mib
#if defined(__FreeBSD__)
constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 128_MiB;
#else
constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 256_MiB;
#endif
size_t GetStreamBufferSize(const Device& device) {
size_t GetStreamBufferSize(const Device& device, size_t max_stream_buffer_size, size_t max_alignment) {
if (!device.HasDebuggingToolAttached()) {
return MAX_STREAM_BUFFER_SIZE;
return max_stream_buffer_size;
}
VkDeviceSize size{0};
bool has_device_local_host_visible_heap{};
ForEachDeviceLocalHostVisibleHeap(device, [&size, &has_device_local_host_visible_heap](
size_t index, VkMemoryHeap& heap) {
ForEachDeviceLocalHostVisibleHeap(device, [&size, &has_device_local_host_visible_heap](size_t index, VkMemoryHeap& heap) {
has_device_local_host_visible_heap = true;
size = (std::max)(size, heap.size);
size = std::max<size_t>(size, heap.size);
});
if (has_device_local_host_visible_heap) {
// If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be
// loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue
// as the heap will be much larger.
if (size <= MAX_STREAM_BUFFER_SIZE) {
if (size <= max_stream_buffer_size) {
size = size * 40 / 100;
}
} else {
size = MAX_STREAM_BUFFER_SIZE;
size = max_stream_buffer_size;
}
return (std::min)(Common::AlignUp(size, MAX_ALIGNMENT), MAX_STREAM_BUFFER_SIZE);
return std::min<size_t>(Common::AlignUp(size, max_alignment), max_stream_buffer_size);
}
} // Anonymous namespace
StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
Scheduler& scheduler_)
: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
stream_buffer_size{GetStreamBufferSize(device)}, region_size{stream_buffer_size /
StagingBufferPool::NUM_SYNCS} {
StagingBufferPool::StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator_, Scheduler& scheduler_)
: memory_allocator{memory_allocator_}, scheduler{scheduler_}
, stream_buffer_size{GetStreamBufferSize(device, 256_MiB, MAX_ALIGNMENT)}
{
VkBufferCreateInfo stream_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.size = stream_buffer_size,
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |
VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
| VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
@@ -87,7 +74,16 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
if (device.IsBufferDeviceAddressSupported()) {
stream_ci.usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
}
stream_buffer = memory_allocator.CreateBuffer(stream_ci, MemoryUsage::Stream);
// Some drivers are more sensitive to increased buffer sizes
try {
stream_buffer = memory_allocator.CreateBuffer(stream_ci, MemoryUsage::Stream);
} catch (vk::Exception& e) {
LOG_ERROR(Render_Vulkan, "Can't fit {} bytes buffer, halving", stream_ci.size);
stream_buffer_size = GetStreamBufferSize(device, 128_MiB, MAX_ALIGNMENT);
stream_ci.size = stream_buffer_size;
stream_buffer = memory_allocator.CreateBuffer(stream_ci, MemoryUsage::Stream);
}
region_size = stream_buffer_size / StagingBufferPool::NUM_SYNCS;
if (device.HasDebuggingToolAttached()) {
stream_buffer.SetObjectNameEXT("Stream Buffer");
}
@@ -100,11 +96,10 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
StagingBufferPool::~StagingBufferPool() = default;
StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage, bool deferred) {
if (!deferred && usage == MemoryUsage::Upload && size <= region_size) {
return GetStreamBuffer(size);
}
return GetStagingBuffer(size, usage, deferred);
StagingBufferRef StagingBufferPool::Request(const Device& device, size_t size, MemoryUsage usage, bool deferred) {
return (!deferred && usage == MemoryUsage::Upload && size <= region_size)
? GetStreamBuffer(device, size)
: GetStagingBuffer(device, size, usage, deferred);
}
void StagingBufferPool::FreeDeferred(StagingBufferRef& ref) {
@@ -127,11 +122,10 @@ void StagingBufferPool::TickFrame() {
ReleaseCache(MemoryUsage::Download);
}
StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
if (AreRegionsActive(Region(free_iterator) + 1,
(std::min)(Region(iterator + size) + 1, NUM_SYNCS))) {
StagingBufferRef StagingBufferPool::GetStreamBuffer(const Device& device, size_t size) {
if (AreRegionsActive(Region(free_iterator) + 1, (std::min)(Region(iterator + size) + 1, NUM_SYNCS))) {
// Avoid waiting for the previous usages to be free
return GetStagingBuffer(size, MemoryUsage::Upload);
return GetStagingBuffer(device, size, MemoryUsage::Upload);
}
const u64 current_tick = scheduler.CurrentTick();
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + Region(iterator),
@@ -140,15 +134,14 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
free_iterator = (std::max)(free_iterator, iterator + size);
if (iterator + size >= stream_buffer_size) {
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS,
current_tick);
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS, current_tick);
used_iterator = 0;
iterator = 0;
