bryanthaboi
72f2294d8d
CLOSES #2649 , CLOSES #2650 , CLOSES #2652 , CLOSES #2653 , CLOSES #2654 , CLOSES #2657 , CLOSES #2658 , CLOSES #2659 , CLOSES #2660 , CLOSES #2662 , CLOSES #2664 , CLOSES #2665 , CLOSES #2666 , CLOSES #2669 , CLOSES #2671 , CLOSES #2672 , CLOSES #2674 , CLOSES #2676 , CLOSES #2682 , CLOSES #2683 , CLOSES #2684 , CLOSES #2685 , CLOSES #2686 , CLOSES #2687 , CLOSES #2688 , CLOSES #2689
...
CLOSES #2649 , CLOSES #2650 , CLOSES #2652 , CLOSES #2653 , CLOSES #2654 , CLOSES #2657 , CLOSES #2658 , CLOSES #2659 , CLOSES #2660 , CLOSES #2662 , CLOSES #2664 , CLOSES #2665 , CLOSES #2666 , CLOSES #2669 , CLOSES #2671 , CLOSES #2672 , CLOSES #2674 , CLOSES #2676 , CLOSES #2682 , CLOSES #2683 , CLOSES #2684 , CLOSES #2685 , CLOSES #2686 , CLOSES #2687 , CLOSES #2688 , CLOSES #2689
2026-10-05 11:06:01 -04:00
bryanthaboi
4e56874725
Make test.sh --quick a sub-minute smoke run and move the old pass to --standard
2026-10-05 08:07:00 -04:00
bryanthaboi
b305652fdb
Store Gen 3 cache pixel data deflated and write compressed PNGs
...
Same decoded pixels, about 60 percent smaller caches. Bumps the FireRed/LeafGreen, Emerald and Ruby/Sapphire cache versions.
2026-10-05 08:00:07 -04:00
bryanthaboi
5bee513600
Keep scripted player steps at walking speed while biking so Mr. Briney's boat stays on camera
2026-10-05 06:28:37 -04:00
bryanthaboi
c6ea960ed2
Place object sprites by their ROM subsprite offsets and drop the sailor stand-ins for the Seagallop and SS Anne
2026-10-05 05:43:14 -04:00
bryanthaboi
586d56e6c7
Merge remote-tracking branch 'origin/dev' into dev
2026-10-05 05:07:47 -04:00
bryanthaboi
6774889505
Add Pokemon Ruby and Sapphire
...
Ruby and Sapphire 1.0/1.1/1.2 import, play, save, convert and link. Gen 3 shaders, braille, weather and reflection parity, link room players, RS custom carts and launcher support, Gen 3 link fixes for Emerald and FireRed/LeafGreen.
2026-10-05 05:07:42 -04:00
1jamie
a39efc30f4
feat(game3): add GBA shoulder buttons, touch overlay editor support, and bundled gba_purple skin
2026-10-03 15:50:39 -05:00
bryanthaboi
340e2567ec
CLOSES #2644 , CLOSES #2645
2026-10-03 06:57:16 -04:00
bryanthaboi
46d255d18c
CLOSES #2639 , CLOSES #2640 , CLOSES #2642 , CLOSES #2643
2026-10-03 05:49:13 -04:00
bryanthaboi
dc0756c236
CLOSES #2632 , CLOSES #2634 , CLOSES #2637 , CLOSES #2638
2026-10-02 22:57:54 -04:00
bryanthaboi
cb02aebd01
Update launch_update_mods_bug2037.lua
2026-10-02 16:09:07 -04:00
bryanthaboi
a2b22e7190
Merge branch 'dev' of https://github.com/bryanthaboi/gen1recomp into dev
2026-10-02 16:03:51 -04:00
bryanthaboi
362df3ee2a
chopped heads
2026-10-02 16:03:49 -04:00
bryanthaboi
211f09ff00
launcher auto index
2026-10-02 15:19:41 -04:00
Code-Grub
8899f4dca6
fix(launcher): dead rows no longer starve FIND MODS thumbnails
...
_queueFindEnrichment allows two thumbnail starts per frame, but it counted a
row against that allowance even when _startFindThumb ignored it. A row already
resolved to "failed", or with no thumbnail at all, is ignored there, so two such
rows above a card spent the allowance every frame and the card never got a
download. It stayed on its MOD placeholder (no spinner) for the whole session.
Skip rows that have already resolved, so only a row that actually starts a
download is counted. Adds a regression test that fails without the change.
