Forward touch movement on the Android secondary screen

This commit is contained in:
AverageConsumer
2026-09-05 23:13:16 +02:00
parent fdd1d61ea6
commit 25ced236da
@@ -2942,7 +2942,23 @@ public class GameActivity extends SDLActivity {
activePointer = event.getPointerId(0);
enqueueTouch("down," + logicalX(event.getX()) + ","
+ logicalY(event.getY()));
} else if (action == android.view.MotionEvent.ACTION_UP
} else if (action == android.view.MotionEvent.ACTION_MOVE
&& activePointer >= 0) {
int index = event.findPointerIndex(activePointer);
if (index >= 0 && fw > 0) {
for (int sample = 0; sample < event.getHistorySize(); sample++) {
enqueueTouch("move," + logicalX(event.getHistoricalX(index, sample))
+ "," + logicalY(event.getHistoricalY(index, sample)));
}
enqueueTouch("move," + logicalX(event.getX(index)) + ","
+ logicalY(event.getY(index)));
} else {
activePointer = -1;
enqueueTouch("cancel,0,0");
}
} else if ((action == android.view.MotionEvent.ACTION_UP
|| (action == android.view.MotionEvent.ACTION_POINTER_UP
&& event.getPointerId(event.getActionIndex()) == activePointer))
&& activePointer >= 0) {
int index = event.findPointerIndex(activePointer);
if (index >= 0 && fw > 0) {