mirror of
https://github.com/bryanthaboi/gen1recomp
synced 2026-09-26 13:33:27 -04:00
65 lines
1.8 KiB
Lua
65 lines
1.8 KiB
Lua
local U = require("tests.drivers.util")
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local DIR = os.getenv("POKEPORT_SHOT_DIR") or "/tmp"
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local failures = 0
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local function result(ok, label)
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if ok then
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print("PASS " .. label)
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else
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failures = failures + 1
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print("FAIL " .. label)
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end
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return ok
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end
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local function finish()
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if failures == 0 then
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print("PASS u2_monpic_centered")
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love.event.quit(0)
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else
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print("FAIL u2_monpic_centered failures=" .. failures)
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love.event.quit(1)
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end
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end
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return function(game)
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U.wait(30)
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game:_handleBootAction({ action = "new_game", name = "RED" })
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U.wait(120)
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local Map = require("src.core.game3.map")
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Map.load(nil, game, "FR_OAKS_LAB", { x = 8, y = 5, facing = "up" })
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game.session.x, game.session.y, game.session.facing = 8, 5, "up"
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U.wait(90)
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local Chrome = require("src.ui.game3.chrome")
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local MonPic = require("src.ui.game3.mon_pic")
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local frame
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local origStdFrame = Chrome.stdFrame
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Chrome.stdFrame = function(tx, ty, tw, th)
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if MonPic.active and tw == 8 and th == 8 then
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frame = { tx, ty, tw, th }
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end
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return origStdFrame(tx, ty, tw, th)
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end
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MonPic.show(1, 10, 3)
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U.wait(20)
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Chrome.stdFrame = origStdFrame
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result(MonPic.active and MonPic._img ~= nil, "showmonpic 10,3 opened with a front pic")
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if not result(frame ~= nil, "pic window frame drawn") then
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return finish()
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end
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result(frame[1] == 11 and frame[2] == 4,
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("window content at tiles (11,4), got (%s,%s)"):format(tostring(frame[1]), tostring(frame[2])))
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local picCx, picCy = MonPic.left * 8 + 40, MonPic.top * 8 + 40
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local frameCx, frameCy = (frame[1] + 4) * 8, (frame[2] + 4) * 8
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if result(picCx == frameCx and picCy == frameCy,
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("pic center (%d,%d) == window center (%d,%d)"):format(picCx, picCy, frameCx, frameCy)) then
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U.shot(game, DIR .. "/u2_01_lab_starter_pic_centered.png")
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end
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MonPic.hide()
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finish()
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end
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