2026-10-02 14:36:40 -04:00
bryanthaboi
09445ab6b8
CLOSES #2588
2026-10-02 13:58:59 -04:00
bryanthaboi
178cbf1bc4
CLOSES #2578 , CLOSES #2617 , CLOSES #2623
2026-10-02 13:52:21 -04:00
bryanthaboi
22586020ff
maybe windows fix
2026-10-02 11:36:59 -04:00
bryanthaboi
c079233819
major enhancement
2026-10-02 09:48:20 -04:00
bryanthaboi
093f2fe0da
performance enhancements 1 and decoration names
2026-10-02 08:54:15 -04:00
bryanthaboi
d555a24693
further save editor yum
2026-10-02 06:21:06 -04:00
bryanthaboi
7d5fbd5754
CLOSES #2604 , CLOSES #2605 , CLOSES #2607 , CLOSES #2608 , CLOSES #2610 , CLOSES #2611 , CLOSES #2612 , CLOSES #2613
2026-10-01 18:50:48 -04:00
bryanthaboi
9b7f3188b1
big save fix energy
2026-10-01 17:30:52 -04:00
bryanthaboi
78916ef416
CLOSES #2561 , CLOSES #2593 , CLOSES #2596 , CLOSES #2597
2026-10-01 08:27:27 -04:00
bryanthaboi
44723376b8
CLOSES #2555 , CLOSES #2558 , CLOSES #2560 , CLOSES #2562 , CLOSES #2563 , CLOSES #2581 , CLOSES #2583 , CLOSES #2584 , CLOSES #2585 , CLOSES #2589 , CLOSES #2590 , CLOSES #2592
2026-10-01 07:26:48 -04:00
bryanthaboi
8c5d877bb9
various fixes
2026-09-30 15:47:06 -04:00
bryanthaboi
6806d5a235
CLOSES #2577 , CLOSES #2573 , CLOSES #2572
2026-09-30 13:54:23 -04:00
bryanthaboi
370aaf4e1f
Merge branch 'dev' of https://github.com/bryanthaboi/gen1recomp into dev
2026-09-30 12:18:25 -04:00
bryanthaboi
932a075496
CLOSES #2564 , CLOSES #2570
2026-09-30 12:18:24 -04:00
Shane McGovern
795276935c
Performance pass: cut per-frame allocations and draw calls, fix frame-rate and batch bugs
...
- Shared render: cache Font encode/width, skip unchanged palette/ShaderFX
uniform sends, reuse quads and scratch tables, cheaper sprite palettes
- Mods: fast path for loaded requires, memoized sandbox verdicts, fewer
Hooks:call allocations, drop emptied hook chains
- Audio: bulk PCM writes, cry/SFX prewarm on the worker, sliced sync
fallback, cached Gen 3 SE sources
- Gen 1: per-frame SGB battle palettes, hoisted overworld FX, cached menus
- Gen 2: numeric attr grid, indexed anim cells, entity culling, memoized
cache keys, palette shader set once per tile run
- Gen 3: reuse native tile batches, per-cell metatile rebuilds, partial
FRLG tile anim uploads, near-view ghost ticking, packed FRLG font atlas
- Fixes: emergency quit timer, Gen 3 batch regression and stale sprite
index, trainer card texture leak, missing pic re-reads, anim tint cache,
Crystal ghost grass overdraw, refresh-rate dependent counters, pad swap
2026-09-30 14:53:18 +00:00
bryanthaboi
a5094c8264
Merge pull request #2565 from 1Jamie/grandpas-garage
2026-09-29 20:28:55 -04:00
1jamie
655000bfac
fix(emerald): OAM software subpriority, duplicate boat cleanup, and start menu size
2026-09-29 17:44:38 -05:00
bryanthaboi
bf45bb51d6
CLOSES #2557
2026-09-29 16:00:57 -04:00
bryanthaboi
f99d59f8f6
CLOSES #2548
2026-09-29 13:30:13 -04:00
bryanthaboi
8d60fe8c02
Update launcher_patch_notes.lua
2026-09-29 11:28:21 -04:00
bryanthaboi
9fb3c529e7
couple tiny fixes
2026-09-29 10:38:20 -04:00
bryanthaboi
ebd4985cc0
CLOSES #2524 , CLOSES #2540 , CLOSES #2541 , CLOSES #2542
2026-09-29 10:08:21 -04:00
bryanthaboi
6d224e7d89
Merge pull request #2545 from 1Jamie/grandpas-garage
2026-09-28 23:21:08 -04:00
1jamie
fad767ffc0
test: remove redundant generic test bundle in favor of modular test suites
2026-09-28 22:09:06 -05:00
1jamie
26506b0677
fix(emerald): fix party TM descriptions, summary 5th move, and UI issues
...
- Fix Emerald party menu TM learnability descriptions (sDescriptionStringTable indexing)
- Fix summary menu 5th move slot display and move learning in RSE
- Fix pause/start menu viewport scrolling and scroll arrow indicators
- Fix berry planting bag pocket routing and screen veil fading in Emerald
- Fix Route 101 Birch rescue positioning and truck sequence unfreeze
- Add comprehensive regression tests for all fixes
2026-09-28 22:03:03 -05:00
bryanthaboi
a739e70c9e
update
2026-09-28 20:37:29 -04:00
bryanthaboi
f7a8014fdb
Update oaks_lab_last_ball_bug601.lua
2026-09-28 14:40:18 -04:00
bryanthaboi
a98c0d2a0a
Merge branch 'dev' of https://github.com/bryanthaboi/gen1recomp into dev
2026-09-28 14:33:10 -04:00
bryanthaboi
8450c8f107
CLOSES #2515 , CLOSES #2516 , CLOSES #2518 , CLOSES #2519 , CLOSES #2521 , CLOSES #2522 , CLOSES #2523 , CLOSES #2525 , CLOSES #2526
...
CLOSES #2515 , CLOSES #2516 , CLOSES #2518 , CLOSES #2519 , CLOSES #2521 , CLOSES #2522 , CLOSES #2523 , CLOSES #2525 , CLOSES #2526
2026-09-28 14:33:06 -04:00
1jamie
27b2e2548b
fix(save_convert): Gen 2 cartridge SRAM export parity and PKHeX compatibility
2026-09-28 12:07:48 -05:00
bryanthaboi
d4899e48b0
ok o ok
2026-09-28 09:13:34 -04:00
bryanthaboi
706a025222
AUDIBLE
2026-09-28 06:57:18 -04:00
bryanthaboi
ff9cc6d172
YELLOWCARD
2026-09-28 06:45:52 -04:00
bryanthaboi
690f0cd9a1
TOUCHDOWN
2026-09-27 16:07:31 -04:00