Set the player archive password to t.me/contextrot

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
vtroc7
2026-10-02 16:25:31 +03:00
parent 3adb14b5ba
commit 2bcedf97fe
3 changed files with 3 additions and 3 deletions
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@@ -23,7 +23,7 @@ multiplayer peers must run the same build.
## Windows: prebuilt release
1. Download `iw4l-windows.zip` from [Releases](../../releases) and extract it into an
empty writable folder. The archive password is `contextrot`.
empty writable folder. The archive password is `t.me/contextrot`.
2. Next to `iw4l.exe`, add a Windows shortcut to your MW2 installation folder.
3. Launch `iw4l.exe`.
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@@ -4,7 +4,7 @@ Players download `iw4l-windows.zip` from the GitHub release; it holds the execut
and licences. A server operator hands out the `.iw4l-server` descriptor separately.
`make release prod|dev` also writes `iw4l-windows-{dev,prod}.zip` with the descriptor
included, and `make launcher windows` writes the same pair under `dist/windows/`.
The archive password is `contextrot`. Extract into a dedicated writable folder:
The archive password is `t.me/contextrot`. Extract into a dedicated writable folder:
```text
IW4L/
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@@ -11,7 +11,7 @@ use crate::windows;
const ZSTD_LEVEL: &str = "3";
const ZSTD_THREADS: &str = "0";
const ARCHIVE_PASSWORD: &[u8] = b"contextrot";
const ARCHIVE_PASSWORD: &[u8] = b"t.me/contextrot";
pub struct Git {
pub rev: String,