godot/scene
Rémi Verschelde d08fbbcc0d
Merge pull request #114072 from Fahien/include-cstdlib
Add missing `cstdlib` include for `EXIT_SUCCESS` and `free`
2025-12-16 11:27:13 +01:00
..
2d Remove unused private variables in `godot/scene` 2025-12-07 03:46:26 -08:00
3d Hide properties on XRCamera3D that are managed by XRInterface 2025-12-16 08:28:49 +11:00
animation Remove unused private variables in `godot/scene` 2025-12-07 03:46:26 -08:00
audio Remove `display_server.h` transitive include from `node.h`. 2025-10-14 00:43:02 +02:00
debugger Merge pull request #111700 from YeldhamDev/ignore_scale_remote_debug 2025-12-15 08:01:12 -06:00
gui Merge pull request #113794 from bruvzg/menu_popup_crash 2025-12-15 17:40:51 -06:00
main Merge pull request #114072 from Fahien/include-cstdlib 2025-12-16 11:27:13 +01:00
resources Merge pull request #113908 from bruvzg/ts_dup_fix 2025-12-15 17:40:53 -06:00
theme Enable scroll hints for several parts of the editor 2025-12-09 10:55:26 -03:00
SCsub
property_list_helper.cpp Allow to customize TabContainer tabs in editor 2025-11-22 00:28:59 +01:00
property_list_helper.h Allow to customize TabContainer tabs in editor 2025-11-22 00:28:59 +01:00
property_utils.cpp Remove transitive `mesh.h`, `rendering_server.h` and `shader.h` includes from `node.h`. 2025-10-08 12:16:52 +02:00
property_utils.h
register_scene_types.cpp Add BoneTwistDisperser3D to propagate IK target's twist 2025-12-02 19:20:26 +09:00
register_scene_types.h
scene_string_names.h [Window] Add unfiltered input handler signal for custom decorations. 2025-10-12 21:15:46 +03:00