free_iterator = size;
if (AreRegionsActive(0, Region(size) + 1)) {
// Avoid waiting for the previous usages to be free
return GetStagingBuffer(size, MemoryUsage::Upload);
return GetStagingBuffer(device, size, MemoryUsage::Upload);
}
}
const size_t offset = iterator;
@@ -156,7 +149,7 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
return StagingBufferRef{
.buffer = *stream_buffer,
.device_address = stream_buffer_address,
.offset = static_cast<VkDeviceSize>(offset),
.offset = VkDeviceSize(offset),
.mapped_span = stream_pointer.subspan(offset, size),
.usage{},
.log2_level{},
@@ -166,21 +159,18 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
bool StagingBufferPool::AreRegionsActive(size_t region_begin, size_t region_end) const {
const u64 gpu_tick = scheduler.GetMasterSemaphore().KnownGpuTick();
return std::any_of(sync_ticks.begin() + region_begin, sync_ticks.begin() + region_end,
[gpu_tick](u64 sync_tick) { return gpu_tick < sync_tick; });
return std::any_of(sync_ticks.begin() + region_begin, sync_ticks.begin() + region_end, [gpu_tick](u64 sync_tick) {
return gpu_tick < sync_tick;
});
};
StagingBufferRef StagingBufferPool::GetStagingBuffer(size_t size, MemoryUsage usage,
bool deferred) {
if (const std::optional<StagingBufferRef> ref = TryGetReservedBuffer(size, usage, deferred)) {
StagingBufferRef StagingBufferPool::GetStagingBuffer(const Device& device, size_t size, MemoryUsage usage, bool deferred) {
if (const std::optional<StagingBufferRef> ref = TryGetReservedBuffer(size, usage, deferred))
return *ref;
}
return CreateStagingBuffer(size, usage, deferred);
return CreateStagingBuffer(device, size, usage, deferred);
}
std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t size,
MemoryUsage usage,
bool deferred) {
std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t size, MemoryUsage usage, bool deferred) {
StagingBuffers& cache_level = GetCache(usage)[Common::Log2Ceil(size)];
const auto is_free = [this](const StagingBuffer& entry) {
@@ -202,7 +192,7 @@ std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t s
return it->Ref();
}
StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage, bool deferred) {
StagingBufferRef StagingBufferPool::CreateStagingBuffer(const Device& device, size_t size, MemoryUsage usage, bool deferred) {
auto const log2_size = Common::Log2Ceil<u32>(u32(size));
VkBufferCreateInfo buffer_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
@@ -33,11 +33,10 @@ class StagingBufferPool {
public:
static constexpr size_t NUM_SYNCS = 16;
explicit StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator,
Scheduler& scheduler);
explicit StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator, Scheduler& scheduler);
~StagingBufferPool();
StagingBufferRef Request(size_t size, MemoryUsage usage, bool deferred = false);
StagingBufferRef Request(const Device& device, size_t size, MemoryUsage usage, bool deferred = false);
void FreeDeferred(StagingBufferRef& ref);
[[nodiscard]] VkBuffer StreamBuf() const noexcept {
@@ -84,27 +83,18 @@ private:
static constexpr size_t NUM_LEVELS = sizeof(size_t) * CHAR_BIT;
using StagingBuffersCache = std::array<StagingBuffers, NUM_LEVELS>;
StagingBufferRef GetStreamBuffer(size_t size);
StagingBufferRef GetStreamBuffer(const Device& device, size_t size);
bool AreRegionsActive(size_t region_begin, size_t region_end) const;
StagingBufferRef GetStagingBuffer(size_t size, MemoryUsage usage, bool deferred = false);
std::optional<StagingBufferRef> TryGetReservedBuffer(size_t size, MemoryUsage usage,
bool deferred);
StagingBufferRef CreateStagingBuffer(size_t size, MemoryUsage usage, bool deferred);
StagingBufferRef GetStagingBuffer(const Device& device, size_t size, MemoryUsage usage, bool deferred = false);
std::optional<StagingBufferRef> TryGetReservedBuffer(size_t size, MemoryUsage usage, bool deferred);
StagingBufferRef CreateStagingBuffer(const Device& device, size_t size, MemoryUsage usage, bool deferred);
StagingBuffersCache& GetCache(MemoryUsage usage);
void ReleaseCache(MemoryUsage usage);
void ReleaseLevel(StagingBuffersCache& cache, size_t log2);
size_t Region(size_t iter) const noexcept {
return iter / region_size;
}
const Device& device;
MemoryAllocator& memory_allocator;
Scheduler& scheduler;
@@ -975,11 +975,11 @@ void TextureCacheRuntime::Finish() {
}
StagingBufferRef TextureCacheRuntime::UploadStagingBuffer(size_t size, bool deferred) {
return staging_buffer_pool.Request(size, MemoryUsage::Upload, deferred);
return staging_buffer_pool.Request(device, size, MemoryUsage::Upload, deferred);
}
StagingBufferRef TextureCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
return staging_buffer_pool.Request(size, MemoryUsage::Download, deferred);
return staging_buffer_pool.Request(device, size, MemoryUsage::Download, deferred);
}
void TextureCacheRuntime::FreeDeferredStagingBuffer(StagingBufferRef& ref) {