mirror of
https://github.com/bryanthaboi/gen1recomp
synced 2026-09-26 13:33:27 -04:00
234 lines
7.5 KiB
Lua
234 lines
7.5 KiB
Lua
local U = require("tests.drivers.util")
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local DIR = os.getenv("POKEPORT_SHOT_DIR") or "/tmp/game3_special_trade"
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-- pokefirered/data/maps/Route2_House/scripts.inc:8 Route2_House_EventScript_Reyley
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local HOUSE = "FR_ROUTE_2_HOUSE"
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local REYLEY_X, REYLEY_Y = 7, 2
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-- pokefirered/include/constants/species.h:67
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local SPECIES_ABRA = 63
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-- pokefirered/include/constants/species.h:126
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local SPECIES_MR_MIME = 122
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-- pokefirered/include/constants/flags.h:609
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local FLAG_DID_MIMIEN_TRADE = 0x248
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local failures = 0
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local function say(line)
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print(line)
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os.execute('mkdir -p "' .. DIR .. '" 2>/dev/null')
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local fh = io.open(DIR .. "/special_trade.log", "a")
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if fh then
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fh:write(line, "\n")
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fh:close()
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end
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end
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local function result(ok, label)
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say((ok and "PASS " or "FAIL ") .. label)
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if not ok then failures = failures + 1 end
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return ok
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end
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local function finish()
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if failures == 0 then
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say("PASS special_trade")
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love.event.quit(0)
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else
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say("FAIL special_trade failures=" .. failures)
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love.event.quit(1)
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end
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end
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return function(game)
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for _ = 1, 900 do
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if game.phase == "boot" and game.boot then break end
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U.wait(1)
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end
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game:_handleBootAction({ action = "new_game", name = "RED" })
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U.wait(240)
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local Runtime = require("src.core.game3.runtime")
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local Map = require("src.core.game3.map")
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local Space = require("src.core.game3.scripting.space")
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local Flags = require("src.core.game3.scripting.flags")
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local Player = require("src.core.game3.player")
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local Party = require("src.core.game3.party")
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local Pokemon = require("src.core.game3.pokemon")
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local PartyMenu = require("src.ui.game3.party_menu")
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local StartMenu = require("src.ui.game3.start_menu")
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local Message = require("src.ui.game3.message")
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local Choice = require("src.ui.game3.choice")
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local session = Runtime.getSession()
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if not result(session ~= nil, "new game reached the game3 field") then return finish() end
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session.party = {}
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require("src.core.game3.scripting.flags").setFlag(require("src.core.game3.scripting.space").store, nil, 0x828, true) -- data/maps/PalletTown_ProfessorOaksLab/scripts.inc:1120
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Party.giveMon(session, SPECIES_ABRA, 18)
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Party.giveMon(session, 4, 14)
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result(#session.party == 2 and session.party[1].species == SPECIES_ABRA,
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"the party leads with the ABRA Reyley asks for")
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local function ctx() return Space.vm and Space.vm.ctx end
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local function getVar(id) return tonumber(Flags.getVar(Space.store, ctx(), id)) or 0 end
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local function goTo(mapId, x, y, facing)
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Map.load(nil, game, mapId, { x = x, y = y, facing = facing or "up" })
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if game.session then
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game.session.x, game.session.y, game.session.facing = x, y, facing or "up"
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end
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Player.cellX, Player.cellY = x, y
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Player.px, Player.py = x * 16, y * 16
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Player.targetX, Player.targetY = x, y
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Player.facing = facing or "up"
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U.wait(30)
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local Preview = package.loaded["src.ui.game3.map_preview_screen"]
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for _ = 1, 240 do
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if not (Preview and Preview.isActive and Preview.isActive()) then break end
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U.wait(5)
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end
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U.wait(60)
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end
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result(Flags.getFlag(Space.store, ctx(), FLAG_DID_MIMIEN_TRADE) ~= true,
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"FLAG_DID_MIMIEN_TRADE starts clear")
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goTo(HOUSE, REYLEY_X, REYLEY_Y + 1, "up")
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U.shot(game, DIR .. "/special_trade_01_reyley.png")
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local function scriptRunning()
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return Space.vm and Space.vm.isRunning and Space.vm:isRunning() or false
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end
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say("[driver] talking to Reyley")
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local asked = false
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for _ = 1, 40 do
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if Choice.active then
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asked = true
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break
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end
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if Message.isWaiting and Message.isWaiting() then
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U.tap(game, "a")
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elseif not scriptRunning() then
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U.tap(game, "a")
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end
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U.wait(8)
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end
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result(asked, "Reyley asked to trade his MR. MIME for an ABRA")
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U.shot(game, DIR .. "/special_trade_02_offer.png")
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-- pokefirered/data/maps/Route2_House/scripts.inc:14
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for _ = 1, 10 do
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if Choice.cursor == 1 then break end
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U.tap(game, "up")
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U.wait(6)
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end
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U.tap(game, "a")
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U.wait(20)
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local picker = false
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for _ = 1, 90 do
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if PartyMenu.isOpen and PartyMenu.isOpen() then
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picker = true
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break
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end
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if Choice.active or (Message.isWaiting and Message.isWaiting()) then U.tap(game, "a") end
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U.wait(6)
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end
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result(picker, "ChoosePartyMon opened the party picker")
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if not picker then
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U.shot(game, DIR .. "/special_trade_03_no_picker.png")
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return finish()
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end
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say("[driver] handing over the ABRA in slot 1")
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U.tap(game, "a")
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U.wait(30)
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result(getVar(0x8004) == 0, "VAR_0x8004 = 0 for slot 1, got " .. tostring(getVar(0x8004)))
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local TradeScene = require("src.core.game3.trade_scene")
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local sawScene = false
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for _ = 1, 600 do
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if TradeScene.isOpen() then sawScene = true break end
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U.wait(1)
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end
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result(sawScene, "DoInGameTradeScene started the trade animation")
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U.tap(game, "a")
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U.wait(4)
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local waited = false
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for _ = 1, 3000 do
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if TradeScene.phase() == "end_link_trade" then waited = true break end
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U.wait(1)
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end
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result(waited, "the trade animation reaches the A-button wait")
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U.wait(60)
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result(TradeScene.phase() == "end_link_trade",
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"an A pressed mid-animation does not skip the final A wait (trade_scene.c:1772)")
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U.shot(game, DIR .. "/special_trade_02b_take_good_care.png")
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local swapped = false
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for _ = 1, 400 do
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local lead = session.party and session.party[1]
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if lead and (tonumber(lead.species) or 0) == SPECIES_MR_MIME then
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swapped = true
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break
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end
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if TradeScene.phase() == "end_link_trade" then U.tap(game, "a") end
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U.wait(4)
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end
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result(swapped, "DoInGameTradeScene put MR. MIME in the party")
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local lead = session.party and session.party[1] or {}
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result(tostring(lead.nickname) == "MIMIEN",
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"the received mon is nicknamed MIMIEN, got " .. tostring(lead.nickname))
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result(tonumber(lead.otId) == 1985,
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"its OT id is the cart's 1985, got " .. tostring(lead.otId))
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result(tostring(lead.otName) == "REYLEY",
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"its OT name is REYLEY, got " .. tostring(lead.otName))
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result(tonumber(lead.level) == 18,
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"it arrived at the ABRA's level 18, got " .. tostring(lead.level))
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result(tonumber(lead.friendship) == 70,
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"a traded mon starts at 70 friendship, got " .. tostring(lead.friendship))
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result(session.dex and session.dex.owned and session.dex.owned[SPECIES_MR_MIME] == true,
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"MR. MIME is registered as owned")
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for _ = 1, 200 do
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if not scriptRunning() and not (Message.isOpen and Message.isOpen()) then break end
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if Message.isWaiting and Message.isWaiting() then U.tap(game, "a") end
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U.wait(6)
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end
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result(Flags.getFlag(Space.store, ctx(), FLAG_DID_MIMIEN_TRADE) == true,
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"FLAG_DID_MIMIEN_TRADE is set once the trade finished")
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local function openParty()
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for _ = 1, 40 do
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if PartyMenu.isOpen and PartyMenu.isOpen() then return true end
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if StartMenu.isOpen and StartMenu.isOpen() then break end
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U.tap(game, "start")
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U.wait(8)
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end
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for _ = 1, 20 do
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local e = StartMenu.ENTRIES and StartMenu.ENTRIES[StartMenu.cursor]
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if e and e.id == "pokemon" then break end
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U.tap(game, "down")
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U.wait(6)
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end
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U.tap(game, "a")
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for _ = 1, 80 do
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if PartyMenu.isOpen and PartyMenu.isOpen() then return true end
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U.wait(4)
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end
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return false
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end
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result(openParty(), "the party screen opened")
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U.wait(20)
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U.shot(game, DIR .. "/special_trade_03_mimien_in_party.png")
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U.log("lead mon: " .. tostring(Pokemon.name(lead.species)) .. " / " ..
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tostring(lead.nickname) .. " Lv" .. tostring(lead.level))
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finish()
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end
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